diff options
Diffstat (limited to 'src/config/core.h')
-rw-r--r-- | src/config/core.h | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/src/config/core.h b/src/config/core.h index edd5c2b2a..ac59563b5 100644 --- a/src/config/core.h +++ b/src/config/core.h @@ -1,8 +1,8 @@ // Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams -#ifndef _CONFIG_CORE_H_ -#define _CONFIG_CORE_H_ +#ifndef CONFIG_CORE_H +#define CONFIG_CORE_H /// Max number of items on @autolootid list #define AUTOLOOTITEM_SIZE 10 @@ -27,7 +27,7 @@ /// CONSOLE_INPUT allows you to type commands into the server's console, /// Disabling it saves one thread. #define CONSOLE_INPUT -/// Maximum number of caracters 'CONSOLE_INPUT' will support per line. +/// Maximum number of characters 'CONSOLE_INPUT' will support per line. #define MAX_CONSOLE_INPUT 150 /// Uncomment to disable Hercules' anonymous stat report @@ -43,7 +43,7 @@ /// By default, all range checks in Aegis are of Square shapes, so a weapon range /// - of 10 allows you to attack from anywhere within a 21x21 area. /// Enabling this changes such checks to circular checks, which is more realistic, -/// - but is not the official behaviour. +/// - but is not the official behavior. //#define CIRCULAR_AREA //This is the distance at which @autoloot works, @@ -57,10 +57,6 @@ /// When uncommented the cap takes place after modifiers. //#define HMAP_ZONE_DAMAGE_CAP_TYPE -/// Uncomment to enable Non Stackable items unique ID -/// By enabling it, the system will create an unique id for each new non stackable item created -//#define NSI_UNIQUE_ID - /// Comment to disable Guild/Party Bound item system #define GP_BOUND_ITEMS @@ -83,4 +79,4 @@ **/ #include "./const.h" -#endif // _CONFIG_CORE_H_ +#endif // CONFIG_CORE_H |