diff options
Diffstat (limited to 'src/config/core.h')
-rw-r--r-- | src/config/core.h | 37 |
1 files changed, 23 insertions, 14 deletions
diff --git a/src/config/core.h b/src/config/core.h index 1e8ce9992..bec6cb507 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -1,13 +1,9 @@ -// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder +// Copyright (c) Hercules Dev Team, licensed under GNU GPL. +// See the LICENSE file +// Portions Copyright (c) Athena Dev Teams #ifndef _CONFIG_CORE_H_ #define _CONFIG_CORE_H_ -/** - * rAthena configuration file (http://rathena.org) - * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ - **/ - /// Max number of items on @autolootid list #define AUTOLOOTITEM_SIZE 10 @@ -27,14 +23,16 @@ /// your map-server using more resources while this is active, comment the line #define SCRIPT_CALLFUNC_CHECK -/// Uncomment to disable rAthena's anonymous stat report -/// We kindly ask you to consider keeping it enabled, it helps us improve rAthena. -//#define STATS_OPT_OUT +/// Comment to disable Hercules' console_parse +/// CONSOLE_INPUT allows you to type commands into the server's console, +/// Disabling it saves one thread. +#define CONSOLE_INPUT +/// Maximum number of caracters 'CONSOLE_INPUT' will support per line. +#define MAX_CONSOLE_INPUT 150 -/// uncomment to enable query_sql script command and mysql logs to function on it's own thread -/// be aware this feature is under tests and you should use at your own risk, we however -/// welcome any feedback you may have regarding this feature, please send us all bug reports. -//#define BETA_THREAD_TEST +/// Uncomment to disable Hercules' anonymous stat report +/// We kindly ask you to consider keeping it enabled, it helps us improve Hercules. +//#define STATS_OPT_OUT /// Uncomment to enable the Cell Stack Limit mod. /// It's only config is the battle_config cell_stack_limit. @@ -48,6 +46,17 @@ /// - but is not the official behaviour. //#define CIRCULAR_AREA +//This is the distance at which @autoloot works, +//if the item drops farther from the player than this, +//it will not be autolooted. [Skotlex] +//Note: The range is unlimited unless this define is set. +//#define AUTOLOOT_DISTANCE AREA_SIZE + +/// Uncomment to switch the way map zones' "skill_damage_cap" functions. +/// When commented the cap takes place before modifiers, as to have them be useful. +/// When uncommented the cap takes place after modifiers. +//#define HMAP_ZONE_DAMAGE_CAP_TYPE + /// Uncomment to enable Non Stackable items unique ID /// By enabling it, the system will create an unique id for each new non stackable item created //#define NSI_UNIQUE_ID |