diff options
Diffstat (limited to 'src/common/timer.c')
-rw-r--r-- | src/common/timer.c | 290 |
1 files changed, 143 insertions, 147 deletions
diff --git a/src/common/timer.c b/src/common/timer.c index 97c162e7f..6a740d47a 100644 --- a/src/common/timer.c +++ b/src/common/timer.c @@ -1,37 +1,34 @@ -// $Id: timer.c,v 1.1.1.1 2004/09/10 17:44:49 MagicalTux Exp $ +// $Id: timer.c,v 1.1.1.1 2004/09/10 17:44:49 Yor Exp $ // original : core.c 2003/02/26 18:03:12 Rev 1.7 +//#include <config.h> + #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> -#ifdef _WIN32 -#include <winsock.h> +#ifdef __WIN32 +#define __USE_W32_SOCKETS +#include <windows.h> #else #include <sys/socket.h> #include <sys/time.h> #endif #include "timer.h" -#include "utils.h" +#include "malloc.h" #ifdef MEMWATCH #include "memwatch.h" #endif -// If the server shows no reaction when processing thousands of monsters - -// or connected by many clients, please increase TIMER_MIN_INTERVEL. - -#define TIMER_MIN_INTERVEL 50 - static struct TimerData* timer_data; -static int timer_data_max,timer_data_num; +static int timer_data_max, timer_data_num; static int* free_timer_list; static int free_timer_list_max, free_timer_list_pos; -static int timer_heap_max=0; //fixed Shinomori from eA forums +static int timer_heap_num = 0, timer_heap_max = 0; static int* timer_heap = NULL; // for debug @@ -42,38 +39,37 @@ struct timer_func_list { }; static struct timer_func_list* tfl_root; -#if defined(_WIN32) -void gettimeofday(struct timeval *t, struct timezone *dummy) -{ - DWORD millisec = GetTickCount(); +#ifdef __WIN32 +/* Modified struct timezone to void - we pass NULL anyway */ +void gettimeofday(struct timeval *t, void *dummy) { + DWORD millisec = GetTickCount(); - t->tv_sec = (int) (millisec / 1000); - t->tv_usec = (millisec % 1000) * 1000; + t->tv_sec = (int) (millisec / 1000); + t->tv_usec = (millisec % 1000) * 1000; } - #endif - // -int add_timer_func_list(int (*func)(int,unsigned int,int,int),char* name) -{ +int add_timer_func_list(int (*func)(int,unsigned int,int,int), char* name) { struct timer_func_list* tfl; - CREATE(tfl, struct timer_func_list, 1); - CREATE(tfl->name, char, strlen(name) + 1); + //CALLOC(tfl, struct timer_func_list, 1); + tfl = (struct timer_func_list*) aCalloc( sizeof(struct timer_func_list) , 1); + //MALLOC(tfl->name, char, strlen(name) + 1); + tfl->name = (char *) aMalloc( strlen(name) + 1 ); tfl->next = tfl_root; tfl->func = func; - strcpy(tfl->name,name); + strcpy(tfl->name, name); tfl_root = tfl; return 0; } -char* search_timer_func_list(int (*func)(int,unsigned int,int,int)) -{ +char* search_timer_func_list(int (*func)(int,unsigned int,int,int)) { struct timer_func_list* tfl; - for(tfl = tfl_root;tfl;tfl = tfl->next) { + + for(tfl = tfl_root; tfl; tfl = tfl->next) { if (func == tfl->func) return tfl->name; } @@ -85,19 +81,21 @@ char* search_timer_func_list(int (*func)(int,unsigned int,int,int)) *----------------------------*/ static unsigned int gettick_cache; static int gettick_count; -unsigned int gettick_nocache(void) -{ + +unsigned int gettick_nocache(void) { struct timeval tval; - gettimeofday(&tval,NULL); + + gettimeofday(&tval, NULL); gettick_count = 256; - return gettick_cache = tval.tv_sec * 1000 + tval.tv_usec/1000; + + return gettick_cache = tval.tv_sec * 1000 + tval.tv_usec / 1000; } -unsigned int gettick(void) -{ +unsigned int gettick(void) { gettick_count--; - if (gettick_count<0) + if (gettick_count < 0) return gettick_nocache(); + return gettick_cache; } @@ -105,71 +103,66 @@ unsigned int gettick(void) * CORE : Timer Heap *-------------------------------------- */ -static void push_timer_heap(int index) -{ - int i, h; - - if (timer_heap == NULL || timer_heap[0] + 1 >= timer_heap_max) { - int first = timer_heap == NULL; - - timer_heap_max += 256; - RECREATE(timer_heap, int, timer_heap_max); - memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256); - if (first) - timer_heap[0] = 0; - } - - timer_heap[0]++; - - for (h = timer_heap[0]-1, i = (h - 1) / 2; - h > 0 && DIFF_TICK(timer_data[index].tick, - timer_data[timer_heap[i + 1]].tick) < 0; - i = (h - 1) / 2) { - timer_heap[h + 1] = timer_heap[i + 1]; - h = i; - } - timer_heap[h + 1] = index; -} - -static int top_timer_heap() -{ - if (timer_heap == NULL || timer_heap[0] <= 0) - return -1; - - return timer_heap[1]; -} - -static int pop_timer_heap() -{ - int i,h,k; - int ret,last; - - if (timer_heap == NULL || timer_heap[0] <= 0) - return -1; - ret = timer_heap[1]; - last = timer_heap[timer_heap[0]]; - timer_heap[0]--; - - for(h = 0,k = 2;k<timer_heap[0];k = k * 2 + 2) { - if (DIFF_TICK(timer_data[timer_heap[k + 1]].tick , timer_data[timer_heap[k]].tick)>0) - k--; - timer_heap[h + 1] = timer_heap[k + 1], h = k; +static void push_timer_heap(int index) { + int i, j; + int min, max, pivot; // for sorting + + // check number of element + if (timer_heap_num >= timer_heap_max) { + if (timer_heap_max == 0) { + timer_heap_max = 256; + //CALLOC(timer_heap, int, 256); + timer_heap = (int *) aCalloc( sizeof(int) , 256); + } else { + timer_heap_max += 256; + //REALLOC(timer_heap, int, timer_heap_max); + timer_heap = (int *) aRealloc( timer_heap, sizeof(int) * timer_heap_max); + memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256); + } } - if (k == timer_heap[0]) - timer_heap[h + 1] = timer_heap[k], h = k-1; - for(i = (h-1)/2; - h>0 && DIFF_TICK(timer_data[timer_heap[i + 1]].tick , timer_data[last].tick)>0; - i = (h-1)/2) { - timer_heap[h + 1] = timer_heap[i + 1],h = i; + // do a sorting from higher to lower + j = timer_data[index].tick; // speed up + // with less than 4 values, it's speeder to use simple loop + if (timer_heap_num < 4) { + for(i = timer_heap_num; i > 0; i--) + if (j < timer_data[timer_heap[i - 1]].tick) + break; + else + timer_heap[i] = timer_heap[i - 1]; + timer_heap[i] = index; + // searching by dichotomie + } else { + // if lower actual item is higher than new + if (j < timer_data[timer_heap[timer_heap_num - 1]].tick) + timer_heap[timer_heap_num] = index; + else { + // searching position + min = 0; + max = timer_heap_num - 1; + while (min < max) { + pivot = (min + max) / 2; + if (j < timer_data[timer_heap[pivot]].tick) + min = pivot + 1; + else + max = pivot; + } + // move elements - do loop if there are a little number of elements to move + if (timer_heap_num - min < 5) { + for(i = timer_heap_num; i > min; i--) + timer_heap[i] = timer_heap[i - 1]; + // move elements - else use memmove (speeder for a lot of elements) + } else + memmove(&timer_heap[min + 1], &timer_heap[min], sizeof(int) * (timer_heap_num - min)); + // save new element + timer_heap[min] = index; + } } - timer_heap[h + 1] = last; - return ret; + timer_heap_num++; } -int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data) -{ +int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data) { struct TimerData* td; int i; @@ -180,24 +173,18 @@ int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int } else i = timer_data_num; if (i >= timer_data_num) - for (i = timer_data_num;i<timer_data_max && timer_data[i].type; i++); + for (i = timer_data_num; i < timer_data_max && timer_data[i].type; i++); if (i >= timer_data_num && i >= timer_data_max) { - int j; if (timer_data_max == 0) { timer_data_max = 256; - CREATE(timer_data, struct TimerData, timer_data_max); + //CALLOC(timer_data, struct TimerData, timer_data_max); + timer_data = (struct TimerData*) aCalloc( sizeof(struct TimerData) , timer_data_max); } else { timer_data_max += 256; - RECREATE(timer_data, struct TimerData, timer_data_max); - if (timer_data == NULL) { - printf("out of memory : add_timer timer_data\n"); - exit(1); - } - memset(timer_data + (timer_data_max - 256), 0, - sizeof(struct TimerData) * 256); + //REALLOC(timer_data, struct TimerData, timer_data_max); + timer_data = (struct TimerData *) aRealloc( timer_data, sizeof(struct TimerData) * timer_data_max); + memset(timer_data + (timer_data_max - 256), 0, sizeof(struct TimerData) * 256); } - for(j = timer_data_max-256;j<timer_data_max; j++) - timer_data[j].type = 0; } td = &timer_data[i]; td->tick = tick; @@ -209,88 +196,79 @@ int add_timer(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int push_timer_heap(i); if (i >= timer_data_num) timer_data_num = i + 1; + return i; } -int add_timer_interval(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data,int interval) -{ +int add_timer_interval(unsigned int tick,int (*func)(int,unsigned int,int,int),int id,int data,int interval) { int tid; + tid = add_timer(tick,func,id,data); timer_data[tid].type = TIMER_INTERVAL; timer_data[tid].interval = interval; + return tid; } -int delete_timer(int id,int (*func)(int,unsigned int,int,int)) -{ +int delete_timer(int id,int (*func)(int,unsigned int,int,int)) { if (id <= 0 || id >= timer_data_num) { printf("delete_timer error : no such timer %d\n", id); return -1; } if (timer_data[id].func != func) { printf("delete_timer error : function dismatch %08x(%s) != %08x(%s)\n", - (int)timer_data[id].func, - search_timer_func_list(timer_data[id].func), - (int)func, - search_timer_func_list(func)); + (int)timer_data[id].func, search_timer_func_list(timer_data[id].func), + (int)func, search_timer_func_list(func)); return -2; } // そのうち消えるにまかせる timer_data[id].func = NULL; timer_data[id].type = TIMER_ONCE_AUTODEL; - timer_data[id].tick -= 60 * 60 * 1000; +// timer_data[id].tick -= 60 * 60 * 1000; + return 0; } -int addtick_timer(int tid,unsigned int tick) -{ +int addtick_timer(int tid,unsigned int tick) { return timer_data[tid].tick += tick; } -struct TimerData* get_timer(int tid) -{ + +struct TimerData* get_timer(int tid) { return &timer_data[tid]; } +int do_timer(unsigned int tick) { + int i, nextmin = 1000; -int do_timer(unsigned int tick) -{ - int i,nextmin = 1000; - -#if 0 - static int disp_tick = 0; - if (DIFF_TICK(disp_tick,tick)<-5000 || DIFF_TICK(disp_tick,tick)>5000) { - printf("timer %d(%d + %d)\n",timer_data_num,timer_heap[0],free_timer_list_pos); - disp_tick = tick; - } -#endif - - while((i = top_timer_heap()) >= 0) { - if (DIFF_TICK(timer_data[i].tick , tick)>0) { - nextmin = DIFF_TICK(timer_data[i].tick , tick); + while(timer_heap_num) { + i = timer_heap[timer_heap_num - 1]; // next shorter element + if (DIFF_TICK(timer_data[i].tick, tick) > 0) { + nextmin = DIFF_TICK(timer_data[i].tick, tick); break; } - pop_timer_heap(); + if (timer_heap_num > 0) // suppress the actual element from the table + timer_heap_num--; timer_data[i].type |= TIMER_REMOVE_HEAP; if (timer_data[i].func) { - if (DIFF_TICK(timer_data[i].tick , tick) < -1000) { + if (DIFF_TICK(timer_data[i].tick, tick) < -1000) { // 1秒以上の大幅な遅延が発生しているので、 // timer処理タイミングを現在値とする事で // 呼び出し時タイミング(引数のtick)相対で処理してる // timer関数の次回処理タイミングを遅らせる - timer_data[i].func(i,tick,timer_data[i].id,timer_data[i].data); + timer_data[i].func(i, tick, timer_data[i].id, timer_data[i].data); } else { - timer_data[i].func(i,timer_data[i].tick,timer_data[i].id,timer_data[i].data); + timer_data[i].func(i, timer_data[i].tick, timer_data[i].id, timer_data[i].data); } } - if (timer_data[i].type&TIMER_REMOVE_HEAP) { + if (timer_data[i].type & TIMER_REMOVE_HEAP) { switch(timer_data[i].type & ~TIMER_REMOVE_HEAP) { case TIMER_ONCE_AUTODEL: timer_data[i].type = 0; if (free_timer_list_pos >= free_timer_list_max) { free_timer_list_max += 256; - RECREATE(free_timer_list, int, free_timer_list_max); - memset(free_timer_list + (free_timer_list_max - 256), 0, - 256 * sizeof(free_timer_list[0])); + //REALLOC(free_timer_list, int, free_timer_list_max); + free_timer_list = (int *) aRealloc(free_timer_list, sizeof(int) * free_timer_list_max); + memset(free_timer_list + (free_timer_list_max - 256), 0, 256 * sizeof(int)); } free_timer_list[free_timer_list_pos++] = i; break; @@ -307,13 +285,31 @@ int do_timer(unsigned int tick) } } - if(nextmin < TIMER_MIN_INTERVEL) + if (nextmin < 10) + nextmin = 10; - nextmin = TIMER_MIN_INTERVEL; return nextmin; } -void timer_final() -{ - free(timer_data); +void timer_final() { + struct timer_func_list* tfl = tfl_root, *tfl2; + +// while (tfl) { +// tfl2 = tfl; +// aFree(tfl->name); +// aFree(tfl); +// tfl = tfl2->next; // access on already freed memory +// } + + while (tfl) { + tfl2 = tfl->next; // copy next pointer + aFree(tfl->name); // free structures + aFree(tfl); + tfl = tfl2; // use copied pointer for next cycle + } + + if (timer_data) aFree(timer_data); + if (timer_heap) aFree(timer_heap); + if (free_timer_list) aFree(free_timer_list); } + |