diff options
Diffstat (limited to 'src/common/db.c')
-rw-r--r-- | src/common/db.c | 501 |
1 files changed, 501 insertions, 0 deletions
diff --git a/src/common/db.c b/src/common/db.c new file mode 100644 index 000000000..58f0ea4f7 --- /dev/null +++ b/src/common/db.c @@ -0,0 +1,501 @@ +// $Id: db.c,v 1.2 2004/09/23 14:43:06 MouseJstr Exp $ +// #define MALLOC_DBN +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "db.h" +#include "mmo.h" +#include "utils.h" + +#ifdef MEMWATCH +#include "memwatch.h" +#endif + +#define ROOT_SIZE 4096 +#ifdef MALLOC_DBN +static struct dbn *dbn_root[512], *dbn_free; +static int dbn_root_rest=0,dbn_root_num=0; + +static void * malloc_dbn(void) +{ + struct dbn* ret; + + if(dbn_free==NULL){ + if(dbn_root_rest<=0){ + CREATE(dbn_root[dbn_root_num], struct dbn, ROOT_SIZE); + + dbn_root_rest=ROOT_SIZE; + dbn_root_num++; + } + return &(dbn_root[dbn_root_num-1][--dbn_root_rest]); + } + ret=dbn_free; + dbn_free = dbn_free->parent; + return ret; +} + +static void free_dbn(struct dbn* add_dbn) +{ + add_dbn->parent = dbn_free; + dbn_free = add_dbn; +} +#endif + +static int strdb_cmp(struct dbt* table,void* a,void* b) +{ + if(table->maxlen) + return strncmp(a,b,table->maxlen); + return strcmp(a,b); +} + +static unsigned int strdb_hash(struct dbt* table,void* a) +{ + int i; + unsigned int h; + unsigned char *p=a; + + i=table->maxlen; + if(i==0) i=0x7fffffff; + for(h=0;*p && --i>=0;){ + h=(h*33 + *p++) ^ (h>>24); + } + return h; +} + +struct dbt* strdb_init(int maxlen) +{ + int i; + struct dbt* table; + + CREATE(table, struct dbt, 1); + + table->cmp=strdb_cmp; + table->hash=strdb_hash; + table->maxlen=maxlen; + for(i=0;i<HASH_SIZE;i++) + table->ht[i]=NULL; + return table; +} + +static int numdb_cmp(struct dbt* table,void* a,void* b) +{ + int ia,ib; + + ia=(int)a; + ib=(int)b; + + if((ia^ib) & 0x80000000) + return ia<0 ? -1 : 1; + + return ia-ib; +} + +static unsigned int numdb_hash(struct dbt* table,void* a) +{ + return (unsigned int)a; +} + +struct dbt* numdb_init(void) +{ + int i; + struct dbt* table; + + CREATE(table, struct dbt, 1); + + table->cmp=numdb_cmp; + table->hash=numdb_hash; + table->maxlen=sizeof(int); + for(i=0;i<HASH_SIZE;i++) + table->ht[i]=NULL; + return table; +} + +void* db_search(struct dbt *table,void* key) +{ + struct dbn *p; + + for(p=table->ht[table->hash(table,key) % HASH_SIZE];p;){ + int c=table->cmp(table,key,p->key); + if(c==0) + return p->data; + if(c<0) + p=p->left; + else + p=p->right; + } + return NULL; +} + +void * db_search2(struct dbt *table, const char *key) +{ + int i,sp; + struct dbn *p,*pn,*stack[64]; + int slen = strlen(key); + + for(i=0;i<HASH_SIZE;i++){ + if((p=table->ht[i])==NULL) + continue; + sp=0; + while(1){ + if (strnicmp(key, p->key, slen) == 0) + return p->data; + if((pn=p->left)!=NULL){ + if(p->right){ + stack[sp++]=p->right; + } + p=pn; + } else { + if(p->right){ + p=p->right; + } else { + if(sp==0) + break; + p=stack[--sp]; + } + } + } + } + return 0; +} + +static void db_rotate_left(struct dbn *p,struct dbn **root) +{ + struct dbn * y = p->right; + p->right = y->left; + if (y->left !=0) + y->left->parent = p; + y->parent = p->parent; + + if (p == *root) + *root = y; + else if (p == p->parent->left) + p->parent->left = y; + else + p->parent->right = y; + y->left = p; + p->parent = y; +} + +static void db_rotate_right(struct dbn *p,struct dbn **root) +{ + struct dbn * y = p->left; + p->left = y->right; + if (y->right != 0) + y->right->parent = p; + y->parent = p->parent; + + if (p == *root) + *root = y; + else if (p == p->parent->right) + p->parent->right = y; + else + p->parent->left = y; + y->right = p; + p->parent = y; +} + +static void db_rebalance(struct dbn *p,struct dbn **root) +{ + p->color = RED; + while(p!=*root && p->parent->color==RED){ // rootは必ず黒で親は赤いので親の親は必ず存在する + if (p->parent == p->parent->parent->left) { + struct dbn *y = p->parent->parent->right; + if (y && y->color == RED) { + p->parent->color = BLACK; + y->color = BLACK; + p->parent->parent->color = RED; + p = p->parent->parent; + } else { + if (p == p->parent->right) { + p = p->parent; + db_rotate_left(p, root); + } + p->parent->color = BLACK; + p->parent->parent->color = RED; + db_rotate_right(p->parent->parent, root); + } + } else { + struct dbn* y = p->parent->parent->left; + if (y && y->color == RED) { + p->parent->color = BLACK; + y->color = BLACK; + p->parent->parent->color = RED; + p = p->parent->parent; + } else { + if (p == p->parent->left) { + p = p->parent; + db_rotate_right(p, root); + } + p->parent->color = BLACK; + p->parent->parent->color = RED; + db_rotate_left(p->parent->parent, root); + } + } + } + (*root)->color=BLACK; +} + +static void db_rebalance_erase(struct dbn *z,struct dbn **root) +{ + struct dbn *y = z, *x = NULL, *x_parent = NULL; + + if (y->left == NULL) + x = y->right; + else if (y->right == NULL) + x = y->left; + else { + y = y->right; + while (y->left != NULL) + y = y->left; + x = y->right; + } + if (y != z) { // 左右が両方埋まっていた時 yをzの位置に持ってきてzを浮かせる + z->left->parent = y; + y->left = z->left; + if (y != z->right) { + x_parent = y->parent; + if (x) x->parent = y->parent; + y->parent->left = x; + y->right = z->right; + z->right->parent = y; + } else + x_parent = y; + if (*root == z) + *root = y; + else if (z->parent->left == z) + z->parent->left = y; + else + z->parent->right = y; + y->parent = z->parent; + { int tmp=y->color; y->color=z->color; z->color=tmp; } + y = z; + } else { // どちらか空いていた場合 xをzの位置に持ってきてzを浮かせる + x_parent = y->parent; + if (x) x->parent = y->parent; + if (*root == z) + *root = x; + else if (z->parent->left == z) + z->parent->left = x; + else + z->parent->right = x; + } + // ここまで色の移動の除いて通常の2分木と同じ + if (y->color != RED) { // 赤が消える分には影響無し + while (x != *root && (x == NULL || x->color == BLACK)) + if (x == x_parent->left) { + struct dbn* w = x_parent->right; + if (w->color == RED) { + w->color = BLACK; + x_parent->color = RED; + db_rotate_left(x_parent, root); + w = x_parent->right; + } + if ((w->left == NULL || + w->left->color == BLACK) && + (w->right == NULL || + w->right->color == BLACK)) { + w->color = RED; + x = x_parent; + x_parent = x_parent->parent; + } else { + if (w->right == NULL || + w->right->color == BLACK) { + if (w->left) w->left->color = BLACK; + w->color = RED; + db_rotate_right(w, root); + w = x_parent->right; + } + w->color = x_parent->color; + x_parent->color = BLACK; + if (w->right) w->right->color = BLACK; + db_rotate_left(x_parent, root); + break; + } + } else { // same as above, with right <-> left. + struct dbn* w = x_parent->left; + if (w->color == RED) { + w->color = BLACK; + x_parent->color = RED; + db_rotate_right(x_parent, root); + w = x_parent->left; + } + if ((w->right == NULL || + w->right->color == BLACK) && + (w->left == NULL || + w->left->color == BLACK)) { + w->color = RED; + x = x_parent; + x_parent = x_parent->parent; + } else { + if (w->left == NULL || + w->left->color == BLACK) { + if (w->right) w->right->color = BLACK; + w->color = RED; + db_rotate_left(w, root); + w = x_parent->left; + } + w->color = x_parent->color; + x_parent->color = BLACK; + if (w->left) w->left->color = BLACK; + db_rotate_right(x_parent, root); + break; + } + } + if (x) x->color = BLACK; + } +} + +struct dbn* db_insert(struct dbt *table,void* key,void* data) +{ + struct dbn *p,*priv; + int c,hash; + + hash = table->hash(table,key) % HASH_SIZE; + for(c=0,priv=NULL ,p = table->ht[hash];p;){ + c=table->cmp(table,key,p->key); + if(c==0){ // replace + if (table->release) + table->release(p, 3); + p->data=data; + p->key=key; + return p; + } + priv=p; + if(c<0){ + p=p->left; + } else { + p=p->right; + } + } +#ifdef MALLOC_DBN + p=malloc_dbn(); +#else + CREATE(p, struct dbn, 1); +#endif + if(p==NULL){ + printf("out of memory : db_insert\n"); + return NULL; + } + p->parent= NULL; + p->left = NULL; + p->right = NULL; + p->key = key; + p->data = data; + p->color = RED; + if(c==0){ // hash entry is empty + table->ht[hash] = p; + p->color = BLACK; + } else { + if(c<0){ // left node + priv->left = p; + p->parent=priv; + } else { // right node + priv->right = p; + p->parent=priv; + } + if(priv->color==RED){ // must rebalance + db_rebalance(p,&table->ht[hash]); + } + } + return p; +} + +void* db_erase(struct dbt *table,void* key) +{ + void *data; + struct dbn *p; + int c,hash; + + hash = table->hash(table,key) % HASH_SIZE; + for(c=0,p = table->ht[hash];p;){ + c=table->cmp(table,key,p->key); + if(c==0) + break; + if(c<0) + p=p->left; + else + p=p->right; + } + if(!p) + return NULL; + data=p->data; + db_rebalance_erase(p,&table->ht[hash]); +#ifdef MALLOC_DBN + free_dbn(p); +#else + free(p); +#endif + return data; +} + +void db_foreach(struct dbt *table,int (*func)(void*,void*,va_list),...) +{ + int i,sp; + // red-black treeなので64個stackがあれば2^32個ノードまで大丈夫 + struct dbn *p,*pn,*stack[64]; + va_list ap; + + va_start(ap,func); + for(i=0;i<HASH_SIZE;i++){ + if((p=table->ht[i])==NULL) + continue; + sp=0; + while(1){ + func(p->key,p->data,ap); + if((pn=p->left)!=NULL){ + if(p->right){ + stack[sp++]=p->right; + } + p=pn; + } else { + if(p->right){ + p=p->right; + } else { + if(sp==0) + break; + p=stack[--sp]; + } + } + } + } + va_end(ap); +} + +void db_final(struct dbt *table,int (*func)(void*,void*,va_list),...) +{ + int i,sp; + struct dbn *p,*pn,*stack[64]; + va_list ap; + + va_start(ap,func); + for(i=0;i<HASH_SIZE;i++){ + if((p=table->ht[i])==NULL) + continue; + sp=0; + while(1){ + if(func) + func(p->key,p->data,ap); + if((pn=p->left)!=NULL){ + if(p->right){ + stack[sp++]=p->right; + } + } else { + if(p->right){ + pn=p->right; + } else { + if(sp==0) + break; + pn=stack[--sp]; + } + } +#ifdef MALLOC_DBN + free_dbn(p); +#else + free(p); +#endif + p=pn; + } + } + free(table); + va_end(ap); +} |