diff options
Diffstat (limited to 'src/common/db.c')
-rw-r--r-- | src/common/db.c | 4896 |
1 files changed, 2448 insertions, 2448 deletions
diff --git a/src/common/db.c b/src/common/db.c index ebb5b9a30..28b5721e9 100644 --- a/src/common/db.c +++ b/src/common/db.c @@ -1,2448 +1,2448 @@ -/*****************************************************************************\
- * Copyright (c) Athena Dev Teams - Licensed under GNU GPL *
- * For more information, see LICENCE in the main folder *
- * *
- * This file is separated in five sections: *
- * (1) Private typedefs, enums, structures, defines and gblobal variables *
- * (2) Private functions *
- * (3) Protected functions used internally *
- * (4) Protected functions used in the interface of the database *
- * (5) Public functions *
- * *
- * The databases are structured as a hashtable of RED-BLACK trees. *
- * *
- * <B>Properties of the RED-BLACK trees being used:</B> *
- * 1. The value of any node is greater than the value of its left child and *
- * less than the value of its right child. *
- * 2. Every node is colored either RED or BLACK. *
- * 3. Every red node that is not a leaf has only black children. *
- * 4. Every path from the root to a leaf contains the same number of black *
- * nodes. *
- * 5. The root node is black. *
- * An <code>n</code> node in a RED-BLACK tree has the property that its *
- * height is <code>O(lg(n))</code>. *
- * Another important property is that after adding a node to a RED-BLACK *
- * tree, the tree can be readjusted in <code>O(lg(n))</code> time. *
- * Similarly, after deleting a node from a RED-BLACK tree, the tree can be *
- * readjusted in <code>O(lg(n))</code> time. *
- * {@link http://www.cs.mcgill.ca/~cs251/OldCourses/1997/topic18/} *
- * *
- * <B>How to add new database types:</B> *
- * 1. Add the identifier of the new database type to the enum DBType *
- * 2. If not already there, add the data type of the key to the union DBKey *
- * 3. If the key can be considered NULL, update the function db_is_key_null *
- * 4. If the key can be duplicated, update the functions db_dup_key and *
- * db_dup_key_free *
- * 5. Create a comparator and update the function db_default_cmp *
- * 6. Create a hasher and update the function db_default_hash *
- * 7. If the new database type requires or does not support some options, *
- * update the function db_fix_options *
- * *
- * TODO: *
- * - create test cases to test the database system thoroughly *
- * - make data an enumeration *
- * - finish this header describing the database system *
- * - create custom database allocator *
- * - make the system thread friendly *
- * - change the structure of the database to T-Trees *
- * - create a db that organizes itself by splaying *
- * *
- * HISTORY: *
- * 2.1 (Athena build #???#) - Portability fix *
- * - Fixed the portability of casting to union and added the functions *
- * {@link DBInterface#ensure(DBInterface,DBKey,DBCreateData,...)} and *
- * {@link DBInterface#clear(DBInterface,DBApply,...)}. *
- * 2.0 (Athena build 4859) - Transition version *
- * - Almost everything recoded with a strategy similar to objects, *
- * database structure is maintained. *
- * 1.0 (up to Athena build 4706) *
- * - Previous database system. *
- * *
- * @version 2.1 (Athena build #???#) - Portability fix *
- * @author (Athena build 4859) Flavio @ Amazon Project *
- * @author (up to Athena build 4706) Athena Dev Teams *
- * @encoding US-ASCII *
- * @see common#db.h *
-\*****************************************************************************/
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "db.h"
-#include "../common/mmo.h"
-#include "../common/utils.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-#include "../common/ers.h"
-
-/*****************************************************************************\
- * (1) Private typedefs, enums, structures, defines and global variables of *
- * the database system. *
- * DB_ENABLE_STATS - Define to enable database statistics. *
- * HASH_SIZE - Define with the size of the hashtable. *
- * DBNColor - Enumeration of colors of the nodes. *
- * DBNode - Structure of a node in RED-BLACK trees. *
- * struct db_free - Structure that holds a deleted node to be freed. *
- * Database - Struture of the database. *
- * stats - Statistics about the database system. *
-\*****************************************************************************/
-
-/**
- * If defined statistics about database nodes, database creating/destruction
- * and function usage are keept and displayed when finalizing the database
- * system.
- * WARNING: This adds overhead to every database operation (not shure how much).
- * @private
- * @see #DBStats
- * @see #stats
- * @see #db_final(void)
- */
-//#define DB_ENABLE_STATS
-
-/**
- * Size of the hashtable in the database.
- * @private
- * @see Database#ht
- */
-#define HASH_SIZE (256+27)
-
-/**
- * A node in a RED-BLACK tree of the database.
- * @param parent Parent node
- * @param left Left child node
- * @param right Right child node
- * @param key Key of this database entry
- * @param data Data of this database entry
- * @param deleted If the node is deleted
- * @param color Color of the node
- * @private
- * @see Database#ht
- */
-typedef struct dbn {
- // Tree structure
- struct dbn *parent;
- struct dbn *left;
- struct dbn *right;
- // Node data
- DBKey key;
- void *data;
- // Other
- enum {RED, BLACK} color;
- unsigned deleted : 1;
-} *DBNode;
-
-/**
- * Structure that holds a deleted node.
- * @param node Deleted node
- * @param root Address to the root of the tree
- * @private
- * @see Database#free_list
- */
-struct db_free {
- DBNode node;
- DBNode *root;
-};
-
-/**
- * Complete database structure.
- * @param dbi Interface of the database
- * @param alloc_file File where the database was allocated
- * @param alloc_line Line in the file where the database was allocated
- * @param free_list Array of deleted nodes to be freed
- * @param free_count Number of deleted nodes in free_list
- * @param free_max Current maximum capacity of free_list
- * @param free_lock Lock for freeing the nodes
- * @param nodes Manager of reusable tree nodes
- * @param cmp Comparator of the database
- * @param hash Hasher of the database
- * @param release Releaser of the database
- * @param ht Hashtable of RED-BLACK trees
- * @param type Type of the database
- * @param options Options of the database
- * @param item_count Number of items in the database
- * @param maxlen Maximum length of strings in DB_STRING and DB_ISTRING databases
- * @param global_lock Global lock of the database
- * @private
- * @see common\db.h#DBInterface
- * @see #HASH_SIZE
- * @see #DBNode
- * @see #struct db_free
- * @see common\db.h#DBComparator(void *,void *)
- * @see common\db.h#DBHasher(void *)
- * @see common\db.h#DBReleaser(void *,void *,DBRelease)
- * @see common\db.h#DBOptions
- * @see common\db.h#DBType
- * @see #db_alloc(const char *,int,DBOptions,DBType,...)
- */
-typedef struct db {
- // Database interface
- struct dbt dbi;
- // File and line of allocation
- const char *alloc_file;
- int alloc_line;
- // Lock system
- struct db_free *free_list;
- unsigned int free_count;
- unsigned int free_max;
- unsigned int free_lock;
- // Other
- ERInterface nodes;
- DBComparator cmp;
- DBHasher hash;
- DBReleaser release;
- DBNode ht[HASH_SIZE];
- DBType type;
- DBOptions options;
- unsigned int item_count;
- unsigned short maxlen;
- unsigned global_lock : 1;
-} *Database;
-
-#ifdef DB_ENABLE_STATS
-/**
- * Structure with what is counted when the database estatistics are enabled.
- * @private
- * @see #DB_ENABLE_STATS
- * @see #stats
- */
-static struct {
- // Node alloc/free
- unsigned int db_node_alloc;
- unsigned int db_node_free;
- // Database creating/destruction counters
- unsigned int db_int_alloc;
- unsigned int db_uint_alloc;
- unsigned int db_string_alloc;
- unsigned int db_istring_alloc;
- unsigned int db_int_destroy;
- unsigned int db_uint_destroy;
- unsigned int db_string_destroy;
- unsigned int db_istring_destroy;
- // Function usage counters
- unsigned int db_rotate_left;
- unsigned int db_rotate_right;
- unsigned int db_rebalance;
- unsigned int db_rebalance_erase;
- unsigned int db_is_key_null;
- unsigned int db_dup_key;
- unsigned int db_dup_key_free;
- unsigned int db_free_add;
- unsigned int db_free_remove;
- unsigned int db_free_lock;
- unsigned int db_free_unlock;
- unsigned int db_int_cmp;
- unsigned int db_uint_cmp;
- unsigned int db_string_cmp;
- unsigned int db_istring_cmp;
- unsigned int db_int_hash;
- unsigned int db_uint_hash;
- unsigned int db_string_hash;
- unsigned int db_istring_hash;
- unsigned int db_release_nothing;
- unsigned int db_release_key;
- unsigned int db_release_data;
- unsigned int db_release_both;
- unsigned int db_get;
- unsigned int db_getall;
- unsigned int db_vgetall;
- unsigned int db_ensure;
- unsigned int db_vensure;
- unsigned int db_put;
- unsigned int db_remove;
- unsigned int db_foreach;
- unsigned int db_vforeach;
- unsigned int db_clear;
- unsigned int db_vclear;
- unsigned int db_destroy;
- unsigned int db_vdestroy;
- unsigned int db_size;
- unsigned int db_type;
- unsigned int db_options;
- unsigned int db_fix_options;
- unsigned int db_default_cmp;
- unsigned int db_default_hash;
- unsigned int db_default_release;
- unsigned int db_custom_release;
- unsigned int db_alloc;
- unsigned int db_i2key;
- unsigned int db_ui2key;
- unsigned int db_str2key;
- unsigned int db_init;
- unsigned int db_final;
-} stats = {
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0
-};
-#endif /* DB_ENABLE_STATS */
-
-/*****************************************************************************\
- * (2) Section of private functions used by the database system. *
- * db_rotate_left - Rotate a tree node to the left. *
- * db_rotate_right - Rotate a tree node to the right. *
- * db_rebalance - Rebalance the tree. *
- * db_rebalance_erase - Rebalance the tree after a BLACK node was erased. *
- * db_is_key_null - Returns not 0 if the key is considered NULL. *
- * db_dup_key - Duplicate a key for internal use. *
- * db_dup_key_free - Free the duplicated key. *
- * db_free_add - Add a node to the free_list of a database. *
- * db_free_remove - Remove a node from the free_list of a database. *
- * db_free_lock - Increment the free_lock of a database. *
- * db_free_unlock - Decrement the free_lock of a database. *
- * If it was the last lock, frees the nodes in free_list. *
- * NOTE: Keeps the database trees balanced. *
-\*****************************************************************************/
-
-/**
- * Rotate a node to the left.
- * @param node Node to be rotated
- * @param root Pointer to the root of the tree
- * @private
- * @see #db_rebalance(DBNode,DBNode *)
- * @see #db_rebalance_erase(DBNode,DBNode *)
- */
-static void db_rotate_left(DBNode node, DBNode *root)
-{
- DBNode y = node->right;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_rotate_left != (unsigned int)~0) stats.db_rotate_left++;
-#endif /* DB_ENABLE_STATS */
- // put the left of y at the right of node
- node->right = y->left;
- if (y->left)
- y->left->parent = node;
- y->parent = node->parent;
- // link y and node's parent
- if (node == *root) {
- *root = y; // node was root
- } else if (node == node->parent->left) {
- node->parent->left = y; // node was at the left
- } else {
- node->parent->right = y; // node was at the right
- }
- // put node at the left of y
- y->left = node;
- node->parent = y;
-}
-
-/**
- * Rotate a node to the right
- * @param node Node to be rotated
- * @param root Pointer to the root of the tree
- * @private
- * @see #db_rebalance(DBNode,DBNode *)
- * @see #db_rebalance_erase(DBNode,DBNode *)
- */
-static void db_rotate_right(DBNode node, DBNode *root)
-{
- DBNode y = node->left;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_rotate_right != (unsigned int)~0) stats.db_rotate_right++;
-#endif /* DB_ENABLE_STATS */
- // put the right of y at the left of node
- node->left = y->right;
- if (y->right != 0)
- y->right->parent = node;
- y->parent = node->parent;
- // link y and node's parent
- if (node == *root) {
- *root = y; // node was root
- } else if (node == node->parent->right) {
- node->parent->right = y; // node was at the right
- } else {
- node->parent->left = y; // node was at the left
- }
- // put node at the right of y
- y->right = node;
- node->parent = y;
-}
-
-/**
- * Rebalance the RED-BLACK tree.
- * Called when the node and it's parent are both RED.
- * @param node Node to be rebalanced
- * @param root Pointer to the root of the tree
- * @private
- * @see #db_rotate_left(DBNode,DBNode *)
- * @see #db_rotate_right(DBNode,DBNode *)
- * @see #db_put(DBInterface,DBKey,void *)
- */
-static void db_rebalance(DBNode node, DBNode *root)
-{
- DBNode y;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_rebalance != (unsigned int)~0) stats.db_rebalance++;
-#endif /* DB_ENABLE_STATS */
- // Restore the RED-BLACK properties
- node->color = RED;
- while (node != *root && node->parent->color == RED) {
- if (node->parent == node->parent->parent->left) {
- // If node's parent is a left, y is node's right 'uncle'
- y = node->parent->parent->right;
- if (y && y->color == RED) { // case 1
- // change the colors and move up the tree
- node->parent->color = BLACK;
- y->color = BLACK;
- node->parent->parent->color = RED;
- node = node->parent->parent;
- } else {
- if (node == node->parent->right) { // case 2
- // move up and rotate
- node = node->parent;
- db_rotate_left(node, root);
- }
- // case 3
- node->parent->color = BLACK;
- node->parent->parent->color = RED;
- db_rotate_right(node->parent->parent, root);
- }
- } else {
- // If node's parent is a right, y is node's left 'uncle'
- y = node->parent->parent->left;
- if (y && y->color == RED) { // case 1
- // change the colors and move up the tree
- node->parent->color = BLACK;
- y->color = BLACK;
- node->parent->parent->color = RED;
- node = node->parent->parent;
- } else {
- if (node == node->parent->left) { // case 2
- // move up and rotate
- node = node->parent;
- db_rotate_right(node, root);
- }
- // case 3
- node->parent->color = BLACK;
- node->parent->parent->color = RED;
- db_rotate_left(node->parent->parent, root);
- }
- }
- }
- (*root)->color = BLACK; // the root can and should always be black
-}
-
-/**
- * Erase a node from the RED-BLACK tree, keeping the tree balanced.
- * @param node Node to be erased from the tree
- * @param root Root of the tree
- * @private
- * @see #db_rotate_left(DBNode,DBNode *)
- * @see #db_rotate_right(DBNode,DBNode *)
- * @see #db_free_unlock(Database)
- */
-static void db_rebalance_erase(DBNode node, DBNode *root)
-{
- DBNode y = node;
- DBNode x = NULL;
- DBNode x_parent = NULL;
- DBNode w;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_rebalance_erase != (unsigned int)~0) stats.db_rebalance_erase++;
-#endif /* DB_ENABLE_STATS */
- // Select where to change the tree
- if (y->left == NULL) { // no left
- x = y->right;
- } else if (y->right == NULL) { // no right
- x = y->left;
- } else { // both exist, go to the leftmost node of the right sub-tree
- y = y->right;
- while (y->left != NULL)
- y = y->left;
- x = y->right;
- }
-
- // Remove the node from the tree
- if (y != node) { // both childs existed
- // put the left of 'node' in the left of 'y'
- node->left->parent = y;
- y->left = node->left;
-
- // 'y' is not the direct child of 'node'
- if (y != node->right) {
- // put 'x' in the old position of 'y'
- x_parent = y->parent;
- if (x) x->parent = y->parent;
- y->parent->left = x;
- // put the right of 'node' in 'y'
- y->right = node->right;
- node->right->parent = y;
- // 'y' is a direct child of 'node'
- } else {
- x_parent = y;
- }
-
- // link 'y' and the parent of 'node'
- if (*root == node) {
- *root = y; // 'node' was the root
- } else if (node->parent->left == node) {
- node->parent->left = y; // 'node' was at the left
- } else {
- node->parent->right = y; // 'node' was at the right
- }
- y->parent = node->parent;
- // switch colors
- {
- int tmp = y->color;
- y->color = node->color;
- node->color = tmp;
- }
- y = node;
- } else { // one child did not exist
- // put x in node's position
- x_parent = y->parent;
- if (x) x->parent = y->parent;
- // link x and node's parent
- if (*root == node) {
- *root = x; // node was the root
- } else if (node->parent->left == node) {
- node->parent->left = x; // node was at the left
- } else {
- node->parent->right = x; // node was at the right
- }
- }
-
- // Restore the RED-BLACK properties
- if (y->color != RED) {
- while (x != *root && (x == NULL || x->color == BLACK)) {
- if (x == x_parent->left) {
- w = x_parent->right;
- if (w->color == RED) {
- w->color = BLACK;
- x_parent->color = RED;
- db_rotate_left(x_parent, root);
- w = x_parent->right;
- }
- if ((w->left == NULL || w->left->color == BLACK) &&
- (w->right == NULL || w->right->color == BLACK)) {
- w->color = RED;
- x = x_parent;
- x_parent = x_parent->parent;
- } else {
- if (w->right == NULL || w->right->color == BLACK) {
- if (w->left) w->left->color = BLACK;
- w->color = RED;
- db_rotate_right(w, root);
- w = x_parent->right;
- }
- w->color = x_parent->color;
- x_parent->color = BLACK;
- if (w->right) w->right->color = BLACK;
- db_rotate_left(x_parent, root);
- break;
- }
- } else {
- w = x_parent->left;
- if (w->color == RED) {
- w->color = BLACK;
- x_parent->color = RED;
- db_rotate_right(x_parent, root);
- w = x_parent->left;
- }
- if ((w->right == NULL || w->right->color == BLACK) &&
- (w->left == NULL || w->left->color == BLACK)) {
- w->color = RED;
- x = x_parent;
- x_parent = x_parent->parent;
- } else {
- if (w->left == NULL || w->left->color == BLACK) {
- if (w->right) w->right->color = BLACK;
- w->color = RED;
- db_rotate_left(w, root);
- w = x_parent->left;
- }
- w->color = x_parent->color;
- x_parent->color = BLACK;
- if (w->left) w->left->color = BLACK;
- db_rotate_right(x_parent, root);
- break;
- }
- }
- }
- if (x) x->color = BLACK;
- }
-}
-
-/**
- * Returns not 0 if the key is considerd to be NULL.
- * @param type Type of database
- * @param key Key being tested
- * @return not 0 if considered NULL, 0 otherwise
- * @private
- * @see common\db.h#DBType
- * @see common\db.h#DBKey
- * @see #db_get(DBInterface,DBKey)
- * @see #db_put(DBInterface,DBKey,void *)
- * @see #db_remove(DBInterface,DBKey)
- */
-static int db_is_key_null(DBType type, DBKey key)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_is_key_null != (unsigned int)~0) stats.db_is_key_null++;
-#endif /* DB_ENABLE_STATS */
- switch (type) {
- case DB_STRING:
- case DB_ISTRING:
- return (key.str == NULL);
-
- default: // Not a pointer
- return 0;
- }
-}
-
-/**
- * Duplicate the key used in the database.
- * @param db Database the key is being used in
- * @param key Key to be duplicated
- * @param Duplicated key
- * @private
- * @see #db_free_add(Database,DBNode,DBNode *)
- * @see #db_free_remove(Database,DBNode)
- * @see #db_put(DBInterface,DBKey,void *)
- * @see #db_dup_key_free(Database,DBKey)
- */
-static DBKey db_dup_key(Database db, DBKey key)
-{
- unsigned char *str;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_dup_key != (unsigned int)~0) stats.db_dup_key++;
-#endif /* DB_ENABLE_STATS */
- switch (db->type) {
- case DB_STRING:
- case DB_ISTRING:
- if (db->maxlen) {
- CREATE(str, unsigned char, db->maxlen +1);
- memcpy(str, key.str, db->maxlen);
- str[db->maxlen] = '\0';
- key.str = str;
- } else {
- key.str = (unsigned char *)aStrdup((const char *)key.str);
- }
- return key;
-
- default:
- return key;
- }
-}
-
-/**
- * Free a key duplicated by db_dup_key.
- * @param db Database the key is being used in
- * @param key Key to be freed
- * @private
- * @see #db_dup_key(Database,DBKey)
- */
-static void db_dup_key_free(Database db, DBKey key)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_dup_key_free != (unsigned int)~0) stats.db_dup_key_free++;
-#endif /* DB_ENABLE_STATS */
- switch (db->type) {
- case DB_STRING:
- case DB_ISTRING:
- aFree(key.str);
- return;
-
- default:
- return;
- }
-}
-
-/**
- * Add a node to the free_list of the database.
- * Marks the node as deleted.
- * If the key isn't duplicated, the key is duplicated and released.
- * @param db Target database
- * @param root Root of the tree from the node
- * @param node Target node
- * @private
- * @see #struct db_free
- * @see Database#free_list
- * @see Database#free_count
- * @see Database#free_max
- * @see #db_remove(DBInterface,DBKey)
- * @see #db_free_remove(Database,DBNode)
- */
-static void db_free_add(Database db, DBNode node, DBNode *root)
-{
- DBKey old_key;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_free_add != (unsigned int)~0) stats.db_free_add++;
-#endif /* DB_ENABLE_STATS */
- if (db->free_lock == (unsigned int)~0) {
- ShowFatalError("db_free_add: free_lock overflow\n"
- "Database allocated at %s:%d\n",
- db->alloc_file, db->alloc_line);
- exit(EXIT_FAILURE);
- }
- if (!(db->options&DB_OPT_DUP_KEY)) { // Make shure we have a key until the node is freed
- old_key = node->key;
- node->key = db_dup_key(db, node->key);
- db->release(old_key, node->data, DB_RELEASE_KEY);
- }
- if (db->free_count == db->free_max) { // No more space, expand free_list
- db->free_max = (db->free_max<<2) +3; // = db->free_max*4 +3
- if (db->free_max <= db->free_count) {
- if (db->free_count == (unsigned int)~0) {
- ShowFatalError("db_free_add: free_count overflow\n"
- "Database allocated at %s:%d\n",
- db->alloc_file, db->alloc_line);
- exit(EXIT_FAILURE);
- }
- db->free_max = (unsigned int)~0;
- }
- RECREATE(db->free_list, struct db_free, db->free_max);
- }
- node->deleted = 1;
- db->free_list[db->free_count].node = node;
- db->free_list[db->free_count].root = root;
- db->free_count++;
- db->item_count--;
-}
-
-/**
- * Remove a node from the free_list of the database.
- * Marks the node as not deleted.
- * NOTE: Frees the duplicated key of the node.
- * @param db Target database
- * @param node Node being removed from free_list
- * @private
- * @see #struct db_free
- * @see Database#free_list
- * @see Database#free_count
- * @see #db_put(DBInterface,DBKey,void *)
- * @see #db_free_add(Database,DBNode *,DBNode)
- */
-static void db_free_remove(Database db, DBNode node)
-{
- unsigned int i;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_free_remove != (unsigned int)~0) stats.db_free_remove++;
-#endif /* DB_ENABLE_STATS */
- for (i = 0; i < db->free_count; i++) {
- if (db->free_list[i].node == node) {
- if (i < db->free_count -1) // copy the last item to where the removed one was
- memcpy(&db->free_list[i], &db->free_list[db->free_count -1], sizeof(struct db_free));
- db_dup_key_free(db, node->key);
- break;
- }
- }
- node->deleted = 0;
- if (i == db->free_count) {
- ShowWarning("db_free_remove: node was not found - database allocated at %s:%d\n", db->alloc_file, db->alloc_line);
- } else {
- db->free_count--;
- }
- db->item_count++;
-}
-
-/**
- * Increment the free_lock of the database.
- * @param db Target database
- * @private
- * @see Database#free_lock
- * @see #db_unlock(Database)
- */
-static void db_free_lock(Database db)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_free_lock != (unsigned int)~0) stats.db_free_lock++;
-#endif /* DB_ENABLE_STATS */
- if (db->free_lock == (unsigned int)~0) {
- ShowFatalError("db_free_lock: free_lock overflow\n"
- "Database allocated at %s:%d\n",
- db->alloc_file, db->alloc_line);
- exit(EXIT_FAILURE);
- }
- db->free_lock++;
-}
-
-/**
- * Decrement the free_lock of the database.
- * If it was the last lock, frees the nodes of the database.
- * Keeps the tree balanced.
- * NOTE: Frees the duplicated keys of the nodes
- * @param db Target database
- * @private
- * @see Database#free_lock
- * @see #db_free_dbn(DBNode)
- * @see #db_lock(Database)
- */
-static void db_free_unlock(Database db)
-{
- unsigned int i;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_free_unlock != (unsigned int)~0) stats.db_free_unlock++;
-#endif /* DB_ENABLE_STATS */
- if (db->free_lock == 0) {
- ShowWarning("db_free_unlock: free_lock was already 0\n"
- "Database allocated at %s:%d\n",
- db->alloc_file, db->alloc_line);
- } else {
- db->free_lock--;
- }
- if (db->free_lock)
- return; // Not last lock
-
- for (i = 0; i < db->free_count ; i++) {
- db_rebalance_erase(db->free_list[i].node, db->free_list[i].root);
- db_dup_key_free(db, db->free_list[i].node->key);
-#ifdef DB_ENABLE_STATS
- if (stats.db_node_free != (unsigned int)~0) stats.db_node_free++;
-#endif /* DB_ENABLE_STATS */
- ers_free(db->nodes, db->free_list[i].node);
- }
- db->free_count = 0;
-}
-
-/*****************************************************************************\
- * (3) Section of protected functions used internally. *
- * NOTE: the protected functions used in the database interface are in the *
- * next section. *
- * db_int_cmp - Default comparator for DB_INT databases. *
- * db_uint_cmp - Default comparator for DB_UINT databases. *
- * db_string_cmp - Default comparator for DB_STRING databases. *
- * db_istring_cmp - Default comparator for DB_ISTRING databases. *
- * db_int_hash - Default hasher for DB_INT databases. *
- * db_uint_hash - Default hasher for DB_UINT databases. *
- * db_string_hash - Default hasher for DB_STRING databases. *
- * db_istring_hash - Default hasher for DB_ISTRING databases. *
- * db_release_nothing - Releaser that releases nothing. *
- * db_release_key - Releaser that only releases the key. *
- * db_release_data - Releaser that only releases the data. *
- * db_release_both - Releaser that releases key and data. *
-\*****************************************************************************/
-
-/**
- * Default comparator for DB_INT databases.
- * Compares key1 to key2.
- * Return 0 if equal, negative if lower and positive if higher.
- * <code>maxlen</code> is ignored.
- * @param key1 Key to be compared
- * @param key2 Key being compared to
- * @param maxlen Maximum length of the key to hash
- * @return 0 if equal, negative if lower and positive if higher
- * @see common\db.h#DBKey
- * @see common\db.h\DBType#DB_INT
- * @see common\db.h#DBComparator
- * @see #db_default_cmp(DBType)
- */
-static int db_int_cmp(DBKey key1, DBKey key2, unsigned short maxlen)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_int_cmp != (unsigned int)~0) stats.db_int_cmp++;
-#endif /* DB_ENABLE_STATS */
- if (key1.i < key2.i) return -1;
- if (key1.i > key2.i) return 1;
- return 0;
-}
-
-/**
- * Default comparator for DB_UINT databases.
- * Compares key1 to key2.
- * Return 0 if equal, negative if lower and positive if higher.
- * <code>maxlen</code> is ignored.
- * @param key1 Key to be compared
- * @param key2 Key being compared to
- * @param maxlen Maximum length of the key to hash
- * @return 0 if equal, negative if lower and positive if higher
- * @see common\db.h#DBKey
- * @see common\db.h\DBType#DB_UINT
- * @see common\db.h#DBComparator
- * @see #db_default_cmp(DBType)
- */
-static int db_uint_cmp(DBKey key1, DBKey key2, unsigned short maxlen)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_uint_cmp != (unsigned int)~0) stats.db_uint_cmp++;
-#endif /* DB_ENABLE_STATS */
- if (key1.ui < key2.ui) return -1;
- if (key1.ui > key2.ui) return 1;
- return 0;
-}
-
-/**
- * Default comparator for DB_STRING databases.
- * Compares key1 to key2.
- * Return 0 if equal, negative if lower and positive if higher.
- * @param key1 Key to be compared
- * @param key2 Key being compared to
- * @param maxlen Maximum length of the key to hash
- * @return 0 if equal, negative if lower and positive if higher
- * @see common\db.h#DBKey
- * @see common\db.h\DBType#DB_STRING
- * @see common\db.h#DBComparator
- * @see #db_default_cmp(DBType)
- */
-static int db_string_cmp(DBKey key1, DBKey key2, unsigned short maxlen)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_string_cmp != (unsigned int)~0) stats.db_string_cmp++;
-#endif /* DB_ENABLE_STATS */
- if (maxlen == 0) maxlen = (unsigned short)~0;
- return strncmp((const char *)key1.str, (const char *)key2.str, maxlen);
-}
-
-/**
- * Default comparator for DB_ISTRING databases.
- * Compares key1 to key2 case insensitively.
- * Return 0 if equal, negative if lower and positive if higher.
- * @param key1 Key to be compared
- * @param key2 Key being compared to
- * @param maxlen Maximum length of the key to hash
- * @return 0 if equal, negative if lower and positive if higher
- * @see common\db.h#DBKey
- * @see common\db.h\DBType#DB_ISTRING
- * @see common\db.h#DBComparator
- * @see #db_default_cmp(DBType)
- */
-static int db_istring_cmp(DBKey key1, DBKey key2, unsigned short maxlen)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_istring_cmp != (unsigned int)~0) stats.db_istring_cmp++;
-#endif /* DB_ENABLE_STATS */
- if (maxlen == 0) maxlen = (unsigned short)~0;
- return strncasecmp((const char *)key1.str, (const char *)key2.str, maxlen);
-}
-
-/**
- * Default hasher for DB_INT databases.
- * Returns the value of the key as an unsigned int.
- * <code>maxlen</code> is ignored.
- * @param key Key to be hashed
- * @param maxlen Maximum length of the key to hash
- * @return hash of the key
- * @see common\db.h#DBKey
- * @see common\db.h\DBType#DB_INT
- * @see common\db.h#DBHasher
- * @see #db_default_hash(DBType)
- */
-static unsigned int db_int_hash(DBKey key, unsigned short maxlen)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_int_hash != (unsigned int)~0) stats.db_int_hash++;
-#endif /* DB_ENABLE_STATS */
- return (unsigned int)key.i;
-}
-
-/**
- * Default hasher for DB_UINT databases.
- * Just returns the value of the key.
- * <code>maxlen</code> is ignored.
- * @param key Key to be hashed
- * @param maxlen Maximum length of the key to hash
- * @return hash of the key
- * @see common\db.h#DBKey
- * @see common\db.h\DBType#DB_UINT
- * @see #db_default_hash(DBType)
- */
-static unsigned int db_uint_hash(DBKey key, unsigned short maxlen)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_uint_hash != (unsigned int)~0) stats.db_uint_hash++;
-#endif /* DB_ENABLE_STATS */
- return key.ui;
-}
-
-/**
- * Default hasher for DB_STRING databases.
- * If maxlen if 0, the maximum number of maxlen is used instead.
- * @param key Key to be hashed
- * @param maxlen Maximum length of the key to hash
- * @return hash of the key
- * @see common\db.h#DBKey
- * @see common\db.h\DBType#DB_STRING
- * @see #db_default_hash(DBType)
- */
-static unsigned int db_string_hash(DBKey key, unsigned short maxlen)
-{
- unsigned char *k = key.str;
- unsigned int hash = 0;
- unsigned short i;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_string_hash != (unsigned int)~0) stats.db_string_hash++;
-#endif /* DB_ENABLE_STATS */
- if (maxlen == 0)
- maxlen = (unsigned short)~0; // Maximum
-
- for (i = 0; *k; i++) {
- hash = (hash*33 + *k++)^(hash>>24);
- if (i == maxlen)
- break;
- }
-
- return hash;
-}
-
-/**
- * Default hasher for DB_ISTRING databases.
- * If maxlen if 0, the maximum number of maxlen is used instead.
- * @param key Key to be hashed
- * @param maxlen Maximum length of the key to hash
- * @return hash of the key
- * @see common\db.h#DBKey
- * @see common\db.h\DBType#DB_ISTRING
- * @see #db_default_hash(DBType)
- */
-static unsigned int db_istring_hash(DBKey key, unsigned short maxlen)
-{
- unsigned char *k = key.str;
- unsigned int hash = 0;
- unsigned short i;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_istring_hash != (unsigned int)~0) stats.db_istring_hash++;
-#endif /* DB_ENABLE_STATS */
- if (maxlen == 0)
- maxlen = (unsigned short)~0; // Maximum
-
- for (i = 0; *k; i++) {
- hash = (hash*33 + LOWER(*k))^(hash>>24);
- k++;
- if (i == maxlen)
- break;
- }
-
- return hash;
-}
-
-/**
- * Releaser that releases nothing.
- * @param key Key of the database entry
- * @param data Data of the database entry
- * @param which What is being requested to be released
- * @protected
- * @see common\db.h#DBKey
- * @see common\db.h#DBRelease
- * @see common\db.h#DBReleaser
- * @see #db_default_releaser(DBType,DBOptions)
- */
-static void db_release_nothing(DBKey key, void *data, DBRelease which)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_release_nothing != (unsigned int)~0) stats.db_release_nothing++;
-#endif /* DB_ENABLE_STATS */
-}
-
-/**
- * Releaser that only releases the key.
- * @param key Key of the database entry
- * @param data Data of the database entry
- * @param which What is being requested to be released
- * @protected
- * @see common\db.h#DBKey
- * @see common\db.h#DBRelease
- * @see common\db.h#DBReleaser
- * @see #db_default_release(DBType,DBOptions)
- */
-static void db_release_key(DBKey key, void *data, DBRelease which)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_release_key != (unsigned int)~0) stats.db_release_key++;
-#endif /* DB_ENABLE_STATS */
- if (which&DB_RELEASE_KEY) aFree(key.str); // needs to be a pointer
-}
-
-/**
- * Releaser that only releases the data.
- * @param key Key of the database entry
- * @param data Data of the database entry
- * @param which What is being requested to be released
- * @protected
- * @see common\db.h#DBKey
- * @see common\db.h#DBRelease
- * @see common\db.h#DBReleaser
- * @see #db_default_release(DBType,DBOptions)
- */
-static void db_release_data(DBKey key, void *data, DBRelease which)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_release_data != (unsigned int)~0) stats.db_release_data++;
-#endif /* DB_ENABLE_STATS */
- if (which&DB_RELEASE_DATA) aFree(data);
-}
-
-/**
- * Releaser that releases both key and data.
- * @param key Key of the database entry
- * @param data Data of the database entry
- * @param which What is being requested to be released
- * @protected
- * @see common\db.h#DBKey
- * @see common\db.h#DBRelease
- * @see common\db.h#DBReleaser
- * @see #db_default_release(DBType,DBOptions)
- */
-static void db_release_both(DBKey key, void *data, DBRelease which)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_release_both != (unsigned int)~0) stats.db_release_both++;
-#endif /* DB_ENABLE_STATS */
- if (which&DB_RELEASE_KEY) aFree(key.str); // needs to be a pointer
- if (which&DB_RELEASE_DATA) aFree(data);
-}
-
-/*****************************************************************************\
- * (4) Section with protected functions used in the interface of the *
- * database. *
- * db_obj_get - Get the data identified by the key. *
- * db_obj_vgetall - Get the data of the matched entries. *
- * db_obj_getall - Get the data of the matched entries. *
- * db_obj_vensure - Get the data identified by the key, creating if it *
- * doesn't exist yet. *
- * db_obj_ensure - Get the data identified by the key, creating if it *
- * doesn't exist yet. *
- * db_obj_put - Put data identified by the key in the database. *
- * db_obj_remove - Remove an entry from the database. *
- * db_obj_vforeach - Apply a function to every entry in the database. *
- * db_obj_foreach - Apply a function to every entry in the database. *
- * db_obj_vclear - Remove all entries from the database. *
- * db_obj_clear - Remove all entries from the database. *
- * db_obj_vdestroy - Destroy the database, freeing all the used memory. *
- * db_obj_destroy - Destroy the database, freeing all the used memory. *
- * db_obj_size - Return the size of the database. *
- * db_obj_type - Return the type of the database. *
- * db_obj_options - Return the options of the database. *
-\*****************************************************************************/
-
-/**
- * Get the data of the entry identifid by the key.
- * @param self Interface of the database
- * @param key Key that identifies the entry
- * @return Data of the entry or NULL if not found
- * @protected
- * @see common\db.h#DBKey
- * @see common\db.h#DBInterface
- * @see common\db.h\DBInterface#get(DBInterface,DBKey)
- */
-static void *db_obj_get(DBInterface self, DBKey key)
-{
- Database db = (Database)self;
- DBNode node;
- int c;
- void *data = NULL;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_get != (unsigned int)~0) stats.db_get++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return NULL; // nullpo candidate
- if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) {
- ShowError("db_get: Attempted to retrieve non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
- return NULL; // nullpo candidate
- }
-
- db_free_lock(db);
- node = db->ht[db->hash(key, db->maxlen)%HASH_SIZE];
- while (node) {
- c = db->cmp(key, node->key, db->maxlen);
- if (c == 0) {
- data = node->data;
- break;
- }
- if (c < 0)
- node = node->left;
- else
- node = node->right;
- }
- db_free_unlock(db);
- return data;
-}
-
-/**
- * Get the data of the entries matched by <code>match</code>.
- * It puts a maximum of <code>max</code> entries into <code>buf</code>.
- * If <code>buf</code> is NULL, it only counts the matches.
- * Returns the number of entries that matched.
- * NOTE: if the value returned is greater than <code>max</code>, only the
- * first <code>max</code> entries found are put into the buffer.
- * @param self Interface of the database
- * @param buf Buffer to put the data of the matched entries
- * @param max Maximum number of data entries to be put into buf
- * @param match Function that matches the database entries
- * @param ... Extra arguments for match
- * @return The number of entries that matched
- * @protected
- * @see common\db.h#DBInterface
- * @see common\db.h#DBMatcher(DBKey key, void *data, va_list args)
- * @see common\db.h\DBInterface#vgetall(DBInterface,void **,unsigned int,DBMatch,va_list)
- */
-static unsigned int db_obj_vgetall(DBInterface self, void **buf, unsigned int max, DBMatcher match, va_list args)
-{
- Database db = (Database)self;
- unsigned int i;
- DBNode node;
- DBNode parent;
- unsigned int ret = 0;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_vgetall != (unsigned int)~0) stats.db_vgetall++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return 0; // nullpo candidate
- if (match == NULL) return 0; // nullpo candidate
-
- db_free_lock(db);
- for (i = 0; i < HASH_SIZE; i++) {
- // Match in the order: current node, left tree, right tree
- node = db->ht[i];
- while (node) {
- parent = node->parent;
- if (!(node->deleted) && match(node->key, node->data, args) == 0) {
- if (buf && ret < max)
- buf[ret] = node->data;
- ret++;
- }
- if (node->left) {
- node = node->left;
- continue;
- }
- if (node->right) {
- node = node->right;
- continue;
- }
- while (node) {
- parent = node->parent;
- if (parent && parent->right && parent->left == node) {
- node = parent->right;
- break;
- }
- node = parent;
- }
- }
- }
- db_free_unlock(db);
- return ret;
-}
-
-/**
- * Just calls {@link common\db.h\DBInterface#vgetall(DBInterface,void **,unsigned int,DBMatch,va_list)}.
- * Get the data of the entries matched by <code>match</code>.
- * It puts a maximum of <code>max</code> entries into <code>buf</code>.
- * If <code>buf</code> is NULL, it only counts the matches.
- * Returns the number of entries that matched.
- * NOTE: if the value returned is greater than <code>max</code>, only the
- * first <code>max</code> entries found are put into the buffer.
- * @param self Interface of the database
- * @param buf Buffer to put the data of the matched entries
- * @param max Maximum number of data entries to be put into buf
- * @param match Function that matches the database entries
- * @param ... Extra arguments for match
- * @return The number of entries that matched
- * @protected
- * @see common\db.h#DBMatcher(DBKey key, void *data, va_list args)
- * @see common\db.h#DBInterface
- * @see common\db.h\DBInterface#vgetall(DBInterface,void **,unsigned int,DBMatch,va_list)
- * @see common\db.h\DBInterface#getall(DBInterface,void **,unsigned int,DBMatch,...)
- */
-static unsigned int db_obj_getall(DBInterface self, void **buf, unsigned int max, DBMatcher match, ...)
-{
- va_list args;
- unsigned int ret;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_getall != (unsigned int)~0) stats.db_getall++;
-#endif /* DB_ENABLE_STATS */
- if (self == NULL) return 0; // nullpo candidate
-
- va_start(args, match);
- ret = self->vgetall(self, buf, max, match, args);
- va_end(args);
- return ret;
-}
-
-/**
- * Get the data of the entry identified by the key.
- * If the entry does not exist, an entry is added with the data returned by
- * <code>create</code>.
- * @param self Interface of the database
- * @param key Key that identifies the entry
- * @param create Function used to create the data if the entry doesn't exist
- * @param args Extra arguments for create
- * @return Data of the entry
- * @protected
- * @see common\db.h#DBKey
- * @see common\db.h#DBCreateData
- * @see common\db.h#DBInterface
- * @see common\db.h\DBInterface#vensure(DBInterface,DBKey,DBCreateData,va_list)
- */
-static void *db_obj_vensure(DBInterface self, DBKey key, DBCreateData create, va_list args)
-{
- Database db = (Database)self;
- DBNode node;
- DBNode parent = NULL;
- unsigned int hash;
- int c = 0;
- void *data = NULL;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_vensure != (unsigned int)~0) stats.db_vensure++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return NULL; // nullpo candidate
- if (create == NULL) {
- ShowError("db_ensure: Create function is NULL for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
- return NULL; // nullpo candidate
- }
- if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) {
- ShowError("db_ensure: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
- return NULL; // nullpo candidate
- }
-
- db_free_lock(db);
- hash = db->hash(key, db->maxlen)%HASH_SIZE;
- node = db->ht[hash];
- while (node) {
- c = db->cmp(key, node->key, db->maxlen);
- if (c == 0) {
- break;
- }
- parent = node;
- if (c < 0)
- node = node->left;
- else
- node = node->right;
- }
- // Create node if necessary
- if (node == NULL) {
- if (db->item_count == (unsigned int)~0) {
- ShowError("db_vensure: item_count overflow, aborting item insertion.\n"
- "Database allocated at %s:%d",
- db->alloc_file, db->alloc_line);
- return NULL;
- }
-#ifdef DB_ENABLE_STATS
- if (stats.db_node_alloc != (unsigned int)~0) stats.db_node_alloc++;
-#endif /* DB_ENABLE_STATS */
- node = ers_alloc(db->nodes, struct dbn);
- node->left = NULL;
- node->right = NULL;
- node->deleted = 0;
- db->item_count++;
- if (c == 0) { // hash entry is empty
- node->color = BLACK;
- node->parent = NULL;
- db->ht[hash] = node;
- } else {
- node->color = RED;
- if (c < 0) { // put at the left
- parent->left = node;
- node->parent = parent;
- } else { // put at the right
- parent->right = node;
- node->parent = parent;
- }
- if (parent->color == RED) // two consecutive RED nodes, must rebalance
- db_rebalance(node, &db->ht[hash]);
- }
- // put key and data in the node
- if (db->options&DB_OPT_DUP_KEY) {
- node->key = db_dup_key(db, key);
- if (db->options&DB_OPT_RELEASE_KEY)
- db->release(key, data, DB_RELEASE_KEY);
- } else {
- node->key = key;
- }
- node->data = create(key, args);
- }
- data = node->data;
- db_free_unlock(db);
- return data;
-}
-
-/**
- * Just calls {@link common\db.h\DBInterface#vensure(DBInterface,DBKey,DBCreateData,va_list)}.
- * Get the data of the entry identified by the key.
- * If the entry does not exist, an entry is added with the data returned by
- * <code>create</code>.
- * @param self Interface of the database
- * @param key Key that identifies the entry
- * @param create Function used to create the data if the entry doesn't exist
- * @param ... Extra arguments for create
- * @return Data of the entry
- * @protected
- * @see common\db.h#DBKey
- * @see common\db.h#DBCreateData
- * @see common\db.h#DBInterface
- * @see common\db.h\DBInterface#vensure(DBInterface,DBKey,DBCreateData,va_list)
- * @see common\db.h\DBInterface#ensure(DBInterface,DBKey,DBCreateData,...)
- */
-static void *db_obj_ensure(DBInterface self, DBKey key, DBCreateData create, ...)
-{
- va_list args;
- void *ret;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_ensure != (unsigned int)~0) stats.db_ensure++;
-#endif /* DB_ENABLE_STATS */
- if (self == NULL) return 0; // nullpo candidate
-
- va_start(args, create);
- ret = self->vensure(self, key, create, args);
- va_end(args);
- return ret;
-}
-
-/**
- * Put the data identified by the key in the database.
- * Returns the previous data if the entry exists or NULL.
- * NOTE: Uses the new key, the old one is released.
- * @param self Interface of the database
- * @param key Key that identifies the data
- * @param data Data to be put in the database
- * @return The previous data if the entry exists or NULL
- * @protected
- * @see common\db.h#DBKey
- * @see common\db.h#DBInterface
- * @see #db_malloc_dbn(void)
- * @see common\db.h\DBInterface#put(DBInterface,DBKey,void *)
- */
-static void *db_obj_put(DBInterface self, DBKey key, void *data)
-{
- Database db = (Database)self;
- DBNode node;
- DBNode parent = NULL;
- int c = 0;
- unsigned int hash;
- void *old_data = NULL;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_put != (unsigned int)~0) stats.db_put++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return NULL; // nullpo candidate
- if (db->global_lock) {
- ShowError("db_put: Database is being destroyed, aborting entry insertion.\n"
- "Database allocated at %s:%d\n",
- db->alloc_file, db->alloc_line);
- return NULL; // nullpo candidate
- }
- if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) {
- ShowError("db_put: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
- return NULL; // nullpo candidate
- }
- if (!(data || db->options&DB_OPT_ALLOW_NULL_DATA)) {
- ShowError("db_put: Attempted to use non-allowed NULL data for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
- return NULL; // nullpo candidate
- }
-
- if (db->item_count == (unsigned int)~0) {
- ShowError("db_put: item_count overflow, aborting item insertion.\n"
- "Database allocated at %s:%d",
- db->alloc_file, db->alloc_line);
- return NULL;
- }
- // search for an equal node
- db_free_lock(db);
- hash = db->hash(key, db->maxlen)%HASH_SIZE;
- for (node = db->ht[hash]; node; ) {
- c = db->cmp(key, node->key, db->maxlen);
- if (c == 0) { // equal entry, replace
- if (node->deleted) {
- db_free_remove(db, node);
- } else {
- db->release(node->key, node->data, DB_RELEASE_BOTH);
- }
- old_data = node->data;
- break;
- }
- parent = node;
- if (c < 0) {
- node = node->left;
- } else {
- node = node->right;
- }
- }
- // allocate a new node if necessary
- if (node == NULL) {
-#ifdef DB_ENABLE_STATS
- if (stats.db_node_alloc != (unsigned int)~0) stats.db_node_alloc++;
-#endif /* DB_ENABLE_STATS */
- node = ers_alloc(db->nodes, struct dbn);
- node->left = NULL;
- node->right = NULL;
- node->deleted = 0;
- db->item_count++;
- if (c == 0) { // hash entry is empty
- node->color = BLACK;
- node->parent = NULL;
- db->ht[hash] = node;
- } else {
- node->color = RED;
- if (c < 0) { // put at the left
- parent->left = node;
- node->parent = parent;
- } else { // put at the right
- parent->right = node;
- node->parent = parent;
- }
- if (parent->color == RED) // two consecutive RED nodes, must rebalance
- db_rebalance(node, &db->ht[hash]);
- }
- }
- // put key and data in the node
- if (db->options&DB_OPT_DUP_KEY) {
- node->key = db_dup_key(db, key);
- if (db->options&DB_OPT_RELEASE_KEY)
- db->release(key, data, DB_RELEASE_KEY);
- } else {
- node->key = key;
- }
- node->data = data;
- db_free_unlock(db);
- return old_data;
-}
-
-/**
- * Remove an entry from the database.
- * Returns the data of the entry.
- * NOTE: The key (of the database) is released in {@link #db_free_add(Database,DBNode,DBNode *)}.
- * @param self Interface of the database
- * @param key Key that identifies the entry
- * @return The data of the entry or NULL if not found
- * @protected
- * @see common\db.h#DBKey
- * @see common\db.h#DBInterface
- * @see #db_free_add(Database,DBNode,DBNode *)
- * @see common\db.h\DBInterface#remove(DBInterface,DBKey)
- */
-static void *db_obj_remove(DBInterface self, DBKey key)
-{
- Database db = (Database)self;
- void *data = NULL;
- DBNode node;
- unsigned int hash;
- int c = 0;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_remove != (unsigned int)~0) stats.db_remove++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return NULL; // nullpo candidate
- if (db->global_lock) {
- ShowError("db_remove: Database is being destroyed. Aborting entry deletion.\n"
- "Database allocated at %s:%d\n",
- db->alloc_file, db->alloc_line);
- return NULL; // nullpo candidate
- }
- if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) {
- ShowError("db_remove: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
- return NULL; // nullpo candidate
- }
-
- db_free_lock(db);
- hash = db->hash(key, db->maxlen)%HASH_SIZE;
- for(node = db->ht[hash]; node; ){
- c = db->cmp(key, node->key, db->maxlen);
- if (c == 0) {
- if (!(node->deleted)) {
- data = node->data;
- db->release(node->key, node->data, DB_RELEASE_DATA);
- db_free_add(db, node, &db->ht[hash]);
- }
- break;
- }
- if (c < 0)
- node = node->left;
- else
- node = node->right;
- }
- db_free_unlock(db);
- return data;
-}
-
-/**
- * Apply <code>func</code> to every entry in the database.
- * Returns the sum of values returned by func.
- * @param self Interface of the database
- * @param func Function to be applyed
- * @param args Extra arguments for func
- * @return Sum of the values returned by func
- * @protected
- * @see common\db.h#DBInterface
- * @see common\db.h#DBApply(DBKey,void *,va_list)
- * @see common\db.h\DBInterface#vforeach(DBInterface,DBApply,va_list)
- */
-static int db_obj_vforeach(DBInterface self, DBApply func, va_list args)
-{
- Database db = (Database)self;
- unsigned int i;
- int sum = 0;
- DBNode node;
- DBNode parent;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_vforeach != (unsigned int)~0) stats.db_vforeach++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return 0; // nullpo candidate
- if (func == NULL) {
- ShowError("db_foreach: Passed function is NULL for db allocated at %s:%d\n",db->alloc_file, db->alloc_line);
- return 0; // nullpo candidate
- }
-
- db_free_lock(db);
- for (i = 0; i < HASH_SIZE; i++) {
- // Apply func in the order: current node, left node, right node
- node = db->ht[i];
- while (node) {
- parent = node->parent;
- if (!(node->deleted))
- sum += func(node->key, node->data, args);
- if (node->left) {
- node = node->left;
- continue;
- }
- if (node->right) {
- node = node->right;
- continue;
- }
- while (node) {
- parent = node->parent;
- if (parent && parent->right && parent->left == node) {
- node = parent->right;
- break;
- }
- node = parent;
- }
- }
- }
- db_free_unlock(db);
- return sum;
-}
-
-/**
- * Just calls {@link common\db.h\DBInterface#vforeach(DBInterface,DBApply,va_list)}.
- * Apply <code>func</code> to every entry in the database.
- * Returns the sum of values returned by func.
- * @param self Interface of the database
- * @param func Function to be applyed
- * @param ... Extra arguments for func
- * @return Sum of the values returned by func
- * @protected
- * @see common\db.h#DBInterface
- * @see common\db.h#DBApply(DBKey,void *,va_list)
- * @see common\db.h\DBInterface#vforeach(DBInterface,DBApply,va_list)
- * @see common\db.h\DBInterface#foreach(DBInterface,DBApply,...)
- */
-static int db_obj_foreach(DBInterface self, DBApply func, ...)
-{
- va_list args;
- int ret;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_foreach != (unsigned int)~0) stats.db_foreach++;
-#endif /* DB_ENABLE_STATS */
- if (self == NULL) return 0; // nullpo candidate
-
- va_start(args, func);
- ret = self->vforeach(self, func, args);
- va_end(args);
- return ret;
-}
-
-/**
- * Removes all entries from the database.
- * Before deleting an entry, func is applyed to it.
- * Releases the key and the data.
- * Returns the sum of values returned by func, if it exists.
- * @param self Interface of the database
- * @param func Function to be applyed to every entry before deleting
- * @param args Extra arguments for func
- * @return Sum of values returned by func
- * @protected
- * @see common\db.h#DBApply(DBKey,void *,va_list)
- * @see common\db.h#DBInterface
- * @see common\db.h\DBInterface#vclear(DBInterface,DBApply,va_list)
- */
-static int db_obj_vclear(DBInterface self, DBApply func, va_list args)
-{
- Database db = (Database)self;
- int sum = 0;
- unsigned int i;
- DBNode node;
- DBNode parent;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_vclear != (unsigned int)~0) stats.db_vclear++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return 0; // nullpo candidate
-
- db_free_lock(db);
- for (i = 0; i < HASH_SIZE; i++) {
- // Apply the func and delete in the order: left tree, right tree, current node
- node = db->ht[i];
- db->ht[i] = NULL;
- while (node) {
- parent = node->parent;
- if (node->left) {
- node = node->left;
- continue;
- }
- if (node->right) {
- node = node->right;
- continue;
- }
- if (node->deleted) {
- db_dup_key_free(db, node->key);
- } else {
- if (func)
- sum += func(node->key, node->data, args);
- db->release(node->key, node->data, DB_RELEASE_BOTH);
- node->deleted = 1;
- }
-#ifdef DB_ENABLE_STATS
- if (stats.db_node_free != (unsigned int)~0) stats.db_node_free++;
-#endif /* DB_ENABLE_STATS */
- ers_free(db->nodes, node);
- if (parent) {
- if (parent->left == node)
- parent->left = NULL;
- else
- parent->right = NULL;
- }
- node = parent;
- }
- db->ht[i] = NULL;
- }
- db->free_count = 0;
- db->item_count = 0;
- db_free_unlock(db);
- return sum;
-}
-
-/**
- * Just calls {@link common\db.h\DBInterface#vclear(DBInterface,DBApply,va_list)}.
- * Removes all entries from the database.
- * Before deleting an entry, func is applyed to it.
- * Releases the key and the data.
- * Returns the sum of values returned by func, if it exists.
- * NOTE: This locks the database globally. Any attempt to insert or remove
- * a database entry will give an error and be aborted (except for clearing).
- * @param self Interface of the database
- * @param func Function to be applyed to every entry before deleting
- * @param ... Extra arguments for func
- * @return Sum of values returned by func
- * @protected
- * @see common\db.h#DBApply(DBKey,void *,va_list)
- * @see common\db.h#DBInterface
- * @see common\db.h\DBInterface#vclear(DBInterface,DBApply,va_list)
- * @see common\db.h\DBInterface#clear(DBInterface,DBApply,...)
- */
-static int db_obj_clear(DBInterface self, DBApply func, ...)
-{
- va_list args;
- int ret;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_clear != (unsigned int)~0) stats.db_clear++;
-#endif /* DB_ENABLE_STATS */
- if (self == NULL) return 0; // nullpo candidate
-
- va_start(args, func);
- ret = self->vclear(self, func, args);
- va_end(args);
- return ret;
-}
-
-/**
- * Finalize the database, feeing all the memory it uses.
- * Before deleting an entry, func is applyed to it.
- * Returns the sum of values returned by func, if it exists.
- * NOTE: This locks the database globally. Any attempt to insert or remove
- * a database entry will give an error and be aborted (except for clearing).
- * @param self Interface of the database
- * @param func Function to be applyed to every entry before deleting
- * @param args Extra arguments for func
- * @return Sum of values returned by func
- * @protected
- * @see common\db.h#DBApply(DBKey,void *,va_list)
- * @see common\db.h#DBInterface
- * @see common\db.h\DBInterface#vdestroy(DBInterface,DBApply,va_list)
- */
-static int db_obj_vdestroy(DBInterface self, DBApply func, va_list args)
-{
- Database db = (Database)self;
- int sum;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_vdestroy != (unsigned int)~0) stats.db_vdestroy++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return 0; // nullpo candidate
- if (db->global_lock) {
- ShowError("db_vdestroy: Database is already locked for destruction. Aborting second database destruction.\n"
- "Database allocated at %s:%d\n",
- db->alloc_file, db->alloc_line);
- return 0;
- }
- if (db->free_lock)
- ShowWarning("db_vdestroy: Database is still in use, %u lock(s) left. Continuing database destruction.\n"
- "Database allocated at %s:%d\n",
- db->alloc_file, db->alloc_line, db->free_lock);
-
-#ifdef DB_ENABLE_STATS
- switch (db->type) {
- case DB_INT:
- stats.db_int_destroy++;
- break;
- case DB_UINT:
- stats.db_uint_destroy++;
- break;
- case DB_STRING:
- stats.db_string_destroy++;
- break;
- case DB_ISTRING:
- stats.db_istring_destroy++;
- break;
- }
-#endif /* DB_ENABLE_STATS */
- db_free_lock(db);
- db->global_lock = 1;
- sum = self->vclear(self, func, args);
- aFree(db->free_list);
- db->free_list = NULL;
- db->free_max = 0;
- ers_destroy(db->nodes);
- db_free_unlock(db);
- aFree(db);
- return sum;
-}
-
-/**
- * Just calls {@link common\db.h\DBInterface#db_vdestroy(DBInterface,DBApply,va_list)}.
- * Finalize the database, feeing all the memory it uses.
- * Before deleting an entry, func is applyed to it.
- * Releases the key and the data.
- * Returns the sum of values returned by func, if it exists.
- * NOTE: This locks the database globally. Any attempt to insert or remove
- * a database entry will give an error and be aborted.
- * @param self Interface of the database
- * @param func Function to be applyed to every entry before deleting
- * @param ... Extra arguments for func
- * @return Sum of values returned by func
- * @protected
- * @see common\db.h#DBApply(DBKey,void *,va_list)
- * @see common\db.h#DBInterface
- * @see common\db.h\DBInterface#vdestroy(DBInterface,DBApply,va_list)
- * @see common\db.h\DBInterface#destroy(DBInterface,DBApply,...)
- */
-static int db_obj_destroy(DBInterface self, DBApply func, ...)
-{
- va_list args;
- int ret;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_destroy != (unsigned int)~0) stats.db_destroy++;
-#endif /* DB_ENABLE_STATS */
- if (self == NULL) return 0; // nullpo candidate
-
- va_start(args, func);
- ret = self->vdestroy(self, func, args);
- va_end(args);
- return ret;
-}
-
-/**
- * Return the size of the database (number of items in the database).
- * @param self Interface of the database
- * @return Size of the database
- * @protected
- * @see common\db.h#DBInterface
- * @see Database#item_count
- * @see common\db.h\DBInterface#size(DBInterface)
- */
-static unsigned int db_obj_size(DBInterface self)
-{
- Database db = (Database)self;
- unsigned int item_count;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_size != (unsigned int)~0) stats.db_size++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return 0; // nullpo candidate
-
- db_free_lock(db);
- item_count = db->item_count;
- db_free_unlock(db);
-
- return item_count;
-}
-
-/**
- * Return the type of database.
- * @param self Interface of the database
- * @return Type of the database
- * @protected
- * @see common\db.h#DBType
- * @see common\db.h#DBInterface
- * @see Database#type
- * @see common\db.h\DBInterface#type(DBInterface)
- */
-static DBType db_obj_type(DBInterface self)
-{
- Database db = (Database)self;
- DBType type;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_type != (unsigned int)~0) stats.db_type++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return -1; // nullpo candidate - TODO what should this return?
-
- db_free_lock(db);
- type = db->type;
- db_free_unlock(db);
-
- return type;
-}
-
-/**
- * Return the options of the database.
- * @param self Interface of the database
- * @return Options of the database
- * @protected
- * @see common\db.h#DBOptions
- * @see common\db.h#DBInterface
- * @see Database#options
- * @see common\db.h\DBInterface#options(DBInterface)
- */
-static DBOptions db_obj_options(DBInterface self)
-{
- Database db = (Database)self;
- DBOptions options;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_options != (unsigned int)~0) stats.db_options++;
-#endif /* DB_ENABLE_STATS */
- if (db == NULL) return DB_OPT_BASE; // nullpo candidate - TODO what should this return?
-
- db_free_lock(db);
- options = db->options;
- db_free_unlock(db);
-
- return options;
-}
-
-/*****************************************************************************\
- * (5) Section with public functions. *
- * db_fix_options - Apply database type restrictions to the options. *
- * db_default_cmp - Get the default comparator for a type of database. *
- * db_default_hash - Get the default hasher for a type of database. *
- * db_default_release - Get the default releaser for a type of database *
- * with the specified options. *
- * db_custom_release - Get a releaser that behaves a certains way. *
- * db_alloc - Allocate a new database. *
- * db_i2key - Manual cast from 'int' to 'DBKey'. *
- * db_ui2key - Manual cast from 'unsigned int' to 'DBKey'. *
- * db_str2key - Manual cast from 'unsigned char *' to 'DBKey'. *
- * db_init - Initialize the database system. *
- * db_final - Finalize the database system. *
-\*****************************************************************************/
-
-/**
- * Returns the fixed options according to the database type.
- * Sets required options and unsets unsupported options.
- * For numeric databases DB_OPT_DUP_KEY and DB_OPT_RELEASE_KEY are unset.
- * @param type Type of the database
- * @param options Original options of the database
- * @return Fixed options of the database
- * @private
- * @see common\db.h#DBType
- * @see common\db.h#DBOptions
- * @see #db_default_release(DBType,DBOptions)
- * @see #db_alloc(const char *,int,DBType,DBOptions,unsigned short)
- * @see common\db.h#db_fix_options(DBType,DBOptions)
- */
-DBOptions db_fix_options(DBType type, DBOptions options)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_fix_options != (unsigned int)~0) stats.db_fix_options++;
-#endif /* DB_ENABLE_STATS */
- switch (type) {
- case DB_INT:
- case DB_UINT: // Numeric database, do nothing with the keys
- return options&~(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY);
-
- default:
- ShowError("db_fix_options: Unknown database type %u with options %x\n", type, options);
- case DB_STRING:
- case DB_ISTRING: // String databases, no fix required
- return options;
- }
-}
-
-/**
- * Returns the default comparator for the specified type of database.
- * @param type Type of database
- * @return Comparator for the type of database or NULL if unknown database
- * @public
- * @see common\db.h#DBType
- * @see #db_int_cmp(DBKey,DBKey,unsigned short)
- * @see #db_uint_cmp(DBKey,DBKey,unsigned short)
- * @see #db_string_cmp(DBKey,DBKey,unsigned short)
- * @see #db_istring_cmp(DBKey,DBKey,unsigned short)
- * @see common\db.h#db_default_cmp(DBType)
- */
-DBComparator db_default_cmp(DBType type)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_default_cmp != (unsigned int)~0) stats.db_default_cmp++;
-#endif /* DB_ENABLE_STATS */
- switch (type) {
- case DB_INT: return db_int_cmp;
- case DB_UINT: return db_uint_cmp;
- case DB_STRING: return db_string_cmp;
- case DB_ISTRING: return db_istring_cmp;
- default:
- ShowError("db_default_cmp: Unknown database type %u\n", type);
- return NULL;
- }
-}
-
-/**
- * Returns the default hasher for the specified type of database.
- * @param type Type of database
- * @return Hasher of the type of database or NULL if unknown database
- * @public
- * @see common\db.h#DBType
- * @see #db_int_hash(DBKey,unsigned short)
- * @see #db_uint_hash(DBKey,unsigned short)
- * @see #db_string_hash(DBKey,unsigned short)
- * @see #db_istring_hash(DBKey,unsigned short)
- * @see common\db.h#db_default_hash(DBType)
- */
-DBHasher db_default_hash(DBType type)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_default_hash != (unsigned int)~0) stats.db_default_hash++;
-#endif /* DB_ENABLE_STATS */
- switch (type) {
- case DB_INT: return db_int_hash;
- case DB_UINT: return db_uint_hash;
- case DB_STRING: return db_string_hash;
- case DB_ISTRING: return db_istring_hash;
- default:
- ShowError("db_default_hash: Unknown database type %u\n", type);
- return NULL;
- }
-}
-
-/**
- * Returns the default releaser for the specified type of database with the
- * specified options.
- * NOTE: the options are fixed with {@link #db_fix_options(DBType,DBOptions)}
- * before choosing the releaser.
- * @param type Type of database
- * @param options Options of the database
- * @return Default releaser for the type of database with the specified options
- * @public
- * @see common\db.h#DBType
- * @see common\db.h#DBOptions
- * @see common\db.h#DBReleaser
- * @see #db_release_nothing(DBKey,void *,DBRelease)
- * @see #db_release_key(DBKey,void *,DBRelease)
- * @see #db_release_data(DBKey,void *,DBRelease)
- * @see #db_release_both(DBKey,void *,DBRelease)
- * @see #db_custom_release(DBRelease)
- * @see common\db.h#db_default_release(DBType,DBOptions)
- */
-DBReleaser db_default_release(DBType type, DBOptions options)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_default_release != (unsigned int)~0) stats.db_default_release++;
-#endif /* DB_ENABLE_STATS */
- options = db_fix_options(type, options);
- if (options&DB_OPT_RELEASE_DATA) { // Release data, what about the key?
- if (options&(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY))
- return db_release_both; // Release both key and data
- return db_release_data; // Only release data
- }
- if (options&(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY))
- return db_release_key; // Only release key
- return db_release_nothing; // Release nothing
-}
-
-/**
- * Returns the releaser that releases the specified release options.
- * @param which Options that specified what the releaser releases
- * @return Releaser for the specified release options
- * @public
- * @see common\db.h#DBRelease
- * @see common\db.h#DBReleaser
- * @see #db_release_nothing(DBKey,void *,DBRelease)
- * @see #db_release_key(DBKey,void *,DBRelease)
- * @see #db_release_data(DBKey,void *,DBRelease)
- * @see #db_release_both(DBKey,void *,DBRelease)
- * @see #db_default_release(DBType,DBOptions)
- * @see common\db.h#db_custom_release(DBRelease)
- */
-DBReleaser db_custom_release(DBRelease which)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_custom_release != (unsigned int)~0) stats.db_custom_release++;
-#endif /* DB_ENABLE_STATS */
- switch (which) {
- case DB_RELEASE_NOTHING: return db_release_nothing;
- case DB_RELEASE_KEY: return db_release_key;
- case DB_RELEASE_DATA: return db_release_data;
- case DB_RELEASE_BOTH: return db_release_both;
- default:
- ShowError("db_custom_release: Unknown release options %u\n", which);
- return NULL;
- }
-}
-
-/**
- * Allocate a new database of the specified type.
- * NOTE: the options are fixed by {@link #db_fix_options(DBType,DBOptions)}
- * before creating the database.
- * @param file File where the database is being allocated
- * @param line Line of the file where the database is being allocated
- * @param type Type of database
- * @param options Options of the database
- * @param maxlen Maximum length of the string to be used as key in string
- * databases
- * @return The interface of the database
- * @public
- * @see common\db.h#DBType
- * @see common\db.h#DBInterface
- * @see #Database
- * @see #db_fix_options(DBType,DBOptions)
- * @see common\db.h#db_alloc(const char *,int,DBType,unsigned short)
- */
-DBInterface db_alloc(const char *file, int line, DBType type, DBOptions options, unsigned short maxlen)
-{
- Database db;
- unsigned int i;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_alloc != (unsigned int)~0) stats.db_alloc++;
- switch (type) {
- case DB_INT:
- stats.db_int_alloc++;
- break;
- case DB_UINT:
- stats.db_uint_alloc++;
- break;
- case DB_STRING:
- stats.db_string_alloc++;
- break;
- case DB_ISTRING:
- stats.db_istring_alloc++;
- break;
- }
-#endif /* DB_ENABLE_STATS */
- CREATE(db, struct db, 1);
-
- options = db_fix_options(type, options);
- /* Interface of the database */
- db->dbi.get = db_obj_get;
- db->dbi.getall = db_obj_getall;
- db->dbi.vgetall = db_obj_vgetall;
- db->dbi.ensure = db_obj_ensure;
- db->dbi.vensure = db_obj_vensure;
- db->dbi.put = db_obj_put;
- db->dbi.remove = db_obj_remove;
- db->dbi.foreach = db_obj_foreach;
- db->dbi.vforeach = db_obj_vforeach;
- db->dbi.clear = db_obj_clear;
- db->dbi.vclear = db_obj_vclear;
- db->dbi.destroy = db_obj_destroy;
- db->dbi.vdestroy = db_obj_vdestroy;
- db->dbi.size = db_obj_size;
- db->dbi.type = db_obj_type;
- db->dbi.options = db_obj_options;
- /* File and line of allocation */
- db->alloc_file = file;
- db->alloc_line = line;
- /* Lock system */
- db->free_list = NULL;
- db->free_count = 0;
- db->free_max = 0;
- db->free_lock = 0;
- /* Other */
- db->nodes = ers_new((uint32)sizeof(struct dbn));
- db->cmp = db_default_cmp(type);
- db->hash = db_default_hash(type);
- db->release = db_default_release(type, options);
- for (i = 0; i < HASH_SIZE; i++)
- db->ht[i] = NULL;
- db->type = type;
- db->options = options;
- db->item_count = 0;
- db->maxlen = maxlen;
- db->global_lock = 0;
-
- return &db->dbi;
-}
-
-#ifdef DB_MANUAL_CAST_TO_UNION
-/**
- * Manual cast from 'int' to the union DBKey.
- * Created for compilers that don't support casting to unions.
- * @param key Key to be casted
- * @return The key as a DBKey union
- * @public
- * @see common\db.h#DB_MANUAL_CAST_TO_UNION
- * @see #db_ui2key(unsigned int)
- * @see #db_str2key(unsigned char *)
- * @see common\db.h#db_i2key(int)
- */
-DBKey db_i2key(int key)
-{
- DBKey ret;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_i2key != (unsigned int)~0) stats.db_i2key++;
-#endif /* DB_ENABLE_STATS */
- ret.i = key;
- return ret;
-}
-
-/**
- * Manual cast from 'unsigned int' to the union DBKey.
- * Created for compilers that don't support casting to unions.
- * @param key Key to be casted
- * @return The key as a DBKey union
- * @public
- * @see common\db.h#DB_MANUAL_CAST_TO_UNION
- * @see #db_i2key(int)
- * @see #db_str2key(unsigned char *)
- * @see common\db.h#db_ui2key(unsigned int)
- */
-DBKey db_ui2key(unsigned int key)
-{
- DBKey ret;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_ui2key != (unsigned int)~0) stats.db_ui2key++;
-#endif /* DB_ENABLE_STATS */
- ret.ui = key;
- return ret;
-}
-
-/**
- * Manual cast from 'unsigned char *' to the union DBKey.
- * Created for compilers that don't support casting to unions.
- * @param key Key to be casted
- * @return The key as a DBKey union
- * @public
- * @see common\db.h#DB_MANUAL_CAST_TO_UNION
- * @see #db_i2key(int)
- * @see #db_ui2key(unsigned int)
- * @see common\db.h#db_str2key(unsigned char *)
- */
-DBKey db_str2key(unsigned char *key)
-{
- DBKey ret;
-
-#ifdef DB_ENABLE_STATS
- if (stats.db_str2key != (unsigned int)~0) stats.db_str2key++;
-#endif /* DB_ENABLE_STATS */
- ret.str = key;
- return ret;
-}
-#endif /* DB_MANUAL_CAST_TO_UNION */
-
-/**
- * Initialize the database system.
- * @public
- * @see #db_final(void)
- * @see common\db.h#db_init(void)
- */
-void db_init(void)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_init != (unsigned int)~0) stats.db_init++;
-#endif /* DB_ENABLE_STATS */
-}
-
-/**
- * Finalize the database system.
- * Frees the memory used by the block reusage system.
- * @public
- * @see common\db.h#DB_FINAL_NODE_CHECK
- * @see #db_init(void)
- * @see common\db.h#db_final(void)
- */
-void db_final(void)
-{
-#ifdef DB_ENABLE_STATS
- if (stats.db_final != (unsigned int)~0)
- stats.db_final++;
- ShowInfo(CL_WHITE"Database nodes"CL_RESET":\n"
- "allocated %u, freed %u\n",
- stats.db_node_alloc, stats.db_node_free);
- ShowInfo(CL_WHITE"Database types"CL_RESET":\n"
- "DB_INT : allocated %10u, destroyed %10u\n"
- "DB_UINT : allocated %10u, destroyed %10u\n"
- "DB_STRING : allocated %10u, destroyed %10u\n"
- "DB_ISTRING : allocated %10u, destroyed %10u\n",
- stats.db_int_alloc, stats.db_int_destroy,
- stats.db_uint_alloc, stats.db_uint_destroy,
- stats.db_string_alloc, stats.db_string_destroy,
- stats.db_istring_alloc, stats.db_istring_destroy);
- ShowInfo(CL_WHITE"Database function counters"CL_RESET":\n"
- "db_rotate_left %10u, db_rotate_right %10u,\n"
- "db_rebalance %10u, db_rebalance_erase %10u,\n"
- "db_is_key_null %10u,\n"
- "db_dup_key %10u, db_dup_key_free %10u,\n"
- "db_free_add %10u, db_free_remove %10u,\n"
- "db_free_lock %10u, db_free_unlock %10u,\n"
- "db_int_cmp %10u, db_uint_cmp %10u,\n"
- "db_string_cmp %10u, db_istring_cmp %10u,\n"
- "db_int_hash %10u, db_uint_hash %10u,\n"
- "db_string_hash %10u, db_istring_hash %10u,\n"
- "db_release_nothing %10u, db_release_key %10u,\n"
- "db_release_data %10u, db_release_both %10u,\n"
- "db_get %10u,\n"
- "db_getall %10u, db_vgetall %10u,\n"
- "db_ensure %10u, db_vensure %10u,\n"
- "db_put %10u, db_remove %10u,\n"
- "db_foreach %10u, db_vforeach %10u,\n"
- "db_clear %10u, db_vclear %10u,\n"
- "db_destroy %10u, db_vdestroy %10u,\n"
- "db_size %10u, db_type %10u,\n"
- "db_options %10u, db_fix_options %10u,\n"
- "db_default_cmp %10u, db_default_hash %10u,\n"
- "db_default_release %10u, db_custom_release %10u,\n"
- "db_alloc %10u, db_i2key %10u,\n"
- "db_ui2key %10u, db_str2key %10u,\n"
- "db_init %10u, db_final %10u\n",
- stats.db_rotate_left, stats.db_rotate_right,
- stats.db_rebalance, stats.db_rebalance_erase,
- stats.db_is_key_null,
- stats.db_dup_key, stats.db_dup_key_free,
- stats.db_free_add, stats.db_free_remove,
- stats.db_free_lock, stats.db_free_unlock,
- stats.db_int_cmp, stats.db_uint_cmp,
- stats.db_string_cmp, stats.db_istring_cmp,
- stats.db_int_hash, stats.db_uint_hash,
- stats.db_string_hash, stats.db_istring_hash,
- stats.db_release_nothing, stats.db_release_key,
- stats.db_release_data, stats.db_release_both,
- stats.db_get,
- stats.db_getall, stats.db_vgetall,
- stats.db_ensure, stats.db_vensure,
- stats.db_put, stats.db_remove,
- stats.db_foreach, stats.db_vforeach,
- stats.db_clear, stats.db_vclear,
- stats.db_destroy, stats.db_vdestroy,
- stats.db_size, stats.db_type,
- stats.db_options, stats.db_fix_options,
- stats.db_default_cmp, stats.db_default_hash,
- stats.db_default_release, stats.db_custom_release,
- stats.db_alloc, stats.db_i2key,
- stats.db_ui2key, stats.db_str2key,
- stats.db_init, stats.db_final);
-#endif /* DB_ENABLE_STATS */
-}
-
-// Link DB System - jAthena
-void linkdb_insert( struct linkdb_node** head, void *key, void* data) {
- struct linkdb_node *node;
- if( head == NULL ) return ;
- node = aMalloc( sizeof(struct linkdb_node) );
- if( *head == NULL ) {
- // first node
- *head = node;
- node->prev = NULL;
- node->next = NULL;
- } else {
- // link nodes
- node->next = *head;
- node->prev = (*head)->prev;
- (*head)->prev = node;
- (*head) = node;
- }
- node->key = key;
- node->data = data;
-}
-
-void* linkdb_search( struct linkdb_node** head, void *key) {
- int n = 0;
- struct linkdb_node *node;
- if( head == NULL ) return NULL;
- node = *head;
- while( node ) {
- if( node->key == key ) {
- if( node->prev && n > 5 ) {
- // 処理効率改善の為にheadに移動させる
- if(node->prev) node->prev->next = node->next;
- if(node->next) node->next->prev = node->prev;
- node->next = *head;
- node->prev = (*head)->prev;
- (*head)->prev = node;
- (*head) = node;
- }
- return node->data;
- }
- node = node->next;
- n++;
- }
- return NULL;
-}
-
-void* linkdb_erase( struct linkdb_node** head, void *key) {
- struct linkdb_node *node;
- if( head == NULL ) return NULL;
- node = *head;
- while( node ) {
- if( node->key == key ) {
- void *data = node->data;
- if( node->prev == NULL )
- *head = node->next;
- else
- node->prev->next = node->next;
- if( node->next )
- node->next->prev = node->prev;
- aFree( node );
- return data;
- }
- node = node->next;
- }
- return NULL;
-}
-
-void linkdb_replace( struct linkdb_node** head, void *key, void *data ) {
- int n = 0;
- struct linkdb_node *node;
- if( head == NULL ) return ;
- node = *head;
- while( node ) {
- if( node->key == key ) {
- if( node->prev && n > 5 ) {
- // 処理効率改善の為にheadに移動させる
- if(node->prev) node->prev->next = node->next;
- if(node->next) node->next->prev = node->prev;
- node->next = *head;
- node->prev = (*head)->prev;
- (*head)->prev = node;
- (*head) = node;
- }
- node->data = data;
- return ;
- }
- node = node->next;
- n++;
- }
- // 見つからないので挿入
- linkdb_insert( head, key, data );
-}
-
-void linkdb_final( struct linkdb_node** head ) {
- struct linkdb_node *node, *node2;
- if( head == NULL ) return ;
- node = *head;
- while( node ) {
- node2 = node->next;
- aFree( node );
- node = node2;
- }
- *head = NULL;
-}
-
+/*****************************************************************************\ + * Copyright (c) Athena Dev Teams - Licensed under GNU GPL * + * For more information, see LICENCE in the main folder * + * * + * This file is separated in five sections: * + * (1) Private typedefs, enums, structures, defines and gblobal variables * + * (2) Private functions * + * (3) Protected functions used internally * + * (4) Protected functions used in the interface of the database * + * (5) Public functions * + * * + * The databases are structured as a hashtable of RED-BLACK trees. * + * * + * <B>Properties of the RED-BLACK trees being used:</B> * + * 1. The value of any node is greater than the value of its left child and * + * less than the value of its right child. * + * 2. Every node is colored either RED or BLACK. * + * 3. Every red node that is not a leaf has only black children. * + * 4. Every path from the root to a leaf contains the same number of black * + * nodes. * + * 5. The root node is black. * + * An <code>n</code> node in a RED-BLACK tree has the property that its * + * height is <code>O(lg(n))</code>. * + * Another important property is that after adding a node to a RED-BLACK * + * tree, the tree can be readjusted in <code>O(lg(n))</code> time. * + * Similarly, after deleting a node from a RED-BLACK tree, the tree can be * + * readjusted in <code>O(lg(n))</code> time. * + * {@link http://www.cs.mcgill.ca/~cs251/OldCourses/1997/topic18/} * + * * + * <B>How to add new database types:</B> * + * 1. Add the identifier of the new database type to the enum DBType * + * 2. If not already there, add the data type of the key to the union DBKey * + * 3. If the key can be considered NULL, update the function db_is_key_null * + * 4. If the key can be duplicated, update the functions db_dup_key and * + * db_dup_key_free * + * 5. Create a comparator and update the function db_default_cmp * + * 6. Create a hasher and update the function db_default_hash * + * 7. If the new database type requires or does not support some options, * + * update the function db_fix_options * + * * + * TODO: * + * - create test cases to test the database system thoroughly * + * - make data an enumeration * + * - finish this header describing the database system * + * - create custom database allocator * + * - make the system thread friendly * + * - change the structure of the database to T-Trees * + * - create a db that organizes itself by splaying * + * * + * HISTORY: * + * 2.1 (Athena build #???#) - Portability fix * + * - Fixed the portability of casting to union and added the functions * + * {@link DBInterface#ensure(DBInterface,DBKey,DBCreateData,...)} and * + * {@link DBInterface#clear(DBInterface,DBApply,...)}. * + * 2.0 (Athena build 4859) - Transition version * + * - Almost everything recoded with a strategy similar to objects, * + * database structure is maintained. * + * 1.0 (up to Athena build 4706) * + * - Previous database system. * + * * + * @version 2.1 (Athena build #???#) - Portability fix * + * @author (Athena build 4859) Flavio @ Amazon Project * + * @author (up to Athena build 4706) Athena Dev Teams * + * @encoding US-ASCII * + * @see common#db.h * +\*****************************************************************************/ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "db.h" +#include "../common/mmo.h" +#include "../common/utils.h" +#include "../common/malloc.h" +#include "../common/showmsg.h" +#include "../common/ers.h" + +/*****************************************************************************\ + * (1) Private typedefs, enums, structures, defines and global variables of * + * the database system. * + * DB_ENABLE_STATS - Define to enable database statistics. * + * HASH_SIZE - Define with the size of the hashtable. * + * DBNColor - Enumeration of colors of the nodes. * + * DBNode - Structure of a node in RED-BLACK trees. * + * struct db_free - Structure that holds a deleted node to be freed. * + * Database - Struture of the database. * + * stats - Statistics about the database system. * +\*****************************************************************************/ + +/** + * If defined statistics about database nodes, database creating/destruction + * and function usage are keept and displayed when finalizing the database + * system. + * WARNING: This adds overhead to every database operation (not shure how much). + * @private + * @see #DBStats + * @see #stats + * @see #db_final(void) + */ +//#define DB_ENABLE_STATS + +/** + * Size of the hashtable in the database. + * @private + * @see Database#ht + */ +#define HASH_SIZE (256+27) + +/** + * A node in a RED-BLACK tree of the database. + * @param parent Parent node + * @param left Left child node + * @param right Right child node + * @param key Key of this database entry + * @param data Data of this database entry + * @param deleted If the node is deleted + * @param color Color of the node + * @private + * @see Database#ht + */ +typedef struct dbn { + // Tree structure + struct dbn *parent; + struct dbn *left; + struct dbn *right; + // Node data + DBKey key; + void *data; + // Other + enum {RED, BLACK} color; + unsigned deleted : 1; +} *DBNode; + +/** + * Structure that holds a deleted node. + * @param node Deleted node + * @param root Address to the root of the tree + * @private + * @see Database#free_list + */ +struct db_free { + DBNode node; + DBNode *root; +}; + +/** + * Complete database structure. + * @param dbi Interface of the database + * @param alloc_file File where the database was allocated + * @param alloc_line Line in the file where the database was allocated + * @param free_list Array of deleted nodes to be freed + * @param free_count Number of deleted nodes in free_list + * @param free_max Current maximum capacity of free_list + * @param free_lock Lock for freeing the nodes + * @param nodes Manager of reusable tree nodes + * @param cmp Comparator of the database + * @param hash Hasher of the database + * @param release Releaser of the database + * @param ht Hashtable of RED-BLACK trees + * @param type Type of the database + * @param options Options of the database + * @param item_count Number of items in the database + * @param maxlen Maximum length of strings in DB_STRING and DB_ISTRING databases + * @param global_lock Global lock of the database + * @private + * @see common\db.h#DBInterface + * @see #HASH_SIZE + * @see #DBNode + * @see #struct db_free + * @see common\db.h#DBComparator(void *,void *) + * @see common\db.h#DBHasher(void *) + * @see common\db.h#DBReleaser(void *,void *,DBRelease) + * @see common\db.h#DBOptions + * @see common\db.h#DBType + * @see #db_alloc(const char *,int,DBOptions,DBType,...) + */ +typedef struct db { + // Database interface + struct dbt dbi; + // File and line of allocation + const char *alloc_file; + int alloc_line; + // Lock system + struct db_free *free_list; + unsigned int free_count; + unsigned int free_max; + unsigned int free_lock; + // Other + ERInterface nodes; + DBComparator cmp; + DBHasher hash; + DBReleaser release; + DBNode ht[HASH_SIZE]; + DBType type; + DBOptions options; + unsigned int item_count; + unsigned short maxlen; + unsigned global_lock : 1; +} *Database; + +#ifdef DB_ENABLE_STATS +/** + * Structure with what is counted when the database estatistics are enabled. + * @private + * @see #DB_ENABLE_STATS + * @see #stats + */ +static struct { + // Node alloc/free + unsigned int db_node_alloc; + unsigned int db_node_free; + // Database creating/destruction counters + unsigned int db_int_alloc; + unsigned int db_uint_alloc; + unsigned int db_string_alloc; + unsigned int db_istring_alloc; + unsigned int db_int_destroy; + unsigned int db_uint_destroy; + unsigned int db_string_destroy; + unsigned int db_istring_destroy; + // Function usage counters + unsigned int db_rotate_left; + unsigned int db_rotate_right; + unsigned int db_rebalance; + unsigned int db_rebalance_erase; + unsigned int db_is_key_null; + unsigned int db_dup_key; + unsigned int db_dup_key_free; + unsigned int db_free_add; + unsigned int db_free_remove; + unsigned int db_free_lock; + unsigned int db_free_unlock; + unsigned int db_int_cmp; + unsigned int db_uint_cmp; + unsigned int db_string_cmp; + unsigned int db_istring_cmp; + unsigned int db_int_hash; + unsigned int db_uint_hash; + unsigned int db_string_hash; + unsigned int db_istring_hash; + unsigned int db_release_nothing; + unsigned int db_release_key; + unsigned int db_release_data; + unsigned int db_release_both; + unsigned int db_get; + unsigned int db_getall; + unsigned int db_vgetall; + unsigned int db_ensure; + unsigned int db_vensure; + unsigned int db_put; + unsigned int db_remove; + unsigned int db_foreach; + unsigned int db_vforeach; + unsigned int db_clear; + unsigned int db_vclear; + unsigned int db_destroy; + unsigned int db_vdestroy; + unsigned int db_size; + unsigned int db_type; + unsigned int db_options; + unsigned int db_fix_options; + unsigned int db_default_cmp; + unsigned int db_default_hash; + unsigned int db_default_release; + unsigned int db_custom_release; + unsigned int db_alloc; + unsigned int db_i2key; + unsigned int db_ui2key; + unsigned int db_str2key; + unsigned int db_init; + unsigned int db_final; +} stats = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0 +}; +#endif /* DB_ENABLE_STATS */ + +/*****************************************************************************\ + * (2) Section of private functions used by the database system. * + * db_rotate_left - Rotate a tree node to the left. * + * db_rotate_right - Rotate a tree node to the right. * + * db_rebalance - Rebalance the tree. * + * db_rebalance_erase - Rebalance the tree after a BLACK node was erased. * + * db_is_key_null - Returns not 0 if the key is considered NULL. * + * db_dup_key - Duplicate a key for internal use. * + * db_dup_key_free - Free the duplicated key. * + * db_free_add - Add a node to the free_list of a database. * + * db_free_remove - Remove a node from the free_list of a database. * + * db_free_lock - Increment the free_lock of a database. * + * db_free_unlock - Decrement the free_lock of a database. * + * If it was the last lock, frees the nodes in free_list. * + * NOTE: Keeps the database trees balanced. * +\*****************************************************************************/ + +/** + * Rotate a node to the left. + * @param node Node to be rotated + * @param root Pointer to the root of the tree + * @private + * @see #db_rebalance(DBNode,DBNode *) + * @see #db_rebalance_erase(DBNode,DBNode *) + */ +static void db_rotate_left(DBNode node, DBNode *root) +{ + DBNode y = node->right; + +#ifdef DB_ENABLE_STATS + if (stats.db_rotate_left != (unsigned int)~0) stats.db_rotate_left++; +#endif /* DB_ENABLE_STATS */ + // put the left of y at the right of node + node->right = y->left; + if (y->left) + y->left->parent = node; + y->parent = node->parent; + // link y and node's parent + if (node == *root) { + *root = y; // node was root + } else if (node == node->parent->left) { + node->parent->left = y; // node was at the left + } else { + node->parent->right = y; // node was at the right + } + // put node at the left of y + y->left = node; + node->parent = y; +} + +/** + * Rotate a node to the right + * @param node Node to be rotated + * @param root Pointer to the root of the tree + * @private + * @see #db_rebalance(DBNode,DBNode *) + * @see #db_rebalance_erase(DBNode,DBNode *) + */ +static void db_rotate_right(DBNode node, DBNode *root) +{ + DBNode y = node->left; + +#ifdef DB_ENABLE_STATS + if (stats.db_rotate_right != (unsigned int)~0) stats.db_rotate_right++; +#endif /* DB_ENABLE_STATS */ + // put the right of y at the left of node + node->left = y->right; + if (y->right != 0) + y->right->parent = node; + y->parent = node->parent; + // link y and node's parent + if (node == *root) { + *root = y; // node was root + } else if (node == node->parent->right) { + node->parent->right = y; // node was at the right + } else { + node->parent->left = y; // node was at the left + } + // put node at the right of y + y->right = node; + node->parent = y; +} + +/** + * Rebalance the RED-BLACK tree. + * Called when the node and it's parent are both RED. + * @param node Node to be rebalanced + * @param root Pointer to the root of the tree + * @private + * @see #db_rotate_left(DBNode,DBNode *) + * @see #db_rotate_right(DBNode,DBNode *) + * @see #db_put(DBInterface,DBKey,void *) + */ +static void db_rebalance(DBNode node, DBNode *root) +{ + DBNode y; + +#ifdef DB_ENABLE_STATS + if (stats.db_rebalance != (unsigned int)~0) stats.db_rebalance++; +#endif /* DB_ENABLE_STATS */ + // Restore the RED-BLACK properties + node->color = RED; + while (node != *root && node->parent->color == RED) { + if (node->parent == node->parent->parent->left) { + // If node's parent is a left, y is node's right 'uncle' + y = node->parent->parent->right; + if (y && y->color == RED) { // case 1 + // change the colors and move up the tree + node->parent->color = BLACK; + y->color = BLACK; + node->parent->parent->color = RED; + node = node->parent->parent; + } else { + if (node == node->parent->right) { // case 2 + // move up and rotate + node = node->parent; + db_rotate_left(node, root); + } + // case 3 + node->parent->color = BLACK; + node->parent->parent->color = RED; + db_rotate_right(node->parent->parent, root); + } + } else { + // If node's parent is a right, y is node's left 'uncle' + y = node->parent->parent->left; + if (y && y->color == RED) { // case 1 + // change the colors and move up the tree + node->parent->color = BLACK; + y->color = BLACK; + node->parent->parent->color = RED; + node = node->parent->parent; + } else { + if (node == node->parent->left) { // case 2 + // move up and rotate + node = node->parent; + db_rotate_right(node, root); + } + // case 3 + node->parent->color = BLACK; + node->parent->parent->color = RED; + db_rotate_left(node->parent->parent, root); + } + } + } + (*root)->color = BLACK; // the root can and should always be black +} + +/** + * Erase a node from the RED-BLACK tree, keeping the tree balanced. + * @param node Node to be erased from the tree + * @param root Root of the tree + * @private + * @see #db_rotate_left(DBNode,DBNode *) + * @see #db_rotate_right(DBNode,DBNode *) + * @see #db_free_unlock(Database) + */ +static void db_rebalance_erase(DBNode node, DBNode *root) +{ + DBNode y = node; + DBNode x = NULL; + DBNode x_parent = NULL; + DBNode w; + +#ifdef DB_ENABLE_STATS + if (stats.db_rebalance_erase != (unsigned int)~0) stats.db_rebalance_erase++; +#endif /* DB_ENABLE_STATS */ + // Select where to change the tree + if (y->left == NULL) { // no left + x = y->right; + } else if (y->right == NULL) { // no right + x = y->left; + } else { // both exist, go to the leftmost node of the right sub-tree + y = y->right; + while (y->left != NULL) + y = y->left; + x = y->right; + } + + // Remove the node from the tree + if (y != node) { // both childs existed + // put the left of 'node' in the left of 'y' + node->left->parent = y; + y->left = node->left; + + // 'y' is not the direct child of 'node' + if (y != node->right) { + // put 'x' in the old position of 'y' + x_parent = y->parent; + if (x) x->parent = y->parent; + y->parent->left = x; + // put the right of 'node' in 'y' + y->right = node->right; + node->right->parent = y; + // 'y' is a direct child of 'node' + } else { + x_parent = y; + } + + // link 'y' and the parent of 'node' + if (*root == node) { + *root = y; // 'node' was the root + } else if (node->parent->left == node) { + node->parent->left = y; // 'node' was at the left + } else { + node->parent->right = y; // 'node' was at the right + } + y->parent = node->parent; + // switch colors + { + int tmp = y->color; + y->color = node->color; + node->color = tmp; + } + y = node; + } else { // one child did not exist + // put x in node's position + x_parent = y->parent; + if (x) x->parent = y->parent; + // link x and node's parent + if (*root == node) { + *root = x; // node was the root + } else if (node->parent->left == node) { + node->parent->left = x; // node was at the left + } else { + node->parent->right = x; // node was at the right + } + } + + // Restore the RED-BLACK properties + if (y->color != RED) { + while (x != *root && (x == NULL || x->color == BLACK)) { + if (x == x_parent->left) { + w = x_parent->right; + if (w->color == RED) { + w->color = BLACK; + x_parent->color = RED; + db_rotate_left(x_parent, root); + w = x_parent->right; + } + if ((w->left == NULL || w->left->color == BLACK) && + (w->right == NULL || w->right->color == BLACK)) { + w->color = RED; + x = x_parent; + x_parent = x_parent->parent; + } else { + if (w->right == NULL || w->right->color == BLACK) { + if (w->left) w->left->color = BLACK; + w->color = RED; + db_rotate_right(w, root); + w = x_parent->right; + } + w->color = x_parent->color; + x_parent->color = BLACK; + if (w->right) w->right->color = BLACK; + db_rotate_left(x_parent, root); + break; + } + } else { + w = x_parent->left; + if (w->color == RED) { + w->color = BLACK; + x_parent->color = RED; + db_rotate_right(x_parent, root); + w = x_parent->left; + } + if ((w->right == NULL || w->right->color == BLACK) && + (w->left == NULL || w->left->color == BLACK)) { + w->color = RED; + x = x_parent; + x_parent = x_parent->parent; + } else { + if (w->left == NULL || w->left->color == BLACK) { + if (w->right) w->right->color = BLACK; + w->color = RED; + db_rotate_left(w, root); + w = x_parent->left; + } + w->color = x_parent->color; + x_parent->color = BLACK; + if (w->left) w->left->color = BLACK; + db_rotate_right(x_parent, root); + break; + } + } + } + if (x) x->color = BLACK; + } +} + +/** + * Returns not 0 if the key is considerd to be NULL. + * @param type Type of database + * @param key Key being tested + * @return not 0 if considered NULL, 0 otherwise + * @private + * @see common\db.h#DBType + * @see common\db.h#DBKey + * @see #db_get(DBInterface,DBKey) + * @see #db_put(DBInterface,DBKey,void *) + * @see #db_remove(DBInterface,DBKey) + */ +static int db_is_key_null(DBType type, DBKey key) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_is_key_null != (unsigned int)~0) stats.db_is_key_null++; +#endif /* DB_ENABLE_STATS */ + switch (type) { + case DB_STRING: + case DB_ISTRING: + return (key.str == NULL); + + default: // Not a pointer + return 0; + } +} + +/** + * Duplicate the key used in the database. + * @param db Database the key is being used in + * @param key Key to be duplicated + * @param Duplicated key + * @private + * @see #db_free_add(Database,DBNode,DBNode *) + * @see #db_free_remove(Database,DBNode) + * @see #db_put(DBInterface,DBKey,void *) + * @see #db_dup_key_free(Database,DBKey) + */ +static DBKey db_dup_key(Database db, DBKey key) +{ + unsigned char *str; + +#ifdef DB_ENABLE_STATS + if (stats.db_dup_key != (unsigned int)~0) stats.db_dup_key++; +#endif /* DB_ENABLE_STATS */ + switch (db->type) { + case DB_STRING: + case DB_ISTRING: + if (db->maxlen) { + CREATE(str, unsigned char, db->maxlen +1); + memcpy(str, key.str, db->maxlen); + str[db->maxlen] = '\0'; + key.str = str; + } else { + key.str = (unsigned char *)aStrdup((const char *)key.str); + } + return key; + + default: + return key; + } +} + +/** + * Free a key duplicated by db_dup_key. + * @param db Database the key is being used in + * @param key Key to be freed + * @private + * @see #db_dup_key(Database,DBKey) + */ +static void db_dup_key_free(Database db, DBKey key) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_dup_key_free != (unsigned int)~0) stats.db_dup_key_free++; +#endif /* DB_ENABLE_STATS */ + switch (db->type) { + case DB_STRING: + case DB_ISTRING: + aFree(key.str); + return; + + default: + return; + } +} + +/** + * Add a node to the free_list of the database. + * Marks the node as deleted. + * If the key isn't duplicated, the key is duplicated and released. + * @param db Target database + * @param root Root of the tree from the node + * @param node Target node + * @private + * @see #struct db_free + * @see Database#free_list + * @see Database#free_count + * @see Database#free_max + * @see #db_remove(DBInterface,DBKey) + * @see #db_free_remove(Database,DBNode) + */ +static void db_free_add(Database db, DBNode node, DBNode *root) +{ + DBKey old_key; + +#ifdef DB_ENABLE_STATS + if (stats.db_free_add != (unsigned int)~0) stats.db_free_add++; +#endif /* DB_ENABLE_STATS */ + if (db->free_lock == (unsigned int)~0) { + ShowFatalError("db_free_add: free_lock overflow\n" + "Database allocated at %s:%d\n", + db->alloc_file, db->alloc_line); + exit(EXIT_FAILURE); + } + if (!(db->options&DB_OPT_DUP_KEY)) { // Make shure we have a key until the node is freed + old_key = node->key; + node->key = db_dup_key(db, node->key); + db->release(old_key, node->data, DB_RELEASE_KEY); + } + if (db->free_count == db->free_max) { // No more space, expand free_list + db->free_max = (db->free_max<<2) +3; // = db->free_max*4 +3 + if (db->free_max <= db->free_count) { + if (db->free_count == (unsigned int)~0) { + ShowFatalError("db_free_add: free_count overflow\n" + "Database allocated at %s:%d\n", + db->alloc_file, db->alloc_line); + exit(EXIT_FAILURE); + } + db->free_max = (unsigned int)~0; + } + RECREATE(db->free_list, struct db_free, db->free_max); + } + node->deleted = 1; + db->free_list[db->free_count].node = node; + db->free_list[db->free_count].root = root; + db->free_count++; + db->item_count--; +} + +/** + * Remove a node from the free_list of the database. + * Marks the node as not deleted. + * NOTE: Frees the duplicated key of the node. + * @param db Target database + * @param node Node being removed from free_list + * @private + * @see #struct db_free + * @see Database#free_list + * @see Database#free_count + * @see #db_put(DBInterface,DBKey,void *) + * @see #db_free_add(Database,DBNode *,DBNode) + */ +static void db_free_remove(Database db, DBNode node) +{ + unsigned int i; + +#ifdef DB_ENABLE_STATS + if (stats.db_free_remove != (unsigned int)~0) stats.db_free_remove++; +#endif /* DB_ENABLE_STATS */ + for (i = 0; i < db->free_count; i++) { + if (db->free_list[i].node == node) { + if (i < db->free_count -1) // copy the last item to where the removed one was + memcpy(&db->free_list[i], &db->free_list[db->free_count -1], sizeof(struct db_free)); + db_dup_key_free(db, node->key); + break; + } + } + node->deleted = 0; + if (i == db->free_count) { + ShowWarning("db_free_remove: node was not found - database allocated at %s:%d\n", db->alloc_file, db->alloc_line); + } else { + db->free_count--; + } + db->item_count++; +} + +/** + * Increment the free_lock of the database. + * @param db Target database + * @private + * @see Database#free_lock + * @see #db_unlock(Database) + */ +static void db_free_lock(Database db) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_free_lock != (unsigned int)~0) stats.db_free_lock++; +#endif /* DB_ENABLE_STATS */ + if (db->free_lock == (unsigned int)~0) { + ShowFatalError("db_free_lock: free_lock overflow\n" + "Database allocated at %s:%d\n", + db->alloc_file, db->alloc_line); + exit(EXIT_FAILURE); + } + db->free_lock++; +} + +/** + * Decrement the free_lock of the database. + * If it was the last lock, frees the nodes of the database. + * Keeps the tree balanced. + * NOTE: Frees the duplicated keys of the nodes + * @param db Target database + * @private + * @see Database#free_lock + * @see #db_free_dbn(DBNode) + * @see #db_lock(Database) + */ +static void db_free_unlock(Database db) +{ + unsigned int i; + +#ifdef DB_ENABLE_STATS + if (stats.db_free_unlock != (unsigned int)~0) stats.db_free_unlock++; +#endif /* DB_ENABLE_STATS */ + if (db->free_lock == 0) { + ShowWarning("db_free_unlock: free_lock was already 0\n" + "Database allocated at %s:%d\n", + db->alloc_file, db->alloc_line); + } else { + db->free_lock--; + } + if (db->free_lock) + return; // Not last lock + + for (i = 0; i < db->free_count ; i++) { + db_rebalance_erase(db->free_list[i].node, db->free_list[i].root); + db_dup_key_free(db, db->free_list[i].node->key); +#ifdef DB_ENABLE_STATS + if (stats.db_node_free != (unsigned int)~0) stats.db_node_free++; +#endif /* DB_ENABLE_STATS */ + ers_free(db->nodes, db->free_list[i].node); + } + db->free_count = 0; +} + +/*****************************************************************************\ + * (3) Section of protected functions used internally. * + * NOTE: the protected functions used in the database interface are in the * + * next section. * + * db_int_cmp - Default comparator for DB_INT databases. * + * db_uint_cmp - Default comparator for DB_UINT databases. * + * db_string_cmp - Default comparator for DB_STRING databases. * + * db_istring_cmp - Default comparator for DB_ISTRING databases. * + * db_int_hash - Default hasher for DB_INT databases. * + * db_uint_hash - Default hasher for DB_UINT databases. * + * db_string_hash - Default hasher for DB_STRING databases. * + * db_istring_hash - Default hasher for DB_ISTRING databases. * + * db_release_nothing - Releaser that releases nothing. * + * db_release_key - Releaser that only releases the key. * + * db_release_data - Releaser that only releases the data. * + * db_release_both - Releaser that releases key and data. * +\*****************************************************************************/ + +/** + * Default comparator for DB_INT databases. + * Compares key1 to key2. + * Return 0 if equal, negative if lower and positive if higher. + * <code>maxlen</code> is ignored. + * @param key1 Key to be compared + * @param key2 Key being compared to + * @param maxlen Maximum length of the key to hash + * @return 0 if equal, negative if lower and positive if higher + * @see common\db.h#DBKey + * @see common\db.h\DBType#DB_INT + * @see common\db.h#DBComparator + * @see #db_default_cmp(DBType) + */ +static int db_int_cmp(DBKey key1, DBKey key2, unsigned short maxlen) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_int_cmp != (unsigned int)~0) stats.db_int_cmp++; +#endif /* DB_ENABLE_STATS */ + if (key1.i < key2.i) return -1; + if (key1.i > key2.i) return 1; + return 0; +} + +/** + * Default comparator for DB_UINT databases. + * Compares key1 to key2. + * Return 0 if equal, negative if lower and positive if higher. + * <code>maxlen</code> is ignored. + * @param key1 Key to be compared + * @param key2 Key being compared to + * @param maxlen Maximum length of the key to hash + * @return 0 if equal, negative if lower and positive if higher + * @see common\db.h#DBKey + * @see common\db.h\DBType#DB_UINT + * @see common\db.h#DBComparator + * @see #db_default_cmp(DBType) + */ +static int db_uint_cmp(DBKey key1, DBKey key2, unsigned short maxlen) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_uint_cmp != (unsigned int)~0) stats.db_uint_cmp++; +#endif /* DB_ENABLE_STATS */ + if (key1.ui < key2.ui) return -1; + if (key1.ui > key2.ui) return 1; + return 0; +} + +/** + * Default comparator for DB_STRING databases. + * Compares key1 to key2. + * Return 0 if equal, negative if lower and positive if higher. + * @param key1 Key to be compared + * @param key2 Key being compared to + * @param maxlen Maximum length of the key to hash + * @return 0 if equal, negative if lower and positive if higher + * @see common\db.h#DBKey + * @see common\db.h\DBType#DB_STRING + * @see common\db.h#DBComparator + * @see #db_default_cmp(DBType) + */ +static int db_string_cmp(DBKey key1, DBKey key2, unsigned short maxlen) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_string_cmp != (unsigned int)~0) stats.db_string_cmp++; +#endif /* DB_ENABLE_STATS */ + if (maxlen == 0) maxlen = (unsigned short)~0; + return strncmp((const char *)key1.str, (const char *)key2.str, maxlen); +} + +/** + * Default comparator for DB_ISTRING databases. + * Compares key1 to key2 case insensitively. + * Return 0 if equal, negative if lower and positive if higher. + * @param key1 Key to be compared + * @param key2 Key being compared to + * @param maxlen Maximum length of the key to hash + * @return 0 if equal, negative if lower and positive if higher + * @see common\db.h#DBKey + * @see common\db.h\DBType#DB_ISTRING + * @see common\db.h#DBComparator + * @see #db_default_cmp(DBType) + */ +static int db_istring_cmp(DBKey key1, DBKey key2, unsigned short maxlen) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_istring_cmp != (unsigned int)~0) stats.db_istring_cmp++; +#endif /* DB_ENABLE_STATS */ + if (maxlen == 0) maxlen = (unsigned short)~0; + return strncasecmp((const char *)key1.str, (const char *)key2.str, maxlen); +} + +/** + * Default hasher for DB_INT databases. + * Returns the value of the key as an unsigned int. + * <code>maxlen</code> is ignored. + * @param key Key to be hashed + * @param maxlen Maximum length of the key to hash + * @return hash of the key + * @see common\db.h#DBKey + * @see common\db.h\DBType#DB_INT + * @see common\db.h#DBHasher + * @see #db_default_hash(DBType) + */ +static unsigned int db_int_hash(DBKey key, unsigned short maxlen) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_int_hash != (unsigned int)~0) stats.db_int_hash++; +#endif /* DB_ENABLE_STATS */ + return (unsigned int)key.i; +} + +/** + * Default hasher for DB_UINT databases. + * Just returns the value of the key. + * <code>maxlen</code> is ignored. + * @param key Key to be hashed + * @param maxlen Maximum length of the key to hash + * @return hash of the key + * @see common\db.h#DBKey + * @see common\db.h\DBType#DB_UINT + * @see #db_default_hash(DBType) + */ +static unsigned int db_uint_hash(DBKey key, unsigned short maxlen) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_uint_hash != (unsigned int)~0) stats.db_uint_hash++; +#endif /* DB_ENABLE_STATS */ + return key.ui; +} + +/** + * Default hasher for DB_STRING databases. + * If maxlen if 0, the maximum number of maxlen is used instead. + * @param key Key to be hashed + * @param maxlen Maximum length of the key to hash + * @return hash of the key + * @see common\db.h#DBKey + * @see common\db.h\DBType#DB_STRING + * @see #db_default_hash(DBType) + */ +static unsigned int db_string_hash(DBKey key, unsigned short maxlen) +{ + unsigned char *k = key.str; + unsigned int hash = 0; + unsigned short i; + +#ifdef DB_ENABLE_STATS + if (stats.db_string_hash != (unsigned int)~0) stats.db_string_hash++; +#endif /* DB_ENABLE_STATS */ + if (maxlen == 0) + maxlen = (unsigned short)~0; // Maximum + + for (i = 0; *k; i++) { + hash = (hash*33 + *k++)^(hash>>24); + if (i == maxlen) + break; + } + + return hash; +} + +/** + * Default hasher for DB_ISTRING databases. + * If maxlen if 0, the maximum number of maxlen is used instead. + * @param key Key to be hashed + * @param maxlen Maximum length of the key to hash + * @return hash of the key + * @see common\db.h#DBKey + * @see common\db.h\DBType#DB_ISTRING + * @see #db_default_hash(DBType) + */ +static unsigned int db_istring_hash(DBKey key, unsigned short maxlen) +{ + unsigned char *k = key.str; + unsigned int hash = 0; + unsigned short i; + +#ifdef DB_ENABLE_STATS + if (stats.db_istring_hash != (unsigned int)~0) stats.db_istring_hash++; +#endif /* DB_ENABLE_STATS */ + if (maxlen == 0) + maxlen = (unsigned short)~0; // Maximum + + for (i = 0; *k; i++) { + hash = (hash*33 + LOWER(*k))^(hash>>24); + k++; + if (i == maxlen) + break; + } + + return hash; +} + +/** + * Releaser that releases nothing. + * @param key Key of the database entry + * @param data Data of the database entry + * @param which What is being requested to be released + * @protected + * @see common\db.h#DBKey + * @see common\db.h#DBRelease + * @see common\db.h#DBReleaser + * @see #db_default_releaser(DBType,DBOptions) + */ +static void db_release_nothing(DBKey key, void *data, DBRelease which) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_release_nothing != (unsigned int)~0) stats.db_release_nothing++; +#endif /* DB_ENABLE_STATS */ +} + +/** + * Releaser that only releases the key. + * @param key Key of the database entry + * @param data Data of the database entry + * @param which What is being requested to be released + * @protected + * @see common\db.h#DBKey + * @see common\db.h#DBRelease + * @see common\db.h#DBReleaser + * @see #db_default_release(DBType,DBOptions) + */ +static void db_release_key(DBKey key, void *data, DBRelease which) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_release_key != (unsigned int)~0) stats.db_release_key++; +#endif /* DB_ENABLE_STATS */ + if (which&DB_RELEASE_KEY) aFree(key.str); // needs to be a pointer +} + +/** + * Releaser that only releases the data. + * @param key Key of the database entry + * @param data Data of the database entry + * @param which What is being requested to be released + * @protected + * @see common\db.h#DBKey + * @see common\db.h#DBRelease + * @see common\db.h#DBReleaser + * @see #db_default_release(DBType,DBOptions) + */ +static void db_release_data(DBKey key, void *data, DBRelease which) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_release_data != (unsigned int)~0) stats.db_release_data++; +#endif /* DB_ENABLE_STATS */ + if (which&DB_RELEASE_DATA) aFree(data); +} + +/** + * Releaser that releases both key and data. + * @param key Key of the database entry + * @param data Data of the database entry + * @param which What is being requested to be released + * @protected + * @see common\db.h#DBKey + * @see common\db.h#DBRelease + * @see common\db.h#DBReleaser + * @see #db_default_release(DBType,DBOptions) + */ +static void db_release_both(DBKey key, void *data, DBRelease which) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_release_both != (unsigned int)~0) stats.db_release_both++; +#endif /* DB_ENABLE_STATS */ + if (which&DB_RELEASE_KEY) aFree(key.str); // needs to be a pointer + if (which&DB_RELEASE_DATA) aFree(data); +} + +/*****************************************************************************\ + * (4) Section with protected functions used in the interface of the * + * database. * + * db_obj_get - Get the data identified by the key. * + * db_obj_vgetall - Get the data of the matched entries. * + * db_obj_getall - Get the data of the matched entries. * + * db_obj_vensure - Get the data identified by the key, creating if it * + * doesn't exist yet. * + * db_obj_ensure - Get the data identified by the key, creating if it * + * doesn't exist yet. * + * db_obj_put - Put data identified by the key in the database. * + * db_obj_remove - Remove an entry from the database. * + * db_obj_vforeach - Apply a function to every entry in the database. * + * db_obj_foreach - Apply a function to every entry in the database. * + * db_obj_vclear - Remove all entries from the database. * + * db_obj_clear - Remove all entries from the database. * + * db_obj_vdestroy - Destroy the database, freeing all the used memory. * + * db_obj_destroy - Destroy the database, freeing all the used memory. * + * db_obj_size - Return the size of the database. * + * db_obj_type - Return the type of the database. * + * db_obj_options - Return the options of the database. * +\*****************************************************************************/ + +/** + * Get the data of the entry identifid by the key. + * @param self Interface of the database + * @param key Key that identifies the entry + * @return Data of the entry or NULL if not found + * @protected + * @see common\db.h#DBKey + * @see common\db.h#DBInterface + * @see common\db.h\DBInterface#get(DBInterface,DBKey) + */ +static void *db_obj_get(DBInterface self, DBKey key) +{ + Database db = (Database)self; + DBNode node; + int c; + void *data = NULL; + +#ifdef DB_ENABLE_STATS + if (stats.db_get != (unsigned int)~0) stats.db_get++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return NULL; // nullpo candidate + if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) { + ShowError("db_get: Attempted to retrieve non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); + return NULL; // nullpo candidate + } + + db_free_lock(db); + node = db->ht[db->hash(key, db->maxlen)%HASH_SIZE]; + while (node) { + c = db->cmp(key, node->key, db->maxlen); + if (c == 0) { + data = node->data; + break; + } + if (c < 0) + node = node->left; + else + node = node->right; + } + db_free_unlock(db); + return data; +} + +/** + * Get the data of the entries matched by <code>match</code>. + * It puts a maximum of <code>max</code> entries into <code>buf</code>. + * If <code>buf</code> is NULL, it only counts the matches. + * Returns the number of entries that matched. + * NOTE: if the value returned is greater than <code>max</code>, only the + * first <code>max</code> entries found are put into the buffer. + * @param self Interface of the database + * @param buf Buffer to put the data of the matched entries + * @param max Maximum number of data entries to be put into buf + * @param match Function that matches the database entries + * @param ... Extra arguments for match + * @return The number of entries that matched + * @protected + * @see common\db.h#DBInterface + * @see common\db.h#DBMatcher(DBKey key, void *data, va_list args) + * @see common\db.h\DBInterface#vgetall(DBInterface,void **,unsigned int,DBMatch,va_list) + */ +static unsigned int db_obj_vgetall(DBInterface self, void **buf, unsigned int max, DBMatcher match, va_list args) +{ + Database db = (Database)self; + unsigned int i; + DBNode node; + DBNode parent; + unsigned int ret = 0; + +#ifdef DB_ENABLE_STATS + if (stats.db_vgetall != (unsigned int)~0) stats.db_vgetall++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return 0; // nullpo candidate + if (match == NULL) return 0; // nullpo candidate + + db_free_lock(db); + for (i = 0; i < HASH_SIZE; i++) { + // Match in the order: current node, left tree, right tree + node = db->ht[i]; + while (node) { + parent = node->parent; + if (!(node->deleted) && match(node->key, node->data, args) == 0) { + if (buf && ret < max) + buf[ret] = node->data; + ret++; + } + if (node->left) { + node = node->left; + continue; + } + if (node->right) { + node = node->right; + continue; + } + while (node) { + parent = node->parent; + if (parent && parent->right && parent->left == node) { + node = parent->right; + break; + } + node = parent; + } + } + } + db_free_unlock(db); + return ret; +} + +/** + * Just calls {@link common\db.h\DBInterface#vgetall(DBInterface,void **,unsigned int,DBMatch,va_list)}. + * Get the data of the entries matched by <code>match</code>. + * It puts a maximum of <code>max</code> entries into <code>buf</code>. + * If <code>buf</code> is NULL, it only counts the matches. + * Returns the number of entries that matched. + * NOTE: if the value returned is greater than <code>max</code>, only the + * first <code>max</code> entries found are put into the buffer. + * @param self Interface of the database + * @param buf Buffer to put the data of the matched entries + * @param max Maximum number of data entries to be put into buf + * @param match Function that matches the database entries + * @param ... Extra arguments for match + * @return The number of entries that matched + * @protected + * @see common\db.h#DBMatcher(DBKey key, void *data, va_list args) + * @see common\db.h#DBInterface + * @see common\db.h\DBInterface#vgetall(DBInterface,void **,unsigned int,DBMatch,va_list) + * @see common\db.h\DBInterface#getall(DBInterface,void **,unsigned int,DBMatch,...) + */ +static unsigned int db_obj_getall(DBInterface self, void **buf, unsigned int max, DBMatcher match, ...) +{ + va_list args; + unsigned int ret; + +#ifdef DB_ENABLE_STATS + if (stats.db_getall != (unsigned int)~0) stats.db_getall++; +#endif /* DB_ENABLE_STATS */ + if (self == NULL) return 0; // nullpo candidate + + va_start(args, match); + ret = self->vgetall(self, buf, max, match, args); + va_end(args); + return ret; +} + +/** + * Get the data of the entry identified by the key. + * If the entry does not exist, an entry is added with the data returned by + * <code>create</code>. + * @param self Interface of the database + * @param key Key that identifies the entry + * @param create Function used to create the data if the entry doesn't exist + * @param args Extra arguments for create + * @return Data of the entry + * @protected + * @see common\db.h#DBKey + * @see common\db.h#DBCreateData + * @see common\db.h#DBInterface + * @see common\db.h\DBInterface#vensure(DBInterface,DBKey,DBCreateData,va_list) + */ +static void *db_obj_vensure(DBInterface self, DBKey key, DBCreateData create, va_list args) +{ + Database db = (Database)self; + DBNode node; + DBNode parent = NULL; + unsigned int hash; + int c = 0; + void *data = NULL; + +#ifdef DB_ENABLE_STATS + if (stats.db_vensure != (unsigned int)~0) stats.db_vensure++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return NULL; // nullpo candidate + if (create == NULL) { + ShowError("db_ensure: Create function is NULL for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); + return NULL; // nullpo candidate + } + if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) { + ShowError("db_ensure: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); + return NULL; // nullpo candidate + } + + db_free_lock(db); + hash = db->hash(key, db->maxlen)%HASH_SIZE; + node = db->ht[hash]; + while (node) { + c = db->cmp(key, node->key, db->maxlen); + if (c == 0) { + break; + } + parent = node; + if (c < 0) + node = node->left; + else + node = node->right; + } + // Create node if necessary + if (node == NULL) { + if (db->item_count == (unsigned int)~0) { + ShowError("db_vensure: item_count overflow, aborting item insertion.\n" + "Database allocated at %s:%d", + db->alloc_file, db->alloc_line); + return NULL; + } +#ifdef DB_ENABLE_STATS + if (stats.db_node_alloc != (unsigned int)~0) stats.db_node_alloc++; +#endif /* DB_ENABLE_STATS */ + node = ers_alloc(db->nodes, struct dbn); + node->left = NULL; + node->right = NULL; + node->deleted = 0; + db->item_count++; + if (c == 0) { // hash entry is empty + node->color = BLACK; + node->parent = NULL; + db->ht[hash] = node; + } else { + node->color = RED; + if (c < 0) { // put at the left + parent->left = node; + node->parent = parent; + } else { // put at the right + parent->right = node; + node->parent = parent; + } + if (parent->color == RED) // two consecutive RED nodes, must rebalance + db_rebalance(node, &db->ht[hash]); + } + // put key and data in the node + if (db->options&DB_OPT_DUP_KEY) { + node->key = db_dup_key(db, key); + if (db->options&DB_OPT_RELEASE_KEY) + db->release(key, data, DB_RELEASE_KEY); + } else { + node->key = key; + } + node->data = create(key, args); + } + data = node->data; + db_free_unlock(db); + return data; +} + +/** + * Just calls {@link common\db.h\DBInterface#vensure(DBInterface,DBKey,DBCreateData,va_list)}. + * Get the data of the entry identified by the key. + * If the entry does not exist, an entry is added with the data returned by + * <code>create</code>. + * @param self Interface of the database + * @param key Key that identifies the entry + * @param create Function used to create the data if the entry doesn't exist + * @param ... Extra arguments for create + * @return Data of the entry + * @protected + * @see common\db.h#DBKey + * @see common\db.h#DBCreateData + * @see common\db.h#DBInterface + * @see common\db.h\DBInterface#vensure(DBInterface,DBKey,DBCreateData,va_list) + * @see common\db.h\DBInterface#ensure(DBInterface,DBKey,DBCreateData,...) + */ +static void *db_obj_ensure(DBInterface self, DBKey key, DBCreateData create, ...) +{ + va_list args; + void *ret; + +#ifdef DB_ENABLE_STATS + if (stats.db_ensure != (unsigned int)~0) stats.db_ensure++; +#endif /* DB_ENABLE_STATS */ + if (self == NULL) return 0; // nullpo candidate + + va_start(args, create); + ret = self->vensure(self, key, create, args); + va_end(args); + return ret; +} + +/** + * Put the data identified by the key in the database. + * Returns the previous data if the entry exists or NULL. + * NOTE: Uses the new key, the old one is released. + * @param self Interface of the database + * @param key Key that identifies the data + * @param data Data to be put in the database + * @return The previous data if the entry exists or NULL + * @protected + * @see common\db.h#DBKey + * @see common\db.h#DBInterface + * @see #db_malloc_dbn(void) + * @see common\db.h\DBInterface#put(DBInterface,DBKey,void *) + */ +static void *db_obj_put(DBInterface self, DBKey key, void *data) +{ + Database db = (Database)self; + DBNode node; + DBNode parent = NULL; + int c = 0; + unsigned int hash; + void *old_data = NULL; + +#ifdef DB_ENABLE_STATS + if (stats.db_put != (unsigned int)~0) stats.db_put++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return NULL; // nullpo candidate + if (db->global_lock) { + ShowError("db_put: Database is being destroyed, aborting entry insertion.\n" + "Database allocated at %s:%d\n", + db->alloc_file, db->alloc_line); + return NULL; // nullpo candidate + } + if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) { + ShowError("db_put: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); + return NULL; // nullpo candidate + } + if (!(data || db->options&DB_OPT_ALLOW_NULL_DATA)) { + ShowError("db_put: Attempted to use non-allowed NULL data for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); + return NULL; // nullpo candidate + } + + if (db->item_count == (unsigned int)~0) { + ShowError("db_put: item_count overflow, aborting item insertion.\n" + "Database allocated at %s:%d", + db->alloc_file, db->alloc_line); + return NULL; + } + // search for an equal node + db_free_lock(db); + hash = db->hash(key, db->maxlen)%HASH_SIZE; + for (node = db->ht[hash]; node; ) { + c = db->cmp(key, node->key, db->maxlen); + if (c == 0) { // equal entry, replace + if (node->deleted) { + db_free_remove(db, node); + } else { + db->release(node->key, node->data, DB_RELEASE_BOTH); + } + old_data = node->data; + break; + } + parent = node; + if (c < 0) { + node = node->left; + } else { + node = node->right; + } + } + // allocate a new node if necessary + if (node == NULL) { +#ifdef DB_ENABLE_STATS + if (stats.db_node_alloc != (unsigned int)~0) stats.db_node_alloc++; +#endif /* DB_ENABLE_STATS */ + node = ers_alloc(db->nodes, struct dbn); + node->left = NULL; + node->right = NULL; + node->deleted = 0; + db->item_count++; + if (c == 0) { // hash entry is empty + node->color = BLACK; + node->parent = NULL; + db->ht[hash] = node; + } else { + node->color = RED; + if (c < 0) { // put at the left + parent->left = node; + node->parent = parent; + } else { // put at the right + parent->right = node; + node->parent = parent; + } + if (parent->color == RED) // two consecutive RED nodes, must rebalance + db_rebalance(node, &db->ht[hash]); + } + } + // put key and data in the node + if (db->options&DB_OPT_DUP_KEY) { + node->key = db_dup_key(db, key); + if (db->options&DB_OPT_RELEASE_KEY) + db->release(key, data, DB_RELEASE_KEY); + } else { + node->key = key; + } + node->data = data; + db_free_unlock(db); + return old_data; +} + +/** + * Remove an entry from the database. + * Returns the data of the entry. + * NOTE: The key (of the database) is released in {@link #db_free_add(Database,DBNode,DBNode *)}. + * @param self Interface of the database + * @param key Key that identifies the entry + * @return The data of the entry or NULL if not found + * @protected + * @see common\db.h#DBKey + * @see common\db.h#DBInterface + * @see #db_free_add(Database,DBNode,DBNode *) + * @see common\db.h\DBInterface#remove(DBInterface,DBKey) + */ +static void *db_obj_remove(DBInterface self, DBKey key) +{ + Database db = (Database)self; + void *data = NULL; + DBNode node; + unsigned int hash; + int c = 0; + +#ifdef DB_ENABLE_STATS + if (stats.db_remove != (unsigned int)~0) stats.db_remove++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return NULL; // nullpo candidate + if (db->global_lock) { + ShowError("db_remove: Database is being destroyed. Aborting entry deletion.\n" + "Database allocated at %s:%d\n", + db->alloc_file, db->alloc_line); + return NULL; // nullpo candidate + } + if (!(db->options&DB_OPT_ALLOW_NULL_KEY) && db_is_key_null(db->type, key)) { + ShowError("db_remove: Attempted to use non-allowed NULL key for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); + return NULL; // nullpo candidate + } + + db_free_lock(db); + hash = db->hash(key, db->maxlen)%HASH_SIZE; + for(node = db->ht[hash]; node; ){ + c = db->cmp(key, node->key, db->maxlen); + if (c == 0) { + if (!(node->deleted)) { + data = node->data; + db->release(node->key, node->data, DB_RELEASE_DATA); + db_free_add(db, node, &db->ht[hash]); + } + break; + } + if (c < 0) + node = node->left; + else + node = node->right; + } + db_free_unlock(db); + return data; +} + +/** + * Apply <code>func</code> to every entry in the database. + * Returns the sum of values returned by func. + * @param self Interface of the database + * @param func Function to be applyed + * @param args Extra arguments for func + * @return Sum of the values returned by func + * @protected + * @see common\db.h#DBInterface + * @see common\db.h#DBApply(DBKey,void *,va_list) + * @see common\db.h\DBInterface#vforeach(DBInterface,DBApply,va_list) + */ +static int db_obj_vforeach(DBInterface self, DBApply func, va_list args) +{ + Database db = (Database)self; + unsigned int i; + int sum = 0; + DBNode node; + DBNode parent; + +#ifdef DB_ENABLE_STATS + if (stats.db_vforeach != (unsigned int)~0) stats.db_vforeach++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return 0; // nullpo candidate + if (func == NULL) { + ShowError("db_foreach: Passed function is NULL for db allocated at %s:%d\n",db->alloc_file, db->alloc_line); + return 0; // nullpo candidate + } + + db_free_lock(db); + for (i = 0; i < HASH_SIZE; i++) { + // Apply func in the order: current node, left node, right node + node = db->ht[i]; + while (node) { + parent = node->parent; + if (!(node->deleted)) + sum += func(node->key, node->data, args); + if (node->left) { + node = node->left; + continue; + } + if (node->right) { + node = node->right; + continue; + } + while (node) { + parent = node->parent; + if (parent && parent->right && parent->left == node) { + node = parent->right; + break; + } + node = parent; + } + } + } + db_free_unlock(db); + return sum; +} + +/** + * Just calls {@link common\db.h\DBInterface#vforeach(DBInterface,DBApply,va_list)}. + * Apply <code>func</code> to every entry in the database. + * Returns the sum of values returned by func. + * @param self Interface of the database + * @param func Function to be applyed + * @param ... Extra arguments for func + * @return Sum of the values returned by func + * @protected + * @see common\db.h#DBInterface + * @see common\db.h#DBApply(DBKey,void *,va_list) + * @see common\db.h\DBInterface#vforeach(DBInterface,DBApply,va_list) + * @see common\db.h\DBInterface#foreach(DBInterface,DBApply,...) + */ +static int db_obj_foreach(DBInterface self, DBApply func, ...) +{ + va_list args; + int ret; + +#ifdef DB_ENABLE_STATS + if (stats.db_foreach != (unsigned int)~0) stats.db_foreach++; +#endif /* DB_ENABLE_STATS */ + if (self == NULL) return 0; // nullpo candidate + + va_start(args, func); + ret = self->vforeach(self, func, args); + va_end(args); + return ret; +} + +/** + * Removes all entries from the database. + * Before deleting an entry, func is applyed to it. + * Releases the key and the data. + * Returns the sum of values returned by func, if it exists. + * @param self Interface of the database + * @param func Function to be applyed to every entry before deleting + * @param args Extra arguments for func + * @return Sum of values returned by func + * @protected + * @see common\db.h#DBApply(DBKey,void *,va_list) + * @see common\db.h#DBInterface + * @see common\db.h\DBInterface#vclear(DBInterface,DBApply,va_list) + */ +static int db_obj_vclear(DBInterface self, DBApply func, va_list args) +{ + Database db = (Database)self; + int sum = 0; + unsigned int i; + DBNode node; + DBNode parent; + +#ifdef DB_ENABLE_STATS + if (stats.db_vclear != (unsigned int)~0) stats.db_vclear++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return 0; // nullpo candidate + + db_free_lock(db); + for (i = 0; i < HASH_SIZE; i++) { + // Apply the func and delete in the order: left tree, right tree, current node + node = db->ht[i]; + db->ht[i] = NULL; + while (node) { + parent = node->parent; + if (node->left) { + node = node->left; + continue; + } + if (node->right) { + node = node->right; + continue; + } + if (node->deleted) { + db_dup_key_free(db, node->key); + } else { + if (func) + sum += func(node->key, node->data, args); + db->release(node->key, node->data, DB_RELEASE_BOTH); + node->deleted = 1; + } +#ifdef DB_ENABLE_STATS + if (stats.db_node_free != (unsigned int)~0) stats.db_node_free++; +#endif /* DB_ENABLE_STATS */ + ers_free(db->nodes, node); + if (parent) { + if (parent->left == node) + parent->left = NULL; + else + parent->right = NULL; + } + node = parent; + } + db->ht[i] = NULL; + } + db->free_count = 0; + db->item_count = 0; + db_free_unlock(db); + return sum; +} + +/** + * Just calls {@link common\db.h\DBInterface#vclear(DBInterface,DBApply,va_list)}. + * Removes all entries from the database. + * Before deleting an entry, func is applyed to it. + * Releases the key and the data. + * Returns the sum of values returned by func, if it exists. + * NOTE: This locks the database globally. Any attempt to insert or remove + * a database entry will give an error and be aborted (except for clearing). + * @param self Interface of the database + * @param func Function to be applyed to every entry before deleting + * @param ... Extra arguments for func + * @return Sum of values returned by func + * @protected + * @see common\db.h#DBApply(DBKey,void *,va_list) + * @see common\db.h#DBInterface + * @see common\db.h\DBInterface#vclear(DBInterface,DBApply,va_list) + * @see common\db.h\DBInterface#clear(DBInterface,DBApply,...) + */ +static int db_obj_clear(DBInterface self, DBApply func, ...) +{ + va_list args; + int ret; + +#ifdef DB_ENABLE_STATS + if (stats.db_clear != (unsigned int)~0) stats.db_clear++; +#endif /* DB_ENABLE_STATS */ + if (self == NULL) return 0; // nullpo candidate + + va_start(args, func); + ret = self->vclear(self, func, args); + va_end(args); + return ret; +} + +/** + * Finalize the database, feeing all the memory it uses. + * Before deleting an entry, func is applyed to it. + * Returns the sum of values returned by func, if it exists. + * NOTE: This locks the database globally. Any attempt to insert or remove + * a database entry will give an error and be aborted (except for clearing). + * @param self Interface of the database + * @param func Function to be applyed to every entry before deleting + * @param args Extra arguments for func + * @return Sum of values returned by func + * @protected + * @see common\db.h#DBApply(DBKey,void *,va_list) + * @see common\db.h#DBInterface + * @see common\db.h\DBInterface#vdestroy(DBInterface,DBApply,va_list) + */ +static int db_obj_vdestroy(DBInterface self, DBApply func, va_list args) +{ + Database db = (Database)self; + int sum; + +#ifdef DB_ENABLE_STATS + if (stats.db_vdestroy != (unsigned int)~0) stats.db_vdestroy++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return 0; // nullpo candidate + if (db->global_lock) { + ShowError("db_vdestroy: Database is already locked for destruction. Aborting second database destruction.\n" + "Database allocated at %s:%d\n", + db->alloc_file, db->alloc_line); + return 0; + } + if (db->free_lock) + ShowWarning("db_vdestroy: Database is still in use, %u lock(s) left. Continuing database destruction.\n" + "Database allocated at %s:%d\n", + db->alloc_file, db->alloc_line, db->free_lock); + +#ifdef DB_ENABLE_STATS + switch (db->type) { + case DB_INT: + stats.db_int_destroy++; + break; + case DB_UINT: + stats.db_uint_destroy++; + break; + case DB_STRING: + stats.db_string_destroy++; + break; + case DB_ISTRING: + stats.db_istring_destroy++; + break; + } +#endif /* DB_ENABLE_STATS */ + db_free_lock(db); + db->global_lock = 1; + sum = self->vclear(self, func, args); + aFree(db->free_list); + db->free_list = NULL; + db->free_max = 0; + ers_destroy(db->nodes); + db_free_unlock(db); + aFree(db); + return sum; +} + +/** + * Just calls {@link common\db.h\DBInterface#db_vdestroy(DBInterface,DBApply,va_list)}. + * Finalize the database, feeing all the memory it uses. + * Before deleting an entry, func is applyed to it. + * Releases the key and the data. + * Returns the sum of values returned by func, if it exists. + * NOTE: This locks the database globally. Any attempt to insert or remove + * a database entry will give an error and be aborted. + * @param self Interface of the database + * @param func Function to be applyed to every entry before deleting + * @param ... Extra arguments for func + * @return Sum of values returned by func + * @protected + * @see common\db.h#DBApply(DBKey,void *,va_list) + * @see common\db.h#DBInterface + * @see common\db.h\DBInterface#vdestroy(DBInterface,DBApply,va_list) + * @see common\db.h\DBInterface#destroy(DBInterface,DBApply,...) + */ +static int db_obj_destroy(DBInterface self, DBApply func, ...) +{ + va_list args; + int ret; + +#ifdef DB_ENABLE_STATS + if (stats.db_destroy != (unsigned int)~0) stats.db_destroy++; +#endif /* DB_ENABLE_STATS */ + if (self == NULL) return 0; // nullpo candidate + + va_start(args, func); + ret = self->vdestroy(self, func, args); + va_end(args); + return ret; +} + +/** + * Return the size of the database (number of items in the database). + * @param self Interface of the database + * @return Size of the database + * @protected + * @see common\db.h#DBInterface + * @see Database#item_count + * @see common\db.h\DBInterface#size(DBInterface) + */ +static unsigned int db_obj_size(DBInterface self) +{ + Database db = (Database)self; + unsigned int item_count; + +#ifdef DB_ENABLE_STATS + if (stats.db_size != (unsigned int)~0) stats.db_size++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return 0; // nullpo candidate + + db_free_lock(db); + item_count = db->item_count; + db_free_unlock(db); + + return item_count; +} + +/** + * Return the type of database. + * @param self Interface of the database + * @return Type of the database + * @protected + * @see common\db.h#DBType + * @see common\db.h#DBInterface + * @see Database#type + * @see common\db.h\DBInterface#type(DBInterface) + */ +static DBType db_obj_type(DBInterface self) +{ + Database db = (Database)self; + DBType type; + +#ifdef DB_ENABLE_STATS + if (stats.db_type != (unsigned int)~0) stats.db_type++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return -1; // nullpo candidate - TODO what should this return? + + db_free_lock(db); + type = db->type; + db_free_unlock(db); + + return type; +} + +/** + * Return the options of the database. + * @param self Interface of the database + * @return Options of the database + * @protected + * @see common\db.h#DBOptions + * @see common\db.h#DBInterface + * @see Database#options + * @see common\db.h\DBInterface#options(DBInterface) + */ +static DBOptions db_obj_options(DBInterface self) +{ + Database db = (Database)self; + DBOptions options; + +#ifdef DB_ENABLE_STATS + if (stats.db_options != (unsigned int)~0) stats.db_options++; +#endif /* DB_ENABLE_STATS */ + if (db == NULL) return DB_OPT_BASE; // nullpo candidate - TODO what should this return? + + db_free_lock(db); + options = db->options; + db_free_unlock(db); + + return options; +} + +/*****************************************************************************\ + * (5) Section with public functions. * + * db_fix_options - Apply database type restrictions to the options. * + * db_default_cmp - Get the default comparator for a type of database. * + * db_default_hash - Get the default hasher for a type of database. * + * db_default_release - Get the default releaser for a type of database * + * with the specified options. * + * db_custom_release - Get a releaser that behaves a certains way. * + * db_alloc - Allocate a new database. * + * db_i2key - Manual cast from 'int' to 'DBKey'. * + * db_ui2key - Manual cast from 'unsigned int' to 'DBKey'. * + * db_str2key - Manual cast from 'unsigned char *' to 'DBKey'. * + * db_init - Initialize the database system. * + * db_final - Finalize the database system. * +\*****************************************************************************/ + +/** + * Returns the fixed options according to the database type. + * Sets required options and unsets unsupported options. + * For numeric databases DB_OPT_DUP_KEY and DB_OPT_RELEASE_KEY are unset. + * @param type Type of the database + * @param options Original options of the database + * @return Fixed options of the database + * @private + * @see common\db.h#DBType + * @see common\db.h#DBOptions + * @see #db_default_release(DBType,DBOptions) + * @see #db_alloc(const char *,int,DBType,DBOptions,unsigned short) + * @see common\db.h#db_fix_options(DBType,DBOptions) + */ +DBOptions db_fix_options(DBType type, DBOptions options) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_fix_options != (unsigned int)~0) stats.db_fix_options++; +#endif /* DB_ENABLE_STATS */ + switch (type) { + case DB_INT: + case DB_UINT: // Numeric database, do nothing with the keys + return options&~(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY); + + default: + ShowError("db_fix_options: Unknown database type %u with options %x\n", type, options); + case DB_STRING: + case DB_ISTRING: // String databases, no fix required + return options; + } +} + +/** + * Returns the default comparator for the specified type of database. + * @param type Type of database + * @return Comparator for the type of database or NULL if unknown database + * @public + * @see common\db.h#DBType + * @see #db_int_cmp(DBKey,DBKey,unsigned short) + * @see #db_uint_cmp(DBKey,DBKey,unsigned short) + * @see #db_string_cmp(DBKey,DBKey,unsigned short) + * @see #db_istring_cmp(DBKey,DBKey,unsigned short) + * @see common\db.h#db_default_cmp(DBType) + */ +DBComparator db_default_cmp(DBType type) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_default_cmp != (unsigned int)~0) stats.db_default_cmp++; +#endif /* DB_ENABLE_STATS */ + switch (type) { + case DB_INT: return db_int_cmp; + case DB_UINT: return db_uint_cmp; + case DB_STRING: return db_string_cmp; + case DB_ISTRING: return db_istring_cmp; + default: + ShowError("db_default_cmp: Unknown database type %u\n", type); + return NULL; + } +} + +/** + * Returns the default hasher for the specified type of database. + * @param type Type of database + * @return Hasher of the type of database or NULL if unknown database + * @public + * @see common\db.h#DBType + * @see #db_int_hash(DBKey,unsigned short) + * @see #db_uint_hash(DBKey,unsigned short) + * @see #db_string_hash(DBKey,unsigned short) + * @see #db_istring_hash(DBKey,unsigned short) + * @see common\db.h#db_default_hash(DBType) + */ +DBHasher db_default_hash(DBType type) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_default_hash != (unsigned int)~0) stats.db_default_hash++; +#endif /* DB_ENABLE_STATS */ + switch (type) { + case DB_INT: return db_int_hash; + case DB_UINT: return db_uint_hash; + case DB_STRING: return db_string_hash; + case DB_ISTRING: return db_istring_hash; + default: + ShowError("db_default_hash: Unknown database type %u\n", type); + return NULL; + } +} + +/** + * Returns the default releaser for the specified type of database with the + * specified options. + * NOTE: the options are fixed with {@link #db_fix_options(DBType,DBOptions)} + * before choosing the releaser. + * @param type Type of database + * @param options Options of the database + * @return Default releaser for the type of database with the specified options + * @public + * @see common\db.h#DBType + * @see common\db.h#DBOptions + * @see common\db.h#DBReleaser + * @see #db_release_nothing(DBKey,void *,DBRelease) + * @see #db_release_key(DBKey,void *,DBRelease) + * @see #db_release_data(DBKey,void *,DBRelease) + * @see #db_release_both(DBKey,void *,DBRelease) + * @see #db_custom_release(DBRelease) + * @see common\db.h#db_default_release(DBType,DBOptions) + */ +DBReleaser db_default_release(DBType type, DBOptions options) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_default_release != (unsigned int)~0) stats.db_default_release++; +#endif /* DB_ENABLE_STATS */ + options = db_fix_options(type, options); + if (options&DB_OPT_RELEASE_DATA) { // Release data, what about the key? + if (options&(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY)) + return db_release_both; // Release both key and data + return db_release_data; // Only release data + } + if (options&(DB_OPT_DUP_KEY|DB_OPT_RELEASE_KEY)) + return db_release_key; // Only release key + return db_release_nothing; // Release nothing +} + +/** + * Returns the releaser that releases the specified release options. + * @param which Options that specified what the releaser releases + * @return Releaser for the specified release options + * @public + * @see common\db.h#DBRelease + * @see common\db.h#DBReleaser + * @see #db_release_nothing(DBKey,void *,DBRelease) + * @see #db_release_key(DBKey,void *,DBRelease) + * @see #db_release_data(DBKey,void *,DBRelease) + * @see #db_release_both(DBKey,void *,DBRelease) + * @see #db_default_release(DBType,DBOptions) + * @see common\db.h#db_custom_release(DBRelease) + */ +DBReleaser db_custom_release(DBRelease which) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_custom_release != (unsigned int)~0) stats.db_custom_release++; +#endif /* DB_ENABLE_STATS */ + switch (which) { + case DB_RELEASE_NOTHING: return db_release_nothing; + case DB_RELEASE_KEY: return db_release_key; + case DB_RELEASE_DATA: return db_release_data; + case DB_RELEASE_BOTH: return db_release_both; + default: + ShowError("db_custom_release: Unknown release options %u\n", which); + return NULL; + } +} + +/** + * Allocate a new database of the specified type. + * NOTE: the options are fixed by {@link #db_fix_options(DBType,DBOptions)} + * before creating the database. + * @param file File where the database is being allocated + * @param line Line of the file where the database is being allocated + * @param type Type of database + * @param options Options of the database + * @param maxlen Maximum length of the string to be used as key in string + * databases + * @return The interface of the database + * @public + * @see common\db.h#DBType + * @see common\db.h#DBInterface + * @see #Database + * @see #db_fix_options(DBType,DBOptions) + * @see common\db.h#db_alloc(const char *,int,DBType,unsigned short) + */ +DBInterface db_alloc(const char *file, int line, DBType type, DBOptions options, unsigned short maxlen) +{ + Database db; + unsigned int i; + +#ifdef DB_ENABLE_STATS + if (stats.db_alloc != (unsigned int)~0) stats.db_alloc++; + switch (type) { + case DB_INT: + stats.db_int_alloc++; + break; + case DB_UINT: + stats.db_uint_alloc++; + break; + case DB_STRING: + stats.db_string_alloc++; + break; + case DB_ISTRING: + stats.db_istring_alloc++; + break; + } +#endif /* DB_ENABLE_STATS */ + CREATE(db, struct db, 1); + + options = db_fix_options(type, options); + /* Interface of the database */ + db->dbi.get = db_obj_get; + db->dbi.getall = db_obj_getall; + db->dbi.vgetall = db_obj_vgetall; + db->dbi.ensure = db_obj_ensure; + db->dbi.vensure = db_obj_vensure; + db->dbi.put = db_obj_put; + db->dbi.remove = db_obj_remove; + db->dbi.foreach = db_obj_foreach; + db->dbi.vforeach = db_obj_vforeach; + db->dbi.clear = db_obj_clear; + db->dbi.vclear = db_obj_vclear; + db->dbi.destroy = db_obj_destroy; + db->dbi.vdestroy = db_obj_vdestroy; + db->dbi.size = db_obj_size; + db->dbi.type = db_obj_type; + db->dbi.options = db_obj_options; + /* File and line of allocation */ + db->alloc_file = file; + db->alloc_line = line; + /* Lock system */ + db->free_list = NULL; + db->free_count = 0; + db->free_max = 0; + db->free_lock = 0; + /* Other */ + db->nodes = ers_new((uint32)sizeof(struct dbn)); + db->cmp = db_default_cmp(type); + db->hash = db_default_hash(type); + db->release = db_default_release(type, options); + for (i = 0; i < HASH_SIZE; i++) + db->ht[i] = NULL; + db->type = type; + db->options = options; + db->item_count = 0; + db->maxlen = maxlen; + db->global_lock = 0; + + return &db->dbi; +} + +#ifdef DB_MANUAL_CAST_TO_UNION +/** + * Manual cast from 'int' to the union DBKey. + * Created for compilers that don't support casting to unions. + * @param key Key to be casted + * @return The key as a DBKey union + * @public + * @see common\db.h#DB_MANUAL_CAST_TO_UNION + * @see #db_ui2key(unsigned int) + * @see #db_str2key(unsigned char *) + * @see common\db.h#db_i2key(int) + */ +DBKey db_i2key(int key) +{ + DBKey ret; + +#ifdef DB_ENABLE_STATS + if (stats.db_i2key != (unsigned int)~0) stats.db_i2key++; +#endif /* DB_ENABLE_STATS */ + ret.i = key; + return ret; +} + +/** + * Manual cast from 'unsigned int' to the union DBKey. + * Created for compilers that don't support casting to unions. + * @param key Key to be casted + * @return The key as a DBKey union + * @public + * @see common\db.h#DB_MANUAL_CAST_TO_UNION + * @see #db_i2key(int) + * @see #db_str2key(unsigned char *) + * @see common\db.h#db_ui2key(unsigned int) + */ +DBKey db_ui2key(unsigned int key) +{ + DBKey ret; + +#ifdef DB_ENABLE_STATS + if (stats.db_ui2key != (unsigned int)~0) stats.db_ui2key++; +#endif /* DB_ENABLE_STATS */ + ret.ui = key; + return ret; +} + +/** + * Manual cast from 'unsigned char *' to the union DBKey. + * Created for compilers that don't support casting to unions. + * @param key Key to be casted + * @return The key as a DBKey union + * @public + * @see common\db.h#DB_MANUAL_CAST_TO_UNION + * @see #db_i2key(int) + * @see #db_ui2key(unsigned int) + * @see common\db.h#db_str2key(unsigned char *) + */ +DBKey db_str2key(unsigned char *key) +{ + DBKey ret; + +#ifdef DB_ENABLE_STATS + if (stats.db_str2key != (unsigned int)~0) stats.db_str2key++; +#endif /* DB_ENABLE_STATS */ + ret.str = key; + return ret; +} +#endif /* DB_MANUAL_CAST_TO_UNION */ + +/** + * Initialize the database system. + * @public + * @see #db_final(void) + * @see common\db.h#db_init(void) + */ +void db_init(void) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_init != (unsigned int)~0) stats.db_init++; +#endif /* DB_ENABLE_STATS */ +} + +/** + * Finalize the database system. + * Frees the memory used by the block reusage system. + * @public + * @see common\db.h#DB_FINAL_NODE_CHECK + * @see #db_init(void) + * @see common\db.h#db_final(void) + */ +void db_final(void) +{ +#ifdef DB_ENABLE_STATS + if (stats.db_final != (unsigned int)~0) + stats.db_final++; + ShowInfo(CL_WHITE"Database nodes"CL_RESET":\n" + "allocated %u, freed %u\n", + stats.db_node_alloc, stats.db_node_free); + ShowInfo(CL_WHITE"Database types"CL_RESET":\n" + "DB_INT : allocated %10u, destroyed %10u\n" + "DB_UINT : allocated %10u, destroyed %10u\n" + "DB_STRING : allocated %10u, destroyed %10u\n" + "DB_ISTRING : allocated %10u, destroyed %10u\n", + stats.db_int_alloc, stats.db_int_destroy, + stats.db_uint_alloc, stats.db_uint_destroy, + stats.db_string_alloc, stats.db_string_destroy, + stats.db_istring_alloc, stats.db_istring_destroy); + ShowInfo(CL_WHITE"Database function counters"CL_RESET":\n" + "db_rotate_left %10u, db_rotate_right %10u,\n" + "db_rebalance %10u, db_rebalance_erase %10u,\n" + "db_is_key_null %10u,\n" + "db_dup_key %10u, db_dup_key_free %10u,\n" + "db_free_add %10u, db_free_remove %10u,\n" + "db_free_lock %10u, db_free_unlock %10u,\n" + "db_int_cmp %10u, db_uint_cmp %10u,\n" + "db_string_cmp %10u, db_istring_cmp %10u,\n" + "db_int_hash %10u, db_uint_hash %10u,\n" + "db_string_hash %10u, db_istring_hash %10u,\n" + "db_release_nothing %10u, db_release_key %10u,\n" + "db_release_data %10u, db_release_both %10u,\n" + "db_get %10u,\n" + "db_getall %10u, db_vgetall %10u,\n" + "db_ensure %10u, db_vensure %10u,\n" + "db_put %10u, db_remove %10u,\n" + "db_foreach %10u, db_vforeach %10u,\n" + "db_clear %10u, db_vclear %10u,\n" + "db_destroy %10u, db_vdestroy %10u,\n" + "db_size %10u, db_type %10u,\n" + "db_options %10u, db_fix_options %10u,\n" + "db_default_cmp %10u, db_default_hash %10u,\n" + "db_default_release %10u, db_custom_release %10u,\n" + "db_alloc %10u, db_i2key %10u,\n" + "db_ui2key %10u, db_str2key %10u,\n" + "db_init %10u, db_final %10u\n", + stats.db_rotate_left, stats.db_rotate_right, + stats.db_rebalance, stats.db_rebalance_erase, + stats.db_is_key_null, + stats.db_dup_key, stats.db_dup_key_free, + stats.db_free_add, stats.db_free_remove, + stats.db_free_lock, stats.db_free_unlock, + stats.db_int_cmp, stats.db_uint_cmp, + stats.db_string_cmp, stats.db_istring_cmp, + stats.db_int_hash, stats.db_uint_hash, + stats.db_string_hash, stats.db_istring_hash, + stats.db_release_nothing, stats.db_release_key, + stats.db_release_data, stats.db_release_both, + stats.db_get, + stats.db_getall, stats.db_vgetall, + stats.db_ensure, stats.db_vensure, + stats.db_put, stats.db_remove, + stats.db_foreach, stats.db_vforeach, + stats.db_clear, stats.db_vclear, + stats.db_destroy, stats.db_vdestroy, + stats.db_size, stats.db_type, + stats.db_options, stats.db_fix_options, + stats.db_default_cmp, stats.db_default_hash, + stats.db_default_release, stats.db_custom_release, + stats.db_alloc, stats.db_i2key, + stats.db_ui2key, stats.db_str2key, + stats.db_init, stats.db_final); +#endif /* DB_ENABLE_STATS */ +} + +// Link DB System - jAthena +void linkdb_insert( struct linkdb_node** head, void *key, void* data) { + struct linkdb_node *node; + if( head == NULL ) return ; + node = aMalloc( sizeof(struct linkdb_node) ); + if( *head == NULL ) { + // first node + *head = node; + node->prev = NULL; + node->next = NULL; + } else { + // link nodes + node->next = *head; + node->prev = (*head)->prev; + (*head)->prev = node; + (*head) = node; + } + node->key = key; + node->data = data; +} + +void* linkdb_search( struct linkdb_node** head, void *key) { + int n = 0; + struct linkdb_node *node; + if( head == NULL ) return NULL; + node = *head; + while( node ) { + if( node->key == key ) { + if( node->prev && n > 5 ) { + // 処理効率改善の為にheadに移動させる + if(node->prev) node->prev->next = node->next; + if(node->next) node->next->prev = node->prev; + node->next = *head; + node->prev = (*head)->prev; + (*head)->prev = node; + (*head) = node; + } + return node->data; + } + node = node->next; + n++; + } + return NULL; +} + +void* linkdb_erase( struct linkdb_node** head, void *key) { + struct linkdb_node *node; + if( head == NULL ) return NULL; + node = *head; + while( node ) { + if( node->key == key ) { + void *data = node->data; + if( node->prev == NULL ) + *head = node->next; + else + node->prev->next = node->next; + if( node->next ) + node->next->prev = node->prev; + aFree( node ); + return data; + } + node = node->next; + } + return NULL; +} + +void linkdb_replace( struct linkdb_node** head, void *key, void *data ) { + int n = 0; + struct linkdb_node *node; + if( head == NULL ) return ; + node = *head; + while( node ) { + if( node->key == key ) { + if( node->prev && n > 5 ) { + // 処理効率改善の為にheadに移動させる + if(node->prev) node->prev->next = node->next; + if(node->next) node->next->prev = node->prev; + node->next = *head; + node->prev = (*head)->prev; + (*head)->prev = node; + (*head) = node; + } + node->data = data; + return ; + } + node = node->next; + n++; + } + // 見つからないので挿入 + linkdb_insert( head, key, data ); +} + +void linkdb_final( struct linkdb_node** head ) { + struct linkdb_node *node, *node2; + if( head == NULL ) return ; + node = *head; + while( node ) { + node2 = node->next; + aFree( node ); + node = node2; + } + *head = NULL; +} + |