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-rw-r--r--src/map/atcommand.c9514
1 files changed, 9514 insertions, 0 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
new file mode 100644
index 000000000..c6292a7a9
--- /dev/null
+++ b/src/map/atcommand.c
@@ -0,0 +1,9514 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/mmo.h"
+#include "../common/timer.h"
+#include "../common/nullpo.h"
+#include "../common/core.h"
+#include "../common/showmsg.h"
+#include "../common/malloc.h"
+#include "../common/random.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/utils.h"
+#include "../common/conf.h"
+
+#include "atcommand.h"
+#include "battle.h"
+#include "chat.h"
+#include "clif.h"
+#include "chrif.h"
+#include "duel.h"
+#include "intif.h"
+#include "itemdb.h"
+#include "log.h"
+#include "map.h"
+#include "pc.h"
+#include "pc_groups.h" // groupid2name
+#include "status.h"
+#include "skill.h"
+#include "mob.h"
+#include "npc.h"
+#include "pet.h"
+#include "homunculus.h"
+#include "mail.h"
+#include "mercenary.h"
+#include "elemental.h"
+#include "party.h"
+#include "guild.h"
+#include "script.h"
+#include "storage.h"
+#include "trade.h"
+#include "unit.h"
+#include "mapreg.h"
+#include "quest.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+
+#define ATCOMMAND_LENGTH 50
+#define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
+#define MAX_MSG 1500
+
+
+typedef struct AtCommandInfo AtCommandInfo;
+typedef struct AliasInfo AliasInfo;
+
+int atcmd_binding_count = 0;
+
+struct AtCommandInfo {
+ char command[ATCOMMAND_LENGTH];
+ AtCommandFunc func;
+ char* at_groups;/* quick @commands "can-use" lookup */
+ char* char_groups;/* quick @charcommands "can-use" lookup */
+};
+
+struct AliasInfo {
+ AtCommandInfo *command;
+ char alias[ATCOMMAND_LENGTH];
+};
+
+
+char atcommand_symbol = '@'; // first char of the commands
+char charcommand_symbol = '#';
+
+static char* msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others)
+static DBMap* atcommand_db = NULL; //name -> AtCommandInfo
+static DBMap* atcommand_alias_db = NULL; //alias -> AtCommandInfo
+static config_t atcommand_config;
+
+static char atcmd_output[CHAT_SIZE_MAX];
+static char atcmd_player_name[NAME_LENGTH];
+
+static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help
+static const char* atcommand_checkalias(const char *aliasname); // @help
+static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand); // @help
+
+// @commands (script-based)
+struct atcmd_binding_data* get_atcommandbind_byname(const char* name) {
+ int i = 0;
+
+ if( *name == atcommand_symbol || *name == charcommand_symbol )
+ name++; // for backwards compatibility
+
+ ARR_FIND( 0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command, name) == 0 );
+
+ return ( i < atcmd_binding_count ) ? atcmd_binding[i] : NULL;
+}
+
+//-----------------------------------------------------------
+// Return the message string of the specified number by [Yor]
+//-----------------------------------------------------------
+const char* msg_txt(int msg_number)
+{
+ if (msg_number >= 0 && msg_number < MAX_MSG &&
+ msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
+ return msg_table[msg_number];
+
+ return "??";
+}
+
+/*==========================================
+ * Read Message Data
+ *------------------------------------------*/
+int msg_config_read(const char* cfgName)
+{
+ int msg_number;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+ static int called = 1;
+
+ if ((fp = fopen(cfgName, "r")) == NULL) {
+ ShowError("Messages file not found: %s\n", cfgName);
+ return 1;
+ }
+
+ if ((--called) == 0)
+ memset(msg_table, 0, sizeof(msg_table[0]) * MAX_MSG);
+
+ while(fgets(line, sizeof(line), fp))
+ {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ if (strcmpi(w1, "import") == 0)
+ msg_config_read(w2);
+ else
+ {
+ msg_number = atoi(w1);
+ if (msg_number >= 0 && msg_number < MAX_MSG)
+ {
+ if (msg_table[msg_number] != NULL)
+ aFree(msg_table[msg_number]);
+ msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char));
+ strcpy(msg_table[msg_number],w2);
+ }
+ }
+ }
+
+ fclose(fp);
+
+ return 0;
+}
+
+/*==========================================
+ * Cleanup Message Data
+ *------------------------------------------*/
+void do_final_msg(void)
+{
+ int i;
+ for (i = 0; i < MAX_MSG; i++)
+ aFree(msg_table[i]);
+}
+
+/**
+ * retrieves the help string associated with a given command.
+ *
+ * @param name the name of the command to retrieve help information for
+ * @return the string associated with the command, or NULL
+ */
+static const char* atcommand_help_string(const char* command)
+{
+ const char* str = NULL;
+ config_setting_t* info;
+
+ if( *command == atcommand_symbol || *command == charcommand_symbol )
+ {// remove the prefix symbol for the raw name of the command
+ command ++;
+ }
+
+ // convert alias to the real command name
+ command = atcommand_checkalias(command);
+
+ // attept to find the first default help command
+ info = config_lookup(&atcommand_config, "help");
+
+ if( info == NULL )
+ {// failed to find the help property in the configuration file
+ return NULL;
+ }
+
+ if( !config_setting_lookup_string( info, command, &str ) )
+ {// failed to find the matching help string
+ return NULL;
+ }
+
+ // push the result from the method
+ return str;
+}
+
+
+/*==========================================
+ * @send (used for testing packet sends from the client)
+ *------------------------------------------*/
+ACMD_FUNC(send)
+{
+ int len=0,off,end,type;
+ long num;
+
+ // read message type as hex number (without the 0x)
+ if(!message || !*message ||
+ !((sscanf(message, "len %x", &type)==1 && (len=1))
+ || sscanf(message, "%x", &type)==1) )
+ {
+ int i;
+ for (i = 900; i <= 903; ++i)
+ clif_displaymessage(fd, msg_txt(i));
+ return -1;
+ }
+
+#define PARSE_ERROR(error,p) \
+ {\
+ clif_displaymessage(fd, (error));\
+ sprintf(atcmd_output, ">%s", (p));\
+ clif_displaymessage(fd, atcmd_output);\
+ }
+//define PARSE_ERROR
+
+#define CHECK_EOS(p) \
+ if(*(p) == 0){\
+ clif_displaymessage(fd, "Unexpected end of string");\
+ return -1;\
+ }
+//define CHECK_EOS
+
+#define SKIP_VALUE(p) \
+ {\
+ while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\
+ while(*(p) && ISSPACE(*(p))) ++(p); /* space */\
+ }
+//define SKIP_VALUE
+
+#define GET_VALUE(p,num) \
+ {\
+ if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\
+ PARSE_ERROR("Invalid number in:",(p));\
+ return -1;\
+ }\
+ }
+//define GET_VALUE
+
+ if (type > 0 && type < MAX_PACKET_DB) {
+
+ if(len)
+ {// show packet length
+ sprintf(atcmd_output, msg_txt(904), type, packet_db[sd->packet_ver][type].len); // Packet 0x%x length: %d
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+
+ len=packet_db[sd->packet_ver][type].len;
+ off=2;
+ if(len == 0)
+ {// unknown packet - ERROR
+ sprintf(atcmd_output, msg_txt(905), type); // Unknown packet: 0x%x
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ } else if(len == -1)
+ {// dynamic packet
+ len=SHRT_MAX-4; // maximum length
+ off=4;
+ }
+ WFIFOHEAD(fd, len);
+ WFIFOW(fd,0)=TOW(type);
+
+ // parse packet contents
+ SKIP_VALUE(message);
+ while(*message != 0 && off < len){
+ if(ISDIGIT(*message) || *message == '-' || *message == '+')
+ {// default (byte)
+ GET_VALUE(message,num);
+ WFIFOB(fd,off)=TOB(num);
+ ++off;
+ } else if(TOUPPER(*message) == 'B')
+ {// byte
+ ++message;
+ GET_VALUE(message,num);
+ WFIFOB(fd,off)=TOB(num);
+ ++off;
+ } else if(TOUPPER(*message) == 'W')
+ {// word (2 bytes)
+ ++message;
+ GET_VALUE(message,num);
+ WFIFOW(fd,off)=TOW(num);
+ off+=2;
+ } else if(TOUPPER(*message) == 'L')
+ {// long word (4 bytes)
+ ++message;
+ GET_VALUE(message,num);
+ WFIFOL(fd,off)=TOL(num);
+ off+=4;
+ } else if(TOUPPER(*message) == 'S')
+ {// string - escapes are valid
+ // get string length - num <= 0 means not fixed length (default)
+ ++message;
+ if(*message == '"'){
+ num=0;
+ } else {
+ GET_VALUE(message,num);
+ while(*message != '"')
+ {// find start of string
+ if(*message == 0 || ISSPACE(*message)){
+ PARSE_ERROR(msg_txt(906),message); // Not a string:
+ return -1;
+ }
+ ++message;
+ }
+ }
+
+ // parse string
+ ++message;
+ CHECK_EOS(message);
+ end=(num<=0? 0: min(off+((int)num),len));
+ for(; *message != '"' && (off < end || end == 0); ++off){
+ if(*message == '\\'){
+ ++message;
+ CHECK_EOS(message);
+ switch(*message){
+ case 'a': num=0x07; break; // Bell
+ case 'b': num=0x08; break; // Backspace
+ case 't': num=0x09; break; // Horizontal tab
+ case 'n': num=0x0A; break; // Line feed
+ case 'v': num=0x0B; break; // Vertical tab
+ case 'f': num=0x0C; break; // Form feed
+ case 'r': num=0x0D; break; // Carriage return
+ case 'e': num=0x1B; break; // Escape
+ default: num=*message; break;
+ case 'x': // Hexadecimal
+ {
+ ++message;
+ CHECK_EOS(message);
+ if(!ISXDIGIT(*message)){
+ PARSE_ERROR(msg_txt(907),message); // Not a hexadecimal digit:
+ return -1;
+ }
+ num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
+ if(ISXDIGIT(*message)){
+ ++message;
+ CHECK_EOS(message);
+ num<<=8;
+ num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
+ }
+ WFIFOB(fd,off)=TOB(num);
+ ++message;
+ CHECK_EOS(message);
+ continue;
+ }
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7': // Octal
+ {
+ num=*message-'0'; // 1st octal digit
+ ++message;
+ CHECK_EOS(message);
+ if(ISDIGIT(*message) && *message < '8'){
+ num<<=3;
+ num+=*message-'0'; // 2nd octal digit
+ ++message;
+ CHECK_EOS(message);
+ if(ISDIGIT(*message) && *message < '8'){
+ num<<=3;
+ num+=*message-'0'; // 3rd octal digit
+ ++message;
+ CHECK_EOS(message);
+ }
+ }
+ WFIFOB(fd,off)=TOB(num);
+ continue;
+ }
+ }
+ } else
+ num=*message;
+ WFIFOB(fd,off)=TOB(num);
+ ++message;
+ CHECK_EOS(message);
+ }//for
+ while(*message != '"')
+ {// ignore extra characters
+ ++message;
+ CHECK_EOS(message);
+ }
+
+ // terminate the string
+ if(off < end)
+ {// fill the rest with 0's
+ memset(WFIFOP(fd,off),0,end-off);
+ off=end;
+ }
+ } else
+ {// unknown
+ PARSE_ERROR(msg_txt(908),message); // Unknown type of value in:
+ return -1;
+ }
+ SKIP_VALUE(message);
+ }
+
+ if(packet_db[sd->packet_ver][type].len == -1)
+ {// send dynamic packet
+ WFIFOW(fd,2)=TOW(off);
+ WFIFOSET(fd,off);
+ } else
+ {// send static packet
+ if(off < len)
+ memset(WFIFOP(fd,off),0,len-off);
+ WFIFOSET(fd,len);
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(259)); // Invalid packet
+ return -1;
+ }
+ sprintf (atcmd_output, msg_txt(258), type, type); // Sent packet 0x%x (%d)
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+#undef PARSE_ERROR
+#undef CHECK_EOS
+#undef SKIP_VALUE
+#undef GET_VALUE
+}
+
+/*==========================================
+ * @rura, @warp, @mapmove
+ *------------------------------------------*/
+ACMD_FUNC(mapmove)
+{
+ char map_name[MAP_NAME_LENGTH_EXT];
+ unsigned short mapindex;
+ short x = 0, y = 0;
+ int16 m = -1;
+
+ nullpo_retr(-1, sd);
+
+ memset(map_name, '\0', sizeof(map_name));
+
+ if (!message || !*message ||
+ (sscanf(message, "%15s %hd %hd", map_name, &x, &y) < 3 &&
+ sscanf(message, "%15[^,],%hd,%hd", map_name, &x, &y) < 1)) {
+
+ clif_displaymessage(fd, msg_txt(909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
+ return -1;
+ }
+
+ mapindex = mapindex_name2id(map_name);
+ if (mapindex)
+ m = map_mapindex2mapid(mapindex);
+
+ if (!mapindex) { // m < 0 means on different server! [Kevin]
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+
+ if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS))
+ { //This is to prevent the pc_setpos call from printing an error.
+ clif_displaymessage(fd, msg_txt(2));
+ if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1))
+ x = y = 0; //Invalid cell, use random spot.
+ }
+ if (map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+ if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+
+ clif_displaymessage(fd, msg_txt(0)); // Warped.
+ return 0;
+}
+
+/*==========================================
+ * Displays where a character is. Corrected version by Silent. [Skotlex]
+ *------------------------------------------*/
+ACMD_FUNC(where)
+{
+ struct map_session_data* pl_sd;
+
+ nullpo_retr(-1, sd);
+ memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, msg_txt(910)); // Please enter a player name (usage: @where <char name>).
+ return -1;
+ }
+
+ pl_sd = map_nick2sd(atcmd_player_name);
+ if (pl_sd == NULL ||
+ strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 ||
+ (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
+ ) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(jumpto)
+{
+ struct map_session_data *pl_sd = NULL;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
+ return -1;
+ }
+
+ if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ {
+ clif_displaymessage(fd, msg_txt(247)); // You are not authorized to warp to this map.
+ return -1;
+ }
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ {
+ clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map.
+ return -1;
+ }
+
+ if( pc_isdead(sd) )
+ {
+ clif_displaymessage(fd, msg_txt(664));
+ return -1;
+ }
+
+ pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
+ sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jumped to %s
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(jump)
+{
+ short x = 0, y = 0;
+
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ sscanf(message, "%hd %hd", &x, &y);
+
+ if (map[sd->bl.m].flag.noteleport && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map.
+ return -1;
+ }
+
+ if( pc_isdead(sd) )
+ {
+ clif_displaymessage(fd, msg_txt(664));
+ return -1;
+ }
+
+ if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS))
+ { //This is to prevent the pc_setpos call from printing an error.
+ clif_displaymessage(fd, msg_txt(2));
+ if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1))
+ x = y = 0; //Invalid cell, use random spot.
+ }
+
+ pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT);
+ sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jumped to %d %d
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * Display list of online characters with
+ * various info.
+ *------------------------------------------*/
+ACMD_FUNC(who)
+{
+ struct map_session_data *pl_sd = NULL;
+ struct s_mapiterator *iter = NULL;
+ char map_name[MAP_NAME_LENGTH_EXT] = "";
+ char player_name[NAME_LENGTH] = "";
+ int count = 0;
+ int level = 0;
+ StringBuf buf;
+ /**
+ * 1 = @who : Player name, [Title], [Party name], [Guild name]
+ * 2 = @who2 : Player name, [Title], BLvl, JLvl, Job
+ * 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y
+ */
+ int display_type = 1;
+ int map_id = -1;
+
+ nullpo_retr(-1, sd);
+
+ if (strstr(command, "map") != NULL) {
+ if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map_mapname2mapid(map_name)) < 0)
+ map_id = sd->bl.m;
+ } else {
+ sscanf(message, "%23s", player_name);
+ }
+
+ if (strstr(command, "2") != NULL)
+ display_type = 2;
+ else if (strstr(command, "3") != NULL)
+ display_type = 3;
+
+ level = pc_get_group_level(sd);
+ StringBuf_Init(&buf);
+
+ iter = mapit_getallusers();
+ for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) {
+ if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level
+ if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive
+ || (map_id >= 0 && pl_sd->bl.m != map_id))
+ continue;
+ switch (display_type) {
+ case 2: {
+ StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s "
+ if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
+ StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) "
+ StringBuf_Printf(&buf, msg_txt(347), pl_sd->status.base_level, pl_sd->status.job_level,
+ job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s"
+ break;
+ }
+ case 3: {
+ if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
+ StringBuf_Printf(&buf, msg_txt(912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) "
+ StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s "
+ if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
+ StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) "
+ StringBuf_Printf(&buf, msg_txt(348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d"
+ break;
+ }
+ default: {
+ struct party_data *p = party_search(pl_sd->status.party_id);
+ struct guild *g = guild_search(pl_sd->status.guild_id);
+
+ StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s "
+ if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
+ StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) "
+ if (p != NULL)
+ StringBuf_Printf(&buf, msg_txt(345), p->party.name); // " | Party: '%s'"
+ if (g != NULL)
+ StringBuf_Printf(&buf, msg_txt(346), g->name); // " | Guild: '%s'"
+ break;
+ }
+ }
+ clif_displaymessage(fd, StringBuf_Value(&buf));
+ StringBuf_Clear(&buf);
+ count++;
+ }
+ }
+ mapit_free(iter);
+
+ if (map_id < 0) {
+ if (count == 0)
+ StringBuf_Printf(&buf, msg_txt(28)); // No player found.
+ else if (count == 1)
+ StringBuf_Printf(&buf, msg_txt(29)); // 1 player found.
+ else
+ StringBuf_Printf(&buf, msg_txt(30), count); // %d players found.
+ } else {
+ if (count == 0)
+ StringBuf_Printf(&buf, msg_txt(54), map[map_id].name); // No player found in map '%s'.
+ else if (count == 1)
+ StringBuf_Printf(&buf, msg_txt(55), map[map_id].name); // 1 player found in map '%s'.
+ else
+ StringBuf_Printf(&buf, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'.
+ }
+ clif_displaymessage(fd, StringBuf_Value(&buf));
+ StringBuf_Destroy(&buf);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(whogm)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+ int j, count;
+ int pl_level, level;
+ char match_text[CHAT_SIZE_MAX];
+ char player_name[NAME_LENGTH];
+ struct guild *g;
+ struct party_data *p;
+
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+ memset(match_text, '\0', sizeof(match_text));
+ memset(player_name, '\0', sizeof(player_name));
+
+ if (sscanf(message, "%199[^\n]", match_text) < 1)
+ strcpy(match_text, "");
+ for (j = 0; match_text[j]; j++)
+ match_text[j] = TOLOWER(match_text[j]);
+
+ count = 0;
+ level = pc_get_group_level(sd);
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ {
+ pl_level = pc_get_group_level(pl_sd);
+ if (!pl_level)
+ continue;
+
+ if (match_text[0])
+ {
+ memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
+ for (j = 0; player_name[j]; j++)
+ player_name[j] = TOLOWER(player_name[j]);
+ // search with no case sensitive
+ if (strstr(player_name, match_text) == NULL)
+ continue;
+ }
+ if (pl_level > level) {
+ if (pl_sd->sc.option & OPTION_INVISIBLE)
+ continue;
+ sprintf(atcmd_output, msg_txt(913), pl_sd->status.name); // Name: %s (GM)
+ clif_displaymessage(fd, atcmd_output);
+ count++;
+ continue;
+ }
+
+ sprintf(atcmd_output, msg_txt(914), // Name: %s (GM:%d) | Location: %s %d %d
+ pl_sd->status.name, pl_level,
+ mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+
+ sprintf(atcmd_output, msg_txt(915), // BLvl: %d | Job: %s (Lvl: %d)
+ pl_sd->status.base_level,
+ job_name(pl_sd->status.class_), pl_sd->status.job_level);
+ clif_displaymessage(fd, atcmd_output);
+
+ p = party_search(pl_sd->status.party_id);
+ g = guild_search(pl_sd->status.guild_id);
+
+ sprintf(atcmd_output,msg_txt(916), // Party: '%s' | Guild: '%s'
+ p?p->party.name:msg_txt(917), g?g->name:msg_txt(917)); // None.
+
+ clif_displaymessage(fd, atcmd_output);
+ count++;
+ }
+ mapit_free(iter);
+
+ if (count == 0)
+ clif_displaymessage(fd, msg_txt(150)); // No GM found.
+ else if (count == 1)
+ clif_displaymessage(fd, msg_txt(151)); // 1 GM found.
+ else {
+ sprintf(atcmd_output, msg_txt(152), count); // %d GMs found.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(save)
+{
+ nullpo_retr(-1, sd);
+
+ pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
+ if (sd->status.pet_id > 0 && sd->pd)
+ intif_save_petdata(sd->status.account_id, &sd->pd->pet);
+
+ chrif_save(sd,0);
+
+ clif_displaymessage(fd, msg_txt(6)); // Your save point has been changed.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(load)
+{
+ int16 m;
+
+ nullpo_retr(-1, sd);
+
+ m = map_mapindex2mapid(sd->status.save_point.map);
+ if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(249)); // You are not authorized to warp to your save map.
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map.
+ return -1;
+ }
+
+ pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
+ clif_displaymessage(fd, msg_txt(7)); // Warping to save point..
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(speed)
+{
+ int speed;
+
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &speed) < 1) {
+ sprintf(atcmd_output, msg_txt(918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>).
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED);
+ status_calc_bl(&sd->bl, SCB_SPEED);
+ clif_displaymessage(fd, msg_txt(8)); // Speed changed.
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(storage)
+{
+ nullpo_retr(-1, sd);
+
+ if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag)
+ return -1;
+
+ if (storage_storageopen(sd) == 1)
+ { //Already open.
+ clif_displaymessage(fd, msg_txt(250));
+ return -1;
+ }
+
+ clif_displaymessage(fd, msg_txt(919)); // Storage opened.
+
+ return 0;
+}
+
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(guildstorage)
+{
+ nullpo_retr(-1, sd);
+
+ if (!sd->status.guild_id) {
+ clif_displaymessage(fd, msg_txt(252));
+ return -1;
+ }
+
+ if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading)
+ return -1;
+
+ if (sd->state.storage_flag == 1) {
+ clif_displaymessage(fd, msg_txt(250));
+ return -1;
+ }
+
+ if (sd->state.storage_flag == 2) {
+ clif_displaymessage(fd, msg_txt(251));
+ return -1;
+ }
+
+ storage_guild_storageopen(sd);
+ clif_displaymessage(fd, msg_txt(920)); // Guild storage opened.
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(option)
+{
+ int param1 = 0, param2 = 0, param3 = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d %d %d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0)
+ {// failed to match the parameters so inform the user of the options
+ const char* text = NULL;
+
+ // attempt to find the setting information for this command
+ text = atcommand_help_string( command );
+
+ // notify the user of the requirement to enter an option
+ clif_displaymessage(fd, msg_txt(921)); // Please enter at least one option.
+
+ if( text )
+ {// send the help text associated with this command
+ clif_displaymessage( fd, text );
+ }
+
+ return -1;
+ }
+
+ sd->sc.opt1 = param1;
+ sd->sc.opt2 = param2;
+ pc_setoption(sd, param3);
+
+ clif_displaymessage(fd, msg_txt(9)); // Options changed.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(hide)
+{
+ nullpo_retr(-1, sd);
+ if (sd->sc.option & OPTION_INVISIBLE) {
+ sd->sc.option &= ~OPTION_INVISIBLE;
+ if (sd->disguise)
+ status_set_viewdata(&sd->bl, sd->disguise);
+ else
+ status_set_viewdata(&sd->bl, sd->status.class_);
+ clif_displaymessage(fd, msg_txt(10)); // Invisible: Off
+
+ // increment the number of pvp players on the map
+ map[sd->bl.m].users_pvp++;
+
+ if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank )
+ {// register the player for ranking calculations
+ sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 );
+ }
+ //bugreport:2266
+ map_foreachinmovearea(clif_insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl);
+ } else {
+ sd->sc.option |= OPTION_INVISIBLE;
+ sd->vd.class_ = INVISIBLE_CLASS;
+ clif_displaymessage(fd, msg_txt(11)); // Invisible: On
+
+ // decrement the number of pvp players on the map
+ map[sd->bl.m].users_pvp--;
+
+ if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER )
+ {// unregister the player for ranking
+ delete_timer( sd->pvp_timer, pc_calc_pvprank_timer );
+ sd->pvp_timer = INVALID_TIMER;
+ }
+ }
+ clif_changeoption(&sd->bl);
+
+ return 0;
+}
+
+/*==========================================
+ * Changes a character's class
+ *------------------------------------------*/
+ACMD_FUNC(jobchange)
+{
+ int job = 0, upper = 0;
+ const char* text;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) {
+ int i, found = 0;
+
+ for (i = JOB_NOVICE; i < JOB_MAX; ++i) {
+ if (strncmpi(message, job_name(i), 16) == 0) {
+ job = i;
+ upper = 0;
+ found = 1;
+ break;
+ }
+ }
+
+ if (!found) {
+ text = atcommand_help_string(command);
+ if (text)
+ clif_displaymessage(fd, text);
+ return -1;
+ }
+ }
+
+ if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER
+ || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2
+ || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2)
+ ) // Deny direct transformation into dummy jobs
+ {clif_displaymessage(fd, msg_txt(923)); //"You can not change to this job by command."
+ return 0;}
+
+ if (pcdb_checkid(job))
+ {
+ if (pc_jobchange(sd, job, upper) == 0)
+ clif_displaymessage(fd, msg_txt(12)); // Your job has been changed.
+ else {
+ clif_displaymessage(fd, msg_txt(155)); // You are unable to change your job.
+ return -1;
+ }
+ } else {
+ text = atcommand_help_string(command);
+ if (text)
+ clif_displaymessage(fd, text);
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(kill)
+{
+ nullpo_retr(-1, sd);
+ status_kill(&sd->bl);
+ clif_displaymessage(sd->fd, msg_txt(13)); // A pity! You've died.
+ if (fd != sd->fd)
+ clif_displaymessage(fd, msg_txt(14)); // Character killed.
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(alive)
+{
+ nullpo_retr(-1, sd);
+ if (!status_revive(&sd->bl, 100, 100))
+ {
+ clif_displaymessage(fd, msg_txt(667));
+ return -1;
+ }
+ clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
+ clif_displaymessage(fd, msg_txt(16)); // You've been revived! It's a miracle!
+ return 0;
+}
+
+/*==========================================
+ * +kamic [LuzZza]
+ *------------------------------------------*/
+ACMD_FUNC(kami)
+{
+ unsigned long color=0;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if(*(command + 5) != 'c' && *(command + 5) != 'C') {
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(980)); // Please enter a message (usage: @kami <message>).
+ return -1;
+ }
+
+ sscanf(message, "%199[^\n]", atcmd_output);
+ if (strstr(command, "l") != NULL)
+ clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, ALL_SAMEMAP);
+ else
+ intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0);
+ } else {
+ if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) {
+ clif_displaymessage(fd, msg_txt(981)); // Please enter color and message (usage: @kamic <color> <message>).
+ return -1;
+ }
+
+ if(color > 0xFFFFFF) {
+ clif_displaymessage(fd, msg_txt(982)); // Invalid color.
+ return -1;
+ }
+ intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0);
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(heal)
+{
+ int hp = 0, sp = 0; // [Valaris] thanks to fov
+ nullpo_retr(-1, sd);
+
+ sscanf(message, "%d %d", &hp, &sp);
+
+ // some overflow checks
+ if( hp == INT_MIN ) hp++;
+ if( sp == INT_MIN ) sp++;
+
+ if ( hp == 0 && sp == 0 ) {
+ if (!status_percent_heal(&sd->bl, 100, 100))
+ clif_displaymessage(fd, msg_txt(157)); // HP and SP have already been recovered.
+ else
+ clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
+ return 0;
+ }
+
+ if ( hp > 0 && sp >= 0 ) {
+ if(!status_heal(&sd->bl, hp, sp, 0))
+ clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value.
+ else
+ clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered.
+ return 0;
+ }
+
+ if ( hp < 0 && sp <= 0 ) {
+ status_damage(NULL, &sd->bl, -hp, -sp, 0, 0);
+ clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0);
+ clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
+ return 0;
+ }
+
+ //Opposing signs.
+ if ( hp ) {
+ if (hp > 0)
+ status_heal(&sd->bl, hp, 0, 0);
+ else {
+ status_damage(NULL, &sd->bl, -hp, 0, 0, 0);
+ clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0);
+ }
+ }
+
+ if ( sp ) {
+ if (sp > 0)
+ status_heal(&sd->bl, 0, sp, 0);
+ else
+ status_damage(NULL, &sd->bl, 0, -sp, 0, 0);
+ }
+
+ clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified.
+ return 0;
+}
+
+/*==========================================
+ * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg)
+ *------------------------------------------*/
+ACMD_FUNC(item)
+{
+ char item_name[100];
+ int number = 0, item_id, flag = 0;
+ struct item item_tmp;
+ struct item_data *item_data;
+ int get_count, i;
+ nullpo_retr(-1, sd);
+
+ memset(item_name, '\0', sizeof(item_name));
+
+ if (!message || !*message || (
+ sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 &&
+ sscanf(message, "%99s %d", item_name, &number) < 1
+ )) {
+ clif_displaymessage(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
+ return -1;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ if ((item_data = itemdb_searchname(item_name)) == NULL &&
+ (item_data = itemdb_exists(atoi(item_name))) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
+ return -1;
+ }
+
+ item_id = item_data->nameid;
+ get_count = number;
+ //Check if it's stackable.
+ if (!itemdb_isstackable2(item_data))
+ get_count = 1;
+
+ for (i = 0; i < number; i += get_count) {
+ // if not pet egg
+ if (!pet_create_egg(sd, item_id)) {
+ memset(&item_tmp, 0, sizeof(item_tmp));
+ item_tmp.nameid = item_id;
+ item_tmp.identify = 1;
+
+ if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
+ clif_additem(sd, 0, 0, flag);
+ }
+ }
+
+ if (flag == 0)
+ clif_displaymessage(fd, msg_txt(18)); // Item created.
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(item2)
+{
+ struct item item_tmp;
+ struct item_data *item_data;
+ char item_name[100];
+ int item_id, number = 0;
+ int identify = 0, refine = 0, attr = 0;
+ int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
+ int flag = 0;
+ int loop, get_count, i;
+ nullpo_retr(-1, sd);
+
+ memset(item_name, '\0', sizeof(item_name));
+
+ if (!message || !*message || (
+ sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 &&
+ sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9
+ )) {
+ clif_displaymessage(fd, msg_txt(984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
+ clif_displaymessage(fd, msg_txt(985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
+ return -1;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ item_id = 0;
+ if ((item_data = itemdb_searchname(item_name)) != NULL ||
+ (item_data = itemdb_exists(atoi(item_name))) != NULL)
+ item_id = item_data->nameid;
+
+ if (item_id > 500) {
+ loop = 1;
+ get_count = number;
+ if (item_data->type == IT_WEAPON || item_data->type == IT_ARMOR ||
+ item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) {
+ loop = number;
+ get_count = 1;
+ if (item_data->type == IT_PETEGG) {
+ identify = 1;
+ refine = 0;
+ }
+ if (item_data->type == IT_PETARMOR)
+ refine = 0;
+ if (refine > MAX_REFINE)
+ refine = MAX_REFINE;
+ } else {
+ identify = 1;
+ refine = attr = 0;
+ }
+ for (i = 0; i < loop; i++) {
+ memset(&item_tmp, 0, sizeof(item_tmp));
+ item_tmp.nameid = item_id;
+ item_tmp.identify = identify;
+ item_tmp.refine = refine;
+ item_tmp.attribute = attr;
+ item_tmp.card[0] = c1;
+ item_tmp.card[1] = c2;
+ item_tmp.card[2] = c3;
+ item_tmp.card[3] = c4;
+ if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
+ clif_additem(sd, 0, 0, flag);
+ }
+
+ if (flag == 0)
+ clif_displaymessage(fd, msg_txt(18)); // Item created.
+ } else {
+ clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(itemreset)
+{
+ int i;
+ nullpo_retr(-1, sd);
+
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) {
+ pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
+ }
+ }
+ clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed.
+
+ return 0;
+}
+
+/*==========================================
+ * Atcommand @lvlup
+ *------------------------------------------*/
+ACMD_FUNC(baselevelup)
+{
+ int level=0, i=0, status_point=0;
+ nullpo_retr(-1, sd);
+ level = atoi(message);
+
+ if (!message || !*message || !level) {
+ clif_displaymessage(fd, msg_txt(986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
+ return -1;
+ }
+
+ if (level > 0) {
+ if (sd->status.base_level >= pc_maxbaselv(sd)) { // check for max level by Valaris
+ clif_displaymessage(fd, msg_txt(47)); // Base level can't go any higher.
+ return -1;
+ } // End Addition
+ if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow
+ level = pc_maxbaselv(sd) - sd->status.base_level;
+ for (i = 0; i < level; i++)
+ status_point += pc_gets_status_point(sd->status.base_level + i);
+
+ sd->status.status_point += status_point;
+ sd->status.base_level += (unsigned int)level;
+ status_percent_heal(&sd->bl, 100, 100);
+ clif_misceffect(&sd->bl, 0);
+ clif_displaymessage(fd, msg_txt(21)); // Base level raised.
+ } else {
+ if (sd->status.base_level == 1) {
+ clif_displaymessage(fd, msg_txt(158)); // Base level can't go any lower.
+ return -1;
+ }
+ level*=-1;
+ if ((unsigned int)level >= sd->status.base_level)
+ level = sd->status.base_level-1;
+ for (i = 0; i > -level; i--)
+ status_point += pc_gets_status_point(sd->status.base_level + i - 1);
+ if (sd->status.status_point < status_point)
+ pc_resetstate(sd);
+ if (sd->status.status_point < status_point)
+ sd->status.status_point = 0;
+ else
+ sd->status.status_point -= status_point;
+ sd->status.base_level -= (unsigned int)level;
+ clif_displaymessage(fd, msg_txt(22)); // Base level lowered.
+ }
+ sd->status.base_exp = 0;
+ clif_updatestatus(sd, SP_STATUSPOINT);
+ clif_updatestatus(sd, SP_BASELEVEL);
+ clif_updatestatus(sd, SP_BASEEXP);
+ clif_updatestatus(sd, SP_NEXTBASEEXP);
+ status_calc_pc(sd, 0);
+ pc_baselevelchanged(sd);
+ if(sd->status.party_id)
+ party_send_levelup(sd);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(joblevelup)
+{
+ int level=0;
+ nullpo_retr(-1, sd);
+
+ level = atoi(message);
+
+ if (!message || !*message || !level) {
+ clif_displaymessage(fd, msg_txt(987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
+ return -1;
+ }
+ if (level > 0) {
+ if (sd->status.job_level >= pc_maxjoblv(sd)) {
+ clif_displaymessage(fd, msg_txt(23)); // Job level can't go any higher.
+ return -1;
+ }
+ if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow
+ level = pc_maxjoblv(sd) - sd->status.job_level;
+ sd->status.job_level += (unsigned int)level;
+ sd->status.skill_point += level;
+ clif_misceffect(&sd->bl, 1);
+ clif_displaymessage(fd, msg_txt(24)); // Job level raised.
+ } else {
+ if (sd->status.job_level == 1) {
+ clif_displaymessage(fd, msg_txt(159)); // Job level can't go any lower.
+ return -1;
+ }
+ level *=-1;
+ if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow
+ level = sd->status.job_level-1;
+ sd->status.job_level -= (unsigned int)level;
+ if (sd->status.skill_point < level)
+ pc_resetskill(sd,0); //Reset skills since we need to substract more points.
+ if (sd->status.skill_point < level)
+ sd->status.skill_point = 0;
+ else
+ sd->status.skill_point -= level;
+ clif_displaymessage(fd, msg_txt(25)); // Job level lowered.
+ }
+ sd->status.job_exp = 0;
+ clif_updatestatus(sd, SP_JOBLEVEL);
+ clif_updatestatus(sd, SP_JOBEXP);
+ clif_updatestatus(sd, SP_NEXTJOBEXP);
+ clif_updatestatus(sd, SP_SKILLPOINT);
+ status_calc_pc(sd, 0);
+
+ return 0;
+}
+
+/*==========================================
+ * @help
+ *------------------------------------------*/
+ACMD_FUNC(help)
+{
+ config_setting_t *help;
+ const char *text = NULL;
+ const char *command_name = NULL;
+ char *default_command = "help";
+
+ nullpo_retr(-1, sd);
+
+ help = config_lookup(&atcommand_config, "help");
+ if (help == NULL) {
+ clif_displaymessage(fd, msg_txt(27)); // "Commands help is not available."
+ return -1;
+ }
+
+ if (!message || !*message) {
+ command_name = default_command; // If no command_name specified, display help for @help.
+ } else {
+ if (*message == atcommand_symbol || *message == charcommand_symbol)
+ ++message;
+ command_name = atcommand_checkalias(message);
+ }
+
+ if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) {
+ sprintf(atcmd_output, msg_txt(153), message); // "%s is Unknown Command"
+ clif_displaymessage(fd, atcmd_output);
+ atcommand_get_suggestions(sd, command_name, true);
+ return -1;
+ }
+
+ if (!config_setting_lookup_string(help, command_name, &text)) {
+ sprintf(atcmd_output, msg_txt(988), atcommand_symbol, command_name); // There is no help for %c%s.
+ clif_displaymessage(fd, atcmd_output);
+ atcommand_get_suggestions(sd, command_name, true);
+ return -1;
+ }
+
+ sprintf(atcmd_output, msg_txt(989), atcommand_symbol, command_name); // Help for command %c%s:
+ clif_displaymessage(fd, atcmd_output);
+
+ { // Display aliases
+ DBIterator* iter;
+ AtCommandInfo *command_info;
+ AliasInfo *alias_info = NULL;
+ StringBuf buf;
+ bool has_aliases = false;
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, msg_txt(990)); // Available aliases:
+ command_info = get_atcommandinfo_byname(command_name);
+ iter = db_iterator(atcommand_alias_db);
+ for (alias_info = dbi_first(iter); dbi_exists(iter); alias_info = dbi_next(iter)) {
+ if (alias_info->command == command_info) {
+ StringBuf_Printf(&buf, " %s", alias_info->alias);
+ has_aliases = true;
+ }
+ }
+ dbi_destroy(iter);
+ if (has_aliases)
+ clif_displaymessage(fd, StringBuf_Value(&buf));
+ StringBuf_Destroy(&buf);
+ }
+
+ // Display help contents
+ clif_displaymessage(fd, text);
+ return 0;
+}
+
+// helper function, used in foreach calls to stop auto-attack timers
+// parameter: '0' - everyone, 'id' - only those attacking someone with that id
+static int atcommand_stopattack(struct block_list *bl,va_list ap)
+{
+ struct unit_data *ud = unit_bl2ud(bl);
+ int id = va_arg(ap, int);
+ if (ud && ud->attacktimer != INVALID_TIMER && (!id || id == ud->target))
+ {
+ unit_stop_attack(bl);
+ return 1;
+ }
+ return 0;
+}
+/*==========================================
+ *
+ *------------------------------------------*/
+static int atcommand_pvpoff_sub(struct block_list *bl,va_list ap)
+{
+ TBL_PC* sd = (TBL_PC*)bl;
+ clif_pvpset(sd, 0, 0, 2);
+ if (sd->pvp_timer != INVALID_TIMER) {
+ delete_timer(sd->pvp_timer, pc_calc_pvprank_timer);
+ sd->pvp_timer = INVALID_TIMER;
+ }
+ return 0;
+}
+
+ACMD_FUNC(pvpoff)
+{
+ nullpo_retr(-1, sd);
+
+ if (!map[sd->bl.m].flag.pvp) {
+ clif_displaymessage(fd, msg_txt(160)); // PvP is already Off.
+ return -1;
+ }
+
+ map[sd->bl.m].flag.pvp = 0;
+
+ if (!battle_config.pk_mode)
+ clif_map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING);
+ map_foreachinmap(atcommand_pvpoff_sub,sd->bl.m, BL_PC);
+ map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0);
+ clif_displaymessage(fd, msg_txt(31)); // PvP: Off.
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+static int atcommand_pvpon_sub(struct block_list *bl,va_list ap)
+{
+ TBL_PC* sd = (TBL_PC*)bl;
+ if (sd->pvp_timer == INVALID_TIMER) {
+ sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0);
+ sd->pvp_rank = 0;
+ sd->pvp_lastusers = 0;
+ sd->pvp_point = 5;
+ sd->pvp_won = 0;
+ sd->pvp_lost = 0;
+ }
+ return 0;
+}
+
+ACMD_FUNC(pvpon)
+{
+ nullpo_retr(-1, sd);
+
+ if (map[sd->bl.m].flag.pvp) {
+ clif_displaymessage(fd, msg_txt(161)); // PvP is already On.
+ return -1;
+ }
+
+ map[sd->bl.m].flag.pvp = 1;
+
+ if (!battle_config.pk_mode)
+ {// display pvp circle and rank
+ clif_map_property_mapall(sd->bl.m, MAPPROPERTY_FREEPVPZONE);
+ map_foreachinmap(atcommand_pvpon_sub,sd->bl.m, BL_PC);
+ }
+
+ clif_displaymessage(fd, msg_txt(32)); // PvP: On.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(gvgoff)
+{
+ nullpo_retr(-1, sd);
+
+ if (!map[sd->bl.m].flag.gvg) {
+ clif_displaymessage(fd, msg_txt(162)); // GvG is already Off.
+ return -1;
+ }
+
+ map[sd->bl.m].flag.gvg = 0;
+ clif_map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING);
+ map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0);
+ clif_displaymessage(fd, msg_txt(33)); // GvG: Off.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(gvgon)
+{
+ nullpo_retr(-1, sd);
+
+ if (map[sd->bl.m].flag.gvg) {
+ clif_displaymessage(fd, msg_txt(163)); // GvG is already On.
+ return -1;
+ }
+
+ map[sd->bl.m].flag.gvg = 1;
+ clif_map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE);
+ clif_displaymessage(fd, msg_txt(34)); // GvG: On.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(model)
+{
+ int hair_style = 0, hair_color = 0, cloth_color = 0;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) {
+ sprintf(atcmd_output, msg_txt(991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
+ MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
+ hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
+ cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
+ pc_changelook(sd, LOOK_HAIR, hair_style);
+ pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
+ pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
+ clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
+ } else {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @dye && @ccolor
+ *------------------------------------------*/
+ACMD_FUNC(dye)
+{
+ int cloth_color = 0;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) {
+ sprintf(atcmd_output, msg_txt(992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
+ pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
+ clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
+ } else {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @hairstyle && @hstyle
+ *------------------------------------------*/
+ACMD_FUNC(hair_style)
+{
+ int hair_style = 0;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) {
+ sprintf(atcmd_output, msg_txt(993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
+ pc_changelook(sd, LOOK_HAIR, hair_style);
+ clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
+ } else {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @haircolor && @hcolor
+ *------------------------------------------*/
+ACMD_FUNC(hair_color)
+{
+ int hair_color = 0;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) {
+ sprintf(atcmd_output, msg_txt(994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
+ pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
+ clif_displaymessage(fd, msg_txt(36)); // Appearence changed.
+ } else {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @go [city_number or city_name] - Updated by Harbin
+ *------------------------------------------*/
+ACMD_FUNC(go)
+{
+ int i;
+ int town;
+ char map_name[MAP_NAME_LENGTH];
+ int16 m;
+
+ const struct {
+ char map[MAP_NAME_LENGTH];
+ int x, y;
+ } data[] = {
+ { MAP_PRONTERA, 156, 191 }, // 0=Prontera
+ { MAP_MORROC, 156, 93 }, // 1=Morroc
+ { MAP_GEFFEN, 119, 59 }, // 2=Geffen
+ { MAP_PAYON, 162, 233 }, // 3=Payon
+ { MAP_ALBERTA, 192, 147 }, // 4=Alberta
+#ifdef RENEWAL
+ { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal)
+#else
+ { MAP_IZLUDE, 128, 114 }, // 5=Izlude
+#endif
+ { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
+ { MAP_LUTIE, 147, 134 }, // 7=Lutie
+ { MAP_COMODO, 209, 143 }, // 8=Comodo
+ { MAP_YUNO, 157, 51 }, // 9=Yuno
+ { MAP_AMATSU, 198, 84 }, // 10=Amatsu
+ { MAP_GONRYUN, 160, 120 }, // 11=Gonryun
+ { MAP_UMBALA, 89, 157 }, // 12=Umbala
+ { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
+ { MAP_LOUYANG, 217, 40 }, // 14=Louyang
+ { MAP_NOVICE, 53, 111 }, // 15=Training Grounds
+ { MAP_JAIL, 23, 61 }, // 16=Prison
+ { MAP_JAWAII, 249, 127 }, // 17=Jawaii
+ { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
+ { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
+ { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
+ { MAP_EINBECH, 70, 95 }, // 21=Einbech
+ { MAP_HUGEL, 96, 145 }, // 22=Hugel
+ { MAP_RACHEL, 130, 110 }, // 23=Rachel
+ { MAP_VEINS, 216, 123 }, // 24=Veins
+ { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia
+ { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp
+ { MAP_MANUK, 282, 138 }, // 27=Manuk
+ { MAP_SPLENDIDE, 197, 176 }, // 28=Splendide
+ { MAP_BRASILIS, 182, 239 }, // 29=Brasilis
+ { MAP_DICASTES, 198, 187 }, // 30=El Dicastes
+ { MAP_MORA, 44, 151 }, // 31=Mora
+ { MAP_DEWATA, 200, 180 }, // 32=Dewata
+ { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island
+ { MAP_MALAYA, 242, 211 }, // 34=Malaya Port
+ { MAP_ECLAGE, 110, 39 }, // 35=Eclage
+ };
+
+ nullpo_retr(-1, sd);
+
+ if( map[sd->bl.m].flag.nogo && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
+ clif_displaymessage(sd->fd,msg_txt(995)); // You cannot use @go on this map.
+ return 0;
+ }
+
+ memset(map_name, '\0', sizeof(map_name));
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ // get the number
+ town = atoi(message);
+
+ if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data))
+ {// no value matched so send the list of locations
+ const char* text;
+
+ // attempt to find the text help string
+ text = atcommand_help_string( command );
+
+ clif_displaymessage(fd, msg_txt(38)); // Invalid location number, or name.
+
+ if( text )
+ {// send the text to the client
+ clif_displaymessage( fd, text );
+ }
+
+ return -1;
+ }
+
+ // get possible name of the city
+ map_name[MAP_NAME_LENGTH-1] = '\0';
+ for (i = 0; map_name[i]; i++)
+ map_name[i] = TOLOWER(map_name[i]);
+ // try to identify the map name
+ if (strncmp(map_name, "prontera", 3) == 0) {
+ town = 0;
+ } else if (strncmp(map_name, "morocc", 4) == 0 ||
+ strncmp(map_name, "morroc", 4) == 0) {
+ town = 1;
+ } else if (strncmp(map_name, "geffen", 3) == 0) {
+ town = 2;
+ } else if (strncmp(map_name, "payon", 3) == 0) {
+ town = 3;
+ } else if (strncmp(map_name, "alberta", 3) == 0) {
+ town = 4;
+ } else if (strncmp(map_name, "izlude", 3) == 0) {
+ town = 5;
+ } else if (strncmp(map_name, "aldebaran", 3) == 0) {
+ town = 6;
+ } else if (strncmp(map_name, "lutie", 3) == 0 ||
+ strcmp(map_name, "christmas") == 0 ||
+ strncmp(map_name, "xmas", 3) == 0 ||
+ strncmp(map_name, "x-mas", 3) == 0) {
+ town = 7;
+ } else if (strncmp(map_name, "comodo", 3) == 0) {
+ town = 8;
+ } else if (strncmp(map_name, "juno", 3) == 0 ||
+ strncmp(map_name, "yuno", 3) == 0) {
+ town = 9;
+ } else if (strncmp(map_name, "amatsu", 3) == 0) {
+ town = 10;
+ } else if (strncmp(map_name, "kunlun", 3) == 0 ||
+ strncmp(map_name, "gonryun", 3) == 0) {
+ town = 11;
+ } else if (strncmp(map_name, "umbala", 3) == 0) {
+ town = 12;
+ } else if (strncmp(map_name, "niflheim", 3) == 0) {
+ town = 13;
+ } else if (strncmp(map_name, "louyang", 3) == 0) {
+ town = 14;
+ } else if (strncmp(map_name, "new_1-1", 3) == 0 ||
+ strncmp(map_name, "startpoint", 3) == 0 ||
+ strncmp(map_name, "beginning", 3) == 0) {
+ town = 15;
+ } else if (strncmp(map_name, "sec_pri", 3) == 0 ||
+ strncmp(map_name, "prison", 3) == 0 ||
+ strncmp(map_name, "jail", 3) == 0) {
+ town = 16;
+ } else if (strncmp(map_name, "jawaii", 3) == 0) {
+ town = 17;
+ } else if (strncmp(map_name, "ayothaya", 3) == 0) {
+ town = 18;
+ } else if (strncmp(map_name, "einbroch", 5) == 0) {
+ town = 19;
+ } else if (strncmp(map_name, "lighthalzen", 3) == 0) {
+ town = 20;
+ } else if (strncmp(map_name, "einbech", 5) == 0) {
+ town = 21;
+ } else if (strncmp(map_name, "hugel", 3) == 0) {
+ town = 22;
+ } else if (strncmp(map_name, "rachel", 3) == 0) {
+ town = 23;
+ } else if (strncmp(map_name, "veins", 3) == 0) {
+ town = 24;
+ } else if (strncmp(map_name, "moscovia", 3) == 0) {
+ town = 25;
+ } else if (strncmp(map_name, "mid_camp", 3) == 0) {
+ town = 26;
+ } else if (strncmp(map_name, "manuk", 3) == 0) {
+ town = 27;
+ } else if (strncmp(map_name, "splendide", 3) == 0) {
+ town = 28;
+ } else if (strncmp(map_name, "brasilis", 3) == 0) {
+ town = 29;
+ } else if (strncmp(map_name, "dicastes01", 3) == 0) {
+ town = 30;
+ } else if (strcmp(map_name, "mora") == 0) {
+ town = 31;
+ } else if (strncmp(map_name, "dewata", 3) == 0) {
+ town = 32;
+ } else if (strncmp(map_name, "malangdo", 5) == 0) {
+ town = 33;
+ } else if (strncmp(map_name, "malaya", 5) == 0) {
+ town = 34;
+ } else if (strncmp(map_name, "eclage", 3) == 0) {
+ town = 35;
+ }
+
+ if (town >= 0 && town < ARRAYLENGTH(data))
+ {
+ m = map_mapname2mapid(data[town].map);
+ if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(247));
+ return -1;
+ }
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(248));
+ return -1;
+ }
+ if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == 0) {
+ clif_displaymessage(fd, msg_txt(0)); // Warped.
+ } else {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+ } else { // if you arrive here, you have an error in town variable when reading of names
+ clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(monster)
+{
+ char name[NAME_LENGTH];
+ char monster[NAME_LENGTH];
+ char eventname[EVENT_NAME_LENGTH] = "";
+ int mob_id;
+ int number = 0;
+ int count;
+ int i, k, range;
+ short mx, my;
+ unsigned int size;
+ nullpo_retr(-1, sd);
+
+ memset(name, '\0', sizeof(name));
+ memset(monster, '\0', sizeof(monster));
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(80)); // Give the display name or monster name/id please.
+ return -1;
+ }
+ if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 ||
+ sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) {
+ //All data can be left as it is.
+ } else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) {
+ //Here, it is possible name was not given and we are using monster for it.
+ if (count < 3) //Blank mob's name.
+ name[0] = '\0';
+ } else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) {
+ //All data can be left as it is.
+ } else if (sscanf(message, "%23s", monster) > 0) {
+ //As before, name may be already filled.
+ name[0] = '\0';
+ } else {
+ clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please.
+ return -1;
+ }
+
+ if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = mobdb_checkid(atoi(monster));
+
+ if (mob_id == 0) {
+ clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
+ return -1;
+ }
+
+ if (mob_id == MOBID_EMPERIUM) {
+ clif_displaymessage(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned.
+ return -1;
+ }
+
+ if (number <= 0)
+ number = 1;
+
+ if( !name[0] )
+ strcpy(name, "--ja--");
+
+ // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
+ if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
+ number = battle_config.atc_spawn_quantity_limit;
+
+ if (strcmp(command+1, "monstersmall") == 0)
+ size = SZ_MEDIUM; // This is just gorgeous [mkbu95]
+ else if (strcmp(command+1, "monsterbig") == 0)
+ size = SZ_BIG;
+ else
+ size = SZ_SMALL;
+
+ if (battle_config.etc_log)
+ ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
+
+ count = 0;
+ range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around)
+ for (i = 0; i < number; i++) {
+ map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
+ k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE);
+ count += (k != 0) ? 1 : 0;
+ }
+
+ if (count != 0)
+ if (number == count)
+ clif_displaymessage(fd, msg_txt(39)); // All monster summoned!
+ else {
+ sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned!
+ clif_displaymessage(fd, atcmd_output);
+ }
+ else {
+ clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+static int atkillmonster_sub(struct block_list *bl, va_list ap)
+{
+ struct mob_data *md;
+ int flag;
+
+ nullpo_ret(md=(struct mob_data *)bl);
+ flag = va_arg(ap, int);
+
+ if (md->guardian_data)
+ return 0; //Do not touch WoE mobs!
+
+ if (flag)
+ status_zap(bl,md->status.hp, 0);
+ else
+ status_kill(bl);
+ return 1;
+}
+
+ACMD_FUNC(killmonster)
+{
+ int map_id, drop_flag;
+ char map_name[MAP_NAME_LENGTH_EXT];
+ nullpo_retr(-1, sd);
+
+ memset(map_name, '\0', sizeof(map_name));
+
+ if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
+ map_id = sd->bl.m;
+ else {
+ if ((map_id = map_mapname2mapid(map_name)) < 0)
+ map_id = sd->bl.m;
+ }
+
+ drop_flag = strcmp(command+1, "killmonster2");
+
+ map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag);
+
+ clif_displaymessage(fd, msg_txt(165)); // All monsters killed!
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(refine)
+{
+ int i,j, position = 0, refine = 0, current_position, final_refine;
+ int count;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) {
+ clif_displaymessage(fd, msg_txt(996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>).
+ sprintf(atcmd_output, msg_txt(997), EQP_HEAD_LOW); // %d: Lower Headgear
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(998), EQP_HAND_R); // %d: Right Hand
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(999), EQP_GARMENT); // %d: Garment
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1000), EQP_ACC_L); // %d: Left Accessory
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1001), EQP_ARMOR); // %d: Body Armor
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1002), EQP_HAND_L); // %d: Left Hand
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1003), EQP_SHOES); // %d: Shoes
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1004), EQP_ACC_R); // %d: Right Accessory
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1005), EQP_HEAD_TOP); // %d: Top Headgear
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1006), EQP_HEAD_MID); // %d: Mid Headgear
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ refine = cap_value(refine, -MAX_REFINE, MAX_REFINE);
+
+ count = 0;
+ for (j = 0; j < EQI_MAX-1; j++) {
+ if ((i = sd->equip_index[j]) < 0)
+ continue;
+ if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i)
+ continue;
+ if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i)
+ continue;
+ if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i))
+ continue;
+
+ if(position && !(sd->status.inventory[i].equip & position))
+ continue;
+
+ final_refine = cap_value(sd->status.inventory[i].refine + refine, 0, MAX_REFINE);
+ if (sd->status.inventory[i].refine != final_refine) {
+ sd->status.inventory[i].refine = final_refine;
+ current_position = sd->status.inventory[i].equip;
+ pc_unequipitem(sd, i, 3);
+ clif_refine(fd, 0, i, sd->status.inventory[i].refine);
+ clif_delitem(sd, i, 1, 3);
+ clif_additem(sd, i, 1, 0);
+ pc_equipitem(sd, i, current_position);
+ clif_misceffect(&sd->bl, 3);
+ count++;
+ }
+ }
+
+ if (count == 0)
+ clif_displaymessage(fd, msg_txt(166)); // No item has been refined.
+ else if (count == 1)
+ clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined.
+ else {
+ sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(produce)
+{
+ char item_name[100];
+ int item_id, attribute = 0, star = 0;
+ int flag = 0;
+ struct item_data *item_data;
+ struct item tmp_item;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+ memset(item_name, '\0', sizeof(item_name));
+
+ if (!message || !*message || (
+ sscanf(message, "\"%99[^\"]\" %d %d", item_name, &attribute, &star) < 1 &&
+ sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1
+ )) {
+ clif_displaymessage(fd, msg_txt(1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
+ return -1;
+ }
+
+ if ( (item_data = itemdb_searchname(item_name)) == NULL &&
+ (item_data = itemdb_exists(atoi(item_name))) == NULL ) {
+ clif_displaymessage(fd, msg_txt(170)); //This item is not an equipment.
+ return -1;
+ }
+
+ item_id = item_data->nameid;
+
+ if (itemdb_isequip2(item_data)) {
+ if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
+ attribute = ATTRIBUTE_NORMAL;
+ if (star < MIN_STAR || star > MAX_STAR)
+ star = 0;
+ memset(&tmp_item, 0, sizeof tmp_item);
+ tmp_item.nameid = item_id;
+ tmp_item.amount = 1;
+ tmp_item.identify = 1;
+ tmp_item.card[0] = CARD0_FORGE;
+ tmp_item.card[1] = item_data->type==IT_WEAPON?
+ ((star*5) << 8) + attribute:0;
+ tmp_item.card[2] = GetWord(sd->status.char_id, 0);
+ tmp_item.card[3] = GetWord(sd->status.char_id, 1);
+ clif_produceeffect(sd, 0, item_id);
+ clif_misceffect(&sd->bl, 3);
+
+ if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
+ clif_additem(sd, 0, 0, flag);
+ } else {
+ sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // The item (%d: '%s') is not equipable.
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(memo)
+{
+ int position = 0;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if( !message || !*message || sscanf(message, "%d", &position) < 1 )
+ {
+ int i;
+ clif_displaymessage(sd->fd, msg_txt(668));
+ for( i = 0; i < MAX_MEMOPOINTS; i++ )
+ {
+ if( sd->status.memo_point[i].map )
+ sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
+ else
+ sprintf(atcmd_output, msg_txt(171), i); // %d - void
+ clif_displaymessage(sd->fd, atcmd_output);
+ }
+ return 0;
+ }
+
+ if( position < 0 || position >= MAX_MEMOPOINTS )
+ {
+ sprintf(atcmd_output, msg_txt(1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>).
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ pc_memo(sd, position);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(gat)
+{
+ int y;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ for (y = 2; y >= -2; y--) {
+ sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
+ map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y,
+ map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
+ map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
+
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(displaystatus)
+{
+ int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (i = sscanf(message, "%d %d %d %d %d %d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) {
+ clif_displaymessage(fd, msg_txt(1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
+ return -1;
+ }
+ if (i < 2) flag = 1;
+ if (i < 3) tick = 0;
+
+ clif_status_change(&sd->bl, type, flag, tick, val1, val2, val3);
+
+ return 0;
+}
+
+/*==========================================
+ * @stpoint (Rewritten by [Yor])
+ *------------------------------------------*/
+ACMD_FUNC(statuspoint)
+{
+ int point;
+ unsigned int new_status_point;
+
+ if (!message || !*message || (point = atoi(message)) == 0) {
+ clif_displaymessage(fd, msg_txt(1010)); // Please enter a number (usage: @stpoint <number of points>).
+ return -1;
+ }
+
+ if(point < 0)
+ {
+ if(sd->status.status_point < (unsigned int)(-point))
+ {
+ new_status_point = 0;
+ }
+ else
+ {
+ new_status_point = sd->status.status_point + point;
+ }
+ }
+ else if(UINT_MAX - sd->status.status_point < (unsigned int)point)
+ {
+ new_status_point = UINT_MAX;
+ }
+ else
+ {
+ new_status_point = sd->status.status_point + point;
+ }
+
+ if (new_status_point != sd->status.status_point) {
+ sd->status.status_point = new_status_point;
+ clif_updatestatus(sd, SP_STATUSPOINT);
+ clif_displaymessage(fd, msg_txt(174)); // Number of status points changed.
+ } else {
+ if (point < 0)
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
+ else
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @skpoint (Rewritten by [Yor])
+ *------------------------------------------*/
+ACMD_FUNC(skillpoint)
+{
+ int point;
+ unsigned int new_skill_point;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (point = atoi(message)) == 0) {
+ clif_displaymessage(fd, msg_txt(1011)); // Please enter a number (usage: @skpoint <number of points>).
+ return -1;
+ }
+
+ if(point < 0)
+ {
+ if(sd->status.skill_point < (unsigned int)(-point))
+ {
+ new_skill_point = 0;
+ }
+ else
+ {
+ new_skill_point = sd->status.skill_point + point;
+ }
+ }
+ else if(UINT_MAX - sd->status.skill_point < (unsigned int)point)
+ {
+ new_skill_point = UINT_MAX;
+ }
+ else
+ {
+ new_skill_point = sd->status.skill_point + point;
+ }
+
+ if (new_skill_point != sd->status.skill_point) {
+ sd->status.skill_point = new_skill_point;
+ clif_updatestatus(sd, SP_SKILLPOINT);
+ clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed.
+ } else {
+ if (point < 0)
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
+ else
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @zeny
+ *------------------------------------------*/
+ACMD_FUNC(zeny)
+{
+ int zeny=0, ret=-1;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (zeny = atoi(message)) == 0) {
+ clif_displaymessage(fd, msg_txt(1012)); // Please enter an amount (usage: @zeny <amount>).
+ return -1;
+ }
+
+ if(zeny > 0){
+ if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1)
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
+ }
+ else {
+ if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny;
+ if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1)
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
+ }
+ if(!ret) clif_displaymessage(fd, msg_txt(176)); //ret=0 mean cmd success
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(param)
+{
+ int i, value = 0, new_value, max;
+ const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" };
+ short* status[6];
+ //we don't use direct initialization because it isn't part of the c standard.
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
+ clif_displaymessage(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
+ return -1;
+ }
+
+ ARR_FIND( 0, ARRAYLENGTH(param), i, strcmpi(command+1, param[i]) == 0 );
+
+ if( i == ARRAYLENGTH(param) || i > MAX_STATUS_TYPE) { // normally impossible...
+ clif_displaymessage(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
+ return -1;
+ }
+
+ status[0] = &sd->status.str;
+ status[1] = &sd->status.agi;
+ status[2] = &sd->status.vit;
+ status[3] = &sd->status.int_;
+ status[4] = &sd->status.dex;
+ status[5] = &sd->status.luk;
+
+ if( battle_config.atcommand_max_stat_bypass )
+ max = SHRT_MAX;
+ else
+ max = pc_maxparameter(sd);
+
+ if(value < 0 && *status[i] <= -value) {
+ new_value = 1;
+ } else if(max - *status[i] < value) {
+ new_value = max;
+ } else {
+ new_value = *status[i] + value;
+ }
+
+ if (new_value != *status[i]) {
+ *status[i] = new_value;
+ clif_updatestatus(sd, SP_STR + i);
+ clif_updatestatus(sd, SP_USTR + i);
+ status_calc_pc(sd, 0);
+ clif_displaymessage(fd, msg_txt(42)); // Stat changed.
+ } else {
+ if (value < 0)
+ clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
+ else
+ clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Stat all by fritz (rewritten by [Yor])
+ *------------------------------------------*/
+ACMD_FUNC(stat_all)
+{
+ int index, count, value, max, new_value;
+ short* status[6];
+ //we don't use direct initialization because it isn't part of the c standard.
+ nullpo_retr(-1, sd);
+
+ status[0] = &sd->status.str;
+ status[1] = &sd->status.agi;
+ status[2] = &sd->status.vit;
+ status[3] = &sd->status.int_;
+ status[4] = &sd->status.dex;
+ status[5] = &sd->status.luk;
+
+ if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) {
+ value = pc_maxparameter(sd);
+ max = pc_maxparameter(sd);
+ } else {
+ if( battle_config.atcommand_max_stat_bypass )
+ max = SHRT_MAX;
+ else
+ max = pc_maxparameter(sd);
+ }
+
+ count = 0;
+ for (index = 0; index < ARRAYLENGTH(status); index++) {
+
+ if (value > 0 && *status[index] > max - value)
+ new_value = max;
+ else if (value < 0 && *status[index] <= -value)
+ new_value = 1;
+ else
+ new_value = *status[index] +value;
+
+ if (new_value != (int)*status[index]) {
+ *status[index] = new_value;
+ clif_updatestatus(sd, SP_STR + index);
+ clif_updatestatus(sd, SP_USTR + index);
+ count++;
+ }
+ }
+
+ if (count > 0) { // if at least 1 stat modified
+ status_calc_pc(sd, 0);
+ clif_displaymessage(fd, msg_txt(84)); // All stats changed!
+ } else {
+ if (value < 0)
+ clif_displaymessage(fd, msg_txt(177)); // You cannot decrease that stat anymore.
+ else
+ clif_displaymessage(fd, msg_txt(178)); // You cannot increase that stat anymore.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(guildlevelup)
+{
+ int level = 0;
+ short added_level;
+ struct guild *guild_info;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) {
+ clif_displaymessage(fd, msg_txt(1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
+ return -1;
+ }
+
+ if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) {
+ clif_displaymessage(fd, msg_txt(43)); // You're not in a guild.
+ return -1;
+ }
+ //if (strcmp(sd->status.name, guild_info->master) != 0) {
+ // clif_displaymessage(fd, msg_txt(44)); // You're not the master of your guild.
+ // return -1;
+ //}
+
+ added_level = (short)level;
+ if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow
+ added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
+ else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow
+ added_level = 1 - guild_info->guild_lv;
+
+ if (added_level != 0) {
+ intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level));
+ clif_displaymessage(fd, msg_txt(179)); // Guild level changed.
+ } else {
+ clif_displaymessage(fd, msg_txt(45)); // Guild level change failed.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(makeegg)
+{
+ struct item_data *item_data;
+ int id, pet_id;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>).
+ return -1;
+ }
+
+ if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
+ id = item_data->nameid;
+ else
+ if ((id = mobdb_searchname(message)) != 0) // for monster name
+ ;
+ else
+ id = atoi(message);
+
+ pet_id = search_petDB_index(id, PET_CLASS);
+ if (pet_id < 0)
+ pet_id = search_petDB_index(id, PET_EGG);
+ if (pet_id >= 0) {
+ sd->catch_target_class = pet_db[pet_id].class_;
+ intif_create_pet(
+ sd->status.account_id, sd->status.char_id,
+ (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv,
+ (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate,
+ 100, 0, 1, pet_db[pet_id].jname);
+ } else {
+ clif_displaymessage(fd, msg_txt(180)); // The monster/egg name/id doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(hatch)
+{
+ nullpo_retr(-1, sd);
+ if (sd->status.pet_id <= 0)
+ clif_sendegg(sd);
+ else {
+ clif_displaymessage(fd, msg_txt(181)); // You already have a pet.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(petfriendly)
+{
+ int friendly;
+ struct pet_data *pd;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (friendly = atoi(message)) < 0) {
+ clif_displaymessage(fd, msg_txt(1016)); // Please enter a valid value (usage: @petfriendly <0-1000>).
+ return -1;
+ }
+
+ pd = sd->pd;
+ if (!pd) {
+ clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
+ return -1;
+ }
+
+ if (friendly < 0 || friendly > 1000)
+ {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+
+ if (friendly == pd->pet.intimate) {
+ clif_displaymessage(fd, msg_txt(183)); // Pet intimacy is already at maximum.
+ return -1;
+ }
+
+ pet_set_intimate(pd, friendly);
+ clif_send_petstatus(sd);
+ clif_displaymessage(fd, msg_txt(182)); // Pet intimacy changed.
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(pethungry)
+{
+ int hungry;
+ struct pet_data *pd;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (hungry = atoi(message)) < 0) {
+ clif_displaymessage(fd, msg_txt(1017)); // Please enter a valid number (usage: @pethungry <0-100>).
+ return -1;
+ }
+
+ pd = sd->pd;
+ if (!sd->status.pet_id || !pd) {
+ clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
+ return -1;
+ }
+ if (hungry < 0 || hungry > 100) {
+ clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified.
+ return -1;
+ }
+ if (hungry == pd->pet.hungry) {
+ clif_displaymessage(fd, msg_txt(186)); // Pet hunger is already at maximum.
+ return -1;
+ }
+
+ pd->pet.hungry = hungry;
+ clif_send_petstatus(sd);
+ clif_displaymessage(fd, msg_txt(185)); // Pet hunger changed.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(petrename)
+{
+ struct pet_data *pd;
+ nullpo_retr(-1, sd);
+ if (!sd->status.pet_id || !sd->pd) {
+ clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet.
+ return -1;
+ }
+ pd = sd->pd;
+ if (!pd->pet.rename_flag) {
+ clif_displaymessage(fd, msg_txt(188)); // You can already rename your pet.
+ return -1;
+ }
+
+ pd->pet.rename_flag = 0;
+ intif_save_petdata(sd->status.account_id, &pd->pet);
+ clif_send_petstatus(sd);
+ clif_displaymessage(fd, msg_txt(187)); // You can now rename your pet.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(recall) {
+ struct map_session_data *pl_sd = NULL;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1018)); // Please enter a player name (usage: @recall <char name/ID>).
+ return -1;
+ }
+
+ if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
+ {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player.
+ return -1;
+ }
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(1019)); // You are not authorized to warp someone to this map.
+ return -1;
+ }
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(1020)); // You are not authorized to warp this player from their map.
+ return -1;
+ }
+ if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) {
+ return -1;
+ }
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
+ sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // %s recalled!
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ * charblock command (usage: charblock <player_name>)
+ * This command do a definitiv ban on a player
+ *------------------------------------------*/
+ACMD_FUNC(char_block)
+{
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1021)); // Please enter a player name (usage: @charblock/@block <char name>).
+ return -1;
+ }
+
+ chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
+ clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it.
+
+ return 0;
+}
+
+/*==========================================
+ * charban command (usage: charban <time> <player_name>)
+ * This command do a limited ban on a player
+ * Time is done as follows:
+ * Adjustment value (-1, 1, +1, etc...)
+ * Modified element:
+ * a or y: year
+ * m: month
+ * j or d: day
+ * h: hour
+ * mn: minute
+ * s: second
+ * <example> @ban +1m-2mn1s-6y test_player
+ * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time.
+ *------------------------------------------*/
+ACMD_FUNC(char_ban)
+{
+ char * modif_p;
+ int year, month, day, hour, minute, second, value;
+ time_t timestamp;
+ struct tm *tmtime;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+ memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%s %23[^\n]", atcmd_output, atcmd_player_name) < 2) {
+ clif_displaymessage(fd, msg_txt(1022)); // Please enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <char name>).
+ return -1;
+ }
+
+ atcmd_output[sizeof(atcmd_output)-1] = '\0';
+
+ modif_p = atcmd_output;
+ year = month = day = hour = minute = second = 0;
+ while (modif_p[0] != '\0') {
+ value = atoi(modif_p);
+ if (value == 0)
+ modif_p++;
+ else {
+ if (modif_p[0] == '-' || modif_p[0] == '+')
+ modif_p++;
+ while (modif_p[0] >= '0' && modif_p[0] <= '9')
+ modif_p++;
+ if (modif_p[0] == 's') {
+ second = value;
+ modif_p++;
+ } else if (modif_p[0] == 'n') {
+ minute = value;
+ modif_p++;
+ } else if (modif_p[0] == 'm' && modif_p[1] == 'n') {
+ minute = value;
+ modif_p = modif_p + 2;
+ } else if (modif_p[0] == 'h') {
+ hour = value;
+ modif_p++;
+ } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
+ day = value;
+ modif_p++;
+ } else if (modif_p[0] == 'm') {
+ month = value;
+ modif_p++;
+ } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
+ year = value;
+ modif_p++;
+ } else if (modif_p[0] != '\0') {
+ modif_p++;
+ }
+ }
+ }
+ if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) {
+ clif_displaymessage(fd, msg_txt(85)); // Invalid time for ban command.
+ return -1;
+ }
+ /**
+ * We now check if you can adjust the ban to negative (and if this is the case)
+ **/
+ timestamp = time(NULL);
+ tmtime = localtime(&timestamp);
+ tmtime->tm_year = tmtime->tm_year + year;
+ tmtime->tm_mon = tmtime->tm_mon + month;
+ tmtime->tm_mday = tmtime->tm_mday + day;
+ tmtime->tm_hour = tmtime->tm_hour + hour;
+ tmtime->tm_min = tmtime->tm_min + minute;
+ tmtime->tm_sec = tmtime->tm_sec + second;
+ timestamp = mktime(tmtime);
+ if( timestamp <= time(NULL) && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND) ) {
+ clif_displaymessage(fd,msg_txt(1023)); // You are not allowed to reduce the length of a ban.
+ return -1;
+ }
+
+ chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban
+ clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it.
+
+ return 0;
+}
+
+/*==========================================
+ * charunblock command (usage: charunblock <player_name>)
+ *------------------------------------------*/
+ACMD_FUNC(char_unblock)
+{
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1024)); // Please enter a player name (usage: @charunblock <char name>).
+ return -1;
+ }
+
+ // send answer to login server via char-server
+ chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock
+ clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it.
+
+ return 0;
+}
+
+/*==========================================
+ * charunban command (usage: charunban <player_name>)
+ *------------------------------------------*/
+ACMD_FUNC(char_unban)
+{
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1025)); // Please enter a player name (usage: @charunban <char name>).
+ return -1;
+ }
+
+ // send answer to login server via char-server
+ chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban
+ clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(night)
+{
+ nullpo_retr(-1, sd);
+
+ if (night_flag != 1) {
+ map_night_timer(night_timer_tid, 0, 0, 1);
+ } else {
+ clif_displaymessage(fd, msg_txt(89)); // Night mode is already enabled.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(day)
+{
+ nullpo_retr(-1, sd);
+
+ if (night_flag != 0) {
+ map_day_timer(day_timer_tid, 0, 0, 1);
+ } else {
+ clif_displaymessage(fd, msg_txt(90)); // Day mode is already enabled.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(doom)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+
+ nullpo_retr(-1, sd);
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ {
+ if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
+ {
+ status_kill(&pl_sd->bl);
+ clif_specialeffect(&pl_sd->bl,450,AREA);
+ clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
+ }
+ }
+ mapit_free(iter);
+
+ clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(doommap)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+
+ nullpo_retr(-1, sd);
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ {
+ if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
+ {
+ status_kill(&pl_sd->bl);
+ clif_specialeffect(&pl_sd->bl,450,AREA);
+ clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement.
+ }
+ }
+ mapit_free(iter);
+
+ clif_displaymessage(fd, msg_txt(62)); // Judgement was made.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+static void atcommand_raise_sub(struct map_session_data* sd) {
+
+ status_revive(&sd->bl, 100, 100);
+
+ clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
+ clif_displaymessage(sd->fd, msg_txt(63)); // Mercy has been shown.
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(raise)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+
+ nullpo_retr(-1, sd);
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ if( pc_isdead(pl_sd) )
+ atcommand_raise_sub(pl_sd);
+ mapit_free(iter);
+
+ clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(raisemap)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+
+ nullpo_retr(-1, sd);
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) )
+ atcommand_raise_sub(pl_sd);
+ mapit_free(iter);
+
+ clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(kick)
+{
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1026)); // Please enter a player name (usage: @kick <char name/ID>).
+ return -1;
+ }
+
+ if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
+ {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ clif_GM_kick(sd, pl_sd);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(kickall)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+ nullpo_retr(-1, sd);
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ {
+ if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level
+ if (sd->status.account_id != pl_sd->status.account_id)
+ clif_GM_kick(NULL, pl_sd);
+ }
+ }
+ mapit_free(iter);
+
+ clif_displaymessage(fd, msg_txt(195)); // All players have been kicked!
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(allskill)
+{
+ nullpo_retr(-1, sd);
+ pc_allskillup(sd); // all skills
+ sd->status.skill_point = 0; // 0 skill points
+ clif_updatestatus(sd, SP_SKILLPOINT); // update
+ clif_displaymessage(fd, msg_txt(76)); // All skills have been added to your skill tree.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(questskill)
+{
+ uint16 skill_id;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (skill_id = atoi(message)) <= 0)
+ {// also send a list of skills applicable to this command
+ const char* text;
+
+ // attempt to find the text corresponding to this command
+ text = atcommand_help_string( command );
+
+ // send the error message as always
+ clif_displaymessage(fd, msg_txt(1027)); // Please enter a quest skill number.
+
+ if( text )
+ {// send the skill ID list associated with this command
+ clif_displaymessage( fd, text );
+ }
+
+ return -1;
+ }
+ if (skill_id >= MAX_SKILL_DB) {
+ clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
+ return -1;
+ }
+ if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) {
+ clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
+ return -1;
+ }
+ if (pc_checkskill(sd, skill_id) > 0) {
+ clif_displaymessage(fd, msg_txt(196)); // You already have this quest skill.
+ return -1;
+ }
+
+ pc_skill(sd, skill_id, 1, 0);
+ clif_displaymessage(fd, msg_txt(70)); // You have learned the skill.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(lostskill)
+{
+ uint16 skill_id;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || (skill_id = atoi(message)) <= 0)
+ {// also send a list of skills applicable to this command
+ const char* text;
+
+ // attempt to find the text corresponding to this command
+ text = atcommand_help_string( command );
+
+ // send the error message as always
+ clif_displaymessage(fd, msg_txt(1027)); // Please enter a quest skill number.
+
+ if( text )
+ {// send the skill ID list associated with this command
+ clif_displaymessage( fd, text );
+ }
+
+ return -1;
+ }
+ if (skill_id >= MAX_SKILL) {
+ clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist.
+ return -1;
+ }
+ if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) {
+ clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill.
+ return -1;
+ }
+ if (pc_checkskill(sd, skill_id) == 0) {
+ clif_displaymessage(fd, msg_txt(201)); // You don't have this quest skill.
+ return -1;
+ }
+
+ sd->status.skill[skill_id].lv = 0;
+ sd->status.skill[skill_id].flag = 0;
+ clif_deleteskill(sd,skill_id);
+ clif_displaymessage(fd, msg_txt(71)); // You have forgotten the skill.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(spiritball)
+{
+ int max_spiritballs;
+ int number;
+ nullpo_retr(-1, sd);
+
+ max_spiritballs = min(ARRAYLENGTH(sd->spirit_timer), 0x7FFF);
+
+ if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs )
+ {
+ char msg[CHAT_SIZE_MAX];
+ safesnprintf(msg, sizeof(msg), msg_txt(1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>).
+ clif_displaymessage(fd, msg);
+ return -1;
+ }
+
+ if( sd->spiritball > 0 )
+ pc_delspiritball(sd, sd->spiritball, 1);
+ sd->spiritball = number;
+ clif_spiritball(&sd->bl);
+ // no message, player can look the difference
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(party)
+{
+ char party[NAME_LENGTH];
+ nullpo_retr(-1, sd);
+
+ memset(party, '\0', sizeof(party));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
+ clif_displaymessage(fd, msg_txt(1029)); // Please enter a party name (usage: @party <party_name>).
+ return -1;
+ }
+
+ party_create(sd, party, 0, 0);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(guild)
+{
+ char guild[NAME_LENGTH];
+ int prev;
+ nullpo_retr(-1, sd);
+
+ memset(guild, '\0', sizeof(guild));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
+ clif_displaymessage(fd, msg_txt(1030)); // Please enter a guild name (usage: @guild <guild_name>).
+ return -1;
+ }
+
+ prev = battle_config.guild_emperium_check;
+ battle_config.guild_emperium_check = 0;
+ guild_create(sd, guild);
+ battle_config.guild_emperium_check = prev;
+
+ return 0;
+}
+
+ACMD_FUNC(breakguild)
+{
+ int ret = 0;
+ struct guild *g;
+ nullpo_retr(-1, sd);
+
+ if (sd->status.guild_id) { // Check if the player has a guild
+ g = guild_search(sd->status.guild_id); // Search the guild
+ if (g) { // Check if guild was found
+ if (sd->state.gmaster_flag) { // Check if player is guild master
+ ret = guild_break(sd, g->name); // Break guild
+ if (ret) { // Check if anything went wrong
+ return 0; // Guild was broken
+ } else {
+ return -1; // Something went wrong
+ }
+ } else { // Not guild master
+ clif_displaymessage(fd, msg_txt(1181)); // You need to be a Guild Master to use this command.
+ return -1;
+ }
+ } else { // Guild was not found. HOW?
+ clif_displaymessage(fd, msg_txt(252)); // You are not in a guild.
+ return -1;
+ }
+ } else { // Player does not have a guild
+ clif_displaymessage(fd, msg_txt(252)); // You are not in a guild.
+ return -1;
+ }
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(agitstart)
+{
+ nullpo_retr(-1, sd);
+ if (agit_flag == 1) {
+ clif_displaymessage(fd, msg_txt(73)); // War of Emperium is currently in progress.
+ return -1;
+ }
+
+ agit_flag = 1;
+ guild_agit_start();
+ clif_displaymessage(fd, msg_txt(72)); // War of Emperium has been initiated.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(agitstart2)
+{
+ nullpo_retr(-1, sd);
+ if (agit2_flag == 1) {
+ clif_displaymessage(fd, msg_txt(404)); // "War of Emperium SE is currently in progress."
+ return -1;
+ }
+
+ agit2_flag = 1;
+ guild_agit2_start();
+ clif_displaymessage(fd, msg_txt(403)); // "War of Emperium SE has been initiated."
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(agitend)
+{
+ nullpo_retr(-1, sd);
+ if (agit_flag == 0) {
+ clif_displaymessage(fd, msg_txt(75)); // War of Emperium is currently not in progress.
+ return -1;
+ }
+
+ agit_flag = 0;
+ guild_agit_end();
+ clif_displaymessage(fd, msg_txt(74)); // War of Emperium has been ended.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(agitend2)
+{
+ nullpo_retr(-1, sd);
+ if (agit2_flag == 0) {
+ clif_displaymessage(fd, msg_txt(406)); // "War of Emperium SE is currently not in progress."
+ return -1;
+ }
+
+ agit2_flag = 0;
+ guild_agit2_end();
+ clif_displaymessage(fd, msg_txt(405)); // "War of Emperium SE has been ended."
+
+ return 0;
+}
+
+/*==========================================
+ * @mapexit - shuts down the map server
+ *------------------------------------------*/
+ACMD_FUNC(mapexit)
+{
+ nullpo_retr(-1, sd);
+
+ do_shutdown();
+ return 0;
+}
+
+/*==========================================
+ * idsearch <part_of_name>: revrited by [Yor]
+ *------------------------------------------*/
+ACMD_FUNC(idsearch)
+{
+ char item_name[100];
+ unsigned int i, match;
+ struct item_data *item_array[MAX_SEARCH];
+ nullpo_retr(-1, sd);
+
+ memset(item_name, '\0', sizeof(item_name));
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
+ clif_displaymessage(fd, msg_txt(1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>).
+ return -1;
+ }
+
+ sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id):
+ clif_displaymessage(fd, atcmd_output);
+ match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
+ if (match > MAX_SEARCH) {
+ sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match);
+ clif_displaymessage(fd, atcmd_output);
+ match = MAX_SEARCH;
+ }
+ for(i = 0; i < match; i++) {
+ sprintf(atcmd_output, msg_txt(78), item_array[i]->jname, item_array[i]->nameid); // %s: %d
+ clif_displaymessage(fd, atcmd_output);
+ }
+ sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above.
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ * Recall All Characters Online To Your Location
+ *------------------------------------------*/
+ACMD_FUNC(recallall)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+ int count;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map.
+ return -1;
+ }
+
+ count = 0;
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ {
+ if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
+ {
+ if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)
+ continue; // Don't waste time warping the character to the same place.
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ count++;
+ else {
+ if (pc_isdead(pl_sd)) { //Wake them up
+ pc_setstand(pl_sd);
+ pc_setrestartvalue(pl_sd,1);
+ }
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
+ }
+ }
+ }
+ mapit_free(iter);
+
+ clif_displaymessage(fd, msg_txt(92)); // All characters recalled!
+ if (count) {
+ sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Recall online characters of a guild to your location
+ *------------------------------------------*/
+ACMD_FUNC(guildrecall)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+ int count;
+ char guild_name[NAME_LENGTH];
+ struct guild *g;
+ nullpo_retr(-1, sd);
+
+ memset(guild_name, '\0', sizeof(guild_name));
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
+ return -1;
+ }
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map.
+ return -1;
+ }
+
+ if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number
+ (g = guild_search(atoi(message))) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
+ return -1;
+ }
+
+ count = 0;
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ {
+ if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id)
+ {
+ if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
+ continue; // Skip GMs greater than you... or chars already on the cell
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ count++;
+ else
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
+ }
+ }
+ mapit_free(iter);
+
+ sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild have been recalled to your position.
+ clif_displaymessage(fd, atcmd_output);
+ if (count) {
+ sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Recall online characters of a party to your location
+ *------------------------------------------*/
+ACMD_FUNC(partyrecall)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+ char party_name[NAME_LENGTH];
+ struct party_data *p;
+ int count;
+ nullpo_retr(-1, sd);
+
+ memset(party_name, '\0', sizeof(party_name));
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
+ return -1;
+ }
+
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
+ clif_displaymessage(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map.
+ return -1;
+ }
+
+ if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number
+ (p = party_search(atoi(message))) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online.
+ return -1;
+ }
+
+ count = 0;
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ {
+ if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id)
+ {
+ if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
+ continue; // Skip GMs greater than you... or chars already on the cell
+ if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
+ count++;
+ else
+ pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN);
+ }
+ }
+ mapit_free(iter);
+
+ sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party have been recalled to your position.
+ clif_displaymessage(fd, atcmd_output);
+ if (count) {
+ sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(reloaditemdb)
+{
+ nullpo_retr(-1, sd);
+ itemdb_reload();
+ clif_displaymessage(fd, msg_txt(97)); // Item database has been reloaded.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(reloadmobdb)
+{
+ nullpo_retr(-1, sd);
+ mob_reload();
+ read_petdb();
+ merc_reload();
+ read_mercenarydb();
+ read_mercenary_skilldb();
+ reload_elementaldb();
+ clif_displaymessage(fd, msg_txt(98)); // Monster database has been reloaded.
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(reloadskilldb)
+{
+ nullpo_retr(-1, sd);
+ skill_reload();
+ merc_skill_reload();
+ reload_elemental_skilldb();
+ read_mercenary_skilldb();
+ clif_displaymessage(fd, msg_txt(99)); // Skill database has been reloaded.
+
+ return 0;
+}
+
+/*==========================================
+ * @reloadatcommand - reloads atcommand_athena.conf groups.conf
+ *------------------------------------------*/
+void atcommand_doload();
+ACMD_FUNC(reloadatcommand) {
+ config_t run_test;
+
+ if (conf_read_file(&run_test, "conf/groups.conf")) {
+ clif_displaymessage(fd, msg_txt(1036)); // Error reading groups.conf, reload failed.
+ return -1;
+ }
+
+ config_destroy(&run_test);
+
+ if (conf_read_file(&run_test, ATCOMMAND_CONF_FILENAME)) {
+ clif_displaymessage(fd, msg_txt(1037)); // Error reading atcommand_athena.conf, reload failed.
+ return -1;
+ }
+
+ config_destroy(&run_test);
+
+ atcommand_doload();
+ pc_groups_reload();
+ clif_displaymessage(fd, msg_txt(254));
+ return 0;
+}
+/*==========================================
+ * @reloadbattleconf - reloads battle_athena.conf
+ *------------------------------------------*/
+ACMD_FUNC(reloadbattleconf)
+{
+ struct Battle_Config prev_config;
+ memcpy(&prev_config, &battle_config, sizeof(prev_config));
+
+ battle_config_read(BATTLE_CONF_FILENAME);
+
+ if( prev_config.item_rate_mvp != battle_config.item_rate_mvp
+ || prev_config.item_rate_common != battle_config.item_rate_common
+ || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss
+ || prev_config.item_rate_card != battle_config.item_rate_card
+ || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss
+ || prev_config.item_rate_equip != battle_config.item_rate_equip
+ || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss
+ || prev_config.item_rate_heal != battle_config.item_rate_heal
+ || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss
+ || prev_config.item_rate_use != battle_config.item_rate_use
+ || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss
+ || prev_config.item_rate_treasure != battle_config.item_rate_treasure
+ || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop
+ || prev_config.logarithmic_drops != battle_config.logarithmic_drops
+ || prev_config.item_drop_common_min != battle_config.item_drop_common_min
+ || prev_config.item_drop_common_max != battle_config.item_drop_common_max
+ || prev_config.item_drop_card_min != battle_config.item_drop_card_min
+ || prev_config.item_drop_card_max != battle_config.item_drop_card_max
+ || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min
+ || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max
+ || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min
+ || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max
+ || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min
+ || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max
+ || prev_config.item_drop_use_min != battle_config.item_drop_use_min
+ || prev_config.item_drop_use_max != battle_config.item_drop_use_max
+ || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min
+ || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max
+ || prev_config.base_exp_rate != battle_config.base_exp_rate
+ || prev_config.job_exp_rate != battle_config.job_exp_rate
+ )
+ { // Exp or Drop rates changed.
+ mob_reload(); //Needed as well so rate changes take effect.
+ chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
+ }
+ clif_displaymessage(fd, msg_txt(255));
+ return 0;
+}
+/*==========================================
+ * @reloadstatusdb - reloads job_db1.txt job_db2.txt job_db2-2.txt refine_db.txt size_fix.txt
+ *------------------------------------------*/
+ACMD_FUNC(reloadstatusdb)
+{
+ status_readdb();
+ clif_displaymessage(fd, msg_txt(256));
+ return 0;
+}
+/*==========================================
+ * @reloadpcdb - reloads exp.txt skill_tree.txt attr_fix.txt statpoint.txt
+ *------------------------------------------*/
+ACMD_FUNC(reloadpcdb)
+{
+ pc_readdb();
+ clif_displaymessage(fd, msg_txt(257));
+ return 0;
+}
+
+/*==========================================
+ * @reloadmotd - reloads motd.txt
+ *------------------------------------------*/
+ACMD_FUNC(reloadmotd)
+{
+ pc_read_motd();
+ clif_displaymessage(fd, msg_txt(268));
+ return 0;
+}
+
+/*==========================================
+ * @reloadscript - reloads all scripts (npcs, warps, mob spawns, ...)
+ *------------------------------------------*/
+ACMD_FUNC(reloadscript)
+{
+ nullpo_retr(-1, sd);
+ //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." );
+ //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
+
+ flush_fifos();
+ map_reloadnpc(true); // reload config files seeking for npcs
+ script_reload();
+ npc_reload();
+
+ clif_displaymessage(fd, msg_txt(100)); // Scripts have been reloaded.
+
+ return 0;
+}
+
+/*==========================================
+ * @mapinfo [0-3] <map name> by MC_Cameri
+ * => Shows information about the map [map name]
+ * 0 = no additional information
+ * 1 = Show users in that map and their location
+ * 2 = Shows NPCs in that map
+ * 3 = Shows the shops/chats in that map (not implemented)
+ *------------------------------------------*/
+ACMD_FUNC(mapinfo)
+{
+ struct map_session_data* pl_sd;
+ struct s_mapiterator* iter;
+ struct npc_data *nd = NULL;
+ struct chat_data *cd = NULL;
+ char direction[12];
+ int i, m_id, chat_num, list = 0;
+ unsigned short m_index;
+ char mapname[24];
+
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+ memset(mapname, '\0', sizeof(mapname));
+ memset(direction, '\0', sizeof(direction));
+
+ sscanf(message, "%d %23[^\n]", &list, mapname);
+
+ if (list < 0 || list > 3) {
+ clif_displaymessage(fd, msg_txt(1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
+ return -1;
+ }
+
+ if (mapname[0] == '\0') {
+ safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
+ m_id = map_mapindex2mapid(sd->mapindex);
+ } else {
+ m_id = map_mapname2mapid(mapname);
+ }
+
+ if (m_id < 0) {
+ clif_displaymessage(fd, msg_txt(1)); // Map not found.
+ return -1;
+ }
+ m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not.
+
+ clif_displaymessage(fd, msg_txt(1039)); // ------ Map Info ------
+
+ // count chats (for initial message)
+ chat_num = 0;
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && pl_sd->mapindex == m_index && cd->usersd[0] == pl_sd )
+ chat_num++;
+ mapit_free(iter);
+
+ sprintf(atcmd_output, msg_txt(1040), mapname, map[m_id].users, map[m_id].npc_num, chat_num); // Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d
+ clif_displaymessage(fd, atcmd_output);
+ clif_displaymessage(fd, msg_txt(1041)); // ------ Map Flags ------
+ if (map[m_id].flag.town)
+ clif_displaymessage(fd, msg_txt(1042)); // Town Map
+
+ if (battle_config.autotrade_mapflag == map[m_id].flag.autotrade)
+ clif_displaymessage(fd, msg_txt(1043)); // Autotrade Enabled
+ else
+ clif_displaymessage(fd, msg_txt(1044)); // Autotrade Disabled
+
+ if (map[m_id].flag.battleground)
+ clif_displaymessage(fd, msg_txt(1045)); // Battlegrounds ON
+
+ strcpy(atcmd_output,msg_txt(1046)); // PvP Flags:
+ if (map[m_id].flag.pvp)
+ strcat(atcmd_output, msg_txt(1047)); // Pvp ON |
+ if (map[m_id].flag.pvp_noguild)
+ strcat(atcmd_output, msg_txt(1048)); // NoGuild |
+ if (map[m_id].flag.pvp_noparty)
+ strcat(atcmd_output, msg_txt(1049)); // NoParty |
+ if (map[m_id].flag.pvp_nightmaredrop)
+ strcat(atcmd_output, msg_txt(1050)); // NightmareDrop |
+ if (map[m_id].flag.pvp_nocalcrank)
+ strcat(atcmd_output, msg_txt(1051)); // NoCalcRank |
+ clif_displaymessage(fd, atcmd_output);
+
+ strcpy(atcmd_output,msg_txt(1052)); // GvG Flags:
+ if (map[m_id].flag.gvg)
+ strcat(atcmd_output, msg_txt(1053)); // GvG ON |
+ if (map[m_id].flag.gvg_dungeon)
+ strcat(atcmd_output, msg_txt(1054)); // GvG Dungeon |
+ if (map[m_id].flag.gvg_castle)
+ strcat(atcmd_output, msg_txt(1055)); // GvG Castle |
+ if (map[m_id].flag.gvg_noparty)
+ strcat(atcmd_output, msg_txt(1056)); // NoParty |
+ clif_displaymessage(fd, atcmd_output);
+
+ strcpy(atcmd_output,msg_txt(1057)); // Teleport Flags:
+ if (map[m_id].flag.noteleport)
+ strcat(atcmd_output, msg_txt(1058)); // NoTeleport |
+ if (map[m_id].flag.monster_noteleport)
+ strcat(atcmd_output, msg_txt(1059)); // Monster NoTeleport |
+ if (map[m_id].flag.nowarp)
+ strcat(atcmd_output, msg_txt(1060)); // NoWarp |
+ if (map[m_id].flag.nowarpto)
+ strcat(atcmd_output, msg_txt(1061)); // NoWarpTo |
+ if (map[m_id].flag.noreturn)
+ strcat(atcmd_output, msg_txt(1062)); // NoReturn |
+ if (map[m_id].flag.nogo)
+ strcat(atcmd_output, msg_txt(1063)); // NoGo |
+ if (map[m_id].flag.nomemo)
+ strcat(atcmd_output, msg_txt(1064)); // NoMemo |
+ clif_displaymessage(fd, atcmd_output);
+
+ sprintf(atcmd_output, msg_txt(1065), // No Exp Penalty: %s | No Zeny Penalty: %s
+ (map[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067), (map[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off
+ clif_displaymessage(fd, atcmd_output);
+
+ if (map[m_id].flag.nosave) {
+ if (!map[m_id].save.map)
+ clif_displaymessage(fd, msg_txt(1068)); // No Save (Return to last Save Point)
+ else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 ) {
+ sprintf(atcmd_output, msg_txt(1069), mapindex_id2name(map[m_id].save.map)); // No Save, Save Point: %s,Random
+ clif_displaymessage(fd, atcmd_output);
+ }
+ else {
+ sprintf(atcmd_output, msg_txt(1070), // No Save, Save Point: %s,%d,%d
+ mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+
+ strcpy(atcmd_output,msg_txt(1071)); // Weather Flags:
+ if (map[m_id].flag.snow)
+ strcat(atcmd_output, msg_txt(1072)); // Snow |
+ if (map[m_id].flag.fog)
+ strcat(atcmd_output, msg_txt(1073)); // Fog |
+ if (map[m_id].flag.sakura)
+ strcat(atcmd_output, msg_txt(1074)); // Sakura |
+ if (map[m_id].flag.clouds)
+ strcat(atcmd_output, msg_txt(1075)); // Clouds |
+ if (map[m_id].flag.clouds2)
+ strcat(atcmd_output, msg_txt(1076)); // Clouds2 |
+ if (map[m_id].flag.fireworks)
+ strcat(atcmd_output, msg_txt(1077)); // Fireworks |
+ if (map[m_id].flag.leaves)
+ strcat(atcmd_output, msg_txt(1078)); // Leaves |
+ /**
+ * No longer available, keeping here just in case it's back someday. [Ind]
+ **/
+ //if (map[m_id].flag.rain)
+ // strcat(atcmd_output, msg_txt(1079)); // Rain |
+ if (map[m_id].flag.nightenabled)
+ strcat(atcmd_output, msg_txt(1080)); // Displays Night |
+ clif_displaymessage(fd, atcmd_output);
+
+ strcpy(atcmd_output,msg_txt(1081)); // Other Flags:
+ if (map[m_id].flag.nobranch)
+ strcat(atcmd_output, msg_txt(1082)); // NoBranch |
+ if (map[m_id].flag.notrade)
+ strcat(atcmd_output, msg_txt(1083)); // NoTrade |
+ if (map[m_id].flag.novending)
+ strcat(atcmd_output, msg_txt(1084)); // NoVending |
+ if (map[m_id].flag.nodrop)
+ strcat(atcmd_output, msg_txt(1085)); // NoDrop |
+ if (map[m_id].flag.noskill)
+ strcat(atcmd_output, msg_txt(1086)); // NoSkill |
+ if (map[m_id].flag.noicewall)
+ strcat(atcmd_output, msg_txt(1087)); // NoIcewall |
+ if (map[m_id].flag.allowks)
+ strcat(atcmd_output, msg_txt(1088)); // AllowKS |
+ if (map[m_id].flag.reset)
+ strcat(atcmd_output, msg_txt(1089)); // Reset |
+ clif_displaymessage(fd, atcmd_output);
+
+ strcpy(atcmd_output,msg_txt(1090)); // Other Flags:
+ if (map[m_id].nocommand)
+ strcat(atcmd_output, msg_txt(1091)); // NoCommand |
+ if (map[m_id].flag.nobaseexp)
+ strcat(atcmd_output, msg_txt(1092)); // NoBaseEXP |
+ if (map[m_id].flag.nojobexp)
+ strcat(atcmd_output, msg_txt(1093)); // NoJobEXP |
+ if (map[m_id].flag.nomobloot)
+ strcat(atcmd_output, msg_txt(1094)); // NoMobLoot |
+ if (map[m_id].flag.nomvploot)
+ strcat(atcmd_output, msg_txt(1095)); // NoMVPLoot |
+ if (map[m_id].flag.partylock)
+ strcat(atcmd_output, msg_txt(1096)); // PartyLock |
+ if (map[m_id].flag.guildlock)
+ strcat(atcmd_output, msg_txt(1097)); // GuildLock |
+ clif_displaymessage(fd, atcmd_output);
+
+ switch (list) {
+ case 0:
+ // Do nothing. It's list 0, no additional display.
+ break;
+ case 1:
+ clif_displaymessage(fd, msg_txt(1098)); // ----- Players in Map -----
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ {
+ if (pl_sd->mapindex == m_index) {
+ sprintf(atcmd_output, msg_txt(1099), // Player '%s' (session #%d) | Location: %d,%d
+ pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ mapit_free(iter);
+ break;
+ case 2:
+ clif_displaymessage(fd, msg_txt(1100)); // ----- NPCs in Map -----
+ for (i = 0; i < map[m_id].npc_num;)
+ {
+ nd = map[m_id].npc[i];
+ switch(nd->ud.dir) {
+ case 0: strcpy(direction, msg_txt(1101)); break; // North
+ case 1: strcpy(direction, msg_txt(1102)); break; // North West
+ case 2: strcpy(direction, msg_txt(1103)); break; // West
+ case 3: strcpy(direction, msg_txt(1104)); break; // South West
+ case 4: strcpy(direction, msg_txt(1105)); break; // South
+ case 5: strcpy(direction, msg_txt(1106)); break; // South East
+ case 6: strcpy(direction, msg_txt(1107)); break; // East
+ case 7: strcpy(direction, msg_txt(1108)); break; // North East
+ case 9: strcpy(direction, msg_txt(1109)); break; // North
+ default: strcpy(direction, msg_txt(1110)); break; // Unknown
+ }
+ if(strcmp(nd->name,nd->exname) == 0)
+ sprintf(atcmd_output, msg_txt(1111), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
+ ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
+ else
+ sprintf(atcmd_output, msg_txt(1112), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
+ ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ break;
+ case 3:
+ clif_displaymessage(fd, msg_txt(1113)); // ----- Chats in Map -----
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ {
+ if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL &&
+ pl_sd->mapindex == m_index &&
+ cd->usersd[0] == pl_sd)
+ {
+ sprintf(atcmd_output, msg_txt(1114), // Chat: %s | Player: %s | Location: %d %d
+ cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1115), // Users: %d/%d | Password: %s | Public: %s
+ cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(1116) : msg_txt(1117)); // Yes / No
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ mapit_free(iter);
+ break;
+ default: // normally impossible to arrive here
+ clif_displaymessage(fd, msg_txt(1118)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
+ return -1;
+ break;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(mount_peco)
+{
+ nullpo_retr(-1, sd);
+
+ if (sd->disguise) {
+ clif_displaymessage(fd, msg_txt(212)); // Cannot mount while in disguise.
+ return -1;
+ }
+
+ if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) {
+ if( !(sd->sc.option&OPTION_DRAGON1) ) {
+ clif_displaymessage(sd->fd,msg_txt(1119)); // You have mounted your Dragon.
+ pc_setoption(sd, sd->sc.option|OPTION_DRAGON1);
+ } else {
+ clif_displaymessage(sd->fd,msg_txt(1120)); // You have released your Dragon.
+ pc_setoption(sd, sd->sc.option&~OPTION_DRAGON1);
+ }
+ return 0;
+ }
+ if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 ) {
+ if( !pc_isridingwug(sd) ) {
+ clif_displaymessage(sd->fd,msg_txt(1121)); // You have mounted your Warg.
+ pc_setoption(sd, sd->sc.option|OPTION_WUGRIDER);
+ } else {
+ clif_displaymessage(sd->fd,msg_txt(1122)); // You have released your Warg.
+ pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER);
+ }
+ return 0;
+ }
+ if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) {
+ if( !pc_ismadogear(sd) ) {
+ clif_displaymessage(sd->fd,msg_txt(1123)); // You have mounted your Mado Gear.
+ pc_setoption(sd, sd->sc.option|OPTION_MADOGEAR);
+ } else {
+ clif_displaymessage(sd->fd,msg_txt(1124)); // You have released your Mado Gear.
+ pc_setoption(sd, sd->sc.option&~OPTION_MADOGEAR);
+ }
+ return 0;
+ }
+ if (!pc_isriding(sd)) { // if actually no peco
+
+ if (!pc_checkskill(sd, KN_RIDING)) {
+ clif_displaymessage(fd, msg_txt(213)); // You can not mount a Peco Peco with your current job.
+ return -1;
+ }
+
+ pc_setoption(sd, sd->sc.option | OPTION_RIDING);
+ clif_displaymessage(fd, msg_txt(102)); // You have mounted a Peco Peco.
+ } else {//Dismount
+ pc_setoption(sd, sd->sc.option & ~OPTION_RIDING);
+ clif_displaymessage(fd, msg_txt(214)); // You have released your Peco Peco.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *Spy Commands by Syrus22
+ *------------------------------------------*/
+ACMD_FUNC(guildspy)
+{
+ char guild_name[NAME_LENGTH];
+ struct guild *g;
+ nullpo_retr(-1, sd);
+
+ memset(guild_name, '\0', sizeof(guild_name));
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!enable_spy)
+ {
+ clif_displaymessage(fd, msg_txt(1125)); // The mapserver has spy command support disabled.
+ return -1;
+ }
+ if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
+ return -1;
+ }
+
+ if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
+ (g = guild_search(atoi(message))) != NULL) {
+ if (sd->guildspy == g->guild_id) {
+ sd->guildspy = 0;
+ sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild.
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ sd->guildspy = g->guild_id;
+ sprintf(atcmd_output, msg_txt(104), g->name); // Spying on the %s guild.
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the specified guild is online.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(partyspy)
+{
+ char party_name[NAME_LENGTH];
+ struct party_data *p;
+ nullpo_retr(-1, sd);
+
+ memset(party_name, '\0', sizeof(party_name));
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!enable_spy)
+ {
+ clif_displaymessage(fd, msg_txt(1125)); // The mapserver has spy command support disabled.
+ return -1;
+ }
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>).
+ return -1;
+ }
+
+ if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
+ (p = party_search(atoi(message))) != NULL) {
+ if (sd->partyspy == p->party.party_id) {
+ sd->partyspy = 0;
+ sprintf(atcmd_output, msg_txt(105), p->party.name); // No longer spying on the %s party.
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ sd->partyspy = p->party.party_id;
+ sprintf(atcmd_output, msg_txt(106), p->party.name); // Spying on the %s party.
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(96)); // Incorrect name/ID, or no one from the specified party is online.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @repairall [Valaris]
+ *------------------------------------------*/
+ACMD_FUNC(repairall)
+{
+ int count, i;
+ nullpo_retr(-1, sd);
+
+ count = 0;
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) {
+ sd->status.inventory[i].attribute = 0;
+ clif_produceeffect(sd, 0, sd->status.inventory[i].nameid);
+ count++;
+ }
+ }
+
+ if (count > 0) {
+ clif_misceffect(&sd->bl, 3);
+ clif_equiplist(sd);
+ clif_displaymessage(fd, msg_txt(107)); // All items have been repaired.
+ } else {
+ clif_displaymessage(fd, msg_txt(108)); // No item need to be repaired.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @nuke [Valaris]
+ *------------------------------------------*/
+ACMD_FUNC(nuke)
+{
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1128)); // Please enter a player name (usage: @nuke <char name>).
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) {
+ if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level
+ skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
+ clif_displaymessage(fd, msg_txt(109)); // Player has been nuked!
+ } else {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+ } else {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @tonpc
+ *------------------------------------------*/
+ACMD_FUNC(tonpc)
+{
+ char npcname[NAME_LENGTH+1];
+ struct npc_data *nd;
+
+ nullpo_retr(-1, sd);
+
+ memset(npcname, 0, sizeof(npcname));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) {
+ clif_displaymessage(fd, msg_txt(1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>).
+ return -1;
+ }
+
+ if ((nd = npc_name2id(npcname)) != NULL) {
+ if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0)
+ clif_displaymessage(fd, msg_txt(0)); // Warped.
+ else
+ return -1;
+ } else {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(shownpc)
+{
+ char NPCname[NAME_LENGTH+1];
+ nullpo_retr(-1, sd);
+
+ memset(NPCname, '\0', sizeof(NPCname));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
+ clif_displaymessage(fd, msg_txt(1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>).
+ return -1;
+ }
+
+ if (npc_name2id(NPCname) != NULL) {
+ npc_enable(NPCname, 1);
+ clif_displaymessage(fd, msg_txt(110)); // Npc Enabled.
+ } else {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(hidenpc)
+{
+ char NPCname[NAME_LENGTH+1];
+ nullpo_retr(-1, sd);
+
+ memset(NPCname, '\0', sizeof(NPCname));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) {
+ clif_displaymessage(fd, msg_txt(1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>).
+ return -1;
+ }
+
+ if (npc_name2id(NPCname) == NULL) {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
+ return -1;
+ }
+
+ npc_enable(NPCname, 0);
+ clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
+ return 0;
+}
+
+ACMD_FUNC(loadnpc)
+{
+ FILE *fp;
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1132)); // Please enter a script file name (usage: @loadnpc <file name>).
+ return -1;
+ }
+
+ // check if script file exists
+ if ((fp = fopen(message, "r")) == NULL) {
+ clif_displaymessage(fd, msg_txt(261));
+ return -1;
+ }
+ fclose(fp);
+
+ // add to list of script sources and run it
+ npc_addsrcfile(message);
+ npc_parsesrcfile(message,true);
+ npc_read_event_script();
+
+ clif_displaymessage(fd, msg_txt(262));
+
+ return 0;
+}
+
+ACMD_FUNC(unloadnpc)
+{
+ struct npc_data *nd;
+ char NPCname[NAME_LENGTH+1];
+ nullpo_retr(-1, sd);
+
+ memset(NPCname, '\0', sizeof(NPCname));
+
+ if (!message || !*message || sscanf(message, "%24[^\n]", NPCname) < 1) {
+ clif_displaymessage(fd, msg_txt(1133)); // Please enter a NPC name (usage: @npcoff <NPC_name>).
+ return -1;
+ }
+
+ if ((nd = npc_name2id(NPCname)) == NULL) {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
+ return -1;
+ }
+
+ npc_unload_duplicates(nd);
+ npc_unload(nd,true);
+ npc_read_event_script();
+ clif_displaymessage(fd, msg_txt(112)); // Npc Disabled.
+ return 0;
+}
+
+/*==========================================
+ * time in txt for time command (by [Yor])
+ *------------------------------------------*/
+char* txt_time(unsigned int duration)
+{
+ int days, hours, minutes, seconds;
+ char temp[CHAT_SIZE_MAX];
+ static char temp1[CHAT_SIZE_MAX];
+
+ memset(temp, '\0', sizeof(temp));
+ memset(temp1, '\0', sizeof(temp1));
+
+ days = duration / (60 * 60 * 24);
+ duration = duration - (60 * 60 * 24 * days);
+ hours = duration / (60 * 60);
+ duration = duration - (60 * 60 * hours);
+ minutes = duration / 60;
+ seconds = duration - (60 * minutes);
+
+ if (days == 1)
+ sprintf(temp, msg_txt(219), days); // %d day
+ else if (days > 1)
+ sprintf(temp, msg_txt(220), days); // %d days
+ if (hours == 1)
+ sprintf(temp1, msg_txt(221), temp, hours); // %s %d hour
+ else if (hours > 1)
+ sprintf(temp1, msg_txt(222), temp, hours); // %s %d hours
+ if (minutes < 2)
+ sprintf(temp, msg_txt(223), temp1, minutes); // %s %d minute
+ else
+ sprintf(temp, msg_txt(224), temp1, minutes); // %s %d minutes
+ if (seconds == 1)
+ sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second
+ else if (seconds > 1)
+ sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds
+
+ return temp1;
+}
+
+/*==========================================
+ * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor]
+ * Calculation management of GM modification (@day/@night GM commands) is done
+ *------------------------------------------*/
+ACMD_FUNC(servertime)
+{
+ const struct TimerData * timer_data;
+ const struct TimerData * timer_data2;
+ time_t time_server; // variable for number of seconds (used with time() function)
+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
+ char temp[CHAT_SIZE_MAX];
+ nullpo_retr(-1, sd);
+
+ memset(temp, '\0', sizeof(temp));
+
+ time(&time_server); // get time in seconds since 1/1/1970
+ datetime = localtime(&time_server); // convert seconds in structure
+ // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
+ strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X.
+ clif_displaymessage(fd, temp);
+
+ if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
+ if (night_flag == 0)
+ clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
+ else
+ clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
+ } else if (battle_config.night_duration == 0)
+ if (night_flag == 1) { // we start with night
+ timer_data = get_timer(day_timer_tid);
+ sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s.
+ clif_displaymessage(fd, temp);
+ clif_displaymessage(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight.
+ } else
+ clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight.
+ else if (battle_config.day_duration == 0)
+ if (night_flag == 0) { // we start with day
+ timer_data = get_timer(night_timer_tid);
+ sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
+ clif_displaymessage(fd, temp);
+ clif_displaymessage(fd, msg_txt(236)); // Game time: After, the game will be in permanent night.
+ } else
+ clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night.
+ else {
+ if (night_flag == 0) {
+ timer_data = get_timer(night_timer_tid);
+ timer_data2 = get_timer(day_timer_tid);
+ sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s.
+ clif_displaymessage(fd, temp);
+ if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
+ sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
+ else
+ sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
+ clif_displaymessage(fd, temp);
+ sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
+ clif_displaymessage(fd, temp);
+ } else {
+ timer_data = get_timer(day_timer_tid);
+ timer_data2 = get_timer(night_timer_tid);
+ sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s.
+ clif_displaymessage(fd, temp);
+ if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
+ sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
+ else
+ sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
+ clif_displaymessage(fd, temp);
+ sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
+ clif_displaymessage(fd, temp);
+ }
+ }
+
+ return 0;
+}
+
+//Added by Coltaro
+//We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...).
+//Well, using time_t could still work but for some reason that looks like more coding x_x
+static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute)
+{
+ const int factor_year = 518400; //12*30*24*60 = 518400
+ const int factor_month = 43200; //30*24*60 = 43200
+ const int factor_day = 1440; //24*60 = 1440
+ const int factor_hour = 60;
+
+ *year = jailtime/factor_year;
+ jailtime -= *year*factor_year;
+ *month = jailtime/factor_month;
+ jailtime -= *month*factor_month;
+ *day = jailtime/factor_day;
+ jailtime -= *day*factor_day;
+ *hour = jailtime/factor_hour;
+ jailtime -= *hour*factor_hour;
+ *minute = jailtime;
+
+ *year = *year > 0? *year : 0;
+ *month = *month > 0? *month : 0;
+ *day = *day > 0? *day : 0;
+ *hour = *hour > 0? *hour : 0;
+ *minute = *minute > 0? *minute : 0;
+ return;
+}
+
+/*==========================================
+ * @jail <char_name> by [Yor]
+ * Special warp! No check with nowarp and nowarpto flag
+ *------------------------------------------*/
+ACMD_FUNC(jail)
+{
+ struct map_session_data *pl_sd;
+ int x, y;
+ unsigned short m_index;
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1134)); // Please enter a player name (usage: @jail <char_name>).
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_get_group_level(sd) < pc_get_group_level(pl_sd))
+ { // you can jail only lower or same GM
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ if (pl_sd->sc.data[SC_JAILED])
+ {
+ clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
+ return -1;
+ }
+
+ switch(rnd() % 2) { //Jail Locations
+ case 0:
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 24;
+ y = 75;
+ break;
+ default:
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 49;
+ y = 75;
+ break;
+ }
+
+ //Duration of INT_MAX to specify infinity.
+ sc_start4(&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000);
+ clif_displaymessage(pl_sd->fd, msg_txt(117)); // GM has send you in jails.
+ clif_displaymessage(fd, msg_txt(118)); // Player warped in jails.
+ return 0;
+}
+
+/*==========================================
+ * @unjail/@discharge <char_name> by [Yor]
+ * Special warp! No check with nowarp and nowarpto flag
+ *------------------------------------------*/
+ACMD_FUNC(unjail)
+{
+ struct map_session_data *pl_sd;
+
+ memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
+
+ if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>).
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
+
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ if (!pl_sd->sc.data[SC_JAILED])
+ {
+ clif_displaymessage(fd, msg_txt(119)); // This player is not in jails.
+ return -1;
+ }
+
+ //Reset jail time to 1 sec.
+ sc_start(&pl_sd->bl,SC_JAILED,100,1,1000);
+ clif_displaymessage(pl_sd->fd, msg_txt(120)); // A GM has discharged you from jail.
+ clif_displaymessage(fd, msg_txt(121)); // Player unjailed.
+ return 0;
+}
+
+ACMD_FUNC(jailfor)
+{
+ struct map_session_data *pl_sd = NULL;
+ int year, month, day, hour, minute, value;
+ char * modif_p;
+ int jailtime = 0,x,y;
+ short m_index = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
+ clif_displaymessage(fd, msg_txt(400)); //Usage: @jailfor <time> <character name>
+ return -1;
+ }
+
+ atcmd_output[sizeof(atcmd_output)-1] = '\0';
+
+ modif_p = atcmd_output;
+ year = month = day = hour = minute = 0;
+ while (modif_p[0] != '\0') {
+ value = atoi(modif_p);
+ if (value == 0)
+ modif_p++;
+ else {
+ if (modif_p[0] == '-' || modif_p[0] == '+')
+ modif_p++;
+ while (modif_p[0] >= '0' && modif_p[0] <= '9')
+ modif_p++;
+ if (modif_p[0] == 'n') {
+ minute = value;
+ modif_p++;
+ } else if (modif_p[0] == 'm' && modif_p[1] == 'n') {
+ minute = value;
+ modif_p = modif_p + 2;
+ } else if (modif_p[0] == 'h') {
+ hour = value;
+ modif_p++;
+ } else if (modif_p[0] == 'd' || modif_p[0] == 'j') {
+ day = value;
+ modif_p++;
+ } else if (modif_p[0] == 'm') {
+ month = value;
+ modif_p++;
+ } else if (modif_p[0] == 'y' || modif_p[0] == 'a') {
+ year = value;
+ modif_p++;
+ } else if (modif_p[0] != '\0') {
+ modif_p++;
+ }
+ }
+ }
+
+ if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) {
+ clif_displaymessage(fd, msg_txt(1136)); // Invalid time for jail command.
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes
+
+ if(jailtime==0) {
+ clif_displaymessage(fd, msg_txt(1136)); // Invalid time for jail command.
+ return -1;
+ }
+
+ //Added by Coltaro
+ if(pl_sd->sc.data[SC_JAILED] &&
+ pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX)
+ { //Update the player's jail time
+ jailtime += pl_sd->sc.data[SC_JAILED]->val1;
+ if (jailtime <= 0) {
+ jailtime = 0;
+ clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you.
+ clif_displaymessage(fd, msg_txt(121)); // Player unjailed
+ } else {
+ get_jail_time(jailtime,&year,&month,&day,&hour,&minute);
+ sprintf(atcmd_output,msg_txt(402),msg_txt(1137),year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes
+ clif_displaymessage(pl_sd->fd, atcmd_output);
+ sprintf(atcmd_output,msg_txt(402),msg_txt(1138),year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
+ clif_displaymessage(fd, atcmd_output);
+ }
+ } else if (jailtime < 0) {
+ clif_displaymessage(fd, msg_txt(1136));
+ return -1;
+ }
+
+ //Jail locations, add more as you wish.
+ switch(rnd()%2)
+ {
+ case 1: //Jail #1
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 49; y = 75;
+ break;
+ default: //Default Jail
+ m_index = mapindex_name2id(MAP_JAIL);
+ x = 24; y = 75;
+ break;
+ }
+
+ sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer).
+ return 0;
+}
+
+
+//By Coltaro
+ACMD_FUNC(jailtime)
+{
+ int year, month, day, hour, minute;
+
+ nullpo_retr(-1, sd);
+
+ if (!sd->sc.data[SC_JAILED]) {
+ clif_displaymessage(fd, msg_txt(1139)); // You are not in jail.
+ return -1;
+ }
+
+ if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) {
+ clif_displaymessage(fd, msg_txt(1140)); // You have been jailed indefinitely.
+ return 0;
+ }
+
+ if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
+ clif_displaymessage(fd, msg_txt(1141)); // You have been jailed for an unknown amount of time.
+ return -1;
+ }
+
+ //Get remaining jail time
+ get_jail_time(sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute);
+ sprintf(atcmd_output,msg_txt(402),msg_txt(1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
+
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ * @disguise <mob_id> by [Valaris] (simplified by [Yor])
+ *------------------------------------------*/
+ACMD_FUNC(disguise)
+{
+ int id = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
+ return -1;
+ }
+
+ if ((id = atoi(message)) > 0)
+ { //Acquired an ID
+ if (!mobdb_checkid(id) && !npcdb_checkid(id))
+ id = 0; //Invalid id for either mobs or npcs.
+ } else { //Acquired a Name
+ if ((id = mobdb_searchname(message)) == 0)
+ {
+ struct npc_data* nd = npc_name2id(message);
+ if (nd != NULL)
+ id = nd->class_;
+ }
+ }
+
+ if (id == 0)
+ {
+ clif_displaymessage(fd, msg_txt(123)); // Invalid Monster/NPC name/ID specified.
+ return -1;
+ }
+
+ if(pc_isriding(sd))
+ {
+ clif_displaymessage(fd, msg_txt(1144)); // Character cannot be disguised while mounted.
+ return -1;
+ }
+
+ pc_disguise(sd, id);
+ clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
+
+ return 0;
+}
+
+/*==========================================
+ * DisguiseAll
+ *------------------------------------------*/
+ACMD_FUNC(disguiseall)
+{
+ int mob_id=0;
+ struct map_session_data *pl_sd;
+ struct s_mapiterator* iter;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
+ return -1;
+ }
+
+ if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number)
+ mob_id = atoi(message);
+
+ if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc...
+ clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id not found.
+ return -1;
+ }
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ pc_disguise(pl_sd, mob_id);
+ mapit_free(iter);
+
+ clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
+ return 0;
+}
+
+/*==========================================
+ * DisguiseGuild
+ *------------------------------------------*/
+ACMD_FUNC(disguiseguild)
+{
+ int id = 0, i;
+ char monster[NAME_LENGTH], guild[NAME_LENGTH];
+ struct map_session_data *pl_sd;
+ struct guild *g;
+
+ memset(monster, '\0', sizeof(monster));
+ memset(guild, '\0', sizeof(guild));
+
+ if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) {
+ clif_displaymessage(fd, msg_txt(1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
+ return -1;
+ }
+
+ if( (id = atoi(monster)) > 0 ) {
+ if( !mobdb_checkid(id) && !npcdb_checkid(id) )
+ id = 0;
+ } else {
+ if( (id = mobdb_searchname(monster)) == 0 ) {
+ struct npc_data* nd = npc_name2id(monster);
+ if( nd != NULL )
+ id = nd->class_;
+ }
+ }
+
+ if( id == 0 ) {
+ clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found.
+ return -1;
+ }
+
+ if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
+ clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
+ return -1;
+ }
+
+ for( i = 0; i < g->max_member; i++ )
+ if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) )
+ pc_disguise(pl_sd, id);
+
+ clif_displaymessage(fd, msg_txt(122)); // Disguise applied.
+ return 0;
+}
+
+
+/*==========================================
+ * @undisguise by [Yor]
+ *------------------------------------------*/
+ACMD_FUNC(undisguise)
+{
+ nullpo_retr(-1, sd);
+ if (sd->disguise) {
+ pc_disguise(sd, 0);
+ clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
+ } else {
+ clif_displaymessage(fd, msg_txt(125)); // You're not disguised.
+ return -1;
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * UndisguiseAll
+ *------------------------------------------*/
+ACMD_FUNC(undisguiseall)
+{
+ struct map_session_data *pl_sd;
+ struct s_mapiterator* iter;
+ nullpo_retr(-1, sd);
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
+ if( pl_sd->disguise )
+ pc_disguise(pl_sd, 0);
+ mapit_free(iter);
+
+ clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
+
+ return 0;
+}
+
+/*==========================================
+ * UndisguiseGuild
+ *------------------------------------------*/
+ACMD_FUNC(undisguiseguild)
+{
+ char guild_name[NAME_LENGTH];
+ struct map_session_data *pl_sd;
+ struct guild *g;
+ int i;
+ nullpo_retr(-1, sd);
+
+ memset(guild_name, '\0', sizeof(guild_name));
+
+ if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
+ return -1;
+ }
+
+ if( (g = guild_searchname(guild_name)) == NULL && (g = guild_search(atoi(message))) == NULL ) {
+ clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
+ return -1;
+ }
+
+ for(i = 0; i < g->max_member; i++)
+ if( (pl_sd = g->member[i].sd) && pl_sd->disguise )
+ pc_disguise(pl_sd, 0);
+
+ clif_displaymessage(fd, msg_txt(124)); // Undisguise applied.
+
+ return 0;
+}
+
+/*==========================================
+ * @exp by [Skotlex]
+ *------------------------------------------*/
+ACMD_FUNC(exp)
+{
+ char output[CHAT_SIZE_MAX];
+ double nextb, nextj;
+ nullpo_retr(-1, sd);
+ memset(output, '\0', sizeof(output));
+
+ nextb = pc_nextbaseexp(sd);
+ if (nextb)
+ nextb = sd->status.base_exp*100.0/nextb;
+
+ nextj = pc_nextjobexp(sd);
+ if (nextj)
+ nextj = sd->status.job_exp*100.0/nextj;
+
+ sprintf(output, msg_txt(1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
+ clif_displaymessage(fd, output);
+ return 0;
+}
+
+
+/*==========================================
+ * @broadcast by [Valaris]
+ *------------------------------------------*/
+ACMD_FUNC(broadcast)
+{
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1149)); // Please enter a message (usage: @broadcast <message>).
+ return -1;
+ }
+
+ sprintf(atcmd_output, "%s: %s", sd->status.name, message);
+ intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, 0);
+
+ return 0;
+}
+
+/*==========================================
+ * @localbroadcast by [Valaris]
+ *------------------------------------------*/
+ACMD_FUNC(localbroadcast)
+{
+ nullpo_retr(-1, sd);
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1150)); // Please enter a message (usage: @localbroadcast <message>).
+ return -1;
+ }
+
+ sprintf(atcmd_output, "%s: %s", sd->status.name, message);
+
+ clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, ALL_SAMEMAP);
+
+ return 0;
+}
+
+/*==========================================
+ * @email <actual@email> <new@email> by [Yor]
+ *------------------------------------------*/
+ACMD_FUNC(email)
+{
+ char actual_email[100];
+ char new_email[100];
+ nullpo_retr(-1, sd);
+
+ memset(actual_email, '\0', sizeof(actual_email));
+ memset(new_email, '\0', sizeof(new_email));
+
+ if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
+ clif_displaymessage(fd, msg_txt(1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>).
+ return -1;
+ }
+
+ if (e_mail_check(actual_email) == 0) {
+ clif_displaymessage(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com.
+ return -1;
+ } else if (e_mail_check(new_email) == 0) {
+ clif_displaymessage(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail.
+ return -1;
+ } else if (strcmpi(new_email, "a@a.com") == 0) {
+ clif_displaymessage(fd, msg_txt(146)); // New email must be a real e-mail.
+ return -1;
+ } else if (strcmpi(actual_email, new_email) == 0) {
+ clif_displaymessage(fd, msg_txt(147)); // New email must be different of the actual e-mail.
+ return -1;
+ }
+
+ chrif_changeemail(sd->status.account_id, actual_email, new_email);
+ clif_displaymessage(fd, msg_txt(148)); // Information sended to login-server via char-server.
+ return 0;
+}
+
+/*==========================================
+ *@effect
+ *------------------------------------------*/
+ACMD_FUNC(effect)
+{
+ int type = 0, flag = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d", &type) < 1) {
+ clif_displaymessage(fd, msg_txt(1152)); // Please enter an effect number (usage: @effect <effect number>).
+ return -1;
+ }
+
+ clif_specialeffect(&sd->bl, type, (send_target)flag);
+ clif_displaymessage(fd, msg_txt(229)); // Your effect has changed.
+ return 0;
+}
+
+/*==========================================
+ * @killer by MouseJstr
+ * enable killing players even when not in pvp
+ *------------------------------------------*/
+ACMD_FUNC(killer)
+{
+ nullpo_retr(-1, sd);
+ sd->state.killer = !sd->state.killer;
+
+ if(sd->state.killer)
+ clif_displaymessage(fd, msg_txt(241));
+ else {
+ clif_displaymessage(fd, msg_txt(292));
+ pc_stop_attack(sd);
+ }
+ return 0;
+}
+
+/*==========================================
+ * @killable by MouseJstr
+ * enable other people killing you
+ *------------------------------------------*/
+ACMD_FUNC(killable)
+{
+ nullpo_retr(-1, sd);
+ sd->state.killable = !sd->state.killable;
+
+ if(sd->state.killable)
+ clif_displaymessage(fd, msg_txt(242));
+ else {
+ clif_displaymessage(fd, msg_txt(288));
+ map_foreachinrange(atcommand_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id);
+ }
+ return 0;
+}
+
+/*==========================================
+ * @skillon by MouseJstr
+ * turn skills on for the map
+ *------------------------------------------*/
+ACMD_FUNC(skillon)
+{
+ nullpo_retr(-1, sd);
+ map[sd->bl.m].flag.noskill = 0;
+ clif_displaymessage(fd, msg_txt(244));
+ return 0;
+}
+
+/*==========================================
+ * @skilloff by MouseJstr
+ * Turn skills off on the map
+ *------------------------------------------*/
+ACMD_FUNC(skilloff)
+{
+ nullpo_retr(-1, sd);
+ map[sd->bl.m].flag.noskill = 1;
+ clif_displaymessage(fd, msg_txt(243));
+ return 0;
+}
+
+/*==========================================
+ * @npcmove by MouseJstr
+ * move a npc
+ *------------------------------------------*/
+ACMD_FUNC(npcmove)
+{
+ int x = 0, y = 0, m;
+ struct npc_data *nd = 0;
+ nullpo_retr(-1, sd);
+ memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
+
+ if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) {
+ clif_displaymessage(fd, msg_txt(1153)); // Usage: @npcmove <X> <Y> <npc_name>
+ return -1;
+ }
+
+ if ((nd = npc_name2id(atcmd_player_name)) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist.
+ return -1;
+ }
+
+ if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(1154)); // NPC is not on this map.
+ return -1; //Not on a map.
+ }
+
+ x = cap_value(x, 0, map[m].xs-1);
+ y = cap_value(y, 0, map[m].ys-1);
+ map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
+ map_moveblock(&nd->bl, x, y, gettick());
+ map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl);
+ clif_displaymessage(fd, msg_txt(1155)); // NPC moved.
+
+ return 0;
+}
+
+/*==========================================
+ * @addwarp by MouseJstr
+ * Create a new static warp point.
+ *------------------------------------------*/
+ACMD_FUNC(addwarp)
+{
+ char mapname[32], warpname[NAME_LENGTH+1];
+ int x,y;
+ unsigned short m;
+ struct npc_data* nd;
+
+ nullpo_retr(-1, sd);
+ memset(warpname, '\0', sizeof(warpname));
+
+ if (!message || !*message || sscanf(message, "%31s %d %d %23[^\n]", mapname, &x, &y, warpname) < 4) {
+ clif_displaymessage(fd, msg_txt(1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name>
+ return -1;
+ }
+
+ m = mapindex_name2id(mapname);
+ if( m == 0 )
+ {
+ sprintf(atcmd_output, msg_txt(1157), mapname); // Unknown map '%s'.
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ nd = npc_add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y);
+ if( nd == NULL )
+ return -1;
+
+ sprintf(atcmd_output, msg_txt(1158), nd->exname); // New warp NPC '%s' created.
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * @follow by [MouseJstr]
+ * Follow a player .. staying no more then 5 spaces away
+ *------------------------------------------*/
+ACMD_FUNC(follow)
+{
+ struct map_session_data *pl_sd = NULL;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ if (sd->followtarget == -1)
+ return -1;
+
+ pc_stop_following (sd);
+ clif_displaymessage(fd, msg_txt(1159)); // Follow mode OFF.
+ return 0;
+ }
+
+ if ( (pl_sd = map_nick2sd((char *)message)) == NULL )
+ {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if (sd->followtarget == pl_sd->bl.id) {
+ pc_stop_following (sd);
+ clif_displaymessage(fd, msg_txt(1159)); // Follow mode OFF.
+ } else {
+ pc_follow(sd, pl_sd->bl.id);
+ clif_displaymessage(fd, msg_txt(1160)); // Follow mode ON.
+ }
+
+ return 0;
+}
+
+
+/*==========================================
+ * @dropall by [MouseJstr]
+ * Drop all your possession on the ground
+ *------------------------------------------*/
+ACMD_FUNC(dropall)
+{
+ int i;
+ nullpo_retr(-1, sd);
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].amount) {
+ if(sd->status.inventory[i].equip != 0)
+ pc_unequipitem(sd, i, 3);
+ pc_dropitem(sd, i, sd->status.inventory[i].amount);
+ }
+ }
+ return 0;
+}
+
+/*==========================================
+ * @storeall by [MouseJstr]
+ * Put everything into storage
+ *------------------------------------------*/
+ACMD_FUNC(storeall)
+{
+ int i;
+ nullpo_retr(-1, sd);
+
+ if (sd->state.storage_flag != 1)
+ { //Open storage.
+ if( storage_storageopen(sd) == 1 ) {
+ clif_displaymessage(fd, msg_txt(1161)); // You currently cannot open your storage.
+ return -1;
+ }
+ }
+
+ for (i = 0; i < MAX_INVENTORY; i++) {
+ if (sd->status.inventory[i].amount) {
+ if(sd->status.inventory[i].equip != 0)
+ pc_unequipitem(sd, i, 3);
+ storage_storageadd(sd, i, sd->status.inventory[i].amount);
+ }
+ }
+ storage_storageclose(sd);
+
+ clif_displaymessage(fd, msg_txt(1162)); // All items stored.
+ return 0;
+}
+
+ACMD_FUNC(clearstorage)
+{
+ int i, j;
+ nullpo_retr(-1, sd);
+
+ if (sd->state.storage_flag == 1) {
+ clif_displaymessage(fd, msg_txt(250));
+ return -1;
+ }
+
+ j = sd->status.storage.storage_amount;
+ for (i = 0; i < j; ++i) {
+ storage_delitem(sd, i, sd->status.storage.items[i].amount);
+ }
+ storage_storageclose(sd);
+
+ clif_displaymessage(fd, msg_txt(1394)); // Your storage was cleaned.
+ return 0;
+}
+
+ACMD_FUNC(cleargstorage)
+{
+ int i, j;
+ struct guild *g;
+ struct guild_storage *gstorage;
+ nullpo_retr(-1, sd);
+
+ g = guild_search(sd->status.guild_id);
+
+ if (g == NULL) {
+ clif_displaymessage(fd, msg_txt(43));
+ return -1;
+ }
+
+ if (sd->state.storage_flag == 1) {
+ clif_displaymessage(fd, msg_txt(250));
+ return -1;
+ }
+
+ if (sd->state.storage_flag == 2) {
+ clif_displaymessage(fd, msg_txt(251));
+ return -1;
+ }
+
+ gstorage = guild2storage2(sd->status.guild_id);
+ if (gstorage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
+ return -1;
+ }
+
+ j = gstorage->storage_amount;
+ gstorage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
+ for (i = 0; i < j; ++i) {
+ guild_storage_delitem(sd, gstorage, i, gstorage->items[i].amount);
+ }
+ storage_guild_storageclose(sd);
+ gstorage->lock = 0; // Cleaning done, release lock
+
+ clif_displaymessage(fd, msg_txt(1395)); // Your guild storage was cleaned.
+ return 0;
+}
+
+ACMD_FUNC(clearcart)
+{
+ int i;
+ nullpo_retr(-1, sd);
+
+ if (pc_iscarton(sd) == 0) {
+ clif_displaymessage(fd, msg_txt(1396)); // You do not have a cart to be cleaned.
+ return -1;
+ }
+
+ if (sd->state.vending == 1) { //Somehow...
+ return -1;
+ }
+
+ for( i = 0; i < MAX_CART; i++ )
+ if(sd->status.cart[i].nameid > 0)
+ pc_cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_OTHER);
+
+ clif_clearcart(fd);
+ clif_updatestatus(sd,SP_CARTINFO);
+
+ clif_displaymessage(fd, msg_txt(1397)); // Your cart was cleaned.
+ return 0;
+}
+
+/*==========================================
+ * @skillid by [MouseJstr]
+ * lookup a skill by name
+ *------------------------------------------*/
+ACMD_FUNC(skillid)
+{
+ int skillen, idx;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message)
+ {
+ clif_displaymessage(fd, msg_txt(1163)); // Please enter a skill name to look up (usage: @skillid <skill name>).
+ return -1;
+ }
+
+ skillen = strlen(message);
+
+ for (idx = 0; idx < MAX_SKILL_DB; idx++) {
+ if (strnicmp(skill_db[idx].name, message, skillen) == 0 || strnicmp(skill_db[idx].desc, message, skillen) == 0)
+ {
+ sprintf(atcmd_output, msg_txt(1164), idx, skill_db[idx].desc); // skill %d: %s
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * @useskill by [MouseJstr]
+ * A way of using skills without having to find them in the skills menu
+ *------------------------------------------*/
+ACMD_FUNC(useskill)
+{
+ struct map_session_data *pl_sd = NULL;
+ struct block_list *bl;
+ uint16 skill_id;
+ uint16 skill_lv;
+ char target[100];
+ nullpo_retr(-1, sd);
+
+ if(!message || !*message || sscanf(message, "%hu %hu %23[^\n]", &skill_id, &skill_lv, target) != 3) {
+ clif_displaymessage(fd, msg_txt(1165)); // Usage: @useskill <skill ID> <skill level> <target>
+ return -1;
+ }
+
+ if(!strcmp(target,"self")) pl_sd = sd; //quick keyword
+ else if ( (pl_sd = map_nick2sd(target)) == NULL ){
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
+ {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ if (skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE+MAX_HOMUNSKILL
+ && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
+ bl = &sd->hd->bl;
+ else
+ bl = &sd->bl;
+
+ if (skill_get_inf(skill_id)&INF_GROUND_SKILL)
+ unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv);
+ else
+ unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv);
+
+ return 0;
+}
+
+/*==========================================
+ * @displayskill by [Skotlex]
+ * Debug command to locate new skill IDs. It sends the
+ * three possible skill-effect packets to the area.
+ *------------------------------------------*/
+ACMD_FUNC(displayskill)
+{
+ struct status_data * status;
+ unsigned int tick;
+ uint16 skill_id;
+ uint16 skill_lv = 1;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%hu %hu", &skill_id, &skill_lv) < 1)
+ {
+ clif_displaymessage(fd, msg_txt(1166)); // Usage: @displayskill <skill ID> {<skill level>}
+ return -1;
+ }
+ status = status_get_status_data(&sd->bl);
+ tick = gettick();
+ clif_skill_damage(&sd->bl,&sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, 5);
+ clif_skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1);
+ clif_skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick);
+ return 0;
+}
+
+/*==========================================
+ * @skilltree by [MouseJstr]
+ * prints the skill tree for a player required to get to a skill
+ *------------------------------------------*/
+ACMD_FUNC(skilltree)
+{
+ struct map_session_data *pl_sd = NULL;
+ uint16 skill_id;
+ int meets, j, c=0;
+ char target[NAME_LENGTH];
+ struct skill_tree_entry *ent;
+ nullpo_retr(-1, sd);
+
+ if(!message || !*message || sscanf(message, "%hu %23[^\r\n]", &skill_id, target) != 2) {
+ clif_displaymessage(fd, msg_txt(1167)); // Usage: @skilltree <skill ID> <target>
+ return -1;
+ }
+
+ if ( (pl_sd = map_nick2sd(target)) == NULL )
+ {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ c = pc_calc_skilltree_normalize_job(pl_sd);
+ c = pc_mapid2jobid(c, pl_sd->status.sex);
+
+ sprintf(atcmd_output, msg_txt(1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points).
+ clif_displaymessage(fd, atcmd_output);
+
+ ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].id == 0 || skill_tree[c][j].id == skill_id );
+ if( j == MAX_SKILL_TREE || skill_tree[c][j].id == 0 )
+ {
+ clif_displaymessage(fd, msg_txt(1169)); // The player cannot use that skill.
+ return 0;
+ }
+
+ ent = &skill_tree[c][j];
+
+ meets = 1;
+ for(j=0;j<MAX_PC_SKILL_REQUIRE;j++)
+ {
+ if( ent->need[j].id && pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv)
+ {
+ sprintf(atcmd_output, msg_txt(1170), ent->need[j].lv, skill_db[ent->need[j].id].desc); // Player requires level %d of skill %s.
+ clif_displaymessage(fd, atcmd_output);
+ meets = 0;
+ }
+ }
+ if (meets == 1) {
+ clif_displaymessage(fd, msg_txt(1171)); // The player meets all the requirements for that skill.
+ }
+
+ return 0;
+}
+
+// Hand a ring with partners name on it to this char
+void getring (struct map_session_data* sd)
+{
+ int flag, item_id;
+ struct item item_tmp;
+ item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F;
+
+ memset(&item_tmp, 0, sizeof(item_tmp));
+ item_tmp.nameid = item_id;
+ item_tmp.identify = 1;
+ item_tmp.card[0] = 255;
+ item_tmp.card[2] = sd->status.partner_id;
+ item_tmp.card[3] = sd->status.partner_id >> 16;
+
+ if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) {
+ clif_additem(sd,0,0,flag);
+ map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0);
+ }
+}
+
+/*==========================================
+ * @marry by [MouseJstr], fixed by Lupus
+ * Marry two players
+ *------------------------------------------*/
+ACMD_FUNC(marry)
+{
+ struct map_session_data *pl_sd = NULL;
+ char player_name[NAME_LENGTH] = "";
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%23s", player_name) != 1) {
+ clif_displaymessage(fd, msg_txt(1172)); // Usage: @marry <char name>
+ return -1;
+ }
+
+ if ((pl_sd = map_nick2sd(player_name)) == NULL) {
+ clif_displaymessage(fd, msg_txt(3));
+ return -1;
+ }
+
+ if (pc_marriage(sd, pl_sd) == 0) {
+ clif_displaymessage(fd, msg_txt(1173)); // They are married... wish them well.
+ clif_wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus]
+ getring(sd); // Auto-give named rings (Aru)
+ getring(pl_sd);
+ return 0;
+ }
+
+ clif_displaymessage(fd, msg_txt(1174)); // The two cannot wed because one is either a baby or already married.
+ return -1;
+}
+
+/*==========================================
+ * @divorce by [MouseJstr], fixed by [Lupus]
+ * divorce two players
+ *------------------------------------------*/
+ACMD_FUNC(divorce)
+{
+ nullpo_retr(-1, sd);
+
+ if (pc_divorce(sd) != 0) {
+ sprintf(atcmd_output, msg_txt(1175), sd->status.name); // '%s' is not married.
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ sprintf(atcmd_output, msg_txt(1176), sd->status.name); // '%s' and his/her partner are now divorced.
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * @changelook by [Celest]
+ *------------------------------------------*/
+ACMD_FUNC(changelook)
+{
+ int i, j = 0, k = 0;
+ int pos[7] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE };
+
+ if((i = sscanf(message, "%d %d", &j, &k)) < 1) {
+ clif_displaymessage(fd, msg_txt(1177)); // Usage: @changelook {<position>} <view id>
+ clif_displaymessage(fd, msg_txt(1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe
+ return -1;
+ } else if ( i == 2 ) {
+ if (j < 1 || j > 7)
+ j = 1;
+ j = pos[j - 1];
+ } else if( i == 1 ) { // position not defined, use HEAD_TOP as default
+ k = j; // swap
+ j = LOOK_HEAD_TOP;
+ }
+
+ clif_changelook(&sd->bl,j,k);
+
+ return 0;
+}
+
+/*==========================================
+ * @autotrade by durf [Lupus] [Paradox924X]
+ * Turns on/off Autotrade for a specific player
+ *------------------------------------------*/
+ACMD_FUNC(autotrade)
+{
+ nullpo_retr(-1, sd);
+
+ if( map[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) {
+ clif_displaymessage(fd, msg_txt(1179)); // Autotrade is not allowed on this map.
+ return -1;
+ }
+
+ if( pc_isdead(sd) ) {
+ clif_displaymessage(fd, msg_txt(1180)); // You cannot autotrade when dead.
+ return -1;
+ }
+
+ if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying
+ clif_displaymessage(fd, msg_txt(549)); // "You should have a shop open to use @autotrade."
+ return -1;
+ }
+
+ sd->state.autotrade = 1;
+ if( battle_config.at_timeout )
+ {
+ int timeout = atoi(message);
+ status_change_start(&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, 0);
+ }
+ clif_authfail_fd(fd, 15);
+
+ return 0;
+}
+
+/*==========================================
+ * @changegm by durf (changed by Lupus)
+ * Changes Master of your Guild to a specified guild member
+ *------------------------------------------*/
+ACMD_FUNC(changegm)
+{
+ struct guild *g;
+ struct map_session_data *pl_sd;
+ nullpo_retr(-1, sd);
+
+ if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL || strcmp(g->master,sd->status.name)) {
+ clif_displaymessage(fd, msg_txt(1181)); // You need to be a Guild Master to use this command.
+ return -1;
+ }
+
+ if( map[sd->bl.m].flag.guildlock || map[sd->bl.m].flag.gvg_castle ) {
+ clif_displaymessage(fd, msg_txt(1182)); // You cannot change guild leaders on this map.
+ return -1;
+ }
+
+ if( !message[0] ) {
+ clif_displaymessage(fd, msg_txt(1183)); // Usage: @changegm <guild_member_name>
+ return -1;
+ }
+
+ if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
+ clif_displaymessage(fd, msg_txt(1184)); // Target character must be online and be a guild member.
+ return -1;
+ }
+
+ guild_gm_change(sd->status.guild_id, pl_sd);
+ return 0;
+}
+
+/*==========================================
+ * @changeleader by Skotlex
+ * Changes the leader of a party.
+ *------------------------------------------*/
+ACMD_FUNC(changeleader)
+{
+ nullpo_retr(-1, sd);
+
+ if( !message[0] )
+ {
+ clif_displaymessage(fd, msg_txt(1185)); // Usage: @changeleader <party_member_name>
+ return -1;
+ }
+
+ if (party_changeleader(sd, map_nick2sd((char *) message)))
+ return 0;
+ return -1;
+}
+
+/*==========================================
+ * @partyoption by Skotlex
+ * Used to change the item share setting of a party.
+ *------------------------------------------*/
+ACMD_FUNC(partyoption)
+{
+ struct party_data *p;
+ int mi, option;
+ char w1[16], w2[16];
+ nullpo_retr(-1, sd);
+
+ if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
+ {
+ clif_displaymessage(fd, msg_txt(282));
+ return -1;
+ }
+
+ ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
+ if (mi == MAX_PARTY)
+ return -1; //Shouldn't happen
+
+ if (!p->party.member[mi].leader)
+ {
+ clif_displaymessage(fd, msg_txt(282));
+ return -1;
+ }
+
+ if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
+ {
+ clif_displaymessage(fd, msg_txt(1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
+ return -1;
+ }
+
+ option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0);
+
+ //Change item share type.
+ if (option != p->party.item)
+ party_changeoption(sd, p->party.exp, option);
+ else
+ clif_displaymessage(fd, msg_txt(286));
+
+ return 0;
+}
+
+/*==========================================
+ * @autoloot by Upa-Kun
+ * Turns on/off AutoLoot for a specific player
+ *------------------------------------------*/
+ACMD_FUNC(autoloot)
+{
+ int rate;
+ double drate;
+ nullpo_retr(-1, sd);
+ // autoloot command without value
+ if(!message || !*message)
+ {
+ if (sd->state.autoloot)
+ rate = 0;
+ else
+ rate = 10000;
+ } else {
+ drate = atof(message);
+ rate = (int)(drate*100);
+ }
+ if (rate < 0) rate = 0;
+ if (rate > 10000) rate = 10000;
+
+ sd->state.autoloot = rate;
+ if (sd->state.autoloot) {
+ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below.
+ clif_displaymessage(fd, atcmd_output);
+ }else
+ clif_displaymessage(fd, msg_txt(1188)); // Autoloot is now off.
+
+ return 0;
+}
+
+/*==========================================
+ * @alootid
+ *------------------------------------------*/
+ACMD_FUNC(autolootitem)
+{
+ struct item_data *item_data = NULL;
+ int i;
+ int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
+
+ if (message && *message) {
+ if (message[0] == '+') {
+ message++;
+ action = 1;
+ }
+ else if (message[0] == '-') {
+ message++;
+ action = 2;
+ }
+ else if (!strcmp(message,"reset"))
+ action = 4;
+ }
+
+ if (action < 3) // add or remove
+ {
+ if ((item_data = itemdb_exists(atoi(message))) == NULL)
+ item_data = itemdb_searchname(message);
+ if (!item_data) {
+ // No items founds in the DB with Id or Name
+ clif_displaymessage(fd, msg_txt(1189)); // Item not found.
+ return -1;
+ }
+ }
+
+ switch(action) {
+ case 1:
+ ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
+ if (i != AUTOLOOTITEM_SIZE) {
+ clif_displaymessage(fd, msg_txt(1190)); // You're already autolooting this item.
+ return -1;
+ }
+ ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0);
+ if (i == AUTOLOOTITEM_SIZE) {
+ clif_displaymessage(fd, msg_txt(1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
+ return -1;
+ }
+ sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated
+ sprintf(atcmd_output, msg_txt(1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d}
+ clif_displaymessage(fd, atcmd_output);
+ sd->state.autolooting = 1;
+ break;
+ case 2:
+ ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
+ if (i == AUTOLOOTITEM_SIZE) {
+ clif_displaymessage(fd, msg_txt(1193)); // You're currently not autolooting this item.
+ return -1;
+ }
+ sd->state.autolootid[i] = 0;
+ sprintf(atcmd_output, msg_txt(1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list.
+ clif_displaymessage(fd, atcmd_output);
+ ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
+ if (i == AUTOLOOTITEM_SIZE) {
+ sd->state.autolooting = 0;
+ }
+ break;
+ case 3:
+ sprintf(atcmd_output, msg_txt(1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list.
+ clif_displaymessage(fd, atcmd_output);
+ clif_displaymessage(fd, msg_txt(1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
+ clif_displaymessage(fd, msg_txt(1197)); // "@alootid reset" will clear your autolootitem list.
+ ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
+ if (i == AUTOLOOTITEM_SIZE) {
+ clif_displaymessage(fd, msg_txt(1198)); // Your autolootitem list is empty.
+ } else {
+ clif_displaymessage(fd, msg_txt(1199)); // Items on your autolootitem list:
+ for(i = 0; i < AUTOLOOTITEM_SIZE; i++)
+ {
+ if (sd->state.autolootid[i] == 0)
+ continue;
+ if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) {
+ ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id);
+ continue;
+ }
+ sprintf(atcmd_output, "'%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ break;
+ case 4:
+ memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid));
+ clif_displaymessage(fd, msg_txt(1200)); // Your autolootitem list has been reset.
+ sd->state.autolooting = 0;
+ break;
+ }
+ return 0;
+}
+/**
+ * No longer available, keeping here just in case it's back someday. [Ind]
+ **/
+/*==========================================
+ * It is made to rain.
+ *------------------------------------------*/
+//ACMD_FUNC(rain)
+//{
+// nullpo_retr(-1, sd);
+// if (map[sd->bl.m].flag.rain) {
+// map[sd->bl.m].flag.rain=0;
+// clif_weather(sd->bl.m);
+// clif_displaymessage(fd, msg_txt(1201)); // The rain has stopped.
+// } else {
+// map[sd->bl.m].flag.rain=1;
+// clif_weather(sd->bl.m);
+// clif_displaymessage(fd, msg_txt(1202)); // It has started to rain.
+// }
+// return 0;
+//}
+
+/*==========================================
+ * It is made to snow.
+ *------------------------------------------*/
+ACMD_FUNC(snow)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.snow) {
+ map[sd->bl.m].flag.snow=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1203)); // Snow has stopped falling.
+ } else {
+ map[sd->bl.m].flag.snow=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1204)); // It has started to snow.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Cherry tree snowstorm is made to fall. (Sakura)
+ *------------------------------------------*/
+ACMD_FUNC(sakura)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.sakura) {
+ map[sd->bl.m].flag.sakura=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1205)); // Cherry tree leaves no longer fall.
+ } else {
+ map[sd->bl.m].flag.sakura=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1206)); // Cherry tree leaves have begun to fall.
+ }
+ return 0;
+}
+
+/*==========================================
+ * Clouds appear.
+ *------------------------------------------*/
+ACMD_FUNC(clouds)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.clouds) {
+ map[sd->bl.m].flag.clouds=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1207)); // The clouds has disappear.
+ } else {
+ map[sd->bl.m].flag.clouds=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1208)); // Clouds appear.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Different type of clouds using effect 516
+ *------------------------------------------*/
+ACMD_FUNC(clouds2)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.clouds2) {
+ map[sd->bl.m].flag.clouds2=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1209)); // The alternative clouds disappear.
+ } else {
+ map[sd->bl.m].flag.clouds2=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1210)); // Alternative clouds appear.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Fog hangs over.
+ *------------------------------------------*/
+ACMD_FUNC(fog)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.fog) {
+ map[sd->bl.m].flag.fog=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1211)); // The fog has gone.
+ } else {
+ map[sd->bl.m].flag.fog=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1212)); // Fog hangs over.
+ }
+ return 0;
+}
+
+/*==========================================
+ * Fallen leaves fall.
+ *------------------------------------------*/
+ACMD_FUNC(leaves)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.leaves) {
+ map[sd->bl.m].flag.leaves=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1213)); // Leaves no longer fall.
+ } else {
+ map[sd->bl.m].flag.leaves=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1214)); // Fallen leaves fall.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Fireworks appear.
+ *------------------------------------------*/
+ACMD_FUNC(fireworks)
+{
+ nullpo_retr(-1, sd);
+ if (map[sd->bl.m].flag.fireworks) {
+ map[sd->bl.m].flag.fireworks=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1215)); // Fireworks have ended.
+ } else {
+ map[sd->bl.m].flag.fireworks=1;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(1216)); // Fireworks have launched.
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Clearing Weather Effects by Dexity
+ *------------------------------------------*/
+ACMD_FUNC(clearweather)
+{
+ nullpo_retr(-1, sd);
+ /**
+ * No longer available, keeping here just in case it's back someday. [Ind]
+ **/
+ //map[sd->bl.m].flag.rain=0;
+ map[sd->bl.m].flag.snow=0;
+ map[sd->bl.m].flag.sakura=0;
+ map[sd->bl.m].flag.clouds=0;
+ map[sd->bl.m].flag.clouds2=0;
+ map[sd->bl.m].flag.fog=0;
+ map[sd->bl.m].flag.fireworks=0;
+ map[sd->bl.m].flag.leaves=0;
+ clif_weather(sd->bl.m);
+ clif_displaymessage(fd, msg_txt(291));
+
+ return 0;
+}
+
+/*===============================================================
+ * Sound Command - plays a sound for everyone around! [Codemaster]
+ *---------------------------------------------------------------*/
+ACMD_FUNC(sound)
+{
+ char sound_file[100];
+
+ memset(sound_file, '\0', sizeof(sound_file));
+
+ if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
+ clif_displaymessage(fd, msg_txt(1217)); // Please enter a sound filename (usage: @sound <filename>).
+ return -1;
+ }
+
+ if(strstr(sound_file, ".wav") == NULL)
+ strcat(sound_file, ".wav");
+
+ clif_soundeffectall(&sd->bl, sound_file, 0, AREA);
+
+ return 0;
+}
+
+/*==========================================
+ * MOB Search
+ *------------------------------------------*/
+ACMD_FUNC(mobsearch)
+{
+ char mob_name[100];
+ int mob_id;
+ int number = 0;
+ struct s_mapiterator* it;
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1218)); // Please enter a monster name (usage: @mobsearch <monster name>).
+ return -1;
+ }
+
+ if ((mob_id = atoi(mob_name)) == 0)
+ mob_id = mobdb_searchname(mob_name);
+ if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
+ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1219),mob_name); // Invalid mob ID %s!
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+ if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
+ strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
+// strcpy(mob_name,mob_db(mob_id)->name); // --en--
+
+ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s
+ clif_displaymessage(fd, atcmd_output);
+
+ it = mapit_geteachmob();
+ for(;;)
+ {
+ TBL_MOB* md = (TBL_MOB*)mapit_next(it);
+ if( md == NULL )
+ break;// no more mobs
+
+ if( md->bl.m != sd->bl.m )
+ continue;
+ if( mob_id != -1 && md->class_ != mob_id )
+ continue;
+
+ ++number;
+ if( md->spawn_timer == INVALID_TIMER )
+ snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name);
+ else
+ snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ mapit_free(it);
+
+ return 0;
+}
+
+/*==========================================
+ * @cleanmap - cleans items on the ground
+ * @cleanarea - cleans items on the ground within an specified area
+ *------------------------------------------*/
+static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap)
+{
+ nullpo_ret(bl);
+ map_clearflooritem(bl);
+
+ return 0;
+}
+
+ACMD_FUNC(cleanmap)
+{
+ map_foreachinmap(atcommand_cleanfloor_sub, sd->bl.m, BL_ITEM);
+ clif_displaymessage(fd, msg_txt(1221)); // All dropped items have been cleaned up.
+ return 0;
+}
+
+ACMD_FUNC(cleanarea)
+{
+ int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
+
+ if (!message || !*message || sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) < 1) {
+ map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - (AREA_SIZE * 2), sd->bl.y - (AREA_SIZE * 2), sd->bl.x + (AREA_SIZE * 2), sd->bl.y + (AREA_SIZE * 2), BL_ITEM);
+ }
+ else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 1) {
+ map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - x0, sd->bl.y - x0, sd->bl.x + x0, sd->bl.y + x0, BL_ITEM);
+ }
+ else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 4) {
+ map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM);
+ }
+
+ clif_displaymessage(fd, msg_txt(1221)); // All dropped items have been cleaned up.
+ return 0;
+}
+
+/*==========================================
+ * make a NPC/PET talk
+ * @npctalkc [SnakeDrak]
+ *------------------------------------------*/
+ACMD_FUNC(npctalk)
+{
+ char name[NAME_LENGTH],mes[100],temp[100];
+ struct npc_data *nd;
+ bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1;
+ unsigned long color=0;
+
+ if (sd->sc.count && //no "chatting" while muted.
+ (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] ||
+ (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
+ return -1;
+
+ if(!ifcolor) {
+ if (!message || !*message || sscanf(message, "%23[^,], %99[^\n]", name, mes) < 2) {
+ clif_displaymessage(fd, msg_txt(1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
+ return -1;
+ }
+ }
+ else {
+ if (!message || !*message || sscanf(message, "%lx %23[^,], %99[^\n]", &color, name, mes) < 3) {
+ clif_displaymessage(fd, msg_txt(1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
+ return -1;
+ }
+ }
+
+ if (!(nd = npc_name2id(name))) {
+ clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist
+ return -1;
+ }
+
+ strtok(name, "#"); // discard extra name identifier if present
+ snprintf(temp, sizeof(temp), "%s : %s", name, mes);
+
+ if(ifcolor) clif_messagecolor(&nd->bl,color,temp);
+ else clif_message(&nd->bl, temp);
+
+ return 0;
+}
+
+ACMD_FUNC(pettalk)
+{
+ char mes[100],temp[100];
+ struct pet_data *pd;
+
+ nullpo_retr(-1, sd);
+
+ if ( battle_config.min_chat_delay ) {
+ if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
+ return 0;
+ sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
+ }
+
+ if(!sd->status.pet_id || !(pd=sd->pd))
+ {
+ clif_displaymessage(fd, msg_txt(184));
+ return -1;
+ }
+
+ if (sd->sc.count && //no "chatting" while muted.
+ (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] ||
+ (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
+ return -1;
+
+ if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
+ clif_displaymessage(fd, msg_txt(1224)); // Please enter a message (usage: @pettalk <message>).
+ return -1;
+ }
+
+ if (message[0] == '/')
+ {// pet emotion processing
+ const char* emo[] = {
+ "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...",
+ "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2",
+ "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg",
+ "/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh",
+ "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia",
+ "/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2",
+ "-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail",
+ "/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic",
+ "/whisp"
+ };
+ int i;
+ ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 );
+ if( i == E_DICE1 ) i = rnd()%6 + E_DICE1; // randomize /dice
+ if( i < ARRAYLENGTH(emo) )
+ {
+ if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
+ sd->emotionlasttime = time(NULL);
+ return 0;
+ }
+ sd->emotionlasttime = time(NULL);
+
+ clif_emotion(&pd->bl, i);
+ return 0;
+ }
+ }
+
+ snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes);
+ clif_message(&pd->bl, temp);
+
+ return 0;
+}
+
+/// @users - displays the number of players present on each map (and percentage)
+/// #users displays on the target user instead of self
+ACMD_FUNC(users)
+{
+ char buf[CHAT_SIZE_MAX];
+ int i;
+ int users[MAX_MAPINDEX];
+ int users_all;
+ struct s_mapiterator* iter;
+
+ memset(users, 0, sizeof(users));
+ users_all = 0;
+
+ // count users on each map
+ iter = mapit_getallusers();
+ for(;;)
+ {
+ struct map_session_data* sd2 = (struct map_session_data*)mapit_next(iter);
+ if( sd2 == NULL )
+ break;// no more users
+
+ if( sd2->mapindex >= MAX_MAPINDEX )
+ continue;// invalid mapindex
+
+ if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex];
+ if( users_all < INT_MAX ) ++users_all;
+ }
+ mapit_free(iter);
+
+ // display results for each map
+ for( i = 0; i < MAX_MAPINDEX; ++i )
+ {
+ if( users[i] == 0 )
+ continue;// empty
+
+ safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all));
+ clif_displaymessage(sd->fd, buf);
+ }
+
+ // display overall count
+ safesnprintf(buf, sizeof(buf), "all: %d", users_all);
+ clif_displaymessage(sd->fd, buf);
+
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(reset)
+{
+ pc_resetstate(sd);
+ pc_resetskill(sd,1);
+ sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted!
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+ACMD_FUNC(summon)
+{
+ char name[NAME_LENGTH];
+ int mob_id = 0;
+ int duration = 0;
+ struct mob_data *md;
+ unsigned int tick=gettick();
+
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%23s %d", name, &duration) < 1)
+ {
+ clif_displaymessage(fd, msg_txt(1225)); // Please enter a monster name (usage: @summon <monster name> {duration}).
+ return -1;
+ }
+
+ if (duration < 1)
+ duration =1;
+ else if (duration > 60)
+ duration =60;
+
+ if ((mob_id = atoi(name)) == 0)
+ mob_id = mobdb_searchname(name);
+ if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
+ {
+ clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
+ return -1;
+ }
+
+ md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE);
+
+ if(!md)
+ return -1;
+
+ md->master_id=sd->bl.id;
+ md->special_state.ai=1;
+ md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
+ clif_specialeffect(&md->bl,344,AREA);
+ mob_spawn(md);
+ sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
+ clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
+ clif_displaymessage(fd, msg_txt(39)); // All monster summoned!
+
+ return 0;
+}
+
+/*==========================================
+ * @adjgroup
+ * Temporarily move player to another group
+ * Useful during beta testing to allow players to use GM commands for short periods of time
+ *------------------------------------------*/
+ACMD_FUNC(adjgroup)
+{
+ int new_group = 0;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d", &new_group) != 1) {
+ clif_displaymessage(fd, msg_txt(1226)); // Usage: @adjgroup <group_id>
+ return -1;
+ }
+
+ if (!pc_group_exists(new_group)) {
+ clif_displaymessage(fd, msg_txt(1227)); // Specified group does not exist.
+ return -1;
+ }
+
+ sd->group_id = new_group;
+ pc_group_pc_load(sd);/* update cache */
+ clif_displaymessage(fd, msg_txt(1228)); // Group changed successfully.
+ clif_displaymessage(sd->fd, msg_txt(1229)); // Your group has changed.
+ return 0;
+}
+
+/*==========================================
+ * @trade by [MouseJstr]
+ * Open a trade window with a remote player
+ *------------------------------------------*/
+ACMD_FUNC(trade)
+{
+ struct map_session_data *pl_sd = NULL;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1230)); // Please enter a player name (usage: @trade <char name>).
+ return -1;
+ }
+
+ if ( (pl_sd = map_nick2sd((char *)message)) == NULL )
+ {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ trade_traderequest(sd, pl_sd);
+ return 0;
+}
+
+/*==========================================
+ * @setbattleflag by [MouseJstr]
+ * set a battle_config flag without having to reboot
+ *------------------------------------------*/
+ACMD_FUNC(setbattleflag)
+{
+ char flag[128], value[128];
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) {
+ clif_displaymessage(fd, msg_txt(1231)); // Usage: @setbattleflag <flag> <value>
+ return -1;
+ }
+
+ if (battle_set_value(flag, value) == 0)
+ {
+ clif_displaymessage(fd, msg_txt(1232)); // Unknown battle_config flag.
+ return -1;
+ }
+
+ clif_displaymessage(fd, msg_txt(1233)); // Set battle_config as requested.
+
+ return 0;
+}
+
+/*==========================================
+ * @unmute [Valaris]
+ *------------------------------------------*/
+ACMD_FUNC(unmute)
+{
+ struct map_session_data *pl_sd = NULL;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1234)); // Please enter a player name (usage: @unmute <char name>).
+ return -1;
+ }
+
+ if ( (pl_sd = map_nick2sd((char *)message)) == NULL )
+ {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if(!pl_sd->sc.data[SC_NOCHAT]) {
+ clif_displaymessage(sd->fd,msg_txt(1235)); // Player is not muted.
+ return -1;
+ }
+
+ pl_sd->status.manner = 0;
+ status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
+ clif_displaymessage(sd->fd,msg_txt(1236)); // Player unmuted.
+
+ return 0;
+}
+
+/*==========================================
+ * @uptime by MC Cameri
+ *------------------------------------------*/
+ACMD_FUNC(uptime)
+{
+ unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
+ minute = 60, days = 0, hours = 0, minutes = 0;
+ nullpo_retr(-1, sd);
+
+ seconds = get_uptime();
+ days = seconds/day;
+ seconds -= (seconds/day>0)?(seconds/day)*day:0;
+ hours = seconds/hour;
+ seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
+ minutes = seconds/minute;
+ seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
+
+ snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds);
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+/*==========================================
+ * @changesex <sex>
+ * => Changes one's sex. Argument sex can be 0 or 1, m or f, male or female.
+ *------------------------------------------*/
+ACMD_FUNC(changesex)
+{
+ int i;
+ nullpo_retr(-1, sd);
+ pc_resetskill(sd,4);
+ // to avoid any problem with equipment and invalid sex, equipment is unequiped.
+ for( i=0; i<EQI_MAX; i++ )
+ if( sd->equip_index[i] >= 0 ) pc_unequipitem(sd, sd->equip_index[i], 3);
+ chrif_changesex(sd);
+ return 0;
+}
+
+/*================================================
+ * @mute - Mutes a player for a set amount of time
+ *------------------------------------------------*/
+ACMD_FUNC(mute)
+{
+ struct map_session_data *pl_sd = NULL;
+ int manner;
+ nullpo_retr(-1, sd);
+
+ if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) {
+ clif_displaymessage(fd, msg_txt(1237)); // Usage: @mute <time> <char name>
+ return -1;
+ }
+
+ if ( (pl_sd = map_nick2sd(atcmd_player_name)) == NULL )
+ {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return -1;
+ }
+
+ if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
+ {
+ clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player.
+ return -1;
+ }
+
+ clif_manner_message(sd, 0);
+ clif_manner_message(pl_sd, 5);
+
+ if( pl_sd->status.manner < manner ) {
+ pl_sd->status.manner -= manner;
+ sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
+ } else {
+ pl_sd->status.manner = 0;
+ status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
+ }
+
+ clif_GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0));
+
+ return 0;
+}
+
+/*==========================================
+ * @refresh (like @jumpto <<yourself>>)
+ *------------------------------------------*/
+ACMD_FUNC(refresh)
+{
+ nullpo_retr(-1, sd);
+ clif_refresh(sd);
+ return 0;
+}
+
+ACMD_FUNC(refreshall)
+{
+ struct map_session_data* iter_sd;
+ struct s_mapiterator* iter;
+ nullpo_retr(-1, sd);
+
+ iter = mapit_getallusers();
+ for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter))
+ clif_refresh(iter_sd);
+ mapit_free(iter);
+ return 0;
+}
+
+/*==========================================
+ * @identify
+ * => GM's magnifier.
+ *------------------------------------------*/
+ACMD_FUNC(identify)
+{
+ int i,num;
+
+ nullpo_retr(-1, sd);
+
+ for(i=num=0;i<MAX_INVENTORY;i++){
+ if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){
+ num++;
+ }
+ }
+ if (num > 0) {
+ clif_item_identify_list(sd);
+ } else {
+ clif_displaymessage(fd,msg_txt(1238)); // There are no items to appraise.
+ }
+ return 0;
+}
+
+/*==========================================
+ * @gmotd (Global MOTD)
+ * by davidsiaw :P
+ *------------------------------------------*/
+ACMD_FUNC(gmotd)
+{
+ char buf[CHAT_SIZE_MAX];
+ size_t len;
+ FILE* fp;
+
+ if( ( fp = fopen(motd_txt, "r") ) != NULL )
+ {
+ while( fgets(buf, sizeof(buf), fp) )
+ {
+ if( buf[0] == '/' && buf[1] == '/' )
+ {
+ continue;
+ }
+
+ len = strlen(buf);
+
+ while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) )
+ {// strip trailing EOL characters
+ len--;
+ }
+
+ if( len )
+ {
+ buf[len] = 0;
+
+ intif_broadcast(buf, len+1, 0);
+ }
+ }
+ fclose(fp);
+ }
+ return 0;
+}
+
+ACMD_FUNC(misceffect)
+{
+ int effect = 0;
+ nullpo_retr(-1, sd);
+ if (!message || !*message)
+ return -1;
+ if (sscanf(message, "%d", &effect) < 1)
+ return -1;
+ clif_misceffect(&sd->bl,effect);
+
+ return 0;
+}
+
+/*==========================================
+ * MAIL SYSTEM
+ *------------------------------------------*/
+ACMD_FUNC(mail)
+{
+ nullpo_ret(sd);
+ mail_openmail(sd);
+ return 0;
+}
+
+/*==========================================
+ * Show Monster DB Info v 1.0
+ * originally by [Lupus]
+ *------------------------------------------*/
+ACMD_FUNC(mobinfo)
+{
+ unsigned char msize[3][7] = {"Small", "Medium", "Large"};
+ unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"};
+ unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"};
+ char atcmd_output2[CHAT_SIZE_MAX];
+ struct item_data *item_data;
+ struct mob_db *mob, *mob_array[MAX_SEARCH];
+ int count;
+ int i, j, k;
+
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+ memset(atcmd_output2, '\0', sizeof(atcmd_output2));
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
+ return -1;
+ }
+
+ // If monster identifier/name argument is a name
+ if ((i = mobdb_checkid(atoi(message))))
+ {
+ mob_array[0] = mob_db(i);
+ count = 1;
+ } else
+ count = mobdb_searchname_array(mob_array, MAX_SEARCH, message);
+
+ if (!count) {
+ clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
+ return -1;
+ }
+
+ if (count > MAX_SEARCH) {
+ sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
+ clif_displaymessage(fd, atcmd_output);
+ count = MAX_SEARCH;
+ }
+ for (k = 0; k < count; k++) {
+ mob = mob_array[k];
+
+ // stats
+ if (mob->mexp)
+ sprintf(atcmd_output, msg_txt(1240), mob->name, mob->jname, mob->sprite, mob->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d)
+ else
+ sprintf(atcmd_output, msg_txt(1241), mob->name, mob->jname, mob->sprite, mob->vd.class_); // Monster: '%s'/'%s'/'%s' (%d)
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1242), mob->lv, mob->status.max_hp, mob->base_exp, mob->job_exp,MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output, msg_txt(1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
+ mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi,
+ mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
+ clif_displaymessage(fd, atcmd_output);
+
+ sprintf(atcmd_output, msg_txt(1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
+ mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range,
+ mob->range2 , mob->range3, msize[mob->status.size],
+ mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
+ clif_displaymessage(fd, atcmd_output);
+ // drops
+ clif_displaymessage(fd, msg_txt(1245)); // Drops:
+ strcpy(atcmd_output, " ");
+ j = 0;
+ for (i = 0; i < MAX_MOB_DROP; i++) {
+ int droprate;
+ if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL)
+ continue;
+ droprate = mob->dropitem[i].p;
+
+ if (item_data->slot)
+ sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)droprate / 100);
+ else
+ sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)droprate / 100);
+ strcat(atcmd_output, atcmd_output2);
+ if (++j % 3 == 0) {
+ clif_displaymessage(fd, atcmd_output);
+ strcpy(atcmd_output, " ");
+ }
+ }
+ if (j == 0)
+ clif_displaymessage(fd, msg_txt(1246)); // This monster has no drops.
+ else if (j % 3 != 0)
+ clif_displaymessage(fd, atcmd_output);
+ // mvp
+ if (mob->mexp) {
+ sprintf(atcmd_output, msg_txt(1247), mob->mexp); // MVP Bonus EXP:%u
+ clif_displaymessage(fd, atcmd_output);
+ strcpy(atcmd_output, msg_txt(1248)); // MVP Items:
+ j = 0;
+ for (i = 0; i < MAX_MVP_DROP; i++) {
+ if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL)
+ continue;
+ if (mob->mvpitem[i].p > 0) {
+ j++;
+ if (j == 1)
+ sprintf(atcmd_output2, " %s %02.02f%%", item_data->jname, (float)mob->mvpitem[i].p / 100);
+ else
+ sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->mvpitem[i].p / 100);
+ strcat(atcmd_output, atcmd_output2);
+ }
+ }
+ if (j == 0)
+ clif_displaymessage(fd, msg_txt(1249)); // This monster has no MVP prizes.
+ else
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ return 0;
+}
+
+/*=========================================
+* @showmobs by KarLaeda
+* => For 15 sec displays the mobs on minimap
+*------------------------------------------*/
+ACMD_FUNC(showmobs)
+{
+ char mob_name[100];
+ int mob_id;
+ int number = 0;
+ struct s_mapiterator* it;
+
+ nullpo_retr(-1, sd);
+
+ if(sscanf(message, "%99[^\n]", mob_name) < 0)
+ return -1;
+
+ if((mob_id = atoi(mob_name)) == 0)
+ mob_id = mobdb_searchname(mob_name);
+ if(mob_id > 0 && mobdb_checkid(mob_id) == 0){
+ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1250),mob_name); // Invalid mob id %s!
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+
+ if(mob_db(mob_id)->status.mode&MD_BOSS && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs.
+ clif_displaymessage(fd, msg_txt(1251)); // Can't show boss mobs!
+ return 0;
+ }
+
+ if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname)
+ strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
+ //strcpy(mob_name,mob_db(mob_id)->name); // --en--
+
+ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1252), // Mob Search... %s %s
+ mob_name, mapindex_id2name(sd->mapindex));
+ clif_displaymessage(fd, atcmd_output);
+
+ it = mapit_geteachmob();
+ for(;;)
+ {
+ TBL_MOB* md = (TBL_MOB*)mapit_next(it);
+ if( md == NULL )
+ break;// no more mobs
+
+ if( md->bl.m != sd->bl.m )
+ continue;
+ if( mob_id != -1 && md->class_ != mob_id )
+ continue;
+ if( md->special_state.ai || md->master_id )
+ continue; // hide slaves and player summoned mobs
+ if( md->spawn_timer != INVALID_TIMER )
+ continue; // hide mobs waiting for respawn
+
+ ++number;
+ clif_viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF);
+ }
+ mapit_free(it);
+
+ return 0;
+}
+
+/*==========================================
+ * homunculus level up [orn]
+ *------------------------------------------*/
+ACMD_FUNC(homlevel)
+{
+ TBL_HOM * hd;
+ int level = 0, i = 0;
+
+ nullpo_retr(-1, sd);
+
+ if ( !message || !*message || ( level = atoi(message) ) < 1 ) {
+ clif_displaymessage(fd, msg_txt(1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>).
+ return -1;
+ }
+
+ if ( !merc_is_hom_active(sd->hd) ) {
+ clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus.
+ return -1;
+ }
+
+ hd = sd->hd;
+
+ for (i = 1; i <= level && hd->exp_next; i++){
+ hd->homunculus.exp += hd->exp_next;
+ merc_hom_levelup(hd);
+ }
+ status_calc_homunculus(hd,0);
+ status_percent_heal(&hd->bl, 100, 100);
+ clif_specialeffect(&hd->bl,568,AREA);
+ return 0;
+}
+
+/*==========================================
+ * homunculus evolution H [orn]
+ *------------------------------------------*/
+ACMD_FUNC(homevolution)
+{
+ nullpo_retr(-1, sd);
+
+ if ( !merc_is_hom_active(sd->hd) ) {
+ clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus.
+ return -1;
+ }
+
+ if ( !merc_hom_evolution(sd->hd) ) {
+ clif_displaymessage(fd, msg_txt(1255)); // Your homunculus doesn't evolve.
+ return -1;
+ }
+ clif_homskillinfoblock(sd);
+ return 0;
+}
+
+ACMD_FUNC(hommutate)
+{
+ int homun_id, m_class = 0, m_id;
+ nullpo_retr(-1, sd);
+
+ if (!merc_is_hom_active(sd->hd)) {
+ clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus.
+ return -1;
+ }
+
+ if (!message || !*message) {
+ homun_id = 6048 + (rnd() % 4);
+ } else {
+ homun_id = atoi(message);
+ }
+
+ m_class = hom_class2mapid(sd->hd->homunculus.class_);
+ m_id = hom_class2mapid(homun_id);
+
+ if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) {
+ hom_mutate(sd->hd, homun_id);
+ } else {
+ clif_emotion(&sd->hd->bl, E_SWT);
+ }
+ return 0;
+}
+
+/*==========================================
+ * call choosen homunculus [orn]
+ *------------------------------------------*/
+ACMD_FUNC(makehomun)
+{
+ int homunid;
+ nullpo_retr(-1, sd);
+
+ if ( sd->status.hom_id ) {
+ clif_displaymessage(fd, msg_txt(450));
+ return -1;
+ }
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>).
+ return -1;
+ }
+
+ homunid = atoi(message);
+ if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
+ {
+ clif_displaymessage(fd, msg_txt(1257)); // Invalid Homunculus ID.
+ return -1;
+ }
+
+ merc_create_homunculus_request(sd,homunid);
+ return 0;
+}
+
+/*==========================================
+ * modify homunculus intimacy [orn]
+ *------------------------------------------*/
+ACMD_FUNC(homfriendly)
+{
+ int friendly = 0;
+
+ nullpo_retr(-1, sd);
+
+ if ( !merc_is_hom_active(sd->hd) ) {
+ clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus.
+ return -1;
+ }
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>).
+ return -1;
+ }
+
+ friendly = atoi(message);
+ friendly = cap_value(friendly, 0, 1000);
+
+ sd->hd->homunculus.intimacy = friendly * 100 ;
+ clif_send_homdata(sd,SP_INTIMATE,friendly);
+ return 0;
+}
+
+/*==========================================
+ * modify homunculus hunger [orn]
+ *------------------------------------------*/
+ACMD_FUNC(homhungry)
+{
+ int hungry = 0;
+
+ nullpo_retr(-1, sd);
+
+ if ( !merc_is_hom_active(sd->hd) ) {
+ clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus.
+ return -1;
+ }
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
+ return -1;
+ }
+
+ hungry = atoi(message);
+ hungry = cap_value(hungry, 0, 100);
+
+ sd->hd->homunculus.hunger = hungry;
+ clif_send_homdata(sd,SP_HUNGRY,hungry);
+ return 0;
+}
+
+/*==========================================
+ * make the homunculus speak [orn]
+ *------------------------------------------*/
+ACMD_FUNC(homtalk)
+{
+ char mes[100],temp[100];
+
+ nullpo_retr(-1, sd);
+
+ if ( battle_config.min_chat_delay ) {
+ if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
+ return 0;
+ sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
+ }
+
+ if (sd->sc.count && //no "chatting" while muted.
+ (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] ||
+ (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
+ return -1;
+
+ if ( !merc_is_hom_active(sd->hd) ) {
+ clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus.
+ return -1;
+ }
+
+ if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
+ clif_displaymessage(fd, msg_txt(1260)); // Please enter a message (usage: @homtalk <message>).
+ return -1;
+ }
+
+ snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes);
+ clif_message(&sd->hd->bl, temp);
+
+ return 0;
+}
+
+/*==========================================
+ * Show homunculus stats
+ *------------------------------------------*/
+ACMD_FUNC(hominfo)
+{
+ struct homun_data *hd;
+ struct status_data *status;
+ nullpo_retr(-1, sd);
+
+ if ( !merc_is_hom_active(sd->hd) ) {
+ clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus.
+ return -1;
+ }
+
+ hd = sd->hd;
+ status = status_get_status_data(&hd->bl);
+ clif_displaymessage(fd, msg_txt(1261)); // Homunculus stats:
+
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1262), // HP: %d/%d - SP: %d/%d
+ status->hp, status->max_hp, status->sp, status->max_sp);
+ clif_displaymessage(fd, atcmd_output);
+
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1263), // ATK: %d - MATK: %d~%d
+ status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
+ clif_displaymessage(fd, atcmd_output);
+
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1264), // Hungry: %d - Intimacy: %u
+ hd->homunculus.hunger, hd->homunculus.intimacy/100);
+ clif_displaymessage(fd, atcmd_output);
+
+ snprintf(atcmd_output, sizeof(atcmd_output) ,
+ msg_txt(1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
+ status->str, status->agi, status->vit,
+ status->int_, status->dex, status->luk);
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+ACMD_FUNC(homstats)
+{
+ struct homun_data *hd;
+ struct s_homunculus_db *db;
+ struct s_homunculus *hom;
+ int lv, min, max, evo;
+
+ nullpo_retr(-1, sd);
+
+ if ( !merc_is_hom_active(sd->hd) ) {
+ clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus.
+ return -1;
+ }
+
+ hd = sd->hd;
+
+ hom = &hd->homunculus;
+ db = hd->homunculusDB;
+ lv = hom->level;
+
+ snprintf(atcmd_output, sizeof(atcmd_output) ,
+ msg_txt(1266), lv, db->name); // Homunculus growth stats (Lv %d %s):
+ clif_displaymessage(fd, atcmd_output);
+ lv--; //Since the first increase is at level 2.
+
+ evo = (hom->class_ == db->evo_class);
+ min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0);
+ max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);;
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1267), hom->max_hp, min, max); // Max HP: %d (%d~%d)
+ clif_displaymessage(fd, atcmd_output);
+
+ min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0);
+ max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);;
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1268), hom->max_sp, min, max); // Max SP: %d (%d~%d)
+ clif_displaymessage(fd, atcmd_output);
+
+ min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0);
+ max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);;
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1269), hom->str/10, min, max); // Str: %d (%d~%d)
+ clif_displaymessage(fd, atcmd_output);
+
+ min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0);
+ max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);;
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1270), hom->agi/10, min, max); // Agi: %d (%d~%d)
+ clif_displaymessage(fd, atcmd_output);
+
+ min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0);
+ max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);;
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1271), hom->vit/10, min, max); // Vit: %d (%d~%d)
+ clif_displaymessage(fd, atcmd_output);
+
+ min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0);
+ max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);;
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1272), hom->int_/10, min, max); // Int: %d (%d~%d)
+ clif_displaymessage(fd, atcmd_output);
+
+ min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0);
+ max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);;
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1273), hom->dex/10, min, max); // Dex: %d (%d~%d)
+ clif_displaymessage(fd, atcmd_output);
+
+ min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0);
+ max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);;
+ snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1274), hom->luk/10, min, max); // Luk: %d (%d~%d)
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+
+ACMD_FUNC(homshuffle)
+{
+ nullpo_retr(-1, sd);
+
+ if(!sd->hd)
+ return -1; // nothing to do
+
+ if(!merc_hom_shuffle(sd->hd))
+ return -1;
+
+ clif_displaymessage(sd->fd, msg_txt(1275)); // Homunculus stats altered.
+ atcommand_homstats(fd, sd, command, message); //Print out the new stats
+ return 0;
+}
+
+/*==========================================
+ * Show Items DB Info v 1.0
+ * originally by [Lupus]
+ *------------------------------------------*/
+ACMD_FUNC(iteminfo)
+{
+ struct item_data *item_data, *item_array[MAX_SEARCH];
+ int i, count = 1;
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
+ return -1;
+ }
+ if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
+ count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
+
+ if (!count) {
+ clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
+ return -1;
+ }
+
+ if (count > MAX_SEARCH) {
+ sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches
+ clif_displaymessage(fd, atcmd_output);
+ count = MAX_SEARCH;
+ }
+ for (i = 0; i < count; i++) {
+ item_data = item_array[i];
+ sprintf(atcmd_output, msg_txt(1277), // Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s
+ item_data->name,item_data->jname,item_data->slot,item_data->nameid,
+ itemdb_typename(item_data->type),
+ (item_data->script==NULL)? msg_txt(1278) : msg_txt(1279) // None / With script
+ );
+ clif_displaymessage(fd, atcmd_output);
+
+ sprintf(atcmd_output, msg_txt(1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f
+ clif_displaymessage(fd, atcmd_output);
+
+ if (item_data->maxchance == -1)
+ strcpy(atcmd_output, msg_txt(1281)); // - Available in the shops only.
+ else if (!battle_config.atcommand_mobinfo_type && item_data->maxchance)
+ sprintf(atcmd_output, msg_txt(1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%%
+ else
+ strcpy(atcmd_output, msg_txt(1283)); // - Monsters don't drop this item.
+ clif_displaymessage(fd, atcmd_output);
+
+ }
+ return 0;
+}
+
+/*==========================================
+ * Show who drops the item.
+ *------------------------------------------*/
+ACMD_FUNC(whodrops)
+{
+ struct item_data *item_data, *item_array[MAX_SEARCH];
+ int i,j, count = 1;
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>).
+ return -1;
+ }
+ if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
+ count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
+
+ if (!count) {
+ clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
+ return -1;
+ }
+
+ if (count > MAX_SEARCH) {
+ sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches
+ clif_displaymessage(fd, atcmd_output);
+ count = MAX_SEARCH;
+ }
+ for (i = 0; i < count; i++) {
+ item_data = item_array[i];
+ sprintf(atcmd_output, msg_txt(1285), item_data->jname,item_data->slot); // Item: '%s'[%d]
+ clif_displaymessage(fd, atcmd_output);
+
+ if (item_data->mob[0].chance == 0) {
+ strcpy(atcmd_output, msg_txt(1286)); // - Item is not dropped by mobs.
+ clif_displaymessage(fd, atcmd_output);
+ } else {
+ sprintf(atcmd_output, msg_txt(1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed):
+ clif_displaymessage(fd, atcmd_output);
+
+ for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
+ {
+ sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+ }
+ return 0;
+}
+
+ACMD_FUNC(whereis)
+{
+ struct mob_db *mob, *mob_array[MAX_SEARCH];
+ int count;
+ int i, j, k;
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
+ return -1;
+ }
+
+ // If monster identifier/name argument is a name
+ if ((i = mobdb_checkid(atoi(message))))
+ {
+ mob_array[0] = mob_db(i);
+ count = 1;
+ } else
+ count = mobdb_searchname_array(mob_array, MAX_SEARCH, message);
+
+ if (!count) {
+ clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name.
+ return -1;
+ }
+
+ if (count > MAX_SEARCH) {
+ sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count);
+ clif_displaymessage(fd, atcmd_output);
+ count = MAX_SEARCH;
+ }
+ for (k = 0; k < count; k++) {
+ mob = mob_array[k];
+ snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1289), mob->jname); // %s spawns in:
+ clif_displaymessage(fd, atcmd_output);
+
+ for (i = 0; i < ARRAYLENGTH(mob->spawn) && mob->spawn[i].qty; i++)
+ {
+ j = map_mapindex2mapid(mob->spawn[i].mapindex);
+ if (j < 0) continue;
+ snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map[j].name, mob->spawn[i].qty);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ if (i == 0)
+ clif_displaymessage(fd, msg_txt(1290)); // This monster does not spawn normally.
+ }
+
+ return 0;
+}
+
+ACMD_FUNC(version)
+{
+ const char * revision;
+
+ if ((revision = get_svn_revision()) != 0) {
+ sprintf(atcmd_output,msg_txt(1295),revision); // rAthena Version SVN r%s
+ clif_displaymessage(fd,atcmd_output);
+ } else
+ clif_displaymessage(fd,msg_txt(1296)); // Cannot determine SVN revision.
+
+ return 0;
+}
+
+/*==========================================
+ * @mutearea by MouseJstr
+ *------------------------------------------*/
+static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
+{
+
+ int time, id;
+ struct map_session_data *pl_sd = (struct map_session_data *)bl;
+ if (pl_sd == NULL)
+ return 0;
+
+ id = va_arg(ap, int);
+ time = va_arg(ap, int);
+
+ if (id != bl->id && !pc_get_group_level(pl_sd)) {
+ pl_sd->status.manner -= time;
+ if (pl_sd->status.manner < 0)
+ sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0);
+ else
+ status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
+ }
+ return 0;
+}
+
+ACMD_FUNC(mutearea)
+{
+ int time;
+ nullpo_ret(sd);
+
+ if (!message || !*message) {
+ clif_displaymessage(fd, msg_txt(1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
+ return -1;
+ }
+
+ time = atoi(message);
+
+ map_foreachinarea(atcommand_mutearea_sub,sd->bl.m,
+ sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
+ sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
+
+ return 0;
+}
+
+
+ACMD_FUNC(rates)
+{
+ char buf[CHAT_SIZE_MAX];
+
+ nullpo_ret(sd);
+ memset(buf, '\0', sizeof(buf));
+
+ snprintf(buf, CHAT_SIZE_MAX, msg_txt(1298), // Experience rates: Base %.2fx / Job %.2fx
+ battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.);
+ clif_displaymessage(fd, buf);
+ snprintf(buf, CHAT_SIZE_MAX, msg_txt(1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
+ battle_config.item_rate_common/100., battle_config.item_rate_heal/100., battle_config.item_rate_use/100., battle_config.item_rate_equip/100., battle_config.item_rate_card/100.);
+ clif_displaymessage(fd, buf);
+ snprintf(buf, CHAT_SIZE_MAX, msg_txt(1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
+ battle_config.item_rate_common_boss/100., battle_config.item_rate_heal_boss/100., battle_config.item_rate_use_boss/100., battle_config.item_rate_equip_boss/100., battle_config.item_rate_card_boss/100.);
+ clif_displaymessage(fd, buf);
+ snprintf(buf, CHAT_SIZE_MAX, msg_txt(1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
+ battle_config.item_rate_mvp/100., battle_config.item_rate_adddrop/100., battle_config.item_rate_treasure/100.);
+ clif_displaymessage(fd, buf);
+
+ return 0;
+}
+
+/*==========================================
+ * @me by lordalfa
+ * => Displays the OUTPUT string on top of the Visible players Heads.
+ *------------------------------------------*/
+ACMD_FUNC(me)
+{
+ char tempmes[CHAT_SIZE_MAX];
+ nullpo_retr(-1, sd);
+
+ memset(tempmes, '\0', sizeof(tempmes));
+ memset(atcmd_output, '\0', sizeof(atcmd_output));
+
+ if (sd->sc.count && //no "chatting" while muted.
+ (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] ||
+ (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT)))
+ return -1;
+
+ if (!message || !*message || sscanf(message, "%199[^\n]", tempmes) < 0) {
+ clif_displaymessage(fd, msg_txt(1302)); // Please enter a message (usage: @me <message>).
+ return -1;
+ }
+
+ sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes); // *%s %s*
+ clif_disp_overhead(sd, atcmd_output);
+
+ return 0;
+
+}
+
+/*==========================================
+ * @size
+ * => Resize your character sprite. [Valaris]
+ *------------------------------------------*/
+ACMD_FUNC(size)
+{
+ int size = 0;
+ nullpo_retr(-1, sd);
+
+ size = cap_value(atoi(message),SZ_SMALL,SZ_BIG);
+
+ if(sd->state.size) {
+ sd->state.size = SZ_SMALL;
+ pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT);
+ }
+
+ sd->state.size = size;
+ if( size == SZ_MEDIUM )
+ clif_specialeffect(&sd->bl,420,AREA);
+ else if( size == SZ_BIG )
+ clif_specialeffect(&sd->bl,422,AREA);
+
+ clif_displaymessage(fd, msg_txt(1303)); // Size change applied.
+ return 0;
+}
+
+ACMD_FUNC(sizeall)
+{
+ int size;
+ struct map_session_data *pl_sd;
+ struct s_mapiterator* iter;
+
+ size = atoi(message);
+ size = cap_value(size,0,2);
+
+ iter = mapit_getallusers();
+ for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
+ if( pl_sd->state.size != size ) {
+ if( pl_sd->state.size ) {
+ pl_sd->state.size = SZ_SMALL;
+ pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
+ }
+
+ pl_sd->state.size = size;
+ if( size == SZ_MEDIUM )
+ clif_specialeffect(&pl_sd->bl,420,AREA);
+ else if( size == SZ_BIG )
+ clif_specialeffect(&pl_sd->bl,422,AREA);
+ }
+ }
+ mapit_free(iter);
+
+ clif_displaymessage(fd, msg_txt(1303)); // Size change applied.
+ return 0;
+}
+
+ACMD_FUNC(sizeguild)
+{
+ int size = 0, i;
+ char guild[NAME_LENGTH];
+ struct map_session_data *pl_sd;
+ struct guild *g;
+ nullpo_retr(-1, sd);
+
+ memset(guild, '\0', sizeof(guild));
+
+ if( !message || !*message || sscanf(message, "%d %23[^\n]", &size, guild) < 2 ) {
+ clif_displaymessage(fd, msg_txt(1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
+ return -1;
+ }
+
+ if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
+ clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online.
+ return -1;
+ }
+
+ size = cap_value(size,SZ_SMALL,SZ_BIG);
+
+ for( i = 0; i < g->max_member; i++ ) {
+ if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) {
+ if( pl_sd->state.size ) {
+ pl_sd->state.size = SZ_SMALL;
+ pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
+ }
+
+ pl_sd->state.size = size;
+ if( size == SZ_MEDIUM )
+ clif_specialeffect(&pl_sd->bl,420,AREA);
+ else if( size == SZ_BIG )
+ clif_specialeffect(&pl_sd->bl,422,AREA);
+ }
+ }
+
+ clif_displaymessage(fd, msg_txt(1303)); // Size change applied.
+ return 0;
+}
+
+/*==========================================
+ * @monsterignore
+ * => Makes monsters ignore you. [Valaris]
+ *------------------------------------------*/
+ACMD_FUNC(monsterignore)
+{
+ nullpo_retr(-1, sd);
+
+ if (!sd->state.monster_ignore) {
+ sd->state.monster_ignore = 1;
+ clif_displaymessage(sd->fd, msg_txt(1305)); // You are now immune to attacks.
+ } else {
+ sd->state.monster_ignore = 0;
+ clif_displaymessage(sd->fd, msg_txt(1306)); // Returned to normal state.
+ }
+
+ return 0;
+}
+/*==========================================
+ * @fakename
+ * => Gives your character a fake name. [Valaris]
+ *------------------------------------------*/
+ACMD_FUNC(fakename)
+{
+ nullpo_retr(-1, sd);
+
+ if( !message || !*message )
+ {
+ if( sd->fakename[0] )
+ {
+ sd->fakename[0] = '\0';
+ clif_charnameack(0, &sd->bl);
+ clif_displaymessage(sd->fd, msg_txt(1307)); // Returned to real name.
+ return 0;
+ }
+
+ clif_displaymessage(sd->fd, msg_txt(1308)); // You must enter a name.
+ return -1;
+ }
+
+ if( strlen(message) < 2 )
+ {
+ clif_displaymessage(sd->fd, msg_txt(1309)); // Fake name must be at least two characters.
+ return -1;
+ }
+
+ safestrncpy(sd->fakename, message, sizeof(sd->fakename));
+ clif_charnameack(0, &sd->bl);
+ clif_displaymessage(sd->fd, msg_txt(1310)); // Fake name enabled.
+
+ return 0;
+}
+
+/*==========================================
+ * Ragnarok Resources
+ *------------------------------------------*/
+ACMD_FUNC(mapflag) {
+#define checkflag( cmd ) if ( map[ sd->bl.m ].flag.cmd ) clif_displaymessage(sd->fd,#cmd)
+#define setflag( cmd ) \
+ if ( strcmp( flag_name , #cmd ) == 0 ){\
+ map[ sd->bl.m ].flag.cmd = flag;\
+ sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag);\
+ clif_displaymessage(sd->fd,atcmd_output);\
+ return 0;\
+ }
+ char flag_name[100];
+ short flag=0,i;
+ nullpo_retr(-1, sd);
+ memset(flag_name, '\0', sizeof(flag_name));
+
+ if (!message || !*message || (sscanf(message, "%99s %hd", flag_name, &flag) < 1)) {
+ clif_displaymessage(sd->fd,msg_txt(1311)); // Enabled Mapflags in this map:
+ clif_displaymessage(sd->fd,"----------------------------------");
+ checkflag(autotrade); checkflag(allowks); checkflag(nomemo); checkflag(noteleport);
+ checkflag(noreturn); checkflag(monster_noteleport); checkflag(nosave); checkflag(nobranch);
+ checkflag(noexppenalty); checkflag(pvp); checkflag(pvp_noparty); checkflag(pvp_noguild);
+ checkflag(pvp_nightmaredrop); checkflag(pvp_nocalcrank); checkflag(gvg_castle); checkflag(gvg);
+ checkflag(gvg_dungeon); checkflag(gvg_noparty); checkflag(battleground);checkflag(nozenypenalty);
+ checkflag(notrade); checkflag(noskill); checkflag(nowarp); checkflag(nowarpto);
+ checkflag(noicewall); checkflag(snow); checkflag(clouds); checkflag(clouds2);
+ checkflag(fog); checkflag(fireworks); checkflag(sakura); checkflag(leaves);
+ checkflag(nogo); checkflag(nobaseexp);
+ checkflag(nojobexp); checkflag(nomobloot); checkflag(nomvploot); checkflag(nightenabled);
+ checkflag(restricted); checkflag(nodrop); checkflag(novending); checkflag(loadevent);
+ checkflag(nochat); checkflag(partylock); checkflag(guildlock); checkflag(src4instance);
+ clif_displaymessage(sd->fd," ");
+ clif_displaymessage(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
+ clif_displaymessage(sd->fd,msg_txt(1313)); // Type "@mapflag available" to list the available mapflags.
+ return 1;
+ }
+ for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase
+
+ setflag(autotrade); setflag(allowks); setflag(nomemo); setflag(noteleport);
+ setflag(noreturn); setflag(monster_noteleport);setflag(nosave); setflag(nobranch);
+ setflag(noexppenalty); setflag(pvp); setflag(pvp_noparty); setflag(pvp_noguild);
+ setflag(pvp_nightmaredrop); setflag(pvp_nocalcrank); setflag(gvg_castle); setflag(gvg);
+ setflag(gvg_dungeon); setflag(gvg_noparty); setflag(battleground); setflag(nozenypenalty);
+ setflag(notrade); setflag(noskill); setflag(nowarp); setflag(nowarpto);
+ setflag(noicewall); setflag(snow); setflag(clouds); setflag(clouds2);
+ setflag(fog); setflag(fireworks); setflag(sakura); setflag(leaves);
+ setflag(nogo); setflag(nobaseexp);
+ setflag(nojobexp); setflag(nomobloot); setflag(nomvploot); setflag(nightenabled);
+ setflag(restricted); setflag(nodrop); setflag(novending); setflag(loadevent);
+ setflag(nochat); setflag(partylock); setflag(guildlock); setflag(src4instance);
+
+ clif_displaymessage(sd->fd,msg_txt(1314)); // Invalid flag name or flag.
+ clif_displaymessage(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
+ clif_displaymessage(sd->fd,msg_txt(1315)); // Available Flags:
+ clif_displaymessage(sd->fd,"----------------------------------");
+ clif_displaymessage(sd->fd,"town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,");
+ clif_displaymessage(sd->fd,"nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,");
+ clif_displaymessage(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,");
+ clif_displaymessage(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,");
+ clif_displaymessage(sd->fd,"fog, fireworks, sakura, leaves, nogo, nobaseexp, nojobexp, nomobloot,");
+ clif_displaymessage(sd->fd,"nomvploot, nightenabled, restricted, nodrop, novending, loadevent, nochat, partylock,");
+ clif_displaymessage(sd->fd,"guildlock, src4instance");
+
+#undef checkflag
+#undef setflag
+
+ return 0;
+}
+
+/*===================================
+ * Remove some messages
+ *-----------------------------------*/
+ACMD_FUNC(showexp)
+{
+ if (sd->state.showexp) {
+ sd->state.showexp = 0;
+ clif_displaymessage(fd, msg_txt(1316)); // Gained exp will not be shown.
+ return 0;
+ }
+
+ sd->state.showexp = 1;
+ clif_displaymessage(fd, msg_txt(1317)); // Gained exp is now shown.
+ return 0;
+}
+
+ACMD_FUNC(showzeny)
+{
+ if (sd->state.showzeny) {
+ sd->state.showzeny = 0;
+ clif_displaymessage(fd, msg_txt(1318)); // Gained zeny will not be shown.
+ return 0;
+ }
+
+ sd->state.showzeny = 1;
+ clif_displaymessage(fd, msg_txt(1319)); // Gained zeny is now shown.
+ return 0;
+}
+
+ACMD_FUNC(showdelay)
+{
+ if (sd->state.showdelay) {
+ sd->state.showdelay = 0;
+ clif_displaymessage(fd, msg_txt(1320)); // Skill delay failures will not be shown.
+ return 0;
+ }
+
+ sd->state.showdelay = 1;
+ clif_displaymessage(fd, msg_txt(1321)); // Skill delay failures are now shown.
+ return 0;
+}
+
+/*==========================================
+ * Duel organizing functions [LuzZza]
+ *
+ * @duel [limit|nick] - create a duel
+ * @invite <nick> - invite player
+ * @accept - accept invitation
+ * @reject - reject invitation
+ * @leave - leave duel
+ *------------------------------------------*/
+ACMD_FUNC(invite)
+{
+ unsigned int did = sd->duel_group;
+ struct map_session_data *target_sd = map_nick2sd((char *)message);
+
+ if(did <= 0) {
+ // "Duel: @invite without @duel."
+ clif_displaymessage(fd, msg_txt(350));
+ return 0;
+ }
+
+ if(duel_list[did].max_players_limit > 0 &&
+ duel_list[did].members_count >= duel_list[did].max_players_limit) {
+
+ // "Duel: Limit of players is reached."
+ clif_displaymessage(fd, msg_txt(351));
+ return 0;
+ }
+
+ if(target_sd == NULL) {
+ // "Duel: Player not found."
+ clif_displaymessage(fd, msg_txt(352));
+ return 0;
+ }
+
+ if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
+ // "Duel: Player already in duel."
+ clif_displaymessage(fd, msg_txt(353));
+ return 0;
+ }
+
+ if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
+ {
+ sprintf(atcmd_output, msg_txt(364), message);
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+ }
+
+ duel_invite(did, sd, target_sd);
+ // "Duel: Invitation has been sent."
+ clif_displaymessage(fd, msg_txt(354));
+ return 0;
+}
+
+ACMD_FUNC(duel)
+{
+ char output[CHAT_SIZE_MAX];
+ unsigned int maxpl=0, newduel;
+ struct map_session_data *target_sd;
+
+ if(sd->duel_group > 0) {
+ duel_showinfo(sd->duel_group, sd);
+ return 0;
+ }
+
+ if(sd->duel_invite > 0) {
+ // "Duel: @duel without @reject."
+ clif_displaymessage(fd, msg_txt(355));
+ return 0;
+ }
+
+ if(!duel_checktime(sd)) {
+ // "Duel: You can take part in duel only one time per %d minutes."
+ sprintf(output, msg_txt(356), battle_config.duel_time_interval);
+ clif_displaymessage(fd, output);
+ return 0;
+ }
+
+ if( message[0] ) {
+ if(sscanf(message, "%d", &maxpl) >= 1) {
+ if(maxpl < 2 || maxpl > 65535) {
+ clif_displaymessage(fd, msg_txt(357)); // "Duel: Invalid value."
+ return 0;
+ }
+ duel_create(sd, maxpl);
+ } else {
+ target_sd = map_nick2sd((char *)message);
+ if(target_sd != NULL) {
+ if((newduel = duel_create(sd, 2)) != -1) {
+ if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
+ clif_displaymessage(fd, msg_txt(353)); // "Duel: Player already in duel."
+ return 0;
+ }
+ duel_invite(newduel, sd, target_sd);
+ clif_displaymessage(fd, msg_txt(354)); // "Duel: Invitation has been sent."
+ }
+ } else {
+ // "Duel: Player not found."
+ clif_displaymessage(fd, msg_txt(352));
+ return 0;
+ }
+ }
+ } else
+ duel_create(sd, 0);
+
+ return 0;
+}
+
+
+ACMD_FUNC(leave)
+{
+ if(sd->duel_group <= 0) {
+ // "Duel: @leave without @duel."
+ clif_displaymessage(fd, msg_txt(358));
+ return 0;
+ }
+
+ duel_leave(sd->duel_group, sd);
+ clif_displaymessage(fd, msg_txt(359)); // "Duel: You left the duel."
+ return 0;
+}
+
+ACMD_FUNC(accept)
+{
+ char output[CHAT_SIZE_MAX];
+
+ if(!duel_checktime(sd)) {
+ // "Duel: You can take part in duel only one time per %d minutes."
+ sprintf(output, msg_txt(356), battle_config.duel_time_interval);
+ clif_displaymessage(fd, output);
+ return 0;
+ }
+
+ if(sd->duel_invite <= 0) {
+ // "Duel: @accept without invititation."
+ clif_displaymessage(fd, msg_txt(360));
+ return 0;
+ }
+
+ if( duel_list[sd->duel_invite].max_players_limit > 0 && duel_list[sd->duel_invite].members_count >= duel_list[sd->duel_invite].max_players_limit )
+ {
+ // "Duel: Limit of players is reached."
+ clif_displaymessage(fd, msg_txt(351));
+ return 0;
+ }
+
+ duel_accept(sd->duel_invite, sd);
+ // "Duel: Invitation has been accepted."
+ clif_displaymessage(fd, msg_txt(361));
+ return 0;
+}
+
+ACMD_FUNC(reject)
+{
+ if(sd->duel_invite <= 0) {
+ // "Duel: @reject without invititation."
+ clif_displaymessage(fd, msg_txt(362));
+ return 0;
+ }
+
+ duel_reject(sd->duel_invite, sd);
+ // "Duel: Invitation has been rejected."
+ clif_displaymessage(fd, msg_txt(363));
+ return 0;
+}
+
+/*===================================
+ * Cash Points
+ *-----------------------------------*/
+ACMD_FUNC(cash)
+{
+ char output[128];
+ int value;
+ int ret=0;
+ nullpo_retr(-1, sd);
+
+ if( !message || !*message || (value = atoi(message)) == 0 ) {
+ clif_displaymessage(fd, msg_txt(1322)); // Please enter an amount.
+ return -1;
+ }
+
+ if( !strcmpi(command+1,"cash") )
+ {
+ if( value > 0 ) {
+ if( (ret=pc_getcash(sd, value, 0)) >= 0){
+ sprintf(output, msg_txt(505), ret, sd->cashPoints);
+ clif_disp_onlyself(sd, output, strlen(output));
+ }
+ else clif_displaymessage(fd, msg_txt(149)); // Unable to decrease the number/value.
+ } else {
+ if( (ret=pc_paycash(sd, -value, 0)) >= 0){
+ sprintf(output, msg_txt(410), ret, sd->cashPoints);
+ clif_disp_onlyself(sd, output, strlen(output));
+ }
+ else clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
+ }
+ }
+ else
+ { // @points
+ if( value > 0 ) {
+ if( (ret=pc_getcash(sd, 0, value)) >= 0){
+ sprintf(output, msg_txt(506), ret, sd->kafraPoints);
+ clif_disp_onlyself(sd, output, strlen(output));
+ }
+ else clif_displaymessage(fd, msg_txt(149)); // Unable to decrease the number/value.
+ } else {
+ if( (ret=pc_paycash(sd, -value, -value)) >= 0){
+ sprintf(output, msg_txt(411), ret, sd->kafraPoints);
+ clif_disp_onlyself(sd, output, strlen(output));
+ }
+ else clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value.
+ }
+ }
+
+ return 0;
+}
+
+// @clone/@slaveclone/@evilclone <playername> [Valaris]
+ACMD_FUNC(clone)
+{
+ int x=0,y=0,flag=0,master=0,i=0;
+ struct map_session_data *pl_sd=NULL;
+
+ if (!message || !*message) {
+ clif_displaymessage(sd->fd,msg_txt(1323)); // You must enter a player name or ID.
+ return 0;
+ }
+
+ if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) {
+ clif_displaymessage(fd, msg_txt(3)); // Character not found.
+ return 0;
+ }
+
+ if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
+ clif_displaymessage(fd, msg_txt(126)); // Cannot clone a player of higher GM level than yourself.
+ return 0;
+ }
+
+ if (strcmpi(command+1, "clone") == 0)
+ flag = 1;
+ else if (strcmpi(command+1, "slaveclone") == 0) {
+ flag = 2;
+ if(pc_isdead(sd)){
+ clif_displaymessage(fd, msg_txt(129+flag*2));
+ return 0;
+ }
+ master = sd->bl.id;
+ if (battle_config.atc_slave_clone_limit
+ && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
+ clif_displaymessage(fd, msg_txt(127)); // You've reached your slave clones limit.
+ return 0;
+ }
+ }
+
+ do {
+ x = sd->bl.x + (rnd() % 10 - 5);
+ y = sd->bl.y + (rnd() % 10 - 5);
+ } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
+
+ if (i >= 10) {
+ x = sd->bl.x;
+ y = sd->bl.y;
+ }
+
+ if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) {
+ clif_displaymessage(fd, msg_txt(128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned.
+ return 0;
+ }
+ clif_displaymessage(fd, msg_txt(129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone.
+ return 0;
+}
+
+/*===================================
+ * Main chat [LuzZza]
+ * Usage: @main <on|off|message>
+ *-----------------------------------*/
+ACMD_FUNC(main)
+{
+ if( message[0] ) {
+
+ if(strcmpi(message, "on") == 0) {
+ if(!sd->state.mainchat) {
+ sd->state.mainchat = 1;
+ clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
+ } else {
+ clif_displaymessage(fd, msg_txt(381)); // Main chat already activated.
+ }
+ } else if(strcmpi(message, "off") == 0) {
+ if(sd->state.mainchat) {
+ sd->state.mainchat = 0;
+ clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled.
+ } else {
+ clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled.
+ }
+ } else {
+ if(!sd->state.mainchat) {
+ sd->state.mainchat = 1;
+ clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated.
+ }
+ if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) {
+ clif_displaymessage(fd, msg_txt(387));
+ return -1;
+ }
+
+ if ( battle_config.min_chat_delay ) {
+ if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
+ return 0;
+ sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
+ }
+
+ // send the message using inter-server system
+ intif_main_message( sd, message );
+ }
+
+ } else {
+
+ if(sd->state.mainchat)
+ clif_displaymessage(fd, msg_txt(384)); // Main chat currently enabled. Usage: @main <on|off>, @main <message>.
+ else
+ clif_displaymessage(fd, msg_txt(385)); // Main chat currently disabled. Usage: @main <on|off>, @main <message>.
+ }
+ return 0;
+}
+
+/*=====================================
+ * Autorejecting Invites/Deals [LuzZza]
+ * Usage: @noask
+ *-------------------------------------*/
+ACMD_FUNC(noask)
+{
+ if(sd->state.noask) {
+ clif_displaymessage(fd, msg_txt(391)); // Autorejecting is deactivated.
+ sd->state.noask = 0;
+ } else {
+ clif_displaymessage(fd, msg_txt(390)); // Autorejecting is activated.
+ sd->state.noask = 1;
+ }
+
+ return 0;
+}
+
+/*=====================================
+ * Send a @request message to all GMs of lowest_gm_level.
+ * Usage: @request <petition>
+ *-------------------------------------*/
+ACMD_FUNC(request)
+{
+ if (!message || !*message) {
+ clif_displaymessage(sd->fd,msg_txt(277)); // Usage: @request <petition/message to online GMs>.
+ return -1;
+ }
+
+ sprintf(atcmd_output, msg_txt(278), message); // (@request): %s
+ intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output);
+ clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output));
+ clif_displaymessage(sd->fd,msg_txt(279)); // @request sent.
+ return 0;
+}
+
+/*==========================================
+ * Feel (SG save map) Reset [HiddenDragon]
+ *------------------------------------------*/
+ACMD_FUNC(feelreset)
+{
+ pc_resetfeel(sd);
+ clif_displaymessage(fd, msg_txt(1324)); // Reset 'Feeling' maps.
+
+ return 0;
+}
+
+/*==========================================
+ * AUCTION SYSTEM
+ *------------------------------------------*/
+ACMD_FUNC(auction)
+{
+ nullpo_ret(sd);
+
+ clif_Auction_openwindow(sd);
+
+ return 0;
+}
+
+/*==========================================
+ * Kill Steal Protection
+ *------------------------------------------*/
+ACMD_FUNC(ksprotection)
+{
+ nullpo_retr(-1,sd);
+
+ if( sd->state.noks ) {
+ sd->state.noks = 0;
+ clif_displaymessage(fd, msg_txt(1325)); // [ K.S Protection Inactive ]
+ }
+ else
+ {
+ if( !message || !*message || !strcmpi(message, "party") )
+ { // Default is Party
+ sd->state.noks = 2;
+ clif_displaymessage(fd, msg_txt(1326)); // [ K.S Protection Active - Option: Party ]
+ }
+ else if( !strcmpi(message, "self") )
+ {
+ sd->state.noks = 1;
+ clif_displaymessage(fd, msg_txt(1327)); // [ K.S Protection Active - Option: Self ]
+ }
+ else if( !strcmpi(message, "guild") )
+ {
+ sd->state.noks = 3;
+ clif_displaymessage(fd, msg_txt(1328)); // [ K.S Protection Active - Option: Guild ]
+ }
+ else
+ clif_displaymessage(fd, msg_txt(1329)); // Usage: @noks <self|party|guild>
+ }
+ return 0;
+}
+/*==========================================
+ * Map Kill Steal Protection Setting
+ *------------------------------------------*/
+ACMD_FUNC(allowks)
+{
+ nullpo_retr(-1,sd);
+
+ if( map[sd->bl.m].flag.allowks ) {
+ map[sd->bl.m].flag.allowks = 0;
+ clif_displaymessage(fd, msg_txt(1330)); // [ Map K.S Protection Active ]
+ } else {
+ map[sd->bl.m].flag.allowks = 1;
+ clif_displaymessage(fd, msg_txt(1331)); // [ Map K.S Protection Inactive ]
+ }
+ return 0;
+}
+
+ACMD_FUNC(resetstat)
+{
+ nullpo_retr(-1, sd);
+
+ pc_resetstate(sd);
+ sprintf(atcmd_output, msg_txt(207), sd->status.name);
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+ACMD_FUNC(resetskill)
+{
+ nullpo_retr(-1,sd);
+
+ pc_resetskill(sd,1);
+ sprintf(atcmd_output, msg_txt(206), sd->status.name);
+ clif_displaymessage(fd, atcmd_output);
+ return 0;
+}
+
+/*==========================================
+ * #storagelist: Displays the items list of a player's storage.
+ * #cartlist: Displays contents of target's cart.
+ * #itemlist: Displays contents of target's inventory.
+ *------------------------------------------*/
+ACMD_FUNC(itemlist)
+{
+ int i, j, count, counter;
+ const char* location;
+ const struct item* items;
+ int size;
+ StringBuf buf;
+
+ nullpo_retr(-1, sd);
+
+ if( strcmp(command+1, "storagelist") == 0 )
+ {
+ location = "storage";
+ items = sd->status.storage.items;
+ size = MAX_STORAGE;
+ }
+ else
+ if( strcmp(command+1, "cartlist") == 0 )
+ {
+ location = "cart";
+ items = sd->status.cart;
+ size = MAX_CART;
+ }
+ else
+ if( strcmp(command+1, "itemlist") == 0 )
+ {
+ location = "inventory";
+ items = sd->status.inventory;
+ size = MAX_INVENTORY;
+ }
+ else
+ return 1;
+
+ StringBuf_Init(&buf);
+
+ count = 0; // total slots occupied
+ counter = 0; // total items found
+ for( i = 0; i < size; ++i )
+ {
+ const struct item* it = &items[i];
+ struct item_data* itd;
+
+ if( it->nameid == 0 || (itd = itemdb_exists(it->nameid)) == NULL )
+ continue;
+
+ counter += it->amount;
+ count++;
+
+ if( count == 1 )
+ {
+ StringBuf_Printf(&buf, msg_txt(1332), location, sd->status.name); // ------ %s items list of '%s' ------
+ clif_displaymessage(fd, StringBuf_Value(&buf));
+ StringBuf_Clear(&buf);
+ }
+
+ if( it->refine )
+ StringBuf_Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid);
+ else
+ StringBuf_Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid);
+
+ if( it->equip )
+ {
+ char equipstr[CHAT_SIZE_MAX];
+ strcpy(equipstr, msg_txt(1333)); // | equipped:
+ if( it->equip & EQP_GARMENT )
+ strcat(equipstr, msg_txt(1334)); // garment,
+ if( it->equip & EQP_ACC_L )
+ strcat(equipstr, msg_txt(1335)); // left accessory,
+ if( it->equip & EQP_ARMOR )
+ strcat(equipstr, msg_txt(1336)); // body/armor,
+ if( (it->equip & EQP_ARMS) == EQP_HAND_R )
+ strcat(equipstr, msg_txt(1337)); // right hand,
+ if( (it->equip & EQP_ARMS) == EQP_HAND_L )
+ strcat(equipstr, msg_txt(1338)); // left hand,
+ if( (it->equip & EQP_ARMS) == EQP_ARMS )
+ strcat(equipstr, msg_txt(1339)); // both hands,
+ if( it->equip & EQP_SHOES )
+ strcat(equipstr, msg_txt(1340)); // feet,
+ if( it->equip & EQP_ACC_R )
+ strcat(equipstr, msg_txt(1341)); // right accessory,
+ if( (it->equip & EQP_HELM) == EQP_HEAD_LOW )
+ strcat(equipstr, msg_txt(1342)); // lower head,
+ if( (it->equip & EQP_HELM) == EQP_HEAD_TOP )
+ strcat(equipstr, msg_txt(1343)); // top head,
+ if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) )
+ strcat(equipstr, msg_txt(1344)); // lower/top head,
+ if( (it->equip & EQP_HELM) == EQP_HEAD_MID )
+ strcat(equipstr, msg_txt(1345)); // mid head,
+ if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) )
+ strcat(equipstr, msg_txt(1346)); // lower/mid head,
+ if( (it->equip & EQP_HELM) == EQP_HELM )
+ strcat(equipstr, msg_txt(1347)); // lower/mid/top head,
+ // remove final ', '
+ equipstr[strlen(equipstr) - 2] = '\0';
+ StringBuf_AppendStr(&buf, equipstr);
+ }
+
+ clif_displaymessage(fd, StringBuf_Value(&buf));
+ StringBuf_Clear(&buf);
+
+ if( it->card[0] == CARD0_PET )
+ {// pet egg
+ if (it->card[3])
+ StringBuf_Printf(&buf, msg_txt(1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named)
+ else
+ StringBuf_Printf(&buf, msg_txt(1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed)
+ }
+ else
+ if(it->card[0] == CARD0_FORGE)
+ {// forged item
+ StringBuf_Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d)
+ }
+ else
+ if(it->card[0] == CARD0_CREATE)
+ {// created item
+ StringBuf_Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u)
+ }
+ else
+ {// normal item
+ int counter2 = 0;
+
+ for( j = 0; j < itd->slot; ++j )
+ {
+ struct item_data* card;
+
+ if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL )
+ continue;
+
+ counter2++;
+
+ if( counter2 == 1 )
+ StringBuf_AppendStr(&buf, msg_txt(1352)); // -> (card(s):
+
+ if( counter2 != 1 )
+ StringBuf_AppendStr(&buf, ", ");
+
+ StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid);
+ }
+
+ if( counter2 > 0 )
+ StringBuf_AppendStr(&buf, ")");
+ }
+
+ if( StringBuf_Length(&buf) > 0 )
+ clif_displaymessage(fd, StringBuf_Value(&buf));
+
+ StringBuf_Clear(&buf);
+ }
+
+ if( count == 0 )
+ StringBuf_Printf(&buf, msg_txt(1353), location); // No item found in this player's %s.
+ else
+ StringBuf_Printf(&buf, msg_txt(1354), counter, count, location); // %d item(s) found in %d %s slots.
+
+ clif_displaymessage(fd, StringBuf_Value(&buf));
+
+ StringBuf_Destroy(&buf);
+
+ return 0;
+}
+
+ACMD_FUNC(stats)
+{
+ char job_jobname[100];
+ char output[CHAT_SIZE_MAX];
+ int i;
+ struct {
+ const char* format;
+ int value;
+ } output_table[] = {
+ { "Base Level - %d", 0 },
+ { NULL, 0 },
+ { "Hp - %d", 0 },
+ { "MaxHp - %d", 0 },
+ { "Sp - %d", 0 },
+ { "MaxSp - %d", 0 },
+ { "Str - %3d", 0 },
+ { "Agi - %3d", 0 },
+ { "Vit - %3d", 0 },
+ { "Int - %3d", 0 },
+ { "Dex - %3d", 0 },
+ { "Luk - %3d", 0 },
+ { "Zeny - %d", 0 },
+ { "Free SK Points - %d", 0 },
+ { "JobChangeLvl (2nd) - %d", 0 },
+ { "JobChangeLvl (3rd) - %d", 0 },
+ { NULL, 0 }
+ };
+
+ memset(job_jobname, '\0', sizeof(job_jobname));
+ memset(output, '\0', sizeof(output));
+
+ //direct array initialization with variables is not standard C compliant.
+ output_table[0].value = sd->status.base_level;
+ output_table[1].format = job_jobname;
+ output_table[1].value = sd->status.job_level;
+ output_table[2].value = sd->status.hp;
+ output_table[3].value = sd->status.max_hp;
+ output_table[4].value = sd->status.sp;
+ output_table[5].value = sd->status.max_sp;
+ output_table[6].value = sd->status.str;
+ output_table[7].value = sd->status.agi;
+ output_table[8].value = sd->status.vit;
+ output_table[9].value = sd->status.int_;
+ output_table[10].value = sd->status.dex;
+ output_table[11].value = sd->status.luk;
+ output_table[12].value = sd->status.zeny;
+ output_table[13].value = sd->status.skill_point;
+ output_table[14].value = sd->change_level_2nd;
+ output_table[15].value = sd->change_level_3rd;
+
+ sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)");
+ sprintf(output, msg_txt(53), sd->status.name); // '%s' stats:
+
+ clif_displaymessage(fd, output);
+
+ for (i = 0; output_table[i].format != NULL; i++) {
+ sprintf(output, output_table[i].format, output_table[i].value);
+ clif_displaymessage(fd, output);
+ }
+
+ return 0;
+}
+
+ACMD_FUNC(delitem)
+{
+ char item_name[100];
+ int nameid, amount = 0, total, idx;
+ struct item_data* id;
+
+ nullpo_retr(-1, sd);
+
+ if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %d", item_name, &amount) < 2 && sscanf(message, "%99s %d", item_name, &amount) < 2 ) || amount < 1 )
+ {
+ clif_displaymessage(fd, msg_txt(1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
+ return -1;
+ }
+
+ if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL )
+ {
+ nameid = id->nameid;
+ }
+ else
+ {
+ clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name.
+ return -1;
+ }
+
+ total = amount;
+
+ // delete items
+ while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 )
+ {
+ int delamount = ( amount < sd->status.inventory[idx].amount ) ? amount : sd->status.inventory[idx].amount;
+
+ if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET )
+ {// delete pet
+ intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2]));
+ }
+ pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
+
+ amount-= delamount;
+ }
+
+ // notify target
+ sprintf(atcmd_output, msg_txt(113), total-amount); // %d item(s) removed by a GM.
+ clif_displaymessage(sd->fd, atcmd_output);
+
+ // notify source
+ if( amount == total )
+ {
+ clif_displaymessage(fd, msg_txt(116)); // Character does not have the item.
+ }
+ else if( amount )
+ {
+ sprintf(atcmd_output, msg_txt(115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items.
+ clif_displaymessage(fd, atcmd_output);
+ }
+ else
+ {
+ sprintf(atcmd_output, msg_txt(114), total); // %d item(s) removed from the player.
+ clif_displaymessage(fd, atcmd_output);
+ }
+
+ return 0;
+}
+
+/*==========================================
+ * Custom Fonts
+ *------------------------------------------*/
+ACMD_FUNC(font)
+{
+ int font_id;
+ nullpo_retr(-1,sd);
+
+ font_id = atoi(message);
+ if( font_id == 0 )
+ {
+ if( sd->user_font )
+ {
+ sd->user_font = 0;
+ clif_displaymessage(fd, msg_txt(1356)); // Returning to normal font.
+ clif_font(sd);
+ }
+ else
+ {
+ clif_displaymessage(fd, msg_txt(1357)); // Use @font <1-9> to change your message font.
+ clif_displaymessage(fd, msg_txt(1358)); // Use 0 or no parameter to return to normal font.
+ }
+ }
+ else if( font_id < 0 || font_id > 9 )
+ clif_displaymessage(fd, msg_txt(1359)); // Invalid font. Use a value from 0 to 9.
+ else if( font_id != sd->user_font )
+ {
+ sd->user_font = font_id;
+ clif_font(sd);
+ clif_displaymessage(fd, msg_txt(1360)); // Font changed.
+ }
+ else
+ clif_displaymessage(fd, msg_txt(1361)); // Already using this font.
+
+ return 0;
+}
+
+/*==========================================
+ * type: 1 = commands (@), 2 = charcommands (#)
+ *------------------------------------------*/
+static void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommandType type)
+{
+ char line_buff[CHATBOX_SIZE];
+ char* cur = line_buff;
+ AtCommandInfo* cmd;
+ DBIterator *iter = db_iterator(atcommand_db);
+ int count = 0;
+
+ memset(line_buff,' ',CHATBOX_SIZE);
+ line_buff[CHATBOX_SIZE-1] = 0;
+
+ clif_displaymessage(fd, msg_txt(273)); // "Commands available:"
+
+ for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) {
+ unsigned int slen = 0;
+
+ switch( type ) {
+ case COMMAND_CHARCOMMAND:
+ if( cmd->char_groups[sd->group_pos] == 0 )
+ continue;
+ break;
+ case COMMAND_ATCOMMAND:
+ if( cmd->at_groups[sd->group_pos] == 0 )
+ continue;
+ break;
+ default:
+ continue;
+ }
+
+
+ slen = strlen(cmd->command);
+
+ // flush the text buffer if this command won't fit into it
+ if ( slen + cur - line_buff >= CHATBOX_SIZE )
+ {
+ clif_displaymessage(fd,line_buff);
+ cur = line_buff;
+ memset(line_buff,' ',CHATBOX_SIZE);
+ line_buff[CHATBOX_SIZE-1] = 0;
+ }
+
+ memcpy(cur,cmd->command,slen);
+ cur += slen+(10-slen%10);
+
+ count++;
+ }
+ dbi_destroy(iter);
+ clif_displaymessage(fd,line_buff);
+
+ sprintf(atcmd_output, msg_txt(274), count); // "%d commands found."
+ clif_displaymessage(fd, atcmd_output);
+
+ return;
+}
+
+/*==========================================
+ * @commands Lists available @ commands to you
+ *------------------------------------------*/
+ACMD_FUNC(commands)
+{
+ atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND);
+ return 0;
+}
+
+/*==========================================
+ * @charcommands Lists available # commands to you
+ *------------------------------------------*/
+ACMD_FUNC(charcommands)
+{
+ atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND);
+ return 0;
+}
+/* for new mounts */
+ACMD_FUNC(mount2) {
+
+ clif_displaymessage(sd->fd,msg_txt(1362)); // NOTICE: If you crash with mount your LUA is outdated.
+ if( !(sd->sc.option&OPTION_MOUNTING) ) {
+ clif_displaymessage(sd->fd,msg_txt(1363)); // You have mounted.
+ pc_setoption(sd, sd->sc.option|OPTION_MOUNTING);
+ } else {
+ clif_displaymessage(sd->fd,msg_txt(1364)); // You have released your mount.
+ pc_setoption(sd, sd->sc.option&~OPTION_MOUNTING);
+ }
+ return 0;
+}
+
+ACMD_FUNC(accinfo) {
+ char query[NAME_LENGTH];
+
+ if (!message || !*message || strlen(message) > NAME_LENGTH ) {
+ clif_displaymessage(fd, msg_txt(1365)); // Usage: @accinfo/@accountinfo <account_id/char name>
+ clif_displaymessage(fd, msg_txt(1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
+ return -1;
+ }
+
+ //remove const type
+ safestrncpy(query, message, NAME_LENGTH);
+
+ intif_request_accinfo( sd->fd, sd->bl.id, sd->group_id, query );
+
+ return 0;
+}
+
+/* [Ind] */
+ACMD_FUNC(set) {
+ char reg[32], val[128];
+ struct script_data* data;
+ int toset = 0;
+ bool is_str = false;
+
+ if( !message || !*message || (toset = sscanf(message, "%32s %128[^\n]s", reg, val)) < 1 ) {
+ clif_displaymessage(fd, msg_txt(1367)); // Usage: @set <variable name> <value>
+ clif_displaymessage(fd, msg_txt(1368)); // Usage: ex. "@set PoringCharVar 50"
+ clif_displaymessage(fd, msg_txt(1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
+ clif_displaymessage(fd, msg_txt(1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
+ return -1;
+ }
+
+ /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */
+ if( reg[0] == '.' ) {
+ clif_displaymessage(fd, msg_txt(1371)); // NPC variables may not be used with @set.
+ return -1;
+ } else if( reg[0] == '\'' ) {
+ clif_displaymessage(fd, msg_txt(1372)); // Instance variables may not be used with @set.
+ return -1;
+ }
+
+ is_str = ( reg[strlen(reg) - 1] == '$' ) ? true : false;
+
+ if( toset >= 2 ) {/* we only set the var if there is an val, otherwise we only output the value */
+ if( is_str )
+ set_var(sd, reg, (void*) val);
+ else
+ set_var(sd, reg, (void*)__64BPRTSIZE((atoi(val))));
+
+ }
+
+ CREATE(data, struct script_data,1);
+
+
+ if( is_str ) {// string variable
+
+ switch( reg[0] ) {
+ case '@':
+ data->u.str = pc_readregstr(sd, add_str(reg));
+ break;
+ case '$':
+ data->u.str = mapreg_readregstr(add_str(reg));
+ break;
+ case '#':
+ if( reg[1] == '#' )
+ data->u.str = pc_readaccountreg2str(sd, reg);// global
+ else
+ data->u.str = pc_readaccountregstr(sd, reg);// local
+ break;
+ default:
+ data->u.str = pc_readglobalreg_str(sd, reg);
+ break;
+ }
+
+ if( data->u.str == NULL || data->u.str[0] == '\0' ) {// empty string
+ data->type = C_CONSTSTR;
+ data->u.str = "";
+ } else {// duplicate string
+ data->type = C_STR;
+ data->u.str = aStrdup(data->u.str);
+ }
+
+ } else {// integer variable
+
+ data->type = C_INT;
+ switch( reg[0] ) {
+ case '@':
+ data->u.num = pc_readreg(sd, add_str(reg));
+ break;
+ case '$':
+ data->u.num = mapreg_readreg(add_str(reg));
+ break;
+ case '#':
+ if( reg[1] == '#' )
+ data->u.num = pc_readaccountreg2(sd, reg);// global
+ else
+ data->u.num = pc_readaccountreg(sd, reg);// local
+ break;
+ default:
+ data->u.num = pc_readglobalreg(sd, reg);
+ break;
+ }
+
+ }
+
+
+ switch( data->type ) {
+ case C_INT:
+ sprintf(atcmd_output,msg_txt(1373),reg,data->u.num); // %s value is now :%d
+ break;
+ case C_STR:
+ sprintf(atcmd_output,msg_txt(1374),reg,data->u.str); // %s value is now :%s
+ break;
+ case C_CONSTSTR:
+ sprintf(atcmd_output,msg_txt(1375),reg); // %s is empty
+ break;
+ default:
+ sprintf(atcmd_output,msg_txt(1376),reg,data->type); // %s data type is not supported :%u
+ break;
+ }
+
+ clif_displaymessage(fd, atcmd_output);
+
+ aFree(data);
+
+ return 0;
+}
+ACMD_FUNC(reloadquestdb) {
+ do_reload_quest();
+ clif_displaymessage(fd, msg_txt(1377)); // Quest database has been reloaded.
+ return 0;
+}
+ACMD_FUNC(addperm) {
+ int perm_size = ARRAYLENGTH(pc_g_permission_name);
+ bool add = (strcmpi(command+1, "addperm") == 0) ? true : false;
+ int i;
+
+ if( !message || !*message ) {
+ sprintf(atcmd_output, msg_txt(1378),command); // Usage: %s <permission_name>
+ clif_displaymessage(fd, atcmd_output);
+ clif_displaymessage(fd, msg_txt(1379)); // -- Permission List
+ for( i = 0; i < perm_size; i++ ) {
+ sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ return -1;
+ }
+
+ ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0);
+
+ if( i == perm_size ) {
+ sprintf(atcmd_output,msg_txt(1380),message); // '%s' is not a known permission.
+ clif_displaymessage(fd, atcmd_output);
+ clif_displaymessage(fd, msg_txt(1379)); // -- Permission List
+ for( i = 0; i < perm_size; i++ ) {
+ sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ return -1;
+ }
+
+ if( add && (sd->permissions&pc_g_permission_name[i].permission) ) {
+ sprintf(atcmd_output, msg_txt(1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission.
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ } else if ( !add && !(sd->permissions&pc_g_permission_name[i].permission) ) {
+ sprintf(atcmd_output, msg_txt(1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission.
+ clif_displaymessage(fd, atcmd_output);
+ sprintf(atcmd_output,msg_txt(1383),sd->status.name); // -- User '%s' Permissions
+ clif_displaymessage(fd, atcmd_output);
+ for( i = 0; i < perm_size; i++ ) {
+ if( sd->permissions&pc_g_permission_name[i].permission ) {
+ sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
+ clif_displaymessage(fd, atcmd_output);
+ }
+ }
+
+ return -1;
+ }
+
+ if( add )
+ sd->permissions |= pc_g_permission_name[i].permission;
+ else
+ sd->permissions &=~ pc_g_permission_name[i].permission;
+
+
+ sprintf(atcmd_output, msg_txt(1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary.
+ clif_displaymessage(fd, atcmd_output);
+
+ return 0;
+}
+ACMD_FUNC(unloadnpcfile) {
+
+ if( !message || !*message ) {
+ clif_displaymessage(fd, msg_txt(1385)); // Usage: @unloadnpcfile <file name>
+ return -1;
+ }
+
+ if( npc_unloadfile(message) )
+ clif_displaymessage(fd, msg_txt(1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
+ else {
+ clif_displaymessage(fd, msg_txt(1387)); // File not found.
+ return -1;
+ }
+ return 0;
+}
+ACMD_FUNC(cart) {
+#define MC_CART_MDFY(x) \
+ sd->status.skill[MC_PUSHCART].id = x?MC_PUSHCART:0; \
+ sd->status.skill[MC_PUSHCART].lv = x?1:0; \
+ sd->status.skill[MC_PUSHCART].flag = x?1:0;
+
+ int val = atoi(message);
+ bool need_skill = pc_checkskill(sd, MC_PUSHCART) ? false : true;
+
+ if( !message || !*message || val < 0 || val > MAX_CARTS ) {
+ sprintf(atcmd_output, msg_txt(1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>).
+ clif_displaymessage(fd, atcmd_output);
+ return -1;
+ }
+
+ if( val == 0 && !pc_iscarton(sd) ) {
+ clif_displaymessage(fd, msg_txt(1391)); // You do not possess a cart to be removed
+ return -1;
+ }
+
+ if( need_skill ) {
+ MC_CART_MDFY(1);
+ }
+
+ if( pc_setcart(sd, val) ) {
+ if( need_skill ) {
+ MC_CART_MDFY(0);
+ }
+ return -1;/* @cart failed */
+ }
+
+ if( need_skill ) {
+ MC_CART_MDFY(0);
+ }
+
+ clif_displaymessage(fd, msg_txt(1392)); // Cart Added
+
+ return 0;
+ #undef MC_CART_MDFY
+}
+
+/**
+ * Fills the reference of available commands in atcommand DBMap
+ **/
+#define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL }
+#define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL }
+void atcommand_basecommands(void) {
+ /**
+ * Command reference list, place the base of your commands here
+ **/
+ AtCommandInfo atcommand_base[] = {
+ ACMD_DEF2("warp", mapmove),
+ ACMD_DEF(where),
+ ACMD_DEF(jumpto),
+ ACMD_DEF(jump),
+ ACMD_DEF(who),
+ ACMD_DEF2("who2", who),
+ ACMD_DEF2("who3", who),
+ ACMD_DEF2("whomap", who),
+ ACMD_DEF2("whomap2", who),
+ ACMD_DEF2("whomap3", who),
+ ACMD_DEF(whogm),
+ ACMD_DEF(save),
+ ACMD_DEF(load),
+ ACMD_DEF(speed),
+ ACMD_DEF(storage),
+ ACMD_DEF(guildstorage),
+ ACMD_DEF(option),
+ ACMD_DEF(hide), // + /hide
+ ACMD_DEF(jobchange),
+ ACMD_DEF(kill),
+ ACMD_DEF(alive),
+ ACMD_DEF(kami),
+ ACMD_DEF2("kamib", kami),
+ ACMD_DEF2("kamic", kami),
+ ACMD_DEF2("lkami", kami),
+ ACMD_DEF(heal),
+ ACMD_DEF(item),
+ ACMD_DEF(item2),
+ ACMD_DEF(itemreset),
+ ACMD_DEF(clearstorage),
+ ACMD_DEF(cleargstorage),
+ ACMD_DEF(clearcart),
+ ACMD_DEF2("blvl", baselevelup),
+ ACMD_DEF2("jlvl", joblevelup),
+ ACMD_DEF(help),
+ ACMD_DEF(pvpoff),
+ ACMD_DEF(pvpon),
+ ACMD_DEF(gvgoff),
+ ACMD_DEF(gvgon),
+ ACMD_DEF(model),
+ ACMD_DEF(go),
+ ACMD_DEF(monster),
+ ACMD_DEF2("monstersmall", monster),
+ ACMD_DEF2("monsterbig", monster),
+ ACMD_DEF(killmonster),
+ ACMD_DEF2("killmonster2", killmonster),
+ ACMD_DEF(refine),
+ ACMD_DEF(produce),
+ ACMD_DEF(memo),
+ ACMD_DEF(gat),
+ ACMD_DEF(displaystatus),
+ ACMD_DEF2("stpoint", statuspoint),
+ ACMD_DEF2("skpoint", skillpoint),
+ ACMD_DEF(zeny),
+ ACMD_DEF2("str", param),
+ ACMD_DEF2("agi", param),
+ ACMD_DEF2("vit", param),
+ ACMD_DEF2("int", param),
+ ACMD_DEF2("dex", param),
+ ACMD_DEF2("luk", param),
+ ACMD_DEF2("glvl", guildlevelup),
+ ACMD_DEF(makeegg),
+ ACMD_DEF(hatch),
+ ACMD_DEF(petfriendly),
+ ACMD_DEF(pethungry),
+ ACMD_DEF(petrename),
+ ACMD_DEF(recall), // + /recall
+ ACMD_DEF(night),
+ ACMD_DEF(day),
+ ACMD_DEF(doom),
+ ACMD_DEF(doommap),
+ ACMD_DEF(raise),
+ ACMD_DEF(raisemap),
+ ACMD_DEF(kick), // + right click menu for GM "(name) force to quit"
+ ACMD_DEF(kickall),
+ ACMD_DEF(allskill),
+ ACMD_DEF(questskill),
+ ACMD_DEF(lostskill),
+ ACMD_DEF(spiritball),
+ ACMD_DEF(party),
+ ACMD_DEF(guild),
+ ACMD_DEF(breakguild),
+ ACMD_DEF(agitstart),
+ ACMD_DEF(agitend),
+ ACMD_DEF(mapexit),
+ ACMD_DEF(idsearch),
+ ACMD_DEF(broadcast), // + /b and /nb
+ ACMD_DEF(localbroadcast), // + /lb and /nlb
+ ACMD_DEF(recallall),
+ ACMD_DEF(reloaditemdb),
+ ACMD_DEF(reloadmobdb),
+ ACMD_DEF(reloadskilldb),
+ ACMD_DEF(reloadscript),
+ ACMD_DEF(reloadatcommand),
+ ACMD_DEF(reloadbattleconf),
+ ACMD_DEF(reloadstatusdb),
+ ACMD_DEF(reloadpcdb),
+ ACMD_DEF(reloadmotd),
+ ACMD_DEF(mapinfo),
+ ACMD_DEF(dye),
+ ACMD_DEF2("hairstyle", hair_style),
+ ACMD_DEF2("haircolor", hair_color),
+ ACMD_DEF2("allstats", stat_all),
+ ACMD_DEF2("block", char_block),
+ ACMD_DEF2("ban", char_ban),
+ ACMD_DEF2("unblock", char_unblock),
+ ACMD_DEF2("unban", char_unban),
+ ACMD_DEF2("mount", mount_peco),
+ ACMD_DEF(guildspy),
+ ACMD_DEF(partyspy),
+ ACMD_DEF(repairall),
+ ACMD_DEF(guildrecall),
+ ACMD_DEF(partyrecall),
+ ACMD_DEF(nuke),
+ ACMD_DEF(shownpc),
+ ACMD_DEF(hidenpc),
+ ACMD_DEF(loadnpc),
+ ACMD_DEF(unloadnpc),
+ ACMD_DEF2("time", servertime),
+ ACMD_DEF(jail),
+ ACMD_DEF(unjail),
+ ACMD_DEF(jailfor),
+ ACMD_DEF(jailtime),
+ ACMD_DEF(disguise),
+ ACMD_DEF(undisguise),
+ ACMD_DEF(email),
+ ACMD_DEF(effect),
+ ACMD_DEF(follow),
+ ACMD_DEF(addwarp),
+ ACMD_DEF(skillon),
+ ACMD_DEF(skilloff),
+ ACMD_DEF(killer),
+ ACMD_DEF(npcmove),
+ ACMD_DEF(killable),
+ ACMD_DEF(dropall),
+ ACMD_DEF(storeall),
+ ACMD_DEF(skillid),
+ ACMD_DEF(useskill),
+ ACMD_DEF(displayskill),
+ ACMD_DEF(snow),
+ ACMD_DEF(sakura),
+ ACMD_DEF(clouds),
+ ACMD_DEF(clouds2),
+ ACMD_DEF(fog),
+ ACMD_DEF(fireworks),
+ ACMD_DEF(leaves),
+ ACMD_DEF(summon),
+ ACMD_DEF(adjgroup),
+ ACMD_DEF(trade),
+ ACMD_DEF(send),
+ ACMD_DEF(setbattleflag),
+ ACMD_DEF(unmute),
+ ACMD_DEF(clearweather),
+ ACMD_DEF(uptime),
+ ACMD_DEF(changesex),
+ ACMD_DEF(mute),
+ ACMD_DEF(refresh),
+ ACMD_DEF(refreshall),
+ ACMD_DEF(identify),
+ ACMD_DEF(gmotd),
+ ACMD_DEF(misceffect),
+ ACMD_DEF(mobsearch),
+ ACMD_DEF(cleanmap),
+ ACMD_DEF(cleanarea),
+ ACMD_DEF(npctalk),
+ ACMD_DEF(pettalk),
+ ACMD_DEF(users),
+ ACMD_DEF(reset),
+ ACMD_DEF(skilltree),
+ ACMD_DEF(marry),
+ ACMD_DEF(divorce),
+ ACMD_DEF(sound),
+ ACMD_DEF(undisguiseall),
+ ACMD_DEF(disguiseall),
+ ACMD_DEF(changelook),
+ ACMD_DEF(autoloot),
+ ACMD_DEF2("alootid", autolootitem),
+ ACMD_DEF(mobinfo),
+ ACMD_DEF(exp),
+ ACMD_DEF(version),
+ ACMD_DEF(mutearea),
+ ACMD_DEF(rates),
+ ACMD_DEF(iteminfo),
+ ACMD_DEF(whodrops),
+ ACMD_DEF(whereis),
+ ACMD_DEF(mapflag),
+ ACMD_DEF(me),
+ ACMD_DEF(monsterignore),
+ ACMD_DEF(fakename),
+ ACMD_DEF(size),
+ ACMD_DEF(showexp),
+ ACMD_DEF(showzeny),
+ ACMD_DEF(showdelay),
+ ACMD_DEF(autotrade),
+ ACMD_DEF(changegm),
+ ACMD_DEF(changeleader),
+ ACMD_DEF(partyoption),
+ ACMD_DEF(invite),
+ ACMD_DEF(duel),
+ ACMD_DEF(leave),
+ ACMD_DEF(accept),
+ ACMD_DEF(reject),
+ ACMD_DEF(main),
+ ACMD_DEF(clone),
+ ACMD_DEF2("slaveclone", clone),
+ ACMD_DEF2("evilclone", clone),
+ ACMD_DEF(tonpc),
+ ACMD_DEF(commands),
+ ACMD_DEF(noask),
+ ACMD_DEF(request),
+ ACMD_DEF(homlevel),
+ ACMD_DEF(homevolution),
+ ACMD_DEF(hommutate),
+ ACMD_DEF(makehomun),
+ ACMD_DEF(homfriendly),
+ ACMD_DEF(homhungry),
+ ACMD_DEF(homtalk),
+ ACMD_DEF(hominfo),
+ ACMD_DEF(homstats),
+ ACMD_DEF(homshuffle),
+ ACMD_DEF(showmobs),
+ ACMD_DEF(feelreset),
+ ACMD_DEF(auction),
+ ACMD_DEF(mail),
+ ACMD_DEF2("noks", ksprotection),
+ ACMD_DEF(allowks),
+ ACMD_DEF(cash),
+ ACMD_DEF2("points", cash),
+ ACMD_DEF(agitstart2),
+ ACMD_DEF(agitend2),
+ ACMD_DEF2("skreset", resetskill),
+ ACMD_DEF2("streset", resetstat),
+ ACMD_DEF2("storagelist", itemlist),
+ ACMD_DEF2("cartlist", itemlist),
+ ACMD_DEF2("itemlist", itemlist),
+ ACMD_DEF(stats),
+ ACMD_DEF(delitem),
+ ACMD_DEF(charcommands),
+ ACMD_DEF(font),
+ ACMD_DEF(accinfo),
+ ACMD_DEF(set),
+ ACMD_DEF(reloadquestdb),
+ ACMD_DEF(undisguiseguild),
+ ACMD_DEF(disguiseguild),
+ ACMD_DEF(sizeall),
+ ACMD_DEF(sizeguild),
+ ACMD_DEF(addperm),
+ ACMD_DEF2("rmvperm", addperm),
+ ACMD_DEF(unloadnpcfile),
+ ACMD_DEF(cart),
+ ACMD_DEF(mount2)
+ };
+ AtCommandInfo* atcommand;
+ int i;
+
+ for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) {
+ if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK
+ ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command);
+ continue;
+ }
+ CREATE(atcommand, AtCommandInfo, 1);
+ safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command));
+ atcommand->func = atcommand_base[i].func;
+ strdb_put(atcommand_db, atcommand->command, atcommand);
+ }
+ return;
+}
+
+/*==========================================
+ * Command lookup functions
+ *------------------------------------------*/
+bool atcommand_exists(const char* name)
+{
+ return strdb_exists(atcommand_db, name);
+}
+
+static AtCommandInfo* get_atcommandinfo_byname(const char *name)
+{
+ if (strdb_exists(atcommand_db, name))
+ return (AtCommandInfo*)strdb_get(atcommand_db, name);
+ return NULL;
+}
+
+static const char* atcommand_checkalias(const char *aliasname)
+{
+ AliasInfo *alias_info = NULL;
+ if ((alias_info = (AliasInfo*)strdb_get(atcommand_alias_db, aliasname)) != NULL)
+ return alias_info->command->command;
+ return aliasname;
+}
+
+/// AtCommand suggestion
+static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand) {
+ DBIterator* atcommand_iter;
+ DBIterator* alias_iter;
+ AtCommandInfo* command_info = NULL;
+ AliasInfo* alias_info = NULL;
+ AtCommandType type = atcommand ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND;
+ char* full_match[MAX_SUGGESTIONS];
+ char* suggestions[MAX_SUGGESTIONS];
+ char* match;
+ int prefix_count = 0, full_count = 0;
+ bool can_use;
+
+ if (!battle_config.atcommand_suggestions_enabled)
+ return;
+
+ atcommand_iter = db_iterator(atcommand_db);
+ alias_iter = db_iterator(atcommand_alias_db);
+
+ // Build the matches
+ for (command_info = dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = dbi_next(atcommand_iter)) {
+ match = strstr(command_info->command, name);
+ can_use = pc_can_use_command(sd, command_info->command, type);
+ if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) {
+ suggestions[prefix_count] = command_info->command;
+ ++prefix_count;
+ }
+ if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) {
+ full_match[full_count] = command_info->command;
+ ++full_count;
+ }
+ }
+
+ for (alias_info = dbi_first(alias_iter); dbi_exists(alias_iter); alias_info = dbi_next(alias_iter)) {
+ match = strstr(alias_info->alias, name);
+ can_use = pc_can_use_command(sd, alias_info->command->command, type);
+ if ( prefix_count < MAX_SUGGESTIONS && match == alias_info->alias && can_use) {
+ suggestions[prefix_count] = alias_info->alias;
+ ++prefix_count;
+ }
+ if ( full_count < MAX_SUGGESTIONS && match != NULL && match != alias_info->alias && can_use ) {
+ full_match[full_count] = alias_info->alias;
+ ++full_count;
+ }
+ }
+
+ if ((full_count+prefix_count) > 0) {
+ char buffer[512];
+ int i;
+
+ // Merge full match and prefix match results
+ if (prefix_count < MAX_SUGGESTIONS) {
+ memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count));
+ prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS);
+ }
+
+ // Build the suggestion string
+ strcpy(buffer, msg_txt(205));
+ strcat(buffer,"\n");
+
+ for(i=0; i < prefix_count; ++i) {
+ strcat(buffer,suggestions[i]);
+ strcat(buffer," ");
+ }
+
+ clif_displaymessage(sd->fd, buffer);
+ }
+
+ dbi_destroy(atcommand_iter);
+ dbi_destroy(alias_iter);
+}
+
+/// Executes an at-command.
+bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type)
+{
+ char charname[NAME_LENGTH], params[100];
+ char charname2[NAME_LENGTH], params2[100];
+ char command[100];
+ char output[CHAT_SIZE_MAX];
+
+ //Reconstructed message
+ char atcmd_msg[CHAT_SIZE_MAX];
+
+ TBL_PC * ssd = NULL; //sd for target
+ AtCommandInfo * info;
+
+ nullpo_retr(false, sd);
+
+ //Shouldn't happen
+ if ( !message || !*message )
+ return false;
+
+ //Block NOCHAT but do not display it as a normal message
+ if ( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND )
+ return true;
+
+ // skip 10/11-langtype's codepage indicator, if detected
+ if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) )
+ message += 3;
+
+ //Should display as a normal message
+ if ( *message != atcommand_symbol && *message != charcommand_symbol )
+ return false;
+
+ // type value 0 = server invoked: bypass restrictions
+ // 1 = player invoked
+ if ( type == 1) {
+ //Commands are disabled on maps flagged as 'nocommand'
+ if ( map[sd->bl.m].nocommand && pc_get_group_level(sd) < map[sd->bl.m].nocommand ) {
+ clif_displaymessage(fd, msg_txt(143));
+ return false;
+ }
+ }
+
+ if (*message == charcommand_symbol) {
+ do {
+ int x, y, z;
+
+ //Checks to see if #command has a name or a name + parameters.
+ x = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params);
+ y = sscanf(message, "%99s %23s %99[^\n]", command, charname2, params2);
+
+ //z always has the value of the scan that was successful
+ z = ( x > 1 ) ? x : y;
+
+ //#command + name means the sufficient target was used and anything else after
+ //can be looked at by the actual command function since most scan to see if the
+ //right parameters are used.
+ if ( x > 2 ) {
+ sprintf(atcmd_msg, "%s %s", command, params);
+ break;
+ }
+ else if ( y > 2 ) {
+ sprintf(atcmd_msg, "%s %s", command, params2);
+ break;
+ }
+ //Regardless of what style the #command is used, if it's correct, it will always have
+ //this value if there is no parameter. Send it as just the #command
+ else if ( z == 2 ) {
+ sprintf(atcmd_msg, "%s", command);
+ break;
+ }
+
+ if( !pc_get_group_level(sd) ) {
+ if( x >= 1 || y >= 1 ) { /* we have command */
+ info = get_atcommandinfo_byname(atcommand_checkalias(command + 1));
+ if( !info || info->char_groups[sd->group_pos] == 0 ) /* if we can't use or doesn't exist: don't even display the command failed message */
+ return false;
+ } else
+ return false;/* display as normal message */
+ }
+
+ sprintf(output, msg_txt(1388), charcommand_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>).
+ clif_displaymessage(fd, output);
+ return true;
+ } while(0);
+ }
+ else if (*message == atcommand_symbol) {
+ //atcmd_msg is constructed above differently for charcommands
+ //it's copied from message if not a charcommand so it can
+ //pass through the rest of the code compatible with both symbols
+ sprintf(atcmd_msg, "%s", message);
+ }
+
+ //Clearing these to be used once more.
+ memset(command, '\0', sizeof(command));
+ memset(params, '\0', sizeof(params));
+
+ //check to see if any params exist within this command
+ if( sscanf(atcmd_msg, "%99s %99[^\n]", command, params) < 2 )
+ params[0] = '\0';
+
+ // @commands (script based)
+ if(type == 1 && atcmd_binding_count > 0) {
+ struct atcmd_binding_data * binding;
+
+ // Check if the command initiated is a character command
+ if (*message == charcommand_symbol &&
+ (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) {
+ sprintf(output, msg_txt(1389), command); // %s failed. Player not found.
+ clif_displaymessage(fd, output);
+ return true;
+ }
+
+ // Get atcommand binding
+ binding = get_atcommandbind_byname(command);
+
+ // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera
+ if( binding != NULL && binding->npc_event[0] &&
+ ((*atcmd_msg == atcommand_symbol && pc_get_group_level(sd) >= binding->level) ||
+ (*atcmd_msg == charcommand_symbol && pc_get_group_level(sd) >= binding->level2)))
+ {
+ // Check if self or character invoking; if self == character invoked, then self invoke.
+ bool invokeFlag = ((*atcmd_msg == atcommand_symbol) ? 1 : 0);
+ npc_do_atcmd_event((invokeFlag ? sd : ssd), command, params, binding->npc_event);
+ return true;
+ }
+ }
+
+ //Grab the command information and check for the proper GM level required to use it or if the command exists
+ info = get_atcommandinfo_byname(atcommand_checkalias(command + 1));
+ if (info == NULL) {
+ if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission
+ sprintf(output, msg_txt(153), command); // "%s is Unknown Command."
+ clif_displaymessage(fd, output);
+ atcommand_get_suggestions(sd, command + 1, *message == atcommand_symbol);
+ return true;
+ } else
+ return false;
+ }
+
+ // type == 1 : player invoked
+ if (type == 1) {
+ if ((*command == atcommand_symbol && info->at_groups[sd->group_pos] == 0) ||
+ (*command == charcommand_symbol && info->char_groups[sd->group_pos] == 0) ) {
+ return false;
+ }
+ if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) {
+ clif_displaymessage(fd, msg_txt(1393)); // You can't use commands while dead
+ return true;
+ }
+ }
+
+ // Check if target is valid only if confirmed that player can use command.
+ if (*message == charcommand_symbol &&
+ (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) {
+ sprintf(output, msg_txt(1389), command); // %s failed. Player not found.
+ clif_displaymessage(fd, output);
+ return true;
+ }
+
+ //Attempt to use the command
+ if ( (info->func(fd, (*atcmd_msg == atcommand_symbol) ? sd : ssd, command, params) != 0) )
+ {
+ sprintf(output,msg_txt(154), command); // %s failed.
+ clif_displaymessage(fd, output);
+ return true;
+ }
+
+ //Log only if successful.
+ if ( *atcmd_msg == atcommand_symbol )
+ log_atcommand(sd, atcmd_msg);
+ else if ( *atcmd_msg == charcommand_symbol )
+ log_atcommand(sd, message);
+
+ return true;
+}
+
+/*==========================================
+ *
+ *------------------------------------------*/
+static void atcommand_config_read(const char* config_filename)
+{
+ config_setting_t *aliases = NULL, *help = NULL;
+ const char *symbol = NULL;
+ int num_aliases = 0;
+
+ if (conf_read_file(&atcommand_config, config_filename))
+ return;
+
+ // Command symbols
+ if (config_lookup_string(&atcommand_config, "atcommand_symbol", &symbol)) {
+ if (ISPRINT(*symbol) && // no control characters
+ *symbol != '/' && // symbol of client commands
+ *symbol != '%' && // symbol of party chat
+ *symbol != '$' && // symbol of guild chat
+ *symbol != charcommand_symbol)
+ atcommand_symbol = *symbol;
+ }
+
+ if (config_lookup_string(&atcommand_config, "charcommand_symbol", &symbol)) {
+ if (ISPRINT(*symbol) && // no control characters
+ *symbol != '/' && // symbol of client commands
+ *symbol != '%' && // symbol of party chat
+ *symbol != '$' && // symbol of guild chat
+ *symbol != atcommand_symbol)
+ charcommand_symbol = *symbol;
+ }
+
+ // Command aliases
+ aliases = config_lookup(&atcommand_config, "aliases");
+ if (aliases != NULL) {
+ int i = 0;
+ int count = config_setting_length(aliases);
+
+ for (i = 0; i < count; ++i) {
+ config_setting_t *command = NULL;
+ const char *commandname = NULL;
+ int j = 0, alias_count = 0;
+ AtCommandInfo *commandinfo = NULL;
+
+ command = config_setting_get_elem(aliases, i);
+ if (config_setting_type(command) != CONFIG_TYPE_ARRAY)
+ continue;
+ commandname = config_setting_name(command);
+ if (!atcommand_exists(commandname)) {
+ ShowConfigWarning(command, "atcommand_config_read: can not set alias for non-existent command %s", commandname);
+ continue;
+ }
+ commandinfo = get_atcommandinfo_byname(commandname);
+ alias_count = config_setting_length(command);
+ for (j = 0; j < alias_count; ++j) {
+ const char *alias = config_setting_get_string_elem(command, j);
+ if (alias != NULL) {
+ AliasInfo *alias_info;
+ if (strdb_exists(atcommand_alias_db, alias)) {
+ ShowConfigWarning(command, "atcommand_config_read: alias %s already exists", alias);
+ continue;
+ }
+ CREATE(alias_info, AliasInfo, 1);
+ alias_info->command = commandinfo;
+ safestrncpy(alias_info->alias, alias, sizeof(alias_info->alias));
+ strdb_put(atcommand_alias_db, alias, alias_info);
+ ++num_aliases;
+ }
+ }
+ }
+ }
+
+ // Commands help
+ // We only check if all commands exist
+ help = config_lookup(&atcommand_config, "help");
+ if (help != NULL) {
+ int count = config_setting_length(help);
+ int i;
+
+ for (i = 0; i < count; ++i) {
+ config_setting_t *command = NULL;
+ const char *commandname = NULL;
+
+ command = config_setting_get_elem(help, i);
+ commandname = config_setting_name(command);
+ if (!atcommand_exists(commandname))
+ ShowConfigWarning(command, "atcommand_config_read: command %s does not exist", commandname);
+ }
+ }
+
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' command aliases in '"CL_WHITE"%s"CL_RESET"'.\n", num_aliases, config_filename);
+ return;
+}
+void atcommand_db_load_groups(int* group_ids) {
+ DBIterator *iter = db_iterator(atcommand_db);
+ AtCommandInfo* cmd;
+ int i;
+
+ for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) {
+ cmd->at_groups = aMalloc( pc_group_max * sizeof(char) );
+ cmd->char_groups = aMalloc( pc_group_max * sizeof(char) );
+ for(i = 0; i < pc_group_max; i++) {
+ if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_ATCOMMAND ) )
+ cmd->at_groups[i] = 1;
+ else
+ cmd->at_groups[i] = 0;
+ if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_CHARCOMMAND ) )
+ cmd->char_groups[i] = 1;
+ else
+ cmd->char_groups[i] = 0;
+ }
+ }
+
+ dbi_destroy(iter);
+
+ return;
+}
+void atcommand_db_clear(void) {
+
+ if (atcommand_db != NULL) {
+ DBIterator *iter = db_iterator(atcommand_db);
+ AtCommandInfo* cmd;
+
+ for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) {
+ aFree(cmd->at_groups);
+ aFree(cmd->char_groups);
+ }
+
+ dbi_destroy(iter);
+
+ db_destroy(atcommand_db);
+ }
+ if (atcommand_alias_db != NULL)
+ db_destroy(atcommand_alias_db);
+
+ config_destroy(&atcommand_config);
+}
+
+void atcommand_doload(void) {
+ atcommand_db_clear();
+ atcommand_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH);
+ atcommand_alias_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH);
+ atcommand_basecommands(); //fills initial atcommand_db with known commands
+ atcommand_config_read(ATCOMMAND_CONF_FILENAME);
+}
+
+void do_init_atcommand(void) {
+ atcommand_doload();
+}
+
+void do_final_atcommand(void) {
+ atcommand_db_clear();
+}