diff options
Diffstat (limited to 'src/config')
-rw-r--r-- | src/config/const.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/config/const.h b/src/config/const.h index 7badb1071..6f0dc6311 100644 --- a/src/config/const.h +++ b/src/config/const.h @@ -75,17 +75,17 @@ /* Renewal's dmg level modifier, used as a macro for a easy way to turn off. */ #ifdef RENEWAL_LVDMG #define RE_LVL_DMOD(val) do { \ - if( iStatus->get_lv(src) > 100 && (val) > 0 ) \ - skillratio = skillratio * iStatus->get_lv(src) / (val); \ + if( status->get_lv(src) > 100 && (val) > 0 ) \ + skillratio = skillratio * status->get_lv(src) / (val); \ } while(0) #define RE_LVL_MDMOD(val) do { \ - if( iStatus->get_lv(src) > 100 && (val) > 0) \ - md.damage = md.damage * iStatus->get_lv(src) / (val); \ + if( status->get_lv(src) > 100 && (val) > 0) \ + md.damage = md.damage * status->get_lv(src) / (val); \ } while(0) /* ranger traps special */ #define RE_LVL_TMDMOD() do { \ - if( iStatus->get_lv(src) > 100 ) \ - md.damage = md.damage * 150 / 100 + md.damage * iStatus->get_lv(src) / 100; \ + if( status->get_lv(src) > 100 ) \ + md.damage = md.damage * 150 / 100 + md.damage * status->get_lv(src) / 100; \ } while(0) #else #define RE_LVL_DMOD(val) |