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-rw-r--r--src/login/login.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/login/login.h b/src/login/login.h
index 14c361a15..9b9d1e82c 100644
--- a/src/login/login.h
+++ b/src/login/login.h
@@ -2,11 +2,11 @@
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
-#ifndef _LOGIN_LOGIN_H_
-#define _LOGIN_LOGIN_H_
+#ifndef LOGIN_LOGIN_H
+#define LOGIN_LOGIN_H
-#include "../common/mmo.h" // NAME_LENGTH,SEX_*
#include "../common/core.h" // CORE_ST_LAST
+#include "../common/mmo.h" // NAME_LENGTH,SEX_*
enum E_LOGINSERVER_ST
{
@@ -72,7 +72,7 @@ struct Login_Config {
unsigned int ip_sync_interval; // interval (in minutes) to execute a DNS/IP update (for dynamic IPs)
bool log_login; // whether to log login server actions or not
char date_format[32]; // date format used in messages
- bool new_account_flag,new_acc_length_limit; // autoregistration via _M/_F ? / if yes minimum length is 4?
+ bool new_account_flag,new_acc_length_limit; // auto-registration via _M/_F ? / if yes minimum length is 4?
int start_limited_time; // new account expiration time (-1: unlimited)
bool use_md5_passwds; // work with password hashes instead of plaintext passwords?
int group_id_to_connect; // required group id to connect
@@ -100,4 +100,4 @@ extern struct mmo_char_server server[MAX_SERVERS];
extern struct Login_Config login_config;
-#endif /* _LOGIN_LOGIN_H_ */
+#endif /* LOGIN_LOGIN_H */