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-rw-r--r--src/common/mmo.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 172b27b15..c2fdfe43a 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -72,7 +72,6 @@
#define MAX_HOTKEYS 38
#endif
-#define MAX_MAP_PER_SERVER 1500 // Increased to allow creation of Instance Maps
#define MAX_INVENTORY 100
//Max number of characters per account. Note that changing this setting alone is not enough if the client is not hexed to support more characters as well.
#define MAX_CHARS 9
@@ -104,7 +103,7 @@
#define MAX_GUILDSKILL 15 // Increased max guild skills because of new skills [Sara-chan]
#define MAX_GUILDLEVEL 50
#define MAX_GUARDIANS 8 // Local max per castle. [Skotlex]
-#define MAX_QUEST_DB 2400 // Max quests that the server will load
+#define MAX_QUEST_DB 2410 // Max quests that the server will load
#define MAX_QUEST_OBJECTIVES 3 // Max quest objectives for a quest
#define MAX_START_ITEMS 32 // Max number of items allowed to be given to a char whenever it's created. [mkbu95]
@@ -527,6 +526,10 @@ struct guild {
/* TODO: still used for something?|: */
unsigned short save_flag; // for TXT saving
+
+ unsigned short *instance;
+ unsigned short instances;
+
void *channel;
};