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-rw-r--r--src/common/mmo.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h
index 5f3419115..4284e7f72 100644
--- a/src/common/mmo.h
+++ b/src/common/mmo.h
@@ -51,7 +51,7 @@
#endif
//Remove/Comment this line to disable sc_data saving. [Skotlex]
-#define ENABLE_SC_SAVING
+#define ENABLE_SC_SAVING
//Remove/Comment this line to disable server-side hot-key saving support [Skotlex]
//Note that newer clients no longer save hotkeys in the registry!
#define HOTKEY_SAVING
@@ -176,7 +176,7 @@ enum item_types {
IT_AMMO, //10
IT_DELAYCONSUME,//11
IT_CASH = 18,
- IT_MAX
+ IT_MAX
};
@@ -292,6 +292,8 @@ struct s_homunculus { //[orn]
int int_ ;
int dex ;
int luk ;
+
+ char spiritball; //for homun S [lighta]
};
struct s_mercenary {
@@ -416,7 +418,7 @@ struct auction_data {
char seller_name[NAME_LENGTH];
int buyer_id;
char buyer_name[NAME_LENGTH];
-
+
struct item item;
// This data is required for searching, as itemdb is not read by char server
char item_name[ITEM_NAME_LENGTH];
@@ -539,7 +541,7 @@ struct fame_list {
char name[NAME_LENGTH];
};
-enum { //Change Guild Infos
+enum { //Change Guild Infos
GBI_EXP =1, // Guild Experience (EXP)
GBI_GUILDLV, // Guild level
GBI_SKILLPOINT, // Guild skillpoints
@@ -547,7 +549,7 @@ enum { //Change Guild Infos
};
enum { //Change Member Infos
- GMI_POSITION =0,
+ GMI_POSITION =0,
GMI_EXP,
GMI_HAIR,
GMI_HAIR_COLOR,