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-rw-r--r--src/common/mmo.h21
1 files changed, 7 insertions, 14 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 933893697..029f5e115 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -50,7 +50,7 @@
#define MAX_GUILDCASTLE 34 // Updated to include new entries for WoE:SE. [L0ne_W0lf]
#define MAX_GUILDLEVEL 50
#define MAX_GUARDIANS 8 //Local max per castle. [Skotlex]
-#define MAX_QUEST 25 //Max quests for a PC
+#define MAX_QUEST_DB 500 //Max quests that the server will load
#define MAX_QUEST_OBJECTIVES 3 //Max quest objectives for a quest
#define MIN_HAIR_STYLE battle_config.min_hair_style
@@ -126,24 +126,17 @@ enum item_types {
};
-//Questlog system [Kevin]
-typedef enum quest_state { Q_INACTIVE, Q_ACTIVE } quest_state;
-
-struct quest_objective {
-
- char name[NAME_LENGTH];
- int count;
-
-};
+//Questlog system [Kevin] [Inkfish]
+typedef enum quest_state { Q_INACTIVE, Q_ACTIVE, Q_COMPLETE } quest_state;
struct quest {
-
int quest_id;
+ unsigned int time;
+ int mob[MAX_QUEST_OBJECTIVES];
+ int count[MAX_QUEST_OBJECTIVES];
quest_state state;
- int num_objectives;
- int time;
- struct quest_objective objectives[MAX_QUEST_OBJECTIVES];
+ int num_objectives;
};
struct item {