diff options
Diffstat (limited to 'src/config/core.h')
-rw-r--r-- | src/config/core.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/config/core.h b/src/config/core.h index ac59563b5..f80cdd3f7 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -40,10 +40,11 @@ //#define CELL_NOSTACK /// Uncomment to enable circular area checks. -/// By default, all range checks in Aegis are of Square shapes, so a weapon range -/// - of 10 allows you to attack from anywhere within a 21x21 area. -/// Enabling this changes such checks to circular checks, which is more realistic, -/// - but is not the official behavior. +/// By default, most server-sided range checks in Aegis are of square shapes, so a monster +/// with a range of 4 can attack anything within a 9x9 area. +/// Client-sided range checks are, however, are always circular. +/// Enabling this changes all checks to circular checks, which is more realistic, +/// - but is not the official behaviour. //#define CIRCULAR_AREA //This is the distance at which @autoloot works, |