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Diffstat (limited to 'src/common/showmsg.c')
-rw-r--r-- | src/common/showmsg.c | 892 |
1 files changed, 892 insertions, 0 deletions
diff --git a/src/common/showmsg.c b/src/common/showmsg.c new file mode 100644 index 000000000..609ae3c50 --- /dev/null +++ b/src/common/showmsg.c @@ -0,0 +1,892 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/cbasetypes.h" +#include "../common/strlib.h" // StringBuf +#include "showmsg.h" +#include "core.h" //[Ind] - For SERVER_TYPE + +#include <stdio.h> +#include <string.h> +#include <stdarg.h> +#include <time.h> +#include <stdlib.h> // atexit + +#include "libconfig.h" + +#ifdef WIN32 + #include "../common/winapi.h" + + #ifdef DEBUGLOGMAP + #define DEBUGLOGPATH "log\\map-server.log" + #else + #ifdef DEBUGLOGCHAR + #define DEBUGLOGPATH "log\\char-server.log" + #else + #ifdef DEBUGLOGLOGIN + #define DEBUGLOGPATH "log\\login-server.log" + #endif + #endif + #endif +#else + #include <unistd.h> + + #ifdef DEBUGLOGMAP + #define DEBUGLOGPATH "log/map-server.log" + #else + #ifdef DEBUGLOGCHAR + #define DEBUGLOGPATH "log/char-server.log" + #else + #ifdef DEBUGLOGLOGIN + #define DEBUGLOGPATH "log/login-server.log" + #endif + #endif + #endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +/// behavioral parameter. +/// when redirecting output: +/// if true prints escape sequences +/// if false removes the escape sequences +int stdout_with_ansisequence = 0; + +int msg_silent = 0; //Specifies how silent the console is. + +int console_msg_log = 0;//[Ind] msg error logging + +/////////////////////////////////////////////////////////////////////////////// +/// static/dynamic buffer for the messages + +#define SBUF_SIZE 2054 // never put less that what's required for the debug message + +#define NEWBUF(buf) \ + struct { \ + char s_[SBUF_SIZE]; \ + StringBuf *d_; \ + char *v_; \ + int l_; \ + } buf ={"",NULL,NULL,0}; \ +//define NEWBUF + +#define BUFVPRINTF(buf,fmt,args) \ + buf.l_ = vsnprintf(buf.s_, SBUF_SIZE, fmt, args); \ + if( buf.l_ >= 0 && buf.l_ < SBUF_SIZE ) \ + {/* static buffer */ \ + buf.v_ = buf.s_; \ + } \ + else \ + {/* dynamic buffer */ \ + buf.d_ = StringBuf_Malloc(); \ + buf.l_ = StringBuf_Vprintf(buf.d_, fmt, args); \ + buf.v_ = StringBuf_Value(buf.d_); \ + ShowDebug("showmsg: dynamic buffer used, increase the static buffer size to %d or more.\n", buf.l_+1);\ + } \ +//define BUFVPRINTF + +#define BUFVAL(buf) buf.v_ +#define BUFLEN(buf) buf.l_ + +#define FREEBUF(buf) \ + if( buf.d_ ) \ + { \ + StringBuf_Free(buf.d_); \ + buf.d_ = NULL; \ + } \ + buf.v_ = NULL; \ +//define FREEBUF + +/////////////////////////////////////////////////////////////////////////////// +#ifdef _WIN32 +// XXX adapted from eApp (comments are left untouched) [flaviojs] + +/////////////////////////////////////////////////////////////////////////////// +// ansi compatible printf with control sequence parser for windows +// fast hack, handle with care, not everything implemented +// +// \033[#;...;#m - Set Graphics Rendition (SGR) +// +// printf("\x1b[1;31;40m"); // Bright red on black +// printf("\x1b[3;33;45m"); // Blinking yellow on magenta (blink not implemented) +// printf("\x1b[1;30;47m"); // Bright black (grey) on dim white +// +// Style Foreground Background +// 1st Digit 2nd Digit 3rd Digit RGB +// 0 - Reset 30 - Black 40 - Black 000 +// 1 - FG Bright 31 - Red 41 - Red 100 +// 2 - Unknown 32 - Green 42 - Green 010 +// 3 - Blink 33 - Yellow 43 - Yellow 110 +// 4 - Underline 34 - Blue 44 - Blue 001 +// 5 - BG Bright 35 - Magenta 45 - Magenta 101 +// 6 - Unknown 36 - Cyan 46 - Cyan 011 +// 7 - Reverse 37 - White 47 - White 111 +// 8 - Concealed (invisible) +// +// \033[#A - Cursor Up (CUU) +// Moves the cursor up by the specified number of lines without changing columns. +// If the cursor is already on the top line, this sequence is ignored. \e[A is equivalent to \e[1A. +// +// \033[#B - Cursor Down (CUD) +// Moves the cursor down by the specified number of lines without changing columns. +// If the cursor is already on the bottom line, this sequence is ignored. \e[B is equivalent to \e[1B. +// +// \033[#C - Cursor Forward (CUF) +// Moves the cursor forward by the specified number of columns without changing lines. +// If the cursor is already in the rightmost column, this sequence is ignored. \e[C is equivalent to \e[1C. +// +// \033[#D - Cursor Backward (CUB) +// Moves the cursor back by the specified number of columns without changing lines. +// If the cursor is already in the leftmost column, this sequence is ignored. \e[D is equivalent to \e[1D. +// +// \033[#E - Cursor Next Line (CNL) +// Moves the cursor down the indicated # of rows, to column 1. \e[E is equivalent to \e[1E. +// +// \033[#F - Cursor Preceding Line (CPL) +// Moves the cursor up the indicated # of rows, to column 1. \e[F is equivalent to \e[1F. +// +// \033[#G - Cursor Horizontal Absolute (CHA) +// Moves the cursor to indicated column in current row. \e[G is equivalent to \e[1G. +// +// \033[#;#H - Cursor Position (CUP) +// Moves the cursor to the specified position. The first # specifies the line number, +// the second # specifies the column. If you do not specify a position, the cursor moves to the home position: +// the upper-left corner of the screen (line 1, column 1). +// +// \033[#;#f - Horizontal & Vertical Position +// (same as \033[#;#H) +// +// \033[s - Save Cursor Position (SCP) +// The current cursor position is saved. +// +// \033[u - Restore cursor position (RCP) +// Restores the cursor position saved with the (SCP) sequence \033[s. +// (addition, restore to 0,0 if nothinh was saved before) +// + +// \033[#J - Erase Display (ED) +// Clears the screen and moves to the home position +// \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged. (default) +// \033[1J - Clears the screen from start to cursor. The cursor position is unchanged. +// \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1). +// +// \033[#K - Erase Line (EL) +// Clears the current line from the cursor position +// \033[0K - Clears all characters from the cursor position to the end of the line (including the character at the cursor position). The cursor position is unchanged. (default) +// \033[1K - Clears all characters from start of line to the cursor position. (including the character at the cursor position). The cursor position is unchanged. +// \033[2K - Clears all characters of the whole line. The cursor position is unchanged. + + +/* +not implemented + +\033[#L +IL: Insert Lines: The cursor line and all lines below it move down # lines, leaving blank space. The cursor position is unchanged. The bottommost # lines are lost. \e[L is equivalent to \e[1L. +\033[#M +DL: Delete Line: The block of # lines at and below the cursor are deleted; all lines below them move up # lines to fill in the gap, leaving # blank lines at the bottom of the screen. The cursor position is unchanged. \e[M is equivalent to \e[1M. +\033[#\@ +ICH: Insert CHaracter: The cursor character and all characters to the right of it move right # columns, leaving behind blank space. The cursor position is unchanged. The rightmost # characters on the line are lost. \e[\@ is equivalent to \e[1\@. +\033[#P +DCH: Delete CHaracter: The block of # characters at and to the right of the cursor are deleted; all characters to the right of it move left # columns, leaving behind blank space. The cursor position is unchanged. \e[P is equivalent to \e[1P. + +Escape sequences for Select Character Set +*/ + +#define is_console(handle) (FILE_TYPE_CHAR==GetFileType(handle)) + +/////////////////////////////////////////////////////////////////////////////// +int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr) +{ + ///////////////////////////////////////////////////////////////// + /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs] + static COORD saveposition = {0,0}; + */ + + ///////////////////////////////////////////////////////////////// + DWORD written; + char *p, *q; + NEWBUF(tempbuf); // temporary buffer + + if(!fmt || !*fmt) + return 0; + + // Print everything to the buffer + BUFVPRINTF(tempbuf,fmt,argptr); + + if( !is_console(handle) && stdout_with_ansisequence ) + { + WriteFile(handle, BUFVAL(tempbuf), BUFLEN(tempbuf), &written, 0); + return 0; + } + + // start with processing + p = BUFVAL(tempbuf); + while ((q = strchr(p, 0x1b)) != NULL) + { // find the escape character + if( 0==WriteConsole(handle, p, (DWORD)(q-p), &written, 0) ) // write up to the escape + WriteFile(handle, p, (DWORD)(q-p), &written, 0); + + if( q[1]!='[' ) + { // write the escape char (whatever purpose it has) + if(0==WriteConsole(handle, q, 1, &written, 0) ) + WriteFile(handle,q, 1, &written, 0); + p=q+1; //and start searching again + } + else + { // from here, we will skip the '\033[' + // we break at the first unprocessible position + // assuming regular text is starting there + uint8 numbers[16], numpoint=0; + CONSOLE_SCREEN_BUFFER_INFO info; + + // initialize + GetConsoleScreenBufferInfo(handle, &info); + memset(numbers,0,sizeof(numbers)); + + // skip escape and bracket + q=q+2; + for(;;) + { + if( ISDIGIT(*q) ) + { // add number to number array, only accept 2digits, shift out the rest + // so // \033[123456789m will become \033[89m + numbers[numpoint] = (numbers[numpoint]<<4) | (*q-'0'); + ++q; + // and next character + continue; + } + else if( *q == ';' ) + { // delimiter + if(numpoint<sizeof(numbers)/sizeof(*numbers)) + { // go to next array position + numpoint++; + } + else + { // array is full, so we 'forget' the first value + memmove(numbers,numbers+1,sizeof(numbers)/sizeof(*numbers)-1); + numbers[sizeof(numbers)/sizeof(*numbers)-1]=0; + } + ++q; + // and next number + continue; + } + else if( *q == 'm' ) + { // \033[#;...;#m - Set Graphics Rendition (SGR) + uint8 i; + for(i=0; i<= numpoint; ++i) + { + if( 0x00 == (0xF0 & numbers[i]) ) + { // upper nibble 0 + if( 0 == numbers[i] ) + { // reset + info.wAttributes = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; + } + else if( 1==numbers[i] ) + { // set foreground intensity + info.wAttributes |= FOREGROUND_INTENSITY; + } + else if( 5==numbers[i] ) + { // set background intensity + info.wAttributes |= BACKGROUND_INTENSITY; + } + else if( 7==numbers[i] ) + { // reverse colors (just xor them) + info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | + BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE; + } + //case '2': // not existing + //case '3': // blinking (not implemented) + //case '4': // unterline (not implemented) + //case '6': // not existing + //case '8': // concealed (not implemented) + //case '9': // not existing + } + else if( 0x20 == (0xF0 & numbers[i]) ) + { // off + + if( 1==numbers[i] ) + { // set foreground intensity off + info.wAttributes &= ~FOREGROUND_INTENSITY; + } + else if( 5==numbers[i] ) + { // set background intensity off + info.wAttributes &= ~BACKGROUND_INTENSITY; + } + else if( 7==numbers[i] ) + { // reverse colors (just xor them) + info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | + BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE; + } + } + else if( 0x30 == (0xF0 & numbers[i]) ) + { // foreground + uint8 num = numbers[i]&0x0F; + if(num==9) info.wAttributes |= FOREGROUND_INTENSITY; + if(num>7) num=7; // set white for 37, 38 and 39 + info.wAttributes &= ~(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE); + if( (num & 0x01)>0 ) // lowest bit set = red + info.wAttributes |= FOREGROUND_RED; + if( (num & 0x02)>0 ) // second bit set = green + info.wAttributes |= FOREGROUND_GREEN; + if( (num & 0x04)>0 ) // third bit set = blue + info.wAttributes |= FOREGROUND_BLUE; + } + else if( 0x40 == (0xF0 & numbers[i]) ) + { // background + uint8 num = numbers[i]&0x0F; + if(num==9) info.wAttributes |= BACKGROUND_INTENSITY; + if(num>7) num=7; // set white for 47, 48 and 49 + info.wAttributes &= ~(BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE); + if( (num & 0x01)>0 ) // lowest bit set = red + info.wAttributes |= BACKGROUND_RED; + if( (num & 0x02)>0 ) // second bit set = green + info.wAttributes |= BACKGROUND_GREEN; + if( (num & 0x04)>0 ) // third bit set = blue + info.wAttributes |= BACKGROUND_BLUE; + } + } + // set the attributes + SetConsoleTextAttribute(handle, info.wAttributes); + } + else if( *q=='J' ) + { // \033[#J - Erase Display (ED) + // \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged. + // \033[1J - Clears the screen from start to cursor. The cursor position is unchanged. + // \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1). + uint8 num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F); + int cnt; + DWORD tmp; + COORD origin = {0,0}; + if(num==1) + { // chars from start up to and including cursor + cnt = info.dwSize.X * info.dwCursorPosition.Y + info.dwCursorPosition.X + 1; + } + else if(num==2) + { // Number of chars on screen. + cnt = info.dwSize.X * info.dwSize.Y; + SetConsoleCursorPosition(handle, origin); + } + else// 0 and default + { // number of chars from cursor to end + origin = info.dwCursorPosition; + cnt = info.dwSize.X * (info.dwSize.Y - info.dwCursorPosition.Y) - info.dwCursorPosition.X; + } + FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, &tmp); + FillConsoleOutputCharacter(handle, ' ', cnt, origin, &tmp); + } + else if( *q=='K' ) + { // \033[K : clear line from actual position to end of the line + // \033[0K - Clears all characters from the cursor position to the end of the line. + // \033[1K - Clears all characters from start of line to the cursor position. + // \033[2K - Clears all characters of the whole line. + + uint8 num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F); + COORD origin = {0,info.dwCursorPosition.Y}; //warning C4204 + SHORT cnt; + DWORD tmp; + if(num==1) + { + cnt = info.dwCursorPosition.X + 1; + } + else if(num==2) + { + cnt = info.dwSize.X; + } + else// 0 and default + { + origin = info.dwCursorPosition; + cnt = info.dwSize.X - info.dwCursorPosition.X; // how many spaces until line is full + } + FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, &tmp); + FillConsoleOutputCharacter(handle, ' ', cnt, origin, &tmp); + } + else if( *q == 'H' || *q == 'f' ) + { // \033[#;#H - Cursor Position (CUP) + // \033[#;#f - Horizontal & Vertical Position + // The first # specifies the line number, the second # specifies the column. + // The default for both is 1 + info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+((numbers[numpoint]&0x0F)-1):0; + info.dwCursorPosition.Y = (numpoint && numbers[numpoint-1])?(numbers[numpoint-1]>>4)*10+((numbers[numpoint-1]&0x0F)-1):0; + + if( info.dwCursorPosition.X >= info.dwSize.X ) info.dwCursorPosition.Y = info.dwSize.X-1; + if( info.dwCursorPosition.Y >= info.dwSize.Y ) info.dwCursorPosition.Y = info.dwSize.Y-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q=='s' ) + { // \033[s - Save Cursor Position (SCP) + /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs] + CONSOLE_SCREEN_BUFFER_INFO info; + GetConsoleScreenBufferInfo(handle, &info); + saveposition = info.dwCursorPosition; + */ + } + else if( *q=='u' ) + { // \033[u - Restore cursor position (RCP) + /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs] + SetConsoleCursorPosition(handle, saveposition); + */ + } + else if( *q == 'A' ) + { // \033[#A - Cursor Up (CUU) + // Moves the cursor UP # number of lines + info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + + if( info.dwCursorPosition.Y < 0 ) + info.dwCursorPosition.Y = 0; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'B' ) + { // \033[#B - Cursor Down (CUD) + // Moves the cursor DOWN # number of lines + info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + + if( info.dwCursorPosition.Y >= info.dwSize.Y ) + info.dwCursorPosition.Y = info.dwSize.Y-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'C' ) + { // \033[#C - Cursor Forward (CUF) + // Moves the cursor RIGHT # number of columns + info.dwCursorPosition.X += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + + if( info.dwCursorPosition.X >= info.dwSize.X ) + info.dwCursorPosition.X = info.dwSize.X-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'D' ) + { // \033[#D - Cursor Backward (CUB) + // Moves the cursor LEFT # number of columns + info.dwCursorPosition.X -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + + if( info.dwCursorPosition.X < 0 ) + info.dwCursorPosition.X = 0; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'E' ) + { // \033[#E - Cursor Next Line (CNL) + // Moves the cursor down the indicated # of rows, to column 1 + info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + info.dwCursorPosition.X = 0; + + if( info.dwCursorPosition.Y >= info.dwSize.Y ) + info.dwCursorPosition.Y = info.dwSize.Y-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'F' ) + { // \033[#F - Cursor Preceding Line (CPL) + // Moves the cursor up the indicated # of rows, to column 1. + info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1; + info.dwCursorPosition.X = 0; + + if( info.dwCursorPosition.Y < 0 ) + info.dwCursorPosition.Y = 0; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'G' ) + { // \033[#G - Cursor Horizontal Absolute (CHA) + // Moves the cursor to indicated column in current row. + info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+((numbers[numpoint]&0x0F)-1):0; + + if( info.dwCursorPosition.X >= info.dwSize.X ) + info.dwCursorPosition.X = info.dwSize.X-1; + SetConsoleCursorPosition(handle, info.dwCursorPosition); + } + else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P') + { // not implemented, just skip + } + else + { // no number nor valid sequencer + // something is fishy, we break and give the current char free + --q; + } + // skip the sequencer and search again + p = q+1; + break; + }// end while + } + } + if (*p) // write the rest of the buffer + if( 0==WriteConsole(handle, p, (DWORD)strlen(p), &written, 0) ) + WriteFile(handle, p, (DWORD)strlen(p), &written, 0); + FREEBUF(tempbuf); + return 0; +} + +int FPRINTF(HANDLE handle, const char *fmt, ...) +{ + int ret; + va_list argptr; + va_start(argptr, fmt); + ret = VFPRINTF(handle,fmt,argptr); + va_end(argptr); + return ret; +} + +#define FFLUSH(handle) + +#define STDOUT GetStdHandle(STD_OUTPUT_HANDLE) +#define STDERR GetStdHandle(STD_ERROR_HANDLE) + +#else // not _WIN32 + + +#define is_console(file) (0!=isatty(fileno(file))) + +//vprintf_without_ansiformats +int VFPRINTF(FILE *file, const char *fmt, va_list argptr) +{ + char *p, *q; + NEWBUF(tempbuf); // temporary buffer + + if(!fmt || !*fmt) + return 0; + + if( is_console(file) || stdout_with_ansisequence ) + { + vfprintf(file, fmt, argptr); + return 0; + } + + // Print everything to the buffer + BUFVPRINTF(tempbuf,fmt,argptr); + + // start with processing + p = BUFVAL(tempbuf); + while ((q = strchr(p, 0x1b)) != NULL) + { // find the escape character + fprintf(file, "%.*s", (int)(q-p), p); // write up to the escape + if( q[1]!='[' ) + { // write the escape char (whatever purpose it has) + fprintf(file, "%.*s", 1, q); + p=q+1; //and start searching again + } + else + { // from here, we will skip the '\033[' + // we break at the first unprocessible position + // assuming regular text is starting there + + // skip escape and bracket + q=q+2; + while(1) + { + if( ISDIGIT(*q) ) + { + ++q; + // and next character + continue; + } + else if( *q == ';' ) + { // delimiter + ++q; + // and next number + continue; + } + else if( *q == 'm' ) + { // \033[#;...;#m - Set Graphics Rendition (SGR) + // set the attributes + } + else if( *q=='J' ) + { // \033[#J - Erase Display (ED) + } + else if( *q=='K' ) + { // \033[K : clear line from actual position to end of the line + } + else if( *q == 'H' || *q == 'f' ) + { // \033[#;#H - Cursor Position (CUP) + // \033[#;#f - Horizontal & Vertical Position + } + else if( *q=='s' ) + { // \033[s - Save Cursor Position (SCP) + } + else if( *q=='u' ) + { // \033[u - Restore cursor position (RCP) + } + else if( *q == 'A' ) + { // \033[#A - Cursor Up (CUU) + // Moves the cursor UP # number of lines + } + else if( *q == 'B' ) + { // \033[#B - Cursor Down (CUD) + // Moves the cursor DOWN # number of lines + } + else if( *q == 'C' ) + { // \033[#C - Cursor Forward (CUF) + // Moves the cursor RIGHT # number of columns + } + else if( *q == 'D' ) + { // \033[#D - Cursor Backward (CUB) + // Moves the cursor LEFT # number of columns + } + else if( *q == 'E' ) + { // \033[#E - Cursor Next Line (CNL) + // Moves the cursor down the indicated # of rows, to column 1 + } + else if( *q == 'F' ) + { // \033[#F - Cursor Preceding Line (CPL) + // Moves the cursor up the indicated # of rows, to column 1. + } + else if( *q == 'G' ) + { // \033[#G - Cursor Horizontal Absolute (CHA) + // Moves the cursor to indicated column in current row. + } + else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P') + { // not implemented, just skip + } + else + { // no number nor valid sequencer + // something is fishy, we break and give the current char free + --q; + } + // skip the sequencer and search again + p = q+1; + break; + }// end while + } + } + if (*p) // write the rest of the buffer + fprintf(file, "%s", p); + FREEBUF(tempbuf); + return 0; +} +int FPRINTF(FILE *file, const char *fmt, ...) +{ + int ret; + va_list argptr; + va_start(argptr, fmt); + ret = VFPRINTF(file,fmt,argptr); + va_end(argptr); + return ret; +} + +#define FFLUSH fflush + +#define STDOUT stdout +#define STDERR stderr + +#endif// not _WIN32 + + + + + + + + + + +char timestamp_format[20] = ""; //For displaying Timestamps + +int _vShowMessage(enum msg_type flag, const char *string, va_list ap) +{ + va_list apcopy; + char prefix[100]; +#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN) + FILE *fp; +#endif + + if (!string || *string == '\0') { + ShowError("Empty string passed to _vShowMessage().\n"); + return 1; + } + /** + * For the buildbot, these result in a EXIT_FAILURE from core.c when done reading the params. + **/ +#if defined(BUILDBOT) + if( flag == MSG_WARNING || + flag == MSG_ERROR || + flag == MSG_SQL ) { + buildbotflag = 1; + } +#endif + if( + ( flag == MSG_WARNING && console_msg_log&1 ) || + ( ( flag == MSG_ERROR || flag == MSG_SQL ) && console_msg_log&2 ) || + ( flag == MSG_DEBUG && console_msg_log&4 ) ) {//[Ind] + FILE *log = NULL; + if( (log = fopen(SERVER_TYPE == ATHENA_SERVER_MAP ? "./log/map-msg_log.log" : "./log/unknown.log","a+")) ) { + char timestring[255]; + time_t curtime; + time(&curtime); + strftime(timestring, 254, "%m/%d/%Y %H:%M:%S", localtime(&curtime)); + fprintf(log,"(%s) [ %s ] : ", + timestring, + flag == MSG_WARNING ? "Warning" : + flag == MSG_ERROR ? "Error" : + flag == MSG_SQL ? "SQL Error" : + flag == MSG_DEBUG ? "Debug" : + "Unknown"); + va_copy(apcopy, ap); + vfprintf(log,string,apcopy); + va_end(apcopy); + fclose(log); + } + } + if( + (flag == MSG_INFORMATION && msg_silent&1) || + (flag == MSG_STATUS && msg_silent&2) || + (flag == MSG_NOTICE && msg_silent&4) || + (flag == MSG_WARNING && msg_silent&8) || + (flag == MSG_ERROR && msg_silent&16) || + (flag == MSG_SQL && msg_silent&16) || + (flag == MSG_DEBUG && msg_silent&32) + ) + return 0; //Do not print it. + + if (timestamp_format[0] && flag != MSG_NONE) + { //Display time format. [Skotlex] + time_t t = time(NULL); + strftime(prefix, 80, timestamp_format, localtime(&t)); + } else prefix[0]='\0'; + + switch (flag) { + case MSG_NONE: // direct printf replacement + break; + case MSG_STATUS: //Bright Green (To inform about good things) + strcat(prefix,CL_GREEN"[Status]"CL_RESET":"); + break; + case MSG_SQL: //Bright Violet (For dumping out anything related with SQL) <- Actually, this is mostly used for SQL errors with the database, as successes can as well just be anything else... [Skotlex] + strcat(prefix,CL_MAGENTA"[SQL]"CL_RESET":"); + break; + case MSG_INFORMATION: //Bright White (Variable information) + strcat(prefix,CL_WHITE"[Info]"CL_RESET":"); + break; + case MSG_NOTICE: //Bright White (Less than a warning) + strcat(prefix,CL_WHITE"[Notice]"CL_RESET":"); + break; + case MSG_WARNING: //Bright Yellow + strcat(prefix,CL_YELLOW"[Warning]"CL_RESET":"); + break; + case MSG_DEBUG: //Bright Cyan, important stuff! + strcat(prefix,CL_CYAN"[Debug]"CL_RESET":"); + break; + case MSG_ERROR: //Bright Red (Regular errors) + strcat(prefix,CL_RED"[Error]"CL_RESET":"); + break; + case MSG_FATALERROR: //Bright Red (Fatal errors, abort(); if possible) + strcat(prefix,CL_RED"[Fatal Error]"CL_RESET":"); + break; + default: + ShowError("In function _vShowMessage() -> Invalid flag passed.\n"); + return 1; + } + + if (flag == MSG_ERROR || flag == MSG_FATALERROR || flag == MSG_SQL) + { //Send Errors to StdErr [Skotlex] + FPRINTF(STDERR, "%s ", prefix); + va_copy(apcopy, ap); + VFPRINTF(STDERR, string, apcopy); + va_end(apcopy); + FFLUSH(STDERR); + } else { + if (flag != MSG_NONE) + FPRINTF(STDOUT, "%s ", prefix); + va_copy(apcopy, ap); + VFPRINTF(STDOUT, string, apcopy); + va_end(apcopy); + FFLUSH(STDOUT); + } + +#if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN) + if(strlen(DEBUGLOGPATH) > 0) { + fp=fopen(DEBUGLOGPATH,"a"); + if (fp == NULL) { + FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": Could not open '"CL_WHITE"%s"CL_RESET"', access denied.\n", DEBUGLOGPATH); + FFLUSH(STDERR); + } else { + fprintf(fp,"%s ", prefix); + va_copy(apcopy, ap); + vfprintf(fp,string,apcopy); + va_end(apcopy); + fclose(fp); + } + } else { + FPRINTF(STDERR, CL_RED"[ERROR]"CL_RESET": DEBUGLOGPATH not defined!\n"); + FFLUSH(STDERR); + } +#endif + + return 0; +} + +void ClearScreen(void) +{ +#ifndef _WIN32 + ShowMessage(CL_CLS); // to prevent empty string passed messages +#endif +} +int _ShowMessage(enum msg_type flag, const char *string, ...) +{ + int ret; + va_list ap; + va_start(ap, string); + ret = _vShowMessage(flag, string, ap); + va_end(ap); + return ret; +} + +// direct printf replacement +void ShowMessage(const char *string, ...) { + va_list ap; + va_start(ap, string); + _vShowMessage(MSG_NONE, string, ap); + va_end(ap); +} +void ShowStatus(const char *string, ...) { + va_list ap; + va_start(ap, string); + _vShowMessage(MSG_STATUS, string, ap); + va_end(ap); +} +void ShowSQL(const char *string, ...) { + va_list ap; + va_start(ap, string); + _vShowMessage(MSG_SQL, string, ap); + va_end(ap); +} +void ShowInfo(const char *string, ...) { + va_list ap; + va_start(ap, string); + _vShowMessage(MSG_INFORMATION, string, ap); + va_end(ap); +} +void ShowNotice(const char *string, ...) { + va_list ap; + va_start(ap, string); + _vShowMessage(MSG_NOTICE, string, ap); + va_end(ap); +} +void ShowWarning(const char *string, ...) { + va_list ap; + va_start(ap, string); + _vShowMessage(MSG_WARNING, string, ap); + va_end(ap); +} +void ShowConfigWarning(config_setting_t *config, const char *string, ...) +{ + StringBuf buf; + va_list ap; + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, string); + StringBuf_Printf(&buf, " (%s:%d)\n", config_setting_source_file(config), config_setting_source_line(config)); + va_start(ap, string); + _vShowMessage(MSG_WARNING, StringBuf_Value(&buf), ap); + va_end(ap); + StringBuf_Destroy(&buf); +} +void ShowDebug(const char *string, ...) { + va_list ap; + va_start(ap, string); + _vShowMessage(MSG_DEBUG, string, ap); + va_end(ap); +} +void ShowError(const char *string, ...) { + va_list ap; + va_start(ap, string); + _vShowMessage(MSG_ERROR, string, ap); + va_end(ap); +} +void ShowFatalError(const char *string, ...) { + va_list ap; + va_start(ap, string); + _vShowMessage(MSG_FATALERROR, string, ap); + va_end(ap); +} |