diff options
Diffstat (limited to 'src/char_sql/char.c')
-rw-r--r-- | src/char_sql/char.c | 200 |
1 files changed, 200 insertions, 0 deletions
diff --git a/src/char_sql/char.c b/src/char_sql/char.c index 41d2341f0..e26d92af7 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -37,11 +37,18 @@ #include "strlib.h" #include "itemdb.h" #include "inter.h" +#ifdef FASTCHAR +#include "db.h" +#endif /* FASTCHAR */ #ifdef MEMWATCH #include "memwatch.h" #endif +#ifdef FASTCHAR +static struct dbt *char_db_; + +#endif /* FASTCHAR */ char char_db[256] = "char"; char cart_db[256] = "cart_inventory"; char inventory_db[256] = "inventory"; @@ -150,6 +157,11 @@ int GM_num = 0; int console = 0; +#ifdef FASTCHAR +#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y) + + +#endif /* FASTCHAR */ //------------------------------------------------- // Set Character online/offline [Wizputer] //------------------------------------------------- @@ -285,22 +297,55 @@ void insert_friends(int char_id_count){ } } +#ifdef FASTCHAR +int compare_item(struct item *a, struct item *b) { + return ( + (a->id == b->id) && + (a->nameid == b->nameid) && + (a->amount == b->amount) && + (a->equip == b->equip) && + (a->identify == b->identify) && + (a->refine == b->refine) && + (a->attribute == b->attribute) && + (a->card[0] == b->card[0]) && + (a->card[1] == b->card[1]) && + (a->card[2] == b->card[2]) && + (a->card[3] == b->card[3])); +} + +#endif /* FASTCHAR */ //===================================================================================================== int mmo_char_tosql(int char_id, struct mmo_charstatus *p){ int i=0,party_exist,guild_exist; int eqcount=1; int noteqcount=1; +#ifdef FASTCHAR + int diff = 0; +#endif /* FASTCHAR */ char temp_str[1024]; char *tmp_p = tmp_sql; +#ifndef FASTCHAR +#else /* FASTCHAR */ + struct mmo_charstatus *cp; +#endif /* FASTCHAR */ struct itemtemp mapitem; +#ifdef FASTCHAR + +#endif /* FASTCHAR */ if (char_id!=p->char_id) return 0; +#ifdef FASTCHAR + cp = numdb_search(char_db_,char_id); + +#endif /* FASTCHAR */ save_flag = p->char_id; printf("(\033[1;32m%d\033[0m) %s \trequest save char data - ",char_id,char_dat[0].name); +#ifndef FASTCHAR +#endif /* not FASTCHAR */ //for(testcount=1;testcount<50;testcount++){//---------------------------test count-------------------- // printf("test count : %d\n", testcount); // eqcount=1; @@ -310,8 +355,16 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){ //----------------------------------------------------------------------------------------------------- //=========================================map inventory data > memory =============================== +#ifdef FASTCHAR + diff = 0; + +#endif /* FASTCHAR */ //map inventory data for(i=0;i<MAX_INVENTORY;i++){ +#ifdef FASTCHAR + if (!compare_item(&p->inventory[i], &cp->inventory[i])) + diff = 1; +#endif /* FASTCHAR */ if(p->inventory[i].nameid>0){ if(itemdb_isequip(p->inventory[i].nameid)==1){ mapitem.equip[eqcount].flag=0; @@ -345,15 +398,30 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){ } } } +#ifdef FASTCHAR + +#endif /* FASTCHAR */ //printf("- Save item data to MySQL!\n"); +#ifndef FASTCHAR memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_INVENTORY); +#else /* FASTCHAR */ + if (diff) + memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_INVENTORY); +#endif /* FASTCHAR */ //=========================================map cart data > memory ==================================== eqcount=1; noteqcount=1; +#ifdef FASTCHAR + diff = 0; +#endif /* FASTCHAR */ //map cart data for(i=0;i<MAX_CART;i++){ +#ifdef FASTCHAR + if (!compare_item(&p->cart[i], &cp->cart[i])) + diff = 1; +#endif /* FASTCHAR */ if(p->cart[i].nameid>0){ if(itemdb_isequip(p->cart[i].nameid)==1){ mapitem.equip[eqcount].flag=0; @@ -389,10 +457,34 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){ } //printf("- Save cart data to MySQL!\n"); +#ifndef FASTCHAR memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_CART); +#else /* FASTCHAR */ + if (diff) + memitemdata_to_sql(mapitem, eqcount, noteqcount, p->char_id,TABLE_CART); +#endif /* FASTCHAR */ //===================================================================================================== +#ifdef FASTCHAR + if ((p->base_exp != cp->base_exp) || (p->class != cp->class) || + (p->base_level != cp->base_level) || (p->job_level != cp->job_level) || + (p->job_exp != cp->job_exp) || (p->zeny != cp->zeny) || + (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) || + (p->max_hp != cp->max_hp) || (p->hp != cp->hp) || + (p->max_sp != cp->max_sp) || (p->sp != cp->sp) || + (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) || + (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) || + (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) || + (p->option != cp->option) || (p->karma != cp->karma) || (p->manner != cp->manner) || + (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) || + (p->pet_id != cp->pet_id) || (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || + (p->clothes_color != cp->clothes_color) || (p->weapon != cp->weapon) || + (p->shield != cp->shield) || (p->head_top != cp->head_top) || + (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || + (p->partner_id != cp->partner_id)) { + +#endif /* FASTCHAR */ //}//---------------------------test count------------------------------ //check party_exist party_exist=0; @@ -449,6 +541,20 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){ printf("DB server Error (update `char`)- %s\n", mysql_error(&mysql_handle)); } +#ifdef FASTCHAR + } + + diff = 0; + + for(i=0;i<10;i++){ + if((strcmp(p->memo_point[i].map,cp->memo_point[i].map) == 0) && (p->memo_point[i].x == cp->memo_point[i].x) && (p->memo_point[i].y == cp->memo_point[i].y)) + continue; + diff = 1; + break; + } + + if (diff) { +#endif /* FASTCHAR */ //printf("- Save memo data to MySQL!\n"); //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, p->char_id); @@ -465,7 +571,21 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){ printf("DB server Error (insert `memo`)- %s\n", mysql_error(&mysql_handle)); } } +#ifdef FASTCHAR + } +#endif /* FASTCHAR */ +#ifdef FASTCHAR + diff = 0; + for(i=0;i<MAX_SKILL;i++) + if((p->skill[i].id != cp->skill[i].id) || (p->skill[i].lv != cp->skill[i].lv) || + (p->skill[i].flag != cp->skill[i].flag)) { + diff = 1; + break; + } + + if (diff) { +#endif /* FASTCHAR */ //printf("- Save skill data to MySQL!\n"); //`skill` (`char_id`, `id`, `lv`) sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, p->char_id); @@ -477,7 +597,11 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){ for(i=0;i<MAX_SKILL;i++){ if(p->skill[i].id){ if (p->skill[i].id && p->skill[i].flag!=1) { +#ifndef FASTCHAR sprintf(tmp_sql,"INSERT delayed INTO `%s`(`char_id`, `id`, `lv`) VALUES ('%d', '%d','%d')", +#else /* FASTCHAR */ + sprintf(tmp_sql,"INSERT INTO `%s`(`char_id`, `id`, `lv`) VALUES ('%d', '%d','%d')", +#endif /* FASTCHAR */ skill_db, char_id, p->skill[i].id, (p->skill[i].flag==0)?p->skill[i].lv:p->skill[i].flag-2); if(mysql_query(&mysql_handle, tmp_sql)) { printf("DB server Error (insert `skill`)- %s\n", mysql_error(&mysql_handle)); @@ -485,8 +609,27 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){ } } } +#ifdef FASTCHAR + } +#endif /* FASTCHAR */ +#ifndef FASTCHAR +#else /* FASTCHAR */ + diff = 0; + for(i=0;i<p->global_reg_num;i++) { + if ((p->global_reg[i].str == NULL) && (cp->global_reg[i].str == NULL)) + continue; + if (((p->global_reg[i].str == NULL) != (cp->global_reg[i].str == NULL)) || + (p->global_reg[i].value != cp->global_reg[i].value) || + strcmp(p->global_reg[i].str, cp->global_reg[i].str) != 0) { + diff = 1; + break; + } + } + + if (diff) { +#endif /* FASTCHAR */ //printf("- Save global_reg_value data to MySQL!\n"); //`global_reg_value` (`char_id`, `str`, `value`) sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, p->char_id); @@ -506,26 +649,54 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus *p){ } } } +#ifdef FASTCHAR + } +#endif /* FASTCHAR */ // Friends list // account_id, friend_id0, name0, ... tmp_p += sprintf(tmp_p, "REPLACE INTO `%s` (`id`, `account_id`",friend_db); +#ifdef FASTCHAR + diff = 0; + +#endif /* FASTCHAR */ for (i=0;i<20;i++) tmp_p += sprintf(tmp_p, ", `friend_id%d`, `name%d`", i, i); tmp_p += sprintf(tmp_p, ") VALUES (NULL, '%d'", char_id); +#ifndef FASTCHAR for (i=0;i<20;i++) +#else /* FASTCHAR */ + + for (i=0;i<20;i++) { +#endif /* FASTCHAR */ tmp_p += sprintf(tmp_p, ", '%d', '%s'", p->friend_id[i], p->friend_name[i]); +#ifdef FASTCHAR + if ((p->friend_id[i] != cp->friend_id[i]) || + strcmp(p->friend_name[i], cp->friend_name[i])) + diff = 1; + } +#endif /* FASTCHAR */ tmp_p += sprintf(tmp_p, ")"); +#ifndef FASTCHAR mysql_query(&mysql_handle, tmp_sql); +#else /* FASTCHAR */ + + if (diff) + mysql_query(&mysql_handle, tmp_sql); +#endif /* FASTCHAR */ printf("saving char is done.\n"); save_flag = 0; +#ifdef FASTCHAR + memcpy(cp, p, sizeof(struct mmo_charstatus)); + +#endif /* FASTCHAR */ return 0; } @@ -759,12 +930,22 @@ int memitemdata_to_sql(struct itemtemp mapitem, int eqcount, int noteqcount, int // printf("=================================================================================\n"); // } +#ifdef FASTCHAR + +#endif /* FASTCHAR */ return 0; } //===================================================================================================== int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){ int i, n; char *tmp_p = tmp_sql; +#ifdef FASTCHAR + struct mmo_charstatus *cp; + + cp = numdb_search(char_db_,char_id); + if (cp != NULL) + free(cp); +#endif /* FASTCHAR */ memset(p, 0, sizeof(struct mmo_charstatus)); @@ -1006,12 +1187,22 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus *p, int online){ printf("char data load success]\n"); //ok. all data load successfuly! +#ifdef FASTCHAR + cp = (struct mmo_charstatus *) malloc(sizeof(struct mmo_charstatus)); + memcpy(cp, p, sizeof(struct mmo_charstatus)); + numdb_insert(char_db_, char_id,cp); + +#endif /* FASTCHAR */ return 1; } //========================================================================================================== int mmo_char_sql_init(void) { int i; +#ifdef FASTCHAR + char_db_=numdb_init(); + +#endif /* FASTCHAR */ printf("init start.......\n"); // memory initialize // no need to set twice size in this routine. but some cause segmentation error. :P @@ -3205,4 +3396,13 @@ int do_init(int argc, char **argv){ return 0; } +#ifdef FASTCHAR + +#undef mysql_query + +int debug_mysql_query(char *file, int line, void *mysql, const char *q) { + printf("sql: %s:%d# %s\n", file, line, q); + return mysql_query((MYSQL *) mysql, q); +} +#endif /* FASTCHAR */ |