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-rw-r--r--src/config/const.h8
-rw-r--r--src/config/renewal.h12
2 files changed, 11 insertions, 9 deletions
diff --git a/src/config/const.h b/src/config/const.h
index f9baa4d7d..ba06d70cb 100644
--- a/src/config/const.h
+++ b/src/config/const.h
@@ -87,14 +87,6 @@
#define RE_LVL_TMDMOD()
#endif
-/* Feb 1st 2012 */
-#if PACKETVER >= 20120201
- #define NEW_CARTS
- #define MAX_CARTS 9
-#else
- #define MAX_CARTS 5
-#endif
-
// Renewal variable cast time reduction
#ifdef RENEWAL_CAST
#define VARCAST_REDUCTION(val) do { \
diff --git a/src/config/renewal.h b/src/config/renewal.h
index 36bdd3958..1c48b9f8a 100644
--- a/src/config/renewal.h
+++ b/src/config/renewal.h
@@ -13,8 +13,18 @@
* @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder
**/
+/**
+ * Renewal full toggle switch.
+ *
+ * Uncomment this line to disable all of the below settings at once.
+ * Note: in UNIX builds, this can be easily done without touching this
+ * line, by passing --disable-renewal to the configure script:
+ * ./configure --disable-renewal
+ */
//#define DISABLE_RENEWAL
-#ifndef DISABLE_RENEWAL
+
+
+#ifndef DISABLE_RENEWAL // Do not change this line
/// game renewal server mode
/// (disable by commenting the line)