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-rw-r--r--src/common/mmo.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index b780a78c5..03c3d7484 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -20,7 +20,7 @@
#define MAX_MAP_PER_SERVER 1024
#define MAX_INVENTORY 100
-//Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more chafacters as well.
+//Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well.
#define MAX_CHARS 9
//Number of slots carded equipment can have. Never set to less than 4 as they are also used to keep the data of forged items/equipment. [Skotlex]
//Note: The client seems unable to receive data for more than 4 slots due to all related packets having a fixed size.