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-rw-r--r--src/login_sql/login.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/login_sql/login.c b/src/login_sql/login.c
index d40cfcdf5..b45ec0119 100644
--- a/src/login_sql/login.c
+++ b/src/login_sql/login.c
@@ -32,7 +32,7 @@ struct Login_Config {
bool case_sensitive; // are logins case sensitive ?
bool use_md5_passwds; // work with password hashes instead of plaintext passwords?
bool login_gm_read; // should the login server handle info about gm accounts?
- uint8 min_level_to_connect; // minimum level of player/GM (0: player, 1-99: GM) to connect
+ int min_level_to_connect; // minimum level of player/GM (0: player, 1-99: GM) to connect
bool online_check; // reject incoming players that are already registered as online ?
bool check_client_version; // check the clientversion set in the clientinfo ?
unsigned int client_version_to_connect; // the client version needed to connect (if checking is enabled)
@@ -1774,7 +1774,7 @@ int login_config_read(const char* cfgName)
else if(!strcmpi(w1, "use_MD5_passwords"))
login_config.use_md5_passwds = (bool)config_switch(w2);
else if(!strcmpi(w1, "min_level_to_connect"))
- login_config.min_level_to_connect = (uint8)atoi(w2);
+ login_config.min_level_to_connect = atoi(w2);
else if(!strcmpi(w1, "date_format"))
safestrncpy(login_config.date_format, w2, sizeof(login_config.date_format));
else if(!strcmpi(w1, "console"))