diff options
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 33 |
1 files changed, 17 insertions, 16 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index c1f491910..ba21a9f08 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -17,6 +17,7 @@ #include "itemdb.h" #include "map.h" #include "pc.h" +#include "status.h" #include "skill.h" #include "mob.h" #include "pet.h" @@ -1935,7 +1936,7 @@ int atcommand_option( } clif_changeoption(&sd->bl); - pc_calcstatus(sd, 0); + status_calc_pc(sd, 0); clif_displaymessage(fd, msg_table[9]); // Options changed. return 0; @@ -2079,7 +2080,7 @@ int atcommand_jobchange( sd->status.class_ = sd->view_class = 4015; sd->status.option &= ~0x0020; clif_changeoption(&sd->bl); - pc_calcstatus(sd, 0); + status_calc_pc(sd, 0); } } else { if (!pc_isriding(sd)) { @@ -2461,7 +2462,7 @@ int atcommand_baselevelup( clif_updatestatus(sd, SP_BASELEVEL); clif_updatestatus(sd, SP_NEXTBASEEXP); clif_updatestatus(sd, SP_STATUSPOINT); - pc_calcstatus(sd, 0); + status_calc_pc(sd, 0); pc_heal(sd, sd->status.max_hp, sd->status.max_sp); clif_misceffect(&sd->bl, 0); clif_displaymessage(fd, msg_table[21]); // Base level raised. @@ -2482,7 +2483,7 @@ int atcommand_baselevelup( sd->status.base_level += level; clif_updatestatus(sd, SP_BASELEVEL); clif_updatestatus(sd, SP_NEXTBASEEXP); - pc_calcstatus(sd, 0); + status_calc_pc(sd, 0); clif_displaymessage(fd, msg_table[22]); // Base level lowered. } @@ -2528,7 +2529,7 @@ int atcommand_joblevelup( clif_updatestatus(sd, SP_NEXTJOBEXP); sd->status.skill_point += level; clif_updatestatus(sd, SP_SKILLPOINT); - pc_calcstatus(sd, 0); + status_calc_pc(sd, 0); clif_misceffect(&sd->bl, 1); clif_displaymessage(fd, msg_table[24]); // Job level raised. } else { @@ -2547,7 +2548,7 @@ int atcommand_joblevelup( sd->status.skill_point = 0; clif_updatestatus(sd, SP_SKILLPOINT); } // to add: remove status points from skills - pc_calcstatus(sd, 0); + status_calc_pc(sd, 0); clif_displaymessage(fd, msg_table[25]); // Job level lowered. } @@ -3864,7 +3865,7 @@ int atcommand_param( *status[index] = new_value; clif_updatestatus(sd, SP_STR + index); clif_updatestatus(sd, SP_USTR + index); - pc_calcstatus(sd, 0); + status_calc_pc(sd, 0); clif_displaymessage(fd, msg_table[42]); // Stat changed. } else { if (value < 0) @@ -3909,7 +3910,7 @@ int atcommand_stat_all( *status[index] = new_value; clif_updatestatus(sd, SP_STR + index); clif_updatestatus(sd, SP_USTR + index); - pc_calcstatus(sd, 0); + status_calc_pc(sd, 0); count++; } } @@ -4057,9 +4058,9 @@ int atcommand_petfriendly( if ((sd->pet.intimate > 0 && t <= 0) || (sd->pet.intimate <= 0 && t > 0)) { if (sd->bl.prev != NULL) - pc_calcstatus(sd, 0); + status_calc_pc(sd, 0); else - pc_calcstatus(sd, 2); + status_calc_pc(sd, 2); } } clif_displaymessage(fd, msg_table[182]); // Pet friendly value changed! @@ -4673,7 +4674,7 @@ int atcommand_character_baselevel( clif_updatestatus(pl_sd, SP_BASELEVEL); clif_updatestatus(pl_sd, SP_NEXTBASEEXP); clif_updatestatus(pl_sd, SP_STATUSPOINT); - pc_calcstatus(pl_sd, 0); + status_calc_pc(pl_sd, 0); pc_heal(pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp); clif_misceffect(&pl_sd->bl, 0); clif_displaymessage(fd, msg_table[65]); // Character's base level raised. @@ -4694,7 +4695,7 @@ int atcommand_character_baselevel( pl_sd->status.base_level += level; clif_updatestatus(pl_sd, SP_BASELEVEL); clif_updatestatus(pl_sd, SP_NEXTBASEEXP); - pc_calcstatus(pl_sd, 0); + status_calc_pc(pl_sd, 0); clif_displaymessage(fd, msg_table[66]); // Character's base level lowered. } } else { @@ -4755,7 +4756,7 @@ int atcommand_character_joblevel( clif_updatestatus(pl_sd, SP_NEXTJOBEXP); pl_sd->status.skill_point += level; clif_updatestatus(pl_sd, SP_SKILLPOINT); - pc_calcstatus(pl_sd, 0); + status_calc_pc(pl_sd, 0); clif_misceffect(&pl_sd->bl, 1); clif_displaymessage(fd, msg_table[68]); // character's job level raised. } else { @@ -4774,7 +4775,7 @@ int atcommand_character_joblevel( pl_sd->status.skill_point = 0; clif_updatestatus(pl_sd, SP_SKILLPOINT); } // to add: remove status points from skills - pc_calcstatus(pl_sd, 0); + status_calc_pc(pl_sd, 0); clif_displaymessage(fd, msg_table[69]); // Character's job level lowered. } } else { @@ -7909,7 +7910,7 @@ int atcommand_unmute( if((pl_sd=map_nick2sd((char *) message)) != NULL) { if(pl_sd->sc_data[SC_NOCHAT].timer!=-1) { pl_sd->status.manner = 0; // have to set to 0 first [celest] - skill_status_change_end(&pl_sd->bl,SC_NOCHAT,-1); + status_change_end(&pl_sd->bl,SC_NOCHAT,-1); clif_displaymessage(sd->fd,"Player unmuted"); } else @@ -7985,7 +7986,7 @@ int atcommand_mute( if ((pl_sd = map_nick2sd(character)) != NULL) { pl_sd->status.manner -= manner; if(pl_sd->status.manner < 0) - skill_status_change_start(&pl_sd->bl,SC_NOCHAT,0,0,0,0,0,0); + status_change_start(&pl_sd->bl,SC_NOCHAT,0,0,0,0,0,0); } else { clif_displaymessage(fd, msg_table[3]); // Character not found. |