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-rw-r--r--src/char_sql/char.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
index b1c171ebf..1844295b8 100644
--- a/src/char_sql/char.c
+++ b/src/char_sql/char.c
@@ -1565,33 +1565,33 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
buf = WBUFP(buffer,0);
WBUFL(buf,0) = p->char_id;
- WBUFL(buf,4) = min(p->base_exp, LONG_MAX);
+ WBUFL(buf,4) = min(p->base_exp, INT32_MAX);
WBUFL(buf,8) = p->zeny;
- WBUFL(buf,12) = min(p->job_exp, LONG_MAX);
+ WBUFL(buf,12) = min(p->job_exp, INT32_MAX);
WBUFL(buf,16) = p->job_level;
WBUFL(buf,20) = 0; // probably opt1
WBUFL(buf,24) = 0; // probably opt2
WBUFL(buf,28) = p->option;
WBUFL(buf,32) = p->karma;
WBUFL(buf,36) = p->manner;
- WBUFW(buf,40) = min(p->status_point, SHRT_MAX);
+ WBUFW(buf,40) = min(p->status_point, INT16_MAX);
#if PACKETVER > 20081217
WBUFL(buf,42) = p->hp;
WBUFL(buf,46) = p->max_hp;
offset+=4;
buf = WBUFP(buffer,offset);
#else
- WBUFW(buf,42) = min(p->hp, SHRT_MAX);
- WBUFW(buf,44) = min(p->max_hp, SHRT_MAX);
+ WBUFW(buf,42) = min(p->hp, INT16_MAX);
+ WBUFW(buf,44) = min(p->max_hp, INT16_MAX);
#endif
- WBUFW(buf,46) = min(p->sp, SHRT_MAX);
- WBUFW(buf,48) = min(p->max_sp, SHRT_MAX);
+ WBUFW(buf,46) = min(p->sp, INT16_MAX);
+ WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
WBUFW(buf,52) = p->class_;
WBUFW(buf,54) = p->hair;
WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
WBUFW(buf,58) = p->base_level;
- WBUFW(buf,60) = min(p->skill_point, SHRT_MAX);
+ WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
WBUFW(buf,62) = p->head_bottom;
WBUFW(buf,64) = p->shield;
WBUFW(buf,66) = p->head_top;
@@ -1599,12 +1599,12 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
WBUFW(buf,70) = p->hair_color;
WBUFW(buf,72) = p->clothes_color;
memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
- WBUFB(buf,98) = min(p->str, UCHAR_MAX);
- WBUFB(buf,99) = min(p->agi, UCHAR_MAX);
- WBUFB(buf,100) = min(p->vit, UCHAR_MAX);
- WBUFB(buf,101) = min(p->int_, UCHAR_MAX);
- WBUFB(buf,102) = min(p->dex, UCHAR_MAX);
- WBUFB(buf,103) = min(p->luk, UCHAR_MAX);
+ WBUFB(buf,98) = min(p->str, UINT8_MAX);
+ WBUFB(buf,99) = min(p->agi, UINT8_MAX);
+ WBUFB(buf,100) = min(p->vit, UINT8_MAX);
+ WBUFB(buf,101) = min(p->int_, UINT8_MAX);
+ WBUFB(buf,102) = min(p->dex, UINT8_MAX);
+ WBUFB(buf,103) = min(p->luk, UINT8_MAX);
WBUFW(buf,104) = p->slot;
#if PACKETVER >= 20061023
WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;