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Diffstat (limited to 'src/common/network.h')
-rw-r--r-- | src/common/network.h | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/src/common/network.h b/src/common/network.h new file mode 100644 index 000000000..d7b463a2f --- /dev/null +++ b/src/common/network.h @@ -0,0 +1,189 @@ +#ifndef _rA_NETWORK_H_ +#define _rA_NETWORK_H_ + +#include <netinet/in.h> +#include "../common/cbasetypes.h" +#include "../common/netbuffer.h" +#include "../common/evdp.h" + +#ifndef MAXCONN +#define MAXCONN 16384 +#endif + + +typedef struct SESSION{ + EVDP_DATA evdp_data; // Must be always the frist member! (some evdp's may rely on this fact) + + // Connection Type + enum{ NST_FREE=0, NST_LISTENER = 1, NST_CLIENT=2, NST_OUTGOING=3} type; + + // Flags / Settings. + bool v6; // is v6? + bool disconnect_in_progress; // To prevent stack overflows / recursive calls. + + + union{ // union to save memory. + struct sockaddr_in v4; + struct sockaddr_in6 v6; + }addr; + + + // "lowlevel" Handlers + // (Implemented by the protocol specific parser) + // + bool (*onRecv)(int32 fd); // return false = disconnect + bool (*onSend)(int32 fd); // return false = disconnect + + // Event Handlers for LISTENER type sockets + // + // onConnect gets Called when a connection has been + // successfully accepted. + // Session entry is available in this Handler! + // A returncode of false will reejct the connection (disconnect) + // Note: When rejecting a connection in onConnect by returning false + // The onDisconnect handler wont get called! + // Note: the onConnect Handler is also responsible for setting + // the appropriate netparser (which implements onRecv/onSend..) [protocol specific] + // + // onDisconnect gets called when a connection gets disconnected + // (by peer as well as by core) + // + bool (*onConnect)(int32 fd); // return false = disconnect (wont accept) + void (*onDisconnect)(int32 fd); + + + // + // Parser specific data + // + void *netparser_data; // incase of RO Packet Parser, pointer to packet len table (uint16array) + void (*onPacketComplete)(int32 fd, uint16 op, uint16 len, netbuf buf); + + + // + // Buffers + // + struct{ + enum NETREADSTATE { NRS_WAITOP = 0, NRS_WAITLEN = 1, NRS_WAITDATA = 2} state; + + uint32 head_left; + uint16 head[2]; + + netbuf buf; + } read; + + struct{ + uint32 max_outstanding; + uint32 n_outstanding; + + uint32 dataPos; + + netbuf buf, buf_last; + } write; + + // Application Level data Pointer + // (required for backward compatibility with previous athena socket system.) + void *data; + +} SESSION; + + +/** + * Subsystem Initialization / Finalization. + * + */ +void network_init(); +void network_final(); + + +/** + * Will do the net work :) .. + */ +void network_do(); + + +/** + * Adds a new listner. + * + * @param v6 v6 listner? + * @param *addr the address to listen on. + * @param port port to listen on + * + * @return -1 on error otherwise the identifier of the new listener. + */ +int32 network_addlistener(bool v6, const char *addr, uint16 port); + + +/** + * Tries to establish an outgoing connection. + * + * @param v6 operate with IPv6 addresses? + * @param addr the address to connect to + * @param port the port to connect to + * @param from_addr the address to connect from (local source / optional if auto -> NULL) + * @param from_port the port to connect from (local source / optional if auto -> 0) + * @param onConnectionEstablishedHandler callback that gets called when the connection is established. + * @param onConnectionLooseHandler callback that gets called when the connection gets disconnected (or the connection couldnt be established) + * + * @return -1 on error otherwise the identifier of the new connection + */ +int32 network_connect(bool v6, + const char *addr, + uint16 port, + const char *from_addr, + uint16 from_port, + bool (*onConnectionEstablishedHandler)(int32 fd), + void (*onConnectionLooseHandler)(int32 fd) +); + + + +/** + * Disconnects the given connection + * + * @param fd connection identifier. + * + * @Note: + * - onDisconnect callback gets called! + * - cleares (returns) all assigned buffers + * + */ +void network_disconnect(int32 fd); + + +/** + * Attach's a netbuffer at the end of sending queue to the given connection + * + * @param fd connection identifier + * @param buf netbuffer to attach. + */ +void network_send(int32 fd, netbuf buf); + + +/** + * Sets the parser to RO Protocol like Packet Parser. + * + * @param fd connection identifier + * @param *packetlentable pointer to array of uint16 in size of UINT16_MAX, + * @param onComplteProc callback for packet completion. + * + * @note: + * PacketLen Table Fromat: + * each element's offsets represents th ro opcode. + * value is length. + * a length of 0 means the packet is dynamic. + * a length of UINT16_MAX means the packet is unknown. + * + * Static Packets must contain their hader in len so (0x64 == 55 ..) + * + */ +void network_parser_set_ro(int32 fd, + int16 *packetlentable, + void (*onPacketCompleteProc)(int32 fd, uint16 op, uint16 len, netbuf buf) + ); +#define ROPACKET_UNKNOWN UINT16_MAX +#define ROPACKET_DYNLEN 0 + + + + +#endif |