summaryrefslogtreecommitdiff
path: root/src/common/network.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/common/network.h')
-rw-r--r--src/common/network.h189
1 files changed, 189 insertions, 0 deletions
diff --git a/src/common/network.h b/src/common/network.h
new file mode 100644
index 000000000..d7b463a2f
--- /dev/null
+++ b/src/common/network.h
@@ -0,0 +1,189 @@
+#ifndef _rA_NETWORK_H_
+#define _rA_NETWORK_H_
+
+#include <netinet/in.h>
+#include "../common/cbasetypes.h"
+#include "../common/netbuffer.h"
+#include "../common/evdp.h"
+
+#ifndef MAXCONN
+#define MAXCONN 16384
+#endif
+
+
+typedef struct SESSION{
+ EVDP_DATA evdp_data; // Must be always the frist member! (some evdp's may rely on this fact)
+
+ // Connection Type
+ enum{ NST_FREE=0, NST_LISTENER = 1, NST_CLIENT=2, NST_OUTGOING=3} type;
+
+ // Flags / Settings.
+ bool v6; // is v6?
+ bool disconnect_in_progress; // To prevent stack overflows / recursive calls.
+
+
+ union{ // union to save memory.
+ struct sockaddr_in v4;
+ struct sockaddr_in6 v6;
+ }addr;
+
+
+ // "lowlevel" Handlers
+ // (Implemented by the protocol specific parser)
+ //
+ bool (*onRecv)(int32 fd); // return false = disconnect
+ bool (*onSend)(int32 fd); // return false = disconnect
+
+ // Event Handlers for LISTENER type sockets
+ //
+ // onConnect gets Called when a connection has been
+ // successfully accepted.
+ // Session entry is available in this Handler!
+ // A returncode of false will reejct the connection (disconnect)
+ // Note: When rejecting a connection in onConnect by returning false
+ // The onDisconnect handler wont get called!
+ // Note: the onConnect Handler is also responsible for setting
+ // the appropriate netparser (which implements onRecv/onSend..) [protocol specific]
+ //
+ // onDisconnect gets called when a connection gets disconnected
+ // (by peer as well as by core)
+ //
+ bool (*onConnect)(int32 fd); // return false = disconnect (wont accept)
+ void (*onDisconnect)(int32 fd);
+
+
+ //
+ // Parser specific data
+ //
+ void *netparser_data; // incase of RO Packet Parser, pointer to packet len table (uint16array)
+ void (*onPacketComplete)(int32 fd, uint16 op, uint16 len, netbuf buf);
+
+
+ //
+ // Buffers
+ //
+ struct{
+ enum NETREADSTATE { NRS_WAITOP = 0, NRS_WAITLEN = 1, NRS_WAITDATA = 2} state;
+
+ uint32 head_left;
+ uint16 head[2];
+
+ netbuf buf;
+ } read;
+
+ struct{
+ uint32 max_outstanding;
+ uint32 n_outstanding;
+
+ uint32 dataPos;
+
+ netbuf buf, buf_last;
+ } write;
+
+ // Application Level data Pointer
+ // (required for backward compatibility with previous athena socket system.)
+ void *data;
+
+} SESSION;
+
+
+/**
+ * Subsystem Initialization / Finalization.
+ *
+ */
+void network_init();
+void network_final();
+
+
+/**
+ * Will do the net work :) ..
+ */
+void network_do();
+
+
+/**
+ * Adds a new listner.
+ *
+ * @param v6 v6 listner?
+ * @param *addr the address to listen on.
+ * @param port port to listen on
+ *
+ * @return -1 on error otherwise the identifier of the new listener.
+ */
+int32 network_addlistener(bool v6, const char *addr, uint16 port);
+
+
+/**
+ * Tries to establish an outgoing connection.
+ *
+ * @param v6 operate with IPv6 addresses?
+ * @param addr the address to connect to
+ * @param port the port to connect to
+ * @param from_addr the address to connect from (local source / optional if auto -> NULL)
+ * @param from_port the port to connect from (local source / optional if auto -> 0)
+ * @param onConnectionEstablishedHandler callback that gets called when the connection is established.
+ * @param onConnectionLooseHandler callback that gets called when the connection gets disconnected (or the connection couldnt be established)
+ *
+ * @return -1 on error otherwise the identifier of the new connection
+ */
+int32 network_connect(bool v6,
+ const char *addr,
+ uint16 port,
+ const char *from_addr,
+ uint16 from_port,
+ bool (*onConnectionEstablishedHandler)(int32 fd),
+ void (*onConnectionLooseHandler)(int32 fd)
+);
+
+
+
+/**
+ * Disconnects the given connection
+ *
+ * @param fd connection identifier.
+ *
+ * @Note:
+ * - onDisconnect callback gets called!
+ * - cleares (returns) all assigned buffers
+ *
+ */
+void network_disconnect(int32 fd);
+
+
+/**
+ * Attach's a netbuffer at the end of sending queue to the given connection
+ *
+ * @param fd connection identifier
+ * @param buf netbuffer to attach.
+ */
+void network_send(int32 fd, netbuf buf);
+
+
+/**
+ * Sets the parser to RO Protocol like Packet Parser.
+ *
+ * @param fd connection identifier
+ * @param *packetlentable pointer to array of uint16 in size of UINT16_MAX,
+ * @param onComplteProc callback for packet completion.
+ *
+ * @note:
+ * PacketLen Table Fromat:
+ * each element's offsets represents th ro opcode.
+ * value is length.
+ * a length of 0 means the packet is dynamic.
+ * a length of UINT16_MAX means the packet is unknown.
+ *
+ * Static Packets must contain their hader in len so (0x64 == 55 ..)
+ *
+ */
+void network_parser_set_ro(int32 fd,
+ int16 *packetlentable,
+ void (*onPacketCompleteProc)(int32 fd, uint16 op, uint16 len, netbuf buf)
+ );
+#define ROPACKET_UNKNOWN UINT16_MAX
+#define ROPACKET_DYNLEN 0
+
+
+
+
+#endif