diff options
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r-- | src/common/mmo.h | 622 |
1 files changed, 311 insertions, 311 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h index 9ed965e3b..a21680191 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -1,311 +1,311 @@ -// $Id: mmo.h,v 1.3 2004/09/25 20:12:25 PoW Exp $
-// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7
-
-#ifndef _MMO_H_
-#define _MMO_H_
-
-#include <time.h>
-#include "utils.h" // _WIN32
-
-#ifdef CYGWIN
-// txtやlogなどの書き出すファイルの改行コード
-#define RETCODE "\r\n" // (CR/LF:Windows系)
-#else
-#define RETCODE "\n" // (LF:Unix系)
-#endif
-
-#define FIFOSIZE_SERVERLINK 128*1024
-
-// set to 0 to not check IP of player between each server.
-// set to another value if you want to check (1)
-#define CMP_AUTHFIFO_IP 1
-
-#define CMP_AUTHFIFO_LOGIN2 1
-
-#define MAX_MAP_PER_SERVER 512
-#define MAX_INVENTORY 100
-#define MAX_AMOUNT 30000
-#define MAX_ZENY 1000000000 // 1G zeny
-#define MAX_CART 100
-#define MAX_SKILL 450
-#define GLOBAL_REG_NUM 96
-#define ACCOUNT_REG_NUM 16
-#define ACCOUNT_REG2_NUM 16
-#define DEFAULT_WALK_SPEED 150
-#define MIN_WALK_SPEED 0
-#define MAX_WALK_SPEED 1000
-#define MAX_STORAGE 300
-#define MAX_GUILD_STORAGE 1000
-#define MAX_PARTY 12
-#define MAX_GUILD 36 // increased max guild members to accomodate for +2 increase for extension levels [Valaris] (removed) [PoW]
-#define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW]
-#define MAX_GUILDEXPLUSION 32
-#define MAX_GUILDALLIANCE 16
-#define MAX_GUILDSKILL 15 // increased max guild skills because of new skills [Sara-chan]
-#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris]
-#define MAX_GUILDLEVEL 50
-
-#define MIN_HAIR_STYLE battle_config.min_hair_style
-#define MAX_HAIR_STYLE battle_config.max_hair_style
-#define MIN_HAIR_COLOR battle_config.min_hair_color
-#define MAX_HAIR_COLOR battle_config.max_hair_color
-#define MIN_CLOTH_COLOR battle_config.min_cloth_color
-#define MAX_CLOTH_COLOR battle_config.max_cloth_color
-
-// for produce
-#define MIN_ATTRIBUTE 0
-#define MAX_ATTRIBUTE 4
-#define ATTRIBUTE_NORMAL 0
-#define MIN_STAR 0
-#define MAX_STAR 3
-
-#define MIN_PORTAL_MEMO 0
-#define MAX_PORTAL_MEMO 2
-
-#define MAX_STATUS_TYPE 5
-
-#define WEDDING_RING_M 2634
-#define WEDDING_RING_F 2635
-
-#define CHAR_CONF_NAME "conf/char_athena.conf"
-
-struct item {
- int id;
- short nameid;
- short amount;
- unsigned short equip;
- char identify;
- char refine;
- char attribute;
- short card[4];
-};
-
-struct point{
- char map[24];
- short x,y;
-};
-
-struct skill {
- unsigned short id,lv,flag;
-};
-
-struct global_reg {
- char str[32];
- int value;
-};
-
-struct s_pet {
- int account_id;
- int char_id;
- int pet_id;
- short class;
- short level;
- short egg_id;//pet egg id
- short equip;//pet equip name_id
- short intimate;//pet friendly
- short hungry;//pet hungry
- char name[24];
- char rename_flag;
- char incuvate;
-};
-
-struct mmo_charstatus {
- int char_id;
- int account_id;
- int partner_id;
-
- int base_exp,job_exp,zeny;
-
- short class;
- short status_point,skill_point;
- int hp,max_hp,sp,max_sp;
- short option,karma,manner;
- short hair,hair_color,clothes_color;
- int party_id,guild_id,pet_id;
-
- short weapon,shield;
- short head_top,head_mid,head_bottom;
-
- char name[24];
- unsigned char base_level,job_level;
- short str,agi,vit,int_,dex,luk;
- unsigned char char_num,sex;
-
- unsigned long mapip;
- unsigned int mapport;
-
- struct point last_point,save_point,memo_point[10];
- struct item inventory[MAX_INVENTORY],cart[MAX_CART];
- struct skill skill[MAX_SKILL];
- int global_reg_num;
- struct global_reg global_reg[GLOBAL_REG_NUM];
- int account_reg_num;
- struct global_reg account_reg[ACCOUNT_REG_NUM];
- int account_reg2_num;
- struct global_reg account_reg2[ACCOUNT_REG2_NUM];
-
- // Friends list vars
- int friend_id[20];
- char friend_name[20][24];
-};
-
-struct storage {
- int account_id;
- short storage_status;
- short storage_amount;
- struct item storage[MAX_STORAGE];
-};
-
-struct guild_storage {
- int guild_id;
- short storage_status;
- short storage_amount;
- struct item storage[MAX_GUILD_STORAGE];
-};
-
-struct map_session_data;
-
-struct gm_account {
- int account_id;
- int level;
-};
-
-struct party_member {
- int account_id;
- char name[24],map[24];
- int leader,online,lv;
- struct map_session_data *sd;
-};
-
-struct party {
- int party_id;
- char name[24];
- int exp;
- int item;
- struct party_member member[MAX_PARTY];
-};
-
-struct guild_member {
- int account_id, char_id;
- short hair,hair_color,gender,class,lv;
- int exp,exp_payper;
- short online,position;
- int rsv1,rsv2;
- char name[24];
- struct map_session_data *sd;
-};
-
-struct guild_position {
- char name[24];
- int mode;
- int exp_mode;
-};
-
-struct guild_alliance {
- int opposition;
- int guild_id;
- char name[24];
-};
-
-struct guild_explusion {
- char name[24];
- char mes[40];
- char acc[40];
- int account_id;
- int rsv1,rsv2,rsv3;
-};
-
-struct guild_skill {
- int id,lv;
-};
-
-struct guild {
- int guild_id;
- short guild_lv, connect_member, max_member, average_lv;
- int exp,next_exp,skill_point,castle_id;
- char name[24],master[24];
- struct guild_member member[MAX_GUILD];
- struct guild_position position[MAX_GUILDPOSITION];
- char mes1[60],mes2[120];
- int emblem_len,emblem_id;
- char emblem_data[2048];
- struct guild_alliance alliance[MAX_GUILDALLIANCE];
- struct guild_explusion explusion[MAX_GUILDEXPLUSION];
- struct guild_skill skill[MAX_GUILDSKILL];
-};
-
-struct guild_castle {
- int castle_id;
- char map_name[24];
- char castle_name[24];
- char castle_event[24];
- int guild_id;
- int economy;
- int defense;
- int triggerE;
- int triggerD;
- int nextTime;
- int payTime;
- int createTime;
- int visibleC;
- int visibleG0;
- int visibleG1;
- int visibleG2;
- int visibleG3;
- int visibleG4;
- int visibleG5;
- int visibleG6;
- int visibleG7;
- int Ghp0; // added Guardian HP [Valaris]
- int Ghp1;
- int Ghp2;
- int Ghp3;
- int Ghp4;
- int Ghp5;
- int Ghp6;
- int Ghp7;
- int GID0;
- int GID1;
- int GID2;
- int GID3;
- int GID4;
- int GID5;
- int GID6;
- int GID7; // end addition [Valaris]
-};
-struct square {
- int val1[5];
- int val2[5];
-};
-
-enum {
- GBI_EXP =1, // ギルドのEXP
- GBI_GUILDLV =2, // ギルドのLv
- GBI_SKILLPOINT =3, // ギルドのスキルポイント
- GBI_SKILLLV =4, // ギルドスキルLv
-
- GMI_POSITION =0, // メンバーの役職変更
- GMI_EXP =1, // メンバーのEXP
-
-};
-
-#ifndef _WIN32
-#ifndef strcmpi
-#define strcmpi strcasecmp
-#endif
-#ifndef stricmp
-#define stricmp strcasecmp
-#endif
-#ifndef strncmpi
-#define strncmpi strncasecmp
-#endif
-#ifndef strnicmp
-#define strnicmp strncasecmp
-#endif
-#ifndef strrchr
-#define strrchr rindex
-#endif
-
-#endif
-
-#endif // _MMO_H_
+// $Id: mmo.h,v 1.3 2004/09/25 20:12:25 PoW Exp $ +// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7 + +#ifndef _MMO_H_ +#define _MMO_H_ + +#include <time.h> +#include "utils.h" // _WIN32 + +#ifdef CYGWIN +// txtやlogなどの書き出すファイルの改行コード +#define RETCODE "\r\n" // (CR/LF:Windows系) +#else +#define RETCODE "\n" // (LF:Unix系) +#endif + +#define FIFOSIZE_SERVERLINK 128*1024 + +// set to 0 to not check IP of player between each server. +// set to another value if you want to check (1) +#define CMP_AUTHFIFO_IP 1 + +#define CMP_AUTHFIFO_LOGIN2 1 + +#define MAX_MAP_PER_SERVER 512 +#define MAX_INVENTORY 100 +#define MAX_AMOUNT 30000 +#define MAX_ZENY 1000000000 // 1G zeny +#define MAX_CART 100 +#define MAX_SKILL 450 +#define GLOBAL_REG_NUM 96 +#define ACCOUNT_REG_NUM 16 +#define ACCOUNT_REG2_NUM 16 +#define DEFAULT_WALK_SPEED 150 +#define MIN_WALK_SPEED 0 +#define MAX_WALK_SPEED 1000 +#define MAX_STORAGE 300 +#define MAX_GUILD_STORAGE 1000 +#define MAX_PARTY 12 +#define MAX_GUILD 36 // increased max guild members to accomodate for +2 increase for extension levels [Valaris] (removed) [PoW] +#define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW] +#define MAX_GUILDEXPLUSION 32 +#define MAX_GUILDALLIANCE 16 +#define MAX_GUILDSKILL 15 // increased max guild skills because of new skills [Sara-chan] +#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris] +#define MAX_GUILDLEVEL 50 + +#define MIN_HAIR_STYLE battle_config.min_hair_style +#define MAX_HAIR_STYLE battle_config.max_hair_style +#define MIN_HAIR_COLOR battle_config.min_hair_color +#define MAX_HAIR_COLOR battle_config.max_hair_color +#define MIN_CLOTH_COLOR battle_config.min_cloth_color +#define MAX_CLOTH_COLOR battle_config.max_cloth_color + +// for produce +#define MIN_ATTRIBUTE 0 +#define MAX_ATTRIBUTE 4 +#define ATTRIBUTE_NORMAL 0 +#define MIN_STAR 0 +#define MAX_STAR 3 + +#define MIN_PORTAL_MEMO 0 +#define MAX_PORTAL_MEMO 2 + +#define MAX_STATUS_TYPE 5 + +#define WEDDING_RING_M 2634 +#define WEDDING_RING_F 2635 + +#define CHAR_CONF_NAME "conf/char_athena.conf" + +struct item { + int id; + short nameid; + short amount; + unsigned short equip; + char identify; + char refine; + char attribute; + short card[4]; +}; + +struct point{ + char map[24]; + short x,y; +}; + +struct skill { + unsigned short id,lv,flag; +}; + +struct global_reg { + char str[32]; + int value; +}; + +struct s_pet { + int account_id; + int char_id; + int pet_id; + short class; + short level; + short egg_id;//pet egg id + short equip;//pet equip name_id + short intimate;//pet friendly + short hungry;//pet hungry + char name[24]; + char rename_flag; + char incuvate; +}; + +struct mmo_charstatus { + int char_id; + int account_id; + int partner_id; + + int base_exp,job_exp,zeny; + + short class; + short status_point,skill_point; + int hp,max_hp,sp,max_sp; + short option,karma,manner; + short hair,hair_color,clothes_color; + int party_id,guild_id,pet_id; + + short weapon,shield; + short head_top,head_mid,head_bottom; + + char name[24]; + unsigned char base_level,job_level; + short str,agi,vit,int_,dex,luk; + unsigned char char_num,sex; + + unsigned long mapip; + unsigned int mapport; + + struct point last_point,save_point,memo_point[10]; + struct item inventory[MAX_INVENTORY],cart[MAX_CART]; + struct skill skill[MAX_SKILL]; + int global_reg_num; + struct global_reg global_reg[GLOBAL_REG_NUM]; + int account_reg_num; + struct global_reg account_reg[ACCOUNT_REG_NUM]; + int account_reg2_num; + struct global_reg account_reg2[ACCOUNT_REG2_NUM]; + + // Friends list vars + int friend_id[20]; + char friend_name[20][24]; +}; + +struct storage { + int account_id; + short storage_status; + short storage_amount; + struct item storage[MAX_STORAGE]; +}; + +struct guild_storage { + int guild_id; + short storage_status; + short storage_amount; + struct item storage[MAX_GUILD_STORAGE]; +}; + +struct map_session_data; + +struct gm_account { + int account_id; + int level; +}; + +struct party_member { + int account_id; + char name[24],map[24]; + int leader,online,lv; + struct map_session_data *sd; +}; + +struct party { + int party_id; + char name[24]; + int exp; + int item; + struct party_member member[MAX_PARTY]; +}; + +struct guild_member { + int account_id, char_id; + short hair,hair_color,gender,class,lv; + int exp,exp_payper; + short online,position; + int rsv1,rsv2; + char name[24]; + struct map_session_data *sd; +}; + +struct guild_position { + char name[24]; + int mode; + int exp_mode; +}; + +struct guild_alliance { + int opposition; + int guild_id; + char name[24]; +}; + +struct guild_explusion { + char name[24]; + char mes[40]; + char acc[40]; + int account_id; + int rsv1,rsv2,rsv3; +}; + +struct guild_skill { + int id,lv; +}; + +struct guild { + int guild_id; + short guild_lv, connect_member, max_member, average_lv; + int exp,next_exp,skill_point,castle_id; + char name[24],master[24]; + struct guild_member member[MAX_GUILD]; + struct guild_position position[MAX_GUILDPOSITION]; + char mes1[60],mes2[120]; + int emblem_len,emblem_id; + char emblem_data[2048]; + struct guild_alliance alliance[MAX_GUILDALLIANCE]; + struct guild_explusion explusion[MAX_GUILDEXPLUSION]; + struct guild_skill skill[MAX_GUILDSKILL]; +}; + +struct guild_castle { + int castle_id; + char map_name[24]; + char castle_name[24]; + char castle_event[24]; + int guild_id; + int economy; + int defense; + int triggerE; + int triggerD; + int nextTime; + int payTime; + int createTime; + int visibleC; + int visibleG0; + int visibleG1; + int visibleG2; + int visibleG3; + int visibleG4; + int visibleG5; + int visibleG6; + int visibleG7; + int Ghp0; // added Guardian HP [Valaris] + int Ghp1; + int Ghp2; + int Ghp3; + int Ghp4; + int Ghp5; + int Ghp6; + int Ghp7; + int GID0; + int GID1; + int GID2; + int GID3; + int GID4; + int GID5; + int GID6; + int GID7; // end addition [Valaris] +}; +struct square { + int val1[5]; + int val2[5]; +}; + +enum { + GBI_EXP =1, // ギルドのEXP + GBI_GUILDLV =2, // ギルドのLv + GBI_SKILLPOINT =3, // ギルドのスキルポイント + GBI_SKILLLV =4, // ギルドスキルLv + + GMI_POSITION =0, // メンバーの役職変更 + GMI_EXP =1, // メンバーのEXP + +}; + +#ifndef _WIN32 +#ifndef strcmpi +#define strcmpi strcasecmp +#endif +#ifndef stricmp +#define stricmp strcasecmp +#endif +#ifndef strncmpi +#define strncmpi strncasecmp +#endif +#ifndef strnicmp +#define strnicmp strncasecmp +#endif +#ifndef strrchr +#define strrchr rindex +#endif + +#endif + +#endif // _MMO_H_ |