diff options
Diffstat (limited to 'src/config/secure.h')
-rw-r--r-- | src/config/secure.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/config/secure.h b/src/config/secure.h index e5e3662d1..418d24751 100644 --- a/src/config/secure.h +++ b/src/config/secure.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _CONFIG_SECURE_H_ -#define _CONFIG_SECURE_H_ +#ifndef CONFIG_SECURE_H +#define CONFIG_SECURE_H /** * Hercules configuration file (http://hercules.ws) @@ -49,7 +49,7 @@ /** * Uncomment to disable - * while enabled, movement of invisible (cloaking, hide, etca [not chase walk]) units is not informed to nearby foes, + * while enabled, movement of invisible (cloaking, hide, etc [not chase walk]) units is not informed to nearby foes, * rendering any client-side cheat, that would otherwise make these units visible, to not function. * - "Why is this a setting?" because theres a cost, while enabled if a hidden character uses a skill with cast time, * - for example "cloaking -> walk a bit -> soul break another player" the character display will be momentarily abrupted @@ -58,4 +58,4 @@ **/ #define ANTI_MAYAP_CHEAT -#endif // _CONFIG_SECURE_H_ +#endif // CONFIG_SECURE_H |