diff options
Diffstat (limited to 'src/common/timer.c')
-rw-r--r-- | src/common/timer.c | 150 |
1 files changed, 86 insertions, 64 deletions
diff --git a/src/common/timer.c b/src/common/timer.c index 36087ccb2..a2be88876 100644 --- a/src/common/timer.c +++ b/src/common/timer.c @@ -17,12 +17,8 @@ #include <sys/time.h> // struct timeval, gettimeofday() #endif -// タイマー間隔の最小値。モンスターの大量召還時、多数のクライアント接続時に -// サーバーが反応しなくなる場合は、TIMER_MIN_INTERVAL を増やしてください。 - -// If the server shows no reaction when processing thousands of monsters -// or connected by many clients, please increase TIMER_MIN_INTERVAL. - +// If the server can't handle processing thousands of monsters +// or many connected clients, please increase TIMER_MIN_INTERVAL. #define TIMER_MIN_INTERVAL 50 // timers @@ -41,16 +37,18 @@ static int timer_heap_num = 0; static int timer_heap_max = 0; static int* timer_heap = NULL; -// for debug +// server startup time +time_t start_time; + + +/*---------------------------- + * Timer debugging + *----------------------------*/ struct timer_func_list { struct timer_func_list* next; TimerFunc func; char* name; -}; -static struct timer_func_list* tfl_root = NULL; - -// server startup time -time_t start_time; +} *tfl_root = NULL; /// Sets the name of a timer function. int add_timer_func_list(TimerFunc func, char* name) @@ -227,71 +225,83 @@ static int acquire_timer(void) return tid; } -int add_timer(unsigned int tick,TimerFunc func, int id, int data) +/// Starts a new timer that is deleted once it expires (single-use). +/// Returns the timer's id. +int add_timer(unsigned int tick, TimerFunc func, int id, int data) { - int tid = acquire_timer(); - - timer_data[tid].tick = tick; - timer_data[tid].func = func; - timer_data[tid].id = id; - timer_data[tid].data = data; - timer_data[tid].type = TIMER_ONCE_AUTODEL; + int tid; + + tid = acquire_timer(); + timer_data[tid].tick = tick; + timer_data[tid].func = func; + timer_data[tid].id = id; + timer_data[tid].data = data; + timer_data[tid].type = TIMER_ONCE_AUTODEL; timer_data[tid].interval = 1000; push_timer_heap(tid); return tid; } +/// Starts a new timer that automatically restarts itself (infinite loop until manually removed). +/// Returns the timer's id, or -1 if it fails. int add_timer_interval(unsigned int tick, TimerFunc func, int id, int data, int interval) { int tid; - if (interval < 1) { - ShowError("add_timer_interval : function %08x(%s) has invalid interval %d!\n", - (int)func, search_timer_func_list(func), interval); + if( interval < 1 ) { + ShowError("add_timer_interval : function %08x(%s) has invalid interval %d!\n", (int)func, search_timer_func_list(func), interval); return -1; } tid = acquire_timer(); - timer_data[tid].tick = tick; - timer_data[tid].func = func; - timer_data[tid].id = id; - timer_data[tid].data = data; - timer_data[tid].type = TIMER_INTERVAL; + timer_data[tid].tick = tick; + timer_data[tid].func = func; + timer_data[tid].id = id; + timer_data[tid].data = data; + timer_data[tid].type = TIMER_INTERVAL; timer_data[tid].interval = interval; push_timer_heap(tid); return tid; } -int delete_timer(int id, TimerFunc func) +/// Retrieves internal timer data +//FIXME: for safety, the return value should be 'const' +struct TimerData* get_timer(int tid) +{ + return &timer_data[tid]; +} + +/// Marks a timer specified by 'id' for immediate deletion once it expires. +/// Param 'func' is used for debug/verification purposes. +/// Returns 0 on success, < 0 on failure. +int delete_timer(int tid, TimerFunc func) { - if (id <= 0 || id >= timer_data_num) { - ShowError("delete_timer error : no such timer %d (%08x(%s))\n", id, (int)func, search_timer_func_list(func)); + if( tid <= 0 || tid >= timer_data_num ) { + ShowError("delete_timer error : no such timer %d (%08x(%s))\n", tid, (int)func, search_timer_func_list(func)); return -1; } - if (timer_data[id].func != func) { - ShowError("delete_timer error : function mismatch %08x(%s) != %08x(%s)\n", - (int)timer_data[id].func, search_timer_func_list(timer_data[id].func), - (int)func, search_timer_func_list(func)); + if( timer_data[tid].func != func ) { + ShowError("delete_timer error : function mismatch %08x(%s) != %08x(%s)\n", (int)timer_data[tid].func, search_timer_func_list(timer_data[tid].func), (int)func, search_timer_func_list(func)); return -2; } - // そのうち消えるにまかせる - timer_data[id].func = NULL; - timer_data[id].type = TIMER_ONCE_AUTODEL; + + timer_data[tid].func = NULL; + timer_data[tid].type = TIMER_ONCE_AUTODEL; return 0; } +/// Adjusts a timer's expiration time. +/// Returns the new tick value, or -1 if it fails. int addtick_timer(int tid, unsigned int tick) { - // Doesn't adjust the timer position. Might be the root of the FIXME in settick_timer. [FlavioJS] - //return timer_data[tid].tick += tick; return settick_timer(tid, timer_data[tid].tick+tick); } -//Sets the tick at which the timer triggers directly (meant as a replacement of delete_timer + add_timer) [Skotlex] -//FIXME: DON'T use this function yet, it is not correctly reorganizing the timer stack causing unexpected problems later on! +/// Modifies a timer's expiration time (an alternative to deleting a timer and starting a new one). +/// Returns the new tick value, or -1 if it fails. int settick_timer(int tid, unsigned int tick) { int old_pos,pos; @@ -305,7 +315,7 @@ int settick_timer(int tid, unsigned int tick) HEAP_SEARCH(old_tick,0,timer_heap_num-1,old_pos); while( timer_heap[old_pos] != tid ) {// skip timers with the same tick - if( DIFF_TICK(old_tick,timer_data[timer_heap[old_pos]].tick) != 0 ) + if( old_tick != timer_data[timer_heap[old_pos]].tick ) { ShowError("settick_timer: no such timer %d (%08x(%s))\n", tid, (int)timer_data[tid].func, search_timer_func_list(timer_data[tid].func)); return -1; @@ -334,14 +344,11 @@ int settick_timer(int tid, unsigned int tick) memmove(&timer_heap[pos+1], &timer_heap[pos], (old_pos-pos)*sizeof(int)); } } + timer_heap[pos] = tid; timer_data[tid].tick = tick; - return tick; -} -struct TimerData* get_timer(int tid) -{ - return &timer_data[tid]; + return tick; } //Correcting the heap when the tick overflows is an idea taken from jA to @@ -367,37 +374,51 @@ static void fix_timer_heap(unsigned int tick) } } +/// Executes all expired timers. +/// Returns the value of the smallest non-expired timer (or 1 second if there aren't any). int do_timer(unsigned int tick) { + int nextmin = 1000; // return value static int fix_heap_flag = 0; //Flag for fixing the stack only once per tick loop. May not be the best way, but it's all I can think of currently :X [Skotlex] - int i, nextmin = 1000; + int i; - if (tick < 0x010000 && fix_heap_flag) + if( tick < 0x010000 && fix_heap_flag ) { fix_timer_heap(tick); fix_heap_flag = 0; } - while(timer_heap_num) { - i = timer_heap[timer_heap_num - 1]; // next shorter element - if ((nextmin = DIFF_TICK(timer_data[i].tick, tick)) > 0) - break; + // process all timers one by one + while( timer_heap_num ) + { + i = timer_heap[timer_heap_num - 1]; // last element in heap (=>smallest) + if( (nextmin = DIFF_TICK(timer_data[i].tick, tick)) > 0 ) + break; // no more expired timers to process --timer_heap_num; // suppress the actual element from the table + + // mark timer as 'to be removed' timer_data[i].type |= TIMER_REMOVE_HEAP; - if (timer_data[i].func) { - if (nextmin < -1000) { + + if( timer_data[i].func ) + { + if( nextmin < -1000 ) // 1秒以上の大幅な遅延が発生しているので、 // timer処理タイミングを現在値とする事で // 呼び出し時タイミング(引数のtick)相対で処理してる // timer関数の次回処理タイミングを遅らせる timer_data[i].func(i, tick, timer_data[i].id, timer_data[i].data); - } else { + else timer_data[i].func(i, timer_data[i].tick, timer_data[i].id, timer_data[i].data); - } } - if (timer_data[i].type & TIMER_REMOVE_HEAP) { - switch(timer_data[i].type & ~TIMER_REMOVE_HEAP) { + + // in the case the function didn't change anything... + if( timer_data[i].type & TIMER_REMOVE_HEAP ) + { + timer_data[i].type &= ~TIMER_REMOVE_HEAP; + + switch( timer_data[i].type ) + { case TIMER_ONCE_AUTODEL: timer_data[i].type = 0; if (free_timer_list_pos >= free_timer_list_max) { @@ -406,7 +427,7 @@ int do_timer(unsigned int tick) memset(free_timer_list + (free_timer_list_max - 256), 0, 256 * sizeof(int)); } free_timer_list[free_timer_list_pos++] = i; - break; + break; case TIMER_INTERVAL: if (DIFF_TICK(timer_data[i].tick , tick) < -1000) { timer_data[i].tick = tick + timer_data[i].interval; @@ -415,16 +436,17 @@ int do_timer(unsigned int tick) } timer_data[i].type &= ~TIMER_REMOVE_HEAP; push_timer_heap(i); - break; + break; } } } - if (nextmin < TIMER_MIN_INTERVAL) + if( nextmin < TIMER_MIN_INTERVAL ) nextmin = TIMER_MIN_INTERVAL; - if (UINT_MAX - nextmin < tick) //Tick will loop, rearrange the heap on the next iteration. + if( UINT_MAX - nextmin < tick ) //Tick will loop, rearrange the heap on the next iteration. fix_heap_flag = 1; + return nextmin; } |