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Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 9514 |
1 files changed, 9514 insertions, 0 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c new file mode 100644 index 000000000..c6292a7a9 --- /dev/null +++ b/src/map/atcommand.c @@ -0,0 +1,9514 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/cbasetypes.h" +#include "../common/mmo.h" +#include "../common/timer.h" +#include "../common/nullpo.h" +#include "../common/core.h" +#include "../common/showmsg.h" +#include "../common/malloc.h" +#include "../common/random.h" +#include "../common/socket.h" +#include "../common/strlib.h" +#include "../common/utils.h" +#include "../common/conf.h" + +#include "atcommand.h" +#include "battle.h" +#include "chat.h" +#include "clif.h" +#include "chrif.h" +#include "duel.h" +#include "intif.h" +#include "itemdb.h" +#include "log.h" +#include "map.h" +#include "pc.h" +#include "pc_groups.h" // groupid2name +#include "status.h" +#include "skill.h" +#include "mob.h" +#include "npc.h" +#include "pet.h" +#include "homunculus.h" +#include "mail.h" +#include "mercenary.h" +#include "elemental.h" +#include "party.h" +#include "guild.h" +#include "script.h" +#include "storage.h" +#include "trade.h" +#include "unit.h" +#include "mapreg.h" +#include "quest.h" + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> + + +#define ATCOMMAND_LENGTH 50 +#define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) +#define MAX_MSG 1500 + + +typedef struct AtCommandInfo AtCommandInfo; +typedef struct AliasInfo AliasInfo; + +int atcmd_binding_count = 0; + +struct AtCommandInfo { + char command[ATCOMMAND_LENGTH]; + AtCommandFunc func; + char* at_groups;/* quick @commands "can-use" lookup */ + char* char_groups;/* quick @charcommands "can-use" lookup */ +}; + +struct AliasInfo { + AtCommandInfo *command; + char alias[ATCOMMAND_LENGTH]; +}; + + +char atcommand_symbol = '@'; // first char of the commands +char charcommand_symbol = '#'; + +static char* msg_table[MAX_MSG]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) +static DBMap* atcommand_db = NULL; //name -> AtCommandInfo +static DBMap* atcommand_alias_db = NULL; //alias -> AtCommandInfo +static config_t atcommand_config; + +static char atcmd_output[CHAT_SIZE_MAX]; +static char atcmd_player_name[NAME_LENGTH]; + +static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help +static const char* atcommand_checkalias(const char *aliasname); // @help +static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand); // @help + +// @commands (script-based) +struct atcmd_binding_data* get_atcommandbind_byname(const char* name) { + int i = 0; + + if( *name == atcommand_symbol || *name == charcommand_symbol ) + name++; // for backwards compatibility + + ARR_FIND( 0, atcmd_binding_count, i, strcmp(atcmd_binding[i]->command, name) == 0 ); + + return ( i < atcmd_binding_count ) ? atcmd_binding[i] : NULL; +} + +//----------------------------------------------------------- +// Return the message string of the specified number by [Yor] +//----------------------------------------------------------- +const char* msg_txt(int msg_number) +{ + if (msg_number >= 0 && msg_number < MAX_MSG && + msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0') + return msg_table[msg_number]; + + return "??"; +} + +/*========================================== + * Read Message Data + *------------------------------------------*/ +int msg_config_read(const char* cfgName) +{ + int msg_number; + char line[1024], w1[1024], w2[1024]; + FILE *fp; + static int called = 1; + + if ((fp = fopen(cfgName, "r")) == NULL) { + ShowError("Messages file not found: %s\n", cfgName); + return 1; + } + + if ((--called) == 0) + memset(msg_table, 0, sizeof(msg_table[0]) * MAX_MSG); + + while(fgets(line, sizeof(line), fp)) + { + if (line[0] == '/' && line[1] == '/') + continue; + if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) + continue; + + if (strcmpi(w1, "import") == 0) + msg_config_read(w2); + else + { + msg_number = atoi(w1); + if (msg_number >= 0 && msg_number < MAX_MSG) + { + if (msg_table[msg_number] != NULL) + aFree(msg_table[msg_number]); + msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char)); + strcpy(msg_table[msg_number],w2); + } + } + } + + fclose(fp); + + return 0; +} + +/*========================================== + * Cleanup Message Data + *------------------------------------------*/ +void do_final_msg(void) +{ + int i; + for (i = 0; i < MAX_MSG; i++) + aFree(msg_table[i]); +} + +/** + * retrieves the help string associated with a given command. + * + * @param name the name of the command to retrieve help information for + * @return the string associated with the command, or NULL + */ +static const char* atcommand_help_string(const char* command) +{ + const char* str = NULL; + config_setting_t* info; + + if( *command == atcommand_symbol || *command == charcommand_symbol ) + {// remove the prefix symbol for the raw name of the command + command ++; + } + + // convert alias to the real command name + command = atcommand_checkalias(command); + + // attept to find the first default help command + info = config_lookup(&atcommand_config, "help"); + + if( info == NULL ) + {// failed to find the help property in the configuration file + return NULL; + } + + if( !config_setting_lookup_string( info, command, &str ) ) + {// failed to find the matching help string + return NULL; + } + + // push the result from the method + return str; +} + + +/*========================================== + * @send (used for testing packet sends from the client) + *------------------------------------------*/ +ACMD_FUNC(send) +{ + int len=0,off,end,type; + long num; + + // read message type as hex number (without the 0x) + if(!message || !*message || + !((sscanf(message, "len %x", &type)==1 && (len=1)) + || sscanf(message, "%x", &type)==1) ) + { + int i; + for (i = 900; i <= 903; ++i) + clif_displaymessage(fd, msg_txt(i)); + return -1; + } + +#define PARSE_ERROR(error,p) \ + {\ + clif_displaymessage(fd, (error));\ + sprintf(atcmd_output, ">%s", (p));\ + clif_displaymessage(fd, atcmd_output);\ + } +//define PARSE_ERROR + +#define CHECK_EOS(p) \ + if(*(p) == 0){\ + clif_displaymessage(fd, "Unexpected end of string");\ + return -1;\ + } +//define CHECK_EOS + +#define SKIP_VALUE(p) \ + {\ + while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\ + while(*(p) && ISSPACE(*(p))) ++(p); /* space */\ + } +//define SKIP_VALUE + +#define GET_VALUE(p,num) \ + {\ + if(sscanf((p), "x%lx", &(num)) < 1 && sscanf((p), "%ld ", &(num)) < 1){\ + PARSE_ERROR("Invalid number in:",(p));\ + return -1;\ + }\ + } +//define GET_VALUE + + if (type > 0 && type < MAX_PACKET_DB) { + + if(len) + {// show packet length + sprintf(atcmd_output, msg_txt(904), type, packet_db[sd->packet_ver][type].len); // Packet 0x%x length: %d + clif_displaymessage(fd, atcmd_output); + return 0; + } + + len=packet_db[sd->packet_ver][type].len; + off=2; + if(len == 0) + {// unknown packet - ERROR + sprintf(atcmd_output, msg_txt(905), type); // Unknown packet: 0x%x + clif_displaymessage(fd, atcmd_output); + return -1; + } else if(len == -1) + {// dynamic packet + len=SHRT_MAX-4; // maximum length + off=4; + } + WFIFOHEAD(fd, len); + WFIFOW(fd,0)=TOW(type); + + // parse packet contents + SKIP_VALUE(message); + while(*message != 0 && off < len){ + if(ISDIGIT(*message) || *message == '-' || *message == '+') + {// default (byte) + GET_VALUE(message,num); + WFIFOB(fd,off)=TOB(num); + ++off; + } else if(TOUPPER(*message) == 'B') + {// byte + ++message; + GET_VALUE(message,num); + WFIFOB(fd,off)=TOB(num); + ++off; + } else if(TOUPPER(*message) == 'W') + {// word (2 bytes) + ++message; + GET_VALUE(message,num); + WFIFOW(fd,off)=TOW(num); + off+=2; + } else if(TOUPPER(*message) == 'L') + {// long word (4 bytes) + ++message; + GET_VALUE(message,num); + WFIFOL(fd,off)=TOL(num); + off+=4; + } else if(TOUPPER(*message) == 'S') + {// string - escapes are valid + // get string length - num <= 0 means not fixed length (default) + ++message; + if(*message == '"'){ + num=0; + } else { + GET_VALUE(message,num); + while(*message != '"') + {// find start of string + if(*message == 0 || ISSPACE(*message)){ + PARSE_ERROR(msg_txt(906),message); // Not a string: + return -1; + } + ++message; + } + } + + // parse string + ++message; + CHECK_EOS(message); + end=(num<=0? 0: min(off+((int)num),len)); + for(; *message != '"' && (off < end || end == 0); ++off){ + if(*message == '\\'){ + ++message; + CHECK_EOS(message); + switch(*message){ + case 'a': num=0x07; break; // Bell + case 'b': num=0x08; break; // Backspace + case 't': num=0x09; break; // Horizontal tab + case 'n': num=0x0A; break; // Line feed + case 'v': num=0x0B; break; // Vertical tab + case 'f': num=0x0C; break; // Form feed + case 'r': num=0x0D; break; // Carriage return + case 'e': num=0x1B; break; // Escape + default: num=*message; break; + case 'x': // Hexadecimal + { + ++message; + CHECK_EOS(message); + if(!ISXDIGIT(*message)){ + PARSE_ERROR(msg_txt(907),message); // Not a hexadecimal digit: + return -1; + } + num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10); + if(ISXDIGIT(*message)){ + ++message; + CHECK_EOS(message); + num<<=8; + num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10); + } + WFIFOB(fd,off)=TOB(num); + ++message; + CHECK_EOS(message); + continue; + } + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': // Octal + { + num=*message-'0'; // 1st octal digit + ++message; + CHECK_EOS(message); + if(ISDIGIT(*message) && *message < '8'){ + num<<=3; + num+=*message-'0'; // 2nd octal digit + ++message; + CHECK_EOS(message); + if(ISDIGIT(*message) && *message < '8'){ + num<<=3; + num+=*message-'0'; // 3rd octal digit + ++message; + CHECK_EOS(message); + } + } + WFIFOB(fd,off)=TOB(num); + continue; + } + } + } else + num=*message; + WFIFOB(fd,off)=TOB(num); + ++message; + CHECK_EOS(message); + }//for + while(*message != '"') + {// ignore extra characters + ++message; + CHECK_EOS(message); + } + + // terminate the string + if(off < end) + {// fill the rest with 0's + memset(WFIFOP(fd,off),0,end-off); + off=end; + } + } else + {// unknown + PARSE_ERROR(msg_txt(908),message); // Unknown type of value in: + return -1; + } + SKIP_VALUE(message); + } + + if(packet_db[sd->packet_ver][type].len == -1) + {// send dynamic packet + WFIFOW(fd,2)=TOW(off); + WFIFOSET(fd,off); + } else + {// send static packet + if(off < len) + memset(WFIFOP(fd,off),0,len-off); + WFIFOSET(fd,len); + } + } else { + clif_displaymessage(fd, msg_txt(259)); // Invalid packet + return -1; + } + sprintf (atcmd_output, msg_txt(258), type, type); // Sent packet 0x%x (%d) + clif_displaymessage(fd, atcmd_output); + return 0; +#undef PARSE_ERROR +#undef CHECK_EOS +#undef SKIP_VALUE +#undef GET_VALUE +} + +/*========================================== + * @rura, @warp, @mapmove + *------------------------------------------*/ +ACMD_FUNC(mapmove) +{ + char map_name[MAP_NAME_LENGTH_EXT]; + unsigned short mapindex; + short x = 0, y = 0; + int16 m = -1; + + nullpo_retr(-1, sd); + + memset(map_name, '\0', sizeof(map_name)); + + if (!message || !*message || + (sscanf(message, "%15s %hd %hd", map_name, &x, &y) < 3 && + sscanf(message, "%15[^,],%hd,%hd", map_name, &x, &y) < 1)) { + + clif_displaymessage(fd, msg_txt(909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>). + return -1; + } + + mapindex = mapindex_name2id(map_name); + if (mapindex) + m = map_mapindex2mapid(mapindex); + + if (!mapindex) { // m < 0 means on different server! [Kevin] + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + + if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS)) + { //This is to prevent the pc_setpos call from printing an error. + clif_displaymessage(fd, msg_txt(2)); + if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1)) + x = y = 0; //Invalid cell, use random spot. + } + if (map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != 0) { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + + clif_displaymessage(fd, msg_txt(0)); // Warped. + return 0; +} + +/*========================================== + * Displays where a character is. Corrected version by Silent. [Skotlex] + *------------------------------------------*/ +ACMD_FUNC(where) +{ + struct map_session_data* pl_sd; + + nullpo_retr(-1, sd); + memset(atcmd_player_name, '\0', sizeof atcmd_player_name); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, msg_txt(910)); // Please enter a player name (usage: @where <char name>). + return -1; + } + + pl_sd = map_nick2sd(atcmd_player_name); + if (pl_sd == NULL || + strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 || + (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) + ) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(jumpto) +{ + struct map_session_data *pl_sd = NULL; + + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>). + return -1; + } + + if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) + { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) + { + clif_displaymessage(fd, msg_txt(247)); // You are not authorized to warp to this map. + return -1; + } + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) + { + clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map. + return -1; + } + + if( pc_isdead(sd) ) + { + clif_displaymessage(fd, msg_txt(664)); + return -1; + } + + pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); + sprintf(atcmd_output, msg_txt(4), pl_sd->status.name); // Jumped to %s + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(jump) +{ + short x = 0, y = 0; + + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + sscanf(message, "%hd %hd", &x, &y); + + if (map[sd->bl.m].flag.noteleport && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map. + return -1; + } + + if( pc_isdead(sd) ) + { + clif_displaymessage(fd, msg_txt(664)); + return -1; + } + + if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS)) + { //This is to prevent the pc_setpos call from printing an error. + clif_displaymessage(fd, msg_txt(2)); + if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1)) + x = y = 0; //Invalid cell, use random spot. + } + + pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT); + sprintf(atcmd_output, msg_txt(5), sd->bl.x, sd->bl.y); // Jumped to %d %d + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * Display list of online characters with + * various info. + *------------------------------------------*/ +ACMD_FUNC(who) +{ + struct map_session_data *pl_sd = NULL; + struct s_mapiterator *iter = NULL; + char map_name[MAP_NAME_LENGTH_EXT] = ""; + char player_name[NAME_LENGTH] = ""; + int count = 0; + int level = 0; + StringBuf buf; + /** + * 1 = @who : Player name, [Title], [Party name], [Guild name] + * 2 = @who2 : Player name, [Title], BLvl, JLvl, Job + * 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y + */ + int display_type = 1; + int map_id = -1; + + nullpo_retr(-1, sd); + + if (strstr(command, "map") != NULL) { + if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map_mapname2mapid(map_name)) < 0) + map_id = sd->bl.m; + } else { + sscanf(message, "%23s", player_name); + } + + if (strstr(command, "2") != NULL) + display_type = 2; + else if (strstr(command, "3") != NULL) + display_type = 3; + + level = pc_get_group_level(sd); + StringBuf_Init(&buf); + + iter = mapit_getallusers(); + for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) { + if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || (pl_sd->sc.option & OPTION_INVISIBLE)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level + if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive + || (map_id >= 0 && pl_sd->bl.m != map_id)) + continue; + switch (display_type) { + case 2: { + StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s " + if (pc_get_group_id(pl_sd) > 0) // Player title, if exists + StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) " + StringBuf_Printf(&buf, msg_txt(347), pl_sd->status.base_level, pl_sd->status.job_level, + job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s" + break; + } + case 3: { + if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID)) + StringBuf_Printf(&buf, msg_txt(912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) " + StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s " + if (pc_get_group_id(pl_sd) > 0) // Player title, if exists + StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) " + StringBuf_Printf(&buf, msg_txt(348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d" + break; + } + default: { + struct party_data *p = party_search(pl_sd->status.party_id); + struct guild *g = guild_search(pl_sd->status.guild_id); + + StringBuf_Printf(&buf, msg_txt(343), pl_sd->status.name); // "Name: %s " + if (pc_get_group_id(pl_sd) > 0) // Player title, if exists + StringBuf_Printf(&buf, msg_txt(344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) " + if (p != NULL) + StringBuf_Printf(&buf, msg_txt(345), p->party.name); // " | Party: '%s'" + if (g != NULL) + StringBuf_Printf(&buf, msg_txt(346), g->name); // " | Guild: '%s'" + break; + } + } + clif_displaymessage(fd, StringBuf_Value(&buf)); + StringBuf_Clear(&buf); + count++; + } + } + mapit_free(iter); + + if (map_id < 0) { + if (count == 0) + StringBuf_Printf(&buf, msg_txt(28)); // No player found. + else if (count == 1) + StringBuf_Printf(&buf, msg_txt(29)); // 1 player found. + else + StringBuf_Printf(&buf, msg_txt(30), count); // %d players found. + } else { + if (count == 0) + StringBuf_Printf(&buf, msg_txt(54), map[map_id].name); // No player found in map '%s'. + else if (count == 1) + StringBuf_Printf(&buf, msg_txt(55), map[map_id].name); // 1 player found in map '%s'. + else + StringBuf_Printf(&buf, msg_txt(56), count, map[map_id].name); // %d players found in map '%s'. + } + clif_displaymessage(fd, StringBuf_Value(&buf)); + StringBuf_Destroy(&buf); + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(whogm) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + int j, count; + int pl_level, level; + char match_text[CHAT_SIZE_MAX]; + char player_name[NAME_LENGTH]; + struct guild *g; + struct party_data *p; + + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + memset(match_text, '\0', sizeof(match_text)); + memset(player_name, '\0', sizeof(player_name)); + + if (sscanf(message, "%199[^\n]", match_text) < 1) + strcpy(match_text, ""); + for (j = 0; match_text[j]; j++) + match_text[j] = TOLOWER(match_text[j]); + + count = 0; + level = pc_get_group_level(sd); + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + pl_level = pc_get_group_level(pl_sd); + if (!pl_level) + continue; + + if (match_text[0]) + { + memcpy(player_name, pl_sd->status.name, NAME_LENGTH); + for (j = 0; player_name[j]; j++) + player_name[j] = TOLOWER(player_name[j]); + // search with no case sensitive + if (strstr(player_name, match_text) == NULL) + continue; + } + if (pl_level > level) { + if (pl_sd->sc.option & OPTION_INVISIBLE) + continue; + sprintf(atcmd_output, msg_txt(913), pl_sd->status.name); // Name: %s (GM) + clif_displaymessage(fd, atcmd_output); + count++; + continue; + } + + sprintf(atcmd_output, msg_txt(914), // Name: %s (GM:%d) | Location: %s %d %d + pl_sd->status.name, pl_level, + mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage(fd, atcmd_output); + + sprintf(atcmd_output, msg_txt(915), // BLvl: %d | Job: %s (Lvl: %d) + pl_sd->status.base_level, + job_name(pl_sd->status.class_), pl_sd->status.job_level); + clif_displaymessage(fd, atcmd_output); + + p = party_search(pl_sd->status.party_id); + g = guild_search(pl_sd->status.guild_id); + + sprintf(atcmd_output,msg_txt(916), // Party: '%s' | Guild: '%s' + p?p->party.name:msg_txt(917), g?g->name:msg_txt(917)); // None. + + clif_displaymessage(fd, atcmd_output); + count++; + } + mapit_free(iter); + + if (count == 0) + clif_displaymessage(fd, msg_txt(150)); // No GM found. + else if (count == 1) + clif_displaymessage(fd, msg_txt(151)); // 1 GM found. + else { + sprintf(atcmd_output, msg_txt(152), count); // %d GMs found. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(save) +{ + nullpo_retr(-1, sd); + + pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y); + if (sd->status.pet_id > 0 && sd->pd) + intif_save_petdata(sd->status.account_id, &sd->pd->pet); + + chrif_save(sd,0); + + clif_displaymessage(fd, msg_txt(6)); // Your save point has been changed. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(load) +{ + int16 m; + + nullpo_retr(-1, sd); + + m = map_mapindex2mapid(sd->status.save_point.map); + if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(249)); // You are not authorized to warp to your save map. + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map. + return -1; + } + + pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT); + clif_displaymessage(fd, msg_txt(7)); // Warping to save point.. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(speed) +{ + int speed; + + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &speed) < 1) { + sprintf(atcmd_output, msg_txt(918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>). + clif_displaymessage(fd, atcmd_output); + return -1; + } + + sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED); + status_calc_bl(&sd->bl, SCB_SPEED); + clif_displaymessage(fd, msg_txt(8)); // Speed changed. + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(storage) +{ + nullpo_retr(-1, sd); + + if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag) + return -1; + + if (storage_storageopen(sd) == 1) + { //Already open. + clif_displaymessage(fd, msg_txt(250)); + return -1; + } + + clif_displaymessage(fd, msg_txt(919)); // Storage opened. + + return 0; +} + + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(guildstorage) +{ + nullpo_retr(-1, sd); + + if (!sd->status.guild_id) { + clif_displaymessage(fd, msg_txt(252)); + return -1; + } + + if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading) + return -1; + + if (sd->state.storage_flag == 1) { + clif_displaymessage(fd, msg_txt(250)); + return -1; + } + + if (sd->state.storage_flag == 2) { + clif_displaymessage(fd, msg_txt(251)); + return -1; + } + + storage_guild_storageopen(sd); + clif_displaymessage(fd, msg_txt(920)); // Guild storage opened. + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(option) +{ + int param1 = 0, param2 = 0, param3 = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %d %d", ¶m1, ¶m2, ¶m3) < 1 || param1 < 0 || param2 < 0 || param3 < 0) + {// failed to match the parameters so inform the user of the options + const char* text = NULL; + + // attempt to find the setting information for this command + text = atcommand_help_string( command ); + + // notify the user of the requirement to enter an option + clif_displaymessage(fd, msg_txt(921)); // Please enter at least one option. + + if( text ) + {// send the help text associated with this command + clif_displaymessage( fd, text ); + } + + return -1; + } + + sd->sc.opt1 = param1; + sd->sc.opt2 = param2; + pc_setoption(sd, param3); + + clif_displaymessage(fd, msg_txt(9)); // Options changed. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(hide) +{ + nullpo_retr(-1, sd); + if (sd->sc.option & OPTION_INVISIBLE) { + sd->sc.option &= ~OPTION_INVISIBLE; + if (sd->disguise) + status_set_viewdata(&sd->bl, sd->disguise); + else + status_set_viewdata(&sd->bl, sd->status.class_); + clif_displaymessage(fd, msg_txt(10)); // Invisible: Off + + // increment the number of pvp players on the map + map[sd->bl.m].users_pvp++; + + if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank ) + {// register the player for ranking calculations + sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 ); + } + //bugreport:2266 + map_foreachinmovearea(clif_insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl); + } else { + sd->sc.option |= OPTION_INVISIBLE; + sd->vd.class_ = INVISIBLE_CLASS; + clif_displaymessage(fd, msg_txt(11)); // Invisible: On + + // decrement the number of pvp players on the map + map[sd->bl.m].users_pvp--; + + if( map[sd->bl.m].flag.pvp && !map[sd->bl.m].flag.pvp_nocalcrank && sd->pvp_timer != INVALID_TIMER ) + {// unregister the player for ranking + delete_timer( sd->pvp_timer, pc_calc_pvprank_timer ); + sd->pvp_timer = INVALID_TIMER; + } + } + clif_changeoption(&sd->bl); + + return 0; +} + +/*========================================== + * Changes a character's class + *------------------------------------------*/ +ACMD_FUNC(jobchange) +{ + int job = 0, upper = 0; + const char* text; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %d", &job, &upper) < 1) { + int i, found = 0; + + for (i = JOB_NOVICE; i < JOB_MAX; ++i) { + if (strncmpi(message, job_name(i), 16) == 0) { + job = i; + upper = 0; + found = 1; + break; + } + } + + if (!found) { + text = atcommand_help_string(command); + if (text) + clif_displaymessage(fd, text); + return -1; + } + } + + if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER + || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2 + || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE2 && job <= JOB_BABY_MECHANIC2) + ) // Deny direct transformation into dummy jobs + {clif_displaymessage(fd, msg_txt(923)); //"You can not change to this job by command." + return 0;} + + if (pcdb_checkid(job)) + { + if (pc_jobchange(sd, job, upper) == 0) + clif_displaymessage(fd, msg_txt(12)); // Your job has been changed. + else { + clif_displaymessage(fd, msg_txt(155)); // You are unable to change your job. + return -1; + } + } else { + text = atcommand_help_string(command); + if (text) + clif_displaymessage(fd, text); + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(kill) +{ + nullpo_retr(-1, sd); + status_kill(&sd->bl); + clif_displaymessage(sd->fd, msg_txt(13)); // A pity! You've died. + if (fd != sd->fd) + clif_displaymessage(fd, msg_txt(14)); // Character killed. + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(alive) +{ + nullpo_retr(-1, sd); + if (!status_revive(&sd->bl, 100, 100)) + { + clif_displaymessage(fd, msg_txt(667)); + return -1; + } + clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); + clif_displaymessage(fd, msg_txt(16)); // You've been revived! It's a miracle! + return 0; +} + +/*========================================== + * +kamic [LuzZza] + *------------------------------------------*/ +ACMD_FUNC(kami) +{ + unsigned long color=0; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if(*(command + 5) != 'c' && *(command + 5) != 'C') { + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(980)); // Please enter a message (usage: @kami <message>). + return -1; + } + + sscanf(message, "%199[^\n]", atcmd_output); + if (strstr(command, "l") != NULL) + clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, ALL_SAMEMAP); + else + intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? 0x10 : 0); + } else { + if(!message || !*message || (sscanf(message, "%lx %199[^\n]", &color, atcmd_output) < 2)) { + clif_displaymessage(fd, msg_txt(981)); // Please enter color and message (usage: @kamic <color> <message>). + return -1; + } + + if(color > 0xFFFFFF) { + clif_displaymessage(fd, msg_txt(982)); // Invalid color. + return -1; + } + intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0); + } + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(heal) +{ + int hp = 0, sp = 0; // [Valaris] thanks to fov + nullpo_retr(-1, sd); + + sscanf(message, "%d %d", &hp, &sp); + + // some overflow checks + if( hp == INT_MIN ) hp++; + if( sp == INT_MIN ) sp++; + + if ( hp == 0 && sp == 0 ) { + if (!status_percent_heal(&sd->bl, 100, 100)) + clif_displaymessage(fd, msg_txt(157)); // HP and SP have already been recovered. + else + clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered. + return 0; + } + + if ( hp > 0 && sp >= 0 ) { + if(!status_heal(&sd->bl, hp, sp, 0)) + clif_displaymessage(fd, msg_txt(157)); // HP and SP are already with the good value. + else + clif_displaymessage(fd, msg_txt(17)); // HP, SP recovered. + return 0; + } + + if ( hp < 0 && sp <= 0 ) { + status_damage(NULL, &sd->bl, -hp, -sp, 0, 0); + clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0); + clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified. + return 0; + } + + //Opposing signs. + if ( hp ) { + if (hp > 0) + status_heal(&sd->bl, hp, 0, 0); + else { + status_damage(NULL, &sd->bl, -hp, 0, 0, 0); + clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, 4, 0); + } + } + + if ( sp ) { + if (sp > 0) + status_heal(&sd->bl, 0, sp, 0); + else + status_damage(NULL, &sd->bl, 0, -sp, 0, 0); + } + + clif_displaymessage(fd, msg_txt(156)); // HP or/and SP modified. + return 0; +} + +/*========================================== + * @item command (usage: @item <name/id_of_item> <quantity>) (modified by [Yor] for pet_egg) + *------------------------------------------*/ +ACMD_FUNC(item) +{ + char item_name[100]; + int number = 0, item_id, flag = 0; + struct item item_tmp; + struct item_data *item_data; + int get_count, i; + nullpo_retr(-1, sd); + + memset(item_name, '\0', sizeof(item_name)); + + if (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d", item_name, &number) < 1 && + sscanf(message, "%99s %d", item_name, &number) < 1 + )) { + clif_displaymessage(fd, msg_txt(983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>). + return -1; + } + + if (number <= 0) + number = 1; + + if ((item_data = itemdb_searchname(item_name)) == NULL && + (item_data = itemdb_exists(atoi(item_name))) == NULL) + { + clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. + return -1; + } + + item_id = item_data->nameid; + get_count = number; + //Check if it's stackable. + if (!itemdb_isstackable2(item_data)) + get_count = 1; + + for (i = 0; i < number; i += get_count) { + // if not pet egg + if (!pet_create_egg(sd, item_id)) { + memset(&item_tmp, 0, sizeof(item_tmp)); + item_tmp.nameid = item_id; + item_tmp.identify = 1; + + if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) + clif_additem(sd, 0, 0, flag); + } + } + + if (flag == 0) + clif_displaymessage(fd, msg_txt(18)); // Item created. + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(item2) +{ + struct item item_tmp; + struct item_data *item_data; + char item_name[100]; + int item_id, number = 0; + int identify = 0, refine = 0, attr = 0; + int c1 = 0, c2 = 0, c3 = 0, c4 = 0; + int flag = 0; + int loop, get_count, i; + nullpo_retr(-1, sd); + + memset(item_name, '\0', sizeof(item_name)); + + if (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 && + sscanf(message, "%99s %d %d %d %d %d %d %d %d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 + )) { + clif_displaymessage(fd, msg_txt(984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity> + clif_displaymessage(fd, msg_txt(985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>). + return -1; + } + + if (number <= 0) + number = 1; + + item_id = 0; + if ((item_data = itemdb_searchname(item_name)) != NULL || + (item_data = itemdb_exists(atoi(item_name))) != NULL) + item_id = item_data->nameid; + + if (item_id > 500) { + loop = 1; + get_count = number; + if (item_data->type == IT_WEAPON || item_data->type == IT_ARMOR || + item_data->type == IT_PETEGG || item_data->type == IT_PETARMOR) { + loop = number; + get_count = 1; + if (item_data->type == IT_PETEGG) { + identify = 1; + refine = 0; + } + if (item_data->type == IT_PETARMOR) + refine = 0; + if (refine > MAX_REFINE) + refine = MAX_REFINE; + } else { + identify = 1; + refine = attr = 0; + } + for (i = 0; i < loop; i++) { + memset(&item_tmp, 0, sizeof(item_tmp)); + item_tmp.nameid = item_id; + item_tmp.identify = identify; + item_tmp.refine = refine; + item_tmp.attribute = attr; + item_tmp.card[0] = c1; + item_tmp.card[1] = c2; + item_tmp.card[2] = c3; + item_tmp.card[3] = c4; + if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND))) + clif_additem(sd, 0, 0, flag); + } + + if (flag == 0) + clif_displaymessage(fd, msg_txt(18)); // Item created. + } else { + clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(itemreset) +{ + int i; + nullpo_retr(-1, sd); + + for (i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].amount && sd->status.inventory[i].equip == 0) { + pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0, LOG_TYPE_COMMAND); + } + } + clif_displaymessage(fd, msg_txt(20)); // All of your items have been removed. + + return 0; +} + +/*========================================== + * Atcommand @lvlup + *------------------------------------------*/ +ACMD_FUNC(baselevelup) +{ + int level=0, i=0, status_point=0; + nullpo_retr(-1, sd); + level = atoi(message); + + if (!message || !*message || !level) { + clif_displaymessage(fd, msg_txt(986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>). + return -1; + } + + if (level > 0) { + if (sd->status.base_level >= pc_maxbaselv(sd)) { // check for max level by Valaris + clif_displaymessage(fd, msg_txt(47)); // Base level can't go any higher. + return -1; + } // End Addition + if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positiv overflow + level = pc_maxbaselv(sd) - sd->status.base_level; + for (i = 0; i < level; i++) + status_point += pc_gets_status_point(sd->status.base_level + i); + + sd->status.status_point += status_point; + sd->status.base_level += (unsigned int)level; + status_percent_heal(&sd->bl, 100, 100); + clif_misceffect(&sd->bl, 0); + clif_displaymessage(fd, msg_txt(21)); // Base level raised. + } else { + if (sd->status.base_level == 1) { + clif_displaymessage(fd, msg_txt(158)); // Base level can't go any lower. + return -1; + } + level*=-1; + if ((unsigned int)level >= sd->status.base_level) + level = sd->status.base_level-1; + for (i = 0; i > -level; i--) + status_point += pc_gets_status_point(sd->status.base_level + i - 1); + if (sd->status.status_point < status_point) + pc_resetstate(sd); + if (sd->status.status_point < status_point) + sd->status.status_point = 0; + else + sd->status.status_point -= status_point; + sd->status.base_level -= (unsigned int)level; + clif_displaymessage(fd, msg_txt(22)); // Base level lowered. + } + sd->status.base_exp = 0; + clif_updatestatus(sd, SP_STATUSPOINT); + clif_updatestatus(sd, SP_BASELEVEL); + clif_updatestatus(sd, SP_BASEEXP); + clif_updatestatus(sd, SP_NEXTBASEEXP); + status_calc_pc(sd, 0); + pc_baselevelchanged(sd); + if(sd->status.party_id) + party_send_levelup(sd); + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(joblevelup) +{ + int level=0; + nullpo_retr(-1, sd); + + level = atoi(message); + + if (!message || !*message || !level) { + clif_displaymessage(fd, msg_txt(987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>). + return -1; + } + if (level > 0) { + if (sd->status.job_level >= pc_maxjoblv(sd)) { + clif_displaymessage(fd, msg_txt(23)); // Job level can't go any higher. + return -1; + } + if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positiv overflow + level = pc_maxjoblv(sd) - sd->status.job_level; + sd->status.job_level += (unsigned int)level; + sd->status.skill_point += level; + clif_misceffect(&sd->bl, 1); + clif_displaymessage(fd, msg_txt(24)); // Job level raised. + } else { + if (sd->status.job_level == 1) { + clif_displaymessage(fd, msg_txt(159)); // Job level can't go any lower. + return -1; + } + level *=-1; + if ((unsigned int)level >= sd->status.job_level) // fix negativ overflow + level = sd->status.job_level-1; + sd->status.job_level -= (unsigned int)level; + if (sd->status.skill_point < level) + pc_resetskill(sd,0); //Reset skills since we need to substract more points. + if (sd->status.skill_point < level) + sd->status.skill_point = 0; + else + sd->status.skill_point -= level; + clif_displaymessage(fd, msg_txt(25)); // Job level lowered. + } + sd->status.job_exp = 0; + clif_updatestatus(sd, SP_JOBLEVEL); + clif_updatestatus(sd, SP_JOBEXP); + clif_updatestatus(sd, SP_NEXTJOBEXP); + clif_updatestatus(sd, SP_SKILLPOINT); + status_calc_pc(sd, 0); + + return 0; +} + +/*========================================== + * @help + *------------------------------------------*/ +ACMD_FUNC(help) +{ + config_setting_t *help; + const char *text = NULL; + const char *command_name = NULL; + char *default_command = "help"; + + nullpo_retr(-1, sd); + + help = config_lookup(&atcommand_config, "help"); + if (help == NULL) { + clif_displaymessage(fd, msg_txt(27)); // "Commands help is not available." + return -1; + } + + if (!message || !*message) { + command_name = default_command; // If no command_name specified, display help for @help. + } else { + if (*message == atcommand_symbol || *message == charcommand_symbol) + ++message; + command_name = atcommand_checkalias(message); + } + + if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) { + sprintf(atcmd_output, msg_txt(153), message); // "%s is Unknown Command" + clif_displaymessage(fd, atcmd_output); + atcommand_get_suggestions(sd, command_name, true); + return -1; + } + + if (!config_setting_lookup_string(help, command_name, &text)) { + sprintf(atcmd_output, msg_txt(988), atcommand_symbol, command_name); // There is no help for %c%s. + clif_displaymessage(fd, atcmd_output); + atcommand_get_suggestions(sd, command_name, true); + return -1; + } + + sprintf(atcmd_output, msg_txt(989), atcommand_symbol, command_name); // Help for command %c%s: + clif_displaymessage(fd, atcmd_output); + + { // Display aliases + DBIterator* iter; + AtCommandInfo *command_info; + AliasInfo *alias_info = NULL; + StringBuf buf; + bool has_aliases = false; + + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, msg_txt(990)); // Available aliases: + command_info = get_atcommandinfo_byname(command_name); + iter = db_iterator(atcommand_alias_db); + for (alias_info = dbi_first(iter); dbi_exists(iter); alias_info = dbi_next(iter)) { + if (alias_info->command == command_info) { + StringBuf_Printf(&buf, " %s", alias_info->alias); + has_aliases = true; + } + } + dbi_destroy(iter); + if (has_aliases) + clif_displaymessage(fd, StringBuf_Value(&buf)); + StringBuf_Destroy(&buf); + } + + // Display help contents + clif_displaymessage(fd, text); + return 0; +} + +// helper function, used in foreach calls to stop auto-attack timers +// parameter: '0' - everyone, 'id' - only those attacking someone with that id +static int atcommand_stopattack(struct block_list *bl,va_list ap) +{ + struct unit_data *ud = unit_bl2ud(bl); + int id = va_arg(ap, int); + if (ud && ud->attacktimer != INVALID_TIMER && (!id || id == ud->target)) + { + unit_stop_attack(bl); + return 1; + } + return 0; +} +/*========================================== + * + *------------------------------------------*/ +static int atcommand_pvpoff_sub(struct block_list *bl,va_list ap) +{ + TBL_PC* sd = (TBL_PC*)bl; + clif_pvpset(sd, 0, 0, 2); + if (sd->pvp_timer != INVALID_TIMER) { + delete_timer(sd->pvp_timer, pc_calc_pvprank_timer); + sd->pvp_timer = INVALID_TIMER; + } + return 0; +} + +ACMD_FUNC(pvpoff) +{ + nullpo_retr(-1, sd); + + if (!map[sd->bl.m].flag.pvp) { + clif_displaymessage(fd, msg_txt(160)); // PvP is already Off. + return -1; + } + + map[sd->bl.m].flag.pvp = 0; + + if (!battle_config.pk_mode) + clif_map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); + map_foreachinmap(atcommand_pvpoff_sub,sd->bl.m, BL_PC); + map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0); + clif_displaymessage(fd, msg_txt(31)); // PvP: Off. + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +static int atcommand_pvpon_sub(struct block_list *bl,va_list ap) +{ + TBL_PC* sd = (TBL_PC*)bl; + if (sd->pvp_timer == INVALID_TIMER) { + sd->pvp_timer = add_timer(gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0); + sd->pvp_rank = 0; + sd->pvp_lastusers = 0; + sd->pvp_point = 5; + sd->pvp_won = 0; + sd->pvp_lost = 0; + } + return 0; +} + +ACMD_FUNC(pvpon) +{ + nullpo_retr(-1, sd); + + if (map[sd->bl.m].flag.pvp) { + clif_displaymessage(fd, msg_txt(161)); // PvP is already On. + return -1; + } + + map[sd->bl.m].flag.pvp = 1; + + if (!battle_config.pk_mode) + {// display pvp circle and rank + clif_map_property_mapall(sd->bl.m, MAPPROPERTY_FREEPVPZONE); + map_foreachinmap(atcommand_pvpon_sub,sd->bl.m, BL_PC); + } + + clif_displaymessage(fd, msg_txt(32)); // PvP: On. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(gvgoff) +{ + nullpo_retr(-1, sd); + + if (!map[sd->bl.m].flag.gvg) { + clif_displaymessage(fd, msg_txt(162)); // GvG is already Off. + return -1; + } + + map[sd->bl.m].flag.gvg = 0; + clif_map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); + map_foreachinmap(atcommand_stopattack,sd->bl.m, BL_CHAR, 0); + clif_displaymessage(fd, msg_txt(33)); // GvG: Off. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(gvgon) +{ + nullpo_retr(-1, sd); + + if (map[sd->bl.m].flag.gvg) { + clif_displaymessage(fd, msg_txt(163)); // GvG is already On. + return -1; + } + + map[sd->bl.m].flag.gvg = 1; + clif_map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE); + clif_displaymessage(fd, msg_txt(34)); // GvG: On. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(model) +{ + int hair_style = 0, hair_color = 0, cloth_color = 0; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d %d %d", &hair_style, &hair_color, &cloth_color) < 1) { + sprintf(atcmd_output, msg_txt(991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>). + MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE && + hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR && + cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { + pc_changelook(sd, LOOK_HAIR, hair_style); + pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); + pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); + clif_displaymessage(fd, msg_txt(36)); // Appearence changed. + } else { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + return 0; +} + +/*========================================== + * @dye && @ccolor + *------------------------------------------*/ +ACMD_FUNC(dye) +{ + int cloth_color = 0; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &cloth_color) < 1) { + sprintf(atcmd_output, msg_txt(992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>). + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) { + pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color); + clif_displaymessage(fd, msg_txt(36)); // Appearence changed. + } else { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + return 0; +} + +/*========================================== + * @hairstyle && @hstyle + *------------------------------------------*/ +ACMD_FUNC(hair_style) +{ + int hair_style = 0; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &hair_style) < 1) { + sprintf(atcmd_output, msg_txt(993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>). + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) { + pc_changelook(sd, LOOK_HAIR, hair_style); + clif_displaymessage(fd, msg_txt(36)); // Appearence changed. + } else { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + return 0; +} + +/*========================================== + * @haircolor && @hcolor + *------------------------------------------*/ +ACMD_FUNC(hair_color) +{ + int hair_color = 0; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &hair_color) < 1) { + sprintf(atcmd_output, msg_txt(994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>). + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) { + pc_changelook(sd, LOOK_HAIR_COLOR, hair_color); + clif_displaymessage(fd, msg_txt(36)); // Appearence changed. + } else { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + return 0; +} + +/*========================================== + * @go [city_number or city_name] - Updated by Harbin + *------------------------------------------*/ +ACMD_FUNC(go) +{ + int i; + int town; + char map_name[MAP_NAME_LENGTH]; + int16 m; + + const struct { + char map[MAP_NAME_LENGTH]; + int x, y; + } data[] = { + { MAP_PRONTERA, 156, 191 }, // 0=Prontera + { MAP_MORROC, 156, 93 }, // 1=Morroc + { MAP_GEFFEN, 119, 59 }, // 2=Geffen + { MAP_PAYON, 162, 233 }, // 3=Payon + { MAP_ALBERTA, 192, 147 }, // 4=Alberta +#ifdef RENEWAL + { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal) +#else + { MAP_IZLUDE, 128, 114 }, // 5=Izlude +#endif + { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran + { MAP_LUTIE, 147, 134 }, // 7=Lutie + { MAP_COMODO, 209, 143 }, // 8=Comodo + { MAP_YUNO, 157, 51 }, // 9=Yuno + { MAP_AMATSU, 198, 84 }, // 10=Amatsu + { MAP_GONRYUN, 160, 120 }, // 11=Gonryun + { MAP_UMBALA, 89, 157 }, // 12=Umbala + { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim + { MAP_LOUYANG, 217, 40 }, // 14=Louyang + { MAP_NOVICE, 53, 111 }, // 15=Training Grounds + { MAP_JAIL, 23, 61 }, // 16=Prison + { MAP_JAWAII, 249, 127 }, // 17=Jawaii + { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya + { MAP_EINBROCH, 64, 200 }, // 19=Einbroch + { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen + { MAP_EINBECH, 70, 95 }, // 21=Einbech + { MAP_HUGEL, 96, 145 }, // 22=Hugel + { MAP_RACHEL, 130, 110 }, // 23=Rachel + { MAP_VEINS, 216, 123 }, // 24=Veins + { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia + { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp + { MAP_MANUK, 282, 138 }, // 27=Manuk + { MAP_SPLENDIDE, 197, 176 }, // 28=Splendide + { MAP_BRASILIS, 182, 239 }, // 29=Brasilis + { MAP_DICASTES, 198, 187 }, // 30=El Dicastes + { MAP_MORA, 44, 151 }, // 31=Mora + { MAP_DEWATA, 200, 180 }, // 32=Dewata + { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island + { MAP_MALAYA, 242, 211 }, // 34=Malaya Port + { MAP_ECLAGE, 110, 39 }, // 35=Eclage + }; + + nullpo_retr(-1, sd); + + if( map[sd->bl.m].flag.nogo && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) { + clif_displaymessage(sd->fd,msg_txt(995)); // You cannot use @go on this map. + return 0; + } + + memset(map_name, '\0', sizeof(map_name)); + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + // get the number + town = atoi(message); + + if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data)) + {// no value matched so send the list of locations + const char* text; + + // attempt to find the text help string + text = atcommand_help_string( command ); + + clif_displaymessage(fd, msg_txt(38)); // Invalid location number, or name. + + if( text ) + {// send the text to the client + clif_displaymessage( fd, text ); + } + + return -1; + } + + // get possible name of the city + map_name[MAP_NAME_LENGTH-1] = '\0'; + for (i = 0; map_name[i]; i++) + map_name[i] = TOLOWER(map_name[i]); + // try to identify the map name + if (strncmp(map_name, "prontera", 3) == 0) { + town = 0; + } else if (strncmp(map_name, "morocc", 4) == 0 || + strncmp(map_name, "morroc", 4) == 0) { + town = 1; + } else if (strncmp(map_name, "geffen", 3) == 0) { + town = 2; + } else if (strncmp(map_name, "payon", 3) == 0) { + town = 3; + } else if (strncmp(map_name, "alberta", 3) == 0) { + town = 4; + } else if (strncmp(map_name, "izlude", 3) == 0) { + town = 5; + } else if (strncmp(map_name, "aldebaran", 3) == 0) { + town = 6; + } else if (strncmp(map_name, "lutie", 3) == 0 || + strcmp(map_name, "christmas") == 0 || + strncmp(map_name, "xmas", 3) == 0 || + strncmp(map_name, "x-mas", 3) == 0) { + town = 7; + } else if (strncmp(map_name, "comodo", 3) == 0) { + town = 8; + } else if (strncmp(map_name, "juno", 3) == 0 || + strncmp(map_name, "yuno", 3) == 0) { + town = 9; + } else if (strncmp(map_name, "amatsu", 3) == 0) { + town = 10; + } else if (strncmp(map_name, "kunlun", 3) == 0 || + strncmp(map_name, "gonryun", 3) == 0) { + town = 11; + } else if (strncmp(map_name, "umbala", 3) == 0) { + town = 12; + } else if (strncmp(map_name, "niflheim", 3) == 0) { + town = 13; + } else if (strncmp(map_name, "louyang", 3) == 0) { + town = 14; + } else if (strncmp(map_name, "new_1-1", 3) == 0 || + strncmp(map_name, "startpoint", 3) == 0 || + strncmp(map_name, "beginning", 3) == 0) { + town = 15; + } else if (strncmp(map_name, "sec_pri", 3) == 0 || + strncmp(map_name, "prison", 3) == 0 || + strncmp(map_name, "jail", 3) == 0) { + town = 16; + } else if (strncmp(map_name, "jawaii", 3) == 0) { + town = 17; + } else if (strncmp(map_name, "ayothaya", 3) == 0) { + town = 18; + } else if (strncmp(map_name, "einbroch", 5) == 0) { + town = 19; + } else if (strncmp(map_name, "lighthalzen", 3) == 0) { + town = 20; + } else if (strncmp(map_name, "einbech", 5) == 0) { + town = 21; + } else if (strncmp(map_name, "hugel", 3) == 0) { + town = 22; + } else if (strncmp(map_name, "rachel", 3) == 0) { + town = 23; + } else if (strncmp(map_name, "veins", 3) == 0) { + town = 24; + } else if (strncmp(map_name, "moscovia", 3) == 0) { + town = 25; + } else if (strncmp(map_name, "mid_camp", 3) == 0) { + town = 26; + } else if (strncmp(map_name, "manuk", 3) == 0) { + town = 27; + } else if (strncmp(map_name, "splendide", 3) == 0) { + town = 28; + } else if (strncmp(map_name, "brasilis", 3) == 0) { + town = 29; + } else if (strncmp(map_name, "dicastes01", 3) == 0) { + town = 30; + } else if (strcmp(map_name, "mora") == 0) { + town = 31; + } else if (strncmp(map_name, "dewata", 3) == 0) { + town = 32; + } else if (strncmp(map_name, "malangdo", 5) == 0) { + town = 33; + } else if (strncmp(map_name, "malaya", 5) == 0) { + town = 34; + } else if (strncmp(map_name, "eclage", 3) == 0) { + town = 35; + } + + if (town >= 0 && town < ARRAYLENGTH(data)) + { + m = map_mapname2mapid(data[town].map); + if (m >= 0 && map[m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(247)); + return -1; + } + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(248)); + return -1; + } + if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == 0) { + clif_displaymessage(fd, msg_txt(0)); // Warped. + } else { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + } else { // if you arrive here, you have an error in town variable when reading of names + clif_displaymessage(fd, msg_txt(38)); // Invalid location number or name. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(monster) +{ + char name[NAME_LENGTH]; + char monster[NAME_LENGTH]; + char eventname[EVENT_NAME_LENGTH] = ""; + int mob_id; + int number = 0; + int count; + int i, k, range; + short mx, my; + unsigned int size; + nullpo_retr(-1, sd); + + memset(name, '\0', sizeof(name)); + memset(monster, '\0', sizeof(monster)); + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(80)); // Give the display name or monster name/id please. + return -1; + } + if (sscanf(message, "\"%23[^\"]\" %23s %d", name, monster, &number) > 1 || + sscanf(message, "%23s \"%23[^\"]\" %d", monster, name, &number) > 1) { + //All data can be left as it is. + } else if ((count=sscanf(message, "%23s %d %23s", monster, &number, name)) > 1) { + //Here, it is possible name was not given and we are using monster for it. + if (count < 3) //Blank mob's name. + name[0] = '\0'; + } else if (sscanf(message, "%23s %23s %d", name, monster, &number) > 1) { + //All data can be left as it is. + } else if (sscanf(message, "%23s", monster) > 0) { + //As before, name may be already filled. + name[0] = '\0'; + } else { + clif_displaymessage(fd, msg_txt(80)); // Give a display name and monster name/id please. + return -1; + } + + if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number) + mob_id = mobdb_checkid(atoi(monster)); + + if (mob_id == 0) { + clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name. + return -1; + } + + if (mob_id == MOBID_EMPERIUM) { + clif_displaymessage(fd, msg_txt(83)); // Monster 'Emperium' cannot be spawned. + return -1; + } + + if (number <= 0) + number = 1; + + if( !name[0] ) + strcpy(name, "--ja--"); + + // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive + if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit) + number = battle_config.atc_spawn_quantity_limit; + + if (strcmp(command+1, "monstersmall") == 0) + size = SZ_MEDIUM; // This is just gorgeous [mkbu95] + else if (strcmp(command+1, "monsterbig") == 0) + size = SZ_BIG; + else + size = SZ_SMALL; + + if (battle_config.etc_log) + ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y); + + count = 0; + range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around) + for (i = 0; i < number; i++) { + map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0); + k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE); + count += (k != 0) ? 1 : 0; + } + + if (count != 0) + if (number == count) + clif_displaymessage(fd, msg_txt(39)); // All monster summoned! + else { + sprintf(atcmd_output, msg_txt(240), count); // %d monster(s) summoned! + clif_displaymessage(fd, atcmd_output); + } + else { + clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +static int atkillmonster_sub(struct block_list *bl, va_list ap) +{ + struct mob_data *md; + int flag; + + nullpo_ret(md=(struct mob_data *)bl); + flag = va_arg(ap, int); + + if (md->guardian_data) + return 0; //Do not touch WoE mobs! + + if (flag) + status_zap(bl,md->status.hp, 0); + else + status_kill(bl); + return 1; +} + +ACMD_FUNC(killmonster) +{ + int map_id, drop_flag; + char map_name[MAP_NAME_LENGTH_EXT]; + nullpo_retr(-1, sd); + + memset(map_name, '\0', sizeof(map_name)); + + if (!message || !*message || sscanf(message, "%15s", map_name) < 1) + map_id = sd->bl.m; + else { + if ((map_id = map_mapname2mapid(map_name)) < 0) + map_id = sd->bl.m; + } + + drop_flag = strcmp(command+1, "killmonster2"); + + map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag); + + clif_displaymessage(fd, msg_txt(165)); // All monsters killed! + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(refine) +{ + int i,j, position = 0, refine = 0, current_position, final_refine; + int count; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d %d", &position, &refine) < 2) { + clif_displaymessage(fd, msg_txt(996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>). + sprintf(atcmd_output, msg_txt(997), EQP_HEAD_LOW); // %d: Lower Headgear + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(998), EQP_HAND_R); // %d: Right Hand + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(999), EQP_GARMENT); // %d: Garment + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1000), EQP_ACC_L); // %d: Left Accessory + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1001), EQP_ARMOR); // %d: Body Armor + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1002), EQP_HAND_L); // %d: Left Hand + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1003), EQP_SHOES); // %d: Shoes + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1004), EQP_ACC_R); // %d: Right Accessory + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1005), EQP_HEAD_TOP); // %d: Top Headgear + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1006), EQP_HEAD_MID); // %d: Mid Headgear + clif_displaymessage(fd, atcmd_output); + return -1; + } + + refine = cap_value(refine, -MAX_REFINE, MAX_REFINE); + + count = 0; + for (j = 0; j < EQI_MAX-1; j++) { + if ((i = sd->equip_index[j]) < 0) + continue; + if(j == EQI_HAND_R && sd->equip_index[EQI_HAND_L] == i) + continue; + if(j == EQI_HEAD_MID && sd->equip_index[EQI_HEAD_LOW] == i) + continue; + if(j == EQI_HEAD_TOP && (sd->equip_index[EQI_HEAD_MID] == i || sd->equip_index[EQI_HEAD_LOW] == i)) + continue; + + if(position && !(sd->status.inventory[i].equip & position)) + continue; + + final_refine = cap_value(sd->status.inventory[i].refine + refine, 0, MAX_REFINE); + if (sd->status.inventory[i].refine != final_refine) { + sd->status.inventory[i].refine = final_refine; + current_position = sd->status.inventory[i].equip; + pc_unequipitem(sd, i, 3); + clif_refine(fd, 0, i, sd->status.inventory[i].refine); + clif_delitem(sd, i, 1, 3); + clif_additem(sd, i, 1, 0); + pc_equipitem(sd, i, current_position); + clif_misceffect(&sd->bl, 3); + count++; + } + } + + if (count == 0) + clif_displaymessage(fd, msg_txt(166)); // No item has been refined. + else if (count == 1) + clif_displaymessage(fd, msg_txt(167)); // 1 item has been refined. + else { + sprintf(atcmd_output, msg_txt(168), count); // %d items have been refined. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(produce) +{ + char item_name[100]; + int item_id, attribute = 0, star = 0; + int flag = 0; + struct item_data *item_data; + struct item tmp_item; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + memset(item_name, '\0', sizeof(item_name)); + + if (!message || !*message || ( + sscanf(message, "\"%99[^\"]\" %d %d", item_name, &attribute, &star) < 1 && + sscanf(message, "%99s %d %d", item_name, &attribute, &star) < 1 + )) { + clif_displaymessage(fd, msg_txt(1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>). + return -1; + } + + if ( (item_data = itemdb_searchname(item_name)) == NULL && + (item_data = itemdb_exists(atoi(item_name))) == NULL ) { + clif_displaymessage(fd, msg_txt(170)); //This item is not an equipment. + return -1; + } + + item_id = item_data->nameid; + + if (itemdb_isequip2(item_data)) { + if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE) + attribute = ATTRIBUTE_NORMAL; + if (star < MIN_STAR || star > MAX_STAR) + star = 0; + memset(&tmp_item, 0, sizeof tmp_item); + tmp_item.nameid = item_id; + tmp_item.amount = 1; + tmp_item.identify = 1; + tmp_item.card[0] = CARD0_FORGE; + tmp_item.card[1] = item_data->type==IT_WEAPON? + ((star*5) << 8) + attribute:0; + tmp_item.card[2] = GetWord(sd->status.char_id, 0); + tmp_item.card[3] = GetWord(sd->status.char_id, 1); + clif_produceeffect(sd, 0, item_id); + clif_misceffect(&sd->bl, 3); + + if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND))) + clif_additem(sd, 0, 0, flag); + } else { + sprintf(atcmd_output, msg_txt(169), item_id, item_data->name); // The item (%d: '%s') is not equipable. + clif_displaymessage(fd, atcmd_output); + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(memo) +{ + int position = 0; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if( !message || !*message || sscanf(message, "%d", &position) < 1 ) + { + int i; + clif_displaymessage(sd->fd, msg_txt(668)); + for( i = 0; i < MAX_MEMOPOINTS; i++ ) + { + if( sd->status.memo_point[i].map ) + sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y); + else + sprintf(atcmd_output, msg_txt(171), i); // %d - void + clif_displaymessage(sd->fd, atcmd_output); + } + return 0; + } + + if( position < 0 || position >= MAX_MEMOPOINTS ) + { + sprintf(atcmd_output, msg_txt(1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>). + clif_displaymessage(fd, atcmd_output); + return -1; + } + + pc_memo(sd, position); + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(gat) +{ + int y; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + for (y = 2; y >= -2; y--) { + sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X", + map[sd->bl.m].name, sd->bl.x - 2, sd->bl.y + y, + map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE), + map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE)); + + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(displaystatus) +{ + int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || (i = sscanf(message, "%d %d %d %d %d %d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) { + clif_displaymessage(fd, msg_txt(1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}). + return -1; + } + if (i < 2) flag = 1; + if (i < 3) tick = 0; + + clif_status_change(&sd->bl, type, flag, tick, val1, val2, val3); + + return 0; +} + +/*========================================== + * @stpoint (Rewritten by [Yor]) + *------------------------------------------*/ +ACMD_FUNC(statuspoint) +{ + int point; + unsigned int new_status_point; + + if (!message || !*message || (point = atoi(message)) == 0) { + clif_displaymessage(fd, msg_txt(1010)); // Please enter a number (usage: @stpoint <number of points>). + return -1; + } + + if(point < 0) + { + if(sd->status.status_point < (unsigned int)(-point)) + { + new_status_point = 0; + } + else + { + new_status_point = sd->status.status_point + point; + } + } + else if(UINT_MAX - sd->status.status_point < (unsigned int)point) + { + new_status_point = UINT_MAX; + } + else + { + new_status_point = sd->status.status_point + point; + } + + if (new_status_point != sd->status.status_point) { + sd->status.status_point = new_status_point; + clif_updatestatus(sd, SP_STATUSPOINT); + clif_displaymessage(fd, msg_txt(174)); // Number of status points changed. + } else { + if (point < 0) + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. + else + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. + return -1; + } + + return 0; +} + +/*========================================== + * @skpoint (Rewritten by [Yor]) + *------------------------------------------*/ +ACMD_FUNC(skillpoint) +{ + int point; + unsigned int new_skill_point; + nullpo_retr(-1, sd); + + if (!message || !*message || (point = atoi(message)) == 0) { + clif_displaymessage(fd, msg_txt(1011)); // Please enter a number (usage: @skpoint <number of points>). + return -1; + } + + if(point < 0) + { + if(sd->status.skill_point < (unsigned int)(-point)) + { + new_skill_point = 0; + } + else + { + new_skill_point = sd->status.skill_point + point; + } + } + else if(UINT_MAX - sd->status.skill_point < (unsigned int)point) + { + new_skill_point = UINT_MAX; + } + else + { + new_skill_point = sd->status.skill_point + point; + } + + if (new_skill_point != sd->status.skill_point) { + sd->status.skill_point = new_skill_point; + clif_updatestatus(sd, SP_SKILLPOINT); + clif_displaymessage(fd, msg_txt(175)); // Number of skill points changed. + } else { + if (point < 0) + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. + else + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. + return -1; + } + + return 0; +} + +/*========================================== + * @zeny + *------------------------------------------*/ +ACMD_FUNC(zeny) +{ + int zeny=0, ret=-1; + nullpo_retr(-1, sd); + + if (!message || !*message || (zeny = atoi(message)) == 0) { + clif_displaymessage(fd, msg_txt(1012)); // Please enter an amount (usage: @zeny <amount>). + return -1; + } + + if(zeny > 0){ + if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1) + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. + } + else { + if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny; + if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1) + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. + } + if(!ret) clif_displaymessage(fd, msg_txt(176)); //ret=0 mean cmd success + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(param) +{ + int i, value = 0, new_value, max; + const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" }; + short* status[6]; + //we don't use direct initialization because it isn't part of the c standard. + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) { + clif_displaymessage(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>). + return -1; + } + + ARR_FIND( 0, ARRAYLENGTH(param), i, strcmpi(command+1, param[i]) == 0 ); + + if( i == ARRAYLENGTH(param) || i > MAX_STATUS_TYPE) { // normally impossible... + clif_displaymessage(fd, msg_txt(1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>). + return -1; + } + + status[0] = &sd->status.str; + status[1] = &sd->status.agi; + status[2] = &sd->status.vit; + status[3] = &sd->status.int_; + status[4] = &sd->status.dex; + status[5] = &sd->status.luk; + + if( battle_config.atcommand_max_stat_bypass ) + max = SHRT_MAX; + else + max = pc_maxparameter(sd); + + if(value < 0 && *status[i] <= -value) { + new_value = 1; + } else if(max - *status[i] < value) { + new_value = max; + } else { + new_value = *status[i] + value; + } + + if (new_value != *status[i]) { + *status[i] = new_value; + clif_updatestatus(sd, SP_STR + i); + clif_updatestatus(sd, SP_USTR + i); + status_calc_pc(sd, 0); + clif_displaymessage(fd, msg_txt(42)); // Stat changed. + } else { + if (value < 0) + clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. + else + clif_displaymessage(fd, msg_txt(149)); // Unable to increase the number/value. + return -1; + } + + return 0; +} + +/*========================================== + * Stat all by fritz (rewritten by [Yor]) + *------------------------------------------*/ +ACMD_FUNC(stat_all) +{ + int index, count, value, max, new_value; + short* status[6]; + //we don't use direct initialization because it isn't part of the c standard. + nullpo_retr(-1, sd); + + status[0] = &sd->status.str; + status[1] = &sd->status.agi; + status[2] = &sd->status.vit; + status[3] = &sd->status.int_; + status[4] = &sd->status.dex; + status[5] = &sd->status.luk; + + if (!message || !*message || sscanf(message, "%d", &value) < 1 || value == 0) { + value = pc_maxparameter(sd); + max = pc_maxparameter(sd); + } else { + if( battle_config.atcommand_max_stat_bypass ) + max = SHRT_MAX; + else + max = pc_maxparameter(sd); + } + + count = 0; + for (index = 0; index < ARRAYLENGTH(status); index++) { + + if (value > 0 && *status[index] > max - value) + new_value = max; + else if (value < 0 && *status[index] <= -value) + new_value = 1; + else + new_value = *status[index] +value; + + if (new_value != (int)*status[index]) { + *status[index] = new_value; + clif_updatestatus(sd, SP_STR + index); + clif_updatestatus(sd, SP_USTR + index); + count++; + } + } + + if (count > 0) { // if at least 1 stat modified + status_calc_pc(sd, 0); + clif_displaymessage(fd, msg_txt(84)); // All stats changed! + } else { + if (value < 0) + clif_displaymessage(fd, msg_txt(177)); // You cannot decrease that stat anymore. + else + clif_displaymessage(fd, msg_txt(178)); // You cannot increase that stat anymore. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(guildlevelup) +{ + int level = 0; + short added_level; + struct guild *guild_info; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d", &level) < 1 || level == 0) { + clif_displaymessage(fd, msg_txt(1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>). + return -1; + } + + if (sd->status.guild_id <= 0 || (guild_info = guild_search(sd->status.guild_id)) == NULL) { + clif_displaymessage(fd, msg_txt(43)); // You're not in a guild. + return -1; + } + //if (strcmp(sd->status.name, guild_info->master) != 0) { + // clif_displaymessage(fd, msg_txt(44)); // You're not the master of your guild. + // return -1; + //} + + added_level = (short)level; + if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positiv overflow + added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv; + else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negativ overflow + added_level = 1 - guild_info->guild_lv; + + if (added_level != 0) { + intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level)); + clif_displaymessage(fd, msg_txt(179)); // Guild level changed. + } else { + clif_displaymessage(fd, msg_txt(45)); // Guild level change failed. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(makeegg) +{ + struct item_data *item_data; + int id, pet_id; + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>). + return -1; + } + + if ((item_data = itemdb_searchname(message)) != NULL) // for egg name + id = item_data->nameid; + else + if ((id = mobdb_searchname(message)) != 0) // for monster name + ; + else + id = atoi(message); + + pet_id = search_petDB_index(id, PET_CLASS); + if (pet_id < 0) + pet_id = search_petDB_index(id, PET_EGG); + if (pet_id >= 0) { + sd->catch_target_class = pet_db[pet_id].class_; + intif_create_pet( + sd->status.account_id, sd->status.char_id, + (short)pet_db[pet_id].class_, (short)mob_db(pet_db[pet_id].class_)->lv, + (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, + 100, 0, 1, pet_db[pet_id].jname); + } else { + clif_displaymessage(fd, msg_txt(180)); // The monster/egg name/id doesn't exist. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(hatch) +{ + nullpo_retr(-1, sd); + if (sd->status.pet_id <= 0) + clif_sendegg(sd); + else { + clif_displaymessage(fd, msg_txt(181)); // You already have a pet. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(petfriendly) +{ + int friendly; + struct pet_data *pd; + nullpo_retr(-1, sd); + + if (!message || !*message || (friendly = atoi(message)) < 0) { + clif_displaymessage(fd, msg_txt(1016)); // Please enter a valid value (usage: @petfriendly <0-1000>). + return -1; + } + + pd = sd->pd; + if (!pd) { + clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet. + return -1; + } + + if (friendly < 0 || friendly > 1000) + { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + + if (friendly == pd->pet.intimate) { + clif_displaymessage(fd, msg_txt(183)); // Pet intimacy is already at maximum. + return -1; + } + + pet_set_intimate(pd, friendly); + clif_send_petstatus(sd); + clif_displaymessage(fd, msg_txt(182)); // Pet intimacy changed. + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(pethungry) +{ + int hungry; + struct pet_data *pd; + nullpo_retr(-1, sd); + + if (!message || !*message || (hungry = atoi(message)) < 0) { + clif_displaymessage(fd, msg_txt(1017)); // Please enter a valid number (usage: @pethungry <0-100>). + return -1; + } + + pd = sd->pd; + if (!sd->status.pet_id || !pd) { + clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet. + return -1; + } + if (hungry < 0 || hungry > 100) { + clif_displaymessage(fd, msg_txt(37)); // An invalid number was specified. + return -1; + } + if (hungry == pd->pet.hungry) { + clif_displaymessage(fd, msg_txt(186)); // Pet hunger is already at maximum. + return -1; + } + + pd->pet.hungry = hungry; + clif_send_petstatus(sd); + clif_displaymessage(fd, msg_txt(185)); // Pet hunger changed. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(petrename) +{ + struct pet_data *pd; + nullpo_retr(-1, sd); + if (!sd->status.pet_id || !sd->pd) { + clif_displaymessage(fd, msg_txt(184)); // Sorry, but you have no pet. + return -1; + } + pd = sd->pd; + if (!pd->pet.rename_flag) { + clif_displaymessage(fd, msg_txt(188)); // You can already rename your pet. + return -1; + } + + pd->pet.rename_flag = 0; + intif_save_petdata(sd->status.account_id, &pd->pet); + clif_send_petstatus(sd); + clif_displaymessage(fd, msg_txt(187)); // You can now rename your pet. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(recall) { + struct map_session_data *pl_sd = NULL; + + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1018)); // Please enter a player name (usage: @recall <char name/ID>). + return -1; + } + + if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) + { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) + { + clif_displaymessage(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player. + return -1; + } + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(1019)); // You are not authorized to warp someone to this map. + return -1; + } + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(1020)); // You are not authorized to warp this player from their map. + return -1; + } + if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) { + return -1; + } + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); + sprintf(atcmd_output, msg_txt(46), pl_sd->status.name); // %s recalled! + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * charblock command (usage: charblock <player_name>) + * This command do a definitiv ban on a player + *------------------------------------------*/ +ACMD_FUNC(char_block) +{ + nullpo_retr(-1, sd); + + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, msg_txt(1021)); // Please enter a player name (usage: @charblock/@block <char name>). + return -1; + } + + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block + clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it. + + return 0; +} + +/*========================================== + * charban command (usage: charban <time> <player_name>) + * This command do a limited ban on a player + * Time is done as follows: + * Adjustment value (-1, 1, +1, etc...) + * Modified element: + * a or y: year + * m: month + * j or d: day + * h: hour + * mn: minute + * s: second + * <example> @ban +1m-2mn1s-6y test_player + * this example adds 1 month and 1 second, and substracts 2 minutes and 6 years at the same time. + *------------------------------------------*/ +ACMD_FUNC(char_ban) +{ + char * modif_p; + int year, month, day, hour, minute, second, value; + time_t timestamp; + struct tm *tmtime; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%s %23[^\n]", atcmd_output, atcmd_player_name) < 2) { + clif_displaymessage(fd, msg_txt(1022)); // Please enter ban time and a player name (usage: @charban/@ban/@banish/@charbanish <time> <char name>). + return -1; + } + + atcmd_output[sizeof(atcmd_output)-1] = '\0'; + + modif_p = atcmd_output; + year = month = day = hour = minute = second = 0; + while (modif_p[0] != '\0') { + value = atoi(modif_p); + if (value == 0) + modif_p++; + else { + if (modif_p[0] == '-' || modif_p[0] == '+') + modif_p++; + while (modif_p[0] >= '0' && modif_p[0] <= '9') + modif_p++; + if (modif_p[0] == 's') { + second = value; + modif_p++; + } else if (modif_p[0] == 'n') { + minute = value; + modif_p++; + } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { + minute = value; + modif_p = modif_p + 2; + } else if (modif_p[0] == 'h') { + hour = value; + modif_p++; + } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { + day = value; + modif_p++; + } else if (modif_p[0] == 'm') { + month = value; + modif_p++; + } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { + year = value; + modif_p++; + } else if (modif_p[0] != '\0') { + modif_p++; + } + } + } + if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0 && second == 0) { + clif_displaymessage(fd, msg_txt(85)); // Invalid time for ban command. + return -1; + } + /** + * We now check if you can adjust the ban to negative (and if this is the case) + **/ + timestamp = time(NULL); + tmtime = localtime(×tamp); + tmtime->tm_year = tmtime->tm_year + year; + tmtime->tm_mon = tmtime->tm_mon + month; + tmtime->tm_mday = tmtime->tm_mday + day; + tmtime->tm_hour = tmtime->tm_hour + hour; + tmtime->tm_min = tmtime->tm_min + minute; + tmtime->tm_sec = tmtime->tm_sec + second; + timestamp = mktime(tmtime); + if( timestamp <= time(NULL) && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND) ) { + clif_displaymessage(fd,msg_txt(1023)); // You are not allowed to reduce the length of a ban. + return -1; + } + + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 2, year, month, day, hour, minute, second); // type: 2 - ban + clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it. + + return 0; +} + +/*========================================== + * charunblock command (usage: charunblock <player_name>) + *------------------------------------------*/ +ACMD_FUNC(char_unblock) +{ + nullpo_retr(-1, sd); + + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, msg_txt(1024)); // Please enter a player name (usage: @charunblock <char name>). + return -1; + } + + // send answer to login server via char-server + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 3, 0, 0, 0, 0, 0, 0); // type: 3 - unblock + clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it. + + return 0; +} + +/*========================================== + * charunban command (usage: charunban <player_name>) + *------------------------------------------*/ +ACMD_FUNC(char_unban) +{ + nullpo_retr(-1, sd); + + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, msg_txt(1025)); // Please enter a player name (usage: @charunban <char name>). + return -1; + } + + // send answer to login server via char-server + chrif_char_ask_name(sd->status.account_id, atcmd_player_name, 4, 0, 0, 0, 0, 0, 0); // type: 4 - unban + clif_displaymessage(fd, msg_txt(88)); // Character name sent to char-server to ask it. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(night) +{ + nullpo_retr(-1, sd); + + if (night_flag != 1) { + map_night_timer(night_timer_tid, 0, 0, 1); + } else { + clif_displaymessage(fd, msg_txt(89)); // Night mode is already enabled. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(day) +{ + nullpo_retr(-1, sd); + + if (night_flag != 0) { + map_day_timer(day_timer_tid, 0, 0, 1); + } else { + clif_displaymessage(fd, msg_txt(90)); // Day mode is already enabled. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(doom) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + + nullpo_retr(-1, sd); + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) + { + status_kill(&pl_sd->bl); + clif_specialeffect(&pl_sd->bl,450,AREA); + clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement. + } + } + mapit_free(iter); + + clif_displaymessage(fd, msg_txt(62)); // Judgement was made. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(doommap) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + + nullpo_retr(-1, sd); + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) + { + status_kill(&pl_sd->bl); + clif_specialeffect(&pl_sd->bl,450,AREA); + clif_displaymessage(pl_sd->fd, msg_txt(61)); // The holy messenger has given judgement. + } + } + mapit_free(iter); + + clif_displaymessage(fd, msg_txt(62)); // Judgement was made. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +static void atcommand_raise_sub(struct map_session_data* sd) { + + status_revive(&sd->bl, 100, 100); + + clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1); + clif_displaymessage(sd->fd, msg_txt(63)); // Mercy has been shown. +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(raise) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + + nullpo_retr(-1, sd); + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + if( pc_isdead(pl_sd) ) + atcommand_raise_sub(pl_sd); + mapit_free(iter); + + clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(raisemap) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + + nullpo_retr(-1, sd); + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) ) + atcommand_raise_sub(pl_sd); + mapit_free(iter); + + clif_displaymessage(fd, msg_txt(64)); // Mercy has been granted. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(kick) +{ + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1026)); // Please enter a player name (usage: @kick <char name/ID>). + return -1; + } + + if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) + { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) + { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + clif_GM_kick(sd, pl_sd); + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(kickall) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + nullpo_retr(-1, sd); + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level + if (sd->status.account_id != pl_sd->status.account_id) + clif_GM_kick(NULL, pl_sd); + } + } + mapit_free(iter); + + clif_displaymessage(fd, msg_txt(195)); // All players have been kicked! + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(allskill) +{ + nullpo_retr(-1, sd); + pc_allskillup(sd); // all skills + sd->status.skill_point = 0; // 0 skill points + clif_updatestatus(sd, SP_SKILLPOINT); // update + clif_displaymessage(fd, msg_txt(76)); // All skills have been added to your skill tree. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(questskill) +{ + uint16 skill_id; + nullpo_retr(-1, sd); + + if (!message || !*message || (skill_id = atoi(message)) <= 0) + {// also send a list of skills applicable to this command + const char* text; + + // attempt to find the text corresponding to this command + text = atcommand_help_string( command ); + + // send the error message as always + clif_displaymessage(fd, msg_txt(1027)); // Please enter a quest skill number. + + if( text ) + {// send the skill ID list associated with this command + clif_displaymessage( fd, text ); + } + + return -1; + } + if (skill_id >= MAX_SKILL_DB) { + clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist. + return -1; + } + if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) { + clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. + return -1; + } + if (pc_checkskill(sd, skill_id) > 0) { + clif_displaymessage(fd, msg_txt(196)); // You already have this quest skill. + return -1; + } + + pc_skill(sd, skill_id, 1, 0); + clif_displaymessage(fd, msg_txt(70)); // You have learned the skill. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(lostskill) +{ + uint16 skill_id; + nullpo_retr(-1, sd); + + if (!message || !*message || (skill_id = atoi(message)) <= 0) + {// also send a list of skills applicable to this command + const char* text; + + // attempt to find the text corresponding to this command + text = atcommand_help_string( command ); + + // send the error message as always + clif_displaymessage(fd, msg_txt(1027)); // Please enter a quest skill number. + + if( text ) + {// send the skill ID list associated with this command + clif_displaymessage( fd, text ); + } + + return -1; + } + if (skill_id >= MAX_SKILL) { + clif_displaymessage(fd, msg_txt(198)); // This skill number doesn't exist. + return -1; + } + if (!(skill_get_inf2(skill_id) & INF2_QUEST_SKILL)) { + clif_displaymessage(fd, msg_txt(197)); // This skill number doesn't exist or isn't a quest skill. + return -1; + } + if (pc_checkskill(sd, skill_id) == 0) { + clif_displaymessage(fd, msg_txt(201)); // You don't have this quest skill. + return -1; + } + + sd->status.skill[skill_id].lv = 0; + sd->status.skill[skill_id].flag = 0; + clif_deleteskill(sd,skill_id); + clif_displaymessage(fd, msg_txt(71)); // You have forgotten the skill. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(spiritball) +{ + int max_spiritballs; + int number; + nullpo_retr(-1, sd); + + max_spiritballs = min(ARRAYLENGTH(sd->spirit_timer), 0x7FFF); + + if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs ) + { + char msg[CHAT_SIZE_MAX]; + safesnprintf(msg, sizeof(msg), msg_txt(1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>). + clif_displaymessage(fd, msg); + return -1; + } + + if( sd->spiritball > 0 ) + pc_delspiritball(sd, sd->spiritball, 1); + sd->spiritball = number; + clif_spiritball(&sd->bl); + // no message, player can look the difference + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(party) +{ + char party[NAME_LENGTH]; + nullpo_retr(-1, sd); + + memset(party, '\0', sizeof(party)); + + if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) { + clif_displaymessage(fd, msg_txt(1029)); // Please enter a party name (usage: @party <party_name>). + return -1; + } + + party_create(sd, party, 0, 0); + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(guild) +{ + char guild[NAME_LENGTH]; + int prev; + nullpo_retr(-1, sd); + + memset(guild, '\0', sizeof(guild)); + + if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) { + clif_displaymessage(fd, msg_txt(1030)); // Please enter a guild name (usage: @guild <guild_name>). + return -1; + } + + prev = battle_config.guild_emperium_check; + battle_config.guild_emperium_check = 0; + guild_create(sd, guild); + battle_config.guild_emperium_check = prev; + + return 0; +} + +ACMD_FUNC(breakguild) +{ + int ret = 0; + struct guild *g; + nullpo_retr(-1, sd); + + if (sd->status.guild_id) { // Check if the player has a guild + g = guild_search(sd->status.guild_id); // Search the guild + if (g) { // Check if guild was found + if (sd->state.gmaster_flag) { // Check if player is guild master + ret = guild_break(sd, g->name); // Break guild + if (ret) { // Check if anything went wrong + return 0; // Guild was broken + } else { + return -1; // Something went wrong + } + } else { // Not guild master + clif_displaymessage(fd, msg_txt(1181)); // You need to be a Guild Master to use this command. + return -1; + } + } else { // Guild was not found. HOW? + clif_displaymessage(fd, msg_txt(252)); // You are not in a guild. + return -1; + } + } else { // Player does not have a guild + clif_displaymessage(fd, msg_txt(252)); // You are not in a guild. + return -1; + } + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(agitstart) +{ + nullpo_retr(-1, sd); + if (agit_flag == 1) { + clif_displaymessage(fd, msg_txt(73)); // War of Emperium is currently in progress. + return -1; + } + + agit_flag = 1; + guild_agit_start(); + clif_displaymessage(fd, msg_txt(72)); // War of Emperium has been initiated. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(agitstart2) +{ + nullpo_retr(-1, sd); + if (agit2_flag == 1) { + clif_displaymessage(fd, msg_txt(404)); // "War of Emperium SE is currently in progress." + return -1; + } + + agit2_flag = 1; + guild_agit2_start(); + clif_displaymessage(fd, msg_txt(403)); // "War of Emperium SE has been initiated." + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(agitend) +{ + nullpo_retr(-1, sd); + if (agit_flag == 0) { + clif_displaymessage(fd, msg_txt(75)); // War of Emperium is currently not in progress. + return -1; + } + + agit_flag = 0; + guild_agit_end(); + clif_displaymessage(fd, msg_txt(74)); // War of Emperium has been ended. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(agitend2) +{ + nullpo_retr(-1, sd); + if (agit2_flag == 0) { + clif_displaymessage(fd, msg_txt(406)); // "War of Emperium SE is currently not in progress." + return -1; + } + + agit2_flag = 0; + guild_agit2_end(); + clif_displaymessage(fd, msg_txt(405)); // "War of Emperium SE has been ended." + + return 0; +} + +/*========================================== + * @mapexit - shuts down the map server + *------------------------------------------*/ +ACMD_FUNC(mapexit) +{ + nullpo_retr(-1, sd); + + do_shutdown(); + return 0; +} + +/*========================================== + * idsearch <part_of_name>: revrited by [Yor] + *------------------------------------------*/ +ACMD_FUNC(idsearch) +{ + char item_name[100]; + unsigned int i, match; + struct item_data *item_array[MAX_SEARCH]; + nullpo_retr(-1, sd); + + memset(item_name, '\0', sizeof(item_name)); + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%99s", item_name) < 0) { + clif_displaymessage(fd, msg_txt(1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>). + return -1; + } + + sprintf(atcmd_output, msg_txt(77), item_name); // The reference result of '%s' (name: id): + clif_displaymessage(fd, atcmd_output); + match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name); + if (match > MAX_SEARCH) { + sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, match); + clif_displaymessage(fd, atcmd_output); + match = MAX_SEARCH; + } + for(i = 0; i < match; i++) { + sprintf(atcmd_output, msg_txt(78), item_array[i]->jname, item_array[i]->nameid); // %s: %d + clif_displaymessage(fd, atcmd_output); + } + sprintf(atcmd_output, msg_txt(79), match); // It is %d affair above. + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * Recall All Characters Online To Your Location + *------------------------------------------*/ +ACMD_FUNC(recallall) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + int count; + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. + return -1; + } + + count = 0; + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) + { + if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) + continue; // Don't waste time warping the character to the same place. + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) + count++; + else { + if (pc_isdead(pl_sd)) { //Wake them up + pc_setstand(pl_sd); + pc_setrestartvalue(pl_sd,1); + } + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); + } + } + } + mapit_free(iter); + + clif_displaymessage(fd, msg_txt(92)); // All characters recalled! + if (count) { + sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * Recall online characters of a guild to your location + *------------------------------------------*/ +ACMD_FUNC(guildrecall) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + int count; + char guild_name[NAME_LENGTH]; + struct guild *g; + nullpo_retr(-1, sd); + + memset(guild_name, '\0', sizeof(guild_name)); + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { + clif_displaymessage(fd, msg_txt(1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>). + return -1; + } + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. + return -1; + } + + if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number + (g = guild_search(atoi(message))) == NULL) + { + clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. + return -1; + } + + count = 0; + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id) + { + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) + continue; // Skip GMs greater than you... or chars already on the cell + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) + count++; + else + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); + } + } + mapit_free(iter); + + sprintf(atcmd_output, msg_txt(93), g->name); // All online characters of the %s guild have been recalled to your position. + clif_displaymessage(fd, atcmd_output); + if (count) { + sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * Recall online characters of a party to your location + *------------------------------------------*/ +ACMD_FUNC(partyrecall) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + char party_name[NAME_LENGTH]; + struct party_data *p; + int count; + nullpo_retr(-1, sd); + + memset(party_name, '\0', sizeof(party_name)); + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) { + clif_displaymessage(fd, msg_txt(1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>). + return -1; + } + + if (sd->bl.m >= 0 && map[sd->bl.m].flag.nowarpto && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) { + clif_displaymessage(fd, msg_txt(1032)); // You are not authorized to warp somenone to your current map. + return -1; + } + + if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number + (p = party_search(atoi(message))) == NULL) + { + clif_displaymessage(fd, msg_txt(96)); // Incorrect name or ID, or no one from the party is online. + return -1; + } + + count = 0; + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id) + { + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)) + continue; // Skip GMs greater than you... or chars already on the cell + if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) + count++; + else + pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN); + } + } + mapit_free(iter); + + sprintf(atcmd_output, msg_txt(95), p->party.name); // All online characters of the %s party have been recalled to your position. + clif_displaymessage(fd, atcmd_output); + if (count) { + sprintf(atcmd_output, msg_txt(1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(reloaditemdb) +{ + nullpo_retr(-1, sd); + itemdb_reload(); + clif_displaymessage(fd, msg_txt(97)); // Item database has been reloaded. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(reloadmobdb) +{ + nullpo_retr(-1, sd); + mob_reload(); + read_petdb(); + merc_reload(); + read_mercenarydb(); + read_mercenary_skilldb(); + reload_elementaldb(); + clif_displaymessage(fd, msg_txt(98)); // Monster database has been reloaded. + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(reloadskilldb) +{ + nullpo_retr(-1, sd); + skill_reload(); + merc_skill_reload(); + reload_elemental_skilldb(); + read_mercenary_skilldb(); + clif_displaymessage(fd, msg_txt(99)); // Skill database has been reloaded. + + return 0; +} + +/*========================================== + * @reloadatcommand - reloads atcommand_athena.conf groups.conf + *------------------------------------------*/ +void atcommand_doload(); +ACMD_FUNC(reloadatcommand) { + config_t run_test; + + if (conf_read_file(&run_test, "conf/groups.conf")) { + clif_displaymessage(fd, msg_txt(1036)); // Error reading groups.conf, reload failed. + return -1; + } + + config_destroy(&run_test); + + if (conf_read_file(&run_test, ATCOMMAND_CONF_FILENAME)) { + clif_displaymessage(fd, msg_txt(1037)); // Error reading atcommand_athena.conf, reload failed. + return -1; + } + + config_destroy(&run_test); + + atcommand_doload(); + pc_groups_reload(); + clif_displaymessage(fd, msg_txt(254)); + return 0; +} +/*========================================== + * @reloadbattleconf - reloads battle_athena.conf + *------------------------------------------*/ +ACMD_FUNC(reloadbattleconf) +{ + struct Battle_Config prev_config; + memcpy(&prev_config, &battle_config, sizeof(prev_config)); + + battle_config_read(BATTLE_CONF_FILENAME); + + if( prev_config.item_rate_mvp != battle_config.item_rate_mvp + || prev_config.item_rate_common != battle_config.item_rate_common + || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss + || prev_config.item_rate_card != battle_config.item_rate_card + || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss + || prev_config.item_rate_equip != battle_config.item_rate_equip + || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss + || prev_config.item_rate_heal != battle_config.item_rate_heal + || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss + || prev_config.item_rate_use != battle_config.item_rate_use + || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss + || prev_config.item_rate_treasure != battle_config.item_rate_treasure + || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop + || prev_config.logarithmic_drops != battle_config.logarithmic_drops + || prev_config.item_drop_common_min != battle_config.item_drop_common_min + || prev_config.item_drop_common_max != battle_config.item_drop_common_max + || prev_config.item_drop_card_min != battle_config.item_drop_card_min + || prev_config.item_drop_card_max != battle_config.item_drop_card_max + || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min + || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max + || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min + || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max + || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min + || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max + || prev_config.item_drop_use_min != battle_config.item_drop_use_min + || prev_config.item_drop_use_max != battle_config.item_drop_use_max + || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min + || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max + || prev_config.base_exp_rate != battle_config.base_exp_rate + || prev_config.job_exp_rate != battle_config.job_exp_rate + ) + { // Exp or Drop rates changed. + mob_reload(); //Needed as well so rate changes take effect. + chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common); + } + clif_displaymessage(fd, msg_txt(255)); + return 0; +} +/*========================================== + * @reloadstatusdb - reloads job_db1.txt job_db2.txt job_db2-2.txt refine_db.txt size_fix.txt + *------------------------------------------*/ +ACMD_FUNC(reloadstatusdb) +{ + status_readdb(); + clif_displaymessage(fd, msg_txt(256)); + return 0; +} +/*========================================== + * @reloadpcdb - reloads exp.txt skill_tree.txt attr_fix.txt statpoint.txt + *------------------------------------------*/ +ACMD_FUNC(reloadpcdb) +{ + pc_readdb(); + clif_displaymessage(fd, msg_txt(257)); + return 0; +} + +/*========================================== + * @reloadmotd - reloads motd.txt + *------------------------------------------*/ +ACMD_FUNC(reloadmotd) +{ + pc_read_motd(); + clif_displaymessage(fd, msg_txt(268)); + return 0; +} + +/*========================================== + * @reloadscript - reloads all scripts (npcs, warps, mob spawns, ...) + *------------------------------------------*/ +ACMD_FUNC(reloadscript) +{ + nullpo_retr(-1, sd); + //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." ); + //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" ); + + flush_fifos(); + map_reloadnpc(true); // reload config files seeking for npcs + script_reload(); + npc_reload(); + + clif_displaymessage(fd, msg_txt(100)); // Scripts have been reloaded. + + return 0; +} + +/*========================================== + * @mapinfo [0-3] <map name> by MC_Cameri + * => Shows information about the map [map name] + * 0 = no additional information + * 1 = Show users in that map and their location + * 2 = Shows NPCs in that map + * 3 = Shows the shops/chats in that map (not implemented) + *------------------------------------------*/ +ACMD_FUNC(mapinfo) +{ + struct map_session_data* pl_sd; + struct s_mapiterator* iter; + struct npc_data *nd = NULL; + struct chat_data *cd = NULL; + char direction[12]; + int i, m_id, chat_num, list = 0; + unsigned short m_index; + char mapname[24]; + + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + memset(mapname, '\0', sizeof(mapname)); + memset(direction, '\0', sizeof(direction)); + + sscanf(message, "%d %23[^\n]", &list, mapname); + + if (list < 0 || list > 3) { + clif_displaymessage(fd, msg_txt(1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). + return -1; + } + + if (mapname[0] == '\0') { + safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH); + m_id = map_mapindex2mapid(sd->mapindex); + } else { + m_id = map_mapname2mapid(mapname); + } + + if (m_id < 0) { + clif_displaymessage(fd, msg_txt(1)); // Map not found. + return -1; + } + m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not. + + clif_displaymessage(fd, msg_txt(1039)); // ------ Map Info ------ + + // count chats (for initial message) + chat_num = 0; + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && pl_sd->mapindex == m_index && cd->usersd[0] == pl_sd ) + chat_num++; + mapit_free(iter); + + sprintf(atcmd_output, msg_txt(1040), mapname, map[m_id].users, map[m_id].npc_num, chat_num); // Map Name: %s | Players In Map: %d | NPCs In Map: %d | Chats In Map: %d + clif_displaymessage(fd, atcmd_output); + clif_displaymessage(fd, msg_txt(1041)); // ------ Map Flags ------ + if (map[m_id].flag.town) + clif_displaymessage(fd, msg_txt(1042)); // Town Map + + if (battle_config.autotrade_mapflag == map[m_id].flag.autotrade) + clif_displaymessage(fd, msg_txt(1043)); // Autotrade Enabled + else + clif_displaymessage(fd, msg_txt(1044)); // Autotrade Disabled + + if (map[m_id].flag.battleground) + clif_displaymessage(fd, msg_txt(1045)); // Battlegrounds ON + + strcpy(atcmd_output,msg_txt(1046)); // PvP Flags: + if (map[m_id].flag.pvp) + strcat(atcmd_output, msg_txt(1047)); // Pvp ON | + if (map[m_id].flag.pvp_noguild) + strcat(atcmd_output, msg_txt(1048)); // NoGuild | + if (map[m_id].flag.pvp_noparty) + strcat(atcmd_output, msg_txt(1049)); // NoParty | + if (map[m_id].flag.pvp_nightmaredrop) + strcat(atcmd_output, msg_txt(1050)); // NightmareDrop | + if (map[m_id].flag.pvp_nocalcrank) + strcat(atcmd_output, msg_txt(1051)); // NoCalcRank | + clif_displaymessage(fd, atcmd_output); + + strcpy(atcmd_output,msg_txt(1052)); // GvG Flags: + if (map[m_id].flag.gvg) + strcat(atcmd_output, msg_txt(1053)); // GvG ON | + if (map[m_id].flag.gvg_dungeon) + strcat(atcmd_output, msg_txt(1054)); // GvG Dungeon | + if (map[m_id].flag.gvg_castle) + strcat(atcmd_output, msg_txt(1055)); // GvG Castle | + if (map[m_id].flag.gvg_noparty) + strcat(atcmd_output, msg_txt(1056)); // NoParty | + clif_displaymessage(fd, atcmd_output); + + strcpy(atcmd_output,msg_txt(1057)); // Teleport Flags: + if (map[m_id].flag.noteleport) + strcat(atcmd_output, msg_txt(1058)); // NoTeleport | + if (map[m_id].flag.monster_noteleport) + strcat(atcmd_output, msg_txt(1059)); // Monster NoTeleport | + if (map[m_id].flag.nowarp) + strcat(atcmd_output, msg_txt(1060)); // NoWarp | + if (map[m_id].flag.nowarpto) + strcat(atcmd_output, msg_txt(1061)); // NoWarpTo | + if (map[m_id].flag.noreturn) + strcat(atcmd_output, msg_txt(1062)); // NoReturn | + if (map[m_id].flag.nogo) + strcat(atcmd_output, msg_txt(1063)); // NoGo | + if (map[m_id].flag.nomemo) + strcat(atcmd_output, msg_txt(1064)); // NoMemo | + clif_displaymessage(fd, atcmd_output); + + sprintf(atcmd_output, msg_txt(1065), // No Exp Penalty: %s | No Zeny Penalty: %s + (map[m_id].flag.noexppenalty) ? msg_txt(1066) : msg_txt(1067), (map[m_id].flag.nozenypenalty) ? msg_txt(1066) : msg_txt(1067)); // On / Off + clif_displaymessage(fd, atcmd_output); + + if (map[m_id].flag.nosave) { + if (!map[m_id].save.map) + clif_displaymessage(fd, msg_txt(1068)); // No Save (Return to last Save Point) + else if (map[m_id].save.x == -1 || map[m_id].save.y == -1 ) { + sprintf(atcmd_output, msg_txt(1069), mapindex_id2name(map[m_id].save.map)); // No Save, Save Point: %s,Random + clif_displaymessage(fd, atcmd_output); + } + else { + sprintf(atcmd_output, msg_txt(1070), // No Save, Save Point: %s,%d,%d + mapindex_id2name(map[m_id].save.map),map[m_id].save.x,map[m_id].save.y); + clif_displaymessage(fd, atcmd_output); + } + } + + strcpy(atcmd_output,msg_txt(1071)); // Weather Flags: + if (map[m_id].flag.snow) + strcat(atcmd_output, msg_txt(1072)); // Snow | + if (map[m_id].flag.fog) + strcat(atcmd_output, msg_txt(1073)); // Fog | + if (map[m_id].flag.sakura) + strcat(atcmd_output, msg_txt(1074)); // Sakura | + if (map[m_id].flag.clouds) + strcat(atcmd_output, msg_txt(1075)); // Clouds | + if (map[m_id].flag.clouds2) + strcat(atcmd_output, msg_txt(1076)); // Clouds2 | + if (map[m_id].flag.fireworks) + strcat(atcmd_output, msg_txt(1077)); // Fireworks | + if (map[m_id].flag.leaves) + strcat(atcmd_output, msg_txt(1078)); // Leaves | + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //if (map[m_id].flag.rain) + // strcat(atcmd_output, msg_txt(1079)); // Rain | + if (map[m_id].flag.nightenabled) + strcat(atcmd_output, msg_txt(1080)); // Displays Night | + clif_displaymessage(fd, atcmd_output); + + strcpy(atcmd_output,msg_txt(1081)); // Other Flags: + if (map[m_id].flag.nobranch) + strcat(atcmd_output, msg_txt(1082)); // NoBranch | + if (map[m_id].flag.notrade) + strcat(atcmd_output, msg_txt(1083)); // NoTrade | + if (map[m_id].flag.novending) + strcat(atcmd_output, msg_txt(1084)); // NoVending | + if (map[m_id].flag.nodrop) + strcat(atcmd_output, msg_txt(1085)); // NoDrop | + if (map[m_id].flag.noskill) + strcat(atcmd_output, msg_txt(1086)); // NoSkill | + if (map[m_id].flag.noicewall) + strcat(atcmd_output, msg_txt(1087)); // NoIcewall | + if (map[m_id].flag.allowks) + strcat(atcmd_output, msg_txt(1088)); // AllowKS | + if (map[m_id].flag.reset) + strcat(atcmd_output, msg_txt(1089)); // Reset | + clif_displaymessage(fd, atcmd_output); + + strcpy(atcmd_output,msg_txt(1090)); // Other Flags: + if (map[m_id].nocommand) + strcat(atcmd_output, msg_txt(1091)); // NoCommand | + if (map[m_id].flag.nobaseexp) + strcat(atcmd_output, msg_txt(1092)); // NoBaseEXP | + if (map[m_id].flag.nojobexp) + strcat(atcmd_output, msg_txt(1093)); // NoJobEXP | + if (map[m_id].flag.nomobloot) + strcat(atcmd_output, msg_txt(1094)); // NoMobLoot | + if (map[m_id].flag.nomvploot) + strcat(atcmd_output, msg_txt(1095)); // NoMVPLoot | + if (map[m_id].flag.partylock) + strcat(atcmd_output, msg_txt(1096)); // PartyLock | + if (map[m_id].flag.guildlock) + strcat(atcmd_output, msg_txt(1097)); // GuildLock | + clif_displaymessage(fd, atcmd_output); + + switch (list) { + case 0: + // Do nothing. It's list 0, no additional display. + break; + case 1: + clif_displaymessage(fd, msg_txt(1098)); // ----- Players in Map ----- + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if (pl_sd->mapindex == m_index) { + sprintf(atcmd_output, msg_txt(1099), // Player '%s' (session #%d) | Location: %d,%d + pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y); + clif_displaymessage(fd, atcmd_output); + } + } + mapit_free(iter); + break; + case 2: + clif_displaymessage(fd, msg_txt(1100)); // ----- NPCs in Map ----- + for (i = 0; i < map[m_id].npc_num;) + { + nd = map[m_id].npc[i]; + switch(nd->ud.dir) { + case 0: strcpy(direction, msg_txt(1101)); break; // North + case 1: strcpy(direction, msg_txt(1102)); break; // North West + case 2: strcpy(direction, msg_txt(1103)); break; // West + case 3: strcpy(direction, msg_txt(1104)); break; // South West + case 4: strcpy(direction, msg_txt(1105)); break; // South + case 5: strcpy(direction, msg_txt(1106)); break; // South East + case 6: strcpy(direction, msg_txt(1107)); break; // East + case 7: strcpy(direction, msg_txt(1108)); break; // North East + case 9: strcpy(direction, msg_txt(1109)); break; // North + default: strcpy(direction, msg_txt(1110)); break; // Unknown + } + if(strcmp(nd->name,nd->exname) == 0) + sprintf(atcmd_output, msg_txt(1111), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d + ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y); + else + sprintf(atcmd_output, msg_txt(1112), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d + ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y); + clif_displaymessage(fd, atcmd_output); + } + break; + case 3: + clif_displaymessage(fd, msg_txt(1113)); // ----- Chats in Map ----- + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + { + if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && + pl_sd->mapindex == m_index && + cd->usersd[0] == pl_sd) + { + sprintf(atcmd_output, msg_txt(1114), // Chat: %s | Player: %s | Location: %d %d + cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y); + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1115), // Users: %d/%d | Password: %s | Public: %s + cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(1116) : msg_txt(1117)); // Yes / No + clif_displaymessage(fd, atcmd_output); + } + } + mapit_free(iter); + break; + default: // normally impossible to arrive here + clif_displaymessage(fd, msg_txt(1118)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>). + return -1; + break; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(mount_peco) +{ + nullpo_retr(-1, sd); + + if (sd->disguise) { + clif_displaymessage(fd, msg_txt(212)); // Cannot mount while in disguise. + return -1; + } + + if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) { + if( !(sd->sc.option&OPTION_DRAGON1) ) { + clif_displaymessage(sd->fd,msg_txt(1119)); // You have mounted your Dragon. + pc_setoption(sd, sd->sc.option|OPTION_DRAGON1); + } else { + clif_displaymessage(sd->fd,msg_txt(1120)); // You have released your Dragon. + pc_setoption(sd, sd->sc.option&~OPTION_DRAGON1); + } + return 0; + } + if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 ) { + if( !pc_isridingwug(sd) ) { + clif_displaymessage(sd->fd,msg_txt(1121)); // You have mounted your Warg. + pc_setoption(sd, sd->sc.option|OPTION_WUGRIDER); + } else { + clif_displaymessage(sd->fd,msg_txt(1122)); // You have released your Warg. + pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER); + } + return 0; + } + if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) { + if( !pc_ismadogear(sd) ) { + clif_displaymessage(sd->fd,msg_txt(1123)); // You have mounted your Mado Gear. + pc_setoption(sd, sd->sc.option|OPTION_MADOGEAR); + } else { + clif_displaymessage(sd->fd,msg_txt(1124)); // You have released your Mado Gear. + pc_setoption(sd, sd->sc.option&~OPTION_MADOGEAR); + } + return 0; + } + if (!pc_isriding(sd)) { // if actually no peco + + if (!pc_checkskill(sd, KN_RIDING)) { + clif_displaymessage(fd, msg_txt(213)); // You can not mount a Peco Peco with your current job. + return -1; + } + + pc_setoption(sd, sd->sc.option | OPTION_RIDING); + clif_displaymessage(fd, msg_txt(102)); // You have mounted a Peco Peco. + } else {//Dismount + pc_setoption(sd, sd->sc.option & ~OPTION_RIDING); + clif_displaymessage(fd, msg_txt(214)); // You have released your Peco Peco. + } + + return 0; +} + +/*========================================== + *Spy Commands by Syrus22 + *------------------------------------------*/ +ACMD_FUNC(guildspy) +{ + char guild_name[NAME_LENGTH]; + struct guild *g; + nullpo_retr(-1, sd); + + memset(guild_name, '\0', sizeof(guild_name)); + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!enable_spy) + { + clif_displaymessage(fd, msg_txt(1125)); // The mapserver has spy command support disabled. + return -1; + } + if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { + clif_displaymessage(fd, msg_txt(1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>). + return -1; + } + + if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number + (g = guild_search(atoi(message))) != NULL) { + if (sd->guildspy == g->guild_id) { + sd->guildspy = 0; + sprintf(atcmd_output, msg_txt(103), g->name); // No longer spying on the %s guild. + clif_displaymessage(fd, atcmd_output); + } else { + sd->guildspy = g->guild_id; + sprintf(atcmd_output, msg_txt(104), g->name); // Spying on the %s guild. + clif_displaymessage(fd, atcmd_output); + } + } else { + clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the specified guild is online. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(partyspy) +{ + char party_name[NAME_LENGTH]; + struct party_data *p; + nullpo_retr(-1, sd); + + memset(party_name, '\0', sizeof(party_name)); + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!enable_spy) + { + clif_displaymessage(fd, msg_txt(1125)); // The mapserver has spy command support disabled. + return -1; + } + + if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) { + clif_displaymessage(fd, msg_txt(1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>). + return -1; + } + + if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number + (p = party_search(atoi(message))) != NULL) { + if (sd->partyspy == p->party.party_id) { + sd->partyspy = 0; + sprintf(atcmd_output, msg_txt(105), p->party.name); // No longer spying on the %s party. + clif_displaymessage(fd, atcmd_output); + } else { + sd->partyspy = p->party.party_id; + sprintf(atcmd_output, msg_txt(106), p->party.name); // Spying on the %s party. + clif_displaymessage(fd, atcmd_output); + } + } else { + clif_displaymessage(fd, msg_txt(96)); // Incorrect name/ID, or no one from the specified party is online. + return -1; + } + + return 0; +} + +/*========================================== + * @repairall [Valaris] + *------------------------------------------*/ +ACMD_FUNC(repairall) +{ + int count, i; + nullpo_retr(-1, sd); + + count = 0; + for (i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].nameid && sd->status.inventory[i].attribute == 1) { + sd->status.inventory[i].attribute = 0; + clif_produceeffect(sd, 0, sd->status.inventory[i].nameid); + count++; + } + } + + if (count > 0) { + clif_misceffect(&sd->bl, 3); + clif_equiplist(sd); + clif_displaymessage(fd, msg_txt(107)); // All items have been repaired. + } else { + clif_displaymessage(fd, msg_txt(108)); // No item need to be repaired. + return -1; + } + + return 0; +} + +/*========================================== + * @nuke [Valaris] + *------------------------------------------*/ +ACMD_FUNC(nuke) +{ + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, msg_txt(1128)); // Please enter a player name (usage: @nuke <char name>). + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) != NULL) { + if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level + skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0); + clif_displaymessage(fd, msg_txt(109)); // Player has been nuked! + } else { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + } else { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + return 0; +} + +/*========================================== + * @tonpc + *------------------------------------------*/ +ACMD_FUNC(tonpc) +{ + char npcname[NAME_LENGTH+1]; + struct npc_data *nd; + + nullpo_retr(-1, sd); + + memset(npcname, 0, sizeof(npcname)); + + if (!message || !*message || sscanf(message, "%23[^\n]", npcname) < 1) { + clif_displaymessage(fd, msg_txt(1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>). + return -1; + } + + if ((nd = npc_name2id(npcname)) != NULL) { + if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == 0) + clif_displaymessage(fd, msg_txt(0)); // Warped. + else + return -1; + } else { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(shownpc) +{ + char NPCname[NAME_LENGTH+1]; + nullpo_retr(-1, sd); + + memset(NPCname, '\0', sizeof(NPCname)); + + if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) { + clif_displaymessage(fd, msg_txt(1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>). + return -1; + } + + if (npc_name2id(NPCname) != NULL) { + npc_enable(NPCname, 1); + clif_displaymessage(fd, msg_txt(110)); // Npc Enabled. + } else { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist. + return -1; + } + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(hidenpc) +{ + char NPCname[NAME_LENGTH+1]; + nullpo_retr(-1, sd); + + memset(NPCname, '\0', sizeof(NPCname)); + + if (!message || !*message || sscanf(message, "%23[^\n]", NPCname) < 1) { + clif_displaymessage(fd, msg_txt(1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>). + return -1; + } + + if (npc_name2id(NPCname) == NULL) { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist. + return -1; + } + + npc_enable(NPCname, 0); + clif_displaymessage(fd, msg_txt(112)); // Npc Disabled. + return 0; +} + +ACMD_FUNC(loadnpc) +{ + FILE *fp; + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1132)); // Please enter a script file name (usage: @loadnpc <file name>). + return -1; + } + + // check if script file exists + if ((fp = fopen(message, "r")) == NULL) { + clif_displaymessage(fd, msg_txt(261)); + return -1; + } + fclose(fp); + + // add to list of script sources and run it + npc_addsrcfile(message); + npc_parsesrcfile(message,true); + npc_read_event_script(); + + clif_displaymessage(fd, msg_txt(262)); + + return 0; +} + +ACMD_FUNC(unloadnpc) +{ + struct npc_data *nd; + char NPCname[NAME_LENGTH+1]; + nullpo_retr(-1, sd); + + memset(NPCname, '\0', sizeof(NPCname)); + + if (!message || !*message || sscanf(message, "%24[^\n]", NPCname) < 1) { + clif_displaymessage(fd, msg_txt(1133)); // Please enter a NPC name (usage: @npcoff <NPC_name>). + return -1; + } + + if ((nd = npc_name2id(NPCname)) == NULL) { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist. + return -1; + } + + npc_unload_duplicates(nd); + npc_unload(nd,true); + npc_read_event_script(); + clif_displaymessage(fd, msg_txt(112)); // Npc Disabled. + return 0; +} + +/*========================================== + * time in txt for time command (by [Yor]) + *------------------------------------------*/ +char* txt_time(unsigned int duration) +{ + int days, hours, minutes, seconds; + char temp[CHAT_SIZE_MAX]; + static char temp1[CHAT_SIZE_MAX]; + + memset(temp, '\0', sizeof(temp)); + memset(temp1, '\0', sizeof(temp1)); + + days = duration / (60 * 60 * 24); + duration = duration - (60 * 60 * 24 * days); + hours = duration / (60 * 60); + duration = duration - (60 * 60 * hours); + minutes = duration / 60; + seconds = duration - (60 * minutes); + + if (days == 1) + sprintf(temp, msg_txt(219), days); // %d day + else if (days > 1) + sprintf(temp, msg_txt(220), days); // %d days + if (hours == 1) + sprintf(temp1, msg_txt(221), temp, hours); // %s %d hour + else if (hours > 1) + sprintf(temp1, msg_txt(222), temp, hours); // %s %d hours + if (minutes < 2) + sprintf(temp, msg_txt(223), temp1, minutes); // %s %d minute + else + sprintf(temp, msg_txt(224), temp1, minutes); // %s %d minutes + if (seconds == 1) + sprintf(temp1, msg_txt(225), temp, seconds); // %s and %d second + else if (seconds > 1) + sprintf(temp1, msg_txt(226), temp, seconds); // %s and %d seconds + + return temp1; +} + +/*========================================== + * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor] + * Calculation management of GM modification (@day/@night GM commands) is done + *------------------------------------------*/ +ACMD_FUNC(servertime) +{ + const struct TimerData * timer_data; + const struct TimerData * timer_data2; + time_t time_server; // variable for number of seconds (used with time() function) + struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... + char temp[CHAT_SIZE_MAX]; + nullpo_retr(-1, sd); + + memset(temp, '\0', sizeof(temp)); + + time(&time_server); // get time in seconds since 1/1/1970 + datetime = localtime(&time_server); // convert seconds in structure + // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52) + strftime(temp, sizeof(temp)-1, msg_txt(230), datetime); // Server time (normal time): %A, %B %d %Y %X. + clif_displaymessage(fd, temp); + + if (battle_config.night_duration == 0 && battle_config.day_duration == 0) { + if (night_flag == 0) + clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight. + else + clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night. + } else if (battle_config.night_duration == 0) + if (night_flag == 1) { // we start with night + timer_data = get_timer(day_timer_tid); + sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in night for %s. + clif_displaymessage(fd, temp); + clif_displaymessage(fd, msg_txt(234)); // Game time: After, the game will be in permanent daylight. + } else + clif_displaymessage(fd, msg_txt(231)); // Game time: The game is in permanent daylight. + else if (battle_config.day_duration == 0) + if (night_flag == 0) { // we start with day + timer_data = get_timer(night_timer_tid); + sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. + clif_displaymessage(fd, temp); + clif_displaymessage(fd, msg_txt(236)); // Game time: After, the game will be in permanent night. + } else + clif_displaymessage(fd, msg_txt(232)); // Game time: The game is in permanent night. + else { + if (night_flag == 0) { + timer_data = get_timer(night_timer_tid); + timer_data2 = get_timer(day_timer_tid); + sprintf(temp, msg_txt(235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is actualy in daylight for %s. + clif_displaymessage(fd, temp); + if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0) + sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s. + else + sprintf(temp, msg_txt(237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s. + clif_displaymessage(fd, temp); + sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. + clif_displaymessage(fd, temp); + } else { + timer_data = get_timer(day_timer_tid); + timer_data2 = get_timer(night_timer_tid); + sprintf(temp, msg_txt(233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is actualy in night for %s. + clif_displaymessage(fd, temp); + if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0) + sprintf(temp, msg_txt(239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s. + else + sprintf(temp, msg_txt(239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s. + clif_displaymessage(fd, temp); + sprintf(temp, msg_txt(238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s. + clif_displaymessage(fd, temp); + } + } + + return 0; +} + +//Added by Coltaro +//We're using this function here instead of using time_t so that it only counts player's jail time when he/she's online (and since the idea is to reduce the amount of minutes one by one in status_change_timer...). +//Well, using time_t could still work but for some reason that looks like more coding x_x +static void get_jail_time(int jailtime, int* year, int* month, int* day, int* hour, int* minute) +{ + const int factor_year = 518400; //12*30*24*60 = 518400 + const int factor_month = 43200; //30*24*60 = 43200 + const int factor_day = 1440; //24*60 = 1440 + const int factor_hour = 60; + + *year = jailtime/factor_year; + jailtime -= *year*factor_year; + *month = jailtime/factor_month; + jailtime -= *month*factor_month; + *day = jailtime/factor_day; + jailtime -= *day*factor_day; + *hour = jailtime/factor_hour; + jailtime -= *hour*factor_hour; + *minute = jailtime; + + *year = *year > 0? *year : 0; + *month = *month > 0? *month : 0; + *day = *day > 0? *day : 0; + *hour = *hour > 0? *hour : 0; + *minute = *minute > 0? *minute : 0; + return; +} + +/*========================================== + * @jail <char_name> by [Yor] + * Special warp! No check with nowarp and nowarpto flag + *------------------------------------------*/ +ACMD_FUNC(jail) +{ + struct map_session_data *pl_sd; + int x, y; + unsigned short m_index; + nullpo_retr(-1, sd); + + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, msg_txt(1134)); // Please enter a player name (usage: @jail <char_name>). + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) + { // you can jail only lower or same GM + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + if (pl_sd->sc.data[SC_JAILED]) + { + clif_displaymessage(fd, msg_txt(118)); // Player warped in jails. + return -1; + } + + switch(rnd() % 2) { //Jail Locations + case 0: + m_index = mapindex_name2id(MAP_JAIL); + x = 24; + y = 75; + break; + default: + m_index = mapindex_name2id(MAP_JAIL); + x = 49; + y = 75; + break; + } + + //Duration of INT_MAX to specify infinity. + sc_start4(&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000); + clif_displaymessage(pl_sd->fd, msg_txt(117)); // GM has send you in jails. + clif_displaymessage(fd, msg_txt(118)); // Player warped in jails. + return 0; +} + +/*========================================== + * @unjail/@discharge <char_name> by [Yor] + * Special warp! No check with nowarp and nowarpto flag + *------------------------------------------*/ +ACMD_FUNC(unjail) +{ + struct map_session_data *pl_sd; + + memset(atcmd_player_name, '\0', sizeof(atcmd_player_name)); + + if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) { + clif_displaymessage(fd, msg_txt(1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>). + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM + + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + if (!pl_sd->sc.data[SC_JAILED]) + { + clif_displaymessage(fd, msg_txt(119)); // This player is not in jails. + return -1; + } + + //Reset jail time to 1 sec. + sc_start(&pl_sd->bl,SC_JAILED,100,1,1000); + clif_displaymessage(pl_sd->fd, msg_txt(120)); // A GM has discharged you from jail. + clif_displaymessage(fd, msg_txt(121)); // Player unjailed. + return 0; +} + +ACMD_FUNC(jailfor) +{ + struct map_session_data *pl_sd = NULL; + int year, month, day, hour, minute, value; + char * modif_p; + int jailtime = 0,x,y; + short m_index = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%s %23[^\n]",atcmd_output,atcmd_player_name) < 2) { + clif_displaymessage(fd, msg_txt(400)); //Usage: @jailfor <time> <character name> + return -1; + } + + atcmd_output[sizeof(atcmd_output)-1] = '\0'; + + modif_p = atcmd_output; + year = month = day = hour = minute = 0; + while (modif_p[0] != '\0') { + value = atoi(modif_p); + if (value == 0) + modif_p++; + else { + if (modif_p[0] == '-' || modif_p[0] == '+') + modif_p++; + while (modif_p[0] >= '0' && modif_p[0] <= '9') + modif_p++; + if (modif_p[0] == 'n') { + minute = value; + modif_p++; + } else if (modif_p[0] == 'm' && modif_p[1] == 'n') { + minute = value; + modif_p = modif_p + 2; + } else if (modif_p[0] == 'h') { + hour = value; + modif_p++; + } else if (modif_p[0] == 'd' || modif_p[0] == 'j') { + day = value; + modif_p++; + } else if (modif_p[0] == 'm') { + month = value; + modif_p++; + } else if (modif_p[0] == 'y' || modif_p[0] == 'a') { + year = value; + modif_p++; + } else if (modif_p[0] != '\0') { + modif_p++; + } + } + } + + if (year == 0 && month == 0 && day == 0 && hour == 0 && minute == 0) { + clif_displaymessage(fd, msg_txt(1136)); // Invalid time for jail command. + return -1; + } + + if ((pl_sd = map_nick2sd(atcmd_player_name)) == NULL) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + jailtime = year*12*30*24*60 + month*30*24*60 + day*24*60 + hour*60 + minute; //In minutes + + if(jailtime==0) { + clif_displaymessage(fd, msg_txt(1136)); // Invalid time for jail command. + return -1; + } + + //Added by Coltaro + if(pl_sd->sc.data[SC_JAILED] && + pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX) + { //Update the player's jail time + jailtime += pl_sd->sc.data[SC_JAILED]->val1; + if (jailtime <= 0) { + jailtime = 0; + clif_displaymessage(pl_sd->fd, msg_txt(120)); // GM has discharge you. + clif_displaymessage(fd, msg_txt(121)); // Player unjailed + } else { + get_jail_time(jailtime,&year,&month,&day,&hour,&minute); + sprintf(atcmd_output,msg_txt(402),msg_txt(1137),year,month,day,hour,minute); //%s in jail for %d years, %d months, %d days, %d hours and %d minutes + clif_displaymessage(pl_sd->fd, atcmd_output); + sprintf(atcmd_output,msg_txt(402),msg_txt(1138),year,month,day,hour,minute); //This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes + clif_displaymessage(fd, atcmd_output); + } + } else if (jailtime < 0) { + clif_displaymessage(fd, msg_txt(1136)); + return -1; + } + + //Jail locations, add more as you wish. + switch(rnd()%2) + { + case 1: //Jail #1 + m_index = mapindex_name2id(MAP_JAIL); + x = 49; y = 75; + break; + default: //Default Jail + m_index = mapindex_name2id(MAP_JAIL); + x = 24; y = 75; + break; + } + + sc_start4(&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer). + return 0; +} + + +//By Coltaro +ACMD_FUNC(jailtime) +{ + int year, month, day, hour, minute; + + nullpo_retr(-1, sd); + + if (!sd->sc.data[SC_JAILED]) { + clif_displaymessage(fd, msg_txt(1139)); // You are not in jail. + return -1; + } + + if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) { + clif_displaymessage(fd, msg_txt(1140)); // You have been jailed indefinitely. + return 0; + } + + if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?) + clif_displaymessage(fd, msg_txt(1141)); // You have been jailed for an unknown amount of time. + return -1; + } + + //Get remaining jail time + get_jail_time(sd->sc.data[SC_JAILED]->val1,&year,&month,&day,&hour,&minute); + sprintf(atcmd_output,msg_txt(402),msg_txt(1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes + + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * @disguise <mob_id> by [Valaris] (simplified by [Yor]) + *------------------------------------------*/ +ACMD_FUNC(disguise) +{ + int id = 0; + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>). + return -1; + } + + if ((id = atoi(message)) > 0) + { //Acquired an ID + if (!mobdb_checkid(id) && !npcdb_checkid(id)) + id = 0; //Invalid id for either mobs or npcs. + } else { //Acquired a Name + if ((id = mobdb_searchname(message)) == 0) + { + struct npc_data* nd = npc_name2id(message); + if (nd != NULL) + id = nd->class_; + } + } + + if (id == 0) + { + clif_displaymessage(fd, msg_txt(123)); // Invalid Monster/NPC name/ID specified. + return -1; + } + + if(pc_isriding(sd)) + { + clif_displaymessage(fd, msg_txt(1144)); // Character cannot be disguised while mounted. + return -1; + } + + pc_disguise(sd, id); + clif_displaymessage(fd, msg_txt(122)); // Disguise applied. + + return 0; +} + +/*========================================== + * DisguiseAll + *------------------------------------------*/ +ACMD_FUNC(disguiseall) +{ + int mob_id=0; + struct map_session_data *pl_sd; + struct s_mapiterator* iter; + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>). + return -1; + } + + if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name begining by a number) + mob_id = atoi(message); + + if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc... + clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id not found. + return -1; + } + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + pc_disguise(pl_sd, mob_id); + mapit_free(iter); + + clif_displaymessage(fd, msg_txt(122)); // Disguise applied. + return 0; +} + +/*========================================== + * DisguiseGuild + *------------------------------------------*/ +ACMD_FUNC(disguiseguild) +{ + int id = 0, i; + char monster[NAME_LENGTH], guild[NAME_LENGTH]; + struct map_session_data *pl_sd; + struct guild *g; + + memset(monster, '\0', sizeof(monster)); + memset(guild, '\0', sizeof(guild)); + + if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) { + clif_displaymessage(fd, msg_txt(1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>). + return -1; + } + + if( (id = atoi(monster)) > 0 ) { + if( !mobdb_checkid(id) && !npcdb_checkid(id) ) + id = 0; + } else { + if( (id = mobdb_searchname(monster)) == 0 ) { + struct npc_data* nd = npc_name2id(monster); + if( nd != NULL ) + id = nd->class_; + } + } + + if( id == 0 ) { + clif_displaymessage(fd, msg_txt(123)); // Monster/NPC name/id hasn't been found. + return -1; + } + + if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) { + clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. + return -1; + } + + for( i = 0; i < g->max_member; i++ ) + if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) ) + pc_disguise(pl_sd, id); + + clif_displaymessage(fd, msg_txt(122)); // Disguise applied. + return 0; +} + + +/*========================================== + * @undisguise by [Yor] + *------------------------------------------*/ +ACMD_FUNC(undisguise) +{ + nullpo_retr(-1, sd); + if (sd->disguise) { + pc_disguise(sd, 0); + clif_displaymessage(fd, msg_txt(124)); // Undisguise applied. + } else { + clif_displaymessage(fd, msg_txt(125)); // You're not disguised. + return -1; + } + + return 0; +} + +/*========================================== + * UndisguiseAll + *------------------------------------------*/ +ACMD_FUNC(undisguiseall) +{ + struct map_session_data *pl_sd; + struct s_mapiterator* iter; + nullpo_retr(-1, sd); + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) + if( pl_sd->disguise ) + pc_disguise(pl_sd, 0); + mapit_free(iter); + + clif_displaymessage(fd, msg_txt(124)); // Undisguise applied. + + return 0; +} + +/*========================================== + * UndisguiseGuild + *------------------------------------------*/ +ACMD_FUNC(undisguiseguild) +{ + char guild_name[NAME_LENGTH]; + struct map_session_data *pl_sd; + struct guild *g; + int i; + nullpo_retr(-1, sd); + + memset(guild_name, '\0', sizeof(guild_name)); + + if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) { + clif_displaymessage(fd, msg_txt(1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>). + return -1; + } + + if( (g = guild_searchname(guild_name)) == NULL && (g = guild_search(atoi(message))) == NULL ) { + clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. + return -1; + } + + for(i = 0; i < g->max_member; i++) + if( (pl_sd = g->member[i].sd) && pl_sd->disguise ) + pc_disguise(pl_sd, 0); + + clif_displaymessage(fd, msg_txt(124)); // Undisguise applied. + + return 0; +} + +/*========================================== + * @exp by [Skotlex] + *------------------------------------------*/ +ACMD_FUNC(exp) +{ + char output[CHAT_SIZE_MAX]; + double nextb, nextj; + nullpo_retr(-1, sd); + memset(output, '\0', sizeof(output)); + + nextb = pc_nextbaseexp(sd); + if (nextb) + nextb = sd->status.base_exp*100.0/nextb; + + nextj = pc_nextjobexp(sd); + if (nextj) + nextj = sd->status.job_exp*100.0/nextj; + + sprintf(output, msg_txt(1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%) + clif_displaymessage(fd, output); + return 0; +} + + +/*========================================== + * @broadcast by [Valaris] + *------------------------------------------*/ +ACMD_FUNC(broadcast) +{ + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1149)); // Please enter a message (usage: @broadcast <message>). + return -1; + } + + sprintf(atcmd_output, "%s: %s", sd->status.name, message); + intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, 0); + + return 0; +} + +/*========================================== + * @localbroadcast by [Valaris] + *------------------------------------------*/ +ACMD_FUNC(localbroadcast) +{ + nullpo_retr(-1, sd); + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1150)); // Please enter a message (usage: @localbroadcast <message>). + return -1; + } + + sprintf(atcmd_output, "%s: %s", sd->status.name, message); + + clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, 0, ALL_SAMEMAP); + + return 0; +} + +/*========================================== + * @email <actual@email> <new@email> by [Yor] + *------------------------------------------*/ +ACMD_FUNC(email) +{ + char actual_email[100]; + char new_email[100]; + nullpo_retr(-1, sd); + + memset(actual_email, '\0', sizeof(actual_email)); + memset(new_email, '\0', sizeof(new_email)); + + if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) { + clif_displaymessage(fd, msg_txt(1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>). + return -1; + } + + if (e_mail_check(actual_email) == 0) { + clif_displaymessage(fd, msg_txt(144)); // Invalid actual email. If you have default e-mail, give a@a.com. + return -1; + } else if (e_mail_check(new_email) == 0) { + clif_displaymessage(fd, msg_txt(145)); // Invalid new email. Please enter a real e-mail. + return -1; + } else if (strcmpi(new_email, "a@a.com") == 0) { + clif_displaymessage(fd, msg_txt(146)); // New email must be a real e-mail. + return -1; + } else if (strcmpi(actual_email, new_email) == 0) { + clif_displaymessage(fd, msg_txt(147)); // New email must be different of the actual e-mail. + return -1; + } + + chrif_changeemail(sd->status.account_id, actual_email, new_email); + clif_displaymessage(fd, msg_txt(148)); // Information sended to login-server via char-server. + return 0; +} + +/*========================================== + *@effect + *------------------------------------------*/ +ACMD_FUNC(effect) +{ + int type = 0, flag = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d", &type) < 1) { + clif_displaymessage(fd, msg_txt(1152)); // Please enter an effect number (usage: @effect <effect number>). + return -1; + } + + clif_specialeffect(&sd->bl, type, (send_target)flag); + clif_displaymessage(fd, msg_txt(229)); // Your effect has changed. + return 0; +} + +/*========================================== + * @killer by MouseJstr + * enable killing players even when not in pvp + *------------------------------------------*/ +ACMD_FUNC(killer) +{ + nullpo_retr(-1, sd); + sd->state.killer = !sd->state.killer; + + if(sd->state.killer) + clif_displaymessage(fd, msg_txt(241)); + else { + clif_displaymessage(fd, msg_txt(292)); + pc_stop_attack(sd); + } + return 0; +} + +/*========================================== + * @killable by MouseJstr + * enable other people killing you + *------------------------------------------*/ +ACMD_FUNC(killable) +{ + nullpo_retr(-1, sd); + sd->state.killable = !sd->state.killable; + + if(sd->state.killable) + clif_displaymessage(fd, msg_txt(242)); + else { + clif_displaymessage(fd, msg_txt(288)); + map_foreachinrange(atcommand_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id); + } + return 0; +} + +/*========================================== + * @skillon by MouseJstr + * turn skills on for the map + *------------------------------------------*/ +ACMD_FUNC(skillon) +{ + nullpo_retr(-1, sd); + map[sd->bl.m].flag.noskill = 0; + clif_displaymessage(fd, msg_txt(244)); + return 0; +} + +/*========================================== + * @skilloff by MouseJstr + * Turn skills off on the map + *------------------------------------------*/ +ACMD_FUNC(skilloff) +{ + nullpo_retr(-1, sd); + map[sd->bl.m].flag.noskill = 1; + clif_displaymessage(fd, msg_txt(243)); + return 0; +} + +/*========================================== + * @npcmove by MouseJstr + * move a npc + *------------------------------------------*/ +ACMD_FUNC(npcmove) +{ + int x = 0, y = 0, m; + struct npc_data *nd = 0; + nullpo_retr(-1, sd); + memset(atcmd_player_name, '\0', sizeof atcmd_player_name); + + if (!message || !*message || sscanf(message, "%d %d %23[^\n]", &x, &y, atcmd_player_name) < 3) { + clif_displaymessage(fd, msg_txt(1153)); // Usage: @npcmove <X> <Y> <npc_name> + return -1; + } + + if ((nd = npc_name2id(atcmd_player_name)) == NULL) + { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist. + return -1; + } + + if ((m=nd->bl.m) < 0 || nd->bl.prev == NULL) + { + clif_displaymessage(fd, msg_txt(1154)); // NPC is not on this map. + return -1; //Not on a map. + } + + x = cap_value(x, 0, map[m].xs-1); + y = cap_value(y, 0, map[m].ys-1); + map_foreachinrange(clif_outsight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); + map_moveblock(&nd->bl, x, y, gettick()); + map_foreachinrange(clif_insight, &nd->bl, AREA_SIZE, BL_PC, &nd->bl); + clif_displaymessage(fd, msg_txt(1155)); // NPC moved. + + return 0; +} + +/*========================================== + * @addwarp by MouseJstr + * Create a new static warp point. + *------------------------------------------*/ +ACMD_FUNC(addwarp) +{ + char mapname[32], warpname[NAME_LENGTH+1]; + int x,y; + unsigned short m; + struct npc_data* nd; + + nullpo_retr(-1, sd); + memset(warpname, '\0', sizeof(warpname)); + + if (!message || !*message || sscanf(message, "%31s %d %d %23[^\n]", mapname, &x, &y, warpname) < 4) { + clif_displaymessage(fd, msg_txt(1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name> + return -1; + } + + m = mapindex_name2id(mapname); + if( m == 0 ) + { + sprintf(atcmd_output, msg_txt(1157), mapname); // Unknown map '%s'. + clif_displaymessage(fd, atcmd_output); + return -1; + } + + nd = npc_add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y); + if( nd == NULL ) + return -1; + + sprintf(atcmd_output, msg_txt(1158), nd->exname); // New warp NPC '%s' created. + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * @follow by [MouseJstr] + * Follow a player .. staying no more then 5 spaces away + *------------------------------------------*/ +ACMD_FUNC(follow) +{ + struct map_session_data *pl_sd = NULL; + nullpo_retr(-1, sd); + + if (!message || !*message) { + if (sd->followtarget == -1) + return -1; + + pc_stop_following (sd); + clif_displaymessage(fd, msg_txt(1159)); // Follow mode OFF. + return 0; + } + + if ( (pl_sd = map_nick2sd((char *)message)) == NULL ) + { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if (sd->followtarget == pl_sd->bl.id) { + pc_stop_following (sd); + clif_displaymessage(fd, msg_txt(1159)); // Follow mode OFF. + } else { + pc_follow(sd, pl_sd->bl.id); + clif_displaymessage(fd, msg_txt(1160)); // Follow mode ON. + } + + return 0; +} + + +/*========================================== + * @dropall by [MouseJstr] + * Drop all your possession on the ground + *------------------------------------------*/ +ACMD_FUNC(dropall) +{ + int i; + nullpo_retr(-1, sd); + for (i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].amount) { + if(sd->status.inventory[i].equip != 0) + pc_unequipitem(sd, i, 3); + pc_dropitem(sd, i, sd->status.inventory[i].amount); + } + } + return 0; +} + +/*========================================== + * @storeall by [MouseJstr] + * Put everything into storage + *------------------------------------------*/ +ACMD_FUNC(storeall) +{ + int i; + nullpo_retr(-1, sd); + + if (sd->state.storage_flag != 1) + { //Open storage. + if( storage_storageopen(sd) == 1 ) { + clif_displaymessage(fd, msg_txt(1161)); // You currently cannot open your storage. + return -1; + } + } + + for (i = 0; i < MAX_INVENTORY; i++) { + if (sd->status.inventory[i].amount) { + if(sd->status.inventory[i].equip != 0) + pc_unequipitem(sd, i, 3); + storage_storageadd(sd, i, sd->status.inventory[i].amount); + } + } + storage_storageclose(sd); + + clif_displaymessage(fd, msg_txt(1162)); // All items stored. + return 0; +} + +ACMD_FUNC(clearstorage) +{ + int i, j; + nullpo_retr(-1, sd); + + if (sd->state.storage_flag == 1) { + clif_displaymessage(fd, msg_txt(250)); + return -1; + } + + j = sd->status.storage.storage_amount; + for (i = 0; i < j; ++i) { + storage_delitem(sd, i, sd->status.storage.items[i].amount); + } + storage_storageclose(sd); + + clif_displaymessage(fd, msg_txt(1394)); // Your storage was cleaned. + return 0; +} + +ACMD_FUNC(cleargstorage) +{ + int i, j; + struct guild *g; + struct guild_storage *gstorage; + nullpo_retr(-1, sd); + + g = guild_search(sd->status.guild_id); + + if (g == NULL) { + clif_displaymessage(fd, msg_txt(43)); + return -1; + } + + if (sd->state.storage_flag == 1) { + clif_displaymessage(fd, msg_txt(250)); + return -1; + } + + if (sd->state.storage_flag == 2) { + clif_displaymessage(fd, msg_txt(251)); + return -1; + } + + gstorage = guild2storage2(sd->status.guild_id); + if (gstorage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there. + return -1; + } + + j = gstorage->storage_amount; + gstorage->lock = 1; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member + for (i = 0; i < j; ++i) { + guild_storage_delitem(sd, gstorage, i, gstorage->items[i].amount); + } + storage_guild_storageclose(sd); + gstorage->lock = 0; // Cleaning done, release lock + + clif_displaymessage(fd, msg_txt(1395)); // Your guild storage was cleaned. + return 0; +} + +ACMD_FUNC(clearcart) +{ + int i; + nullpo_retr(-1, sd); + + if (pc_iscarton(sd) == 0) { + clif_displaymessage(fd, msg_txt(1396)); // You do not have a cart to be cleaned. + return -1; + } + + if (sd->state.vending == 1) { //Somehow... + return -1; + } + + for( i = 0; i < MAX_CART; i++ ) + if(sd->status.cart[i].nameid > 0) + pc_cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_OTHER); + + clif_clearcart(fd); + clif_updatestatus(sd,SP_CARTINFO); + + clif_displaymessage(fd, msg_txt(1397)); // Your cart was cleaned. + return 0; +} + +/*========================================== + * @skillid by [MouseJstr] + * lookup a skill by name + *------------------------------------------*/ +ACMD_FUNC(skillid) +{ + int skillen, idx; + nullpo_retr(-1, sd); + + if (!message || !*message) + { + clif_displaymessage(fd, msg_txt(1163)); // Please enter a skill name to look up (usage: @skillid <skill name>). + return -1; + } + + skillen = strlen(message); + + for (idx = 0; idx < MAX_SKILL_DB; idx++) { + if (strnicmp(skill_db[idx].name, message, skillen) == 0 || strnicmp(skill_db[idx].desc, message, skillen) == 0) + { + sprintf(atcmd_output, msg_txt(1164), idx, skill_db[idx].desc); // skill %d: %s + clif_displaymessage(fd, atcmd_output); + } + } + + return 0; +} + +/*========================================== + * @useskill by [MouseJstr] + * A way of using skills without having to find them in the skills menu + *------------------------------------------*/ +ACMD_FUNC(useskill) +{ + struct map_session_data *pl_sd = NULL; + struct block_list *bl; + uint16 skill_id; + uint16 skill_lv; + char target[100]; + nullpo_retr(-1, sd); + + if(!message || !*message || sscanf(message, "%hu %hu %23[^\n]", &skill_id, &skill_lv, target) != 3) { + clif_displaymessage(fd, msg_txt(1165)); // Usage: @useskill <skill ID> <skill level> <target> + return -1; + } + + if(!strcmp(target,"self")) pl_sd = sd; //quick keyword + else if ( (pl_sd = map_nick2sd(target)) == NULL ){ + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) + { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + if (skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE+MAX_HOMUNSKILL + && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest) + bl = &sd->hd->bl; + else + bl = &sd->bl; + + if (skill_get_inf(skill_id)&INF_GROUND_SKILL) + unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv); + else + unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv); + + return 0; +} + +/*========================================== + * @displayskill by [Skotlex] + * Debug command to locate new skill IDs. It sends the + * three possible skill-effect packets to the area. + *------------------------------------------*/ +ACMD_FUNC(displayskill) +{ + struct status_data * status; + unsigned int tick; + uint16 skill_id; + uint16 skill_lv = 1; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%hu %hu", &skill_id, &skill_lv) < 1) + { + clif_displaymessage(fd, msg_txt(1166)); // Usage: @displayskill <skill ID> {<skill level>} + return -1; + } + status = status_get_status_data(&sd->bl); + tick = gettick(); + clif_skill_damage(&sd->bl,&sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, 5); + clif_skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1); + clif_skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick); + return 0; +} + +/*========================================== + * @skilltree by [MouseJstr] + * prints the skill tree for a player required to get to a skill + *------------------------------------------*/ +ACMD_FUNC(skilltree) +{ + struct map_session_data *pl_sd = NULL; + uint16 skill_id; + int meets, j, c=0; + char target[NAME_LENGTH]; + struct skill_tree_entry *ent; + nullpo_retr(-1, sd); + + if(!message || !*message || sscanf(message, "%hu %23[^\r\n]", &skill_id, target) != 2) { + clif_displaymessage(fd, msg_txt(1167)); // Usage: @skilltree <skill ID> <target> + return -1; + } + + if ( (pl_sd = map_nick2sd(target)) == NULL ) + { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + c = pc_calc_skilltree_normalize_job(pl_sd); + c = pc_mapid2jobid(c, pl_sd->status.sex); + + sprintf(atcmd_output, msg_txt(1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points). + clif_displaymessage(fd, atcmd_output); + + ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].id == 0 || skill_tree[c][j].id == skill_id ); + if( j == MAX_SKILL_TREE || skill_tree[c][j].id == 0 ) + { + clif_displaymessage(fd, msg_txt(1169)); // The player cannot use that skill. + return 0; + } + + ent = &skill_tree[c][j]; + + meets = 1; + for(j=0;j<MAX_PC_SKILL_REQUIRE;j++) + { + if( ent->need[j].id && pc_checkskill(sd,ent->need[j].id) < ent->need[j].lv) + { + sprintf(atcmd_output, msg_txt(1170), ent->need[j].lv, skill_db[ent->need[j].id].desc); // Player requires level %d of skill %s. + clif_displaymessage(fd, atcmd_output); + meets = 0; + } + } + if (meets == 1) { + clif_displaymessage(fd, msg_txt(1171)); // The player meets all the requirements for that skill. + } + + return 0; +} + +// Hand a ring with partners name on it to this char +void getring (struct map_session_data* sd) +{ + int flag, item_id; + struct item item_tmp; + item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F; + + memset(&item_tmp, 0, sizeof(item_tmp)); + item_tmp.nameid = item_id; + item_tmp.identify = 1; + item_tmp.card[0] = 255; + item_tmp.card[2] = sd->status.partner_id; + item_tmp.card[3] = sd->status.partner_id >> 16; + + if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) { + clif_additem(sd,0,0,flag); + map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); + } +} + +/*========================================== + * @marry by [MouseJstr], fixed by Lupus + * Marry two players + *------------------------------------------*/ +ACMD_FUNC(marry) +{ + struct map_session_data *pl_sd = NULL; + char player_name[NAME_LENGTH] = ""; + + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%23s", player_name) != 1) { + clif_displaymessage(fd, msg_txt(1172)); // Usage: @marry <char name> + return -1; + } + + if ((pl_sd = map_nick2sd(player_name)) == NULL) { + clif_displaymessage(fd, msg_txt(3)); + return -1; + } + + if (pc_marriage(sd, pl_sd) == 0) { + clif_displaymessage(fd, msg_txt(1173)); // They are married... wish them well. + clif_wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus] + getring(sd); // Auto-give named rings (Aru) + getring(pl_sd); + return 0; + } + + clif_displaymessage(fd, msg_txt(1174)); // The two cannot wed because one is either a baby or already married. + return -1; +} + +/*========================================== + * @divorce by [MouseJstr], fixed by [Lupus] + * divorce two players + *------------------------------------------*/ +ACMD_FUNC(divorce) +{ + nullpo_retr(-1, sd); + + if (pc_divorce(sd) != 0) { + sprintf(atcmd_output, msg_txt(1175), sd->status.name); // '%s' is not married. + clif_displaymessage(fd, atcmd_output); + return -1; + } + + sprintf(atcmd_output, msg_txt(1176), sd->status.name); // '%s' and his/her partner are now divorced. + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * @changelook by [Celest] + *------------------------------------------*/ +ACMD_FUNC(changelook) +{ + int i, j = 0, k = 0; + int pos[7] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE }; + + if((i = sscanf(message, "%d %d", &j, &k)) < 1) { + clif_displaymessage(fd, msg_txt(1177)); // Usage: @changelook {<position>} <view id> + clif_displaymessage(fd, msg_txt(1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe + return -1; + } else if ( i == 2 ) { + if (j < 1 || j > 7) + j = 1; + j = pos[j - 1]; + } else if( i == 1 ) { // position not defined, use HEAD_TOP as default + k = j; // swap + j = LOOK_HEAD_TOP; + } + + clif_changelook(&sd->bl,j,k); + + return 0; +} + +/*========================================== + * @autotrade by durf [Lupus] [Paradox924X] + * Turns on/off Autotrade for a specific player + *------------------------------------------*/ +ACMD_FUNC(autotrade) +{ + nullpo_retr(-1, sd); + + if( map[sd->bl.m].flag.autotrade != battle_config.autotrade_mapflag ) { + clif_displaymessage(fd, msg_txt(1179)); // Autotrade is not allowed on this map. + return -1; + } + + if( pc_isdead(sd) ) { + clif_displaymessage(fd, msg_txt(1180)); // You cannot autotrade when dead. + return -1; + } + + if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying + clif_displaymessage(fd, msg_txt(549)); // "You should have a shop open to use @autotrade." + return -1; + } + + sd->state.autotrade = 1; + if( battle_config.at_timeout ) + { + int timeout = atoi(message); + status_change_start(&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, 0); + } + clif_authfail_fd(fd, 15); + + return 0; +} + +/*========================================== + * @changegm by durf (changed by Lupus) + * Changes Master of your Guild to a specified guild member + *------------------------------------------*/ +ACMD_FUNC(changegm) +{ + struct guild *g; + struct map_session_data *pl_sd; + nullpo_retr(-1, sd); + + if (sd->status.guild_id == 0 || (g = guild_search(sd->status.guild_id)) == NULL || strcmp(g->master,sd->status.name)) { + clif_displaymessage(fd, msg_txt(1181)); // You need to be a Guild Master to use this command. + return -1; + } + + if( map[sd->bl.m].flag.guildlock || map[sd->bl.m].flag.gvg_castle ) { + clif_displaymessage(fd, msg_txt(1182)); // You cannot change guild leaders on this map. + return -1; + } + + if( !message[0] ) { + clif_displaymessage(fd, msg_txt(1183)); // Usage: @changegm <guild_member_name> + return -1; + } + + if((pl_sd=map_nick2sd((char *) message)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) { + clif_displaymessage(fd, msg_txt(1184)); // Target character must be online and be a guild member. + return -1; + } + + guild_gm_change(sd->status.guild_id, pl_sd); + return 0; +} + +/*========================================== + * @changeleader by Skotlex + * Changes the leader of a party. + *------------------------------------------*/ +ACMD_FUNC(changeleader) +{ + nullpo_retr(-1, sd); + + if( !message[0] ) + { + clif_displaymessage(fd, msg_txt(1185)); // Usage: @changeleader <party_member_name> + return -1; + } + + if (party_changeleader(sd, map_nick2sd((char *) message))) + return 0; + return -1; +} + +/*========================================== + * @partyoption by Skotlex + * Used to change the item share setting of a party. + *------------------------------------------*/ +ACMD_FUNC(partyoption) +{ + struct party_data *p; + int mi, option; + char w1[16], w2[16]; + nullpo_retr(-1, sd); + + if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL) + { + clif_displaymessage(fd, msg_txt(282)); + return -1; + } + + ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd ); + if (mi == MAX_PARTY) + return -1; //Shouldn't happen + + if (!p->party.member[mi].leader) + { + clif_displaymessage(fd, msg_txt(282)); + return -1; + } + + if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2) + { + clif_displaymessage(fd, msg_txt(1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no> + return -1; + } + + option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0); + + //Change item share type. + if (option != p->party.item) + party_changeoption(sd, p->party.exp, option); + else + clif_displaymessage(fd, msg_txt(286)); + + return 0; +} + +/*========================================== + * @autoloot by Upa-Kun + * Turns on/off AutoLoot for a specific player + *------------------------------------------*/ +ACMD_FUNC(autoloot) +{ + int rate; + double drate; + nullpo_retr(-1, sd); + // autoloot command without value + if(!message || !*message) + { + if (sd->state.autoloot) + rate = 0; + else + rate = 10000; + } else { + drate = atof(message); + rate = (int)(drate*100); + } + if (rate < 0) rate = 0; + if (rate > 10000) rate = 10000; + + sd->state.autoloot = rate; + if (sd->state.autoloot) { + snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below. + clif_displaymessage(fd, atcmd_output); + }else + clif_displaymessage(fd, msg_txt(1188)); // Autoloot is now off. + + return 0; +} + +/*========================================== + * @alootid + *------------------------------------------*/ +ACMD_FUNC(autolootitem) +{ + struct item_data *item_data = NULL; + int i; + int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset + + if (message && *message) { + if (message[0] == '+') { + message++; + action = 1; + } + else if (message[0] == '-') { + message++; + action = 2; + } + else if (!strcmp(message,"reset")) + action = 4; + } + + if (action < 3) // add or remove + { + if ((item_data = itemdb_exists(atoi(message))) == NULL) + item_data = itemdb_searchname(message); + if (!item_data) { + // No items founds in the DB with Id or Name + clif_displaymessage(fd, msg_txt(1189)); // Item not found. + return -1; + } + } + + switch(action) { + case 1: + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); + if (i != AUTOLOOTITEM_SIZE) { + clif_displaymessage(fd, msg_txt(1190)); // You're already autolooting this item. + return -1; + } + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0); + if (i == AUTOLOOTITEM_SIZE) { + clif_displaymessage(fd, msg_txt(1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>. + return -1; + } + sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated + sprintf(atcmd_output, msg_txt(1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d} + clif_displaymessage(fd, atcmd_output); + sd->state.autolooting = 1; + break; + case 2: + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid); + if (i == AUTOLOOTITEM_SIZE) { + clif_displaymessage(fd, msg_txt(1193)); // You're currently not autolooting this item. + return -1; + } + sd->state.autolootid[i] = 0; + sprintf(atcmd_output, msg_txt(1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list. + clif_displaymessage(fd, atcmd_output); + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); + if (i == AUTOLOOTITEM_SIZE) { + sd->state.autolooting = 0; + } + break; + case 3: + sprintf(atcmd_output, msg_txt(1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list. + clif_displaymessage(fd, atcmd_output); + clif_displaymessage(fd, msg_txt(1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>". + clif_displaymessage(fd, msg_txt(1197)); // "@alootid reset" will clear your autolootitem list. + ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0); + if (i == AUTOLOOTITEM_SIZE) { + clif_displaymessage(fd, msg_txt(1198)); // Your autolootitem list is empty. + } else { + clif_displaymessage(fd, msg_txt(1199)); // Items on your autolootitem list: + for(i = 0; i < AUTOLOOTITEM_SIZE; i++) + { + if (sd->state.autolootid[i] == 0) + continue; + if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) { + ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id); + continue; + } + sprintf(atcmd_output, "'%s'/'%s' {%d}", item_data->name, item_data->jname, item_data->nameid); + clif_displaymessage(fd, atcmd_output); + } + } + break; + case 4: + memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid)); + clif_displaymessage(fd, msg_txt(1200)); // Your autolootitem list has been reset. + sd->state.autolooting = 0; + break; + } + return 0; +} +/** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ +/*========================================== + * It is made to rain. + *------------------------------------------*/ +//ACMD_FUNC(rain) +//{ +// nullpo_retr(-1, sd); +// if (map[sd->bl.m].flag.rain) { +// map[sd->bl.m].flag.rain=0; +// clif_weather(sd->bl.m); +// clif_displaymessage(fd, msg_txt(1201)); // The rain has stopped. +// } else { +// map[sd->bl.m].flag.rain=1; +// clif_weather(sd->bl.m); +// clif_displaymessage(fd, msg_txt(1202)); // It has started to rain. +// } +// return 0; +//} + +/*========================================== + * It is made to snow. + *------------------------------------------*/ +ACMD_FUNC(snow) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.snow) { + map[sd->bl.m].flag.snow=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1203)); // Snow has stopped falling. + } else { + map[sd->bl.m].flag.snow=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1204)); // It has started to snow. + } + + return 0; +} + +/*========================================== + * Cherry tree snowstorm is made to fall. (Sakura) + *------------------------------------------*/ +ACMD_FUNC(sakura) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.sakura) { + map[sd->bl.m].flag.sakura=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1205)); // Cherry tree leaves no longer fall. + } else { + map[sd->bl.m].flag.sakura=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1206)); // Cherry tree leaves have begun to fall. + } + return 0; +} + +/*========================================== + * Clouds appear. + *------------------------------------------*/ +ACMD_FUNC(clouds) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.clouds) { + map[sd->bl.m].flag.clouds=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1207)); // The clouds has disappear. + } else { + map[sd->bl.m].flag.clouds=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1208)); // Clouds appear. + } + + return 0; +} + +/*========================================== + * Different type of clouds using effect 516 + *------------------------------------------*/ +ACMD_FUNC(clouds2) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.clouds2) { + map[sd->bl.m].flag.clouds2=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1209)); // The alternative clouds disappear. + } else { + map[sd->bl.m].flag.clouds2=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1210)); // Alternative clouds appear. + } + + return 0; +} + +/*========================================== + * Fog hangs over. + *------------------------------------------*/ +ACMD_FUNC(fog) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.fog) { + map[sd->bl.m].flag.fog=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1211)); // The fog has gone. + } else { + map[sd->bl.m].flag.fog=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1212)); // Fog hangs over. + } + return 0; +} + +/*========================================== + * Fallen leaves fall. + *------------------------------------------*/ +ACMD_FUNC(leaves) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.leaves) { + map[sd->bl.m].flag.leaves=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1213)); // Leaves no longer fall. + } else { + map[sd->bl.m].flag.leaves=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1214)); // Fallen leaves fall. + } + + return 0; +} + +/*========================================== + * Fireworks appear. + *------------------------------------------*/ +ACMD_FUNC(fireworks) +{ + nullpo_retr(-1, sd); + if (map[sd->bl.m].flag.fireworks) { + map[sd->bl.m].flag.fireworks=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1215)); // Fireworks have ended. + } else { + map[sd->bl.m].flag.fireworks=1; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(1216)); // Fireworks have launched. + } + + return 0; +} + +/*========================================== + * Clearing Weather Effects by Dexity + *------------------------------------------*/ +ACMD_FUNC(clearweather) +{ + nullpo_retr(-1, sd); + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //map[sd->bl.m].flag.rain=0; + map[sd->bl.m].flag.snow=0; + map[sd->bl.m].flag.sakura=0; + map[sd->bl.m].flag.clouds=0; + map[sd->bl.m].flag.clouds2=0; + map[sd->bl.m].flag.fog=0; + map[sd->bl.m].flag.fireworks=0; + map[sd->bl.m].flag.leaves=0; + clif_weather(sd->bl.m); + clif_displaymessage(fd, msg_txt(291)); + + return 0; +} + +/*=============================================================== + * Sound Command - plays a sound for everyone around! [Codemaster] + *---------------------------------------------------------------*/ +ACMD_FUNC(sound) +{ + char sound_file[100]; + + memset(sound_file, '\0', sizeof(sound_file)); + + if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) { + clif_displaymessage(fd, msg_txt(1217)); // Please enter a sound filename (usage: @sound <filename>). + return -1; + } + + if(strstr(sound_file, ".wav") == NULL) + strcat(sound_file, ".wav"); + + clif_soundeffectall(&sd->bl, sound_file, 0, AREA); + + return 0; +} + +/*========================================== + * MOB Search + *------------------------------------------*/ +ACMD_FUNC(mobsearch) +{ + char mob_name[100]; + int mob_id; + int number = 0; + struct s_mapiterator* it; + + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) { + clif_displaymessage(fd, msg_txt(1218)); // Please enter a monster name (usage: @mobsearch <monster name>). + return -1; + } + + if ((mob_id = atoi(mob_name)) == 0) + mob_id = mobdb_searchname(mob_name); + if(mob_id > 0 && mobdb_checkid(mob_id) == 0){ + snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1219),mob_name); // Invalid mob ID %s! + clif_displaymessage(fd, atcmd_output); + return -1; + } + if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname) + strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- +// strcpy(mob_name,mob_db(mob_id)->name); // --en-- + + snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s + clif_displaymessage(fd, atcmd_output); + + it = mapit_geteachmob(); + for(;;) + { + TBL_MOB* md = (TBL_MOB*)mapit_next(it); + if( md == NULL ) + break;// no more mobs + + if( md->bl.m != sd->bl.m ) + continue; + if( mob_id != -1 && md->class_ != mob_id ) + continue; + + ++number; + if( md->spawn_timer == INVALID_TIMER ) + snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name); + else + snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name); + clif_displaymessage(fd, atcmd_output); + } + mapit_free(it); + + return 0; +} + +/*========================================== + * @cleanmap - cleans items on the ground + * @cleanarea - cleans items on the ground within an specified area + *------------------------------------------*/ +static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap) +{ + nullpo_ret(bl); + map_clearflooritem(bl); + + return 0; +} + +ACMD_FUNC(cleanmap) +{ + map_foreachinmap(atcommand_cleanfloor_sub, sd->bl.m, BL_ITEM); + clif_displaymessage(fd, msg_txt(1221)); // All dropped items have been cleaned up. + return 0; +} + +ACMD_FUNC(cleanarea) +{ + int x0 = 0, y0 = 0, x1 = 0, y1 = 0; + + if (!message || !*message || sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) < 1) { + map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - (AREA_SIZE * 2), sd->bl.y - (AREA_SIZE * 2), sd->bl.x + (AREA_SIZE * 2), sd->bl.y + (AREA_SIZE * 2), BL_ITEM); + } + else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 1) { + map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - x0, sd->bl.y - x0, sd->bl.x + x0, sd->bl.y + x0, BL_ITEM); + } + else if (sscanf(message, "%d %d %d %d", &x0, &y0, &x1, &y1) == 4) { + map_foreachinarea(atcommand_cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM); + } + + clif_displaymessage(fd, msg_txt(1221)); // All dropped items have been cleaned up. + return 0; +} + +/*========================================== + * make a NPC/PET talk + * @npctalkc [SnakeDrak] + *------------------------------------------*/ +ACMD_FUNC(npctalk) +{ + char name[NAME_LENGTH],mes[100],temp[100]; + struct npc_data *nd; + bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1; + unsigned long color=0; + + if (sd->sc.count && //no "chatting" while muted. + (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) + return -1; + + if(!ifcolor) { + if (!message || !*message || sscanf(message, "%23[^,], %99[^\n]", name, mes) < 2) { + clif_displaymessage(fd, msg_txt(1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>). + return -1; + } + } + else { + if (!message || !*message || sscanf(message, "%lx %23[^,], %99[^\n]", &color, name, mes) < 3) { + clif_displaymessage(fd, msg_txt(1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>). + return -1; + } + } + + if (!(nd = npc_name2id(name))) { + clif_displaymessage(fd, msg_txt(111)); // This NPC doesn't exist + return -1; + } + + strtok(name, "#"); // discard extra name identifier if present + snprintf(temp, sizeof(temp), "%s : %s", name, mes); + + if(ifcolor) clif_messagecolor(&nd->bl,color,temp); + else clif_message(&nd->bl, temp); + + return 0; +} + +ACMD_FUNC(pettalk) +{ + char mes[100],temp[100]; + struct pet_data *pd; + + nullpo_retr(-1, sd); + + if ( battle_config.min_chat_delay ) { + if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) + return 0; + sd->cantalk_tick = gettick() + battle_config.min_chat_delay; + } + + if(!sd->status.pet_id || !(pd=sd->pd)) + { + clif_displaymessage(fd, msg_txt(184)); + return -1; + } + + if (sd->sc.count && //no "chatting" while muted. + (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) + return -1; + + if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) { + clif_displaymessage(fd, msg_txt(1224)); // Please enter a message (usage: @pettalk <message>). + return -1; + } + + if (message[0] == '/') + {// pet emotion processing + const char* emo[] = { + "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...", + "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2", + "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg", + "/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh", + "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia", + "/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2", + "-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail", + "/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic", + "/whisp" + }; + int i; + ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 ); + if( i == E_DICE1 ) i = rnd()%6 + E_DICE1; // randomize /dice + if( i < ARRAYLENGTH(emo) ) + { + if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second + sd->emotionlasttime = time(NULL); + return 0; + } + sd->emotionlasttime = time(NULL); + + clif_emotion(&pd->bl, i); + return 0; + } + } + + snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes); + clif_message(&pd->bl, temp); + + return 0; +} + +/// @users - displays the number of players present on each map (and percentage) +/// #users displays on the target user instead of self +ACMD_FUNC(users) +{ + char buf[CHAT_SIZE_MAX]; + int i; + int users[MAX_MAPINDEX]; + int users_all; + struct s_mapiterator* iter; + + memset(users, 0, sizeof(users)); + users_all = 0; + + // count users on each map + iter = mapit_getallusers(); + for(;;) + { + struct map_session_data* sd2 = (struct map_session_data*)mapit_next(iter); + if( sd2 == NULL ) + break;// no more users + + if( sd2->mapindex >= MAX_MAPINDEX ) + continue;// invalid mapindex + + if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex]; + if( users_all < INT_MAX ) ++users_all; + } + mapit_free(iter); + + // display results for each map + for( i = 0; i < MAX_MAPINDEX; ++i ) + { + if( users[i] == 0 ) + continue;// empty + + safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all)); + clif_displaymessage(sd->fd, buf); + } + + // display overall count + safesnprintf(buf, sizeof(buf), "all: %d", users_all); + clif_displaymessage(sd->fd, buf); + + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(reset) +{ + pc_resetstate(sd); + pc_resetskill(sd,1); + sprintf(atcmd_output, msg_txt(208), sd->status.name); // '%s' skill and stats points reseted! + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD_FUNC(summon) +{ + char name[NAME_LENGTH]; + int mob_id = 0; + int duration = 0; + struct mob_data *md; + unsigned int tick=gettick(); + + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%23s %d", name, &duration) < 1) + { + clif_displaymessage(fd, msg_txt(1225)); // Please enter a monster name (usage: @summon <monster name> {duration}). + return -1; + } + + if (duration < 1) + duration =1; + else if (duration > 60) + duration =60; + + if ((mob_id = atoi(name)) == 0) + mob_id = mobdb_searchname(name); + if(mob_id == 0 || mobdb_checkid(mob_id) == 0) + { + clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name. + return -1; + } + + md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE); + + if(!md) + return -1; + + md->master_id=sd->bl.id; + md->special_state.ai=1; + md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0); + clif_specialeffect(&md->bl,344,AREA); + mob_spawn(md); + sc_start4(&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000); + clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick); + clif_displaymessage(fd, msg_txt(39)); // All monster summoned! + + return 0; +} + +/*========================================== + * @adjgroup + * Temporarily move player to another group + * Useful during beta testing to allow players to use GM commands for short periods of time + *------------------------------------------*/ +ACMD_FUNC(adjgroup) +{ + int new_group = 0; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d", &new_group) != 1) { + clif_displaymessage(fd, msg_txt(1226)); // Usage: @adjgroup <group_id> + return -1; + } + + if (!pc_group_exists(new_group)) { + clif_displaymessage(fd, msg_txt(1227)); // Specified group does not exist. + return -1; + } + + sd->group_id = new_group; + pc_group_pc_load(sd);/* update cache */ + clif_displaymessage(fd, msg_txt(1228)); // Group changed successfully. + clif_displaymessage(sd->fd, msg_txt(1229)); // Your group has changed. + return 0; +} + +/*========================================== + * @trade by [MouseJstr] + * Open a trade window with a remote player + *------------------------------------------*/ +ACMD_FUNC(trade) +{ + struct map_session_data *pl_sd = NULL; + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1230)); // Please enter a player name (usage: @trade <char name>). + return -1; + } + + if ( (pl_sd = map_nick2sd((char *)message)) == NULL ) + { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + trade_traderequest(sd, pl_sd); + return 0; +} + +/*========================================== + * @setbattleflag by [MouseJstr] + * set a battle_config flag without having to reboot + *------------------------------------------*/ +ACMD_FUNC(setbattleflag) +{ + char flag[128], value[128]; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%127s %127s", flag, value) != 2) { + clif_displaymessage(fd, msg_txt(1231)); // Usage: @setbattleflag <flag> <value> + return -1; + } + + if (battle_set_value(flag, value) == 0) + { + clif_displaymessage(fd, msg_txt(1232)); // Unknown battle_config flag. + return -1; + } + + clif_displaymessage(fd, msg_txt(1233)); // Set battle_config as requested. + + return 0; +} + +/*========================================== + * @unmute [Valaris] + *------------------------------------------*/ +ACMD_FUNC(unmute) +{ + struct map_session_data *pl_sd = NULL; + nullpo_retr(-1, sd); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1234)); // Please enter a player name (usage: @unmute <char name>). + return -1; + } + + if ( (pl_sd = map_nick2sd((char *)message)) == NULL ) + { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if(!pl_sd->sc.data[SC_NOCHAT]) { + clif_displaymessage(sd->fd,msg_txt(1235)); // Player is not muted. + return -1; + } + + pl_sd->status.manner = 0; + status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); + clif_displaymessage(sd->fd,msg_txt(1236)); // Player unmuted. + + return 0; +} + +/*========================================== + * @uptime by MC Cameri + *------------------------------------------*/ +ACMD_FUNC(uptime) +{ + unsigned long seconds = 0, day = 24*60*60, hour = 60*60, + minute = 60, days = 0, hours = 0, minutes = 0; + nullpo_retr(-1, sd); + + seconds = get_uptime(); + days = seconds/day; + seconds -= (seconds/day>0)?(seconds/day)*day:0; + hours = seconds/hour; + seconds -= (seconds/hour>0)?(seconds/hour)*hour:0; + minutes = seconds/minute; + seconds -= (seconds/minute>0)?(seconds/minute)*minute:0; + + snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(245), days, hours, minutes, seconds); + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +/*========================================== + * @changesex <sex> + * => Changes one's sex. Argument sex can be 0 or 1, m or f, male or female. + *------------------------------------------*/ +ACMD_FUNC(changesex) +{ + int i; + nullpo_retr(-1, sd); + pc_resetskill(sd,4); + // to avoid any problem with equipment and invalid sex, equipment is unequiped. + for( i=0; i<EQI_MAX; i++ ) + if( sd->equip_index[i] >= 0 ) pc_unequipitem(sd, sd->equip_index[i], 3); + chrif_changesex(sd); + return 0; +} + +/*================================================ + * @mute - Mutes a player for a set amount of time + *------------------------------------------------*/ +ACMD_FUNC(mute) +{ + struct map_session_data *pl_sd = NULL; + int manner; + nullpo_retr(-1, sd); + + if (!message || !*message || sscanf(message, "%d %23[^\n]", &manner, atcmd_player_name) < 1) { + clif_displaymessage(fd, msg_txt(1237)); // Usage: @mute <time> <char name> + return -1; + } + + if ( (pl_sd = map_nick2sd(atcmd_player_name)) == NULL ) + { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return -1; + } + + if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) + { + clif_displaymessage(fd, msg_txt(81)); // Your GM level don't authorise you to do this action on this player. + return -1; + } + + clif_manner_message(sd, 0); + clif_manner_message(pl_sd, 5); + + if( pl_sd->status.manner < manner ) { + pl_sd->status.manner -= manner; + sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0); + } else { + pl_sd->status.manner = 0; + status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); + } + + clif_GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0)); + + return 0; +} + +/*========================================== + * @refresh (like @jumpto <<yourself>>) + *------------------------------------------*/ +ACMD_FUNC(refresh) +{ + nullpo_retr(-1, sd); + clif_refresh(sd); + return 0; +} + +ACMD_FUNC(refreshall) +{ + struct map_session_data* iter_sd; + struct s_mapiterator* iter; + nullpo_retr(-1, sd); + + iter = mapit_getallusers(); + for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter)) + clif_refresh(iter_sd); + mapit_free(iter); + return 0; +} + +/*========================================== + * @identify + * => GM's magnifier. + *------------------------------------------*/ +ACMD_FUNC(identify) +{ + int i,num; + + nullpo_retr(-1, sd); + + for(i=num=0;i<MAX_INVENTORY;i++){ + if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){ + num++; + } + } + if (num > 0) { + clif_item_identify_list(sd); + } else { + clif_displaymessage(fd,msg_txt(1238)); // There are no items to appraise. + } + return 0; +} + +/*========================================== + * @gmotd (Global MOTD) + * by davidsiaw :P + *------------------------------------------*/ +ACMD_FUNC(gmotd) +{ + char buf[CHAT_SIZE_MAX]; + size_t len; + FILE* fp; + + if( ( fp = fopen(motd_txt, "r") ) != NULL ) + { + while( fgets(buf, sizeof(buf), fp) ) + { + if( buf[0] == '/' && buf[1] == '/' ) + { + continue; + } + + len = strlen(buf); + + while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) ) + {// strip trailing EOL characters + len--; + } + + if( len ) + { + buf[len] = 0; + + intif_broadcast(buf, len+1, 0); + } + } + fclose(fp); + } + return 0; +} + +ACMD_FUNC(misceffect) +{ + int effect = 0; + nullpo_retr(-1, sd); + if (!message || !*message) + return -1; + if (sscanf(message, "%d", &effect) < 1) + return -1; + clif_misceffect(&sd->bl,effect); + + return 0; +} + +/*========================================== + * MAIL SYSTEM + *------------------------------------------*/ +ACMD_FUNC(mail) +{ + nullpo_ret(sd); + mail_openmail(sd); + return 0; +} + +/*========================================== + * Show Monster DB Info v 1.0 + * originally by [Lupus] + *------------------------------------------*/ +ACMD_FUNC(mobinfo) +{ + unsigned char msize[3][7] = {"Small", "Medium", "Large"}; + unsigned char mrace[12][11] = {"Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Boss", "Non-Boss"}; + unsigned char melement[10][8] = {"Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead"}; + char atcmd_output2[CHAT_SIZE_MAX]; + struct item_data *item_data; + struct mob_db *mob, *mob_array[MAX_SEARCH]; + int count; + int i, j, k; + + memset(atcmd_output, '\0', sizeof(atcmd_output)); + memset(atcmd_output2, '\0', sizeof(atcmd_output2)); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>). + return -1; + } + + // If monster identifier/name argument is a name + if ((i = mobdb_checkid(atoi(message)))) + { + mob_array[0] = mob_db(i); + count = 1; + } else + count = mobdb_searchname_array(mob_array, MAX_SEARCH, message); + + if (!count) { + clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name. + return -1; + } + + if (count > MAX_SEARCH) { + sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); + clif_displaymessage(fd, atcmd_output); + count = MAX_SEARCH; + } + for (k = 0; k < count; k++) { + mob = mob_array[k]; + + // stats + if (mob->mexp) + sprintf(atcmd_output, msg_txt(1240), mob->name, mob->jname, mob->sprite, mob->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d) + else + sprintf(atcmd_output, msg_txt(1241), mob->name, mob->jname, mob->sprite, mob->vd.class_); // Monster: '%s'/'%s'/'%s' (%d) + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1242), mob->lv, mob->status.max_hp, mob->base_exp, mob->job_exp,MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output, msg_txt(1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d + mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi, + mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk); + clif_displaymessage(fd, atcmd_output); + + sprintf(atcmd_output, msg_txt(1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d) + mob->status.rhw.atk, mob->status.rhw.atk2, mob->status.rhw.range, + mob->range2 , mob->range3, msize[mob->status.size], + mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv); + clif_displaymessage(fd, atcmd_output); + // drops + clif_displaymessage(fd, msg_txt(1245)); // Drops: + strcpy(atcmd_output, " "); + j = 0; + for (i = 0; i < MAX_MOB_DROP; i++) { + int droprate; + if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL) + continue; + droprate = mob->dropitem[i].p; + + if (item_data->slot) + sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)droprate / 100); + else + sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)droprate / 100); + strcat(atcmd_output, atcmd_output2); + if (++j % 3 == 0) { + clif_displaymessage(fd, atcmd_output); + strcpy(atcmd_output, " "); + } + } + if (j == 0) + clif_displaymessage(fd, msg_txt(1246)); // This monster has no drops. + else if (j % 3 != 0) + clif_displaymessage(fd, atcmd_output); + // mvp + if (mob->mexp) { + sprintf(atcmd_output, msg_txt(1247), mob->mexp); // MVP Bonus EXP:%u + clif_displaymessage(fd, atcmd_output); + strcpy(atcmd_output, msg_txt(1248)); // MVP Items: + j = 0; + for (i = 0; i < MAX_MVP_DROP; i++) { + if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL) + continue; + if (mob->mvpitem[i].p > 0) { + j++; + if (j == 1) + sprintf(atcmd_output2, " %s %02.02f%%", item_data->jname, (float)mob->mvpitem[i].p / 100); + else + sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)mob->mvpitem[i].p / 100); + strcat(atcmd_output, atcmd_output2); + } + } + if (j == 0) + clif_displaymessage(fd, msg_txt(1249)); // This monster has no MVP prizes. + else + clif_displaymessage(fd, atcmd_output); + } + } + return 0; +} + +/*========================================= +* @showmobs by KarLaeda +* => For 15 sec displays the mobs on minimap +*------------------------------------------*/ +ACMD_FUNC(showmobs) +{ + char mob_name[100]; + int mob_id; + int number = 0; + struct s_mapiterator* it; + + nullpo_retr(-1, sd); + + if(sscanf(message, "%99[^\n]", mob_name) < 0) + return -1; + + if((mob_id = atoi(mob_name)) == 0) + mob_id = mobdb_searchname(mob_name); + if(mob_id > 0 && mobdb_checkid(mob_id) == 0){ + snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1250),mob_name); // Invalid mob id %s! + clif_displaymessage(fd, atcmd_output); + return 0; + } + + if(mob_db(mob_id)->status.mode&MD_BOSS && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs. + clif_displaymessage(fd, msg_txt(1251)); // Can't show boss mobs! + return 0; + } + + if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname) + strcpy(mob_name,mob_db(mob_id)->jname); // --ja-- + //strcpy(mob_name,mob_db(mob_id)->name); // --en-- + + snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1252), // Mob Search... %s %s + mob_name, mapindex_id2name(sd->mapindex)); + clif_displaymessage(fd, atcmd_output); + + it = mapit_geteachmob(); + for(;;) + { + TBL_MOB* md = (TBL_MOB*)mapit_next(it); + if( md == NULL ) + break;// no more mobs + + if( md->bl.m != sd->bl.m ) + continue; + if( mob_id != -1 && md->class_ != mob_id ) + continue; + if( md->special_state.ai || md->master_id ) + continue; // hide slaves and player summoned mobs + if( md->spawn_timer != INVALID_TIMER ) + continue; // hide mobs waiting for respawn + + ++number; + clif_viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF); + } + mapit_free(it); + + return 0; +} + +/*========================================== + * homunculus level up [orn] + *------------------------------------------*/ +ACMD_FUNC(homlevel) +{ + TBL_HOM * hd; + int level = 0, i = 0; + + nullpo_retr(-1, sd); + + if ( !message || !*message || ( level = atoi(message) ) < 1 ) { + clif_displaymessage(fd, msg_txt(1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>). + return -1; + } + + if ( !merc_is_hom_active(sd->hd) ) { + clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus. + return -1; + } + + hd = sd->hd; + + for (i = 1; i <= level && hd->exp_next; i++){ + hd->homunculus.exp += hd->exp_next; + merc_hom_levelup(hd); + } + status_calc_homunculus(hd,0); + status_percent_heal(&hd->bl, 100, 100); + clif_specialeffect(&hd->bl,568,AREA); + return 0; +} + +/*========================================== + * homunculus evolution H [orn] + *------------------------------------------*/ +ACMD_FUNC(homevolution) +{ + nullpo_retr(-1, sd); + + if ( !merc_is_hom_active(sd->hd) ) { + clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus. + return -1; + } + + if ( !merc_hom_evolution(sd->hd) ) { + clif_displaymessage(fd, msg_txt(1255)); // Your homunculus doesn't evolve. + return -1; + } + clif_homskillinfoblock(sd); + return 0; +} + +ACMD_FUNC(hommutate) +{ + int homun_id, m_class = 0, m_id; + nullpo_retr(-1, sd); + + if (!merc_is_hom_active(sd->hd)) { + clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus. + return -1; + } + + if (!message || !*message) { + homun_id = 6048 + (rnd() % 4); + } else { + homun_id = atoi(message); + } + + m_class = hom_class2mapid(sd->hd->homunculus.class_); + m_id = hom_class2mapid(homun_id); + + if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) { + hom_mutate(sd->hd, homun_id); + } else { + clif_emotion(&sd->hd->bl, E_SWT); + } + return 0; +} + +/*========================================== + * call choosen homunculus [orn] + *------------------------------------------*/ +ACMD_FUNC(makehomun) +{ + int homunid; + nullpo_retr(-1, sd); + + if ( sd->status.hom_id ) { + clif_displaymessage(fd, msg_txt(450)); + return -1; + } + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>). + return -1; + } + + homunid = atoi(message); + if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 ) + { + clif_displaymessage(fd, msg_txt(1257)); // Invalid Homunculus ID. + return -1; + } + + merc_create_homunculus_request(sd,homunid); + return 0; +} + +/*========================================== + * modify homunculus intimacy [orn] + *------------------------------------------*/ +ACMD_FUNC(homfriendly) +{ + int friendly = 0; + + nullpo_retr(-1, sd); + + if ( !merc_is_hom_active(sd->hd) ) { + clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus. + return -1; + } + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>). + return -1; + } + + friendly = atoi(message); + friendly = cap_value(friendly, 0, 1000); + + sd->hd->homunculus.intimacy = friendly * 100 ; + clif_send_homdata(sd,SP_INTIMATE,friendly); + return 0; +} + +/*========================================== + * modify homunculus hunger [orn] + *------------------------------------------*/ +ACMD_FUNC(homhungry) +{ + int hungry = 0; + + nullpo_retr(-1, sd); + + if ( !merc_is_hom_active(sd->hd) ) { + clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus. + return -1; + } + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>). + return -1; + } + + hungry = atoi(message); + hungry = cap_value(hungry, 0, 100); + + sd->hd->homunculus.hunger = hungry; + clif_send_homdata(sd,SP_HUNGRY,hungry); + return 0; +} + +/*========================================== + * make the homunculus speak [orn] + *------------------------------------------*/ +ACMD_FUNC(homtalk) +{ + char mes[100],temp[100]; + + nullpo_retr(-1, sd); + + if ( battle_config.min_chat_delay ) { + if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) + return 0; + sd->cantalk_tick = gettick() + battle_config.min_chat_delay; + } + + if (sd->sc.count && //no "chatting" while muted. + (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) + return -1; + + if ( !merc_is_hom_active(sd->hd) ) { + clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus. + return -1; + } + + if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) { + clif_displaymessage(fd, msg_txt(1260)); // Please enter a message (usage: @homtalk <message>). + return -1; + } + + snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes); + clif_message(&sd->hd->bl, temp); + + return 0; +} + +/*========================================== + * Show homunculus stats + *------------------------------------------*/ +ACMD_FUNC(hominfo) +{ + struct homun_data *hd; + struct status_data *status; + nullpo_retr(-1, sd); + + if ( !merc_is_hom_active(sd->hd) ) { + clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus. + return -1; + } + + hd = sd->hd; + status = status_get_status_data(&hd->bl); + clif_displaymessage(fd, msg_txt(1261)); // Homunculus stats: + + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1262), // HP: %d/%d - SP: %d/%d + status->hp, status->max_hp, status->sp, status->max_sp); + clif_displaymessage(fd, atcmd_output); + + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1263), // ATK: %d - MATK: %d~%d + status->rhw.atk2 +status->batk, status->matk_min, status->matk_max); + clif_displaymessage(fd, atcmd_output); + + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1264), // Hungry: %d - Intimacy: %u + hd->homunculus.hunger, hd->homunculus.intimacy/100); + clif_displaymessage(fd, atcmd_output); + + snprintf(atcmd_output, sizeof(atcmd_output) , + msg_txt(1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d + status->str, status->agi, status->vit, + status->int_, status->dex, status->luk); + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +ACMD_FUNC(homstats) +{ + struct homun_data *hd; + struct s_homunculus_db *db; + struct s_homunculus *hom; + int lv, min, max, evo; + + nullpo_retr(-1, sd); + + if ( !merc_is_hom_active(sd->hd) ) { + clif_displaymessage(fd, msg_txt(1254)); // You do not have a homunculus. + return -1; + } + + hd = sd->hd; + + hom = &hd->homunculus; + db = hd->homunculusDB; + lv = hom->level; + + snprintf(atcmd_output, sizeof(atcmd_output) , + msg_txt(1266), lv, db->name); // Homunculus growth stats (Lv %d %s): + clif_displaymessage(fd, atcmd_output); + lv--; //Since the first increase is at level 2. + + evo = (hom->class_ == db->evo_class); + min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0); + max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);; + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1267), hom->max_hp, min, max); // Max HP: %d (%d~%d) + clif_displaymessage(fd, atcmd_output); + + min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0); + max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);; + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1268), hom->max_sp, min, max); // Max SP: %d (%d~%d) + clif_displaymessage(fd, atcmd_output); + + min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0); + max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);; + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1269), hom->str/10, min, max); // Str: %d (%d~%d) + clif_displaymessage(fd, atcmd_output); + + min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0); + max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);; + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1270), hom->agi/10, min, max); // Agi: %d (%d~%d) + clif_displaymessage(fd, atcmd_output); + + min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0); + max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);; + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1271), hom->vit/10, min, max); // Vit: %d (%d~%d) + clif_displaymessage(fd, atcmd_output); + + min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0); + max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);; + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1272), hom->int_/10, min, max); // Int: %d (%d~%d) + clif_displaymessage(fd, atcmd_output); + + min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0); + max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);; + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1273), hom->dex/10, min, max); // Dex: %d (%d~%d) + clif_displaymessage(fd, atcmd_output); + + min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0); + max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);; + snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(1274), hom->luk/10, min, max); // Luk: %d (%d~%d) + clif_displaymessage(fd, atcmd_output); + + return 0; +} + +ACMD_FUNC(homshuffle) +{ + nullpo_retr(-1, sd); + + if(!sd->hd) + return -1; // nothing to do + + if(!merc_hom_shuffle(sd->hd)) + return -1; + + clif_displaymessage(sd->fd, msg_txt(1275)); // Homunculus stats altered. + atcommand_homstats(fd, sd, command, message); //Print out the new stats + return 0; +} + +/*========================================== + * Show Items DB Info v 1.0 + * originally by [Lupus] + *------------------------------------------*/ +ACMD_FUNC(iteminfo) +{ + struct item_data *item_data, *item_array[MAX_SEARCH]; + int i, count = 1; + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>). + return -1; + } + if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) + count = itemdb_searchname_array(item_array, MAX_SEARCH, message); + + if (!count) { + clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. + return -1; + } + + if (count > MAX_SEARCH) { + sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches + clif_displaymessage(fd, atcmd_output); + count = MAX_SEARCH; + } + for (i = 0; i < count; i++) { + item_data = item_array[i]; + sprintf(atcmd_output, msg_txt(1277), // Item: '%s'/'%s'[%d] (%d) Type: %s | Extra Effect: %s + item_data->name,item_data->jname,item_data->slot,item_data->nameid, + itemdb_typename(item_data->type), + (item_data->script==NULL)? msg_txt(1278) : msg_txt(1279) // None / With script + ); + clif_displaymessage(fd, atcmd_output); + + sprintf(atcmd_output, msg_txt(1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f + clif_displaymessage(fd, atcmd_output); + + if (item_data->maxchance == -1) + strcpy(atcmd_output, msg_txt(1281)); // - Available in the shops only. + else if (!battle_config.atcommand_mobinfo_type && item_data->maxchance) + sprintf(atcmd_output, msg_txt(1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%% + else + strcpy(atcmd_output, msg_txt(1283)); // - Monsters don't drop this item. + clif_displaymessage(fd, atcmd_output); + + } + return 0; +} + +/*========================================== + * Show who drops the item. + *------------------------------------------*/ +ACMD_FUNC(whodrops) +{ + struct item_data *item_data, *item_array[MAX_SEARCH]; + int i,j, count = 1; + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>). + return -1; + } + if ((item_array[0] = itemdb_exists(atoi(message))) == NULL) + count = itemdb_searchname_array(item_array, MAX_SEARCH, message); + + if (!count) { + clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. + return -1; + } + + if (count > MAX_SEARCH) { + sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); // Displaying first %d out of %d matches + clif_displaymessage(fd, atcmd_output); + count = MAX_SEARCH; + } + for (i = 0; i < count; i++) { + item_data = item_array[i]; + sprintf(atcmd_output, msg_txt(1285), item_data->jname,item_data->slot); // Item: '%s'[%d] + clif_displaymessage(fd, atcmd_output); + + if (item_data->mob[0].chance == 0) { + strcpy(atcmd_output, msg_txt(1286)); // - Item is not dropped by mobs. + clif_displaymessage(fd, atcmd_output); + } else { + sprintf(atcmd_output, msg_txt(1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed): + clif_displaymessage(fd, atcmd_output); + + for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++) + { + sprintf(atcmd_output, "- %s (%02.02f%%)", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].chance/100.); + clif_displaymessage(fd, atcmd_output); + } + } + } + return 0; +} + +ACMD_FUNC(whereis) +{ + struct mob_db *mob, *mob_array[MAX_SEARCH]; + int count; + int i, j, k; + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>). + return -1; + } + + // If monster identifier/name argument is a name + if ((i = mobdb_checkid(atoi(message)))) + { + mob_array[0] = mob_db(i); + count = 1; + } else + count = mobdb_searchname_array(mob_array, MAX_SEARCH, message); + + if (!count) { + clif_displaymessage(fd, msg_txt(40)); // Invalid monster ID or name. + return -1; + } + + if (count > MAX_SEARCH) { + sprintf(atcmd_output, msg_txt(269), MAX_SEARCH, count); + clif_displaymessage(fd, atcmd_output); + count = MAX_SEARCH; + } + for (k = 0; k < count; k++) { + mob = mob_array[k]; + snprintf(atcmd_output, sizeof atcmd_output, msg_txt(1289), mob->jname); // %s spawns in: + clif_displaymessage(fd, atcmd_output); + + for (i = 0; i < ARRAYLENGTH(mob->spawn) && mob->spawn[i].qty; i++) + { + j = map_mapindex2mapid(mob->spawn[i].mapindex); + if (j < 0) continue; + snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map[j].name, mob->spawn[i].qty); + clif_displaymessage(fd, atcmd_output); + } + if (i == 0) + clif_displaymessage(fd, msg_txt(1290)); // This monster does not spawn normally. + } + + return 0; +} + +ACMD_FUNC(version) +{ + const char * revision; + + if ((revision = get_svn_revision()) != 0) { + sprintf(atcmd_output,msg_txt(1295),revision); // rAthena Version SVN r%s + clif_displaymessage(fd,atcmd_output); + } else + clif_displaymessage(fd,msg_txt(1296)); // Cannot determine SVN revision. + + return 0; +} + +/*========================================== + * @mutearea by MouseJstr + *------------------------------------------*/ +static int atcommand_mutearea_sub(struct block_list *bl,va_list ap) +{ + + int time, id; + struct map_session_data *pl_sd = (struct map_session_data *)bl; + if (pl_sd == NULL) + return 0; + + id = va_arg(ap, int); + time = va_arg(ap, int); + + if (id != bl->id && !pc_get_group_level(pl_sd)) { + pl_sd->status.manner -= time; + if (pl_sd->status.manner < 0) + sc_start(&pl_sd->bl,SC_NOCHAT,100,0,0); + else + status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER); + } + return 0; +} + +ACMD_FUNC(mutearea) +{ + int time; + nullpo_ret(sd); + + if (!message || !*message) { + clif_displaymessage(fd, msg_txt(1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>). + return -1; + } + + time = atoi(message); + + map_foreachinarea(atcommand_mutearea_sub,sd->bl.m, + sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, + sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time); + + return 0; +} + + +ACMD_FUNC(rates) +{ + char buf[CHAT_SIZE_MAX]; + + nullpo_ret(sd); + memset(buf, '\0', sizeof(buf)); + + snprintf(buf, CHAT_SIZE_MAX, msg_txt(1298), // Experience rates: Base %.2fx / Job %.2fx + battle_config.base_exp_rate/100., battle_config.job_exp_rate/100.); + clif_displaymessage(fd, buf); + snprintf(buf, CHAT_SIZE_MAX, msg_txt(1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx + battle_config.item_rate_common/100., battle_config.item_rate_heal/100., battle_config.item_rate_use/100., battle_config.item_rate_equip/100., battle_config.item_rate_card/100.); + clif_displaymessage(fd, buf); + snprintf(buf, CHAT_SIZE_MAX, msg_txt(1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx + battle_config.item_rate_common_boss/100., battle_config.item_rate_heal_boss/100., battle_config.item_rate_use_boss/100., battle_config.item_rate_equip_boss/100., battle_config.item_rate_card_boss/100.); + clif_displaymessage(fd, buf); + snprintf(buf, CHAT_SIZE_MAX, msg_txt(1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx + battle_config.item_rate_mvp/100., battle_config.item_rate_adddrop/100., battle_config.item_rate_treasure/100.); + clif_displaymessage(fd, buf); + + return 0; +} + +/*========================================== + * @me by lordalfa + * => Displays the OUTPUT string on top of the Visible players Heads. + *------------------------------------------*/ +ACMD_FUNC(me) +{ + char tempmes[CHAT_SIZE_MAX]; + nullpo_retr(-1, sd); + + memset(tempmes, '\0', sizeof(tempmes)); + memset(atcmd_output, '\0', sizeof(atcmd_output)); + + if (sd->sc.count && //no "chatting" while muted. + (sd->sc.data[SC_BERSERK] || sd->sc.data[SC__BLOODYLUST] || + (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT))) + return -1; + + if (!message || !*message || sscanf(message, "%199[^\n]", tempmes) < 0) { + clif_displaymessage(fd, msg_txt(1302)); // Please enter a message (usage: @me <message>). + return -1; + } + + sprintf(atcmd_output, msg_txt(270), sd->status.name, tempmes); // *%s %s* + clif_disp_overhead(sd, atcmd_output); + + return 0; + +} + +/*========================================== + * @size + * => Resize your character sprite. [Valaris] + *------------------------------------------*/ +ACMD_FUNC(size) +{ + int size = 0; + nullpo_retr(-1, sd); + + size = cap_value(atoi(message),SZ_SMALL,SZ_BIG); + + if(sd->state.size) { + sd->state.size = SZ_SMALL; + pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT); + } + + sd->state.size = size; + if( size == SZ_MEDIUM ) + clif_specialeffect(&sd->bl,420,AREA); + else if( size == SZ_BIG ) + clif_specialeffect(&sd->bl,422,AREA); + + clif_displaymessage(fd, msg_txt(1303)); // Size change applied. + return 0; +} + +ACMD_FUNC(sizeall) +{ + int size; + struct map_session_data *pl_sd; + struct s_mapiterator* iter; + + size = atoi(message); + size = cap_value(size,0,2); + + iter = mapit_getallusers(); + for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { + if( pl_sd->state.size != size ) { + if( pl_sd->state.size ) { + pl_sd->state.size = SZ_SMALL; + pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); + } + + pl_sd->state.size = size; + if( size == SZ_MEDIUM ) + clif_specialeffect(&pl_sd->bl,420,AREA); + else if( size == SZ_BIG ) + clif_specialeffect(&pl_sd->bl,422,AREA); + } + } + mapit_free(iter); + + clif_displaymessage(fd, msg_txt(1303)); // Size change applied. + return 0; +} + +ACMD_FUNC(sizeguild) +{ + int size = 0, i; + char guild[NAME_LENGTH]; + struct map_session_data *pl_sd; + struct guild *g; + nullpo_retr(-1, sd); + + memset(guild, '\0', sizeof(guild)); + + if( !message || !*message || sscanf(message, "%d %23[^\n]", &size, guild) < 2 ) { + clif_displaymessage(fd, msg_txt(1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>). + return -1; + } + + if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) { + clif_displaymessage(fd, msg_txt(94)); // Incorrect name/ID, or no one from the guild is online. + return -1; + } + + size = cap_value(size,SZ_SMALL,SZ_BIG); + + for( i = 0; i < g->max_member; i++ ) { + if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) { + if( pl_sd->state.size ) { + pl_sd->state.size = SZ_SMALL; + pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT); + } + + pl_sd->state.size = size; + if( size == SZ_MEDIUM ) + clif_specialeffect(&pl_sd->bl,420,AREA); + else if( size == SZ_BIG ) + clif_specialeffect(&pl_sd->bl,422,AREA); + } + } + + clif_displaymessage(fd, msg_txt(1303)); // Size change applied. + return 0; +} + +/*========================================== + * @monsterignore + * => Makes monsters ignore you. [Valaris] + *------------------------------------------*/ +ACMD_FUNC(monsterignore) +{ + nullpo_retr(-1, sd); + + if (!sd->state.monster_ignore) { + sd->state.monster_ignore = 1; + clif_displaymessage(sd->fd, msg_txt(1305)); // You are now immune to attacks. + } else { + sd->state.monster_ignore = 0; + clif_displaymessage(sd->fd, msg_txt(1306)); // Returned to normal state. + } + + return 0; +} +/*========================================== + * @fakename + * => Gives your character a fake name. [Valaris] + *------------------------------------------*/ +ACMD_FUNC(fakename) +{ + nullpo_retr(-1, sd); + + if( !message || !*message ) + { + if( sd->fakename[0] ) + { + sd->fakename[0] = '\0'; + clif_charnameack(0, &sd->bl); + clif_displaymessage(sd->fd, msg_txt(1307)); // Returned to real name. + return 0; + } + + clif_displaymessage(sd->fd, msg_txt(1308)); // You must enter a name. + return -1; + } + + if( strlen(message) < 2 ) + { + clif_displaymessage(sd->fd, msg_txt(1309)); // Fake name must be at least two characters. + return -1; + } + + safestrncpy(sd->fakename, message, sizeof(sd->fakename)); + clif_charnameack(0, &sd->bl); + clif_displaymessage(sd->fd, msg_txt(1310)); // Fake name enabled. + + return 0; +} + +/*========================================== + * Ragnarok Resources + *------------------------------------------*/ +ACMD_FUNC(mapflag) { +#define checkflag( cmd ) if ( map[ sd->bl.m ].flag.cmd ) clif_displaymessage(sd->fd,#cmd) +#define setflag( cmd ) \ + if ( strcmp( flag_name , #cmd ) == 0 ){\ + map[ sd->bl.m ].flag.cmd = flag;\ + sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag);\ + clif_displaymessage(sd->fd,atcmd_output);\ + return 0;\ + } + char flag_name[100]; + short flag=0,i; + nullpo_retr(-1, sd); + memset(flag_name, '\0', sizeof(flag_name)); + + if (!message || !*message || (sscanf(message, "%99s %hd", flag_name, &flag) < 1)) { + clif_displaymessage(sd->fd,msg_txt(1311)); // Enabled Mapflags in this map: + clif_displaymessage(sd->fd,"----------------------------------"); + checkflag(autotrade); checkflag(allowks); checkflag(nomemo); checkflag(noteleport); + checkflag(noreturn); checkflag(monster_noteleport); checkflag(nosave); checkflag(nobranch); + checkflag(noexppenalty); checkflag(pvp); checkflag(pvp_noparty); checkflag(pvp_noguild); + checkflag(pvp_nightmaredrop); checkflag(pvp_nocalcrank); checkflag(gvg_castle); checkflag(gvg); + checkflag(gvg_dungeon); checkflag(gvg_noparty); checkflag(battleground);checkflag(nozenypenalty); + checkflag(notrade); checkflag(noskill); checkflag(nowarp); checkflag(nowarpto); + checkflag(noicewall); checkflag(snow); checkflag(clouds); checkflag(clouds2); + checkflag(fog); checkflag(fireworks); checkflag(sakura); checkflag(leaves); + checkflag(nogo); checkflag(nobaseexp); + checkflag(nojobexp); checkflag(nomobloot); checkflag(nomvploot); checkflag(nightenabled); + checkflag(restricted); checkflag(nodrop); checkflag(novending); checkflag(loadevent); + checkflag(nochat); checkflag(partylock); checkflag(guildlock); checkflag(src4instance); + clif_displaymessage(sd->fd," "); + clif_displaymessage(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) + clif_displaymessage(sd->fd,msg_txt(1313)); // Type "@mapflag available" to list the available mapflags. + return 1; + } + for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase + + setflag(autotrade); setflag(allowks); setflag(nomemo); setflag(noteleport); + setflag(noreturn); setflag(monster_noteleport);setflag(nosave); setflag(nobranch); + setflag(noexppenalty); setflag(pvp); setflag(pvp_noparty); setflag(pvp_noguild); + setflag(pvp_nightmaredrop); setflag(pvp_nocalcrank); setflag(gvg_castle); setflag(gvg); + setflag(gvg_dungeon); setflag(gvg_noparty); setflag(battleground); setflag(nozenypenalty); + setflag(notrade); setflag(noskill); setflag(nowarp); setflag(nowarpto); + setflag(noicewall); setflag(snow); setflag(clouds); setflag(clouds2); + setflag(fog); setflag(fireworks); setflag(sakura); setflag(leaves); + setflag(nogo); setflag(nobaseexp); + setflag(nojobexp); setflag(nomobloot); setflag(nomvploot); setflag(nightenabled); + setflag(restricted); setflag(nodrop); setflag(novending); setflag(loadevent); + setflag(nochat); setflag(partylock); setflag(guildlock); setflag(src4instance); + + clif_displaymessage(sd->fd,msg_txt(1314)); // Invalid flag name or flag. + clif_displaymessage(sd->fd,msg_txt(1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) + clif_displaymessage(sd->fd,msg_txt(1315)); // Available Flags: + clif_displaymessage(sd->fd,"----------------------------------"); + clif_displaymessage(sd->fd,"town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,"); + clif_displaymessage(sd->fd,"nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,"); + clif_displaymessage(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,"); + clif_displaymessage(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,"); + clif_displaymessage(sd->fd,"fog, fireworks, sakura, leaves, nogo, nobaseexp, nojobexp, nomobloot,"); + clif_displaymessage(sd->fd,"nomvploot, nightenabled, restricted, nodrop, novending, loadevent, nochat, partylock,"); + clif_displaymessage(sd->fd,"guildlock, src4instance"); + +#undef checkflag +#undef setflag + + return 0; +} + +/*=================================== + * Remove some messages + *-----------------------------------*/ +ACMD_FUNC(showexp) +{ + if (sd->state.showexp) { + sd->state.showexp = 0; + clif_displaymessage(fd, msg_txt(1316)); // Gained exp will not be shown. + return 0; + } + + sd->state.showexp = 1; + clif_displaymessage(fd, msg_txt(1317)); // Gained exp is now shown. + return 0; +} + +ACMD_FUNC(showzeny) +{ + if (sd->state.showzeny) { + sd->state.showzeny = 0; + clif_displaymessage(fd, msg_txt(1318)); // Gained zeny will not be shown. + return 0; + } + + sd->state.showzeny = 1; + clif_displaymessage(fd, msg_txt(1319)); // Gained zeny is now shown. + return 0; +} + +ACMD_FUNC(showdelay) +{ + if (sd->state.showdelay) { + sd->state.showdelay = 0; + clif_displaymessage(fd, msg_txt(1320)); // Skill delay failures will not be shown. + return 0; + } + + sd->state.showdelay = 1; + clif_displaymessage(fd, msg_txt(1321)); // Skill delay failures are now shown. + return 0; +} + +/*========================================== + * Duel organizing functions [LuzZza] + * + * @duel [limit|nick] - create a duel + * @invite <nick> - invite player + * @accept - accept invitation + * @reject - reject invitation + * @leave - leave duel + *------------------------------------------*/ +ACMD_FUNC(invite) +{ + unsigned int did = sd->duel_group; + struct map_session_data *target_sd = map_nick2sd((char *)message); + + if(did <= 0) { + // "Duel: @invite without @duel." + clif_displaymessage(fd, msg_txt(350)); + return 0; + } + + if(duel_list[did].max_players_limit > 0 && + duel_list[did].members_count >= duel_list[did].max_players_limit) { + + // "Duel: Limit of players is reached." + clif_displaymessage(fd, msg_txt(351)); + return 0; + } + + if(target_sd == NULL) { + // "Duel: Player not found." + clif_displaymessage(fd, msg_txt(352)); + return 0; + } + + if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) { + // "Duel: Player already in duel." + clif_displaymessage(fd, msg_txt(353)); + return 0; + } + + if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m) + { + sprintf(atcmd_output, msg_txt(364), message); + clif_displaymessage(fd, atcmd_output); + return 0; + } + + duel_invite(did, sd, target_sd); + // "Duel: Invitation has been sent." + clif_displaymessage(fd, msg_txt(354)); + return 0; +} + +ACMD_FUNC(duel) +{ + char output[CHAT_SIZE_MAX]; + unsigned int maxpl=0, newduel; + struct map_session_data *target_sd; + + if(sd->duel_group > 0) { + duel_showinfo(sd->duel_group, sd); + return 0; + } + + if(sd->duel_invite > 0) { + // "Duel: @duel without @reject." + clif_displaymessage(fd, msg_txt(355)); + return 0; + } + + if(!duel_checktime(sd)) { + // "Duel: You can take part in duel only one time per %d minutes." + sprintf(output, msg_txt(356), battle_config.duel_time_interval); + clif_displaymessage(fd, output); + return 0; + } + + if( message[0] ) { + if(sscanf(message, "%d", &maxpl) >= 1) { + if(maxpl < 2 || maxpl > 65535) { + clif_displaymessage(fd, msg_txt(357)); // "Duel: Invalid value." + return 0; + } + duel_create(sd, maxpl); + } else { + target_sd = map_nick2sd((char *)message); + if(target_sd != NULL) { + if((newduel = duel_create(sd, 2)) != -1) { + if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) { + clif_displaymessage(fd, msg_txt(353)); // "Duel: Player already in duel." + return 0; + } + duel_invite(newduel, sd, target_sd); + clif_displaymessage(fd, msg_txt(354)); // "Duel: Invitation has been sent." + } + } else { + // "Duel: Player not found." + clif_displaymessage(fd, msg_txt(352)); + return 0; + } + } + } else + duel_create(sd, 0); + + return 0; +} + + +ACMD_FUNC(leave) +{ + if(sd->duel_group <= 0) { + // "Duel: @leave without @duel." + clif_displaymessage(fd, msg_txt(358)); + return 0; + } + + duel_leave(sd->duel_group, sd); + clif_displaymessage(fd, msg_txt(359)); // "Duel: You left the duel." + return 0; +} + +ACMD_FUNC(accept) +{ + char output[CHAT_SIZE_MAX]; + + if(!duel_checktime(sd)) { + // "Duel: You can take part in duel only one time per %d minutes." + sprintf(output, msg_txt(356), battle_config.duel_time_interval); + clif_displaymessage(fd, output); + return 0; + } + + if(sd->duel_invite <= 0) { + // "Duel: @accept without invititation." + clif_displaymessage(fd, msg_txt(360)); + return 0; + } + + if( duel_list[sd->duel_invite].max_players_limit > 0 && duel_list[sd->duel_invite].members_count >= duel_list[sd->duel_invite].max_players_limit ) + { + // "Duel: Limit of players is reached." + clif_displaymessage(fd, msg_txt(351)); + return 0; + } + + duel_accept(sd->duel_invite, sd); + // "Duel: Invitation has been accepted." + clif_displaymessage(fd, msg_txt(361)); + return 0; +} + +ACMD_FUNC(reject) +{ + if(sd->duel_invite <= 0) { + // "Duel: @reject without invititation." + clif_displaymessage(fd, msg_txt(362)); + return 0; + } + + duel_reject(sd->duel_invite, sd); + // "Duel: Invitation has been rejected." + clif_displaymessage(fd, msg_txt(363)); + return 0; +} + +/*=================================== + * Cash Points + *-----------------------------------*/ +ACMD_FUNC(cash) +{ + char output[128]; + int value; + int ret=0; + nullpo_retr(-1, sd); + + if( !message || !*message || (value = atoi(message)) == 0 ) { + clif_displaymessage(fd, msg_txt(1322)); // Please enter an amount. + return -1; + } + + if( !strcmpi(command+1,"cash") ) + { + if( value > 0 ) { + if( (ret=pc_getcash(sd, value, 0)) >= 0){ + sprintf(output, msg_txt(505), ret, sd->cashPoints); + clif_disp_onlyself(sd, output, strlen(output)); + } + else clif_displaymessage(fd, msg_txt(149)); // Unable to decrease the number/value. + } else { + if( (ret=pc_paycash(sd, -value, 0)) >= 0){ + sprintf(output, msg_txt(410), ret, sd->cashPoints); + clif_disp_onlyself(sd, output, strlen(output)); + } + else clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. + } + } + else + { // @points + if( value > 0 ) { + if( (ret=pc_getcash(sd, 0, value)) >= 0){ + sprintf(output, msg_txt(506), ret, sd->kafraPoints); + clif_disp_onlyself(sd, output, strlen(output)); + } + else clif_displaymessage(fd, msg_txt(149)); // Unable to decrease the number/value. + } else { + if( (ret=pc_paycash(sd, -value, -value)) >= 0){ + sprintf(output, msg_txt(411), ret, sd->kafraPoints); + clif_disp_onlyself(sd, output, strlen(output)); + } + else clif_displaymessage(fd, msg_txt(41)); // Unable to decrease the number/value. + } + } + + return 0; +} + +// @clone/@slaveclone/@evilclone <playername> [Valaris] +ACMD_FUNC(clone) +{ + int x=0,y=0,flag=0,master=0,i=0; + struct map_session_data *pl_sd=NULL; + + if (!message || !*message) { + clif_displaymessage(sd->fd,msg_txt(1323)); // You must enter a player name or ID. + return 0; + } + + if((pl_sd=map_nick2sd((char *)message)) == NULL && (pl_sd=map_charid2sd(atoi(message))) == NULL) { + clif_displaymessage(fd, msg_txt(3)); // Character not found. + return 0; + } + + if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) { + clif_displaymessage(fd, msg_txt(126)); // Cannot clone a player of higher GM level than yourself. + return 0; + } + + if (strcmpi(command+1, "clone") == 0) + flag = 1; + else if (strcmpi(command+1, "slaveclone") == 0) { + flag = 2; + if(pc_isdead(sd)){ + clif_displaymessage(fd, msg_txt(129+flag*2)); + return 0; + } + master = sd->bl.id; + if (battle_config.atc_slave_clone_limit + && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) { + clif_displaymessage(fd, msg_txt(127)); // You've reached your slave clones limit. + return 0; + } + } + + do { + x = sd->bl.x + (rnd() % 10 - 5); + y = sd->bl.y + (rnd() % 10 - 5); + } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10); + + if (i >= 10) { + x = sd->bl.x; + y = sd->bl.y; + } + + if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, 0, flag?1:0, 0)) > 0) { + clif_displaymessage(fd, msg_txt(128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned. + return 0; + } + clif_displaymessage(fd, msg_txt(129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone. + return 0; +} + +/*=================================== + * Main chat [LuzZza] + * Usage: @main <on|off|message> + *-----------------------------------*/ +ACMD_FUNC(main) +{ + if( message[0] ) { + + if(strcmpi(message, "on") == 0) { + if(!sd->state.mainchat) { + sd->state.mainchat = 1; + clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated. + } else { + clif_displaymessage(fd, msg_txt(381)); // Main chat already activated. + } + } else if(strcmpi(message, "off") == 0) { + if(sd->state.mainchat) { + sd->state.mainchat = 0; + clif_displaymessage(fd, msg_txt(382)); // Main chat has been disabled. + } else { + clif_displaymessage(fd, msg_txt(383)); // Main chat already disabled. + } + } else { + if(!sd->state.mainchat) { + sd->state.mainchat = 1; + clif_displaymessage(fd, msg_txt(380)); // Main chat has been activated. + } + if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) { + clif_displaymessage(fd, msg_txt(387)); + return -1; + } + + if ( battle_config.min_chat_delay ) { + if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) + return 0; + sd->cantalk_tick = gettick() + battle_config.min_chat_delay; + } + + // send the message using inter-server system + intif_main_message( sd, message ); + } + + } else { + + if(sd->state.mainchat) + clif_displaymessage(fd, msg_txt(384)); // Main chat currently enabled. Usage: @main <on|off>, @main <message>. + else + clif_displaymessage(fd, msg_txt(385)); // Main chat currently disabled. Usage: @main <on|off>, @main <message>. + } + return 0; +} + +/*===================================== + * Autorejecting Invites/Deals [LuzZza] + * Usage: @noask + *-------------------------------------*/ +ACMD_FUNC(noask) +{ + if(sd->state.noask) { + clif_displaymessage(fd, msg_txt(391)); // Autorejecting is deactivated. + sd->state.noask = 0; + } else { + clif_displaymessage(fd, msg_txt(390)); // Autorejecting is activated. + sd->state.noask = 1; + } + + return 0; +} + +/*===================================== + * Send a @request message to all GMs of lowest_gm_level. + * Usage: @request <petition> + *-------------------------------------*/ +ACMD_FUNC(request) +{ + if (!message || !*message) { + clif_displaymessage(sd->fd,msg_txt(277)); // Usage: @request <petition/message to online GMs>. + return -1; + } + + sprintf(atcmd_output, msg_txt(278), message); // (@request): %s + intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output); + clif_disp_onlyself(sd, atcmd_output, strlen(atcmd_output)); + clif_displaymessage(sd->fd,msg_txt(279)); // @request sent. + return 0; +} + +/*========================================== + * Feel (SG save map) Reset [HiddenDragon] + *------------------------------------------*/ +ACMD_FUNC(feelreset) +{ + pc_resetfeel(sd); + clif_displaymessage(fd, msg_txt(1324)); // Reset 'Feeling' maps. + + return 0; +} + +/*========================================== + * AUCTION SYSTEM + *------------------------------------------*/ +ACMD_FUNC(auction) +{ + nullpo_ret(sd); + + clif_Auction_openwindow(sd); + + return 0; +} + +/*========================================== + * Kill Steal Protection + *------------------------------------------*/ +ACMD_FUNC(ksprotection) +{ + nullpo_retr(-1,sd); + + if( sd->state.noks ) { + sd->state.noks = 0; + clif_displaymessage(fd, msg_txt(1325)); // [ K.S Protection Inactive ] + } + else + { + if( !message || !*message || !strcmpi(message, "party") ) + { // Default is Party + sd->state.noks = 2; + clif_displaymessage(fd, msg_txt(1326)); // [ K.S Protection Active - Option: Party ] + } + else if( !strcmpi(message, "self") ) + { + sd->state.noks = 1; + clif_displaymessage(fd, msg_txt(1327)); // [ K.S Protection Active - Option: Self ] + } + else if( !strcmpi(message, "guild") ) + { + sd->state.noks = 3; + clif_displaymessage(fd, msg_txt(1328)); // [ K.S Protection Active - Option: Guild ] + } + else + clif_displaymessage(fd, msg_txt(1329)); // Usage: @noks <self|party|guild> + } + return 0; +} +/*========================================== + * Map Kill Steal Protection Setting + *------------------------------------------*/ +ACMD_FUNC(allowks) +{ + nullpo_retr(-1,sd); + + if( map[sd->bl.m].flag.allowks ) { + map[sd->bl.m].flag.allowks = 0; + clif_displaymessage(fd, msg_txt(1330)); // [ Map K.S Protection Active ] + } else { + map[sd->bl.m].flag.allowks = 1; + clif_displaymessage(fd, msg_txt(1331)); // [ Map K.S Protection Inactive ] + } + return 0; +} + +ACMD_FUNC(resetstat) +{ + nullpo_retr(-1, sd); + + pc_resetstate(sd); + sprintf(atcmd_output, msg_txt(207), sd->status.name); + clif_displaymessage(fd, atcmd_output); + return 0; +} + +ACMD_FUNC(resetskill) +{ + nullpo_retr(-1,sd); + + pc_resetskill(sd,1); + sprintf(atcmd_output, msg_txt(206), sd->status.name); + clif_displaymessage(fd, atcmd_output); + return 0; +} + +/*========================================== + * #storagelist: Displays the items list of a player's storage. + * #cartlist: Displays contents of target's cart. + * #itemlist: Displays contents of target's inventory. + *------------------------------------------*/ +ACMD_FUNC(itemlist) +{ + int i, j, count, counter; + const char* location; + const struct item* items; + int size; + StringBuf buf; + + nullpo_retr(-1, sd); + + if( strcmp(command+1, "storagelist") == 0 ) + { + location = "storage"; + items = sd->status.storage.items; + size = MAX_STORAGE; + } + else + if( strcmp(command+1, "cartlist") == 0 ) + { + location = "cart"; + items = sd->status.cart; + size = MAX_CART; + } + else + if( strcmp(command+1, "itemlist") == 0 ) + { + location = "inventory"; + items = sd->status.inventory; + size = MAX_INVENTORY; + } + else + return 1; + + StringBuf_Init(&buf); + + count = 0; // total slots occupied + counter = 0; // total items found + for( i = 0; i < size; ++i ) + { + const struct item* it = &items[i]; + struct item_data* itd; + + if( it->nameid == 0 || (itd = itemdb_exists(it->nameid)) == NULL ) + continue; + + counter += it->amount; + count++; + + if( count == 1 ) + { + StringBuf_Printf(&buf, msg_txt(1332), location, sd->status.name); // ------ %s items list of '%s' ------ + clif_displaymessage(fd, StringBuf_Value(&buf)); + StringBuf_Clear(&buf); + } + + if( it->refine ) + StringBuf_Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid); + else + StringBuf_Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid); + + if( it->equip ) + { + char equipstr[CHAT_SIZE_MAX]; + strcpy(equipstr, msg_txt(1333)); // | equipped: + if( it->equip & EQP_GARMENT ) + strcat(equipstr, msg_txt(1334)); // garment, + if( it->equip & EQP_ACC_L ) + strcat(equipstr, msg_txt(1335)); // left accessory, + if( it->equip & EQP_ARMOR ) + strcat(equipstr, msg_txt(1336)); // body/armor, + if( (it->equip & EQP_ARMS) == EQP_HAND_R ) + strcat(equipstr, msg_txt(1337)); // right hand, + if( (it->equip & EQP_ARMS) == EQP_HAND_L ) + strcat(equipstr, msg_txt(1338)); // left hand, + if( (it->equip & EQP_ARMS) == EQP_ARMS ) + strcat(equipstr, msg_txt(1339)); // both hands, + if( it->equip & EQP_SHOES ) + strcat(equipstr, msg_txt(1340)); // feet, + if( it->equip & EQP_ACC_R ) + strcat(equipstr, msg_txt(1341)); // right accessory, + if( (it->equip & EQP_HELM) == EQP_HEAD_LOW ) + strcat(equipstr, msg_txt(1342)); // lower head, + if( (it->equip & EQP_HELM) == EQP_HEAD_TOP ) + strcat(equipstr, msg_txt(1343)); // top head, + if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) ) + strcat(equipstr, msg_txt(1344)); // lower/top head, + if( (it->equip & EQP_HELM) == EQP_HEAD_MID ) + strcat(equipstr, msg_txt(1345)); // mid head, + if( (it->equip & EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) ) + strcat(equipstr, msg_txt(1346)); // lower/mid head, + if( (it->equip & EQP_HELM) == EQP_HELM ) + strcat(equipstr, msg_txt(1347)); // lower/mid/top head, + // remove final ', ' + equipstr[strlen(equipstr) - 2] = '\0'; + StringBuf_AppendStr(&buf, equipstr); + } + + clif_displaymessage(fd, StringBuf_Value(&buf)); + StringBuf_Clear(&buf); + + if( it->card[0] == CARD0_PET ) + {// pet egg + if (it->card[3]) + StringBuf_Printf(&buf, msg_txt(1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named) + else + StringBuf_Printf(&buf, msg_txt(1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed) + } + else + if(it->card[0] == CARD0_FORGE) + {// forged item + StringBuf_Printf(&buf, msg_txt(1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d) + } + else + if(it->card[0] == CARD0_CREATE) + {// created item + StringBuf_Printf(&buf, msg_txt(1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u) + } + else + {// normal item + int counter2 = 0; + + for( j = 0; j < itd->slot; ++j ) + { + struct item_data* card; + + if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL ) + continue; + + counter2++; + + if( counter2 == 1 ) + StringBuf_AppendStr(&buf, msg_txt(1352)); // -> (card(s): + + if( counter2 != 1 ) + StringBuf_AppendStr(&buf, ", "); + + StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid); + } + + if( counter2 > 0 ) + StringBuf_AppendStr(&buf, ")"); + } + + if( StringBuf_Length(&buf) > 0 ) + clif_displaymessage(fd, StringBuf_Value(&buf)); + + StringBuf_Clear(&buf); + } + + if( count == 0 ) + StringBuf_Printf(&buf, msg_txt(1353), location); // No item found in this player's %s. + else + StringBuf_Printf(&buf, msg_txt(1354), counter, count, location); // %d item(s) found in %d %s slots. + + clif_displaymessage(fd, StringBuf_Value(&buf)); + + StringBuf_Destroy(&buf); + + return 0; +} + +ACMD_FUNC(stats) +{ + char job_jobname[100]; + char output[CHAT_SIZE_MAX]; + int i; + struct { + const char* format; + int value; + } output_table[] = { + { "Base Level - %d", 0 }, + { NULL, 0 }, + { "Hp - %d", 0 }, + { "MaxHp - %d", 0 }, + { "Sp - %d", 0 }, + { "MaxSp - %d", 0 }, + { "Str - %3d", 0 }, + { "Agi - %3d", 0 }, + { "Vit - %3d", 0 }, + { "Int - %3d", 0 }, + { "Dex - %3d", 0 }, + { "Luk - %3d", 0 }, + { "Zeny - %d", 0 }, + { "Free SK Points - %d", 0 }, + { "JobChangeLvl (2nd) - %d", 0 }, + { "JobChangeLvl (3rd) - %d", 0 }, + { NULL, 0 } + }; + + memset(job_jobname, '\0', sizeof(job_jobname)); + memset(output, '\0', sizeof(output)); + + //direct array initialization with variables is not standard C compliant. + output_table[0].value = sd->status.base_level; + output_table[1].format = job_jobname; + output_table[1].value = sd->status.job_level; + output_table[2].value = sd->status.hp; + output_table[3].value = sd->status.max_hp; + output_table[4].value = sd->status.sp; + output_table[5].value = sd->status.max_sp; + output_table[6].value = sd->status.str; + output_table[7].value = sd->status.agi; + output_table[8].value = sd->status.vit; + output_table[9].value = sd->status.int_; + output_table[10].value = sd->status.dex; + output_table[11].value = sd->status.luk; + output_table[12].value = sd->status.zeny; + output_table[13].value = sd->status.skill_point; + output_table[14].value = sd->change_level_2nd; + output_table[15].value = sd->change_level_3rd; + + sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)"); + sprintf(output, msg_txt(53), sd->status.name); // '%s' stats: + + clif_displaymessage(fd, output); + + for (i = 0; output_table[i].format != NULL; i++) { + sprintf(output, output_table[i].format, output_table[i].value); + clif_displaymessage(fd, output); + } + + return 0; +} + +ACMD_FUNC(delitem) +{ + char item_name[100]; + int nameid, amount = 0, total, idx; + struct item_data* id; + + nullpo_retr(-1, sd); + + if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %d", item_name, &amount) < 2 && sscanf(message, "%99s %d", item_name, &amount) < 2 ) || amount < 1 ) + { + clif_displaymessage(fd, msg_txt(1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>). + return -1; + } + + if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL ) + { + nameid = id->nameid; + } + else + { + clif_displaymessage(fd, msg_txt(19)); // Invalid item ID or name. + return -1; + } + + total = amount; + + // delete items + while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 ) + { + int delamount = ( amount < sd->status.inventory[idx].amount ) ? amount : sd->status.inventory[idx].amount; + + if( sd->inventory_data[idx]->type == IT_PETEGG && sd->status.inventory[idx].card[0] == CARD0_PET ) + {// delete pet + intif_delete_petdata(MakeDWord(sd->status.inventory[idx].card[1], sd->status.inventory[idx].card[2])); + } + pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND); + + amount-= delamount; + } + + // notify target + sprintf(atcmd_output, msg_txt(113), total-amount); // %d item(s) removed by a GM. + clif_displaymessage(sd->fd, atcmd_output); + + // notify source + if( amount == total ) + { + clif_displaymessage(fd, msg_txt(116)); // Character does not have the item. + } + else if( amount ) + { + sprintf(atcmd_output, msg_txt(115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items. + clif_displaymessage(fd, atcmd_output); + } + else + { + sprintf(atcmd_output, msg_txt(114), total); // %d item(s) removed from the player. + clif_displaymessage(fd, atcmd_output); + } + + return 0; +} + +/*========================================== + * Custom Fonts + *------------------------------------------*/ +ACMD_FUNC(font) +{ + int font_id; + nullpo_retr(-1,sd); + + font_id = atoi(message); + if( font_id == 0 ) + { + if( sd->user_font ) + { + sd->user_font = 0; + clif_displaymessage(fd, msg_txt(1356)); // Returning to normal font. + clif_font(sd); + } + else + { + clif_displaymessage(fd, msg_txt(1357)); // Use @font <1-9> to change your message font. + clif_displaymessage(fd, msg_txt(1358)); // Use 0 or no parameter to return to normal font. + } + } + else if( font_id < 0 || font_id > 9 ) + clif_displaymessage(fd, msg_txt(1359)); // Invalid font. Use a value from 0 to 9. + else if( font_id != sd->user_font ) + { + sd->user_font = font_id; + clif_font(sd); + clif_displaymessage(fd, msg_txt(1360)); // Font changed. + } + else + clif_displaymessage(fd, msg_txt(1361)); // Already using this font. + + return 0; +} + +/*========================================== + * type: 1 = commands (@), 2 = charcommands (#) + *------------------------------------------*/ +static void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommandType type) +{ + char line_buff[CHATBOX_SIZE]; + char* cur = line_buff; + AtCommandInfo* cmd; + DBIterator *iter = db_iterator(atcommand_db); + int count = 0; + + memset(line_buff,' ',CHATBOX_SIZE); + line_buff[CHATBOX_SIZE-1] = 0; + + clif_displaymessage(fd, msg_txt(273)); // "Commands available:" + + for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { + unsigned int slen = 0; + + switch( type ) { + case COMMAND_CHARCOMMAND: + if( cmd->char_groups[sd->group_pos] == 0 ) + continue; + break; + case COMMAND_ATCOMMAND: + if( cmd->at_groups[sd->group_pos] == 0 ) + continue; + break; + default: + continue; + } + + + slen = strlen(cmd->command); + + // flush the text buffer if this command won't fit into it + if ( slen + cur - line_buff >= CHATBOX_SIZE ) + { + clif_displaymessage(fd,line_buff); + cur = line_buff; + memset(line_buff,' ',CHATBOX_SIZE); + line_buff[CHATBOX_SIZE-1] = 0; + } + + memcpy(cur,cmd->command,slen); + cur += slen+(10-slen%10); + + count++; + } + dbi_destroy(iter); + clif_displaymessage(fd,line_buff); + + sprintf(atcmd_output, msg_txt(274), count); // "%d commands found." + clif_displaymessage(fd, atcmd_output); + + return; +} + +/*========================================== + * @commands Lists available @ commands to you + *------------------------------------------*/ +ACMD_FUNC(commands) +{ + atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND); + return 0; +} + +/*========================================== + * @charcommands Lists available # commands to you + *------------------------------------------*/ +ACMD_FUNC(charcommands) +{ + atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND); + return 0; +} +/* for new mounts */ +ACMD_FUNC(mount2) { + + clif_displaymessage(sd->fd,msg_txt(1362)); // NOTICE: If you crash with mount your LUA is outdated. + if( !(sd->sc.option&OPTION_MOUNTING) ) { + clif_displaymessage(sd->fd,msg_txt(1363)); // You have mounted. + pc_setoption(sd, sd->sc.option|OPTION_MOUNTING); + } else { + clif_displaymessage(sd->fd,msg_txt(1364)); // You have released your mount. + pc_setoption(sd, sd->sc.option&~OPTION_MOUNTING); + } + return 0; +} + +ACMD_FUNC(accinfo) { + char query[NAME_LENGTH]; + + if (!message || !*message || strlen(message) > NAME_LENGTH ) { + clif_displaymessage(fd, msg_txt(1365)); // Usage: @accinfo/@accountinfo <account_id/char name> + clif_displaymessage(fd, msg_txt(1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario". + return -1; + } + + //remove const type + safestrncpy(query, message, NAME_LENGTH); + + intif_request_accinfo( sd->fd, sd->bl.id, sd->group_id, query ); + + return 0; +} + +/* [Ind] */ +ACMD_FUNC(set) { + char reg[32], val[128]; + struct script_data* data; + int toset = 0; + bool is_str = false; + + if( !message || !*message || (toset = sscanf(message, "%32s %128[^\n]s", reg, val)) < 1 ) { + clif_displaymessage(fd, msg_txt(1367)); // Usage: @set <variable name> <value> + clif_displaymessage(fd, msg_txt(1368)); // Usage: ex. "@set PoringCharVar 50" + clif_displaymessage(fd, msg_txt(1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String" + clif_displaymessage(fd, msg_txt(1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String. + return -1; + } + + /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */ + if( reg[0] == '.' ) { + clif_displaymessage(fd, msg_txt(1371)); // NPC variables may not be used with @set. + return -1; + } else if( reg[0] == '\'' ) { + clif_displaymessage(fd, msg_txt(1372)); // Instance variables may not be used with @set. + return -1; + } + + is_str = ( reg[strlen(reg) - 1] == '$' ) ? true : false; + + if( toset >= 2 ) {/* we only set the var if there is an val, otherwise we only output the value */ + if( is_str ) + set_var(sd, reg, (void*) val); + else + set_var(sd, reg, (void*)__64BPRTSIZE((atoi(val)))); + + } + + CREATE(data, struct script_data,1); + + + if( is_str ) {// string variable + + switch( reg[0] ) { + case '@': + data->u.str = pc_readregstr(sd, add_str(reg)); + break; + case '$': + data->u.str = mapreg_readregstr(add_str(reg)); + break; + case '#': + if( reg[1] == '#' ) + data->u.str = pc_readaccountreg2str(sd, reg);// global + else + data->u.str = pc_readaccountregstr(sd, reg);// local + break; + default: + data->u.str = pc_readglobalreg_str(sd, reg); + break; + } + + if( data->u.str == NULL || data->u.str[0] == '\0' ) {// empty string + data->type = C_CONSTSTR; + data->u.str = ""; + } else {// duplicate string + data->type = C_STR; + data->u.str = aStrdup(data->u.str); + } + + } else {// integer variable + + data->type = C_INT; + switch( reg[0] ) { + case '@': + data->u.num = pc_readreg(sd, add_str(reg)); + break; + case '$': + data->u.num = mapreg_readreg(add_str(reg)); + break; + case '#': + if( reg[1] == '#' ) + data->u.num = pc_readaccountreg2(sd, reg);// global + else + data->u.num = pc_readaccountreg(sd, reg);// local + break; + default: + data->u.num = pc_readglobalreg(sd, reg); + break; + } + + } + + + switch( data->type ) { + case C_INT: + sprintf(atcmd_output,msg_txt(1373),reg,data->u.num); // %s value is now :%d + break; + case C_STR: + sprintf(atcmd_output,msg_txt(1374),reg,data->u.str); // %s value is now :%s + break; + case C_CONSTSTR: + sprintf(atcmd_output,msg_txt(1375),reg); // %s is empty + break; + default: + sprintf(atcmd_output,msg_txt(1376),reg,data->type); // %s data type is not supported :%u + break; + } + + clif_displaymessage(fd, atcmd_output); + + aFree(data); + + return 0; +} +ACMD_FUNC(reloadquestdb) { + do_reload_quest(); + clif_displaymessage(fd, msg_txt(1377)); // Quest database has been reloaded. + return 0; +} +ACMD_FUNC(addperm) { + int perm_size = ARRAYLENGTH(pc_g_permission_name); + bool add = (strcmpi(command+1, "addperm") == 0) ? true : false; + int i; + + if( !message || !*message ) { + sprintf(atcmd_output, msg_txt(1378),command); // Usage: %s <permission_name> + clif_displaymessage(fd, atcmd_output); + clif_displaymessage(fd, msg_txt(1379)); // -- Permission List + for( i = 0; i < perm_size; i++ ) { + sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name); + clif_displaymessage(fd, atcmd_output); + } + return -1; + } + + ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0); + + if( i == perm_size ) { + sprintf(atcmd_output,msg_txt(1380),message); // '%s' is not a known permission. + clif_displaymessage(fd, atcmd_output); + clif_displaymessage(fd, msg_txt(1379)); // -- Permission List + for( i = 0; i < perm_size; i++ ) { + sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name); + clif_displaymessage(fd, atcmd_output); + } + return -1; + } + + if( add && (sd->permissions&pc_g_permission_name[i].permission) ) { + sprintf(atcmd_output, msg_txt(1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission. + clif_displaymessage(fd, atcmd_output); + return -1; + } else if ( !add && !(sd->permissions&pc_g_permission_name[i].permission) ) { + sprintf(atcmd_output, msg_txt(1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission. + clif_displaymessage(fd, atcmd_output); + sprintf(atcmd_output,msg_txt(1383),sd->status.name); // -- User '%s' Permissions + clif_displaymessage(fd, atcmd_output); + for( i = 0; i < perm_size; i++ ) { + if( sd->permissions&pc_g_permission_name[i].permission ) { + sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name); + clif_displaymessage(fd, atcmd_output); + } + } + + return -1; + } + + if( add ) + sd->permissions |= pc_g_permission_name[i].permission; + else + sd->permissions &=~ pc_g_permission_name[i].permission; + + + sprintf(atcmd_output, msg_txt(1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary. + clif_displaymessage(fd, atcmd_output); + + return 0; +} +ACMD_FUNC(unloadnpcfile) { + + if( !message || !*message ) { + clif_displaymessage(fd, msg_txt(1385)); // Usage: @unloadnpcfile <file name> + return -1; + } + + if( npc_unloadfile(message) ) + clif_displaymessage(fd, msg_txt(1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed. + else { + clif_displaymessage(fd, msg_txt(1387)); // File not found. + return -1; + } + return 0; +} +ACMD_FUNC(cart) { +#define MC_CART_MDFY(x) \ + sd->status.skill[MC_PUSHCART].id = x?MC_PUSHCART:0; \ + sd->status.skill[MC_PUSHCART].lv = x?1:0; \ + sd->status.skill[MC_PUSHCART].flag = x?1:0; + + int val = atoi(message); + bool need_skill = pc_checkskill(sd, MC_PUSHCART) ? false : true; + + if( !message || !*message || val < 0 || val > MAX_CARTS ) { + sprintf(atcmd_output, msg_txt(1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>). + clif_displaymessage(fd, atcmd_output); + return -1; + } + + if( val == 0 && !pc_iscarton(sd) ) { + clif_displaymessage(fd, msg_txt(1391)); // You do not possess a cart to be removed + return -1; + } + + if( need_skill ) { + MC_CART_MDFY(1); + } + + if( pc_setcart(sd, val) ) { + if( need_skill ) { + MC_CART_MDFY(0); + } + return -1;/* @cart failed */ + } + + if( need_skill ) { + MC_CART_MDFY(0); + } + + clif_displaymessage(fd, msg_txt(1392)); // Cart Added + + return 0; + #undef MC_CART_MDFY +} + +/** + * Fills the reference of available commands in atcommand DBMap + **/ +#define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL } +#define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL } +void atcommand_basecommands(void) { + /** + * Command reference list, place the base of your commands here + **/ + AtCommandInfo atcommand_base[] = { + ACMD_DEF2("warp", mapmove), + ACMD_DEF(where), + ACMD_DEF(jumpto), + ACMD_DEF(jump), + ACMD_DEF(who), + ACMD_DEF2("who2", who), + ACMD_DEF2("who3", who), + ACMD_DEF2("whomap", who), + ACMD_DEF2("whomap2", who), + ACMD_DEF2("whomap3", who), + ACMD_DEF(whogm), + ACMD_DEF(save), + ACMD_DEF(load), + ACMD_DEF(speed), + ACMD_DEF(storage), + ACMD_DEF(guildstorage), + ACMD_DEF(option), + ACMD_DEF(hide), // + /hide + ACMD_DEF(jobchange), + ACMD_DEF(kill), + ACMD_DEF(alive), + ACMD_DEF(kami), + ACMD_DEF2("kamib", kami), + ACMD_DEF2("kamic", kami), + ACMD_DEF2("lkami", kami), + ACMD_DEF(heal), + ACMD_DEF(item), + ACMD_DEF(item2), + ACMD_DEF(itemreset), + ACMD_DEF(clearstorage), + ACMD_DEF(cleargstorage), + ACMD_DEF(clearcart), + ACMD_DEF2("blvl", baselevelup), + ACMD_DEF2("jlvl", joblevelup), + ACMD_DEF(help), + ACMD_DEF(pvpoff), + ACMD_DEF(pvpon), + ACMD_DEF(gvgoff), + ACMD_DEF(gvgon), + ACMD_DEF(model), + ACMD_DEF(go), + ACMD_DEF(monster), + ACMD_DEF2("monstersmall", monster), + ACMD_DEF2("monsterbig", monster), + ACMD_DEF(killmonster), + ACMD_DEF2("killmonster2", killmonster), + ACMD_DEF(refine), + ACMD_DEF(produce), + ACMD_DEF(memo), + ACMD_DEF(gat), + ACMD_DEF(displaystatus), + ACMD_DEF2("stpoint", statuspoint), + ACMD_DEF2("skpoint", skillpoint), + ACMD_DEF(zeny), + ACMD_DEF2("str", param), + ACMD_DEF2("agi", param), + ACMD_DEF2("vit", param), + ACMD_DEF2("int", param), + ACMD_DEF2("dex", param), + ACMD_DEF2("luk", param), + ACMD_DEF2("glvl", guildlevelup), + ACMD_DEF(makeegg), + ACMD_DEF(hatch), + ACMD_DEF(petfriendly), + ACMD_DEF(pethungry), + ACMD_DEF(petrename), + ACMD_DEF(recall), // + /recall + ACMD_DEF(night), + ACMD_DEF(day), + ACMD_DEF(doom), + ACMD_DEF(doommap), + ACMD_DEF(raise), + ACMD_DEF(raisemap), + ACMD_DEF(kick), // + right click menu for GM "(name) force to quit" + ACMD_DEF(kickall), + ACMD_DEF(allskill), + ACMD_DEF(questskill), + ACMD_DEF(lostskill), + ACMD_DEF(spiritball), + ACMD_DEF(party), + ACMD_DEF(guild), + ACMD_DEF(breakguild), + ACMD_DEF(agitstart), + ACMD_DEF(agitend), + ACMD_DEF(mapexit), + ACMD_DEF(idsearch), + ACMD_DEF(broadcast), // + /b and /nb + ACMD_DEF(localbroadcast), // + /lb and /nlb + ACMD_DEF(recallall), + ACMD_DEF(reloaditemdb), + ACMD_DEF(reloadmobdb), + ACMD_DEF(reloadskilldb), + ACMD_DEF(reloadscript), + ACMD_DEF(reloadatcommand), + ACMD_DEF(reloadbattleconf), + ACMD_DEF(reloadstatusdb), + ACMD_DEF(reloadpcdb), + ACMD_DEF(reloadmotd), + ACMD_DEF(mapinfo), + ACMD_DEF(dye), + ACMD_DEF2("hairstyle", hair_style), + ACMD_DEF2("haircolor", hair_color), + ACMD_DEF2("allstats", stat_all), + ACMD_DEF2("block", char_block), + ACMD_DEF2("ban", char_ban), + ACMD_DEF2("unblock", char_unblock), + ACMD_DEF2("unban", char_unban), + ACMD_DEF2("mount", mount_peco), + ACMD_DEF(guildspy), + ACMD_DEF(partyspy), + ACMD_DEF(repairall), + ACMD_DEF(guildrecall), + ACMD_DEF(partyrecall), + ACMD_DEF(nuke), + ACMD_DEF(shownpc), + ACMD_DEF(hidenpc), + ACMD_DEF(loadnpc), + ACMD_DEF(unloadnpc), + ACMD_DEF2("time", servertime), + ACMD_DEF(jail), + ACMD_DEF(unjail), + ACMD_DEF(jailfor), + ACMD_DEF(jailtime), + ACMD_DEF(disguise), + ACMD_DEF(undisguise), + ACMD_DEF(email), + ACMD_DEF(effect), + ACMD_DEF(follow), + ACMD_DEF(addwarp), + ACMD_DEF(skillon), + ACMD_DEF(skilloff), + ACMD_DEF(killer), + ACMD_DEF(npcmove), + ACMD_DEF(killable), + ACMD_DEF(dropall), + ACMD_DEF(storeall), + ACMD_DEF(skillid), + ACMD_DEF(useskill), + ACMD_DEF(displayskill), + ACMD_DEF(snow), + ACMD_DEF(sakura), + ACMD_DEF(clouds), + ACMD_DEF(clouds2), + ACMD_DEF(fog), + ACMD_DEF(fireworks), + ACMD_DEF(leaves), + ACMD_DEF(summon), + ACMD_DEF(adjgroup), + ACMD_DEF(trade), + ACMD_DEF(send), + ACMD_DEF(setbattleflag), + ACMD_DEF(unmute), + ACMD_DEF(clearweather), + ACMD_DEF(uptime), + ACMD_DEF(changesex), + ACMD_DEF(mute), + ACMD_DEF(refresh), + ACMD_DEF(refreshall), + ACMD_DEF(identify), + ACMD_DEF(gmotd), + ACMD_DEF(misceffect), + ACMD_DEF(mobsearch), + ACMD_DEF(cleanmap), + ACMD_DEF(cleanarea), + ACMD_DEF(npctalk), + ACMD_DEF(pettalk), + ACMD_DEF(users), + ACMD_DEF(reset), + ACMD_DEF(skilltree), + ACMD_DEF(marry), + ACMD_DEF(divorce), + ACMD_DEF(sound), + ACMD_DEF(undisguiseall), + ACMD_DEF(disguiseall), + ACMD_DEF(changelook), + ACMD_DEF(autoloot), + ACMD_DEF2("alootid", autolootitem), + ACMD_DEF(mobinfo), + ACMD_DEF(exp), + ACMD_DEF(version), + ACMD_DEF(mutearea), + ACMD_DEF(rates), + ACMD_DEF(iteminfo), + ACMD_DEF(whodrops), + ACMD_DEF(whereis), + ACMD_DEF(mapflag), + ACMD_DEF(me), + ACMD_DEF(monsterignore), + ACMD_DEF(fakename), + ACMD_DEF(size), + ACMD_DEF(showexp), + ACMD_DEF(showzeny), + ACMD_DEF(showdelay), + ACMD_DEF(autotrade), + ACMD_DEF(changegm), + ACMD_DEF(changeleader), + ACMD_DEF(partyoption), + ACMD_DEF(invite), + ACMD_DEF(duel), + ACMD_DEF(leave), + ACMD_DEF(accept), + ACMD_DEF(reject), + ACMD_DEF(main), + ACMD_DEF(clone), + ACMD_DEF2("slaveclone", clone), + ACMD_DEF2("evilclone", clone), + ACMD_DEF(tonpc), + ACMD_DEF(commands), + ACMD_DEF(noask), + ACMD_DEF(request), + ACMD_DEF(homlevel), + ACMD_DEF(homevolution), + ACMD_DEF(hommutate), + ACMD_DEF(makehomun), + ACMD_DEF(homfriendly), + ACMD_DEF(homhungry), + ACMD_DEF(homtalk), + ACMD_DEF(hominfo), + ACMD_DEF(homstats), + ACMD_DEF(homshuffle), + ACMD_DEF(showmobs), + ACMD_DEF(feelreset), + ACMD_DEF(auction), + ACMD_DEF(mail), + ACMD_DEF2("noks", ksprotection), + ACMD_DEF(allowks), + ACMD_DEF(cash), + ACMD_DEF2("points", cash), + ACMD_DEF(agitstart2), + ACMD_DEF(agitend2), + ACMD_DEF2("skreset", resetskill), + ACMD_DEF2("streset", resetstat), + ACMD_DEF2("storagelist", itemlist), + ACMD_DEF2("cartlist", itemlist), + ACMD_DEF2("itemlist", itemlist), + ACMD_DEF(stats), + ACMD_DEF(delitem), + ACMD_DEF(charcommands), + ACMD_DEF(font), + ACMD_DEF(accinfo), + ACMD_DEF(set), + ACMD_DEF(reloadquestdb), + ACMD_DEF(undisguiseguild), + ACMD_DEF(disguiseguild), + ACMD_DEF(sizeall), + ACMD_DEF(sizeguild), + ACMD_DEF(addperm), + ACMD_DEF2("rmvperm", addperm), + ACMD_DEF(unloadnpcfile), + ACMD_DEF(cart), + ACMD_DEF(mount2) + }; + AtCommandInfo* atcommand; + int i; + + for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) { + if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK + ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command); + continue; + } + CREATE(atcommand, AtCommandInfo, 1); + safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command)); + atcommand->func = atcommand_base[i].func; + strdb_put(atcommand_db, atcommand->command, atcommand); + } + return; +} + +/*========================================== + * Command lookup functions + *------------------------------------------*/ +bool atcommand_exists(const char* name) +{ + return strdb_exists(atcommand_db, name); +} + +static AtCommandInfo* get_atcommandinfo_byname(const char *name) +{ + if (strdb_exists(atcommand_db, name)) + return (AtCommandInfo*)strdb_get(atcommand_db, name); + return NULL; +} + +static const char* atcommand_checkalias(const char *aliasname) +{ + AliasInfo *alias_info = NULL; + if ((alias_info = (AliasInfo*)strdb_get(atcommand_alias_db, aliasname)) != NULL) + return alias_info->command->command; + return aliasname; +} + +/// AtCommand suggestion +static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand) { + DBIterator* atcommand_iter; + DBIterator* alias_iter; + AtCommandInfo* command_info = NULL; + AliasInfo* alias_info = NULL; + AtCommandType type = atcommand ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND; + char* full_match[MAX_SUGGESTIONS]; + char* suggestions[MAX_SUGGESTIONS]; + char* match; + int prefix_count = 0, full_count = 0; + bool can_use; + + if (!battle_config.atcommand_suggestions_enabled) + return; + + atcommand_iter = db_iterator(atcommand_db); + alias_iter = db_iterator(atcommand_alias_db); + + // Build the matches + for (command_info = dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = dbi_next(atcommand_iter)) { + match = strstr(command_info->command, name); + can_use = pc_can_use_command(sd, command_info->command, type); + if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) { + suggestions[prefix_count] = command_info->command; + ++prefix_count; + } + if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) { + full_match[full_count] = command_info->command; + ++full_count; + } + } + + for (alias_info = dbi_first(alias_iter); dbi_exists(alias_iter); alias_info = dbi_next(alias_iter)) { + match = strstr(alias_info->alias, name); + can_use = pc_can_use_command(sd, alias_info->command->command, type); + if ( prefix_count < MAX_SUGGESTIONS && match == alias_info->alias && can_use) { + suggestions[prefix_count] = alias_info->alias; + ++prefix_count; + } + if ( full_count < MAX_SUGGESTIONS && match != NULL && match != alias_info->alias && can_use ) { + full_match[full_count] = alias_info->alias; + ++full_count; + } + } + + if ((full_count+prefix_count) > 0) { + char buffer[512]; + int i; + + // Merge full match and prefix match results + if (prefix_count < MAX_SUGGESTIONS) { + memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count)); + prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS); + } + + // Build the suggestion string + strcpy(buffer, msg_txt(205)); + strcat(buffer,"\n"); + + for(i=0; i < prefix_count; ++i) { + strcat(buffer,suggestions[i]); + strcat(buffer," "); + } + + clif_displaymessage(sd->fd, buffer); + } + + dbi_destroy(atcommand_iter); + dbi_destroy(alias_iter); +} + +/// Executes an at-command. +bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type) +{ + char charname[NAME_LENGTH], params[100]; + char charname2[NAME_LENGTH], params2[100]; + char command[100]; + char output[CHAT_SIZE_MAX]; + + //Reconstructed message + char atcmd_msg[CHAT_SIZE_MAX]; + + TBL_PC * ssd = NULL; //sd for target + AtCommandInfo * info; + + nullpo_retr(false, sd); + + //Shouldn't happen + if ( !message || !*message ) + return false; + + //Block NOCHAT but do not display it as a normal message + if ( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND ) + return true; + + // skip 10/11-langtype's codepage indicator, if detected + if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) ) + message += 3; + + //Should display as a normal message + if ( *message != atcommand_symbol && *message != charcommand_symbol ) + return false; + + // type value 0 = server invoked: bypass restrictions + // 1 = player invoked + if ( type == 1) { + //Commands are disabled on maps flagged as 'nocommand' + if ( map[sd->bl.m].nocommand && pc_get_group_level(sd) < map[sd->bl.m].nocommand ) { + clif_displaymessage(fd, msg_txt(143)); + return false; + } + } + + if (*message == charcommand_symbol) { + do { + int x, y, z; + + //Checks to see if #command has a name or a name + parameters. + x = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", command, charname, params); + y = sscanf(message, "%99s %23s %99[^\n]", command, charname2, params2); + + //z always has the value of the scan that was successful + z = ( x > 1 ) ? x : y; + + //#command + name means the sufficient target was used and anything else after + //can be looked at by the actual command function since most scan to see if the + //right parameters are used. + if ( x > 2 ) { + sprintf(atcmd_msg, "%s %s", command, params); + break; + } + else if ( y > 2 ) { + sprintf(atcmd_msg, "%s %s", command, params2); + break; + } + //Regardless of what style the #command is used, if it's correct, it will always have + //this value if there is no parameter. Send it as just the #command + else if ( z == 2 ) { + sprintf(atcmd_msg, "%s", command); + break; + } + + if( !pc_get_group_level(sd) ) { + if( x >= 1 || y >= 1 ) { /* we have command */ + info = get_atcommandinfo_byname(atcommand_checkalias(command + 1)); + if( !info || info->char_groups[sd->group_pos] == 0 ) /* if we can't use or doesn't exist: don't even display the command failed message */ + return false; + } else + return false;/* display as normal message */ + } + + sprintf(output, msg_txt(1388), charcommand_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>). + clif_displaymessage(fd, output); + return true; + } while(0); + } + else if (*message == atcommand_symbol) { + //atcmd_msg is constructed above differently for charcommands + //it's copied from message if not a charcommand so it can + //pass through the rest of the code compatible with both symbols + sprintf(atcmd_msg, "%s", message); + } + + //Clearing these to be used once more. + memset(command, '\0', sizeof(command)); + memset(params, '\0', sizeof(params)); + + //check to see if any params exist within this command + if( sscanf(atcmd_msg, "%99s %99[^\n]", command, params) < 2 ) + params[0] = '\0'; + + // @commands (script based) + if(type == 1 && atcmd_binding_count > 0) { + struct atcmd_binding_data * binding; + + // Check if the command initiated is a character command + if (*message == charcommand_symbol && + (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) { + sprintf(output, msg_txt(1389), command); // %s failed. Player not found. + clif_displaymessage(fd, output); + return true; + } + + // Get atcommand binding + binding = get_atcommandbind_byname(command); + + // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera + if( binding != NULL && binding->npc_event[0] && + ((*atcmd_msg == atcommand_symbol && pc_get_group_level(sd) >= binding->level) || + (*atcmd_msg == charcommand_symbol && pc_get_group_level(sd) >= binding->level2))) + { + // Check if self or character invoking; if self == character invoked, then self invoke. + bool invokeFlag = ((*atcmd_msg == atcommand_symbol) ? 1 : 0); + npc_do_atcmd_event((invokeFlag ? sd : ssd), command, params, binding->npc_event); + return true; + } + } + + //Grab the command information and check for the proper GM level required to use it or if the command exists + info = get_atcommandinfo_byname(atcommand_checkalias(command + 1)); + if (info == NULL) { + if( pc_get_group_level(sd) ) { // TODO: remove or replace with proper permission + sprintf(output, msg_txt(153), command); // "%s is Unknown Command." + clif_displaymessage(fd, output); + atcommand_get_suggestions(sd, command + 1, *message == atcommand_symbol); + return true; + } else + return false; + } + + // type == 1 : player invoked + if (type == 1) { + if ((*command == atcommand_symbol && info->at_groups[sd->group_pos] == 0) || + (*command == charcommand_symbol && info->char_groups[sd->group_pos] == 0) ) { + return false; + } + if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) { + clif_displaymessage(fd, msg_txt(1393)); // You can't use commands while dead + return true; + } + } + + // Check if target is valid only if confirmed that player can use command. + if (*message == charcommand_symbol && + (ssd = map_nick2sd(charname)) == NULL && (ssd = map_nick2sd(charname2)) == NULL ) { + sprintf(output, msg_txt(1389), command); // %s failed. Player not found. + clif_displaymessage(fd, output); + return true; + } + + //Attempt to use the command + if ( (info->func(fd, (*atcmd_msg == atcommand_symbol) ? sd : ssd, command, params) != 0) ) + { + sprintf(output,msg_txt(154), command); // %s failed. + clif_displaymessage(fd, output); + return true; + } + + //Log only if successful. + if ( *atcmd_msg == atcommand_symbol ) + log_atcommand(sd, atcmd_msg); + else if ( *atcmd_msg == charcommand_symbol ) + log_atcommand(sd, message); + + return true; +} + +/*========================================== + * + *------------------------------------------*/ +static void atcommand_config_read(const char* config_filename) +{ + config_setting_t *aliases = NULL, *help = NULL; + const char *symbol = NULL; + int num_aliases = 0; + + if (conf_read_file(&atcommand_config, config_filename)) + return; + + // Command symbols + if (config_lookup_string(&atcommand_config, "atcommand_symbol", &symbol)) { + if (ISPRINT(*symbol) && // no control characters + *symbol != '/' && // symbol of client commands + *symbol != '%' && // symbol of party chat + *symbol != '$' && // symbol of guild chat + *symbol != charcommand_symbol) + atcommand_symbol = *symbol; + } + + if (config_lookup_string(&atcommand_config, "charcommand_symbol", &symbol)) { + if (ISPRINT(*symbol) && // no control characters + *symbol != '/' && // symbol of client commands + *symbol != '%' && // symbol of party chat + *symbol != '$' && // symbol of guild chat + *symbol != atcommand_symbol) + charcommand_symbol = *symbol; + } + + // Command aliases + aliases = config_lookup(&atcommand_config, "aliases"); + if (aliases != NULL) { + int i = 0; + int count = config_setting_length(aliases); + + for (i = 0; i < count; ++i) { + config_setting_t *command = NULL; + const char *commandname = NULL; + int j = 0, alias_count = 0; + AtCommandInfo *commandinfo = NULL; + + command = config_setting_get_elem(aliases, i); + if (config_setting_type(command) != CONFIG_TYPE_ARRAY) + continue; + commandname = config_setting_name(command); + if (!atcommand_exists(commandname)) { + ShowConfigWarning(command, "atcommand_config_read: can not set alias for non-existent command %s", commandname); + continue; + } + commandinfo = get_atcommandinfo_byname(commandname); + alias_count = config_setting_length(command); + for (j = 0; j < alias_count; ++j) { + const char *alias = config_setting_get_string_elem(command, j); + if (alias != NULL) { + AliasInfo *alias_info; + if (strdb_exists(atcommand_alias_db, alias)) { + ShowConfigWarning(command, "atcommand_config_read: alias %s already exists", alias); + continue; + } + CREATE(alias_info, AliasInfo, 1); + alias_info->command = commandinfo; + safestrncpy(alias_info->alias, alias, sizeof(alias_info->alias)); + strdb_put(atcommand_alias_db, alias, alias_info); + ++num_aliases; + } + } + } + } + + // Commands help + // We only check if all commands exist + help = config_lookup(&atcommand_config, "help"); + if (help != NULL) { + int count = config_setting_length(help); + int i; + + for (i = 0; i < count; ++i) { + config_setting_t *command = NULL; + const char *commandname = NULL; + + command = config_setting_get_elem(help, i); + commandname = config_setting_name(command); + if (!atcommand_exists(commandname)) + ShowConfigWarning(command, "atcommand_config_read: command %s does not exist", commandname); + } + } + + ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' command aliases in '"CL_WHITE"%s"CL_RESET"'.\n", num_aliases, config_filename); + return; +} +void atcommand_db_load_groups(int* group_ids) { + DBIterator *iter = db_iterator(atcommand_db); + AtCommandInfo* cmd; + int i; + + for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { + cmd->at_groups = aMalloc( pc_group_max * sizeof(char) ); + cmd->char_groups = aMalloc( pc_group_max * sizeof(char) ); + for(i = 0; i < pc_group_max; i++) { + if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_ATCOMMAND ) ) + cmd->at_groups[i] = 1; + else + cmd->at_groups[i] = 0; + if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_CHARCOMMAND ) ) + cmd->char_groups[i] = 1; + else + cmd->char_groups[i] = 0; + } + } + + dbi_destroy(iter); + + return; +} +void atcommand_db_clear(void) { + + if (atcommand_db != NULL) { + DBIterator *iter = db_iterator(atcommand_db); + AtCommandInfo* cmd; + + for (cmd = dbi_first(iter); dbi_exists(iter); cmd = dbi_next(iter)) { + aFree(cmd->at_groups); + aFree(cmd->char_groups); + } + + dbi_destroy(iter); + + db_destroy(atcommand_db); + } + if (atcommand_alias_db != NULL) + db_destroy(atcommand_alias_db); + + config_destroy(&atcommand_config); +} + +void atcommand_doload(void) { + atcommand_db_clear(); + atcommand_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH); + atcommand_alias_db = stridb_alloc(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA, ATCOMMAND_LENGTH); + atcommand_basecommands(); //fills initial atcommand_db with known commands + atcommand_config_read(ATCOMMAND_CONF_FILENAME); +} + +void do_init_atcommand(void) { + atcommand_doload(); +} + +void do_final_atcommand(void) { + atcommand_db_clear(); +} |