diff options
Diffstat (limited to 'src/login/login.h')
-rw-r--r-- | src/login/login.h | 37 |
1 files changed, 10 insertions, 27 deletions
diff --git a/src/login/login.h b/src/login/login.h index a4256df53..1147d6bb6 100644 --- a/src/login/login.h +++ b/src/login/login.h @@ -7,7 +7,6 @@ #include "../common/mmo.h" // NAME_LENGTH #define LOGIN_CONF_NAME "conf/login_athena.conf" -#define INTER_CONF_NAME "conf/inter_athena.conf" #define LAN_CONF_NAME "conf/subnet_athena.conf" // supported encryption types: 1- passwordencrypt, 2- passwordencrypt2, 3- both @@ -39,9 +38,9 @@ struct mmo_char_server { int fd; uint32 ip; uint16 port; - uint16 users; // user count on this server - uint16 maintenance; // in maintenance mode? - uint16 new_; // should display as 'new'? + uint16 users; // user count on this server + uint16 maintenance; // in maintenance mode? + uint16 new_; // allows creating new chars? }; struct Login_Config { @@ -54,19 +53,19 @@ struct Login_Config { bool console; // console input system enabled? bool new_account_flag; // autoregistration via _M/_F ? int start_limited_time; // new account expiration time (-1: unlimited) - bool case_sensitive; // are logins case sensitive ? +// bool case_sensitive; // are logins case sensitive ? bool use_md5_passwds; // work with password hashes instead of plaintext passwords? - bool login_gm_read; // should the login server handle info about gm accounts? +// bool login_gm_read; // should the login server handle info about gm accounts? int min_level_to_connect; // minimum level of player/GM (0: player, 1-99: GM) to connect bool online_check; // reject incoming players that are already registered as online ? bool check_client_version; // check the clientversion set in the clientinfo ? int client_version_to_connect; // the client version needed to connect (if checking is enabled) - bool ipban; // perform IP blocking (via contents of `ipbanlist`) ? - bool dynamic_pass_failure_ban; // automatic IP blocking due to failed login attemps ? - unsigned int dynamic_pass_failure_ban_interval; // how far to scan the loginlog for password failures - unsigned int dynamic_pass_failure_ban_limit; // number of failures needed to trigger the ipban - unsigned int dynamic_pass_failure_ban_duration; // duration of the ipban +// bool ipban; // perform IP blocking (via contents of `ipbanlist`) ? +// bool dynamic_pass_failure_ban; // automatic IP blocking due to failed login attemps ? +// unsigned int dynamic_pass_failure_ban_interval; // how far to scan the loginlog for password failures +// unsigned int dynamic_pass_failure_ban_limit; // number of failures needed to trigger the ipban +// unsigned int dynamic_pass_failure_ban_duration; // duration of the ipban bool use_dnsbl; // dns blacklist blocking ? char dnsbl_servs[1024]; // comma-separated list of dnsbl servers @@ -91,21 +90,5 @@ struct mmo_account { struct global_reg account_reg2[ACCOUNT_REG2_NUM]; // account script variables (stored on login server) }; -struct auth_node { - - int account_id; - uint32 login_id1; - uint32 login_id2; - uint32 ip; - char sex; -}; - -struct online_login_data { - - int account_id; - int waiting_disconnect; - int char_server; -}; - #endif /* _LOGIN_H_ */ |