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Diffstat (limited to 'src/char_sql/itemdb.h')
-rw-r--r-- | src/char_sql/itemdb.h | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/src/char_sql/itemdb.h b/src/char_sql/itemdb.h deleted file mode 100644 index 4fbd59f96..000000000 --- a/src/char_sql/itemdb.h +++ /dev/null @@ -1,44 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#ifndef _ITEMDB_H_ -#define _ITEMDB_H_ - -#include "mmo.h" - -//FIXME: Maybe it would be better to move this enum to mmo.h, -//instead of having it twice on the map server and here? [Skotlex] -enum { - IT_HEALING = 0, - IT_UNKNOWN, //1 - IT_USABLE, //2 - IT_ETC, //3 - IT_WEAPON, //4 - IT_ARMOR, //5 - IT_CARD, //6 - IT_PETEGG, //7 - IT_PETARMOR,//8 - IT_UNKNOWN2,//9 - IT_AMMO, //10 - IT_DELAYCONSUME,//11 - IT_MAX -} item_types; - -struct item_data { - int nameid; - char name[ITEM_NAME_LENGTH],jname[ITEM_NAME_LENGTH]; - int type; -}; - -extern char item_db_db[256]; -extern char item_db2_db[256]; -struct item_data* itemdb_search(int nameid); -#define itemdb_type(n) itemdb_search(n)->type - -int itemdb_isequip(int); -int itemdb_isequip2(struct item_data *); - -void do_final_itemdb(void); -int do_init_itemdb(void); - -#endif /* _ITEMDB_H_ */ |