diff options
Diffstat (limited to 'src/map/atcommand.c')
-rw-r--r-- | src/map/atcommand.c | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/src/map/atcommand.c b/src/map/atcommand.c index a48fe17bc..8f6fa41ac 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -445,7 +445,7 @@ ACMD_FUNC(mapmove) char map_name[MAP_NAME_LENGTH_EXT]; unsigned short mapindex; short x = 0, y = 0; - int m = -1; + int16 m = -1; nullpo_retr(-1, sd); @@ -815,7 +815,7 @@ ACMD_FUNC(save) *------------------------------------------*/ ACMD_FUNC(load) { - int m; + int16 m; nullpo_retr(-1, sd); @@ -1742,7 +1742,7 @@ ACMD_FUNC(go) int i; int town; char map_name[MAP_NAME_LENGTH]; - int m; + int16 m; const struct { char map[MAP_NAME_LENGTH]; @@ -3151,10 +3151,10 @@ ACMD_FUNC(allskill) *------------------------------------------*/ ACMD_FUNC(questskill) { - int skill_id; + uint16 skill_id; nullpo_retr(-1, sd); - if (!message || !*message || (skill_id = atoi(message)) < 0) + if (!message || !*message || (skill_id = atoi(message)) <= 0) {// also send a list of skills applicable to this command const char* text; @@ -3195,10 +3195,10 @@ ACMD_FUNC(questskill) *------------------------------------------*/ ACMD_FUNC(lostskill) { - int skill_id; + uint16 skill_id; nullpo_retr(-1, sd); - if (!message || !*message || (skill_id = atoi(message)) < 0) + if (!message || !*message || (skill_id = atoi(message)) <= 0) {// also send a list of skills applicable to this command const char* text; @@ -5298,13 +5298,13 @@ ACMD_FUNC(clearstorage) clif_displaymessage(fd, msg_txt(250)); return -1; } - + j = sd->status.storage.storage_amount; for (i = 0; i < j; ++i) { storage_delitem(sd, i, sd->status.storage.items[i].amount); } storage_storageclose(sd); - + clif_displaymessage(fd, msg_txt(1394)); // Your storage was cleaned. return 0; } @@ -5315,14 +5315,14 @@ ACMD_FUNC(cleargstorage) struct guild *g; struct guild_storage *gstorage; nullpo_retr(-1, sd); - + g = guild_search(sd->status.guild_id); - + if (g == NULL) { clif_displaymessage(fd, msg_txt(43)); return -1; } - + if (sd->state.storage_flag == 1) { clif_displaymessage(fd, msg_txt(250)); return -1; @@ -5332,7 +5332,7 @@ ACMD_FUNC(cleargstorage) clif_displaymessage(fd, msg_txt(251)); return -1; } - + gstorage = guild2storage2(sd->status.guild_id); if (gstorage == NULL) {// Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there. return -1; @@ -5345,7 +5345,7 @@ ACMD_FUNC(cleargstorage) } storage_guild_storageclose(sd); gstorage->lock = 0; // Cleaning done, release lock - + clif_displaymessage(fd, msg_txt(1395)); // Your guild storage was cleaned. return 0; } @@ -5354,23 +5354,23 @@ ACMD_FUNC(clearcart) { int i; nullpo_retr(-1, sd); - + if (pc_iscarton(sd) == 0) { clif_displaymessage(fd, msg_txt(1396)); // You do not have a cart to be cleaned. return -1; } - + if (sd->state.vending == 1) { //Somehow... return -1; } - + for( i = 0; i < MAX_CART; i++ ) if(sd->status.cart[i].nameid > 0) pc_cart_delitem(sd, i, sd->status.cart[i].amount, 1, LOG_TYPE_OTHER); - + clif_clearcart(fd); clif_updatestatus(sd,SP_CARTINFO); - + clif_displaymessage(fd, msg_txt(1397)); // Your cart was cleaned. return 0; } @@ -5411,12 +5411,12 @@ ACMD_FUNC(useskill) { struct map_session_data *pl_sd = NULL; struct block_list *bl; - int skillnum; - int skilllv; + uint16 skill_id; + uint16 skill_lv; char target[100]; nullpo_retr(-1, sd); - if(!message || !*message || sscanf(message, "%d %d %23[^\n]", &skillnum, &skilllv, target) != 3) { + if(!message || !*message || sscanf(message, "%hui %hui %23[^\n]", &skill_id, &skill_lv, target) != 3) { clif_displaymessage(fd, msg_txt(1165)); // Usage: @useskill <skill ID> <skill level> <target> return -1; } @@ -5433,16 +5433,16 @@ ACMD_FUNC(useskill) return -1; } - if (skillnum >= HM_SKILLBASE && skillnum < HM_SKILLBASE+MAX_HOMUNSKILL + if (skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE+MAX_HOMUNSKILL && sd->hd && merc_is_hom_active(sd->hd)) // (If used with @useskill, put the homunc as dest) bl = &sd->hd->bl; else bl = &sd->bl; - if (skill_get_inf(skillnum)&INF_GROUND_SKILL) - unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skillnum, skilllv); + if (skill_get_inf(skill_id)&INF_GROUND_SKILL) + unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv); else - unit_skilluse_id(bl, pl_sd->bl.id, skillnum, skilllv); + unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv); return 0; } @@ -5456,20 +5456,20 @@ ACMD_FUNC(displayskill) { struct status_data * status; unsigned int tick; - int skillnum; - int skilllv = 1; + uint16 skill_id; + uint16 skill_lv = 1; nullpo_retr(-1, sd); - if (!message || !*message || sscanf(message, "%d %d", &skillnum, &skilllv) < 1) + if (!message || !*message || sscanf(message, "%hui %hui", &skill_id, &skill_lv) < 1) { clif_displaymessage(fd, msg_txt(1166)); // Usage: @displayskill <skill ID> {<skill level>} return -1; } status = status_get_status_data(&sd->bl); tick = gettick(); - clif_skill_damage(&sd->bl,&sd->bl, tick, status->amotion, status->dmotion, 1, 1, skillnum, skilllv, 5); - clif_skill_nodamage(&sd->bl, &sd->bl, skillnum, skilllv, 1); - clif_skill_poseffect(&sd->bl, skillnum, skilllv, sd->bl.x, sd->bl.y, tick); + clif_skill_damage(&sd->bl,&sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, 5); + clif_skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1); + clif_skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick); return 0; } @@ -5480,13 +5480,13 @@ ACMD_FUNC(displayskill) ACMD_FUNC(skilltree) { struct map_session_data *pl_sd = NULL; - int skillnum; + uint16 skill_id; int meets, j, c=0; char target[NAME_LENGTH]; struct skill_tree_entry *ent; nullpo_retr(-1, sd); - if(!message || !*message || sscanf(message, "%d %23[^\r\n]", &skillnum, target) != 2) { + if(!message || !*message || sscanf(message, "%hui %23[^\r\n]", &skill_id, target) != 2) { clif_displaymessage(fd, msg_txt(1167)); // Usage: @skilltree <skill ID> <target> return -1; } @@ -5503,7 +5503,7 @@ ACMD_FUNC(skilltree) sprintf(atcmd_output, msg_txt(1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points). clif_displaymessage(fd, atcmd_output); - ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].id == 0 || skill_tree[c][j].id == skillnum ); + ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].id == 0 || skill_tree[c][j].id == skill_id ); if( j == MAX_SKILL_TREE || skill_tree[c][j].id == 0 ) { clif_displaymessage(fd, msg_txt(1169)); // The player cannot use that skill. @@ -7591,16 +7591,16 @@ ACMD_FUNC(mapflag) { #define setflag( cmd ) \ if ( strcmp( flag_name , #cmd ) == 0 ){\ map[ sd->bl.m ].flag.cmd = flag;\ - sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s",#cmd,flag?"On":"Off");\ + sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",#cmd,flag?"On":"Off",flag);\ clif_displaymessage(sd->fd,atcmd_output);\ return 0;\ } - unsigned char flag_name[100]; - int flag=0,i; + char flag_name[100]; + short flag=0,i; nullpo_retr(-1, sd); memset(flag_name, '\0', sizeof(flag_name)); - if (!message || !*message || (sscanf(message, "%99s %d", flag_name, &flag) < 1)) { + if (!message || !*message || (sscanf(message, "%99s %hd", flag_name, &flag) < 1)) { clif_displaymessage(sd->fd,msg_txt(1311)); // Enabled Mapflags in this map: clif_displaymessage(sd->fd,"----------------------------------"); checkflag(autotrade); checkflag(allowks); checkflag(nomemo); checkflag(noteleport); @@ -7620,7 +7620,7 @@ ACMD_FUNC(mapflag) { clif_displaymessage(sd->fd,msg_txt(1313)); // Type "@mapflag available" to list the available mapflags. return 1; } - for (i = 0; flag_name[i]; i++) flag_name[i] = tolower(flag_name[i]); //lowercase + for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase setflag(autotrade); setflag(allowks); setflag(nomemo); setflag(noteleport); setflag(noreturn); setflag(monster_noteleport);setflag(nosave); setflag(nobranch); |