diff options
Diffstat (limited to 'src/common/mmo.h')
-rw-r--r-- | src/common/mmo.h | 353 |
1 files changed, 0 insertions, 353 deletions
diff --git a/src/common/mmo.h b/src/common/mmo.h deleted file mode 100644 index 1602c5655..000000000 --- a/src/common/mmo.h +++ /dev/null @@ -1,353 +0,0 @@ -// $Id: mmo.h,v 1.3 2004/09/25 20:12:25 PoW Exp $ -// Original : mmo.h 2003/03/14 12:07:02 Rev.1.7 - -#ifndef _MMO_H_ -#define _MMO_H_ - -#include <time.h> -#include "utils.h" // _WIN32 - -#if ! defined(Assert) -#if defined(RELEASE) -#define Assert(EX) -#else -// extern "C" { -#include <assert.h> -// } -#if defined(_WIN32) -#include <crtdbg.h> -#endif -#define Assert(EX) assert(EX) -#endif -#endif /* ! defined(Assert) */ - -#ifdef CYGWIN -// txtやlogなどの書き出すファイルの改行コード -#define RETCODE "\r\n" // (CR/LF:Windows系) -#else -#define RETCODE "\n" // (LF:Unix系) -#endif - -#define RET RETCODE - -#define FIFOSIZE_SERVERLINK 128*1024 - -// set to 0 to not check IP of player between each server. -// set to another value if you want to check (1) -#define CMP_AUTHFIFO_IP 1 - -#define CMP_AUTHFIFO_LOGIN2 1 - -#define MAX_MAP_PER_SERVER 512 -#define MAX_INVENTORY 100 -#define MAX_AMOUNT 30000 -#define MAX_ZENY 1000000000 // 1G zeny -#define MAX_CART 100 -#define MAX_SKILL 650 -#define GLOBAL_REG_NUM 96 -#define ACCOUNT_REG_NUM 16 -#define ACCOUNT_REG2_NUM 16 -#define DEFAULT_WALK_SPEED 150 -#define MIN_WALK_SPEED 0 -#define MAX_WALK_SPEED 1000 -#define MAX_STORAGE 300 -#define MAX_GUILD_STORAGE 1000 -#define MAX_PARTY 12 -#define MAX_GUILD 16+10*6 // increased max guild members to accomodate for +6 increase for extension levels [Lupus] -#define MAX_GUILDPOSITION 20 // increased max guild positions to accomodate for all members [Valaris] (removed) [PoW] -#define MAX_GUILDEXPLUSION 32 -#define MAX_GUILDALLIANCE 16 -#define MAX_GUILDSKILL 15 // increased max guild skills because of new skills [Sara-chan] -#define MAX_GUILDCASTLE 24 // increased to include novice castles [Valaris] -#define MAX_GUILDLEVEL 50 - -#define MIN_HAIR_STYLE battle_config.min_hair_style -#define MAX_HAIR_STYLE battle_config.max_hair_style -#define MIN_HAIR_COLOR battle_config.min_hair_color -#define MAX_HAIR_COLOR battle_config.max_hair_color -#define MIN_CLOTH_COLOR battle_config.min_cloth_color -#define MAX_CLOTH_COLOR battle_config.max_cloth_color - -// for produce -#define MIN_ATTRIBUTE 0 -#define MAX_ATTRIBUTE 4 -#define ATTRIBUTE_NORMAL 0 -#define MIN_STAR 0 -#define MAX_STAR 3 - -#define MIN_PORTAL_MEMO 0 -#define MAX_PORTAL_MEMO 2 - -#define MAX_STATUS_TYPE 5 - -#define WEDDING_RING_M 2634 -#define WEDDING_RING_F 2635 - -#define CHAR_CONF_NAME "conf/char_athena.conf" - -struct item { - int id; - short nameid; - short amount; - unsigned short equip; - char identify; - char refine; - char attribute; - short card[4]; -}; - -struct point{ - char map[24]; - short x,y; -}; - -struct skill { - unsigned short id,lv,flag; -}; - -struct global_reg { - char str[32]; - int value; -}; - -struct s_pet { - int account_id; - int char_id; - int pet_id; - short class_; - short level; - short egg_id;//pet egg id - short equip;//pet equip name_id - short intimate;//pet friendly - short hungry;//pet hungry - char name[24]; - char rename_flag; - char incuvate; -}; - -struct mmo_charstatus { - int char_id; - int account_id; - int partner_id; - int father; - int mother; - int child; - - int base_exp,job_exp,zeny; - - short class_; - short status_point,skill_point; - int hp,max_hp,sp,max_sp; - short option,karma,manner; - short hair,hair_color,clothes_color; - int party_id,guild_id,pet_id; - - short weapon,shield; - short head_top,head_mid,head_bottom; - - char name[24]; - unsigned int base_level,job_level; - short str,agi,vit,int_,dex,luk; - unsigned char char_num,sex; - - unsigned long mapip; - unsigned int mapport; - - struct point last_point,save_point,memo_point[10]; - struct item inventory[MAX_INVENTORY],cart[MAX_CART]; - struct skill skill[MAX_SKILL]; - int global_reg_num; - struct global_reg global_reg[GLOBAL_REG_NUM]; - int account_reg_num; - struct global_reg account_reg[ACCOUNT_REG_NUM]; - int account_reg2_num; - struct global_reg account_reg2[ACCOUNT_REG2_NUM]; - - // Friends list vars - int friend_id[20]; - char friend_name[20][24]; -}; - -struct storage { - int dirty; - int account_id; - short storage_status; - short storage_amount; - struct item storage_[MAX_STORAGE]; -}; - -struct guild_storage { - int guild_id; - short storage_status; - short storage_amount; - struct item storage_[MAX_GUILD_STORAGE]; -}; - -struct map_session_data; - -struct gm_account { - int account_id; - int level; -}; - -struct party_member { - int account_id; - char name[24],map[24]; - int leader,online,lv; - struct map_session_data *sd; -}; - -struct party { - int party_id; - char name[24]; - int exp; - int item, itemc; - struct party_member member[MAX_PARTY]; -}; - -struct guild_member { - int account_id, char_id; - short hair,hair_color,gender,class_,lv; - int exp,exp_payper; - short online,position; - int rsv1,rsv2; - char name[24]; - struct map_session_data *sd; -}; - -struct guild_position { - char name[24]; - int mode; - int exp_mode; -}; - -struct guild_alliance { - int opposition; - int guild_id; - char name[24]; -}; - -struct guild_explusion { - char name[24]; - char mes[40]; - char acc[40]; - int account_id; - int rsv1,rsv2,rsv3; -}; - -struct guild_skill { - int id,lv; -}; - -struct guild { - int guild_id; - short guild_lv, connect_member, max_member, average_lv; - int exp,next_exp,skill_point,castle_id; - char name[24],master[24]; - struct guild_member member[MAX_GUILD]; - struct guild_position position[MAX_GUILDPOSITION]; - char mes1[60],mes2[120]; - int emblem_len,emblem_id; - char emblem_data[2048]; - struct guild_alliance alliance[MAX_GUILDALLIANCE]; - struct guild_explusion explusion[MAX_GUILDEXPLUSION]; - struct guild_skill skill[MAX_GUILDSKILL]; -}; - -struct guild_castle { - int castle_id; - char map_name[24]; - char castle_name[24]; - char castle_event[24]; - int guild_id; - int economy; - int defense; - int triggerE; - int triggerD; - int nextTime; - int payTime; - int createTime; - int visibleC; - int visibleG0; - int visibleG1; - int visibleG2; - int visibleG3; - int visibleG4; - int visibleG5; - int visibleG6; - int visibleG7; - int Ghp0; // added Guardian HP [Valaris] - int Ghp1; - int Ghp2; - int Ghp3; - int Ghp4; - int Ghp5; - int Ghp6; - int Ghp7; - int GID0; - int GID1; - int GID2; - int GID3; - int GID4; - int GID5; - int GID6; - int GID7; // end addition [Valaris] -}; -struct square { - int val1[5]; - int val2[5]; -}; - -enum { - GBI_EXP =1, // ギルドのEXP - GBI_GUILDLV =2, // ギルドのLv - GBI_SKILLPOINT =3, // ギルドのスキルポイント - GBI_SKILLLV =4, // ギルドスキルLv - - GMI_POSITION =0, // メンバーの役職変更 - GMI_EXP =1, // メンバーのEXP - -}; - -enum { - GD_SKILLBASE=10000, - GD_APPROVAL=10000, - GD_KAFRACONTACT=10001, - GD_GUARDIANRESEARCH=10002, - GD_CHARISMA=10003, - GD_GUARDUP=10003, - GD_EXTENSION=10004, - GD_GLORYGUILD=10005, - GD_LEADERSHIP=10006, - GD_GLORYWOUNDS=10007, - GD_SOULCOLD=10008, - GD_HAWKEYES=10009, - GD_BATTLEORDER=10010, - GD_REGENERATION=10011, - GD_RESTORE=10012, - GD_EMERGENCYCALL=10013, - GD_DEVELOPMENT=10014, -}; - -#ifndef __WIN32 - #ifndef strcmpi - #define strcmpi strcasecmp - #endif - #ifndef stricmp - #define stricmp strcasecmp - #endif - #ifndef strncmpi - #define strncmpi strncasecmp - #endif - #ifndef strnicmp - #define strnicmp strncasecmp - #endif -#else - #define snprintf _snprintf - #define vsnprintf _vsnprintf - #ifndef strncmpi - #define strncmpi strnicmp - #endif -#endif - -#endif // _MMO_H_ |