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-rw-r--r--src/char_sql/int_storage.c360
1 files changed, 360 insertions, 0 deletions
diff --git a/src/char_sql/int_storage.c b/src/char_sql/int_storage.c
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index 000000000..7c8c8ce4a
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+++ b/src/char_sql/int_storage.c
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+//
+// original code from athena
+// SQL conversion by Jioh L. Jung
+//
+#include "char.h"
+#include "itemdb.h"
+#include <string.h>
+#include <stdlib.h>
+
+#define STORAGE_MEMINC 16
+
+// reset by inter_config_read()
+struct storage *storage_pt=NULL;
+struct guild_storage *guild_storage_pt=NULL;
+
+
+// storage data -> DB conversion
+int storage_tosql(int account_id,struct storage *p){
+ int i;
+ int eqcount=1;
+ int noteqcount=1;
+ struct itemtemp mapitem;
+ for(i=0;i<MAX_STORAGE;i++){
+ if(p->storage[i].nameid>0){
+ if(itemdb_isequip(p->storage[i].nameid)==1){
+ mapitem.equip[eqcount].flag=0;
+ mapitem.equip[eqcount].id = p->storage[i].id;
+ mapitem.equip[eqcount].nameid=p->storage[i].nameid;
+ mapitem.equip[eqcount].amount = p->storage[i].amount;
+ mapitem.equip[eqcount].equip = p->storage[i].equip;
+ mapitem.equip[eqcount].identify = p->storage[i].identify;
+ mapitem.equip[eqcount].refine = p->storage[i].refine;
+ mapitem.equip[eqcount].attribute = p->storage[i].attribute;
+ mapitem.equip[eqcount].card[0] = p->storage[i].card[0];
+ mapitem.equip[eqcount].card[1] = p->storage[i].card[1];
+ mapitem.equip[eqcount].card[2] = p->storage[i].card[2];
+ mapitem.equip[eqcount].card[3] = p->storage[i].card[3];
+ eqcount++;
+ }
+ else if(itemdb_isequip(p->storage[i].nameid)==0){
+ mapitem.notequip[noteqcount].flag=0;
+ mapitem.notequip[noteqcount].id = p->storage[i].id;
+ mapitem.notequip[noteqcount].nameid=p->storage[i].nameid;
+ mapitem.notequip[noteqcount].amount = p->storage[i].amount;
+ mapitem.notequip[noteqcount].equip = p->storage[i].equip;
+ mapitem.notequip[noteqcount].identify = p->storage[i].identify;
+ mapitem.notequip[noteqcount].refine = p->storage[i].refine;
+ mapitem.notequip[noteqcount].attribute = p->storage[i].attribute;
+ mapitem.notequip[noteqcount].card[0] = p->storage[i].card[0];
+ mapitem.notequip[noteqcount].card[1] = p->storage[i].card[1];
+ mapitem.notequip[noteqcount].card[2] = p->storage[i].card[2];
+ mapitem.notequip[noteqcount].card[3] = p->storage[i].card[3];
+ noteqcount++;
+ }
+ }
+ }
+
+ memitemdata_to_sql(mapitem, eqcount, noteqcount, account_id,TABLE_STORAGE);
+
+ //printf ("storage dump to DB - id: %d (total: %d)\n", account_id, j);
+ return 0;
+}
+
+// DB -> storage data conversion
+int storage_fromsql(int account_id, struct storage *p){
+ int i=0;
+
+ memset(p,0,sizeof(struct storage)); //clean up memory
+ p->storage_amount = 0;
+ p->account_id = account_id;
+
+ // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
+ sprintf(tmp_sql,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`card0`,`card1`,`card2`,`card3` FROM `%s` WHERE `account_id`='%d'",storage_db, account_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+
+ if (sql_res) {
+ while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch
+ p->storage[i].id= atoi(sql_row[0]);
+ p->storage[i].nameid= atoi(sql_row[1]);
+ p->storage[i].amount= atoi(sql_row[2]);
+ p->storage[i].equip= atoi(sql_row[3]);
+ p->storage[i].identify= atoi(sql_row[4]);
+ p->storage[i].refine= atoi(sql_row[5]);
+ p->storage[i].attribute= atoi(sql_row[6]);
+ p->storage[i].card[0]= atoi(sql_row[7]);
+ p->storage[i].card[1]= atoi(sql_row[8]);
+ p->storage[i].card[2]= atoi(sql_row[9]);
+ p->storage[i].card[3]= atoi(sql_row[10]);
+ p->storage_amount = ++i;
+ }
+ mysql_free_result(sql_res);
+ }
+
+ printf ("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount);
+ return 1;
+}
+
+// Save guild_storage data to sql
+int guild_storage_tosql(int guild_id, struct guild_storage *p){
+ int i;
+ int eqcount=1;
+ int noteqcount=1;
+ struct itemtemp mapitem;
+ for(i=0;i<MAX_GUILD_STORAGE;i++){
+ if(p->storage[i].nameid>0){
+ if(itemdb_isequip(p->storage[i].nameid)==1){
+ mapitem.equip[eqcount].flag=0;
+ mapitem.equip[eqcount].id = p->storage[i].id;
+ mapitem.equip[eqcount].nameid=p->storage[i].nameid;
+ mapitem.equip[eqcount].amount = p->storage[i].amount;
+ mapitem.equip[eqcount].equip = p->storage[i].equip;
+ mapitem.equip[eqcount].identify = p->storage[i].identify;
+ mapitem.equip[eqcount].refine = p->storage[i].refine;
+ mapitem.equip[eqcount].attribute = p->storage[i].attribute;
+ mapitem.equip[eqcount].card[0] = p->storage[i].card[0];
+ mapitem.equip[eqcount].card[1] = p->storage[i].card[1];
+ mapitem.equip[eqcount].card[2] = p->storage[i].card[2];
+ mapitem.equip[eqcount].card[3] = p->storage[i].card[3];
+ eqcount++;
+ }
+ else if(itemdb_isequip(p->storage[i].nameid)==0){
+ mapitem.notequip[noteqcount].flag=0;
+ mapitem.notequip[noteqcount].id = p->storage[i].id;
+ mapitem.notequip[noteqcount].nameid=p->storage[i].nameid;
+ mapitem.notequip[noteqcount].amount = p->storage[i].amount;
+ mapitem.notequip[noteqcount].equip = p->storage[i].equip;
+ mapitem.notequip[noteqcount].identify = p->storage[i].identify;
+ mapitem.notequip[noteqcount].refine = p->storage[i].refine;
+ mapitem.notequip[noteqcount].attribute = p->storage[i].attribute;
+ mapitem.notequip[noteqcount].card[0] = p->storage[i].card[0];
+ mapitem.notequip[noteqcount].card[1] = p->storage[i].card[1];
+ mapitem.notequip[noteqcount].card[2] = p->storage[i].card[2];
+ mapitem.notequip[noteqcount].card[3] = p->storage[i].card[3];
+ noteqcount++;
+ }
+ }
+ }
+
+ memitemdata_to_sql(mapitem, eqcount, noteqcount, guild_id,TABLE_GUILD_STORAGE);
+
+ printf ("guild storage save to DB - id: %d (total: %d)\n", guild_id,i);
+ return 0;
+}
+
+// Load guild_storage data to mem
+int guild_storage_fromsql(int guild_id, struct guild_storage *p){
+ int i=0;
+ struct guild_storage *gs=guild_storage_pt;
+ p=gs;
+
+ memset(p,0,sizeof(struct guild_storage)); //clean up memory
+ p->storage_amount = 0;
+ p->guild_id = guild_id;
+
+ // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
+ sprintf(tmp_sql,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`card0`,`card1`,`card2`,`card3` FROM `%s` WHERE `guild_id`='%d'",guild_storage_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error - %s\n", mysql_error(&mysql_handle) );
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+
+ if (sql_res) {
+ while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch
+ p->storage[i].id= atoi(sql_row[0]);
+ p->storage[i].nameid= atoi(sql_row[1]);
+ p->storage[i].amount= atoi(sql_row[2]);
+ p->storage[i].equip= atoi(sql_row[3]);
+ p->storage[i].identify= atoi(sql_row[4]);
+ p->storage[i].refine= atoi(sql_row[5]);
+ p->storage[i].attribute= atoi(sql_row[6]);
+ p->storage[i].card[0]= atoi(sql_row[7]);
+ p->storage[i].card[1]= atoi(sql_row[8]);
+ p->storage[i].card[2]= atoi(sql_row[9]);
+ p->storage[i].card[3]= atoi(sql_row[10]);
+ p->storage_amount = ++i;
+ }
+ mysql_free_result(sql_res);
+ }
+ printf ("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
+ return 0;
+}
+
+//---------------------------------------------------------
+// storage data initialize
+int inter_storage_sql_init(){
+
+ //memory alloc
+ printf("interserver storage memory initialize....(%d byte)\n",sizeof(struct storage));
+ storage_pt=calloc(sizeof(struct storage), 1);
+ guild_storage_pt=calloc(sizeof(struct guild_storage), 1);
+ memset(storage_pt,0,sizeof(struct storage));
+ memset(guild_storage_pt,0,sizeof(struct guild_storage));
+
+ return 1;
+}
+// 倉庫データ削除
+int inter_storage_delete(int account_id)
+{
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id`='%d'",storage_db, account_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `storage`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ return 0;
+}
+int inter_guild_storage_delete(int guild_id)
+{
+ sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_storage_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild_storage`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ return 0;
+}
+
+//---------------------------------------------------------
+// packet from map server
+
+// recive packet about storage data
+int mapif_load_storage(int fd,int account_id){
+ //load from DB
+ storage_fromsql(account_id, storage_pt);
+ WFIFOW(fd,0)=0x3810;
+ WFIFOW(fd,2)=sizeof(struct storage)+8;
+ WFIFOL(fd,4)=account_id;
+ memcpy(WFIFOP(fd,8),storage_pt,sizeof(struct storage));
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+// send ack to map server which is "storage data save ok."
+int mapif_save_storage_ack(int fd,int account_id){
+ WFIFOW(fd,0)=0x3811;
+ WFIFOL(fd,2)=account_id;
+ WFIFOB(fd,6)=0;
+ WFIFOSET(fd,7);
+ return 0;
+}
+
+int mapif_load_guild_storage(int fd,int account_id,int guild_id)
+{
+ int guild_exist=0;
+ WFIFOW(fd,0)=0x3818;
+
+ // Check if guild exists, I may write a function for this later, coz I use it several times.
+ //printf("- Check if guild %d exists\n",g->guild_id);
+ sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+ guild_exist = atoi (sql_row[0]);
+ //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
+ }
+ mysql_free_result(sql_res) ; //resource free
+
+ if(guild_exist==1) {
+ guild_storage_fromsql(guild_id,guild_storage_pt);
+ WFIFOW(fd,2)=sizeof(struct guild_storage)+12;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=guild_id;
+ memcpy(WFIFOP(fd,12),guild_storage_pt,sizeof(struct guild_storage));
+ }
+ else {
+ WFIFOW(fd,2)=12;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=0;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
+{
+ WFIFOW(fd,0)=0x3819;
+ WFIFOL(fd,2)=account_id;
+ WFIFOL(fd,6)=guild_id;
+ WFIFOB(fd,10)=fail;
+ WFIFOSET(fd,11);
+ return 0;
+}
+
+//---------------------------------------------------------
+// packet from map server
+
+// recive request about storage data
+int mapif_parse_LoadStorage(int fd){
+ mapif_load_storage(fd,RFIFOL(fd,2));
+ return 0;
+}
+// storage data recive and save
+int mapif_parse_SaveStorage(int fd){
+ int account_id=RFIFOL(fd,4);
+ int len=RFIFOW(fd,2);
+
+ if(sizeof(struct storage)!=len-8){
+ printf("inter storage: data size error %d %d\n",sizeof(struct storage),len-8);
+ }else{
+ memcpy(&storage_pt[0],RFIFOP(fd,8),sizeof(struct storage));
+ storage_tosql(account_id, storage_pt);
+ mapif_save_storage_ack(fd,account_id);
+ }
+ return 0;
+}
+
+int mapif_parse_LoadGuildStorage(int fd)
+{
+ mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ return 0;
+}
+
+int mapif_parse_SaveGuildStorage(int fd)
+{
+ int guild_exist=0;
+ int guild_id=RFIFOL(fd,8);
+ int len=RFIFOW(fd,2);
+ if(sizeof(struct guild_storage)!=len-12){
+ printf("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12);
+ }
+ else {
+ // Check if guild exists, I may write a function for this later, coz I use it several times.
+ //printf("- Check if guild %d exists\n",g->guild_id);
+ sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id);
+ if(mysql_query(&mysql_handle, tmp_sql) ) {
+ printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) );
+ }
+ sql_res = mysql_store_result(&mysql_handle) ;
+ if (sql_res!=NULL && mysql_num_rows(sql_res)>0) {
+ sql_row = mysql_fetch_row(sql_res);
+ guild_exist = atoi (sql_row[0]);
+ //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes"));
+ }
+ mysql_free_result(sql_res) ; //resource free
+
+ if(guild_exist==1) {
+ memcpy(guild_storage_pt,RFIFOP(fd,12),sizeof(struct guild_storage));
+ guild_storage_tosql(guild_id,guild_storage_pt);
+ mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0);
+ }
+ else
+ mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1);
+ }
+ return 0;
+}
+
+
+int inter_storage_parse_frommap(int fd){
+ switch(RFIFOW(fd,0)){
+ case 0x3010: mapif_parse_LoadStorage(fd); break;
+ case 0x3011: mapif_parse_SaveStorage(fd); break;
+ case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
+ case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+