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-rw-r--r--src/map/atcommand.c275
1 files changed, 234 insertions, 41 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index c2c29d51d..29e8bf4f8 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -28,6 +28,7 @@
#include "map/channel.h"
#include "map/chat.h"
#include "map/chrif.h"
+#include "map/clan.h"
#include "map/clif.h"
#include "map/duel.h"
#include "map/elemental.h"
@@ -1678,6 +1679,45 @@ ACMD(gvgon)
/*==========================================
*
*------------------------------------------*/
+ACMD(cvcoff)
+{
+ if (!map->list[sd->bl.m].flag.cvc) {
+ clif->message(fd, msg_fd(fd, 141)); // CvC is already Off.
+ return false;
+ }
+
+ map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone);
+ map->list[sd->bl.m].flag.cvc = 0;
+ clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING);
+ clif->maptypeproperty2(&sd->bl, ALL_SAMEMAP);
+ map->foreachinmap(atcommand->stopattack, sd->bl.m, BL_CHAR, 0);
+ clif->message(fd, msg_fd(fd, 26)); // CvC: Off.
+
+ return true;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD(cvcon)
+{
+ if (map->list[sd->bl.m].flag.cvc) {
+ clif->message(fd, msg_fd(fd, 142)); // CvC is already On.
+ return false;
+ }
+
+ map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_CVC_NAME));
+ map->list[sd->bl.m].flag.cvc = 1;
+ clif->map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE);
+ clif->maptypeproperty2(&sd->bl, ALL_SAMEMAP);
+ clif->message(fd, msg_fd(fd, 27)); // CvC: On.
+
+ return true;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
ACMD(model)
{
int hair_style = 0, hair_color = 0, cloth_color = 0;
@@ -3799,6 +3839,9 @@ ACMD(mapinfo)
if (map->list[m_id].flag.battleground)
clif->message(fd, msg_fd(fd,1045)); // Battlegrounds ON
+ if (map->list[m_id].flag.cvc)
+ clif->message(fd, msg_fd(fd, 139)); // CvC ON
+
strcpy(atcmd_output,msg_fd(fd,1046)); // PvP Flags:
if (map->list[m_id].flag.pvp)
strcat(atcmd_output, msg_fd(fd,1047)); // Pvp ON |
@@ -7552,11 +7595,11 @@ ACMD(mapflag) {
CHECKFLAG(noreturn); CHECKFLAG(monster_noteleport); CHECKFLAG(nosave); CHECKFLAG(nobranch);
CHECKFLAG(noexppenalty); CHECKFLAG(pvp); CHECKFLAG(pvp_noparty); CHECKFLAG(pvp_noguild);
CHECKFLAG(pvp_nightmaredrop); CHECKFLAG(pvp_nocalcrank); CHECKFLAG(gvg_castle); CHECKFLAG(gvg);
- CHECKFLAG(gvg_dungeon); CHECKFLAG(gvg_noparty); CHECKFLAG(battleground); CHECKFLAG(nozenypenalty);
- CHECKFLAG(notrade); CHECKFLAG(noskill); CHECKFLAG(nowarp); CHECKFLAG(nowarpto);
- CHECKFLAG(noicewall); CHECKFLAG(snow); CHECKFLAG(clouds); CHECKFLAG(clouds2);
- CHECKFLAG(fog); CHECKFLAG(fireworks); CHECKFLAG(sakura); CHECKFLAG(leaves);
- CHECKFLAG(nobaseexp);
+ CHECKFLAG(gvg_dungeon); CHECKFLAG(gvg_noparty); CHECKFLAG(battleground); CHECKFLAG(cvc);
+ CHECKFLAG(nozenypenalty); CHECKFLAG(notrade); CHECKFLAG(noskill); CHECKFLAG(nowarp);
+ CHECKFLAG(nowarpto); CHECKFLAG(noicewall); CHECKFLAG(snow); CHECKFLAG(clouds);
+ CHECKFLAG(clouds2); CHECKFLAG(fog); CHECKFLAG(fireworks); CHECKFLAG(sakura);
+ CHECKFLAG(leaves); CHECKFLAG(nobaseexp);
CHECKFLAG(nojobexp); CHECKFLAG(nomobloot); CHECKFLAG(nomvploot); CHECKFLAG(nightenabled);
CHECKFLAG(nodrop); CHECKFLAG(novending); CHECKFLAG(loadevent);
CHECKFLAG(nochat); CHECKFLAG(partylock); CHECKFLAG(guildlock); CHECKFLAG(src4instance);
@@ -7568,48 +7611,53 @@ ACMD(mapflag) {
}
for (i = 0; flag_name[i]; i++) flag_name[i] = TOLOWER(flag_name[i]); //lowercase
- if (strcmp( flag_name , "gvg" ) == 0) {
- if( flag && !map->list[sd->bl.m].flag.gvg )
- map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_GVG_NAME));
- else if ( !flag && map->list[sd->bl.m].flag.gvg )
- map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone);
- } else if ( strcmp( flag_name , "pvp" ) == 0 ) {
- if ( flag && !map->list[sd->bl.m].flag.pvp )
- map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_PVP_NAME));
- else if ( !flag && map->list[sd->bl.m].flag.pvp )
- map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone);
- } else if ( strcmp( flag_name , "battleground" ) == 0 ) {
- if ( flag && !map->list[sd->bl.m].flag.battleground )
- map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_BG_NAME));
- else if ( !flag && map->list[sd->bl.m].flag.battleground )
- map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone);
+ if (strcmp(flag_name, "gvg") == 0) {
+ if (flag && !map->list[sd->bl.m].flag.gvg)
+ map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_GVG_NAME));
+ else if (!flag && map->list[sd->bl.m].flag.gvg)
+ map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone);
+ } else if (strcmp(flag_name, "pvp") == 0) {
+ if (flag && !map->list[sd->bl.m].flag.pvp)
+ map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_PVP_NAME));
+ else if (!flag && map->list[sd->bl.m].flag.pvp)
+ map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone);
+ } else if (strcmp(flag_name, "battleground") == 0) {
+ if (flag && !map->list[sd->bl.m].flag.battleground)
+ map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_BG_NAME));
+ else if (!flag && map->list[sd->bl.m].flag.battleground)
+ map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone);
+ } else if (strcmp(flag_name, "cvc") == 0) {
+ if (flag && !map->list[sd->bl.m].flag.cvc)
+ map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_CVC_NAME));
+ else if (!flag && map->list[sd->bl.m].flag.cvc)
+ map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone);
}
SETFLAG(autotrade); SETFLAG(allowks); SETFLAG(nomemo); SETFLAG(noteleport);
SETFLAG(noreturn); SETFLAG(monster_noteleport); SETFLAG(nosave); SETFLAG(nobranch);
SETFLAG(noexppenalty); SETFLAG(pvp); SETFLAG(pvp_noparty); SETFLAG(pvp_noguild);
SETFLAG(pvp_nightmaredrop); SETFLAG(pvp_nocalcrank); SETFLAG(gvg_castle); SETFLAG(gvg);
- SETFLAG(gvg_dungeon); SETFLAG(gvg_noparty); SETFLAG(battleground); SETFLAG(nozenypenalty);
- SETFLAG(notrade); SETFLAG(noskill); SETFLAG(nowarp); SETFLAG(nowarpto);
- SETFLAG(noicewall); SETFLAG(snow); SETFLAG(clouds); SETFLAG(clouds2);
- SETFLAG(fog); SETFLAG(fireworks); SETFLAG(sakura); SETFLAG(leaves);
- SETFLAG(nobaseexp);
- SETFLAG(nojobexp); SETFLAG(nomobloot); SETFLAG(nomvploot); SETFLAG(nightenabled);
- SETFLAG(nodrop); SETFLAG(novending); SETFLAG(loadevent);
- SETFLAG(nochat); SETFLAG(partylock); SETFLAG(guildlock); SETFLAG(src4instance);
- SETFLAG(notomb); SETFLAG(nocashshop); SETFLAG(noviewid);
-
- clif->message(sd->fd,msg_fd(fd,1314)); // Invalid flag name or flag.
- clif->message(sd->fd,msg_fd(fd,1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
- clif->message(sd->fd,msg_fd(fd,1315)); // Available Flags:
- clif->message(sd->fd,"----------------------------------");
- clif->message(sd->fd,"town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,");
- clif->message(sd->fd,"nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,");
- clif->message(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,");
- clif->message(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,");
- clif->message(sd->fd,"fog, fireworks, sakura, leaves, nobaseexp, nojobexp, nomobloot,");
- clif->message(sd->fd,"nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,");
- clif->message(sd->fd,"guildlock, src4instance, notomb, nocashshop, noviewid");
+ SETFLAG(gvg_dungeon); SETFLAG(gvg_noparty); SETFLAG(battleground); SETFLAG(cvc);
+ SETFLAG(nozenypenalty); SETFLAG(notrade); SETFLAG(noskill); SETFLAG(nowarp);
+ SETFLAG(nowarpto); SETFLAG(noicewall); SETFLAG(snow); SETFLAG(clouds);
+ SETFLAG(clouds2); SETFLAG(fog); SETFLAG(fireworks); SETFLAG(sakura);
+ SETFLAG(leaves); SETFLAG(nobaseexp); SETFLAG(nojobexp); SETFLAG(nomobloot);
+ SETFLAG(nomvploot); SETFLAG(nightenabled); SETFLAG(nodrop); SETFLAG(novending);
+ SETFLAG(loadevent); SETFLAG(nochat); SETFLAG(partylock); SETFLAG(guildlock);
+ SETFLAG(src4instance); SETFLAG(notomb); SETFLAG(nocashshop); SETFLAG(noviewid);
+
+
+ clif->message(sd->fd, msg_fd(fd, 1314)); // Invalid flag name or flag.
+ clif->message(sd->fd, msg_fd(fd, 1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
+ clif->message(sd->fd, msg_fd(fd, 1315)); // Available Flags:
+ clif->message(sd->fd, "----------------------------------");
+ clif->message(sd->fd, "town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,");
+ clif->message(sd->fd, "nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,");
+ clif->message(sd->fd, "pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground, cvc,");
+ clif->message(sd->fd, "nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,");
+ clif->message(sd->fd, "fog, fireworks, sakura, leaves, nobaseexp, nojobexp, nomobloot,");
+ clif->message(sd->fd, "nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,");
+ clif->message(sd->fd, "guildlock, src4instance, notomb, nocashshop, noviewid");
#undef CHECKFLAG
#undef SETFLAG
@@ -9452,6 +9500,145 @@ ACMD(lang) {
return true;
}
+
+ACMD(claninfo)
+{
+ struct DBIterator *iter = db_iterator(clan->db);
+ struct clan *c;
+ int i, count;
+
+ for (c = dbi_first(iter); dbi_exists(iter); c = dbi_next(iter)) {
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "Clan #%d:", c->clan_id);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Name: %s", c->name);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Constant: %s", c->constant);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Master: %s", c->master);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Map: %s", c->map);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Max Member: %d", c->max_member);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Kick Time: %dh", c->kick_time / 3600);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Check Time: %dh", c->check_time / 3600000);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Connected Members: %d", c->connect_member);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Total Members: %d", c->member_count);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Allies: %d", VECTOR_LENGTH(c->allies));
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ count = 0;
+ for (i = 0; i < VECTOR_LENGTH(c->allies); i++) {
+ struct clan_relationship *ally = &VECTOR_INDEX(c->allies, i);
+
+ if (ally == NULL)
+ continue;
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- - Ally #%d (Id: %d): %s", i + 1, ally->clan_id, ally->constant);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+ count++;
+ }
+
+ if (count == 0) {
+ clif->messagecolor_self(fd, COLOR_DEFAULT, "- - No Allies Found!");
+ }
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- Antagonists: %d", VECTOR_LENGTH(c->antagonists));
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+
+ count = 0;
+ for (i = 0; i < VECTOR_LENGTH(c->antagonists); i++) {
+ struct clan_relationship *antagonist = &VECTOR_INDEX(c->antagonists, i);
+
+ if (antagonist == NULL)
+ continue;
+
+ safesnprintf(atcmd_output, sizeof(atcmd_output), "- - Antagonist #%d (Id: %d): %s", i + 1, antagonist->clan_id, antagonist->constant);
+ clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output);
+ count++;
+ }
+
+ if (count == 0) {
+ clif->messagecolor_self(fd, COLOR_DEFAULT, "- - No Antagonists Found!");
+ }
+
+ clif->messagecolor_self(fd, COLOR_DEFAULT, "============================");
+ }
+ dbi_destroy(iter);
+ return true;
+}
+
+/**
+ * Clan System: Joins in the given clan
+ */
+ACMD(joinclan)
+{
+ int clan_id;
+
+ if (*message == '\0') {
+ clif->message(fd, "Please enter a Clan ID (usage: @joinclan <clan ID>).");
+ return false;
+ }
+ if (sd->status.clan_id != 0) {
+ clif->messagecolor_self(fd, COLOR_RED, "You are already in a clan.");
+ return false;
+ } else if (sd->status.guild_id != 0) {
+ clif->messagecolor_self(fd, COLOR_RED, "You must leave your guild before enter in a clan.");
+ return false;
+ }
+
+ clan_id = atoi(message);
+ if (clan_id <= 0) {
+ clif->messagecolor_self(fd, COLOR_RED, "Invalid Clan ID.");
+ return false;
+ }
+ if (!clan->join(sd, clan_id)) {
+ clif->messagecolor_self(fd, COLOR_RED, "The clan couldn't be joined.");
+ return false;
+ }
+ return true;
+}
+
+/**
+ * Clan System: Leaves current clan
+ */
+ACMD(leaveclan)
+{
+ if (sd->status.clan_id == 0) {
+ clif->messagecolor_self(fd, COLOR_RED, "You aren't in a clan.");
+ return false;
+ }
+ if (!clan->leave(sd, false)) {
+ clif->messagecolor_self(fd, COLOR_RED, "Failed on leaving clan.");
+ return false;
+ }
+ return true;
+}
+
+/**
+ * Clan System: Reloads clan db
+ */
+ACMD(reloadclans)
+{
+ clan->reload();
+ clif->messagecolor_self(fd, COLOR_DEFAULT, "Clan configuration and database have been reloaded.");
+ return true;
+}
+
/**
* Fills the reference of available commands in atcommand DBMap
**/
@@ -9724,6 +9911,12 @@ void atcommand_basecommands(void) {
ACMD_DEF(cddebug),
ACMD_DEF(lang),
ACMD_DEF(bodystyle),
+ ACMD_DEF(cvcoff),
+ ACMD_DEF(cvcon),
+ ACMD_DEF(claninfo),
+ ACMD_DEF(joinclan),
+ ACMD_DEF(leaveclan),
+ ACMD_DEF(reloadclans),
};
int i;