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-rw-r--r--src/char_sql/itemdb.c247
1 files changed, 0 insertions, 247 deletions
diff --git a/src/char_sql/itemdb.c b/src/char_sql/itemdb.c
deleted file mode 100644
index bc3e8603e..000000000
--- a/src/char_sql/itemdb.c
+++ /dev/null
@@ -1,247 +0,0 @@
-// $Id: itemdb.c,v 1.1.1.1 2004/09/10 17:44:48 MagicalTux Exp $
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-#include "itemdb.h"
-#include "db.h"
-#include "inter.h"
-#include "char.h"
-#include "utils.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-#define MAX_RANDITEM 2000
-
-// ** ITEMDB_OVERRIDE_NAME_VERBOSE **
-// 定義すると、itemdb.txtとgrfで名前が異なる場合、表示します.
-//#define ITEMDB_OVERRIDE_NAME_VERBOSE 1
-
-char item_db_db[256]="item_db"; // added to specify item_db sql table [Valaris]
-
-static struct dbt* item_db;
-
-/*==========================================
- * DBの検索
- *------------------------------------------
- */
-struct item_data* itemdb_search(int nameid)
-{
- struct item_data *id;
-
- id = (struct item_data*)numdb_search(item_db,nameid);
- if(id) return id;
-
- CREATE(id, struct item_data, 1);
-
- numdb_insert(item_db,nameid,id);
-
-
- if(nameid>500 && nameid<600)
- id->type=0; //heal item
- else if(nameid>600 && nameid<700)
- id->type=2; //use item
- else if((nameid>700 && nameid<1100) ||
- (nameid>7000 && nameid<8000))
- id->type=3; //correction
- else if(nameid>=1750 && nameid<1771)
- id->type=10; //arrow
- else if(nameid>1100 && nameid<2000)
- id->type=4; //weapon
- else if((nameid>2100 && nameid<3000) ||
- (nameid>5000 && nameid<6000))
- id->type=5; //armor
- else if(nameid>4000 && nameid<5000)
- id->type=6; //card
- else if(nameid>9000 && nameid<10000)
- id->type=7; //egg
- else if(nameid>10000)
- id->type=8; //petequip
-
- return id;
-}
-
-/*==========================================
- *
- *------------------------------------------
- */
-int itemdb_isequip(int nameid)
-{
- int type=itemdb_type(nameid);
- if(type==0 || type==2 || type==3 || type==6 || type==10)
- return 0;
- return 1;
-}
-/*==========================================
- *
- *------------------------------------------
- */
-int itemdb_isequip2(struct item_data *data)
-{
- if(data) {
- int type=data->type;
- if(type==0 || type==2 || type==3 || type==6 || type==10)
- return 0;
- else
- return 1;
- }
- return 0;
-}
-
-
-
-/*==========================================
- * アイテムデータベースの読み込み
- *------------------------------------------
- */
-static int itemdb_readdb(void)
-{
- FILE *fp;
- char line[1024];
- int ln=0;
- int nameid,j;
- char *str[32],*p,*np;
- struct item_data *id;
-
- fp=fopen("db/item_db.txt","r");
- if(fp==NULL){
- printf("can't read db/item_db.txt\n");
- exit(1);
- }
- while(fgets(line,1020,fp)){
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(str,0,sizeof(str));
- for(j=0,np=p=line;j<17 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p){ *p++=0; np=p; }
- }
- if(str[0]==NULL)
- continue;
-
- nameid=atoi(str[0]);
- if(nameid<=0 || nameid>=20000)
- continue;
- ln++;
-
- //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Gender,Loc,wLV,eLV,View
- id=itemdb_search(nameid);
- memcpy(id->name,str[1],24);
- memcpy(id->jname,str[2],24);
- id->type=atoi(str[3]);
-
- }
- fclose(fp);
- printf("read db/item_db.txt done (count=%d)\n",ln);
- return 0;
-}
-
-static int itemdb_read_sqldb(void) // sql item_db read, shortened version of map-server item_db read [Valaris]
-{
- unsigned int nameid; // Type should be "unsigned short int", but currently isn't for compatibility with numdb_insert()
- struct item_data *id;
-
- // ----------
-
- // Output query to retrieve all rows from the item database table
- sprintf(tmp_sql, "SELECT * FROM `%s`", item_db_db);
-
- // Execute the query; if the query execution fails, output an error
- if (mysql_query(&mysql_handle, tmp_sql)) {
- printf("Database server error (executing query for %s): %s\n", item_db_db, mysql_error(&mysql_handle));
- }
-
- // Store the query result
- sql_res = mysql_store_result(&mysql_handle);
-
- // If the storage of the query result succeeded
- if (sql_res) {
- // Parse each row in the query result into sql_row
- while ((sql_row = mysql_fetch_row(sql_res))) {
- nameid = atoi(sql_row[0]);
-
- // If the identifier is not within the valid range, process the next row
- if (nameid == 0 || nameid >= 20000) { // Should ">= 20000" be "> 20000"?
- continue;
- }
-
- // ----------
-
- // Insert a new row into the item database
-/*
- id = aCalloc(sizeof(struct item_data), 1);
-
- if (id == NULL) {
- printf("out of memory : itemdb_read_sqldb\n");
- exit(1);
- }
-
- memset(id, 0, sizeof(struct item_data));
- numdb_insert(item_db, nameid, id);
-
- // ----------
-*/
- id=itemdb_search(nameid);
-
- memcpy(id->name, sql_row[1], 24);
- memcpy(id->jname, sql_row[2], 24);
-
- id->type = atoi(sql_row[3]);
- }
-
- // If the retrieval failed, output an error
- if (mysql_errno(&mysql_handle)) {
- printf("Database server error (retrieving rows from %s): %s\n", item_db_db, mysql_error(&mysql_handle));
- }
-
- printf("read %s done (count = %lu)\n", item_db_db, (unsigned long) mysql_num_rows(sql_res));
-
- // Free the query result
- mysql_free_result(sql_res);
- } else {
- printf("MySQL error (storing query result for %s): %s\n", item_db_db, mysql_error(&mysql_handle));
- }
-
- return 0;
-}
-
-static int itemdb_final(void *key,void *data,va_list ap)
-{
- struct item_data *id;
-
- id = (struct item_data*)data;
- if(id->use_script)
- aFree(id->use_script);
- if(id->equip_script)
- aFree(id->equip_script);
- aFree(id);
-
- return 0;
-}
-
-
-/*==========================================
- *
- *------------------------------------------
- */
-void do_final_itemdb(void)
-{
- if(item_db){
- numdb_final(item_db,itemdb_final);
- item_db=NULL;
- }
-}
-int do_init_itemdb(void)
-{
- item_db = numdb_init();
-
- if (db_use_sqldbs) // it db_use_sqldbs in inter config are yes, will read from item_db for char server display [Valaris]
- itemdb_read_sqldb();
- else
- itemdb_readdb();
- return 0;
-}
-