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-rw-r--r--src/common/socket.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/socket.c b/src/common/socket.c
index fd9534c3b..a98a8cbb1 100644
--- a/src/common/socket.c
+++ b/src/common/socket.c
@@ -220,7 +220,7 @@ int naddr_ = 0; // # of ip addresses
// Maximum packet size in bytes, which the client is able to handle.
// Larger packets cause a buffer overflow and stack corruption.
// TODO: This value is based on pure observation with newer clients. Replace with the actual buffer size if we ever get our hands on it.
-static size_t socket_max_client_packet = 8192;
+size_t socket_max_client_packet = 8192;
// initial recv buffer size (this will also be the max. size)
// biggest known packet: S 0153 <len>.w <emblem data>.?B -> 24x24 256 color .bmp (0153 + len.w + 1618/1654/1756 bytes)