diff options
Diffstat (limited to 'src/config/const.h')
-rw-r--r-- | src/config/const.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/config/const.h b/src/config/const.h index bee8783f8..f0902759d 100644 --- a/src/config/const.h +++ b/src/config/const.h @@ -63,9 +63,9 @@ #define MOB_FLEE(mob) ( mob->lv + mob->status.agi + 100 ) #define MOB_HIT(mob) ( mob->lv + mob->status.dex + 150 ) #define RE_SKILL_REDUCTION(){ \ - wd.damage = battle->calc_elefix(src, target, skill_id, skill_lv, battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 2, wd.flag), nk, n_ele, s_ele, s_ele_, false, flag.arrow); \ + wd.damage = battle->calc_elefix(src, target, skill_id, skill_lv, battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage, 0, wd.flag), nk, n_ele, s_ele, s_ele_, false, flag.arrow); \ if( flag.lh ) \ - wd.damage2 = battle->calc_elefix(src, target, skill_id, skill_lv, battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage2, 3, wd.flag), nk, n_ele, s_ele, s_ele_, true, flag.arrow); \ + wd.damage2 = battle->calc_elefix(src, target, skill_id, skill_lv, battle->calc_cardfix(BF_WEAPON, src, target, nk, s_ele, s_ele_, wd.damage2, 1, wd.flag), nk, n_ele, s_ele, s_ele_, true, flag.arrow); \ } #else #define MOB_FLEE(mob) ( mob->lv + mob->status.agi ) |