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-rw-r--r--src/config/core.h37
1 files changed, 23 insertions, 14 deletions
diff --git a/src/config/core.h b/src/config/core.h
index 1e8ce9992..bec6cb507 100644
--- a/src/config/core.h
+++ b/src/config/core.h
@@ -1,13 +1,9 @@
-// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#ifndef _CONFIG_CORE_H_
#define _CONFIG_CORE_H_
-/**
- * rAthena configuration file (http://rathena.org)
- * For detailed guidance on these check http://rathena.org/wiki/SRC/config/
- **/
-
/// Max number of items on @autolootid list
#define AUTOLOOTITEM_SIZE 10
@@ -27,14 +23,16 @@
/// your map-server using more resources while this is active, comment the line
#define SCRIPT_CALLFUNC_CHECK
-/// Uncomment to disable rAthena's anonymous stat report
-/// We kindly ask you to consider keeping it enabled, it helps us improve rAthena.
-//#define STATS_OPT_OUT
+/// Comment to disable Hercules' console_parse
+/// CONSOLE_INPUT allows you to type commands into the server's console,
+/// Disabling it saves one thread.
+#define CONSOLE_INPUT
+/// Maximum number of caracters 'CONSOLE_INPUT' will support per line.
+#define MAX_CONSOLE_INPUT 150
-/// uncomment to enable query_sql script command and mysql logs to function on it's own thread
-/// be aware this feature is under tests and you should use at your own risk, we however
-/// welcome any feedback you may have regarding this feature, please send us all bug reports.
-//#define BETA_THREAD_TEST
+/// Uncomment to disable Hercules' anonymous stat report
+/// We kindly ask you to consider keeping it enabled, it helps us improve Hercules.
+//#define STATS_OPT_OUT
/// Uncomment to enable the Cell Stack Limit mod.
/// It's only config is the battle_config cell_stack_limit.
@@ -48,6 +46,17 @@
/// - but is not the official behaviour.
//#define CIRCULAR_AREA
+//This is the distance at which @autoloot works,
+//if the item drops farther from the player than this,
+//it will not be autolooted. [Skotlex]
+//Note: The range is unlimited unless this define is set.
+//#define AUTOLOOT_DISTANCE AREA_SIZE
+
+/// Uncomment to switch the way map zones' "skill_damage_cap" functions.
+/// When commented the cap takes place before modifiers, as to have them be useful.
+/// When uncommented the cap takes place after modifiers.
+//#define HMAP_ZONE_DAMAGE_CAP_TYPE
+
/// Uncomment to enable Non Stackable items unique ID
/// By enabling it, the system will create an unique id for each new non stackable item created
//#define NSI_UNIQUE_ID