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-rw-r--r--src/char/CMakeLists.txt60
-rw-r--r--src/char/Makefile.in76
-rw-r--r--src/char/char.c4800
-rw-r--r--src/char/char.h83
-rw-r--r--src/char/int_auction.c495
-rw-r--r--src/char/int_auction.h12
-rw-r--r--src/char/int_elemental.c163
-rw-r--r--src/char/int_elemental.h15
-rw-r--r--src/char/int_guild.c1872
-rw-r--r--src/char/int_guild.h37
-rw-r--r--src/char/int_homun.c314
-rw-r--r--src/char/int_homun.h18
-rw-r--r--src/char/int_mail.c483
-rw-r--r--src/char/int_mail.h16
-rw-r--r--src/char/int_mercenary.c218
-rw-r--r--src/char/int_mercenary.h20
-rw-r--r--src/char/int_party.c863
-rw-r--r--src/char/int_party.h26
-rw-r--r--src/char/int_pet.c309
-rw-r--r--src/char/int_pet.h21
-rw-r--r--src/char/int_quest.c184
-rw-r--r--src/char/int_quest.h13
-rw-r--r--src/char/int_storage.c248
-rw-r--r--src/char/int_storage.h22
-rw-r--r--src/char/inter.c1257
-rw-r--r--src/char/inter.h44
26 files changed, 11669 insertions, 0 deletions
diff --git a/src/char/CMakeLists.txt b/src/char/CMakeLists.txt
new file mode 100644
index 000000000..22b793bef
--- /dev/null
+++ b/src/char/CMakeLists.txt
@@ -0,0 +1,60 @@
+
+#
+# setup
+#
+set( SQL_CHAR_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
+
+
+#
+# char sql
+#
+if( BUILD_SQL_SERVERS )
+message( STATUS "Creating target char-server_sql" )
+set( SQL_CHAR_HEADERS
+ "${CMAKE_CURRENT_SOURCE_DIR}/char.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_auction.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_elemental.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_mail.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_mercenary.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_party.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_quest.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/inter.h"
+ )
+set( SQL_CHAR_SOURCES
+ "${CMAKE_CURRENT_SOURCE_DIR}/char.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_auction.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_elemental.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_mail.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_mercenary.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_party.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_quest.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/inter.c"
+ )
+set( DEPENDENCIES common_sql )
+set( LIBRARIES ${GLOBAL_LIBRARIES} )
+set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${COMMON_BASE_INCLUDE_DIRS} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS} ${COMMON_BASE_DEFINITIONS}" )
+set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} )
+source_group( common FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} )
+source_group( char FILES ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} )
+include_directories( ${INCLUDE_DIRS} )
+add_executable( char-server_sql ${SOURCE_FILES} )
+add_dependencies( char-server_sql ${DEPENDENCIES} )
+target_link_libraries( char-server_sql ${LIBRARIES} ${DEPENDENCIES} )
+set_target_properties( char-server_sql PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
+ cpack_add_component( Runtime_charserver_sql DESCRIPTION "char-server (sql version)" DISPLAY_NAME "char-server_sql" GROUP Runtime )
+ install( TARGETS char-server_sql
+ DESTINATION "."
+ COMPONENT Runtime_charserver_sql )
+endif( INSTALL_COMPONENT_RUNTIME )
+message( STATUS "Creating target char-server_sql - done" )
+endif( BUILD_SQL_SERVERS )
diff --git a/src/char/Makefile.in b/src/char/Makefile.in
new file mode 100644
index 000000000..bfe9d1585
--- /dev/null
+++ b/src/char/Makefile.in
@@ -0,0 +1,76 @@
+
+COMMON_H = $(shell ls ../common/*.h)
+
+MT19937AR_OBJ = ../../3rdparty/mt19937ar/mt19937ar.o
+MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h
+MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar
+
+LIBCONFIG_OBJ = ../../3rdparty/libconfig/libconfig.o ../../3rdparty/libconfig/grammar.o \
+ ../../3rdparty/libconfig/scanctx.o ../../3rdparty/libconfig/scanner.o ../../3rdparty/libconfig/strbuf.o
+LIBCONFIG_H = ../../3rdparty/libconfig/libconfig.h ../../3rdparty/libconfig/grammar.h \
+ ../../3rdparty/libconfig/parsectx.h ../../3rdparty/libconfig/scanctx.h ../../3rdparty/libconfig/scanner.h \
+ ../../3rdparty/libconfig/strbuf.h ../../3rdparty/libconfig/wincompat.h
+LIBCONFIG_INCLUDE = -I../../3rdparty/libconfig
+
+COMMON_SQL_OBJ = ../common/obj_sql/sql.o
+COMMON_H = ../common/sql.h
+
+CHAR_OBJ = obj_sql/char.o obj_sql/inter.o obj_sql/int_party.o obj_sql/int_guild.o \
+ obj_sql/int_storage.o obj_sql/int_pet.o obj_sql/int_homun.o obj_sql/int_mail.o obj_sql/int_auction.o obj_sql/int_quest.o obj_sql/int_mercenary.o obj_sql/int_elemental.o
+CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_pet.h int_homun.h int_mail.h int_auction.h int_quest.h int_mercenary.h int_elemental.h
+
+HAVE_MYSQL=@HAVE_MYSQL@
+ifeq ($(HAVE_MYSQL),yes)
+ CHAR_SERVER_SQL_DEPENDS=obj_sql $(CHAR_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ)
+else
+ CHAR_SERVER_SQL_DEPENDS=needs_mysql
+endif
+
+@SET_MAKE@
+
+#####################################################################
+.PHONY : all char-server_sql clean help
+
+all: char-server_sql
+
+char-server_sql: $(CHAR_SERVER_SQL_DEPENDS)
+ @echo " LD $@"
+ @@CC@ @LDFLAGS@ -o ../../char-server_sql@EXEEXT@ $(CHAR_OBJ) ../common/obj_sql/common_sql.a ../common/obj_all/common.a $(MT19937AR_OBJ) $(LIBCONFIG_OBJ) @LIBS@ @MYSQL_LIBS@
+
+clean:
+ @echo " CLEAN char"
+ @rm -rf *.o obj_sql ../../char-server_sql@EXEEXT@
+
+help:
+ @echo "possible targets are 'char-server_sql' 'all' 'clean' 'help'"
+ @echo "'char-server_sql' - char server (SQL version)"
+ @echo "'all' - builds all above targets"
+ @echo "'clean' - cleans builds and objects"
+ @echo "'help' - outputs this message"
+
+#####################################################################
+
+needs_mysql:
+ @echo "MySQL not found or disabled by the configure script"
+ @exit 1
+
+obj_sql:
+ @echo " MKDIR obj_sql"
+ @-mkdir obj_sql
+
+obj_sql/%.o: %.c $(CHAR_H) $(COMMON_H) $(COMMON_SQL_H) $(MT19937AR_H) $(LIBCONFIG_H)
+ @echo " CC $<"
+ @@CC@ @CFLAGS@ $(MT19937AR_INCLUDE) $(LIBCONFIG_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+
+# missing object files
+../common/obj_all/common.a:
+ @$(MAKE) -C ../common sql
+
+../common/obj_sql/common_sql.a:
+ @$(MAKE) -C ../common sql
+
+MT19937AR_OBJ:
+ @$(MAKE) -C ../../3rdparty/mt19937ar
+
+LIBCONFIG_OBJ:
+ @$(MAKE) -C ../../3rdparty/libconfig
diff --git a/src/char/char.c b/src/char/char.c
new file mode 100644
index 000000000..8bf2dee38
--- /dev/null
+++ b/src/char/char.c
@@ -0,0 +1,4800 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/core.h"
+#include "../common/db.h"
+#include "../common/malloc.h"
+#include "../common/mapindex.h"
+#include "../common/mmo.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/timer.h"
+#include "../common/utils.h"
+#include "int_guild.h"
+#include "int_homun.h"
+#include "int_mercenary.h"
+#include "int_elemental.h"
+#include "int_party.h"
+#include "int_storage.h"
+#include "char.h"
+#include "inter.h"
+
+#include <sys/types.h>
+#include <time.h>
+#include <signal.h>
+#include <string.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+// private declarations
+#define CHAR_CONF_NAME "conf/char_athena.conf"
+#define LAN_CONF_NAME "conf/subnet_athena.conf"
+#define SQL_CONF_NAME "conf/inter_athena.conf"
+
+char char_db[256] = "char";
+char scdata_db[256] = "sc_data";
+char cart_db[256] = "cart_inventory";
+char inventory_db[256] = "inventory";
+char charlog_db[256] = "charlog";
+char storage_db[256] = "storage";
+char interlog_db[256] = "interlog";
+char reg_db[256] = "global_reg_value";
+char skill_db[256] = "skill";
+char memo_db[256] = "memo";
+char guild_db[256] = "guild";
+char guild_alliance_db[256] = "guild_alliance";
+char guild_castle_db[256] = "guild_castle";
+char guild_expulsion_db[256] = "guild_expulsion";
+char guild_member_db[256] = "guild_member";
+char guild_position_db[256] = "guild_position";
+char guild_skill_db[256] = "guild_skill";
+char guild_storage_db[256] = "guild_storage";
+char party_db[256] = "party";
+char pet_db[256] = "pet";
+char mail_db[256] = "mail"; // MAIL SYSTEM
+char auction_db[256] = "auction"; // Auctions System
+char friend_db[256] = "friends";
+char hotkey_db[256] = "hotkey";
+char quest_db[256] = "quest";
+char homunculus_db[256] = "homunculus";
+char skill_homunculus_db[256] = "skill_homunculus";
+char mercenary_db[256] = "mercenary";
+char mercenary_owner_db[256] = "mercenary_owner";
+char ragsrvinfo_db[256] = "ragsrvinfo";
+
+// show loading/saving messages
+int save_log = 1;
+
+static DBMap* char_db_; // int char_id -> struct mmo_charstatus*
+
+char db_path[1024] = "db";
+
+int db_use_sqldbs;
+
+struct mmo_map_server {
+ int fd;
+ uint32 ip;
+ uint16 port;
+ int users;
+ unsigned short map[MAX_MAP_PER_SERVER];
+} server[MAX_MAP_SERVERS];
+
+int login_fd=-1, char_fd=-1;
+char userid[24];
+char passwd[24];
+char server_name[20];
+char wisp_server_name[NAME_LENGTH] = "Server";
+char login_ip_str[128];
+uint32 login_ip = 0;
+uint16 login_port = 6900;
+char char_ip_str[128];
+uint32 char_ip = 0;
+char bind_ip_str[128];
+uint32 bind_ip = INADDR_ANY;
+uint16 char_port = 6121;
+int char_maintenance = 0;
+bool char_new = true;
+int char_new_display = 0;
+
+bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
+int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
+char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined
+#define TRIM_CHARS "\255\xA0\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
+char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor]
+
+int char_per_account = 0; //Maximum chars per account (default unlimited) [Sirius]
+int char_del_level = 0; //From which level u can delete character [Lupus]
+int char_del_delay = 86400;
+
+int log_char = 1; // loggin char or not [devil]
+int log_inter = 1; // loggin inter or not [devil]
+
+// Advanced subnet check [LuzZza]
+struct s_subnet {
+ uint32 mask;
+ uint32 char_ip;
+ uint32 map_ip;
+} subnet[16];
+int subnet_count = 0;
+
+struct char_session_data {
+ bool auth; // whether the session is authed or not
+ int account_id, login_id1, login_id2, sex;
+ int found_char[MAX_CHARS]; // ids of chars on this account
+ char email[40]; // e-mail (default: a@a.com) by [Yor]
+ time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+ int group_id; // permission
+ uint32 version;
+ uint8 clienttype;
+ char new_name[NAME_LENGTH];
+ char birthdate[10+1]; // YYYY-MM-DD
+};
+
+int max_connect_user = 0;
+int gm_allow_group = -1;
+int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+int start_zeny = 0;
+int start_weapon = 1201;
+int start_armor = 2301;
+int guild_exp_rate = 100;
+
+//Custom limits for the fame lists. [Skotlex]
+int fame_list_size_chemist = MAX_FAME_LIST;
+int fame_list_size_smith = MAX_FAME_LIST;
+int fame_list_size_taekwon = MAX_FAME_LIST;
+
+// Char-server-side stored fame lists [DracoRPG]
+struct fame_list smith_fame_list[MAX_FAME_LIST];
+struct fame_list chemist_fame_list[MAX_FAME_LIST];
+struct fame_list taekwon_fame_list[MAX_FAME_LIST];
+
+// check for exit signal
+// 0 is saving complete
+// other is char_id
+unsigned int save_flag = 0;
+
+// Initial position (it's possible to set it in conf file)
+struct point start_point = { 0, 53, 111 };
+
+int console = 0;
+
+//-----------------------------------------------------
+// Auth database
+//-----------------------------------------------------
+#define AUTH_TIMEOUT 30000
+
+struct auth_node {
+ int account_id;
+ int char_id;
+ uint32 login_id1;
+ uint32 login_id2;
+ uint32 ip;
+ int sex;
+ time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+ int group_id;
+ unsigned changing_mapservers : 1;
+};
+
+static DBMap* auth_db; // int account_id -> struct auth_node*
+
+//-----------------------------------------------------
+// Online User Database
+//-----------------------------------------------------
+
+struct online_char_data {
+ int account_id;
+ int char_id;
+ int fd;
+ int waiting_disconnect;
+ short server; // -2: unknown server, -1: not connected, 0+: id of server
+};
+
+static DBMap* online_char_db; // int account_id -> struct online_char_data*
+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data);
+int delete_char_sql(int char_id);
+
+/**
+ * @see DBCreateData
+ */
+static DBData create_online_char_data(DBKey key, va_list args)
+{
+ struct online_char_data* character;
+ CREATE(character, struct online_char_data, 1);
+ character->account_id = key.i;
+ character->char_id = -1;
+ character->server = -1;
+ character->fd = -1;
+ character->waiting_disconnect = INVALID_TIMER;
+ return db_ptr2data(character);
+}
+
+void set_char_charselect(int account_id)
+{
+ struct online_char_data* character;
+
+ character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
+
+ if( character->server > -1 )
+ if( server[character->server].users > 0 ) // Prevent this value from going negative.
+ server[character->server].users--;
+
+ character->char_id = -1;
+ character->server = -1;
+
+ if(character->waiting_disconnect != INVALID_TIMER) {
+ delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
+ character->waiting_disconnect = INVALID_TIMER;
+ }
+
+ if (login_fd > 0 && !session[login_fd]->flag.eof)
+ {
+ WFIFOHEAD(login_fd,6);
+ WFIFOW(login_fd,0) = 0x272b;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+ }
+
+}
+
+void set_char_online(int map_id, int char_id, int account_id)
+{
+ struct online_char_data* character;
+ struct mmo_charstatus *cp;
+
+ //Update DB
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ //Check to see for online conflicts
+ character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
+ if( character->char_id != -1 && character->server > -1 && character->server != map_id )
+ {
+ ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
+ character->account_id, character->char_id, character->server, map_id, account_id, char_id);
+ mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
+ }
+
+ //Update state data
+ character->char_id = char_id;
+ character->server = map_id;
+
+ if( character->server > -1 )
+ server[character->server].users++;
+
+ //Get rid of disconnect timer
+ if(character->waiting_disconnect != INVALID_TIMER) {
+ delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
+ character->waiting_disconnect = INVALID_TIMER;
+ }
+
+ //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
+ cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
+ inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
+
+ //Notify login server
+ if (login_fd > 0 && !session[login_fd]->flag.eof)
+ {
+ WFIFOHEAD(login_fd,6);
+ WFIFOW(login_fd,0) = 0x272b;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+ }
+}
+
+void set_char_offline(int char_id, int account_id)
+{
+ struct online_char_data* character;
+
+ if ( char_id == -1 )
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+ else
+ {
+ struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
+ inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
+ if (cp)
+ idb_remove(char_db_,char_id);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL)
+ { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
+ if( character->server > -1 )
+ if( server[character->server].users > 0 ) // Prevent this value from going negative.
+ server[character->server].users--;
+
+ if(character->waiting_disconnect != INVALID_TIMER){
+ delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
+ character->waiting_disconnect = INVALID_TIMER;
+ }
+
+ if(character->char_id == char_id)
+ {
+ character->char_id = -1;
+ character->server = -1;
+ }
+
+ //FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
+ }
+
+ //Remove char if 1- Set all offline, or 2- character is no longer connected to char-server.
+ if (login_fd > 0 && !session[login_fd]->flag.eof && (char_id == -1 || character == NULL || character->fd == -1))
+ {
+ WFIFOHEAD(login_fd,6);
+ WFIFOW(login_fd,0) = 0x272c;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+ }
+}
+
+/**
+ * @see DBApply
+ */
+static int char_db_setoffline(DBKey key, DBData *data, va_list ap)
+{
+ struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
+ int server = va_arg(ap, int);
+ if (server == -1) {
+ character->char_id = -1;
+ character->server = -1;
+ if(character->waiting_disconnect != INVALID_TIMER){
+ delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
+ character->waiting_disconnect = INVALID_TIMER;
+ }
+ } else if (character->server == server)
+ character->server = -2; //In some map server that we aren't connected to.
+ return 0;
+}
+
+/**
+ * @see DBApply
+ */
+static int char_db_kickoffline(DBKey key, DBData *data, va_list ap)
+{
+ struct online_char_data* character = (struct online_char_data*)db_data2ptr(data);
+ int server_id = va_arg(ap, int);
+
+ if (server_id > -1 && character->server != server_id)
+ return 0;
+
+ //Kick out any connected characters, and set them offline as appropriate.
+ if (character->server > -1)
+ mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1);
+ else if (character->waiting_disconnect == INVALID_TIMER)
+ set_char_offline(character->char_id, character->account_id);
+ else
+ return 0; // fail
+
+ return 1;
+}
+
+void set_all_offline(int id)
+{
+ if (id < 0)
+ ShowNotice("Sending all users offline.\n");
+ else
+ ShowNotice("Sending users of map-server %d offline.\n",id);
+ online_char_db->foreach(online_char_db,char_db_kickoffline,id);
+
+ if (id >= 0 || login_fd <= 0 || session[login_fd]->flag.eof)
+ return;
+ //Tell login-server to also mark all our characters as offline.
+ WFIFOHEAD(login_fd,2);
+ WFIFOW(login_fd,0) = 0x2737;
+ WFIFOSET(login_fd,2);
+}
+
+void set_all_offline_sql(void)
+{
+ //Set all players to 'OFFLINE'
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", guild_member_db) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", guild_db) )
+ Sql_ShowDebug(sql_handle);
+}
+
+/**
+ * @see DBCreateData
+ */
+static DBData create_charstatus(DBKey key, va_list args)
+{
+ struct mmo_charstatus *cp;
+ cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
+ cp->char_id = key.i;
+ return db_ptr2data(cp);
+}
+
+int inventory_to_sql(const struct item items[], int max, int id);
+
+int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
+{
+ int i = 0;
+ int count = 0;
+ int diff = 0;
+ char save_status[128]; //For displaying save information. [Skotlex]
+ struct mmo_charstatus *cp;
+ int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
+ StringBuf buf;
+
+ if (char_id!=p->char_id) return 0;
+
+ cp = idb_ensure(char_db_, char_id, create_charstatus);
+
+ StringBuf_Init(&buf);
+ memset(save_status, 0, sizeof(save_status));
+
+ //map inventory data
+ if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) {
+ if (!inventory_to_sql(p->inventory, MAX_INVENTORY, p->char_id))
+ strcat(save_status, " inventory");
+ else
+ errors++;
+ }
+
+ //map cart data
+ if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) {
+ if (!memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART))
+ strcat(save_status, " cart");
+ else
+ errors++;
+ }
+
+ //map storage data
+ if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) ) {
+ if (!memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE))
+ strcat(save_status, " storage");
+ else
+ errors++;
+ }
+
+ if (
+ (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
+ (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
+ (p->zeny != cp->zeny) ||
+ (p->last_point.map != cp->last_point.map) ||
+ (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
+ (p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
+ (p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
+ (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
+ (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
+ (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
+ (p->option != cp->option) ||
+ (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
+ (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
+ (p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) ||
+ (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
+ (p->rename != cp->rename) || (p->robe != cp->robe)
+ )
+ { //Save status
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
+ "`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
+ "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
+ "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
+ "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
+ "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
+ "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
+ "`delete_date`='%lu',`robe`='%d'"
+ " WHERE `account_id`='%d' AND `char_id` = '%d'",
+ char_db, p->base_level, p->job_level,
+ p->base_exp, p->job_exp, p->zeny,
+ p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
+ p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
+ p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id,
+ p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
+ (unsigned long)p->delete_date, // FIXME: platform-dependent size
+ p->robe,
+ p->account_id, p->char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ } else
+ strcat(save_status, " status");
+ }
+
+ //Values that will seldom change (to speed up saving)
+ if (
+ (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
+ (p->class_ != cp->class_) ||
+ (p->partner_id != cp->partner_id) || (p->father != cp->father) ||
+ (p->mother != cp->mother) || (p->child != cp->child) ||
+ (p->karma != cp->karma) || (p->manner != cp->manner) ||
+ (p->fame != cp->fame)
+ )
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',"
+ "`hair`='%d',`hair_color`='%d',`clothes_color`='%d',"
+ "`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
+ "`karma`='%d',`manner`='%d', `fame`='%d'"
+ " WHERE `account_id`='%d' AND `char_id` = '%d'",
+ char_db, p->class_,
+ p->hair, p->hair_color, p->clothes_color,
+ p->partner_id, p->father, p->mother, p->child,
+ p->karma, p->manner, p->fame,
+ p->account_id, p->char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ } else
+ strcat(save_status, " status2");
+ }
+
+ /* Mercenary Owner */
+ if( (p->mer_id != cp->mer_id) ||
+ (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
+ (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
+ (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
+ {
+ if (mercenary_owner_tosql(char_id, p))
+ strcat(save_status, " mercenary");
+ else
+ errors++;
+ }
+
+ //memo points
+ if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
+ {
+ char esc_mapname[NAME_LENGTH*2+1];
+
+ //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+
+ //insert here.
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db);
+ for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i )
+ {
+ if( p->memo_point[i].map )
+ {
+ if( count )
+ StringBuf_AppendStr(&buf, ",");
+ Sql_EscapeString(sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map));
+ StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y);
+ ++count;
+ }
+ }
+ if( count )
+ {
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+ }
+ strcat(save_status, " memo");
+ }
+
+ //FIXME: is this neccessary? [ultramage]
+ for(i=0;i<MAX_SKILL;i++)
+ if ((p->skill[i].lv != 0) && (p->skill[i].id == 0))
+ p->skill[i].id = i; // Fix skill tree
+
+
+ //skills
+ if( memcmp(p->skill, cp->skill, sizeof(p->skill)) )
+ {
+ //`skill` (`char_id`, `id`, `lv`)
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db);
+ //insert here.
+ for( i = 0, count = 0; i < MAX_SKILL; ++i )
+ {
+ if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY )
+ {
+ if( p->skill[i].flag == SKILL_FLAG_PERMANENT && p->skill[i].lv == 0 )
+ continue;
+ if( p->skill[i].flag != SKILL_FLAG_PERMANENT && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 )
+ continue;
+ if( count )
+ StringBuf_AppendStr(&buf, ",");
+ StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->skill[i].id, (p->skill[i].flag == SKILL_FLAG_PERMANENT ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0));
+ ++count;
+ }
+ }
+ if( count )
+ {
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+ }
+
+ strcat(save_status, " skills");
+ }
+
+ diff = 0;
+ for(i = 0; i < MAX_FRIENDS; i++){
+ if(p->friends[i].char_id != cp->friends[i].char_id ||
+ p->friends[i].account_id != cp->friends[i].account_id){
+ diff = 1;
+ break;
+ }
+ }
+
+ if(diff == 1)
+ { //Save friends
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db);
+ for( i = 0, count = 0; i < MAX_FRIENDS; ++i )
+ {
+ if( p->friends[i].char_id > 0 )
+ {
+ if( count )
+ StringBuf_AppendStr(&buf, ",");
+ StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id);
+ count++;
+ }
+ }
+ if( count )
+ {
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+ }
+ strcat(save_status, " friends");
+ }
+
+#ifdef HOTKEY_SAVING
+ // hotkeys
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", hotkey_db);
+ diff = 0;
+ for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){
+ if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey)))
+ {
+ if( diff )
+ StringBuf_AppendStr(&buf, ",");// not the first hotkey
+ StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv);
+ diff = 1;
+ }
+ }
+ if(diff) {
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ } else
+ strcat(save_status, " hotkeys");
+ }
+#endif
+ StringBuf_Destroy(&buf);
+ if (save_status[0]!='\0' && save_log)
+ ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
+ if (!errors)
+ memcpy(cp, p, sizeof(struct mmo_charstatus));
+ return 0;
+}
+
+/// Saves an array of 'item' entries into the specified table.
+int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch)
+{
+ StringBuf buf;
+ SqlStmt* stmt;
+ int i;
+ int j;
+ const char* tablename;
+ const char* selectoption;
+ struct item item; // temp storage variable
+ bool* flag; // bit array for inventory matching
+ bool found;
+ int errors = 0;
+
+ switch (tableswitch) {
+ case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; break;
+ case TABLE_CART: tablename = cart_db; selectoption = "char_id"; break;
+ case TABLE_STORAGE: tablename = storage_db; selectoption = "account_id"; break;
+ case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; break;
+ default:
+ ShowError("Invalid table name!\n");
+ return 1;
+ }
+
+
+ // The following code compares inventory with current database values
+ // and performs modification/deletion/insertion only on relevant rows.
+ // This approach is more complicated than a trivial delete&insert, but
+ // it significantly reduces cpu load on the database server.
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id);
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_ERROR == SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+ return 1;
+ }
+
+ SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ SqlStmt_BindColumn(stmt, 8+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);
+
+ // bit array indicating which inventory items have already been matched
+ flag = (bool*) aCalloc(max, sizeof(bool));
+
+ while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
+ {
+ found = false;
+ // search for the presence of the item in the char's inventory
+ for( i = 0; i < max; ++i )
+ {
+ // skip empty and already matched entries
+ if( items[i].nameid == 0 || flag[i] )
+ continue;
+
+ if( items[i].nameid == item.nameid
+ && items[i].card[0] == item.card[0]
+ && items[i].card[2] == item.card[2]
+ && items[i].card[3] == item.card[3]
+ ) { //They are the same item.
+ ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
+ if( j == MAX_SLOTS &&
+ items[i].amount == item.amount &&
+ items[i].equip == item.equip &&
+ items[i].identify == item.identify &&
+ items[i].refine == item.refine &&
+ items[i].attribute == item.attribute &&
+ items[i].expire_time == item.expire_time )
+ ; //Do nothing.
+ else
+ {
+ // update all fields.
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u'",
+ tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`=%d", j, items[i].card[j]);
+ StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
+
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+ }
+
+ found = flag[i] = true; //Item dealt with,
+ break; //skip to next item in the db.
+ }
+ }
+ if( !found )
+ {// Item not present in inventory, remove it.
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+ }
+ }
+ SqlStmt_Free(stmt);
+
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `unique_id`", tablename, selectoption);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_AppendStr(&buf, ") VALUES ");
+
+ found = false;
+ // insert non-matched items into the db as new items
+ for( i = 0; i < max; ++i )
+ {
+ // skip empty and already matched entries
+ if( items[i].nameid == 0 || flag[i] )
+ continue;
+
+ if( found )
+ StringBuf_AppendStr(&buf, ",");
+ else
+ found = true;
+
+ StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%"PRIu64"'",
+ id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].unique_id);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", '%d'", items[i].card[j]);
+ StringBuf_AppendStr(&buf, ")");
+
+ updateLastUid(items[i].unique_id); // Unique Non Stackable Item ID
+ }
+ dbUpdateUid(sql_handle); // Unique Non Stackable Item ID
+
+ if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+
+ StringBuf_Destroy(&buf);
+ aFree(flag);
+
+ return errors;
+}
+/* pretty much a copy of memitemdata_to_sql except it handles inventory_db exclusively,
+ * - this is required because inventory db is the only one with the 'favorite' column. */
+int inventory_to_sql(const struct item items[], int max, int id) {
+ StringBuf buf;
+ SqlStmt* stmt;
+ int i;
+ int j;
+ struct item item; // temp storage variable
+ bool* flag; // bit array for inventory matching
+ bool found;
+ int errors = 0;
+
+
+ // The following code compares inventory with current database values
+ // and performs modification/deletion/insertion only on relevant rows.
+ // This approach is more complicated than a trivial delete&insert, but
+ // it significantly reduces cpu load on the database server.
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'", inventory_db, id);
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_ERROR == SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+ return 1;
+ }
+
+ SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &item.favorite, 0, NULL, NULL);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ SqlStmt_BindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);
+
+ // bit array indicating which inventory items have already been matched
+ flag = (bool*) aCalloc(max, sizeof(bool));
+
+ while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) {
+ found = false;
+ // search for the presence of the item in the char's inventory
+ for( i = 0; i < max; ++i ) {
+ // skip empty and already matched entries
+ if( items[i].nameid == 0 || flag[i] )
+ continue;
+
+ if( items[i].nameid == item.nameid
+ && items[i].card[0] == item.card[0]
+ && items[i].card[2] == item.card[2]
+ && items[i].card[3] == item.card[3]
+ ) { //They are the same item.
+ ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
+ if( j == MAX_SLOTS &&
+ items[i].amount == item.amount &&
+ items[i].equip == item.equip &&
+ items[i].identify == item.identify &&
+ items[i].refine == item.refine &&
+ items[i].attribute == item.attribute &&
+ items[i].expire_time == item.expire_time &&
+ items[i].favorite == item.favorite )
+ ; //Do nothing.
+ else {
+ // update all fields.
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `favorite`='%d'",
+ inventory_db, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`=%d", j, items[i].card[j]);
+ StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
+
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+ }
+
+ found = flag[i] = true; //Item dealt with,
+ break; //skip to next item in the db.
+ }
+ }
+ if( !found ) {// Item not present in inventory, remove it.
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", inventory_db, item.id) ) {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+ }
+ }
+ SqlStmt_Free(stmt);
+
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `unique_id`", inventory_db);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_AppendStr(&buf, ") VALUES ");
+
+ found = false;
+ // insert non-matched items into the db as new items
+ for( i = 0; i < max; ++i ) {
+ // skip empty and already matched entries
+ if( items[i].nameid == 0 || flag[i] )
+ continue;
+
+ if( found )
+ StringBuf_AppendStr(&buf, ",");
+ else
+ found = true;
+
+ StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'",
+ id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].unique_id);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", '%d'", items[i].card[j]);
+ StringBuf_AppendStr(&buf, ")");
+
+ updateLastUid(items[i].unique_id);// Unique Non Stackable Item ID
+ }
+ dbUpdateUid(sql_handle);
+
+ if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+
+ StringBuf_Destroy(&buf);
+ aFree(flag);
+
+ return errors;
+}
+
+
+int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
+
+//=====================================================================================================
+// Loads the basic character rooster for the given account. Returns total buffer used.
+int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
+{
+ SqlStmt* stmt;
+ struct mmo_charstatus p;
+ int j = 0, i;
+ char last_map[MAP_NAME_LENGTH_EXT];
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( stmt == NULL )
+ {
+ SqlStmt_ShowDebug(stmt);
+ return 0;
+ }
+ memset(&p, 0, sizeof(p));
+
+ // read char data
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
+ "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
+ "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
+ "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
+ "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
+ "`robe`"
+ " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_INT, &p.max_hp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.weapon, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.shield, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.head_top, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p.rename, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p.robe, 0, NULL, NULL)
+ )
+ {
+ SqlStmt_ShowDebug(stmt);
+ SqlStmt_Free(stmt);
+ return 0;
+ }
+ for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ )
+ {
+ p.last_point.map = mapindex_name2id(last_map);
+ sd->found_char[i] = p.char_id;
+ j += mmo_char_tobuf(WBUFP(buf, j), &p);
+ }
+ for( ; i < MAX_CHARS; i++ )
+ sd->found_char[i] = -1;
+
+ memset(sd->new_name,0,sizeof(sd->new_name));
+
+ SqlStmt_Free(stmt);
+ return j;
+}
+
+//=====================================================================================================
+int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything)
+{
+ int i,j;
+ char t_msg[128] = "";
+ struct mmo_charstatus* cp;
+ StringBuf buf;
+ SqlStmt* stmt;
+ char last_map[MAP_NAME_LENGTH_EXT];
+ char save_map[MAP_NAME_LENGTH_EXT];
+ char point_map[MAP_NAME_LENGTH_EXT];
+ struct point tmp_point;
+ struct item tmp_item;
+ struct s_skill tmp_skill;
+ struct s_friend tmp_friend;
+#ifdef HOTKEY_SAVING
+ struct hotkey tmp_hotkey;
+ int hotkey_num;
+#endif
+
+ memset(p, 0, sizeof(struct mmo_charstatus));
+
+ if (save_log) ShowInfo("Char load request (%d)\n", char_id);
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( stmt == NULL )
+ {
+ SqlStmt_ShowDebug(stmt);
+ return 0;
+ }
+
+ // read char data
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
+ "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
+ "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
+ "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,"
+ "`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
+ "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`"
+ " FROM `%s` WHERE `char_id`=? LIMIT 1", char_db)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p->max_hp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_INT, &p->ele_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->weapon, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->shield, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->head_top, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->partner_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->father, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->mother, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->child, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_INT, &p->fame, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_SHORT, &p->rename, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 51, SQLDT_SHORT, &p->robe, 0, NULL, NULL)
+ )
+ {
+ SqlStmt_ShowDebug(stmt);
+ SqlStmt_Free(stmt);
+ return 0;
+ }
+ if( SQL_ERROR == SqlStmt_NextRow(stmt) )
+ {
+ ShowError("Requested non-existant character id: %d!\n", char_id);
+ SqlStmt_Free(stmt);
+ return 0;
+ }
+ p->last_point.map = mapindex_name2id(last_map);
+ p->save_point.map = mapindex_name2id(save_map);
+
+ strcat(t_msg, " status");
+
+ if (!load_everything) // For quick selection of data when displaying the char menu
+ {
+ SqlStmt_Free(stmt);
+ return 1;
+ }
+
+ //read memo data
+ //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", memo_db, MAX_MEMOPOINTS)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ {
+ tmp_point.map = mapindex_name2id(point_map);
+ memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point));
+ }
+ strcat(t_msg, " memo");
+
+ //read inventory
+ //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `unique_id`)
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `unique_id`");
+ for( i = 0; i < MAX_SLOTS; ++i )
+ StringBuf_Printf(&buf, ", `card%d`", i);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY);
+
+ if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+ for( i = 0; i < MAX_SLOTS; ++i )
+ if( SQL_ERROR == SqlStmt_BindColumn(stmt, 10+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item));
+
+ strcat(t_msg, " inventory");
+
+ //read cart
+ //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `unique_id`)
+ StringBuf_Clear(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `unique_id`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART);
+
+ if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+ for( i = 0; i < MAX_SLOTS; ++i )
+ if( SQL_ERROR == SqlStmt_BindColumn(stmt, 9+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_CART && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item));
+ strcat(t_msg, " cart");
+
+ //read storage
+ storage_fromsql(p->account_id, &p->storage);
+ strcat(t_msg, " storage");
+
+ //read skill
+ //`skill` (`char_id`, `id`, `lv`)
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_skill.lv, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+ tmp_skill.flag = SKILL_FLAG_PERMANENT;
+
+ for( i = 0; i < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ {
+ if( tmp_skill.id < ARRAYLENGTH(p->skill) )
+ memcpy(&p->skill[tmp_skill.id], &tmp_skill, sizeof(tmp_skill));
+ else
+ ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
+ }
+ strcat(t_msg, " skills");
+
+ //read friends
+ //`friends` (`char_id`, `friend_account`, `friend_id`)
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", char_db, friend_db, MAX_FRIENDS)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
+ strcat(t_msg, " friends");
+
+#ifdef HOTKEY_SAVING
+ //read hotkeys
+ //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", hotkey_db)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
+ {
+ if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS )
+ memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
+ else
+ ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
+ }
+ strcat(t_msg, " hotkeys");
+#endif
+
+ /* Mercenary Owner DataBase */
+ mercenary_owner_fromsql(char_id, p);
+ strcat(t_msg, " mercenary");
+
+
+ if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly!
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+
+ cp = idb_ensure(char_db_, char_id, create_charstatus);
+ memcpy(cp, p, sizeof(struct mmo_charstatus));
+ return 1;
+}
+
+//==========================================================================================================
+int mmo_char_sql_init(void)
+{
+ char_db_= idb_alloc(DB_OPT_RELEASE_DATA);
+
+ ShowStatus("Characters per Account: '%d'.\n", char_per_account);
+
+ //the 'set offline' part is now in check_login_conn ...
+ //if the server connects to loginserver
+ //it will dc all off players
+ //and send the loginserver the new state....
+
+ // Force all users offline in sql when starting char-server
+ // (useful when servers crashs and don't clean the database)
+ set_all_offline_sql();
+
+ return 0;
+}
+
+//-----------------------------------
+// Function to change chararcter's names
+//-----------------------------------
+int rename_char_sql(struct char_session_data *sd, int char_id)
+{
+ struct mmo_charstatus char_dat;
+ char esc_name[NAME_LENGTH*2+1];
+
+ if( sd->new_name[0] == 0 ) // Not ready for rename
+ return 2;
+
+ if( !mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
+ return 2;
+
+ if( char_dat.rename == 0 )
+ return 1;
+
+ Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));
+
+ // check if the char exist
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s' LIMIT 1", char_db, esc_name) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 4;
+ }
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", char_db, esc_name, --char_dat.rename, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 3;
+ }
+
+ // Change character's name into guild_db.
+ if( char_dat.guild_id )
+ inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);
+
+ safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
+ memset(sd->new_name,0,sizeof(sd->new_name));
+
+ // log change
+ if( log_char )
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
+ "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
+ charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ return 0;
+}
+
+int check_char_name(char * name, char * esc_name)
+{
+ int i;
+
+ // check length of character name
+ if( name[0] == '\0' )
+ return -2; // empty character name
+ /**
+ * The client does not allow you to create names with less than 4 characters, however,
+ * the use of WPE can bypass this, and this fixes the exploit.
+ **/
+ if( strlen( name ) < 4 )
+ return -2;
+ // check content of character name
+ if( remove_control_chars(name) )
+ return -2; // control chars in name
+
+ // check for reserved names
+ if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 )
+ return -1; // nick reserved for internal server messages
+
+ // Check Authorised letters/symbols in the name of the character
+ if( char_name_option == 1 )
+ { // only letters/symbols in char_name_letters are authorised
+ for( i = 0; i < NAME_LENGTH && name[i]; i++ )
+ if( strchr(char_name_letters, name[i]) == NULL )
+ return -2;
+ }
+ else if( char_name_option == 2 )
+ { // letters/symbols in char_name_letters are forbidden
+ for( i = 0; i < NAME_LENGTH && name[i]; i++ )
+ if( strchr(char_name_letters, name[i]) != NULL )
+ return -2;
+ }
+ if( name_ignoring_case ) {
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", char_db, esc_name) ) {
+ Sql_ShowDebug(sql_handle);
+ return -2;
+ }
+ } else {
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", char_db, esc_name) ) {
+ Sql_ShowDebug(sql_handle);
+ return -2;
+ }
+ }
+ if( Sql_NumRows(sql_handle) > 0 )
+ return -1; // name already exists
+
+ return 0;
+}
+
+//-----------------------------------
+// Function to create a new character
+//-----------------------------------
+#if PACKETVER >= 20120307
+int make_new_char_sql(struct char_session_data* sd, char* name_, int slot, int hair_color, int hair_style) {
+ int str = 1, agi = 1, vit = 1, int_ = 1, dex = 1, luk = 1;
+#else
+int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) {
+#endif
+
+ char name[NAME_LENGTH];
+ char esc_name[NAME_LENGTH*2+1];
+ int char_id, flag;
+
+ safestrncpy(name, name_, NAME_LENGTH);
+ normalize_name(name,TRIM_CHARS);
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+
+ flag = check_char_name(name,esc_name);
+ if( flag < 0 )
+ return flag;
+
+ //check other inputs
+#if PACKETVER >= 20120307
+ if(slot >= MAX_CHARS)
+#else
+ if((slot >= MAX_CHARS) // slots
+ || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
+ || (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
+ || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
+#endif
+ return -2; // invalid input
+
+
+ // check the number of already existing chars in this account
+ if( char_per_account != 0 ) {
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) )
+ Sql_ShowDebug(sql_handle);
+ if( Sql_NumRows(sql_handle) >= char_per_account )
+ return -2; // character account limit exceeded
+ }
+
+ // check char slot
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", char_db, sd->account_id, slot) )
+ Sql_ShowDebug(sql_handle);
+ if( Sql_NumRows(sql_handle) > 0 )
+ return -2; // slot already in use
+
+ // validation success, log result
+ if (log_char) {
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
+ "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
+ Sql_ShowDebug(sql_handle);
+ }
+#if PACKETVER >= 20120307
+ //Insert the new char entry to the database
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `status_point`,`str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
+ "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
+ "'%d', '%d', '%s', '%d', '%d','%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
+ char_db, sd->account_id , slot, esc_name, start_zeny, 48, str, agi, vit, int_, dex, luk,
+ (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
+ mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return -2; //No, stop the procedure!
+ }
+#else
+ //Insert the new char entry to the database
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
+ "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
+ "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
+ char_db, sd->account_id , slot, esc_name, start_zeny, str, agi, vit, int_, dex, luk,
+ (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
+ mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return -2; //No, stop the procedure!
+ }
+#endif
+ //Retrieve the newly auto-generated char id
+ char_id = (int)Sql_LastInsertId(sql_handle);
+ //Give the char the default items
+ if (start_weapon > 0) { //add Start Weapon (Knife?)
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 1) )
+ Sql_ShowDebug(sql_handle);
+ }
+ if (start_armor > 0) { //Add default armor (cotton shirt?)
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 1) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name);
+ return char_id;
+}
+
+/*----------------------------------------------------------------------------------------------------------*/
+/* Divorce Players */
+/*----------------------------------------------------------------------------------------------------------*/
+int divorce_char_sql(int partner_id1, int partner_id2)
+{
+ unsigned char buf[64];
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", char_db, partner_id1, partner_id2) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) )
+ Sql_ShowDebug(sql_handle);
+
+ WBUFW(buf,0) = 0x2b12;
+ WBUFL(buf,2) = partner_id1;
+ WBUFL(buf,6) = partner_id2;
+ mapif_sendall(buf,10);
+
+ return 0;
+}
+
+/*----------------------------------------------------------------------------------------------------------*/
+/* Delete char - davidsiaw */
+/*----------------------------------------------------------------------------------------------------------*/
+/* Returns 0 if successful
+ * Returns < 0 for error
+ */
+int delete_char_sql(int char_id)
+{
+ char name[NAME_LENGTH];
+ char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
+ int account_id, party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id;
+ char *data;
+ size_t len;
+
+ if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id` FROM `%s` WHERE `char_id`='%d'", char_db, char_id))
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n");
+ Sql_FreeResult(sql_handle);
+ return -1;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 1, &data, NULL); account_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); party_id = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); guild_id = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); hom_id = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); partner_id = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); father_id = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL);
+ elemental_id = atoi(data);
+
+ Sql_EscapeStringLen(sql_handle, esc_name, name, min(len, NAME_LENGTH));
+ Sql_FreeResult(sql_handle);
+
+ //check for config char del condition [Lupus]
+ // TODO: Move this out to packet processing (0x68/0x1fb).
+ if( ( char_del_level > 0 && base_level >= char_del_level )
+ || ( char_del_level < 0 && base_level <= -char_del_level )
+ ) {
+ ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level);
+ return -1;
+ }
+
+ /* Divorce [Wizputer] */
+ if( partner_id )
+ divorce_char_sql(char_id, partner_id);
+
+ /* De-addopt [Zephyrus] */
+ if( father_id || mother_id )
+ { // Char is Baby
+ unsigned char buf[64];
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, father_id, mother_id) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", skill_db, father_id, mother_id) )
+ Sql_ShowDebug(sql_handle);
+
+ WBUFW(buf,0) = 0x2b25;
+ WBUFL(buf,2) = father_id;
+ WBUFL(buf,6) = mother_id;
+ WBUFL(buf,10) = char_id; // Baby
+ mapif_sendall(buf,14);
+ }
+
+ //Make the character leave the party [Skotlex]
+ if (party_id)
+ inter_party_leave(party_id, account_id, char_id);
+
+ /* delete char's pet */
+ //Delete the hatched pet if you have one...
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incuvate` = '0'", pet_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ //Delete all pets that are stored in eggs (inventory + cart)
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* remove homunculus */
+ if( hom_id )
+ mapif_homunculus_delete(hom_id);
+
+ /* remove elemental */
+ if (elemental_id)
+ mapif_elemental_delete(elemental_id);
+
+ /* remove mercenary data */
+ mercenary_owner_delete(char_id);
+
+ /* delete char's friends list */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete char from other's friend list */
+ //NOTE: Won't this cause problems for people who are already online? [Skotlex]
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", friend_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+#ifdef HOTKEY_SAVING
+ /* delete hotkeys */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", hotkey_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+#endif
+
+ /* delete inventory */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete cart inventory */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", cart_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete memo areas */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete character registry */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete skills */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete mails (only received) */
+ if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", mail_db, char_id))
+ Sql_ShowDebug(sql_handle);
+
+#ifdef ENABLE_SC_SAVING
+ /* status changes */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, account_id, char_id) )
+ Sql_ShowDebug(sql_handle);
+#endif
+
+ if (log_char) {
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')",
+ charlog_db, account_id, 0, char_id, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ /* delete character */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* No need as we used inter_guild_leave [Skotlex]
+ // Also delete info from guildtables.
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ */
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( Sql_NumRows(sql_handle) > 0 )
+ mapif_parse_BreakGuild(0,guild_id);
+ else if( guild_id )
+ inter_guild_leave(guild_id, account_id, char_id);// Leave your guild.
+ return 0;
+}
+
+//---------------------------------------------------------------------
+// This function return the number of online players in all map-servers
+//---------------------------------------------------------------------
+int count_users(void)
+{
+ int i, users;
+
+ users = 0;
+ for(i = 0; i < ARRAYLENGTH(server); i++) {
+ if (server[i].fd > 0) {
+ users += server[i].users;
+ }
+ }
+ return users;
+}
+
+// Writes char data to the buffer in the format used by the client.
+// Used in packets 0x6b (chars info) and 0x6d (new char info)
+// Returns the size
+#define MAX_CHAR_BUF 144 //Max size (for WFIFOHEAD calls)
+int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
+{
+ unsigned short offset = 0;
+ uint8* buf;
+
+ if( buffer == NULL || p == NULL )
+ return 0;
+
+ buf = WBUFP(buffer,0);
+ WBUFL(buf,0) = p->char_id;
+ WBUFL(buf,4) = min(p->base_exp, INT32_MAX);
+ WBUFL(buf,8) = p->zeny;
+ WBUFL(buf,12) = min(p->job_exp, INT32_MAX);
+ WBUFL(buf,16) = p->job_level;
+ WBUFL(buf,20) = 0; // probably opt1
+ WBUFL(buf,24) = 0; // probably opt2
+ WBUFL(buf,28) = p->option;
+ WBUFL(buf,32) = p->karma;
+ WBUFL(buf,36) = p->manner;
+ WBUFW(buf,40) = min(p->status_point, INT16_MAX);
+ WBUFL(buf,42) = p->hp;
+ WBUFL(buf,46) = p->max_hp;
+ offset+=4;
+ buf = WBUFP(buffer,offset);
+ WBUFW(buf,46) = min(p->sp, INT16_MAX);
+ WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
+ WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
+ WBUFW(buf,52) = p->class_;
+ WBUFW(buf,54) = p->hair;
+
+ //When the weapon is sent and your option is riding, the client crashes on login!?
+ WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon;
+
+ WBUFW(buf,58) = p->base_level;
+ WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
+ WBUFW(buf,62) = p->head_bottom;
+ WBUFW(buf,64) = p->shield;
+ WBUFW(buf,66) = p->head_top;
+ WBUFW(buf,68) = p->head_mid;
+ WBUFW(buf,70) = p->hair_color;
+ WBUFW(buf,72) = p->clothes_color;
+ memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
+ WBUFB(buf,98) = min(p->str, UINT8_MAX);
+ WBUFB(buf,99) = min(p->agi, UINT8_MAX);
+ WBUFB(buf,100) = min(p->vit, UINT8_MAX);
+ WBUFB(buf,101) = min(p->int_, UINT8_MAX);
+ WBUFB(buf,102) = min(p->dex, UINT8_MAX);
+ WBUFB(buf,103) = min(p->luk, UINT8_MAX);
+ WBUFW(buf,104) = p->slot;
+ WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
+ offset += 2;
+#if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803
+ mapindex_getmapname_ext(mapindex_id2name(p->last_point.map), (char*)WBUFP(buf,108));
+ offset += MAP_NAME_LENGTH_EXT;
+#endif
+#if PACKETVER >= 20100803
+ WBUFL(buf,124) = TOL(p->delete_date);
+ offset += 4;
+#endif
+#if PACKETVER >= 20110111
+ WBUFL(buf,128) = p->robe;
+ offset += 4;
+#endif
+#if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity.
+ #if PACKETVER >= 20110928
+ WBUFL(buf,132) = 0; // change slot feature (0 = disabled, otherwise enabled)
+ offset += 4;
+ #endif
+ #if PACKETVER >= 20111025
+ WBUFL(buf,136) = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar)
+ offset += 4;
+ #endif
+#endif
+
+ return 106+offset;
+}
+
+//----------------------------------------
+// Function to send characters to a player
+//----------------------------------------
+int mmo_char_send006b(int fd, struct char_session_data* sd)
+{
+ int j, offset = 0;
+#if PACKETVER >= 20100413
+ offset += 3;
+#endif
+
+ if (save_log)
+ ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id);
+
+ j = 24 + offset; // offset
+ WFIFOHEAD(fd,j + MAX_CHARS*MAX_CHAR_BUF);
+ WFIFOW(fd,0) = 0x6b;
+#if PACKETVER >= 20100413
+ WFIFOB(fd,4) = MAX_CHARS; // Max slots.
+ WFIFOB(fd,5) = MAX_CHARS; // Available slots.
+ WFIFOB(fd,6) = MAX_CHARS; // Premium slots.
+#endif
+ memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes
+ j+=mmo_chars_fromsql(sd, WFIFOP(fd,j));
+ WFIFOW(fd,2) = j; // packet len
+ WFIFOSET(fd,j);
+
+ return 0;
+}
+
+int char_married(int pl1, int pl2)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ if( pl2 == atoi(data) )
+ {
+ Sql_FreeResult(sql_handle);
+ return 1;
+ }
+ }
+ Sql_FreeResult(sql_handle);
+ return 0;
+}
+
+int char_child(int parent_id, int child_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ if( child_id == atoi(data) )
+ {
+ Sql_FreeResult(sql_handle);
+ return 1;
+ }
+ }
+ Sql_FreeResult(sql_handle);
+ return 0;
+}
+
+int char_family(int cid1, int cid2, int cid3)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) )
+ Sql_ShowDebug(sql_handle);
+ else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ int charid;
+ int partnerid;
+ int childid;
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
+
+ if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) ||
+ (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) ||
+ (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) )
+ {
+ Sql_FreeResult(sql_handle);
+ return childid;
+ }
+ }
+ Sql_FreeResult(sql_handle);
+ return 0;
+}
+
+//----------------------------------------------------------------------
+// Force disconnection of an online player (with account value) by [Yor]
+//----------------------------------------------------------------------
+void disconnect_player(int account_id)
+{
+ int i;
+ struct char_session_data* sd;
+
+ // disconnect player if online on char-server
+ ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id );
+ if( i < fd_max )
+ set_eof(i);
+}
+
+static void char_auth_ok(int fd, struct char_session_data *sd)
+{
+ struct online_char_data* character;
+
+ if( (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL )
+ { // check if character is not online already. [Skotlex]
+ if (character->server > -1)
+ { //Character already online. KICK KICK KICK
+ mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
+ if (character->waiting_disconnect == INVALID_TIMER)
+ character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 8;
+ WFIFOSET(fd,3);
+ return;
+ }
+ if (character->fd >= 0 && character->fd != fd)
+ { //There's already a connection from this account that hasn't picked a char yet.
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 8;
+ WFIFOSET(fd,3);
+ return;
+ }
+ character->fd = fd;
+ }
+
+ if (login_fd > 0) {
+ // request account data
+ WFIFOHEAD(login_fd,6);
+ WFIFOW(login_fd,0) = 0x2716;
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOSET(login_fd,6);
+ }
+
+ // mark session as 'authed'
+ sd->auth = true;
+
+ // set char online on charserver
+ set_char_charselect(sd->account_id);
+
+ // continues when account data is received...
+}
+
+int send_accounts_tologin(int tid, unsigned int tick, int id, intptr_t data);
+void mapif_server_reset(int id);
+
+
+/// Resets all the data.
+void loginif_reset(void)
+{
+ int id;
+ // TODO kick everyone out and reset everything or wait for connect and try to reaquire locks [FlavioJS]
+ for( id = 0; id < ARRAYLENGTH(server); ++id )
+ mapif_server_reset(id);
+ flush_fifos();
+ exit(EXIT_FAILURE);
+}
+
+
+/// Checks the conditions for the server to stop.
+/// Releases the cookie when all characters are saved.
+/// If all the conditions are met, it stops the core loop.
+void loginif_check_shutdown(void)
+{
+ if( runflag != CHARSERVER_ST_SHUTDOWN )
+ return;
+ runflag = CORE_ST_STOP;
+}
+
+
+/// Called when the connection to Login Server is disconnected.
+void loginif_on_disconnect(void)
+{
+ ShowWarning("Connection to Login Server lost.\n\n");
+}
+
+
+/// Called when all the connection steps are completed.
+void loginif_on_ready(void)
+{
+ int i;
+
+ loginif_check_shutdown();
+
+ //Send online accounts to login server.
+ send_accounts_tologin(INVALID_TIMER, gettick(), 0, 0);
+
+ // if no map-server already connected, display a message...
+ ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd > 0 && server[i].map[0] );
+ if( i == ARRAYLENGTH(server) )
+ ShowStatus("Awaiting maps from map-server.\n");
+}
+
+
+int parse_fromlogin(int fd) {
+ struct char_session_data* sd = NULL;
+ int i;
+
+ // only process data from the login-server
+ if( fd != login_fd ) {
+ ShowDebug("parse_fromlogin: Disconnecting invalid session #%d (is not the login-server)\n", fd);
+ do_close(fd);
+ return 0;
+ }
+
+ if( session[fd]->flag.eof ) {
+ do_close(fd);
+ login_fd = -1;
+ loginif_on_disconnect();
+ return 0;
+ } else if ( session[fd]->flag.ping ) {/* we've reached stall time */
+ if( DIFF_TICK(last_tick, session[fd]->rdata_tick) > (stall_time * 2) ) {/* we can't wait any longer */
+ set_eof(fd);
+ return 0;
+ } else if( session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */
+ WFIFOHEAD(fd,2);// sends a ping packet to login server (will receive pong 0x2718)
+ WFIFOW(fd,0) = 0x2719;
+ WFIFOSET(fd,2);
+
+ session[fd]->flag.ping = 2;
+ }
+ }
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ while(RFIFOREST(fd) >= 2) {
+ uint16 command = RFIFOW(fd,0);
+
+ switch( command )
+ {
+
+ // acknowledgement of connect-to-loginserver request
+ case 0x2711:
+ if (RFIFOREST(fd) < 3)
+ return 0;
+
+ if (RFIFOB(fd,2)) {
+ //printf("connect login server error : %d\n", RFIFOB(fd,2));
+ ShowError("Can not connect to login-server.\n");
+ ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
+ ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n");
+ ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n");
+ set_eof(fd);
+ return 0;
+ } else {
+ ShowStatus("Connected to login-server (connection #%d).\n", fd);
+ loginif_on_ready();
+ }
+ RFIFOSKIP(fd,3);
+ break;
+
+ // acknowledgement of account authentication request
+ case 0x2713:
+ if (RFIFOREST(fd) < 25)
+ return 0;
+ {
+ int account_id = RFIFOL(fd,2);
+ uint32 login_id1 = RFIFOL(fd,6);
+ uint32 login_id2 = RFIFOL(fd,10);
+ uint8 sex = RFIFOB(fd,14);
+ uint8 result = RFIFOB(fd,15);
+ int request_id = RFIFOL(fd,16);
+ uint32 version = RFIFOL(fd,20);
+ uint8 clienttype = RFIFOB(fd,24);
+ RFIFOSKIP(fd,25);
+
+ if( session_isActive(request_id) && (sd=(struct char_session_data*)session[request_id]->session_data) &&
+ !sd->auth && sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 && sd->sex == sex )
+ {
+ int client_fd = request_id;
+ sd->version = version;
+ sd->clienttype = clienttype;
+ switch( result )
+ {
+ case 0:// ok
+ char_auth_ok(client_fd, sd);
+ break;
+ case 1:// auth failed
+ WFIFOHEAD(client_fd,3);
+ WFIFOW(client_fd,0) = 0x6c;
+ WFIFOB(client_fd,2) = 0;// rejected from server
+ WFIFOSET(client_fd,3);
+ break;
+ }
+ }
+ }
+ break;
+
+ case 0x2717: // account data
+ if (RFIFOREST(fd) < 62)
+ return 0;
+
+ // find the authenticated session with this account id
+ ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) );
+ if( i < fd_max )
+ {
+ int server_id;
+ memcpy(sd->email, RFIFOP(fd,6), 40);
+ sd->expiration_time = (time_t)RFIFOL(fd,46);
+ sd->group_id = RFIFOB(fd,50);
+ safestrncpy(sd->birthdate, (const char*)RFIFOP(fd,51), sizeof(sd->birthdate));
+ ARR_FIND( 0, ARRAYLENGTH(server), server_id, server[server_id].fd > 0 && server[server_id].map[0] );
+ // continued from char_auth_ok...
+ if( server_id == ARRAYLENGTH(server) || //server not online, bugreport:2359
+ ( max_connect_user && count_users() >= max_connect_user && sd->group_id != gm_allow_group ) ) {
+ // refuse connection (over populated)
+ WFIFOHEAD(i,3);
+ WFIFOW(i,0) = 0x6c;
+ WFIFOW(i,2) = 0;
+ WFIFOSET(i,3);
+ } else {
+ // send characters to player
+ mmo_char_send006b(i, sd);
+#if PACKETVER >= 20110309
+ // PIN code system, disabled
+ WFIFOHEAD(i, 12);
+ WFIFOW(i, 0) = 0x08B9;
+ WFIFOW(i, 2) = 0;
+ WFIFOW(i, 4) = 0;
+ WFIFOL(i, 6) = sd->account_id;
+ WFIFOW(i, 10) = 0;
+ WFIFOSET(i, 12);
+#endif
+ }
+ }
+ RFIFOSKIP(fd,62);
+ break;
+
+ // login-server alive packet
+ case 0x2718:
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ RFIFOSKIP(fd,2);
+ session[fd]->flag.ping = 0;
+ break;
+
+ // changesex reply
+ case 0x2723:
+ if (RFIFOREST(fd) < 7)
+ return 0;
+ {
+ unsigned char buf[7];
+
+ int acc = RFIFOL(fd,2);
+ int sex = RFIFOB(fd,6);
+ RFIFOSKIP(fd,7);
+
+ if( acc > 0 )
+ {// TODO: Is this even possible?
+ int char_id[MAX_CHARS];
+ int class_[MAX_CHARS];
+ int guild_id[MAX_CHARS];
+ int num;
+ char* data;
+
+ struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc);
+ if( node != NULL )
+ node->sex = sex;
+
+ // get characters
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc) )
+ Sql_ShowDebug(sql_handle);
+ for( i = 0; i < MAX_CHARS && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ Sql_GetData(sql_handle, 0, &data, NULL); char_id[i] = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); class_[i] = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); guild_id[i] = atoi(data);
+ }
+ num = i;
+ for( i = 0; i < num; ++i )
+ {
+ if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ||
+ class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY ||
+ class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER ||
+ class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER ||
+ class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T ||
+ class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER ||
+ class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO )
+ {
+ // job modification
+ if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER )
+ class_[i] = (sex ? JOB_BARD : JOB_DANCER);
+ else if( class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY )
+ class_[i] = (sex ? JOB_CLOWN : JOB_GYPSY);
+ else if( class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER )
+ class_[i] = (sex ? JOB_BABY_BARD : JOB_BABY_DANCER);
+ else if( class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER )
+ class_[i] = (sex ? JOB_MINSTREL : JOB_WANDERER);
+ else if( class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T )
+ class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T);
+ else if( class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER )
+ class_[i] = (sex ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER);
+ else if( class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO )
+ class_[i] = (sex ? JOB_KAGEROU : JOB_OBORO);
+ }
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', `head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", char_db, class_[i], char_id[i]) )
+ Sql_ShowDebug(sql_handle);
+
+ if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex]
+ inter_guild_sex_changed(guild_id[i], acc, char_id[i], sex);
+ }
+ Sql_FreeResult(sql_handle);
+
+ // disconnect player if online on char-server
+ disconnect_player(acc);
+ }
+
+ // notify all mapservers about this change
+ WBUFW(buf,0) = 0x2b0d;
+ WBUFL(buf,2) = acc;
+ WBUFB(buf,6) = sex;
+ mapif_sendall(buf, 7);
+ }
+ break;
+
+ // reply to an account_reg2 registry request
+ case 0x2729:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+
+ { //Receive account_reg2 registry, forward to map servers.
+ unsigned char buf[13+ACCOUNT_REG2_NUM*sizeof(struct global_reg)];
+ memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
+ mapif_sendall(buf, WBUFW(buf,2));
+ RFIFOSKIP(fd, RFIFOW(fd,2));
+ }
+ break;
+
+ // State change of account/ban notification (from login-server)
+ case 0x2731:
+ if (RFIFOREST(fd) < 11)
+ return 0;
+
+ { // send to all map-servers to disconnect the player
+ unsigned char buf[11];
+ WBUFW(buf,0) = 0x2b14;
+ WBUFL(buf,2) = RFIFOL(fd,2);
+ WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
+ WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
+ mapif_sendall(buf, 11);
+ }
+ // disconnect player if online on char-server
+ disconnect_player(RFIFOL(fd,2));
+
+ RFIFOSKIP(fd,11);
+ break;
+
+ // Login server request to kick a character out. [Skotlex]
+ case 0x2734:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ {
+ int aid = RFIFOL(fd,2);
+ struct online_char_data* character = (struct online_char_data*)idb_get(online_char_db, aid);
+ RFIFOSKIP(fd,6);
+ if( character != NULL )
+ {// account is already marked as online!
+ if( character->server > -1 )
+ { //Kick it from the map server it is on.
+ mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
+ if (character->waiting_disconnect == INVALID_TIMER)
+ character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, chardb_waiting_disconnect, character->account_id, 0);
+ }
+ else
+ {// Manual kick from char server.
+ struct char_session_data *tsd;
+ int i;
+ ARR_FIND( 0, fd_max, i, session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid );
+ if( i < fd_max )
+ {
+ WFIFOHEAD(i,3);
+ WFIFOW(i,0) = 0x81;
+ WFIFOB(i,2) = 2; // "Someone has already logged in with this id"
+ WFIFOSET(i,3);
+ set_eof(i);
+ }
+ else // still moving to the map-server
+ set_char_offline(-1, aid);
+ }
+ }
+ idb_remove(auth_db, aid);// reject auth attempts from map-server
+ }
+ break;
+
+ // ip address update signal from login server
+ case 0x2735:
+ {
+ unsigned char buf[2];
+ uint32 new_ip = 0;
+
+ WBUFW(buf,0) = 0x2b1e;
+ mapif_sendall(buf, 2);
+
+ new_ip = host2ip(login_ip_str);
+ if (new_ip && new_ip != login_ip)
+ login_ip = new_ip; //Update login ip, too.
+
+ new_ip = host2ip(char_ip_str);
+ if (new_ip && new_ip != char_ip)
+ { //Update ip.
+ char_ip = new_ip;
+ ShowInfo("Updating IP for [%s].\n", char_ip_str);
+ // notify login server about the change
+ WFIFOHEAD(fd,6);
+ WFIFOW(fd,0) = 0x2736;
+ WFIFOL(fd,2) = htonl(char_ip);
+ WFIFOSET(fd,6);
+ }
+
+ RFIFOSKIP(fd,2);
+ }
+ break;
+
+ default:
+ ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command);
+ set_eof(fd);
+ return 0;
+ }
+ }
+
+ RFIFOFLUSH(fd);
+ return 0;
+}
+
+int check_connect_login_server(int tid, unsigned int tick, int id, intptr_t data);
+int send_accounts_tologin(int tid, unsigned int tick, int id, intptr_t data);
+
+void do_init_loginif(void)
+{
+ // establish char-login connection if not present
+ add_timer_func_list(check_connect_login_server, "check_connect_login_server");
+ add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
+
+ // send a list of all online account IDs to login server
+ add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
+ add_timer_interval(gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour
+}
+
+void do_final_loginif(void)
+{
+ if( login_fd != -1 )
+ {
+ do_close(login_fd);
+ login_fd = -1;
+ }
+}
+
+int request_accreg2(int account_id, int char_id)
+{
+ if (login_fd > 0) {
+ WFIFOHEAD(login_fd,10);
+ WFIFOW(login_fd,0) = 0x272e;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOL(login_fd,6) = char_id;
+ WFIFOSET(login_fd,10);
+ return 1;
+ }
+ return 0;
+}
+
+//Send packet forward to login-server for account saving
+int save_accreg2(unsigned char* buf, int len)
+{
+ if (login_fd > 0) {
+ WFIFOHEAD(login_fd,len+4);
+ memcpy(WFIFOP(login_fd,4), buf, len);
+ WFIFOW(login_fd,0) = 0x2728;
+ WFIFOW(login_fd,2) = len+4;
+ WFIFOSET(login_fd,len+4);
+ return 1;
+ }
+ return 0;
+}
+
+void char_read_fame_list(void)
+{
+ int i;
+ char* data;
+ size_t len;
+
+ // Empty ranking lists
+ memset(smith_fame_list, 0, sizeof(smith_fame_list));
+ memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
+ memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
+ // Build Blacksmith ranking list
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, fame_list_size_smith) )
+ Sql_ShowDebug(sql_handle);
+ for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ // char_id
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ smith_fame_list[i].id = atoi(data);
+ // fame
+ Sql_GetData(sql_handle, 1, &data, &len);
+ smith_fame_list[i].fame = atoi(data);
+ // name
+ Sql_GetData(sql_handle, 2, &data, &len);
+ memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH));
+ }
+ // Build Alchemist ranking list
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) )
+ Sql_ShowDebug(sql_handle);
+ for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ // char_id
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ chemist_fame_list[i].id = atoi(data);
+ // fame
+ Sql_GetData(sql_handle, 1, &data, &len);
+ chemist_fame_list[i].fame = atoi(data);
+ // name
+ Sql_GetData(sql_handle, 2, &data, &len);
+ memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH));
+ }
+ // Build Taekwon ranking list
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon) )
+ Sql_ShowDebug(sql_handle);
+ for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ // char_id
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ taekwon_fame_list[i].id = atoi(data);
+ // fame
+ Sql_GetData(sql_handle, 1, &data, &len);
+ taekwon_fame_list[i].fame = atoi(data);
+ // name
+ Sql_GetData(sql_handle, 2, &data, &len);
+ memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH));
+ }
+ Sql_FreeResult(sql_handle);
+}
+
+// Send map-servers the fame ranking lists
+int char_send_fame_list(int fd)
+{
+ int i, len = 8;
+ unsigned char buf[32000];
+
+ WBUFW(buf,0) = 0x2b1b;
+
+ for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
+ memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ }
+ // add blacksmith's block length
+ WBUFW(buf, 6) = len;
+
+ for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
+ memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ }
+ // add alchemist's block length
+ WBUFW(buf, 4) = len;
+
+ for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
+ memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
+ len += sizeof(struct fame_list);
+ }
+ // add total packet length
+ WBUFW(buf, 2) = len;
+
+ if (fd != -1)
+ mapif_send(fd, buf, len);
+ else
+ mapif_sendall(buf, len);
+
+ return 0;
+}
+
+void char_update_fame_list(int type, int index, int fame)
+{
+ unsigned char buf[8];
+ WBUFW(buf,0) = 0x2b22;
+ WBUFB(buf,2) = type;
+ WBUFB(buf,3) = index;
+ WBUFL(buf,4) = fame;
+ mapif_sendall(buf, 8);
+}
+
+//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
+//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
+int char_loadName(int char_id, char* name)
+{
+ char* data;
+ size_t len;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ Sql_GetData(sql_handle, 0, &data, &len);
+ safestrncpy(name, data, NAME_LENGTH);
+ return 1;
+ }
+ else
+ {
+ safestrncpy(name, unknown_char_name, NAME_LENGTH);
+ }
+ return 0;
+}
+
+int search_mapserver(unsigned short map, uint32 ip, uint16 port);
+
+
+/// Initializes a server structure.
+void mapif_server_init(int id)
+{
+ memset(&server[id], 0, sizeof(server[id]));
+ server[id].fd = -1;
+}
+
+
+/// Destroys a server structure.
+void mapif_server_destroy(int id)
+{
+ if( server[id].fd == -1 )
+ {
+ do_close(server[id].fd);
+ server[id].fd = -1;
+ }
+}
+
+
+/// Resets all the data related to a server.
+void mapif_server_reset(int id)
+{
+ int i,j;
+ unsigned char buf[16384];
+ int fd = server[id].fd;
+ //Notify other map servers that this one is gone. [Skotlex]
+ WBUFW(buf,0) = 0x2b20;
+ WBUFL(buf,4) = htonl(server[id].ip);
+ WBUFW(buf,8) = htons(server[id].port);
+ j = 0;
+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
+ if (server[id].map[i])
+ WBUFW(buf,10+(j++)*4) = server[id].map[i];
+ if (j > 0) {
+ WBUFW(buf,2) = j * 4 + 10;
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ }
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `index`='%d'", ragsrvinfo_db, server[id].fd) )
+ Sql_ShowDebug(sql_handle);
+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server.
+ mapif_server_destroy(id);
+ mapif_server_init(id);
+}
+
+
+/// Called when the connection to a Map Server is disconnected.
+void mapif_on_disconnect(int id)
+{
+ ShowStatus("Map-server #%d has disconnected.\n", id);
+ mapif_server_reset(id);
+}
+
+
+int parse_frommap(int fd)
+{
+ int i, j;
+ int id;
+
+ ARR_FIND( 0, ARRAYLENGTH(server), id, server[id].fd == fd );
+ if( id == ARRAYLENGTH(server) )
+ {// not a map server
+ ShowDebug("parse_frommap: Disconnecting invalid session #%d (is not a map-server)\n", fd);
+ do_close(fd);
+ return 0;
+ }
+ if( session[fd]->flag.eof )
+ {
+ do_close(fd);
+ server[id].fd = -1;
+ mapif_on_disconnect(id);
+ return 0;
+ }
+
+ while(RFIFOREST(fd) >= 2)
+ {
+ switch(RFIFOW(fd,0))
+ {
+
+ case 0x2afa: // Receiving map names list from the map-server
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+
+ memset(server[id].map, 0, sizeof(server[id].map));
+ j = 0;
+ for(i = 4; i < RFIFOW(fd,2); i += 4) {
+ server[id].map[j] = RFIFOW(fd,i);
+ j++;
+ }
+
+ ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
+ id, j, CONVIP(server[id].ip), server[id].port);
+ ShowStatus("Map-server %d loading complete.\n", id);
+
+ // send name for wisp to player
+ WFIFOHEAD(fd, 3 + NAME_LENGTH);
+ WFIFOW(fd,0) = 0x2afb;
+ WFIFOB(fd,2) = 0;
+ memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH);
+ WFIFOSET(fd,3+NAME_LENGTH);
+
+ char_send_fame_list(fd); //Send fame list.
+
+ {
+ unsigned char buf[16384];
+ int x;
+ if (j == 0) {
+ ShowWarning("Map-server %d has NO maps.\n", id);
+ } else {
+ // Transmitting maps information to the other map-servers
+ WBUFW(buf,0) = 0x2b04;
+ WBUFW(buf,2) = j * 4 + 10;
+ WBUFL(buf,4) = htonl(server[id].ip);
+ WBUFW(buf,8) = htons(server[id].port);
+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ }
+ // Transmitting the maps of the other map-servers to the new map-server
+ for(x = 0; x < ARRAYLENGTH(server); x++) {
+ if (server[x].fd > 0 && x != id) {
+ WFIFOHEAD(fd,10 +4*ARRAYLENGTH(server[x].map));
+ WFIFOW(fd,0) = 0x2b04;
+ WFIFOL(fd,4) = htonl(server[x].ip);
+ WFIFOW(fd,8) = htons(server[x].port);
+ j = 0;
+ for(i = 0; i < ARRAYLENGTH(server[x].map); i++)
+ if (server[x].map[i])
+ WFIFOW(fd,10+(j++)*4) = server[x].map[i];
+ if (j > 0) {
+ WFIFOW(fd,2) = j * 4 + 10;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ }
+ }
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ case 0x2afc: //Packet command is now used for sc_data request. [Skotlex]
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ {
+#ifdef ENABLE_SC_SAVING
+ int aid, cid;
+ aid = RFIFOL(fd,2);
+ cid = RFIFOL(fd,6);
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
+ scdata_db, aid, cid) )
+ {
+ Sql_ShowDebug(sql_handle);
+ break;
+ }
+ if( Sql_NumRows(sql_handle) > 0 )
+ {
+ struct status_change_data scdata;
+ int count;
+ char* data;
+
+ WFIFOHEAD(fd,14+50*sizeof(struct status_change_data));
+ WFIFOW(fd,0) = 0x2b1d;
+ WFIFOL(fd,4) = aid;
+ WFIFOL(fd,8) = cid;
+ for( count = 0; count < 50 && SQL_SUCCESS == Sql_NextRow(sql_handle); ++count )
+ {
+ Sql_GetData(sql_handle, 0, &data, NULL); scdata.type = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); scdata.tick = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); scdata.val1 = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); scdata.val2 = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); scdata.val3 = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); scdata.val4 = atoi(data);
+ memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &scdata, sizeof(struct status_change_data));
+ }
+ if (count >= 50)
+ ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid);
+ if (count > 0)
+ {
+ WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data);
+ WFIFOW(fd,12) = count;
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ //Clear the data once loaded.
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) )
+ Sql_ShowDebug(sql_handle);
+ }
+ }
+ Sql_FreeResult(sql_handle);
+#endif
+ RFIFOSKIP(fd, 10);
+ }
+ break;
+
+ case 0x2afe: //set MAP user count
+ if (RFIFOREST(fd) < 4)
+ return 0;
+ if (RFIFOW(fd,2) != server[id].users) {
+ server[id].users = RFIFOW(fd,2);
+ ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
+ }
+ RFIFOSKIP(fd, 4);
+ break;
+
+ case 0x2aff: //set MAP users
+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ //TODO: When data mismatches memory, update guild/party online/offline states.
+ int aid, cid;
+ struct online_char_data* character;
+
+ server[id].users = RFIFOW(fd,4);
+ online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
+ for(i = 0; i < server[id].users; i++) {
+ aid = RFIFOL(fd,6+i*8);
+ cid = RFIFOL(fd,6+i*8+4);
+ character = idb_ensure(online_char_db, aid, create_online_char_data);
+ if( character->server > -1 && character->server != id )
+ {
+ ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
+ character->account_id, character->char_id, character->server, id, aid, cid);
+ mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
+ }
+ character->server = id;
+ character->char_id = cid;
+ }
+ //If any chars remain in -2, they will be cleaned in the cleanup timer.
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ }
+ break;
+
+ case 0x2b01: // Receive character data from map-server for saving
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
+ struct online_char_data* character;
+
+ if (size - 13 != sizeof(struct mmo_charstatus))
+ {
+ ShowError("parse_from_map (save-char): Size mismatch! %d != %d\n", size-13, sizeof(struct mmo_charstatus));
+ RFIFOSKIP(fd,size);
+ break;
+ }
+ //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect
+ if (RFIFOB(fd,12) || (
+ (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL &&
+ character->char_id == cid))
+ {
+ struct mmo_charstatus char_dat;
+ memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
+ mmo_char_tosql(cid, &char_dat);
+ } else { //This may be valid on char-server reconnection, when re-sending characters that already logged off.
+ ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d).\n", aid, cid);
+ set_char_online(id, cid, aid);
+ }
+
+ if (RFIFOB(fd,12))
+ { //Flag, set character offline after saving. [Skotlex]
+ set_char_offline(cid, aid);
+ WFIFOHEAD(fd,10);
+ WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save.
+ WFIFOL(fd,2) = aid;
+ WFIFOL(fd,6) = cid;
+ WFIFOSET(fd,10);
+ }
+ RFIFOSKIP(fd,size);
+ }
+ break;
+
+ case 0x2b02: // req char selection
+ if( RFIFOREST(fd) < 18 )
+ return 0;
+ {
+ struct auth_node* node;
+
+ int account_id = RFIFOL(fd,2);
+ uint32 login_id1 = RFIFOL(fd,6);
+ uint32 login_id2 = RFIFOL(fd,10);
+ uint32 ip = RFIFOL(fd,14);
+ RFIFOSKIP(fd,18);
+
+ if( runflag != CHARSERVER_ST_RUNNING )
+ {
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x2b03;
+ WFIFOL(fd,2) = account_id;
+ WFIFOB(fd,6) = 0;// not ok
+ WFIFOSET(fd,7);
+ }
+ else
+ {
+ // create temporary auth entry
+ CREATE(node, struct auth_node, 1);
+ node->account_id = account_id;
+ node->char_id = 0;
+ node->login_id1 = login_id1;
+ node->login_id2 = login_id2;
+ //node->sex = 0;
+ node->ip = ntohl(ip);
+ //node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
+ //node->gmlevel = 0;
+ idb_put(auth_db, account_id, node);
+
+ //Set char to "@ char select" in online db [Kevin]
+ set_char_charselect(account_id);
+
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x2b03;
+ WFIFOL(fd,2) = account_id;
+ WFIFOB(fd,6) = 1;// ok
+ WFIFOSET(fd,7);
+ }
+ }
+ break;
+
+ case 0x2b05: // request "change map server"
+ if (RFIFOREST(fd) < 39)
+ return 0;
+ {
+ int map_id, map_fd = -1;
+ struct online_char_data* data;
+ struct mmo_charstatus* char_data;
+ struct mmo_charstatus char_dat;
+
+ map_id = search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
+ if (map_id >= 0)
+ map_fd = server[map_id].fd;
+ //Char should just had been saved before this packet, so this should be safe. [Skotlex]
+ char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14));
+ if (char_data == NULL) { //Really shouldn't happen.
+ mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true);
+ char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14));
+ }
+
+ if( runflag == CHARSERVER_ST_RUNNING &&
+ session_isActive(map_fd) &&
+ char_data )
+ { //Send the map server the auth of this player.
+ struct auth_node* node;
+
+ //Update the "last map" as this is where the player must be spawned on the new map server.
+ char_data->last_point.map = RFIFOW(fd,18);
+ char_data->last_point.x = RFIFOW(fd,20);
+ char_data->last_point.y = RFIFOW(fd,22);
+ char_data->sex = RFIFOB(fd,30);
+
+ // create temporary auth entry
+ CREATE(node, struct auth_node, 1);
+ node->account_id = RFIFOL(fd,2);
+ node->char_id = RFIFOL(fd,14);
+ node->login_id1 = RFIFOL(fd,6);
+ node->login_id2 = RFIFOL(fd,10);
+ node->sex = RFIFOB(fd,30);
+ node->expiration_time = 0; // FIXME (this thing isn't really supported we could as well purge it instead of fixing)
+ node->ip = ntohl(RFIFOL(fd,31));
+ node->group_id = RFIFOL(fd,35);
+ node->changing_mapservers = 1;
+ idb_put(auth_db, RFIFOL(fd,2), node);
+
+ data = idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
+ data->char_id = char_data->char_id;
+ data->server = map_id; //Update server where char is.
+
+ //Reply with an ack.
+ WFIFOHEAD(fd,30);
+ WFIFOW(fd,0) = 0x2b06;
+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
+ WFIFOSET(fd,30);
+ } else { //Reply with nak
+ WFIFOHEAD(fd,30);
+ WFIFOW(fd,0) = 0x2b06;
+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
+ WFIFOL(fd,6) = 0; //Set login1 to 0.
+ WFIFOSET(fd,30);
+ }
+ RFIFOSKIP(fd,39);
+ }
+ break;
+
+ case 0x2b07: // Remove RFIFOL(fd,6) (friend_id) from RFIFOL(fd,2) (char_id) friend list [Ind]
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ {
+ int char_id, friend_id;
+ char_id = RFIFOL(fd,2);
+ friend_id = RFIFOL(fd,6);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `friend_id`='%d' LIMIT 1",
+ friend_db, char_id, friend_id) ) {
+ Sql_ShowDebug(sql_handle);
+ break;
+ }
+ RFIFOSKIP(fd,10);
+ }
+ break;
+
+ case 0x2b08: // char name request
+ if (RFIFOREST(fd) < 6)
+ return 0;
+
+ WFIFOHEAD(fd,30);
+ WFIFOW(fd,0) = 0x2b09;
+ WFIFOL(fd,2) = RFIFOL(fd,2);
+ char_loadName((int)RFIFOL(fd,2), (char*)WFIFOP(fd,6));
+ WFIFOSET(fd,30);
+
+ RFIFOSKIP(fd,6);
+ break;
+
+ case 0x2b0c: // Map server send information to change an email of an account -> login-server
+ if (RFIFOREST(fd) < 86)
+ return 0;
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd,86);
+ memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0),86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
+ WFIFOW(login_fd,0) = 0x2722;
+ WFIFOSET(login_fd,86);
+ }
+ RFIFOSKIP(fd, 86);
+ break;
+
+ case 0x2b0e: // Request from map-server to change an account's status (will just be forwarded to login server)
+ if (RFIFOREST(fd) < 44)
+ return 0;
+ {
+ int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline
+ char esc_name[NAME_LENGTH*2+1];
+
+ int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request)
+ const char* name = (char*)RFIFOP(fd,6); // name of the target character
+ int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban
+ short year = RFIFOW(fd,32);
+ short month = RFIFOW(fd,34);
+ short day = RFIFOW(fd,36);
+ short hour = RFIFOW(fd,38);
+ short minute = RFIFOW(fd,40);
+ short second = RFIFOW(fd,42);
+ RFIFOSKIP(fd,44);
+
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ else
+ if( Sql_NumRows(sql_handle) == 0 )
+ {
+ result = 1; // 1-player not found
+ }
+ else
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ Sql_ShowDebug(sql_handle);
+ //FIXME: set proper result value?
+ else
+ {
+ char name[NAME_LENGTH];
+ int account_id;
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name));
+
+ if( login_fd <= 0 )
+ result = 3; // 3-login-server offline
+ //FIXME: need to move this check to login server [ultramage]
+// else
+// if( acc != -1 && isGM(acc) < isGM(account_id) )
+// result = 2; // 2-gm level too low
+ else
+ switch( type ) {
+ case 1: // block
+ WFIFOHEAD(login_fd,10);
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOL(login_fd,6) = 5; // new account status
+ WFIFOSET(login_fd,10);
+ break;
+ case 2: // ban
+ WFIFOHEAD(login_fd,18);
+ WFIFOW(login_fd, 0) = 0x2725;
+ WFIFOL(login_fd, 2) = account_id;
+ WFIFOW(login_fd, 6) = year;
+ WFIFOW(login_fd, 8) = month;
+ WFIFOW(login_fd,10) = day;
+ WFIFOW(login_fd,12) = hour;
+ WFIFOW(login_fd,14) = minute;
+ WFIFOW(login_fd,16) = second;
+ WFIFOSET(login_fd,18);
+ break;
+ case 3: // unblock
+ WFIFOHEAD(login_fd,10);
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOL(login_fd,6) = 0; // new account status
+ WFIFOSET(login_fd,10);
+ break;
+ case 4: // unban
+ WFIFOHEAD(login_fd,6);
+ WFIFOW(login_fd,0) = 0x272a;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+ break;
+ case 5: // changesex
+ WFIFOHEAD(login_fd,6);
+ WFIFOW(login_fd,0) = 0x2727;
+ WFIFOL(login_fd,2) = account_id;
+ WFIFOSET(login_fd,6);
+ break;
+ }
+ }
+
+ Sql_FreeResult(sql_handle);
+
+ // send answer if a player ask, not if the server ask
+ if( acc != -1 && type != 5) { // Don't send answer for changesex
+ WFIFOHEAD(fd,34);
+ WFIFOW(fd, 0) = 0x2b0f;
+ WFIFOL(fd, 2) = acc;
+ safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH);
+ WFIFOW(fd,30) = type;
+ WFIFOW(fd,32) = result;
+ WFIFOSET(fd,34);
+ }
+ }
+ break;
+
+ case 0x2b10: // Update and send fame ranking list
+ if (RFIFOREST(fd) < 11)
+ return 0;
+ {
+ int cid = RFIFOL(fd, 2);
+ int fame = RFIFOL(fd, 6);
+ char type = RFIFOB(fd, 10);
+ int size;
+ struct fame_list* list;
+ int player_pos;
+ int fame_pos;
+
+ switch(type)
+ {
+ case 1: size = fame_list_size_smith; list = smith_fame_list; break;
+ case 2: size = fame_list_size_chemist; list = chemist_fame_list; break;
+ case 3: size = fame_list_size_taekwon; list = taekwon_fame_list; break;
+ default: size = 0; list = NULL; break;
+ }
+
+ ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player
+ ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be
+
+ if( player_pos == size && fame_pos == size )
+ ;// not on list and not enough fame to get on it
+ else if( fame_pos == player_pos )
+ {// same position
+ list[player_pos].fame = fame;
+ char_update_fame_list(type, player_pos, fame);
+ }
+ else
+ {// move in the list
+ if( player_pos == size )
+ {// new ranker - not in the list
+ ARR_MOVE(size - 1, fame_pos, list, struct fame_list);
+ list[fame_pos].id = cid;
+ list[fame_pos].fame = fame;
+ char_loadName(cid, list[fame_pos].name);
+ }
+ else
+ {// already in the list
+ if( fame_pos == size )
+ --fame_pos;// move to the end of the list
+ ARR_MOVE(player_pos, fame_pos, list, struct fame_list);
+ list[fame_pos].fame = fame;
+ }
+ char_send_fame_list(-1);
+ }
+
+ RFIFOSKIP(fd,11);
+ }
+ break;
+
+ // Divorce chars
+ case 0x2b11:
+ if( RFIFOREST(fd) < 10 )
+ return 0;
+
+ divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+
+ case 0x2b16: // Receive rates [Wizputer]
+ if( RFIFOREST(fd) < 14 )
+ return 0;
+ {
+ char esc_server_name[sizeof(server_name)*2+1];
+
+ Sql_EscapeString(sql_handle, esc_server_name, server_name);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d'",
+ ragsrvinfo_db, fd, esc_server_name, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)) )
+ Sql_ShowDebug(sql_handle);
+ RFIFOSKIP(fd,14);
+ }
+ break;
+
+ case 0x2b17: // Character disconnected set online 0 [Wizputer]
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+
+ case 0x2b18: // Reset all chars to offline [Wizputer]
+ set_all_offline(id);
+ RFIFOSKIP(fd,2);
+ break;
+
+ case 0x2b19: // Character set online [Wizputer]
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+
+ case 0x2b1a: // Build and send fame ranking lists [DracoRPG]
+ if (RFIFOREST(fd) < 2)
+ return 0;
+ char_read_fame_list();
+ char_send_fame_list(-1);
+ RFIFOSKIP(fd,2);
+ break;
+
+ case 0x2b1c: //Request to save status change data. [Skotlex]
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+#ifdef ENABLE_SC_SAVING
+ int count, aid, cid;
+
+ aid = RFIFOL(fd, 4);
+ cid = RFIFOL(fd, 8);
+ count = RFIFOW(fd, 12);
+
+ if( count > 0 )
+ {
+ struct status_change_data data;
+ StringBuf buf;
+ int i;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db);
+ for( i = 0; i < count; ++i )
+ {
+ memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
+ if( i > 0 )
+ StringBuf_AppendStr(&buf, ", ");
+ StringBuf_Printf(&buf, "('%d','%d','%hu','%d','%d','%d','%d','%d')", aid, cid,
+ data.type, data.tick, data.val1, data.val2, data.val3, data.val4);
+ }
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+ StringBuf_Destroy(&buf);
+ }
+#endif
+ RFIFOSKIP(fd, RFIFOW(fd, 2));
+ }
+ break;
+
+ case 0x2b23: // map-server alive packet
+ WFIFOHEAD(fd,2);
+ WFIFOW(fd,0) = 0x2b24;
+ WFIFOSET(fd,2);
+ RFIFOSKIP(fd,2);
+ break;
+
+ case 0x2b26: // auth request from map-server
+ if (RFIFOREST(fd) < 19)
+ return 0;
+
+ {
+ int account_id;
+ int char_id;
+ int login_id1;
+ char sex;
+ uint32 ip;
+ struct auth_node* node;
+ struct mmo_charstatus* cd;
+ struct mmo_charstatus char_dat;
+
+ account_id = RFIFOL(fd,2);
+ char_id = RFIFOL(fd,6);
+ login_id1 = RFIFOL(fd,10);
+ sex = RFIFOB(fd,14);
+ ip = ntohl(RFIFOL(fd,15));
+ RFIFOSKIP(fd,19);
+
+ node = (struct auth_node*)idb_get(auth_db, account_id);
+ cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
+ if( cd == NULL )
+ { //Really shouldn't happen.
+ mmo_char_fromsql(char_id, &char_dat, true);
+ cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
+ }
+ if( runflag == CHARSERVER_ST_RUNNING &&
+ cd != NULL &&
+ node != NULL &&
+ node->account_id == account_id &&
+ node->char_id == char_id &&
+ node->login_id1 == login_id1 &&
+ node->sex == sex /*&&
+ node->ip == ip*/ )
+ {// auth ok
+ cd->sex = sex;
+
+ WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus));
+ WFIFOW(fd,0) = 0x2afd;
+ WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus);
+ WFIFOL(fd,4) = account_id;
+ WFIFOL(fd,8) = node->login_id1;
+ WFIFOL(fd,12) = node->login_id2;
+ WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT"
+ WFIFOL(fd,20) = node->group_id;
+ WFIFOB(fd,24) = node->changing_mapservers;
+ memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus));
+ WFIFOSET(fd, WFIFOW(fd,2));
+
+ // only use the auth once and mark user online
+ idb_remove(auth_db, account_id);
+ set_char_online(id, char_id, account_id);
+ }
+ else
+ {// auth failed
+ WFIFOHEAD(fd,19);
+ WFIFOW(fd,0) = 0x2b27;
+ WFIFOL(fd,2) = account_id;
+ WFIFOL(fd,6) = char_id;
+ WFIFOL(fd,10) = login_id1;
+ WFIFOB(fd,14) = sex;
+ WFIFOL(fd,15) = htonl(ip);
+ WFIFOSET(fd,19);
+ }
+ }
+ break;
+
+ case 0x2736: // ip address update
+ if (RFIFOREST(fd) < 6) return 0;
+ server[id].ip = ntohl(RFIFOL(fd, 2));
+ ShowInfo("Updated IP address of map-server #%d to %d.%d.%d.%d.\n", id, CONVIP(server[id].ip));
+ RFIFOSKIP(fd,6);
+ break;
+
+ case 0x3008:
+ if( RFIFOREST(fd) < RFIFOW(fd,4) )
+ return 0;/* packet wasn't fully received yet (still fragmented) */
+ else {
+ int sfd;/* stat server fd */
+ RFIFOSKIP(fd, 2);/* we skip first 2 bytes which are the 0x3008, so we end up with a buffer equal to the one we send */
+
+ if( (sfd = make_connection(host2ip("stats.rathena.org"),(uint16)25421,true) ) == -1 ) {
+ RFIFOSKIP(fd, RFIFOW(fd,2) );/* skip this packet */
+ break;/* connection not possible, we drop the report */
+ }
+
+ session[sfd]->flag.server = 1;/* to ensure we won't drop our own packet */
+
+ WFIFOHEAD(sfd, RFIFOW(fd,2) );
+
+ memcpy((char*)WFIFOP(sfd,0), (char*)RFIFOP(fd, 0), RFIFOW(fd,2));
+
+ WFIFOSET(sfd, RFIFOW(fd,2) );
+
+ flush_fifo(sfd);
+
+ do_close(sfd);
+
+ RFIFOSKIP(fd, RFIFOW(fd,2) );/* skip this packet */
+ }
+ break;
+
+
+ default:
+ {
+ // inter server - packet
+ int r = inter_parse_frommap(fd);
+ if (r == 1) break; // processed
+ if (r == 2) return 0; // need more packet
+
+ // no inter server packet. no char server packet -> disconnect
+ ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
+ set_eof(fd);
+ return 0;
+ }
+ } // switch
+ } // while
+
+ return 0;
+}
+
+void do_init_mapif(void)
+{
+ int i;
+ for( i = 0; i < ARRAYLENGTH(server); ++i )
+ mapif_server_init(i);
+}
+
+void do_final_mapif(void)
+{
+ int i;
+ for( i = 0; i < ARRAYLENGTH(server); ++i )
+ mapif_server_destroy(i);
+}
+
+// Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
+// If found, returns the server's index in the 'server' array (otherwise returns -1).
+int search_mapserver(unsigned short map, uint32 ip, uint16 port)
+{
+ int i, j;
+
+ for(i = 0; i < ARRAYLENGTH(server); i++)
+ {
+ if (server[i].fd > 0
+ && (ip == (uint32)-1 || server[i].ip == ip)
+ && (port == (uint16)-1 || server[i].port == port))
+ {
+ for (j = 0; server[i].map[j]; j++)
+ if (server[i].map[j] == map)
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+// Initialization process (currently only initialization inter_mapif)
+static int char_mapif_init(int fd)
+{
+ return inter_mapif_init(fd);
+}
+
+//--------------------------------------------
+// Test to know if an IP come from LAN or WAN.
+//--------------------------------------------
+int lan_subnetcheck(uint32 ip)
+{
+ int i;
+ ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
+ if( i < subnet_count ) {
+ ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask));
+ return subnet[i].map_ip;
+ } else {
+ ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip));
+ return 0;
+ }
+}
+
+
+/// @param result
+/// 0 (0x718): An unknown error has occurred.
+/// 1: none/success
+/// 3 (0x719): A database error occurred.
+/// 4 (0x71a): To delete a character you must withdraw from the guild.
+/// 5 (0x71b): To delete a character you must withdraw from the party.
+/// Any (0x718): An unknown error has occurred.
+void char_delete2_ack(int fd, int char_id, uint32 result, time_t delete_date)
+{// HC: <0828>.W <char id>.L <Msg:0-5>.L <deleteDate>.L
+ WFIFOHEAD(fd,14);
+ WFIFOW(fd,0) = 0x828;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = result;
+ WFIFOL(fd,10) = TOL(delete_date);
+ WFIFOSET(fd,14);
+}
+
+
+/// @param result
+/// 0 (0x718): An unknown error has occurred.
+/// 1: none/success
+/// 2 (0x71c): Due to system settings can not be deleted.
+/// 3 (0x719): A database error occurred.
+/// 4 (0x71d): Deleting not yet possible time.
+/// 5 (0x71e): Date of birth do not match.
+/// Any (0x718): An unknown error has occurred.
+void char_delete2_accept_ack(int fd, int char_id, uint32 result)
+{// HC: <082a>.W <char id>.L <Msg:0-5>.L
+ WFIFOHEAD(fd,10);
+ WFIFOW(fd,0) = 0x82a;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = result;
+ WFIFOSET(fd,10);
+}
+
+
+/// @param result
+/// 1 (0x718): none/success, (if char id not in deletion process): An unknown error has occurred.
+/// 2 (0x719): A database error occurred.
+/// Any (0x718): An unknown error has occurred.
+void char_delete2_cancel_ack(int fd, int char_id, uint32 result)
+{// HC: <082c>.W <char id>.L <Msg:1-2>.L
+ WFIFOHEAD(fd,10);
+ WFIFOW(fd,0) = 0x82c;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = result;
+ WFIFOSET(fd,10);
+}
+
+
+static void char_delete2_req(int fd, struct char_session_data* sd)
+{// CH: <0827>.W <char id>.L
+ int char_id, i;
+ char* data;
+ time_t delete_date;
+
+ char_id = RFIFOL(fd,2);
+
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
+ if( i == MAX_CHARS )
+ {// character not found
+ char_delete2_ack(fd, char_id, 3, 0);
+ return;
+ }
+
+ if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_ShowDebug(sql_handle);
+ char_delete2_ack(fd, char_id, 3, 0);
+ return;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, NULL); delete_date = strtoul(data, NULL, 10);
+
+ if( delete_date ) {// character already queued for deletion
+ char_delete2_ack(fd, char_id, 0, 0);
+ return;
+ }
+
+/*
+ // Aegis imposes these checks probably to avoid dead member
+ // entries in guilds/parties, otherwise they are not required.
+ // TODO: Figure out how these are enforced during waiting.
+ if( guild_id )
+ {// character in guild
+ char_delete2_ack(fd, char_id, 4, 0);
+ return;
+ }
+
+ if( party_id )
+ {// character in party
+ char_delete2_ack(fd, char_id, 5, 0);
+ return;
+ }
+*/
+
+ // success
+ delete_date = time(NULL)+char_del_delay;
+
+ if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ char_delete2_ack(fd, char_id, 3, 0);
+ return;
+ }
+
+ char_delete2_ack(fd, char_id, 1, delete_date);
+}
+
+
+static void char_delete2_accept(int fd, struct char_session_data* sd)
+{// CH: <0829>.W <char id>.L <birth date:YYMMDD>.6B
+ char birthdate[8+1];
+ int char_id, i, k;
+ unsigned int base_level;
+ char* data;
+ time_t delete_date;
+
+ char_id = RFIFOL(fd,2);
+
+ ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, char_id);
+
+ // construct "YY-MM-DD"
+ birthdate[0] = RFIFOB(fd,6);
+ birthdate[1] = RFIFOB(fd,7);
+ birthdate[2] = '-';
+ birthdate[3] = RFIFOB(fd,8);
+ birthdate[4] = RFIFOB(fd,9);
+ birthdate[5] = '-';
+ birthdate[6] = RFIFOB(fd,10);
+ birthdate[7] = RFIFOB(fd,11);
+ birthdate[8] = 0;
+
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
+ if( i == MAX_CHARS )
+ {// character not found
+ char_delete2_accept_ack(fd, char_id, 3);
+ return;
+ }
+
+ if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {// data error
+ Sql_ShowDebug(sql_handle);
+ char_delete2_accept_ack(fd, char_id, 3);
+ return;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, NULL); base_level = (unsigned int)strtoul(data, NULL, 10);
+ Sql_GetData(sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10);
+
+ if( !delete_date || delete_date>time(NULL) )
+ {// not queued or delay not yet passed
+ char_delete2_accept_ack(fd, char_id, 4);
+ return;
+ }
+
+ if( strcmp(sd->birthdate+2, birthdate) ) // +2 to cut off the century
+ {// birth date is wrong
+ char_delete2_accept_ack(fd, char_id, 5);
+ return;
+ }
+
+ if( ( char_del_level > 0 && base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && base_level <= (unsigned int)(-char_del_level) ) )
+ {// character level config restriction
+ char_delete2_accept_ack(fd, char_id, 2);
+ return;
+ }
+
+ // success
+ if( delete_char_sql(char_id) < 0 )
+ {
+ char_delete2_accept_ack(fd, char_id, 3);
+ return;
+ }
+
+ // refresh character list cache
+ for(k = i; k < MAX_CHARS-1; k++)
+ {
+ sd->found_char[k] = sd->found_char[k+1];
+ }
+ sd->found_char[MAX_CHARS-1] = -1;
+
+ char_delete2_accept_ack(fd, char_id, 1);
+}
+
+
+static void char_delete2_cancel(int fd, struct char_session_data* sd)
+{// CH: <082b>.W <char id>.L
+ int char_id, i;
+
+ char_id = RFIFOL(fd,2);
+
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
+ if( i == MAX_CHARS )
+ {// character not found
+ char_delete2_cancel_ack(fd, char_id, 2);
+ return;
+ }
+
+ // there is no need to check, whether or not the character was
+ // queued for deletion, as the client prints an error message by
+ // itself, if it was not the case (@see char_delete2_cancel_ack)
+ if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ char_delete2_cancel_ack(fd, char_id, 2);
+ return;
+ }
+
+ char_delete2_cancel_ack(fd, char_id, 1);
+}
+
+
+int parse_char(int fd)
+{
+ int i, ch;
+ char email[40];
+ unsigned short cmd;
+ int map_fd;
+ struct char_session_data* sd;
+ uint32 ipl = session[fd]->client_addr;
+
+ sd = (struct char_session_data*)session[fd]->session_data;
+
+ // disconnect any player if no login-server.
+ if(login_fd < 0)
+ set_eof(fd);
+
+ if(session[fd]->flag.eof)
+ {
+ if( sd != NULL && sd->auth )
+ { // already authed client
+ struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
+ if( data != NULL && data->fd == fd)
+ data->fd = -1;
+ if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
+ set_char_offline(-1,sd->account_id);
+ }
+ do_close(fd);
+ return 0;
+ }
+
+ while( RFIFOREST(fd) >= 2 )
+ {
+ //For use in packets that depend on an sd being present [Skotlex]
+ #define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,rest); return 0; } }
+
+ cmd = RFIFOW(fd,0);
+ switch( cmd )
+ {
+
+ // request to connect
+ // 0065 <account id>.L <login id1>.L <login id2>.L <???>.W <sex>.B
+ case 0x65:
+ if( RFIFOREST(fd) < 17 )
+ return 0;
+ {
+ struct auth_node* node;
+
+ int account_id = RFIFOL(fd,2);
+ uint32 login_id1 = RFIFOL(fd,6);
+ uint32 login_id2 = RFIFOL(fd,10);
+ int sex = RFIFOB(fd,16);
+ RFIFOSKIP(fd,17);
+
+ ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", account_id, login_id1, login_id2);
+
+ if (sd) {
+ //Received again auth packet for already authentified account?? Discard it.
+ //TODO: Perhaps log this as a hack attempt?
+ //TODO: and perhaps send back a reply?
+ break;
+ }
+
+ CREATE(session[fd]->session_data, struct char_session_data, 1);
+ sd = (struct char_session_data*)session[fd]->session_data;
+ sd->account_id = account_id;
+ sd->login_id1 = login_id1;
+ sd->login_id2 = login_id2;
+ sd->sex = sex;
+ sd->auth = false; // not authed yet
+
+ // send back account_id
+ WFIFOHEAD(fd,4);
+ WFIFOL(fd,0) = account_id;
+ WFIFOSET(fd,4);
+
+ if( runflag != CHARSERVER_ST_RUNNING )
+ {
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOB(fd,2) = 0;// rejected from server
+ WFIFOSET(fd,3);
+ break;
+ }
+
+ // search authentification
+ node = (struct auth_node*)idb_get(auth_db, account_id);
+ if( node != NULL &&
+ node->account_id == account_id &&
+ node->login_id1 == login_id1 &&
+ node->login_id2 == login_id2 /*&&
+ node->ip == ipl*/ )
+ {// authentication found (coming from map server)
+ idb_remove(auth_db, account_id);
+ char_auth_ok(fd, sd);
+ }
+ else
+ {// authentication not found (coming from login server)
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOHEAD(login_fd,23);
+ WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOL(login_fd,6) = sd->login_id1;
+ WFIFOL(login_fd,10) = sd->login_id2;
+ WFIFOB(login_fd,14) = sd->sex;
+ WFIFOL(login_fd,15) = htonl(ipl);
+ WFIFOL(login_fd,19) = fd;
+ WFIFOSET(login_fd,23);
+ } else { // if no login-server, we must refuse connection
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOB(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ }
+ }
+ break;
+
+ // char select
+ case 0x66:
+ FIFOSD_CHECK(3);
+ {
+ struct mmo_charstatus char_dat;
+ struct mmo_charstatus *cd;
+ char* data;
+ int char_id;
+ uint32 subnet_map_ip;
+ struct auth_node* node;
+
+ int slot = RFIFOB(fd,2);
+ RFIFOSKIP(fd,3);
+
+ if ( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'", char_db, sd->account_id, slot)
+ || SQL_SUCCESS != Sql_NextRow(sql_handle)
+ || SQL_SUCCESS != Sql_GetData(sql_handle, 0, &data, NULL) )
+ { //Not found?? May be forged packet.
+ Sql_ShowDebug(sql_handle);
+ Sql_FreeResult(sql_handle);
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOB(fd,2) = 0; // rejected from server
+ WFIFOSET(fd,3);
+ break;
+ }
+
+ char_id = atoi(data);
+ Sql_FreeResult(sql_handle);
+ mmo_char_fromsql(char_id, &char_dat, true);
+
+ //Have to switch over to the DB instance otherwise data won't propagate [Kevin]
+ cd = (struct mmo_charstatus *)idb_get(char_db_, char_id);
+ cd->sex = sd->sex;
+
+ if (log_char) {
+ char esc_name[NAME_LENGTH*2+1];
+
+ Sql_EscapeStringLen(sql_handle, esc_name, char_dat.name, strnlen(char_dat.name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')",
+ charlog_db, sd->account_id, slot, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ }
+ ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name);
+
+ // searching map server
+ i = search_mapserver(cd->last_point.map, -1, -1);
+
+ // if map is not found, we check major cities
+ if (i < 0 || !cd->last_point.map) {
+ unsigned short j;
+ //First check that there's actually a map server online.
+ ARR_FIND( 0, ARRAYLENGTH(server), j, server[j].fd >= 0 && server[j].map[0] );
+ if (j == ARRAYLENGTH(server)) {
+ ShowInfo("Connection Closed. No map servers available.\n");
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ break;
+ }
+ if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
+ cd->last_point.x = 273;
+ cd->last_point.y = 354;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
+ cd->last_point.x = 120;
+ cd->last_point.y = 100;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
+ cd->last_point.x = 160;
+ cd->last_point.y = 94;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
+ cd->last_point.x = 116;
+ cd->last_point.y = 57;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
+ cd->last_point.x = 87;
+ cd->last_point.y = 117;
+ } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
+ cd->last_point.x = 94;
+ cd->last_point.y = 103;
+ } else {
+ ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ break;
+ }
+ ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j));
+ cd->last_point.map = j;
+ }
+
+ //Send NEW auth packet [Kevin]
+ //FIXME: is this case even possible? [ultramage]
+ if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL)
+ {
+ ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
+ server[i].fd = -1;
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ //Send server closed.
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x81;
+ WFIFOB(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ break;
+ }
+
+ //Send player to map
+ WFIFOHEAD(fd,28);
+ WFIFOW(fd,0) = 0x71;
+ WFIFOL(fd,2) = cd->char_id;
+ mapindex_getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6));
+ subnet_map_ip = lan_subnetcheck(ipl); // Advanced subnet check [LuzZza]
+ WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip);
+ WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
+ WFIFOSET(fd,28);
+
+ // create temporary auth entry
+ CREATE(node, struct auth_node, 1);
+ node->account_id = sd->account_id;
+ node->char_id = cd->char_id;
+ node->login_id1 = sd->login_id1;
+ node->login_id2 = sd->login_id2;
+ node->sex = sd->sex;
+ node->expiration_time = sd->expiration_time;
+ node->group_id = sd->group_id;
+ node->ip = ipl;
+ idb_put(auth_db, sd->account_id, node);
+
+ set_char_online(-2,node->char_id,sd->account_id);
+
+ }
+ break;
+
+ // create new char
+#if PACKETVER >= 20120307
+ // S 0970 <name>.24B <slot>.B <hair color>.W <hair style>.W
+ case 0x970:
+ FIFOSD_CHECK(31);
+#else
+ // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W
+ case 0x67:
+ FIFOSD_CHECK(37);
+#endif
+
+ if( !char_new ) //turn character creation on/off [Kevin]
+ i = -2;
+ else
+#if PACKETVER >= 20120307
+ i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOW(fd,27),RFIFOW(fd,29));
+#else
+ i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35));
+#endif
+
+ //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
+ if (i < 0)
+ {
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x6e;
+ switch (i) {
+ case -1: WFIFOB(fd,2) = 0x00; break;
+ case -2: WFIFOB(fd,2) = 0xFF; break;
+ case -3: WFIFOB(fd,2) = 0x01; break;
+ }
+ WFIFOSET(fd,3);
+ }
+ else
+ {
+ int len;
+ // retrieve data
+ struct mmo_charstatus char_dat;
+ mmo_char_fromsql(i, &char_dat, false); //Only the short data is needed.
+
+ // send to player
+ WFIFOHEAD(fd,2+MAX_CHAR_BUF);
+ WFIFOW(fd,0) = 0x6d;
+ len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat);
+ WFIFOSET(fd,len);
+
+ // add new entry to the chars list
+ ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 );
+ if( ch < MAX_CHARS )
+ sd->found_char[ch] = i; // the char_id of the new char
+ }
+#if PACKETVER >= 20120307
+ RFIFOSKIP(fd,31);
+#else
+ RFIFOSKIP(fd,37);
+#endif
+ break;
+
+ // delete char
+ case 0x68:
+ // 2004-04-19aSakexe+ langtype 12 char deletion packet
+ case 0x1fb:
+ if (cmd == 0x68) FIFOSD_CHECK(46);
+ if (cmd == 0x1fb) FIFOSD_CHECK(56);
+ {
+ int cid = RFIFOL(fd,2);
+
+ ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
+ memcpy(email, RFIFOP(fd,6), 40);
+ RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56);
+
+ // Check if e-mail is correct
+ if(strcmpi(email, sd->email) && //email does not matches and
+ (
+ strcmp("a@a.com", sd->email) || //it is not default email, or
+ (strcmp("a@a.com", email) && strcmp("", email)) //email sent does not matches default
+ )) { //Fail
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x70;
+ WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd,3);
+ break;
+ }
+
+ // check if this char exists
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
+ if( i == MAX_CHARS )
+ { // Such a character does not exist in the account
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x70;
+ WFIFOB(fd,2) = 0;
+ WFIFOSET(fd,3);
+ break;
+ }
+
+ // remove char from list and compact it
+ for(ch = i; ch < MAX_CHARS-1; ch++)
+ sd->found_char[ch] = sd->found_char[ch+1];
+ sd->found_char[MAX_CHARS-1] = -1;
+
+ /* Delete character */
+ if(delete_char_sql(cid)<0){
+ //can't delete the char
+ //either SQL error or can't delete by some CONFIG conditions
+ //del fail
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0;
+ WFIFOSET(fd, 3);
+ break;
+ }
+ /* Char successfully deleted.*/
+ WFIFOHEAD(fd,2);
+ WFIFOW(fd,0) = 0x6f;
+ WFIFOSET(fd,2);
+ }
+ break;
+
+ // client keep-alive packet (every 12 seconds)
+ // R 0187 <account ID>.l
+ case 0x187:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ RFIFOSKIP(fd,6);
+ break;
+
+ // char rename request
+ // R 028d <account ID>.l <char ID>.l <new name>.24B
+ case 0x28d:
+ FIFOSD_CHECK(34);
+ {
+ int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6);
+ char name[NAME_LENGTH];
+ char esc_name[NAME_LENGTH*2+1];
+ safestrncpy(name, (char *)RFIFOP(fd,10), NAME_LENGTH);
+ RFIFOSKIP(fd,34);
+
+ if( aid != sd->account_id )
+ break;
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
+ if( i == MAX_CHARS )
+ break;
+
+ normalize_name(name,TRIM_CHARS);
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+ if( !check_char_name(name,esc_name) )
+ {
+ i = 1;
+ safestrncpy(sd->new_name, name, NAME_LENGTH);
+ }
+ else
+ i = 0;
+
+ WFIFOHEAD(fd, 4);
+ WFIFOW(fd,0) = 0x28e;
+ WFIFOW(fd,2) = i;
+ WFIFOSET(fd,4);
+ }
+ break;
+ //Confirm change name.
+ // 0x28f <char_id>.L
+ case 0x28f:
+ // 0: Sucessfull
+ // 1: This character's name has already been changed. You cannot change a character's name more than once.
+ // 2: User information is not correct.
+ // 3: You have failed to change this character's name.
+ // 4: Another user is using this character name, so please select another one.
+ FIFOSD_CHECK(6);
+ {
+ int i;
+ int cid = RFIFOL(fd,2);
+ RFIFOSKIP(fd,6);
+
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
+ if( i == MAX_CHARS )
+ break;
+ i = rename_char_sql(sd, cid);
+
+ WFIFOHEAD(fd, 4);
+ WFIFOW(fd,0) = 0x290;
+ WFIFOW(fd,2) = i;
+ WFIFOSET(fd,4);
+ }
+ break;
+
+ // captcha code request (not implemented)
+ // R 07e5 <?>.w <aid>.l
+ case 0x7e5:
+ WFIFOHEAD(fd,5);
+ WFIFOW(fd,0) = 0x7e9;
+ WFIFOW(fd,2) = 5;
+ WFIFOB(fd,4) = 1;
+ WFIFOSET(fd,5);
+ RFIFOSKIP(fd,8);
+ break;
+
+ // captcha code check (not implemented)
+ // R 07e7 <len>.w <aid>.l <code>.b10 <?>.b14
+ case 0x7e7:
+ WFIFOHEAD(fd,5);
+ WFIFOW(fd,0) = 0x7e9;
+ WFIFOW(fd,2) = 5;
+ WFIFOB(fd,4) = 1;
+ WFIFOSET(fd,5);
+ RFIFOSKIP(fd,32);
+ break;
+
+ // deletion timer request
+ case 0x827:
+ FIFOSD_CHECK(6);
+ char_delete2_req(fd, sd);
+ RFIFOSKIP(fd,6);
+ break;
+
+ // deletion accept request
+ case 0x829:
+ FIFOSD_CHECK(12);
+ char_delete2_accept(fd, sd);
+ RFIFOSKIP(fd,12);
+ break;
+
+ // deletion cancel request
+ case 0x82b:
+ FIFOSD_CHECK(6);
+ char_delete2_cancel(fd, sd);
+ RFIFOSKIP(fd,6);
+ break;
+
+ // login as map-server
+ case 0x2af8:
+ if (RFIFOREST(fd) < 60)
+ return 0;
+ {
+ char* l_user = (char*)RFIFOP(fd,2);
+ char* l_pass = (char*)RFIFOP(fd,26);
+ l_user[23] = '\0';
+ l_pass[23] = '\0';
+ ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd <= 0 );
+ if( runflag != CHARSERVER_ST_RUNNING ||
+ i == ARRAYLENGTH(server) ||
+ strcmp(l_user, userid) != 0 ||
+ strcmp(l_pass, passwd) != 0 )
+ {
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x2af9;
+ WFIFOB(fd,2) = 3;
+ WFIFOSET(fd,3);
+ } else {
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x2af9;
+ WFIFOB(fd,2) = 0;
+ WFIFOSET(fd,3);
+
+ server[i].fd = fd;
+ server[i].ip = ntohl(RFIFOL(fd,54));
+ server[i].port = ntohs(RFIFOW(fd,58));
+ server[i].users = 0;
+ memset(server[i].map, 0, sizeof(server[i].map));
+ session[fd]->func_parse = parse_frommap;
+ session[fd]->flag.server = 1;
+ realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ char_mapif_init(fd);
+ }
+
+ RFIFOSKIP(fd,60);
+ }
+ return 0; // avoid processing of followup packets here
+
+ // unknown packet received
+ default:
+ ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL));
+ set_eof(fd);
+ return 0;
+ }
+ }
+
+ RFIFOFLUSH(fd);
+ return 0;
+}
+
+// Console Command Parser [Wizputer]
+int parse_console(const char* command)
+{
+ ShowNotice("Console command: %s\n", command);
+
+ if( strcmpi("shutdown", command) == 0 || strcmpi("exit", command) == 0 || strcmpi("quit", command) == 0 || strcmpi("end", command) == 0 )
+ runflag = 0;
+ else if( strcmpi("alive", command) == 0 || strcmpi("status", command) == 0 )
+ ShowInfo(CL_CYAN"Console: "CL_BOLD"I'm Alive."CL_RESET"\n");
+ else if( strcmpi("help", command) == 0 )
+ {
+ ShowInfo("To shutdown the server:\n");
+ ShowInfo(" 'shutdown|exit|quit|end'\n");
+ ShowInfo("To know if server is alive:\n");
+ ShowInfo(" 'alive|status'\n");
+ }
+
+ return 0;
+}
+
+int mapif_sendall(unsigned char *buf, unsigned int len)
+{
+ int i, c;
+
+ c = 0;
+ for(i = 0; i < ARRAYLENGTH(server); i++) {
+ int fd;
+ if ((fd = server[i].fd) > 0) {
+ WFIFOHEAD(fd,len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ c++;
+ }
+ }
+
+ return c;
+}
+
+int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len)
+{
+ int i, c;
+
+ c = 0;
+ for(i = 0; i < ARRAYLENGTH(server); i++) {
+ int fd;
+ if ((fd = server[i].fd) > 0 && fd != sfd) {
+ WFIFOHEAD(fd,len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ c++;
+ }
+ }
+
+ return c;
+}
+
+int mapif_send(int fd, unsigned char *buf, unsigned int len)
+{
+ if (fd >= 0) {
+ int i;
+ ARR_FIND( 0, ARRAYLENGTH(server), i, fd == server[i].fd );
+ if( i < ARRAYLENGTH(server) )
+ {
+ WFIFOHEAD(fd,len);
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data)
+{
+ uint8 buf[6];
+ int users = count_users();
+
+ // only send an update when needed
+ static int prev_users = 0;
+ if( prev_users == users )
+ return 0;
+ prev_users = users;
+
+ if( login_fd > 0 && session[login_fd] )
+ {
+ // send number of user to login server
+ WFIFOHEAD(login_fd,6);
+ WFIFOW(login_fd,0) = 0x2714;
+ WFIFOL(login_fd,2) = users;
+ WFIFOSET(login_fd,6);
+ }
+
+ // send number of players to all map-servers
+ WBUFW(buf,0) = 0x2b00;
+ WBUFL(buf,2) = users;
+ mapif_sendall(buf,6);
+
+ return 0;
+}
+
+/**
+ * Load this character's account id into the 'online accounts' packet
+ * @see DBApply
+ */
+static int send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap)
+{
+ struct online_char_data* character = db_data2ptr(data);
+ int* i = va_arg(ap, int*);
+
+ if(character->server > -1)
+ {
+ WFIFOL(login_fd,8+(*i)*4) = character->account_id;
+ (*i)++;
+ return 1;
+ }
+ return 0;
+}
+
+int send_accounts_tologin(int tid, unsigned int tick, int id, intptr_t data)
+{
+ if (login_fd > 0 && session[login_fd])
+ {
+ // send account list to login server
+ int users = online_char_db->size(online_char_db);
+ int i = 0;
+
+ WFIFOHEAD(login_fd,8+users*4);
+ WFIFOW(login_fd,0) = 0x272d;
+ online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users);
+ WFIFOW(login_fd,2) = 8+ i*4;
+ WFIFOL(login_fd,4) = i;
+ WFIFOSET(login_fd,WFIFOW(login_fd,2));
+ }
+ return 0;
+}
+
+int check_connect_login_server(int tid, unsigned int tick, int id, intptr_t data)
+{
+ if (login_fd > 0 && session[login_fd] != NULL)
+ return 0;
+
+ ShowInfo("Attempt to connect to login-server...\n");
+ login_fd = make_connection(login_ip, login_port, false);
+ if (login_fd == -1)
+ { //Try again later. [Skotlex]
+ login_fd = 0;
+ return 0;
+ }
+ session[login_fd]->func_parse = parse_fromlogin;
+ session[login_fd]->flag.server = 1;
+ realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+
+ WFIFOHEAD(login_fd,86);
+ WFIFOW(login_fd,0) = 0x2710;
+ memcpy(WFIFOP(login_fd,2), userid, 24);
+ memcpy(WFIFOP(login_fd,26), passwd, 24);
+ WFIFOL(login_fd,50) = 0;
+ WFIFOL(login_fd,54) = htonl(char_ip);
+ WFIFOW(login_fd,58) = htons(char_port);
+ memcpy(WFIFOP(login_fd,60), server_name, 20);
+ WFIFOW(login_fd,80) = 0;
+ WFIFOW(login_fd,82) = char_maintenance;
+ WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
+ WFIFOSET(login_fd,86);
+
+ return 1;
+}
+
+//------------------------------------------------
+//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
+//replies/disconnect the player we tried to kick. [Skotlex]
+//------------------------------------------------
+static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data)
+{
+ struct online_char_data* character;
+ if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
+ { //Mark it offline due to timeout.
+ character->waiting_disconnect = INVALID_TIMER;
+ set_char_offline(character->char_id, character->account_id);
+ }
+ return 0;
+}
+
+/**
+ * @see DBApply
+ */
+static int online_data_cleanup_sub(DBKey key, DBData *data, va_list ap)
+{
+ struct online_char_data *character= db_data2ptr(data);
+ if (character->fd != -1)
+ return 0; //Character still connected
+ if (character->server == -2) //Unknown server.. set them offline
+ set_char_offline(character->char_id, character->account_id);
+ if (character->server < 0)
+ //Free data from players that have not been online for a while.
+ db_remove(online_char_db, key);
+ return 0;
+}
+
+static int online_data_cleanup(int tid, unsigned int tick, int id, intptr_t data)
+{
+ online_char_db->foreach(online_char_db, online_data_cleanup_sub);
+ return 0;
+}
+
+//----------------------------------
+// Reading Lan Support configuration
+// Rewrote: Anvanced subnet check [LuzZza]
+//----------------------------------
+int char_lan_config_read(const char *lancfgName)
+{
+ FILE *fp;
+ int line_num = 0;
+ char line[1024], w1[64], w2[64], w3[64], w4[64];
+
+ if((fp = fopen(lancfgName, "r")) == NULL) {
+ ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
+ return 1;
+ }
+
+ while(fgets(line, sizeof(line), fp)) {
+ line_num++;
+ if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
+ continue;
+
+ if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) {
+
+ ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
+ continue;
+ }
+
+ remove_control_chars(w1);
+ remove_control_chars(w2);
+ remove_control_chars(w3);
+ remove_control_chars(w4);
+
+ if( strcmpi(w1, "subnet") == 0 )
+ {
+ subnet[subnet_count].mask = str2ip(w2);
+ subnet[subnet_count].char_ip = str2ip(w3);
+ subnet[subnet_count].map_ip = str2ip(w4);
+
+ if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) )
+ {
+ ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
+ continue;
+ }
+
+ subnet_count++;
+ }
+ }
+
+ if( subnet_count > 1 ) /* only useful if there is more than 1 */
+ ShowStatus("Read information about %d subnetworks.\n", subnet_count);
+
+ fclose(fp);
+ return 0;
+}
+
+void sql_config_read(const char* cfgName)
+{
+ char line[1024], w1[1024], w2[1024];
+ FILE* fp;
+
+ if ((fp = fopen(cfgName, "r")) == NULL) {
+ ShowError("File not found: %s\n", cfgName);
+ return;
+ }
+
+ while(fgets(line, sizeof(line), fp))
+ {
+ if(line[0] == '/' && line[1] == '/')
+ continue;
+
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ if(!strcmpi(w1,"char_db"))
+ safestrncpy(char_db, w2, sizeof(char_db));
+ else if(!strcmpi(w1,"scdata_db"))
+ safestrncpy(scdata_db, w2, sizeof(scdata_db));
+ else if(!strcmpi(w1,"cart_db"))
+ safestrncpy(cart_db, w2, sizeof(cart_db));
+ else if(!strcmpi(w1,"inventory_db"))
+ safestrncpy(inventory_db, w2, sizeof(inventory_db));
+ else if(!strcmpi(w1,"charlog_db"))
+ safestrncpy(charlog_db, w2, sizeof(charlog_db));
+ else if(!strcmpi(w1,"storage_db"))
+ safestrncpy(storage_db, w2, sizeof(storage_db));
+ else if(!strcmpi(w1,"reg_db"))
+ safestrncpy(reg_db, w2, sizeof(reg_db));
+ else if(!strcmpi(w1,"skill_db"))
+ safestrncpy(skill_db, w2, sizeof(skill_db));
+ else if(!strcmpi(w1,"interlog_db"))
+ safestrncpy(interlog_db, w2, sizeof(interlog_db));
+ else if(!strcmpi(w1,"memo_db"))
+ safestrncpy(memo_db, w2, sizeof(memo_db));
+ else if(!strcmpi(w1,"guild_db"))
+ safestrncpy(guild_db, w2, sizeof(guild_db));
+ else if(!strcmpi(w1,"guild_alliance_db"))
+ safestrncpy(guild_alliance_db, w2, sizeof(guild_alliance_db));
+ else if(!strcmpi(w1,"guild_castle_db"))
+ safestrncpy(guild_castle_db, w2, sizeof(guild_castle_db));
+ else if(!strcmpi(w1,"guild_expulsion_db"))
+ safestrncpy(guild_expulsion_db, w2, sizeof(guild_expulsion_db));
+ else if(!strcmpi(w1,"guild_member_db"))
+ safestrncpy(guild_member_db, w2, sizeof(guild_member_db));
+ else if(!strcmpi(w1,"guild_skill_db"))
+ safestrncpy(guild_skill_db, w2, sizeof(guild_skill_db));
+ else if(!strcmpi(w1,"guild_position_db"))
+ safestrncpy(guild_position_db, w2, sizeof(guild_position_db));
+ else if(!strcmpi(w1,"guild_storage_db"))
+ safestrncpy(guild_storage_db, w2, sizeof(guild_storage_db));
+ else if(!strcmpi(w1,"party_db"))
+ safestrncpy(party_db, w2, sizeof(party_db));
+ else if(!strcmpi(w1,"pet_db"))
+ safestrncpy(pet_db, w2, sizeof(pet_db));
+ else if(!strcmpi(w1,"mail_db"))
+ safestrncpy(mail_db, w2, sizeof(mail_db));
+ else if(!strcmpi(w1,"auction_db"))
+ safestrncpy(auction_db, w2, sizeof(auction_db));
+ else if(!strcmpi(w1,"friend_db"))
+ safestrncpy(friend_db, w2, sizeof(friend_db));
+ else if(!strcmpi(w1,"hotkey_db"))
+ safestrncpy(hotkey_db, w2, sizeof(hotkey_db));
+ else if(!strcmpi(w1,"quest_db"))
+ safestrncpy(quest_db,w2,sizeof(quest_db));
+ else if(!strcmpi(w1,"homunculus_db"))
+ safestrncpy(homunculus_db,w2,sizeof(homunculus_db));
+ else if(!strcmpi(w1,"skill_homunculus_db"))
+ safestrncpy(skill_homunculus_db,w2,sizeof(skill_homunculus_db));
+ else if(!strcmpi(w1,"mercenary_db"))
+ safestrncpy(mercenary_db,w2,sizeof(mercenary_db));
+ else if(!strcmpi(w1,"mercenary_owner_db"))
+ safestrncpy(mercenary_owner_db,w2,sizeof(mercenary_owner_db));
+ //support the import command, just like any other config
+ else if(!strcmpi(w1,"import"))
+ sql_config_read(w2);
+ }
+ fclose(fp);
+ ShowInfo("Done reading %s.\n", cfgName);
+}
+
+int char_config_read(const char* cfgName)
+{
+ char line[1024], w1[1024], w2[1024];
+ FILE* fp = fopen(cfgName, "r");
+
+ if (fp == NULL) {
+ ShowError("Configuration file not found: %s.\n", cfgName);
+ return 1;
+ }
+
+ while(fgets(line, sizeof(line), fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ remove_control_chars(w1);
+ remove_control_chars(w2);
+ if(strcmpi(w1,"timestamp_format") == 0) {
+ safestrncpy(timestamp_format, w2, sizeof(timestamp_format));
+ } else if(strcmpi(w1,"console_silent")==0){
+ msg_silent = atoi(w2);
+ if( msg_silent ) /* only bother if its actually enabled */
+ ShowInfo("Console Silent Setting: %d\n", atoi(w2));
+ } else if(strcmpi(w1,"stdout_with_ansisequence")==0){
+ stdout_with_ansisequence = config_switch(w2);
+ } else if (strcmpi(w1, "userid") == 0) {
+ safestrncpy(userid, w2, sizeof(userid));
+ } else if (strcmpi(w1, "passwd") == 0) {
+ safestrncpy(passwd, w2, sizeof(passwd));
+ } else if (strcmpi(w1, "server_name") == 0) {
+ safestrncpy(server_name, w2, sizeof(server_name));
+ } else if (strcmpi(w1, "wisp_server_name") == 0) {
+ if (strlen(w2) >= 4) {
+ safestrncpy(wisp_server_name, w2, sizeof(wisp_server_name));
+ }
+ } else if (strcmpi(w1, "login_ip") == 0) {
+ char ip_str[16];
+ login_ip = host2ip(w2);
+ if (login_ip) {
+ safestrncpy(login_ip_str, w2, sizeof(login_ip_str));
+ ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(login_ip, ip_str));
+ }
+ } else if (strcmpi(w1, "login_port") == 0) {
+ login_port = atoi(w2);
+ } else if (strcmpi(w1, "char_ip") == 0) {
+ char ip_str[16];
+ char_ip = host2ip(w2);
+ if (char_ip){
+ safestrncpy(char_ip_str, w2, sizeof(char_ip_str));
+ ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(char_ip, ip_str));
+ }
+ } else if (strcmpi(w1, "bind_ip") == 0) {
+ char ip_str[16];
+ bind_ip = host2ip(w2);
+ if (bind_ip) {
+ safestrncpy(bind_ip_str, w2, sizeof(bind_ip_str));
+ ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(bind_ip, ip_str));
+ }
+ } else if (strcmpi(w1, "char_port") == 0) {
+ char_port = atoi(w2);
+ } else if (strcmpi(w1, "char_maintenance") == 0) {
+ char_maintenance = atoi(w2);
+ } else if (strcmpi(w1, "char_new") == 0) {
+ char_new = (bool)atoi(w2);
+ } else if (strcmpi(w1, "char_new_display") == 0) {
+ char_new_display = atoi(w2);
+ } else if (strcmpi(w1, "max_connect_user") == 0) {
+ max_connect_user = atoi(w2);
+ if (max_connect_user < 0)
+ max_connect_user = 0; // unlimited online players
+ } else if(strcmpi(w1, "gm_allow_group") == 0) {
+ gm_allow_group = atoi(w2);
+ } else if (strcmpi(w1, "autosave_time") == 0) {
+ autosave_interval = atoi(w2)*1000;
+ if (autosave_interval <= 0)
+ autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+ } else if (strcmpi(w1, "save_log") == 0) {
+ save_log = config_switch(w2);
+ } else if (strcmpi(w1, "start_point") == 0) {
+ char map[MAP_NAME_LENGTH_EXT];
+ int x, y;
+ if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3)
+ continue;
+ start_point.map = mapindex_name2id(map);
+ if (!start_point.map)
+ ShowError("Specified start_point %s not found in map-index cache.\n", map);
+ start_point.x = x;
+ start_point.y = y;
+ } else if (strcmpi(w1, "start_zeny") == 0) {
+ start_zeny = atoi(w2);
+ if (start_zeny < 0)
+ start_zeny = 0;
+ } else if (strcmpi(w1, "start_weapon") == 0) {
+ start_weapon = atoi(w2);
+ if (start_weapon < 0)
+ start_weapon = 0;
+ } else if (strcmpi(w1, "start_armor") == 0) {
+ start_armor = atoi(w2);
+ if (start_armor < 0)
+ start_armor = 0;
+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
+ log_char = atoi(w2);
+ } else if (strcmpi(w1, "unknown_char_name") == 0) {
+ safestrncpy(unknown_char_name, w2, sizeof(unknown_char_name));
+ unknown_char_name[NAME_LENGTH-1] = '\0';
+ } else if (strcmpi(w1, "name_ignoring_case") == 0) {
+ name_ignoring_case = (bool)config_switch(w2);
+ } else if (strcmpi(w1, "char_name_option") == 0) {
+ char_name_option = atoi(w2);
+ } else if (strcmpi(w1, "char_name_letters") == 0) {
+ safestrncpy(char_name_letters, w2, sizeof(char_name_letters));
+ } else if (strcmpi(w1, "chars_per_account") == 0) { //maxchars per account [Sirius]
+ char_per_account = atoi(w2);
+ if( char_per_account == 0 || char_per_account > MAX_CHARS ) {
+ if( char_per_account > MAX_CHARS )
+ ShowWarning("Max chars per account '%d' exceeded limit. Defaulting to '%d'.\n", char_per_account, MAX_CHARS);
+ char_per_account = MAX_CHARS;
+ }
+ } else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus]
+ char_del_level = atoi(w2);
+ } else if (strcmpi(w1, "char_del_delay") == 0) {
+ char_del_delay = atoi(w2);
+ } else if(strcmpi(w1,"db_path")==0) {
+ safestrncpy(db_path, w2, sizeof(db_path));
+ } else if (strcmpi(w1, "console") == 0) {
+ console = config_switch(w2);
+ } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
+ fame_list_size_chemist = atoi(w2);
+ if (fame_list_size_chemist > MAX_FAME_LIST) {
+ ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
+ fame_list_size_chemist = MAX_FAME_LIST;
+ }
+ } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
+ fame_list_size_smith = atoi(w2);
+ if (fame_list_size_smith > MAX_FAME_LIST) {
+ ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
+ fame_list_size_smith = MAX_FAME_LIST;
+ }
+ } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
+ fame_list_size_taekwon = atoi(w2);
+ if (fame_list_size_taekwon > MAX_FAME_LIST) {
+ ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
+ fame_list_size_taekwon = MAX_FAME_LIST;
+ }
+ } else if (strcmpi(w1, "guild_exp_rate") == 0) {
+ guild_exp_rate = atoi(w2);
+ } else if (strcmpi(w1, "import") == 0) {
+ char_config_read(w2);
+ }
+ }
+ fclose(fp);
+
+ ShowInfo("Done reading %s.\n", cfgName);
+ return 0;
+}
+
+void do_final(void)
+{
+ ShowStatus("Terminating...\n");
+
+ set_all_offline(-1);
+ set_all_offline_sql();
+
+ inter_final();
+
+ flush_fifos();
+
+ do_final_mapif();
+ do_final_loginif();
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s`", ragsrvinfo_db) )
+ Sql_ShowDebug(sql_handle);
+
+ char_db_->destroy(char_db_, NULL);
+ online_char_db->destroy(online_char_db, NULL);
+ auth_db->destroy(auth_db, NULL);
+
+ if( char_fd != -1 )
+ {
+ do_close(char_fd);
+ char_fd = -1;
+ }
+
+ Sql_Free(sql_handle);
+ mapindex_final();
+
+ ShowStatus("Finished.\n");
+}
+
+//------------------------------
+// Function called when the server
+// has received a crash signal.
+//------------------------------
+void do_abort(void)
+{
+}
+
+void set_server_type(void)
+{
+ SERVER_TYPE = ATHENA_SERVER_CHAR;
+}
+
+
+/// Called when a terminate signal is received.
+void do_shutdown(void)
+{
+ if( runflag != CHARSERVER_ST_SHUTDOWN )
+ {
+ int id;
+ runflag = CHARSERVER_ST_SHUTDOWN;
+ ShowStatus("Shutting down...\n");
+ // TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS]
+ for( id = 0; id < ARRAYLENGTH(server); ++id )
+ mapif_server_reset(id);
+ loginif_check_shutdown();
+ flush_fifos();
+ runflag = CORE_ST_STOP;
+ }
+}
+
+
+int do_init(int argc, char **argv)
+{
+ //Read map indexes
+ mapindex_init();
+ start_point.map = mapindex_name2id("new_zone01");
+
+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
+ char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME);
+ sql_config_read(SQL_CONF_NAME);
+
+ if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
+ ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
+ ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
+ ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
+ }
+
+ inter_init_sql((argc > 2) ? argv[2] : inter_cfgName); // inter server configuration
+
+ auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
+ online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
+ mmo_char_sql_init();
+ char_read_fame_list(); //Read fame lists.
+
+ if ((naddr_ != 0) && (!login_ip || !char_ip))
+ {
+ char ip_str[16];
+ ip2str(addr_[0], ip_str);
+
+ if (naddr_ > 1)
+ ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str);
+ else
+ ShowStatus("Defaulting to %s as our IP address\n", ip_str);
+ if (!login_ip) {
+ safestrncpy(login_ip_str, ip_str, sizeof(login_ip_str));
+ login_ip = str2ip(login_ip_str);
+ }
+ if (!char_ip) {
+ safestrncpy(char_ip_str, ip_str, sizeof(char_ip_str));
+ char_ip = str2ip(char_ip_str);
+ }
+ }
+
+ do_init_loginif();
+ do_init_mapif();
+
+ // periodically update the overall user count on all mapservers + login server
+ add_timer_func_list(broadcast_user_count, "broadcast_user_count");
+ add_timer_interval(gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000);
+
+ // Timer to clear (online_char_db)
+ add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
+
+ // Online Data timers (checking if char still connected)
+ add_timer_func_list(online_data_cleanup, "online_data_cleanup");
+ add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000);
+
+ if( console )
+ {
+ //##TODO invoke a CONSOLE_START plugin event
+ }
+
+ //Cleaning the tables for NULL entrys @ startup [Sirius]
+ //Chardb clean
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) )
+ Sql_ShowDebug(sql_handle);
+
+ //guilddb clean
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db) )
+ Sql_ShowDebug(sql_handle);
+
+ //guildmemberdb clean
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) )
+ Sql_ShowDebug(sql_handle);
+
+ set_defaultparse(parse_char);
+ char_fd = make_listen_bind(bind_ip, char_port);
+ ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
+
+ if( runflag != CORE_ST_STOP )
+ {
+ shutdown_callback = do_shutdown;
+ runflag = CHARSERVER_ST_RUNNING;
+ }
+
+ return 0;
+}
diff --git a/src/char/char.h b/src/char/char.h
new file mode 100644
index 000000000..e16350cb3
--- /dev/null
+++ b/src/char/char.h
@@ -0,0 +1,83 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _CHAR_SQL_H_
+#define _CHAR_SQL_H_
+
+#include "../config/core.h"
+#include "../common/core.h" // CORE_ST_LAST
+
+enum E_CHARSERVER_ST
+{
+ CHARSERVER_ST_RUNNING = CORE_ST_LAST,
+ CHARSERVER_ST_SHUTDOWN,
+ CHARSERVER_ST_LAST
+};
+
+struct mmo_charstatus;
+
+#define MAX_MAP_SERVERS 30
+
+#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
+
+enum {
+ TABLE_INVENTORY,
+ TABLE_CART,
+ TABLE_STORAGE,
+ TABLE_GUILD_STORAGE,
+};
+
+int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch);
+
+int mapif_sendall(unsigned char *buf,unsigned int len);
+int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len);
+int mapif_send(int fd,unsigned char *buf,unsigned int len);
+
+int char_married(int pl1,int pl2);
+int char_child(int parent_id, int child_id);
+int char_family(int pl1,int pl2,int pl3);
+
+int request_accreg2(int account_id, int char_id);
+int save_accreg2(unsigned char* buf, int len);
+
+extern int char_name_option;
+extern char char_name_letters[];
+extern bool char_gm_read;
+extern int autosave_interval;
+extern int save_log;
+extern char db_path[];
+extern char char_db[256];
+extern char scdata_db[256];
+extern char cart_db[256];
+extern char inventory_db[256];
+extern char charlog_db[256];
+extern char storage_db[256];
+extern char interlog_db[256];
+extern char reg_db[256];
+extern char skill_db[256];
+extern char memo_db[256];
+extern char guild_db[256];
+extern char guild_alliance_db[256];
+extern char guild_castle_db[256];
+extern char guild_expulsion_db[256];
+extern char guild_member_db[256];
+extern char guild_position_db[256];
+extern char guild_skill_db[256];
+extern char guild_storage_db[256];
+extern char party_db[256];
+extern char pet_db[256];
+extern char mail_db[256];
+extern char auction_db[256];
+extern char quest_db[256];
+extern char homunculus_db[256];
+extern char skill_homunculus_db[256];
+extern char mercenary_db[256];
+extern char mercenary_owner_db[256];
+extern char ragsrvinfo_db[256];
+
+extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris]
+
+extern int guild_exp_rate;
+extern int log_inter;
+
+#endif /* _CHAR_SQL_H_ */
diff --git a/src/char/int_auction.c b/src/char/int_auction.c
new file mode 100644
index 000000000..34aed5bf7
--- /dev/null
+++ b/src/char/int_auction.c
@@ -0,0 +1,495 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/db.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/sql.h"
+#include "../common/timer.h"
+#include "char.h"
+#include "inter.h"
+#include "int_mail.h"
+#include "int_auction.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+static DBMap* auction_db_ = NULL; // int auction_id -> struct auction_data*
+
+void auction_delete(struct auction_data *auction);
+static int auction_end_timer(int tid, unsigned int tick, int id, intptr_t data);
+
+static int auction_count(int char_id, bool buy)
+{
+ int i = 0;
+ struct auction_data *auction;
+ DBIterator *iter = db_iterator(auction_db_);
+
+ for( auction = dbi_first(iter); dbi_exists(iter); auction = dbi_next(iter) )
+ {
+ if( (buy && auction->buyer_id == char_id) || (!buy && auction->seller_id == char_id) )
+ i++;
+ }
+ dbi_destroy(iter);
+
+ return i;
+}
+
+void auction_save(struct auction_data *auction)
+{
+ int j;
+ StringBuf buf;
+ SqlStmt* stmt;
+
+ if( !auction )
+ return;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET `seller_id` = '%d', `seller_name` = ?, `buyer_id` = '%d', `buyer_name` = ?, `price` = '%d', `buynow` = '%d', `hours` = '%d', `timestamp` = '%lu', `nameid` = '%d', `item_name` = ?, `type` = '%d', `refine` = '%d', `attribute` = '%d'",
+ auction_db, auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute);
+ for( j = 0; j < MAX_SLOTS; j++ )
+ StringBuf_Printf(&buf, ", `card%d` = '%d'", j, auction->item.card[j]);
+ StringBuf_Printf(&buf, " WHERE `auction_id` = '%d'", auction->auction_id);
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ }
+
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+}
+
+unsigned int auction_create(struct auction_data *auction)
+{
+ int j;
+ StringBuf buf;
+ SqlStmt* stmt;
+
+ if( !auction )
+ return false;
+
+ auction->timestamp = time(NULL) + (auction->hours * 3600);
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`unique_id`", auction_db);
+ for( j = 0; j < MAX_SLOTS; j++ )
+ StringBuf_Printf(&buf, ",`card%d`", j);
+ StringBuf_Printf(&buf, ") VALUES ('%d',?,'%d',?,'%d','%d','%d','%lu','%d',?,'%d','%d','%d','%"PRIu64"'",
+ auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute, auction->item.unique_id);
+ for( j = 0; j < MAX_SLOTS; j++ )
+ StringBuf_Printf(&buf, ",'%d'", auction->item.card[j]);
+ StringBuf_AppendStr(&buf, ")");
+
+ //Unique Non Stackable Item ID
+ updateLastUid(auction->item.unique_id);
+ dbUpdateUid(sql_handle);
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ auction->auction_id = 0;
+ }
+ else
+ {
+ struct auction_data *auction_;
+ unsigned int tick = auction->hours * 3600000;
+
+ auction->item.amount = 1;
+ auction->item.identify = 1;
+ auction->item.expire_time = 0;
+
+ auction->auction_id = (unsigned int)SqlStmt_LastInsertId(stmt);
+ auction->auction_end_timer = add_timer( gettick() + tick , auction_end_timer, auction->auction_id, 0);
+ ShowInfo("New Auction %u | time left %u ms | By %s.\n", auction->auction_id, tick, auction->seller_name);
+
+ CREATE(auction_, struct auction_data, 1);
+ memcpy(auction_, auction, sizeof(struct auction_data));
+ idb_put(auction_db_, auction_->auction_id, auction_);
+ }
+
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+
+ return auction->auction_id;
+}
+
+static void mapif_Auction_message(int char_id, unsigned char result)
+{
+ unsigned char buf[74];
+
+ WBUFW(buf,0) = 0x3854;
+ WBUFL(buf,2) = char_id;
+ WBUFL(buf,6) = result;
+ mapif_sendall(buf,7);
+}
+
+static int auction_end_timer(int tid, unsigned int tick, int id, intptr_t data)
+{
+ struct auction_data *auction;
+ if( (auction = (struct auction_data *)idb_get(auction_db_, id)) != NULL )
+ {
+ if( auction->buyer_id )
+ {
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Thanks, you won the auction!.", 0, &auction->item);
+ mapif_Auction_message(auction->buyer_id, 6); // You have won the auction
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Payment for your auction!.", auction->price, NULL);
+ }
+ else
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "No buyers have been found for your auction.", 0, &auction->item);
+
+ ShowInfo("Auction End: id %u.\n", auction->auction_id);
+
+ auction->auction_end_timer = INVALID_TIMER;
+ auction_delete(auction);
+ }
+
+ return 0;
+}
+
+void auction_delete(struct auction_data *auction)
+{
+ unsigned int auction_id = auction->auction_id;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `auction_id` = '%d'", auction_db, auction_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( auction->auction_end_timer != INVALID_TIMER )
+ delete_timer(auction->auction_end_timer, auction_end_timer);
+
+ idb_remove(auction_db_, auction_id);
+}
+
+void inter_auctions_fromsql(void)
+{
+ int i;
+ struct auction_data *auction;
+ struct item *item;
+ char *data;
+ StringBuf buf;
+ unsigned int tick = gettick(), endtick;
+ time_t now = time(NULL);
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,"
+ "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`,`unique_id`");
+ for( i = 0; i < MAX_SLOTS; i++ )
+ StringBuf_Printf(&buf, ",`card%d`", i);
+ StringBuf_Printf(&buf, " FROM `%s` ORDER BY `auction_id` DESC", auction_db);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+
+ StringBuf_Destroy(&buf);
+
+ while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ CREATE(auction, struct auction_data, 1);
+ Sql_GetData(sql_handle, 0, &data, NULL); auction->auction_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); auction->seller_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); safestrncpy(auction->seller_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 3, &data, NULL); auction->buyer_id = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); safestrncpy(auction->buyer_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 5, &data, NULL); auction->price = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); auction->buynow = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); auction->hours = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); auction->timestamp = atoi(data);
+
+ item = &auction->item;
+ Sql_GetData(sql_handle, 9, &data, NULL); item->nameid = atoi(data);
+ Sql_GetData(sql_handle,10, &data, NULL); safestrncpy(auction->item_name, data, ITEM_NAME_LENGTH);
+ Sql_GetData(sql_handle,11, &data, NULL); auction->type = atoi(data);
+
+ Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data);
+ Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data);
+ Sql_GetData(sql_handle,14, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
+
+ item->identify = 1;
+ item->amount = 1;
+ item->expire_time = 0;
+
+ for( i = 0; i < MAX_SLOTS; i++ )
+ {
+ Sql_GetData(sql_handle, 14 + i, &data, NULL);
+ item->card[i] = atoi(data);
+ }
+
+ if( auction->timestamp > now )
+ endtick = ((unsigned int)(auction->timestamp - now) * 1000) + tick;
+ else
+ endtick = tick + 10000; // 10 Second's to process ended auctions
+
+ auction->auction_end_timer = add_timer(endtick, auction_end_timer, auction->auction_id, 0);
+ idb_put(auction_db_, auction->auction_id, auction);
+ }
+
+ Sql_FreeResult(sql_handle);
+}
+
+static void mapif_Auction_sendlist(int fd, int char_id, short count, short pages, unsigned char *buf)
+{
+ int len = (sizeof(struct auction_data) * count) + 12;
+
+ WFIFOHEAD(fd, len);
+ WFIFOW(fd,0) = 0x3850;
+ WFIFOW(fd,2) = len;
+ WFIFOL(fd,4) = char_id;
+ WFIFOW(fd,8) = count;
+ WFIFOW(fd,10) = pages;
+ memcpy(WFIFOP(fd,12), buf, len - 12);
+ WFIFOSET(fd,len);
+}
+
+static void mapif_parse_Auction_requestlist(int fd)
+{
+ char searchtext[NAME_LENGTH];
+ int char_id = RFIFOL(fd,4), len = sizeof(struct auction_data);
+ int price = RFIFOL(fd,10);
+ short type = RFIFOW(fd,8), page = max(1,RFIFOW(fd,14));
+ unsigned char buf[5 * sizeof(struct auction_data)];
+ DBIterator *iter = db_iterator(auction_db_);
+ struct auction_data *auction;
+ short i = 0, j = 0, pages = 1;
+
+ memcpy(searchtext, RFIFOP(fd,16), NAME_LENGTH);
+
+ for( auction = dbi_first(iter); dbi_exists(iter); auction = dbi_next(iter) )
+ {
+ if( (type == 0 && auction->type != IT_ARMOR && auction->type != IT_PETARMOR) ||
+ (type == 1 && auction->type != IT_WEAPON) ||
+ (type == 2 && auction->type != IT_CARD) ||
+ (type == 3 && auction->type != IT_ETC) ||
+ (type == 4 && !strstr(auction->item_name, searchtext)) ||
+ (type == 5 && auction->price > price) ||
+ (type == 6 && auction->seller_id != char_id) ||
+ (type == 7 && auction->buyer_id != char_id) )
+ continue;
+
+ i++;
+ if( i > 5 )
+ { // Counting Pages of Total Results (5 Results per Page)
+ pages++;
+ i = 1; // First Result of This Page
+ }
+
+ if( page != pages )
+ continue; // This is not the requested Page
+
+ memcpy(WBUFP(buf, j * len), auction, len);
+ j++; // Found Results
+ }
+ dbi_destroy(iter);
+
+ mapif_Auction_sendlist(fd, char_id, j, pages, buf);
+}
+
+static void mapif_Auction_register(int fd, struct auction_data *auction)
+{
+ int len = sizeof(struct auction_data) + 4;
+
+ WFIFOHEAD(fd,len);
+ WFIFOW(fd,0) = 0x3851;
+ WFIFOW(fd,2) = len;
+ memcpy(WFIFOP(fd,4), auction, sizeof(struct auction_data));
+ WFIFOSET(fd,len);
+}
+
+static void mapif_parse_Auction_register(int fd)
+{
+ struct auction_data auction;
+ if( RFIFOW(fd,2) != sizeof(struct auction_data) + 4 )
+ return;
+
+ memcpy(&auction, RFIFOP(fd,4), sizeof(struct auction_data));
+ if( auction_count(auction.seller_id, false) < 5 )
+ auction.auction_id = auction_create(&auction);
+
+ mapif_Auction_register(fd, &auction);
+}
+
+static void mapif_Auction_cancel(int fd, int char_id, unsigned char result)
+{
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x3852;
+ WFIFOL(fd,2) = char_id;
+ WFIFOB(fd,6) = result;
+ WFIFOSET(fd,7);
+}
+
+static void mapif_parse_Auction_cancel(int fd)
+{
+ int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6);
+ struct auction_data *auction;
+
+ if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL )
+ {
+ mapif_Auction_cancel(fd, char_id, 1); // Bid Number is Incorrect
+ return;
+ }
+
+ if( auction->seller_id != char_id )
+ {
+ mapif_Auction_cancel(fd, char_id, 2); // You cannot end the auction
+ return;
+ }
+
+ if( auction->buyer_id > 0 )
+ {
+ mapif_Auction_cancel(fd, char_id, 3); // An auction with at least one bidder cannot be canceled
+ return;
+ }
+
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction canceled.", 0, &auction->item);
+ auction_delete(auction);
+
+ mapif_Auction_cancel(fd, char_id, 0); // The auction has been canceled
+}
+
+static void mapif_Auction_close(int fd, int char_id, unsigned char result)
+{
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x3853;
+ WFIFOL(fd,2) = char_id;
+ WFIFOB(fd,6) = result;
+ WFIFOSET(fd,7);
+}
+
+static void mapif_parse_Auction_close(int fd)
+{
+ int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6);
+ struct auction_data *auction;
+
+ if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL )
+ {
+ mapif_Auction_close(fd, char_id, 2); // Bid Number is Incorrect
+ return;
+ }
+
+ if( auction->seller_id != char_id )
+ {
+ mapif_Auction_close(fd, char_id, 1); // You cannot end the auction
+ return;
+ }
+
+ if( auction->buyer_id == 0 )
+ {
+ mapif_Auction_close(fd, char_id, 1); // You cannot end the auction
+ return;
+ }
+
+ // Send Money to Seller
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction closed.", auction->price, NULL);
+ // Send Item to Buyer
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Auction winner.", 0, &auction->item);
+ mapif_Auction_message(auction->buyer_id, 6); // You have won the auction
+ auction_delete(auction);
+
+ mapif_Auction_close(fd, char_id, 0); // You have ended the auction
+}
+
+static void mapif_Auction_bid(int fd, int char_id, int bid, unsigned char result)
+{
+ WFIFOHEAD(fd,11);
+ WFIFOW(fd,0) = 0x3855;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = bid; // To Return Zeny
+ WFIFOB(fd,10) = result;
+ WFIFOSET(fd,11);
+}
+
+static void mapif_parse_Auction_bid(int fd)
+{
+ int char_id = RFIFOL(fd,4), bid = RFIFOL(fd,12);
+ unsigned int auction_id = RFIFOL(fd,8);
+ struct auction_data *auction;
+
+ if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL || auction->price >= bid || auction->seller_id == char_id )
+ {
+ mapif_Auction_bid(fd, char_id, bid, 0); // You have failed to bid in the auction
+ return;
+ }
+
+ if( auction_count(char_id, true) > 4 && bid < auction->buynow && auction->buyer_id != char_id )
+ {
+ mapif_Auction_bid(fd, char_id, bid, 9); // You cannot place more than 5 bids at a time
+ return;
+ }
+
+ if( auction->buyer_id > 0 )
+ { // Send Money back to the previous Buyer
+ if( auction->buyer_id != char_id )
+ {
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Someone has placed a higher bid.", auction->price, NULL);
+ mapif_Auction_message(auction->buyer_id, 7); // You have failed to win the auction
+ }
+ else
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have placed a higher bid.", auction->price, NULL);
+ }
+
+ auction->buyer_id = char_id;
+ safestrncpy(auction->buyer_name, (char*)RFIFOP(fd,16), NAME_LENGTH);
+ auction->price = bid;
+
+ if( bid >= auction->buynow )
+ { // Automatic won the auction
+ mapif_Auction_bid(fd, char_id, bid - auction->buynow, 1); // You have successfully bid in the auction
+
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have won the auction.", 0, &auction->item);
+ mapif_Auction_message(char_id, 6); // You have won the auction
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Payment for your auction!.", auction->buynow, NULL);
+
+ auction_delete(auction);
+ return;
+ }
+
+ auction_save(auction);
+
+ mapif_Auction_bid(fd, char_id, 0, 1); // You have successfully bid in the auction
+}
+
+/*==========================================
+ * Packets From Map Server
+ *------------------------------------------*/
+int inter_auction_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0))
+ {
+ case 0x3050: mapif_parse_Auction_requestlist(fd); break;
+ case 0x3051: mapif_parse_Auction_register(fd); break;
+ case 0x3052: mapif_parse_Auction_cancel(fd); break;
+ case 0x3053: mapif_parse_Auction_close(fd); break;
+ case 0x3055: mapif_parse_Auction_bid(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
+int inter_auction_sql_init(void)
+{
+ auction_db_ = idb_alloc(DB_OPT_RELEASE_DATA);
+ inter_auctions_fromsql();
+
+ return 0;
+}
+
+void inter_auction_sql_final(void)
+{
+ auction_db_->destroy(auction_db_,NULL);
+
+ return;
+}
diff --git a/src/char/int_auction.h b/src/char/int_auction.h
new file mode 100644
index 000000000..bf26b152c
--- /dev/null
+++ b/src/char/int_auction.h
@@ -0,0 +1,12 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_AUCTION_SQL_H_
+#define _INT_AUCTION_SQL_H_
+
+int inter_auction_parse_frommap(int fd);
+
+int inter_auction_sql_init(void);
+void inter_auction_sql_final(void);
+
+#endif /* _INT_AUCTION_SQL_H_ */
diff --git a/src/char/int_elemental.c b/src/char/int_elemental.c
new file mode 100644
index 000000000..3c2f6672d
--- /dev/null
+++ b/src/char/int_elemental.c
@@ -0,0 +1,163 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/utils.h"
+#include "../common/sql.h"
+#include "char.h"
+#include "inter.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+bool mapif_elemental_save(struct s_elemental* ele) {
+ bool flag = true;
+
+ if( ele->elemental_id == 0 ) { // Create new DB entry
+ if( SQL_ERROR == Sql_Query(sql_handle,
+ "INSERT INTO `elemental` (`char_id`,`class`,`mode`,`hp`,`sp`,`max_hp`,`max_sp`,`atk1`,`atk2`,`matk`,`aspd`,`def`,`mdef`,`flee`,`hit`,`life_time`)"
+ "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%u')",
+ ele->char_id, ele->class_, ele->mode, ele->hp, ele->sp, ele->max_hp, ele->max_sp, ele->atk, ele->atk2, ele->matk, ele->amotion, ele->def, ele->mdef, ele->flee, ele->hit, ele->life_time) )
+ {
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+ else
+ ele->elemental_id = (int)Sql_LastInsertId(sql_handle);
+ } else if( SQL_ERROR == Sql_Query(sql_handle,
+ "UPDATE `elemental` SET `char_id` = '%d', `class` = '%d', `mode` = '%d', `hp` = '%d', `sp` = '%d',"
+ "`max_hp` = '%d', `max_sp` = '%d', `atk1` = '%d', `atk2` = '%d', `matk` = '%d', `aspd` = '%d', `def` = '%d',"
+ "`mdef` = '%d', `flee` = '%d', `hit` = '%d', `life_time` = '%u' WHERE `ele_id` = '%d'",
+ ele->char_id, ele->class_, ele->mode, ele->hp, ele->sp, ele->max_hp, ele->max_sp, ele->atk, ele->atk2,
+ ele->matk, ele->amotion, ele->def, ele->mdef, ele->flee, ele->hit, ele->life_time, ele->elemental_id) )
+ { // Update DB entry
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+ return flag;
+}
+
+bool mapif_elemental_load(int ele_id, int char_id, struct s_elemental *ele) {
+ char* data;
+
+ memset(ele, 0, sizeof(struct s_elemental));
+ ele->elemental_id = ele_id;
+ ele->char_id = char_id;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `class`, `mode`, `hp`, `sp`, `max_hp`, `max_sp`, `atk1`, `atk2`, `matk`, `aspd`,"
+ "`def`, `mdef`, `flee`, `hit`, `life_time` FROM `elemental` WHERE `ele_id` = '%d' AND `char_id` = '%d'",
+ ele_id, char_id) ) {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) {
+ Sql_FreeResult(sql_handle);
+ return false;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, NULL); ele->class_ = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); ele->mode = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); ele->hp = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); ele->sp = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); ele->max_hp = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); ele->max_sp = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); ele->atk = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); ele->atk2 = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); ele->matk = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); ele->amotion = atoi(data);
+ Sql_GetData(sql_handle, 10, &data, NULL); ele->def = atoi(data);
+ Sql_GetData(sql_handle, 11, &data, NULL); ele->mdef = atoi(data);
+ Sql_GetData(sql_handle, 12, &data, NULL); ele->flee = atoi(data);
+ Sql_GetData(sql_handle, 13, &data, NULL); ele->hit = atoi(data);
+ Sql_GetData(sql_handle, 14, &data, NULL); ele->life_time = atoi(data);
+ Sql_FreeResult(sql_handle);
+ if( save_log )
+ ShowInfo("Elemental loaded (%d - %d).\n", ele->elemental_id, ele->char_id);
+
+ return true;
+}
+
+bool mapif_elemental_delete(int ele_id) {
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `elemental` WHERE `ele_id` = '%d'", ele_id) ) {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+static void mapif_elemental_send(int fd, struct s_elemental *ele, unsigned char flag) {
+ int size = sizeof(struct s_elemental) + 5;
+
+ WFIFOHEAD(fd,size);
+ WFIFOW(fd,0) = 0x387c;
+ WFIFOW(fd,2) = size;
+ WFIFOB(fd,4) = flag;
+ memcpy(WFIFOP(fd,5),ele,sizeof(struct s_elemental));
+ WFIFOSET(fd,size);
+}
+
+static void mapif_parse_elemental_create(int fd, struct s_elemental* ele) {
+ bool result = mapif_elemental_save(ele);
+ mapif_elemental_send(fd, ele, result);
+}
+
+static void mapif_parse_elemental_load(int fd, int ele_id, int char_id) {
+ struct s_elemental ele;
+ bool result = mapif_elemental_load(ele_id, char_id, &ele);
+ mapif_elemental_send(fd, &ele, result);
+}
+
+static void mapif_elemental_deleted(int fd, unsigned char flag) {
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x387d;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,3);
+}
+
+static void mapif_parse_elemental_delete(int fd, int ele_id) {
+ bool result = mapif_elemental_delete(ele_id);
+ mapif_elemental_deleted(fd, result);
+}
+
+static void mapif_elemental_saved(int fd, unsigned char flag) {
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x387e;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,3);
+}
+
+static void mapif_parse_elemental_save(int fd, struct s_elemental* ele) {
+ bool result = mapif_elemental_save(ele);
+ mapif_elemental_saved(fd, result);
+}
+
+void inter_elemental_sql_init(void) {
+ return;
+}
+void inter_elemental_sql_final(void) {
+ return;
+}
+
+/*==========================================
+ * Inter Packets
+ *------------------------------------------*/
+int inter_elemental_parse_frommap(int fd) {
+ unsigned short cmd = RFIFOW(fd,0);
+
+ switch( cmd ) {
+ case 0x307c: mapif_parse_elemental_create(fd, (struct s_elemental*)RFIFOP(fd,4)); break;
+ case 0x307d: mapif_parse_elemental_load(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break;
+ case 0x307e: mapif_parse_elemental_delete(fd, (int)RFIFOL(fd,2)); break;
+ case 0x307f: mapif_parse_elemental_save(fd, (struct s_elemental*)RFIFOP(fd,4)); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_elemental.h b/src/char/int_elemental.h
new file mode 100644
index 000000000..7eb5c2958
--- /dev/null
+++ b/src/char/int_elemental.h
@@ -0,0 +1,15 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_ELEMENTAL_SQL_H_
+#define _INT_ELEMENTAL_SQL_H_
+
+struct s_elemental;
+
+void inter_elemental_sql_init(void);
+void inter_elemental_sql_final(void);
+int inter_elemental_parse_frommap(int fd);
+
+bool mapif_elemental_delete(int ele_id);
+
+#endif /* _INT_ELEMENTAL_SQL_H_ */
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
new file mode 100644
index 000000000..9090bc007
--- /dev/null
+++ b/src/char/int_guild.c
@@ -0,0 +1,1872 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/socket.h"
+#include "../common/db.h"
+#include "../common/showmsg.h"
+#include "../common/strlib.h"
+#include "../common/timer.h"
+#include "char.h"
+#include "inter.h"
+#include "int_guild.h"
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#define GS_MEMBER_UNMODIFIED 0x00
+#define GS_MEMBER_MODIFIED 0x01
+#define GS_MEMBER_NEW 0x02
+
+#define GS_POSITION_UNMODIFIED 0x00
+#define GS_POSITION_MODIFIED 0x01
+
+// LSB = 0 => Alliance, LSB = 1 => Opposition
+#define GUILD_ALLIANCE_TYPE_MASK 0x01
+#define GUILD_ALLIANCE_REMOVE 0x08
+
+static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
+
+//Guild cache
+static DBMap* guild_db_; // int guild_id -> struct guild*
+static DBMap *castle_db;
+
+static unsigned int guild_exp[100];
+
+int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes);
+int mapif_guild_broken(int guild_id,int flag);
+static bool guild_check_empty(struct guild *g);
+int guild_calcinfo(struct guild *g);
+int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len);
+int mapif_guild_info(int fd,struct guild *g);
+int guild_break_sub(int key,void *data,va_list ap);
+int inter_guild_tosql(struct guild *g,int flag);
+
+static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data)
+{
+ static int last_id = 0; //To know in which guild we were.
+ int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving.
+ DBIterator *iter = db_iterator(guild_db_);
+ DBKey key;
+ struct guild* g;
+
+ if( last_id == 0 ) //Save the first guild in the list.
+ state = 1;
+
+ for( g = db_data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = db_data2ptr(iter->next(iter, &key)) )
+ {
+ if( state == 0 && g->guild_id == last_id )
+ state++; //Save next guild in the list.
+ else
+ if( state == 1 && g->save_flag&GS_MASK )
+ {
+ inter_guild_tosql(g, g->save_flag&GS_MASK);
+ g->save_flag &= ~GS_MASK;
+
+ //Some guild saved.
+ last_id = g->guild_id;
+ state++;
+ }
+
+ if( g->save_flag == GS_REMOVE )
+ {// Nothing to save, guild is ready for removal.
+ if (save_log)
+ ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name);
+ db_remove(guild_db_, key);
+ }
+ }
+ dbi_destroy(iter);
+
+ if( state != 2 ) //Reached the end of the guild db without saving.
+ last_id = 0; //Reset guild saved, return to beginning.
+
+ state = guild_db_->size(guild_db_);
+ if( state < 1 ) state = 1; //Calculate the time slot for the next save.
+ add_timer(tick + autosave_interval/state, guild_save_timer, 0, 0);
+ return 0;
+}
+
+int inter_guild_removemember_tosql(int account_id, int char_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ return 0;
+}
+
+// Save guild into sql
+int inter_guild_tosql(struct guild *g,int flag)
+{
+ // Table guild (GS_BASIC_MASK)
+ // GS_EMBLEM `emblem_len`,`emblem_id`,`emblem_data`
+ // GS_CONNECT `connect_member`,`average_lv`
+ // GS_MES `mes1`,`mes2`
+ // GS_LEVEL `guild_lv`,`max_member`,`exp`,`next_exp`,`skill_point`
+ // GS_BASIC `name`,`master`,`char_id`
+
+ // GS_MEMBER `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`)
+ // GS_POSITION `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`)
+ // GS_ALLIANCE `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`)
+ // GS_EXPULSION `guild_expulsion` (`guild_id`,`account_id`,`name`,`mes`)
+ // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`)
+
+ // temporary storage for str convertion. They must be twice the size of the
+ // original string to ensure no overflows will occur. [Skotlex]
+ char t_info[256];
+ char esc_name[NAME_LENGTH*2+1];
+ char esc_master[NAME_LENGTH*2+1];
+ char new_guild = 0;
+ int i=0;
+
+ if (g->guild_id<=0 && g->guild_id != -1) return 0;
+
+#ifdef NOISY
+ ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag);
+#endif
+
+ Sql_EscapeStringLen(sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH));
+ Sql_EscapeStringLen(sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH));
+ *t_info = '\0';
+
+ // Insert a new guild the guild
+ if (flag&GS_BASIC && g->guild_id == -1)
+ {
+ strcat(t_info, " guild_create");
+
+ // Create a new guild
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` "
+ "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) "
+ "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')",
+ guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ if (g->guild_id == -1)
+ return 0; //Failed to create guild!
+ }
+ else
+ {
+ g->guild_id = (int)Sql_LastInsertId(sql_handle);
+ new_guild = 1;
+ }
+ }
+
+ // If we need an update on an existing guild or more update on the new guild
+ if (((flag & GS_BASIC_MASK) && !new_guild) || ((flag & (GS_BASIC_MASK & ~GS_BASIC)) && new_guild))
+ {
+ StringBuf buf;
+ bool add_comma = false;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET ", guild_db);
+
+ if (flag & GS_EMBLEM)
+ {
+ char emblem_data[sizeof(g->emblem_data)*2+1];
+ char* pData = emblem_data;
+
+ strcat(t_info, " emblem");
+ // Convert emblem_data to hex
+ //TODO: why not use binary directly? [ultramage]
+ for(i=0; i<g->emblem_len; i++){
+ *pData++ = dataToHex[(g->emblem_data[i] >> 4) & 0x0F];
+ *pData++ = dataToHex[g->emblem_data[i] & 0x0F];
+ }
+ *pData = 0;
+ StringBuf_Printf(&buf, "`emblem_len`=%d, `emblem_id`=%d, `emblem_data`='%s'", g->emblem_len, g->emblem_id, emblem_data);
+ add_comma = true;
+ }
+ if (flag & GS_BASIC)
+ {
+ strcat(t_info, " basic");
+ if( add_comma )
+ StringBuf_AppendStr(&buf, ", ");
+ else
+ add_comma = true;
+ StringBuf_Printf(&buf, "`name`='%s', `master`='%s', `char_id`=%d", esc_name, esc_master, g->member[0].char_id);
+ }
+ if (flag & GS_CONNECT)
+ {
+ strcat(t_info, " connect");
+ if( add_comma )
+ StringBuf_AppendStr(&buf, ", ");
+ else
+ add_comma = true;
+ StringBuf_Printf(&buf, "`connect_member`=%d, `average_lv`=%d", g->connect_member, g->average_lv);
+ }
+ if (flag & GS_MES)
+ {
+ char esc_mes1[sizeof(g->mes1)*2+1];
+ char esc_mes2[sizeof(g->mes2)*2+1];
+
+ strcat(t_info, " mes");
+ if( add_comma )
+ StringBuf_AppendStr(&buf, ", ");
+ else
+ add_comma = true;
+ Sql_EscapeStringLen(sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1)));
+ Sql_EscapeStringLen(sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2)));
+ StringBuf_Printf(&buf, "`mes1`='%s', `mes2`='%s'", esc_mes1, esc_mes2);
+ }
+ if (flag & GS_LEVEL)
+ {
+ strcat(t_info, " level");
+ if( add_comma )
+ StringBuf_AppendStr(&buf, ", ");
+ else
+ add_comma = true;
+ StringBuf_Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%"PRIu64", `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member);
+ }
+ StringBuf_Printf(&buf, " WHERE `guild_id`=%d", g->guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "%s", StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+ StringBuf_Destroy(&buf);
+ }
+
+ if (flag&GS_MEMBER)
+ {
+ struct guild_member *m;
+
+ strcat(t_info, " members");
+ // Update only needed players
+ for(i=0;i<g->max_member;i++){
+ m = &g->member[i];
+ if (!m->modified)
+ continue;
+ if(m->account_id) {
+ //Since nothing references guild member table as foreign keys, it's safe to use REPLACE INTO
+ Sql_EscapeStringLen(sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) "
+ "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%"PRIu64"','%d','%d','%d','%s')",
+ guild_member_db, g->guild_id, m->account_id, m->char_id,
+ m->hair, m->hair_color, m->gender,
+ m->class_, m->lv, m->exp, m->exp_payper, m->online, m->position, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ if (m->modified&GS_MEMBER_NEW || new_guild == 1)
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'",
+ char_db, g->guild_id, m->char_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+ m->modified = GS_MEMBER_UNMODIFIED;
+ }
+ }
+ }
+
+ if (flag&GS_POSITION){
+ strcat(t_info, " positions");
+ //printf("- Insert guild %d to guild_position\n",g->guild_id);
+ for(i=0;i<MAX_GUILDPOSITION;i++){
+ struct guild_position *p = &g->position[i];
+ if (!p->modified)
+ continue;
+ Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')",
+ guild_position_db, g->guild_id, i, esc_name, p->mode, p->exp_mode) )
+ Sql_ShowDebug(sql_handle);
+ p->modified = GS_POSITION_UNMODIFIED;
+ }
+ }
+
+ if (flag&GS_ALLIANCE)
+ {
+ // Delete current alliances
+ // NOTE: no need to do it on both sides since both guilds in memory had
+ // their info changed, not to mention this would also mess up oppositions!
+ // [Skotlex]
+ //if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) )
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ }
+ else
+ {
+ //printf("- Insert guild %d to guild_alliance\n",g->guild_id);
+ for(i=0;i<MAX_GUILDALLIANCE;i++)
+ {
+ struct guild_alliance *a=&g->alliance[i];
+ if(a->guild_id>0)
+ {
+ Sql_EscapeStringLen(sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
+ "VALUES ('%d','%d','%d','%s')",
+ guild_alliance_db, g->guild_id, a->opposition, a->guild_id, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ }
+ }
+ }
+ }
+
+ if (flag&GS_EXPULSION){
+ strcat(t_info, " expulsions");
+ //printf("- Insert guild %d to guild_expulsion\n",g->guild_id);
+ for(i=0;i<MAX_GUILDEXPULSION;i++){
+ struct guild_expulsion *e=&g->expulsion[i];
+ if(e->account_id>0){
+ char esc_mes[sizeof(e->mes)*2+1];
+
+ Sql_EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH));
+ Sql_EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes)));
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) "
+ "VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) )
+ Sql_ShowDebug(sql_handle);
+ }
+ }
+ }
+
+ if (flag&GS_SKILL){
+ strcat(t_info, " skills");
+ //printf("- Insert guild %d to guild_skill\n",g->guild_id);
+ for(i=0;i<MAX_GUILDSKILL;i++){
+ if (g->skill[i].id>0 && g->skill[i].lv>0){
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')",
+ guild_skill_db, g->guild_id, g->skill[i].id, g->skill[i].lv) )
+ Sql_ShowDebug(sql_handle);
+ }
+ }
+ }
+
+ if (save_log)
+ ShowInfo("Saved guild (%d - %s):%s\n",g->guild_id,g->name,t_info);
+ return 1;
+}
+
+// Read guild from sql
+struct guild * inter_guild_fromsql(int guild_id)
+{
+ struct guild *g;
+ char* data;
+ size_t len;
+ char* p;
+ int i;
+
+ if( guild_id <= 0 )
+ return NULL;
+
+ g = (struct guild*)idb_get(guild_db_, guild_id);
+ if( g )
+ return g;
+
+#ifdef NOISY
+ ShowInfo("Guild load request (%d)...\n", guild_id);
+#endif
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT g.`name`,c.`name`,g.`guild_lv`,g.`connect_member`,g.`max_member`,g.`average_lv`,g.`exp`,g.`next_exp`,g.`skill_point`,g.`mes1`,g.`mes2`,g.`emblem_len`,g.`emblem_id`,g.`emblem_data` "
+ "FROM `%s` g LEFT JOIN `%s` c ON c.`char_id` = g.`char_id` WHERE g.`guild_id`='%d'", guild_db, char_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return NULL;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return NULL;// Guild does not exists.
+
+ CREATE(g, struct guild, 1);
+
+ g->guild_id = guild_id;
+ Sql_GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data);
+ if( g->max_member > MAX_GUILD )
+ { // Fix reduction of MAX_GUILD [PoW]
+ ShowWarning("Guild %d:%s specifies higher capacity (%d) than MAX_GUILD (%d)\n", guild_id, g->name, g->max_member, MAX_GUILD);
+ g->max_member = MAX_GUILD;
+ }
+ Sql_GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); g->exp = strtoull(data, NULL, 10);
+ Sql_GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10);
+ Sql_GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1)));
+ Sql_GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2)));
+ Sql_GetData(sql_handle, 11, &data, &len); g->emblem_len = atoi(data);
+ Sql_GetData(sql_handle, 12, &data, &len); g->emblem_id = atoi(data);
+ Sql_GetData(sql_handle, 13, &data, &len);
+ // convert emblem data from hexadecimal to binary
+ //TODO: why not store it in the db as binary directly? [ultramage]
+ for( i = 0, p = g->emblem_data; i < g->emblem_len; ++i, ++p )
+ {
+ if( *data >= '0' && *data <= '9' )
+ *p = *data - '0';
+ else if( *data >= 'a' && *data <= 'f' )
+ *p = *data - 'a' + 10;
+ else if( *data >= 'A' && *data <= 'F' )
+ *p = *data - 'A' + 10;
+ *p <<= 4;
+ ++data;
+
+ if( *data >= '0' && *data <= '9' )
+ *p |= *data - '0';
+ else if( *data >= 'a' && *data <= 'f' )
+ *p |= *data - 'a' + 10;
+ else if( *data >= 'A' && *data <= 'F' )
+ *p |= *data - 'A' + 10;
+ ++data;
+ }
+
+ // load guild member info
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` "
+ "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
+ }
+ for( i = 0; i < g->max_member && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ struct guild_member* m = &g->member[i];
+
+ Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); m->exp = strtoull(data, NULL, 10);
+ Sql_GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); m->online = atoi(data);
+ Sql_GetData(sql_handle, 10, &data, NULL); m->position = atoi(data);
+ if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW]
+ m->position = MAX_GUILDPOSITION - 1;
+ Sql_GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
+ m->modified = GS_MEMBER_UNMODIFIED;
+ }
+
+ //printf("- Read guild_position %d from sql \n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
+ }
+ while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ int position;
+ struct guild_position* p;
+
+ Sql_GetData(sql_handle, 0, &data, NULL); position = atoi(data);
+ if( position < 0 || position >= MAX_GUILDPOSITION )
+ continue;// invalid position
+ p = &g->position[position];
+ Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data);
+ p->modified = GS_POSITION_UNMODIFIED;
+ }
+
+ //printf("- Read guild_alliance %d from sql \n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
+ }
+ for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ struct guild_alliance* a = &g->alliance[i];
+
+ Sql_GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH));
+ }
+
+ //printf("- Read guild_expulsion %d from sql \n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
+ }
+ for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ struct guild_expulsion *e = &g->expulsion[i];
+
+ Sql_GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes)));
+ }
+
+ //printf("- Read guild_skill %d from sql \n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
+ }
+
+ for(i = 0; i < MAX_GUILDSKILL; i++)
+ { //Skill IDs must always be initialized. [Skotlex]
+ g->skill[i].id = i + GD_SKILLBASE;
+ }
+
+ while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ int id;
+ Sql_GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE;
+ if( id < 0 && id >= MAX_GUILDSKILL )
+ continue;// invalid guild skill
+ Sql_GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data);
+ }
+ Sql_FreeResult(sql_handle);
+
+ idb_put(guild_db_, guild_id, g); //Add to cache
+ g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long.
+
+ if (save_log)
+ ShowInfo("Guild loaded (%d - %s)\n", guild_id, g->name);
+
+ return g;
+}
+
+// `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
+int inter_guildcastle_tosql(struct guild_castle *gc)
+{
+ StringBuf buf;
+ int i;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "REPLACE INTO `%s` SET `castle_id`='%d', `guild_id`='%d', `economy`='%d', `defense`='%d', "
+ "`triggerE`='%d', `triggerD`='%d', `nextTime`='%d', `payTime`='%d', `createTime`='%d', `visibleC`='%d'",
+ guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense,
+ gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC);
+ for (i = 0; i < MAX_GUARDIANS; ++i)
+ StringBuf_Printf(&buf, ", `visibleG%d`='%d'", i, gc->guardian[i].visible);
+
+ if (SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)))
+ Sql_ShowDebug(sql_handle);
+ else if(save_log)
+ ShowInfo("Saved guild castle (%d)\n", gc->castle_id);
+
+ StringBuf_Destroy(&buf);
+ return 0;
+}
+
+// Read guild_castle from SQL
+static struct guild_castle* inter_guildcastle_fromsql(int castle_id)
+{
+ char *data;
+ int i;
+ StringBuf buf;
+ struct guild_castle *gc = idb_get(castle_db, castle_id);
+
+ if (gc != NULL)
+ return gc;
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, "
+ "`triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`");
+ for (i = 0; i < MAX_GUARDIANS; ++i)
+ StringBuf_Printf(&buf, ", `visibleG%d`", i);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id);
+ if (SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf))) {
+ Sql_ShowDebug(sql_handle);
+ StringBuf_Destroy(&buf);
+ return NULL;
+ }
+ StringBuf_Destroy(&buf);
+
+ CREATE(gc, struct guild_castle, 1);
+ gc->castle_id = castle_id;
+
+ if (SQL_SUCCESS == Sql_NextRow(sql_handle)) {
+ Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data);
+ for (i = 10; i < 10+MAX_GUARDIANS; i++) {
+ Sql_GetData(sql_handle, i, &data, NULL); gc->guardian[i-10].visible = atoi(data);
+ }
+ }
+ Sql_FreeResult(sql_handle);
+
+ idb_put(castle_db, castle_id, gc);
+
+ if (save_log)
+ ShowInfo("Loaded guild castle (%d - guild %d)\n", castle_id, gc->guild_id);
+
+ return gc;
+}
+
+
+// Read exp_guild.txt
+static bool exp_guild_parse_row(char* split[], int column, int current)
+{
+ int exp = atoi(split[0]);
+
+ if (exp < 0 || exp >= INT_MAX) {
+ ShowError("exp_guild: Invalid exp %d at line %d\n", exp, current);
+ return false;
+ }
+
+ guild_exp[current] = exp;
+ return true;
+}
+
+
+int inter_guild_CharOnline(int char_id, int guild_id)
+{
+ struct guild *g;
+ int i;
+
+ if (guild_id == -1) {
+ //Get guild_id from the database
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ guild_id = atoi(data);
+ }
+ else
+ {
+ guild_id = 0;
+ }
+ Sql_FreeResult(sql_handle);
+ }
+ if (guild_id == 0)
+ return 0; //No guild...
+
+ g = inter_guild_fromsql(guild_id);
+ if(!g) {
+ ShowError("Character %d's guild %d not found!\n", char_id, guild_id);
+ return 0;
+ }
+
+ //Member has logged in before saving, tell saver not to delete
+ if(g->save_flag & GS_REMOVE)
+ g->save_flag &= ~GS_REMOVE;
+
+ //Set member online
+ ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id );
+ if( i < g->max_member )
+ {
+ g->member[i].online = 1;
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ }
+
+ return 1;
+}
+
+int inter_guild_CharOffline(int char_id, int guild_id)
+{
+ struct guild *g=NULL;
+ int online_count, i;
+
+ if (guild_id == -1)
+ {
+ //Get guild_id from the database
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ guild_id = atoi(data);
+ }
+ else
+ {
+ guild_id = 0;
+ }
+ Sql_FreeResult(sql_handle);
+ }
+ if (guild_id == 0)
+ return 0; //No guild...
+
+ //Character has a guild, set character offline and check if they were the only member online
+ g = inter_guild_fromsql(guild_id);
+ if (g == NULL) //Guild not found?
+ return 0;
+
+ //Set member offline
+ ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id );
+ if( i < g->max_member )
+ {
+ g->member[i].online = 0;
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ }
+
+ online_count = 0;
+ for( i = 0; i < g->max_member; i++ )
+ if( g->member[i].online )
+ online_count++;
+
+ // Remove guild from memory if no players online
+ if( online_count == 0 )
+ g->save_flag |= GS_REMOVE;
+
+ return 1;
+}
+
+// Initialize guild sql
+int inter_guild_sql_init(void)
+{
+ //Initialize the guild cache
+ guild_db_= idb_alloc(DB_OPT_RELEASE_DATA);
+ castle_db = idb_alloc(DB_OPT_RELEASE_DATA);
+
+ //Read exp file
+ sv_readdb("db/"DBPATH, "exp_guild.txt", ',', 1, 1, 100, exp_guild_parse_row);
+
+ add_timer_func_list(guild_save_timer, "guild_save_timer");
+ add_timer(gettick() + 10000, guild_save_timer, 0, 0);
+ return 0;
+}
+
+/**
+ * @see DBApply
+ */
+static int guild_db_final(DBKey key, DBData *data, va_list ap)
+{
+ struct guild *g = db_data2ptr(data);
+ if (g->save_flag&GS_MASK) {
+ inter_guild_tosql(g, g->save_flag&GS_MASK);
+ return 1;
+ }
+ return 0;
+}
+
+void inter_guild_sql_final(void)
+{
+ guild_db_->destroy(guild_db_, guild_db_final);
+ db_destroy(castle_db);
+ return;
+}
+
+// Get guild_id by its name. Returns 0 if not found, -1 on error.
+int search_guildname(char *str)
+{
+ int guild_id;
+ char esc_name[NAME_LENGTH*2+1];
+
+ Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH));
+ //Lookup guilds with the same name
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return -1;
+ }
+
+ if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ guild_id = atoi(data);
+ }
+ else
+ {
+ guild_id = 0;
+ }
+ Sql_FreeResult(sql_handle);
+ return guild_id;
+}
+
+// Check if guild is empty
+static bool guild_check_empty(struct guild *g)
+{
+ int i;
+ ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 );
+ if( i < g->max_member)
+ return false; // not empty
+
+ //Let the calling function handle the guild removal in case they need
+ //to do something else with it before freeing the data. [Skotlex]
+ return true;
+}
+
+unsigned int guild_nextexp(int level)
+{
+ if (level == 0)
+ return 1;
+ if (level < 100 && level > 0) // Change by hack
+ return guild_exp[level-1];
+
+ return 0;
+}
+
+int guild_checkskill(struct guild *g,int id)
+{
+ int idx = id - GD_SKILLBASE;
+
+ if(idx < 0 || idx >= MAX_GUILDSKILL)
+ return 0;
+
+ return g->skill[idx].lv;
+}
+
+int guild_calcinfo(struct guild *g)
+{
+ int i,c;
+ unsigned int nextexp;
+ struct guild before = *g; // Save guild current values
+
+ if(g->guild_lv<=0)
+ g->guild_lv = 1;
+ nextexp = guild_nextexp(g->guild_lv);
+
+ // Consume guild exp and increase guild level
+ while(g->exp >= nextexp && nextexp > 0){ //fixed guild exp overflow [Kevin]
+ g->exp-=nextexp;
+ g->guild_lv++;
+ g->skill_point++;
+ nextexp = guild_nextexp(g->guild_lv);
+ }
+
+ // Save next exp step
+ g->next_exp = nextexp;
+
+ // Set the max number of members, Guild Extention skill - currently adds 6 to max per skill lv.
+ g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6;
+ if(g->max_member > MAX_GUILD)
+ {
+ ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD);
+ g->max_member = MAX_GUILD;
+ }
+
+ // Compute the guild average level level
+ g->average_lv=0;
+ g->connect_member=0;
+ for(i=c=0;i<g->max_member;i++)
+ {
+ if(g->member[i].account_id>0)
+ {
+ if (g->member[i].lv >= 0)
+ {
+ g->average_lv+=g->member[i].lv;
+ c++;
+ }
+ else
+ {
+ ShowWarning("Guild %d:%s, member %d:%s has an invalid level %d\n", g->guild_id, g->name, g->member[i].char_id, g->member[i].name, g->member[i].lv);
+ }
+
+ if(g->member[i].online)
+ g->connect_member++;
+ }
+ }
+ if(c)
+ g->average_lv /= c;
+
+ // Check if guild stats has change
+ if(g->max_member != before.max_member || g->guild_lv != before.guild_lv || g->skill_point != before.skill_point )
+ {
+ g->save_flag |= GS_LEVEL;
+ mapif_guild_info(-1,g);
+ return 1;
+ }
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// Packet sent to map server
+
+int mapif_guild_created(int fd,int account_id,struct guild *g)
+{
+ WFIFOHEAD(fd, 10);
+ WFIFOW(fd,0)=0x3830;
+ WFIFOL(fd,2)=account_id;
+ if(g != NULL)
+ {
+ WFIFOL(fd,6)=g->guild_id;
+ ShowInfo("int_guild: Guild created (%d - %s)\n",g->guild_id,g->name);
+ } else
+ WFIFOL(fd,6)=0;
+
+ WFIFOSET(fd,10);
+ return 0;
+}
+
+// Guild not found
+int mapif_guild_noinfo(int fd,int guild_id)
+{
+ unsigned char buf[12];
+ WBUFW(buf,0)=0x3831;
+ WBUFW(buf,2)=8;
+ WBUFL(buf,4)=guild_id;
+ ShowWarning("int_guild: info not found %d\n",guild_id);
+ if(fd<0)
+ mapif_sendall(buf,8);
+ else
+ mapif_send(fd,buf,8);
+ return 0;
+}
+
+// Send guild info
+int mapif_guild_info(int fd,struct guild *g)
+{
+ unsigned char buf[8+sizeof(struct guild)];
+ WBUFW(buf,0)=0x3831;
+ WBUFW(buf,2)=4+sizeof(struct guild);
+ memcpy(buf+4,g,sizeof(struct guild));
+ if(fd<0)
+ mapif_sendall(buf,WBUFW(buf,2));
+ else
+ mapif_send(fd,buf,WBUFW(buf,2));
+ return 0;
+}
+
+// ACK member add
+int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag)
+{
+ WFIFOHEAD(fd, 15);
+ WFIFOW(fd,0)=0x3832;
+ WFIFOL(fd,2)=guild_id;
+ WFIFOL(fd,6)=account_id;
+ WFIFOL(fd,10)=char_id;
+ WFIFOB(fd,14)=flag;
+ WFIFOSET(fd,15);
+ return 0;
+}
+
+// ACK member leave
+int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const char *name, const char *mes)
+{
+ unsigned char buf[55+NAME_LENGTH];
+ WBUFW(buf, 0)=0x3834;
+ WBUFL(buf, 2)=guild_id;
+ WBUFL(buf, 6)=account_id;
+ WBUFL(buf,10)=char_id;
+ WBUFB(buf,14)=flag;
+ memcpy(WBUFP(buf,15),mes,40);
+ memcpy(WBUFP(buf,55),name,NAME_LENGTH);
+ mapif_sendall(buf,55+NAME_LENGTH);
+ ShowInfo("int_guild: guild withdraw (%d - %d: %s - %s)\n",guild_id,account_id,name,mes);
+ return 0;
+}
+
+// Send short member's info
+int mapif_guild_memberinfoshort(struct guild *g,int idx)
+{
+ unsigned char buf[19];
+ WBUFW(buf, 0)=0x3835;
+ WBUFL(buf, 2)=g->guild_id;
+ WBUFL(buf, 6)=g->member[idx].account_id;
+ WBUFL(buf,10)=g->member[idx].char_id;
+ WBUFB(buf,14)=(unsigned char)g->member[idx].online;
+ WBUFW(buf,15)=g->member[idx].lv;
+ WBUFW(buf,17)=g->member[idx].class_;
+ mapif_sendall(buf,19);
+ return 0;
+}
+
+// Send guild broken
+int mapif_guild_broken(int guild_id,int flag)
+{
+ unsigned char buf[7];
+ WBUFW(buf,0)=0x3836;
+ WBUFL(buf,2)=guild_id;
+ WBUFB(buf,6)=flag;
+ mapif_sendall(buf,7);
+ ShowInfo("int_guild: Guild broken (%d)\n",guild_id);
+ return 0;
+}
+
+// Send guild message
+int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd)
+{
+ unsigned char buf[512];
+ if (len > 500)
+ len = 500;
+ WBUFW(buf,0)=0x3837;
+ WBUFW(buf,2)=len+12;
+ WBUFL(buf,4)=guild_id;
+ WBUFL(buf,8)=account_id;
+ memcpy(WBUFP(buf,12),mes,len);
+ mapif_sendallwos(sfd, buf,len+12);
+ return 0;
+}
+
+// Send basic info
+int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len)
+{
+ unsigned char buf[2048];
+ if (len > 2038)
+ len = 2038;
+ WBUFW(buf, 0)=0x3839;
+ WBUFW(buf, 2)=len+10;
+ WBUFL(buf, 4)=guild_id;
+ WBUFW(buf, 8)=type;
+ memcpy(WBUFP(buf,10),data,len);
+ mapif_sendall(buf,len+10);
+ return 0;
+}
+
+// Send member info
+int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int type,const void *data,int len)
+{
+ unsigned char buf[2048];
+ if (len > 2030)
+ len = 2030;
+ WBUFW(buf, 0)=0x383a;
+ WBUFW(buf, 2)=len+18;
+ WBUFL(buf, 4)=guild_id;
+ WBUFL(buf, 8)=account_id;
+ WBUFL(buf,12)=char_id;
+ WBUFW(buf,16)=type;
+ memcpy(WBUFP(buf,18),data,len);
+ mapif_sendall(buf,len+18);
+ return 0;
+}
+
+// ACK guild skill up
+int mapif_guild_skillupack(int guild_id,uint16 skill_id,int account_id)
+{
+ unsigned char buf[14];
+ WBUFW(buf, 0)=0x383c;
+ WBUFL(buf, 2)=guild_id;
+ WBUFL(buf, 6)=skill_id;
+ WBUFL(buf,10)=account_id;
+ mapif_sendall(buf,14);
+ return 0;
+}
+
+// ACK guild alliance
+int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2)
+{
+ unsigned char buf[19+2*NAME_LENGTH];
+ WBUFW(buf, 0)=0x383d;
+ WBUFL(buf, 2)=guild_id1;
+ WBUFL(buf, 6)=guild_id2;
+ WBUFL(buf,10)=account_id1;
+ WBUFL(buf,14)=account_id2;
+ WBUFB(buf,18)=flag;
+ memcpy(WBUFP(buf,19),name1,NAME_LENGTH);
+ memcpy(WBUFP(buf,19+NAME_LENGTH),name2,NAME_LENGTH);
+ mapif_sendall(buf,19+2*NAME_LENGTH);
+ return 0;
+}
+
+// Send a guild position desc
+int mapif_guild_position(struct guild *g,int idx)
+{
+ unsigned char buf[12 + sizeof(struct guild_position)];
+ WBUFW(buf,0)=0x383b;
+ WBUFW(buf,2)=sizeof(struct guild_position)+12;
+ WBUFL(buf,4)=g->guild_id;
+ WBUFL(buf,8)=idx;
+ memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position));
+ mapif_sendall(buf,WBUFW(buf,2));
+ return 0;
+}
+
+// Send the guild notice
+int mapif_guild_notice(struct guild *g)
+{
+ unsigned char buf[256];
+ WBUFW(buf,0)=0x383e;
+ WBUFL(buf,2)=g->guild_id;
+ memcpy(WBUFP(buf,6),g->mes1,MAX_GUILDMES1);
+ memcpy(WBUFP(buf,66),g->mes2,MAX_GUILDMES2);
+ mapif_sendall(buf,186);
+ return 0;
+}
+
+// Send emblem data
+int mapif_guild_emblem(struct guild *g)
+{
+ unsigned char buf[12 + sizeof(g->emblem_data)];
+ WBUFW(buf,0)=0x383f;
+ WBUFW(buf,2)=g->emblem_len+12;
+ WBUFL(buf,4)=g->guild_id;
+ WBUFL(buf,8)=g->emblem_id;
+ memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len);
+ mapif_sendall(buf,WBUFW(buf,2));
+ return 0;
+}
+
+int mapif_guild_master_changed(struct guild *g, int aid, int cid)
+{
+ unsigned char buf[14];
+ WBUFW(buf,0)=0x3843;
+ WBUFL(buf,2)=g->guild_id;
+ WBUFL(buf,6)=aid;
+ WBUFL(buf,10)=cid;
+ mapif_sendall(buf,14);
+ return 0;
+}
+
+int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids)
+{
+ struct guild_castle *gc = NULL;
+ int num = (sz - 4) / sizeof(int);
+ int len = 4 + num * sizeof(*gc);
+ int i;
+
+ WFIFOHEAD(fd, len);
+ WFIFOW(fd, 0) = 0x3840;
+ WFIFOW(fd, 2) = len;
+ for (i = 0; i < num; i++) {
+ gc = inter_guildcastle_fromsql(*(castle_ids++));
+ memcpy(WFIFOP(fd, 4 + i * sizeof(*gc)), gc, sizeof(*gc));
+ }
+ WFIFOSET(fd, len);
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// Packet received from map server
+
+
+// Guild creation request
+int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master)
+{
+ struct guild *g;
+ int i=0;
+#ifdef NOISY
+ ShowInfo("Creating Guild (%s)\n", name);
+#endif
+ if(search_guildname(name) != 0){
+ ShowInfo("int_guild: guild with same name exists [%s]\n",name);
+ mapif_guild_created(fd,account_id,NULL);
+ return 0;
+ }
+ // Check Authorised letters/symbols in the name of the character
+ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) == NULL) {
+ mapif_guild_created(fd,account_id,NULL);
+ return 0;
+ }
+ } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) != NULL) {
+ mapif_guild_created(fd,account_id,NULL);
+ return 0;
+ }
+ }
+
+ g = (struct guild *)aMalloc(sizeof(struct guild));
+ memset(g,0,sizeof(struct guild));
+
+ memcpy(g->name,name,NAME_LENGTH);
+ memcpy(g->master,master->name,NAME_LENGTH);
+ memcpy(&g->member[0],master,sizeof(struct guild_member));
+ g->member[0].modified = GS_MEMBER_MODIFIED;
+
+ // Set default positions
+ g->position[0].mode=0x11;
+ strcpy(g->position[0].name,"GuildMaster");
+ strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie");
+ g->position[0].modified = g->position[MAX_GUILDPOSITION-1].modified = GS_POSITION_MODIFIED;
+ for(i=1;i<MAX_GUILDPOSITION-1;i++) {
+ sprintf(g->position[i].name,"Position %d",i+1);
+ g->position[i].modified = GS_POSITION_MODIFIED;
+ }
+
+ // Initialize guild property
+ g->max_member=16;
+ g->average_lv=master->lv;
+ g->connect_member=1;
+
+ for(i=0;i<MAX_GUILDSKILL;i++)
+ g->skill[i].id=i + GD_SKILLBASE;
+ g->guild_id= -1; //Request to create guild.
+
+ // Create the guild
+ if (!inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL|GS_MEMBER)) {
+ //Failed to Create guild....
+ ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master);
+ mapif_guild_created(fd,account_id,NULL);
+ aFree(g);
+ return 0;
+ }
+ ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master);
+
+ //Add to cache
+ idb_put(guild_db_, g->guild_id, g);
+
+ // Report to client
+ mapif_guild_created(fd,account_id,g);
+ mapif_guild_info(fd,g);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) created by master %s (id=%d)\n",
+ name, g->guild_id, master->name, master->account_id );
+
+ return 0;
+}
+
+// Return guild info to client
+int mapif_parse_GuildInfo(int fd,int guild_id)
+{
+ struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is requied. [Skotlex]
+ if(g)
+ {
+ if (!guild_calcinfo(g))
+ mapif_guild_info(fd,g);
+ }
+ else
+ mapif_guild_noinfo(fd,guild_id); // Failed to load info
+ return 0;
+}
+
+// Add member to guild
+int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
+{
+ struct guild * g;
+ int i;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL){
+ // Failed to add
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ return 0;
+ }
+
+ // Find an empty slot
+ for(i=0;i<g->max_member;i++)
+ {
+ if(g->member[i].account_id==0)
+ {
+ memcpy(&g->member[i],m,sizeof(struct guild_member));
+ g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED);
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0);
+ if (!guild_calcinfo(g)) //Send members if it was not invoked.
+ mapif_guild_info(-1,g);
+
+ g->save_flag |= GS_MEMBER;
+ if (g->save_flag&GS_REMOVE)
+ g->save_flag&=~GS_REMOVE;
+ return 0;
+ }
+ }
+
+ // Failed to add
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ return 0;
+}
+
+// Delete member from guild
+int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes)
+{
+ int i, j;
+
+ struct guild* g = inter_guild_fromsql(guild_id);
+ if( g == NULL )
+ {
+ // Unknown guild, just update the player
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) )
+ Sql_ShowDebug(sql_handle);
+ // mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes);
+ return 0;
+ }
+
+ // Find the member
+ ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
+ if( i == g->max_member )
+ {
+ //TODO
+ return 0;
+ }
+
+ if( flag )
+ { // Write expulsion reason
+ // Find an empty slot
+ ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 );
+ if( j == MAX_GUILDEXPULSION )
+ {
+ // Expulsion list is full, flush the oldest one
+ for( j = 0; j < MAX_GUILDEXPULSION - 1; j++ )
+ g->expulsion[j] = g->expulsion[j+1];
+ j = MAX_GUILDEXPULSION-1;
+ }
+ // Save the expulsion entry
+ g->expulsion[j].account_id = account_id;
+ safestrncpy(g->expulsion[j].name, g->member[i].name, NAME_LENGTH);
+ safestrncpy(g->expulsion[j].mes, mes, 40);
+ }
+
+ mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes);
+ inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id);
+
+ memset(&g->member[i],0,sizeof(struct guild_member));
+
+ if( guild_check_empty(g) )
+ mapif_parse_BreakGuild(-1,guild_id); //Break the guild.
+ else {
+ //Update member info.
+ if (!guild_calcinfo(g))
+ mapif_guild_info(fd,g);
+ g->save_flag |= GS_EXPULSION;
+ }
+
+ return 0;
+}
+
+// Change member info
+int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,int char_id,int online,int lv,int class_)
+{
+ // Could speed up by manipulating only guild_member
+ struct guild * g;
+ int i,sum,c;
+ int prev_count, prev_alv;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
+ if( i < g->max_member )
+ {
+ g->member[i].online = online;
+ g->member[i].lv = lv;
+ g->member[i].class_ = class_;
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfoshort(g,i);
+ }
+
+ prev_count = g->connect_member;
+ prev_alv = g->average_lv;
+
+ g->average_lv = 0;
+ g->connect_member = 0;
+ c = 0;
+ sum = 0;
+
+ for( i = 0; i < g->max_member; i++ )
+ {
+ if( g->member[i].account_id > 0 )
+ {
+ sum += g->member[i].lv;
+ c++;
+ }
+ if( g->member[i].online )
+ g->connect_member++;
+ }
+
+ if( c ) // this check should always succeed...
+ {
+ g->average_lv = sum / c;
+ if( g->connect_member != prev_count || g->average_lv != prev_alv )
+ g->save_flag |= GS_CONNECT;
+ if( g->save_flag & GS_REMOVE )
+ g->save_flag &= ~GS_REMOVE;
+ }
+ g->save_flag |= GS_MEMBER; //Update guild member data
+ return 0;
+}
+
+// BreakGuild
+int mapif_parse_BreakGuild(int fd,int guild_id)
+{
+ struct guild * g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ // Delete guild from sql
+ //printf("- Delete guild %d from guild\n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ //printf("- Update guild %d of char\n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ mapif_guild_broken(guild_id,0);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) broken\n",g->name,guild_id);
+
+ //Remove the guild from memory. [Skotlex]
+ idb_remove(guild_db_, guild_id);
+ return 0;
+}
+
+// Forward Guild message to others map servers
+int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len)
+{
+ return mapif_guild_message(guild_id,account_id,mes,len, fd);
+}
+
+// Modification of the guild
+int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,int type,const char *data,int len)
+{
+ struct guild * g;
+ short dw=*((short *)data);
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ switch(type)
+ {
+ case GBI_GUILDLV:
+ if(dw>0 && g->guild_lv+dw<=50)
+ {
+ g->guild_lv+=dw;
+ g->skill_point+=dw;
+ }
+ else if(dw<0 && g->guild_lv+dw>=1)
+ g->guild_lv+=dw;
+ mapif_guild_info(-1,g);
+ g->save_flag |= GS_LEVEL;
+ return 0;
+ default:
+ ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n",type);
+ break;
+ }
+ mapif_guild_basicinfochanged(guild_id,type,data,len);
+ return 0;
+}
+
+// Modification of the guild
+int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len)
+{
+ // Could make some improvement in speed, because only change guild_member
+ int i;
+ struct guild * g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ // Search the member
+ for(i=0;i<g->max_member;i++)
+ if( g->member[i].account_id==account_id &&
+ g->member[i].char_id==char_id )
+ break;
+
+ // Not Found
+ if(i==g->max_member){
+ ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in guild (%d - %s)\n",
+ account_id,char_id,guild_id,g->name);
+ return 0;
+ }
+
+ switch(type)
+ {
+ case GMI_POSITION:
+ {
+ g->member[i].position=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER;
+ break;
+ }
+ case GMI_EXP:
+ { // EXP
+ uint64 exp, old_exp=g->member[i].exp;
+ g->member[i].exp=*((uint64 *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ if (g->member[i].exp > old_exp)
+ {
+ exp = g->member[i].exp - old_exp;
+
+ // Compute gained exp
+ if (guild_exp_rate != 100)
+ exp = exp*guild_exp_rate/100;
+
+ // Update guild exp
+ if (exp > UINT64_MAX - g->exp)
+ g->exp = UINT64_MAX;
+ else
+ g->exp+=exp;
+
+ guild_calcinfo(g);
+ mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp));
+ g->save_flag |= GS_LEVEL;
+ }
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER;
+ break;
+ }
+ case GMI_HAIR:
+ {
+ g->member[i].hair=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_HAIR_COLOR:
+ {
+ g->member[i].hair_color=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_GENDER:
+ {
+ g->member[i].gender=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_CLASS:
+ {
+ g->member[i].class_=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_LEVEL:
+ {
+ g->member[i].lv=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ default:
+ ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n",type);
+ break;
+ }
+ return 0;
+}
+
+int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender)
+{
+ return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
+}
+
+int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name)
+{
+ struct guild *g;
+ int i, flag = 0;
+
+ g = inter_guild_fromsql(guild_id);
+ if( g == NULL )
+ {
+ ShowError("inter_guild_charrenamed: Can't find guild %d.\n", guild_id);
+ return 0;
+ }
+
+ ARR_FIND(0, g->max_member, i, g->member[i].char_id == char_id);
+ if( i == g->max_member )
+ {
+ ShowError("inter_guild_charrenamed: Can't find character %d in the guild\n", char_id);
+ return 0;
+ }
+
+ if( !strcmp(g->member[i].name, g->master) )
+ {
+ safestrncpy(g->master, name, NAME_LENGTH);
+ flag |= GS_BASIC;
+ }
+ safestrncpy(g->member[i].name, name, NAME_LENGTH);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ flag |= GS_MEMBER;
+
+ if( !inter_guild_tosql(g, flag) )
+ return 0;
+
+ mapif_guild_info(-1,g);
+
+ return 0;
+}
+
+// Change a position desc
+int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
+{
+ // Could make some improvement in speed, because only change guild_position
+ struct guild * g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION)
+ return 0;
+
+ memcpy(&g->position[idx],p,sizeof(struct guild_position));
+ mapif_guild_position(g,idx);
+ g->position[idx].modified = GS_POSITION_MODIFIED;
+ g->save_flag |= GS_POSITION; // Change guild_position
+ return 0;
+}
+
+// Guild Skill UP
+int mapif_parse_GuildSkillUp(int fd,int guild_id,uint16 skill_id,int account_id,int max)
+{
+ struct guild * g;
+ int idx = skill_id - GD_SKILLBASE;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
+ return 0;
+
+ if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lv<max )
+ {
+ g->skill[idx].lv++;
+ g->skill_point--;
+ if (!guild_calcinfo(g))
+ mapif_guild_info(-1,g);
+ mapif_guild_skillupack(guild_id,skill_id,account_id);
+ g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill
+ }
+ return 0;
+}
+
+//Manual deletion of an alliance when partnering guild does not exists. [Skotlex]
+static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag)
+{
+ int i;
+ char name[NAME_LENGTH];
+
+ ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id );
+ if( i == MAX_GUILDALLIANCE )
+ return -1;
+
+ strcpy(name, g->alliance[i].name);
+ g->alliance[i].guild_id=0;
+
+ mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name);
+ g->save_flag |= GS_ALLIANCE;
+ return 0;
+}
+
+// Alliance modification
+int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag)
+{
+ // Could speed up
+ struct guild *g[2];
+ int j,i;
+ g[0] = inter_guild_fromsql(guild_id1);
+ g[1] = inter_guild_fromsql(guild_id2);
+
+ if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild.
+ return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild.
+
+ if(g[0]==NULL || g[1]==NULL)
+ return 0;
+
+ if(flag&GUILD_ALLIANCE_REMOVE)
+ {
+ // Remove alliance/opposition, in case of alliance, remove on both side
+ for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++)
+ {
+ ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag&GUILD_ALLIANCE_TYPE_MASK) );
+ if( j < MAX_GUILDALLIANCE )
+ g[i]->alliance[j].guild_id = 0;
+ }
+ }
+ else
+ {
+ // Add alliance, in case of alliance, add on both side
+ for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++)
+ {
+ // Search an empty slot
+ ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 );
+ if( j < MAX_GUILDALLIANCE )
+ {
+ g[i]->alliance[j].guild_id=g[1-i]->guild_id;
+ memcpy(g[i]->alliance[j].name,g[1-i]->name,NAME_LENGTH);
+ // Set alliance type
+ g[i]->alliance[j].opposition = flag&GUILD_ALLIANCE_TYPE_MASK;
+ }
+ }
+ }
+
+ // Send on all map the new alliance/opposition
+ mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name);
+
+ // Mark the two guild to be saved
+ g[0]->save_flag |= GS_ALLIANCE;
+ g[1]->save_flag |= GS_ALLIANCE;
+ return 0;
+}
+
+// Change guild message
+int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
+{
+ struct guild *g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ memcpy(g->mes1,mes1,MAX_GUILDMES1);
+ memcpy(g->mes2,mes2,MAX_GUILDMES2);
+ g->save_flag |= GS_MES; //Change mes of guild
+ return mapif_guild_notice(g);
+}
+
+int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
+{
+ struct guild * g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
+
+ if (len > sizeof(g->emblem_data))
+ len = sizeof(g->emblem_data);
+
+ memcpy(g->emblem_data,data,len);
+ g->emblem_len=len;
+ g->emblem_id++;
+ g->save_flag |= GS_EMBLEM; //Change guild
+ return mapif_guild_emblem(g);
+}
+
+int mapif_parse_GuildCastleDataLoad(int fd, int len, int *castle_ids)
+{
+ return mapif_guild_castle_dataload(fd, len, castle_ids);
+}
+
+int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
+{
+ struct guild_castle *gc = inter_guildcastle_fromsql(castle_id);
+
+ if (gc == NULL) {
+ ShowError("mapif_parse_GuildCastleDataSave: castle id=%d not found\n", castle_id);
+ return 0;
+ }
+
+ switch (index) {
+ case 1:
+ if (log_inter && gc->guild_id != value) {
+ int gid = (value) ? value : gc->guild_id;
+ struct guild *g = idb_get(guild_db_, gid);
+ inter_log("guild %s (id=%d) %s castle id=%d\n",
+ (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id);
+ }
+ gc->guild_id = value;
+ break;
+ case 2: gc->economy = value; break;
+ case 3: gc->defense = value; break;
+ case 4: gc->triggerE = value; break;
+ case 5: gc->triggerD = value; break;
+ case 6: gc->nextTime = value; break;
+ case 7: gc->payTime = value; break;
+ case 8: gc->createTime = value; break;
+ case 9: gc->visibleC = value; break;
+ default:
+ if (index > 9 && index <= 9+MAX_GUARDIANS) {
+ gc->guardian[index-10].visible = value;
+ break;
+ }
+ ShowError("mapif_parse_GuildCastleDataSave: not found index=%d\n", index);
+ return 0;
+ }
+ inter_guildcastle_tosql(gc);
+ return 0;
+}
+
+int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len)
+{
+ struct guild * g;
+ struct guild_member gm;
+ int pos;
+
+ g = inter_guild_fromsql(guild_id);
+
+ if(g==NULL || len > NAME_LENGTH)
+ return 0;
+
+ // Find member (name)
+ for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++);
+
+ if (pos == g->max_member)
+ return 0; //Character not found??
+
+ // Switch current and old GM
+ memcpy(&gm, &g->member[pos], sizeof (struct guild_member));
+ memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member));
+ memcpy(&g->member[0], &gm, sizeof(struct guild_member));
+
+ // Switch positions
+ g->member[pos].position = g->member[0].position;
+ g->member[pos].modified = GS_MEMBER_MODIFIED;
+ g->member[0].position = 0; //Position 0: guild Master.
+ g->member[0].modified = GS_MEMBER_MODIFIED;
+
+ strncpy(g->master, name, len);
+ if (len < NAME_LENGTH)
+ g->master[len] = '\0';
+
+ ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name);
+ g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data.
+ return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id);
+}
+
+// Communication from the map server
+// - Can analyzed only one by one packet
+// Data packet length that you set to inter.c
+//- Shouldn't do checking and packet length, RFIFOSKIP is done by the caller
+// Must Return
+// 1 : ok
+// 0 : error
+int inter_guild_parse_frommap(int fd)
+{
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd,0)) {
+ case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break;
+ case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break;
+ case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break;
+ case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break;
+ case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break;
+ case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break;
+ case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break;
+ case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break;
+ case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break;
+ case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break;
+ case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break;
+ case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break;
+ case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
+ case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break;
+ case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break;
+ case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),(int *)RFIFOP(fd,4)); break;
+ case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break;
+
+ default:
+ return 0;
+ }
+
+ return 1;
+}
+
+//Leave request from the server (for deleting character from guild)
+int inter_guild_leave(int guild_id, int account_id, int char_id)
+{
+ return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **");
+}
+
+int inter_guild_broken(int guild_id)
+{
+ return mapif_guild_broken(guild_id, 0);
+}
diff --git a/src/char/int_guild.h b/src/char/int_guild.h
new file mode 100644
index 000000000..47c42dcc5
--- /dev/null
+++ b/src/char/int_guild.h
@@ -0,0 +1,37 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_GUILD_SQL_H_
+#define _INT_GUILD_SQL_H_
+
+enum {
+ GS_BASIC = 0x0001,
+ GS_MEMBER = 0x0002,
+ GS_POSITION = 0x0004,
+ GS_ALLIANCE = 0x0008,
+ GS_EXPULSION = 0x0010,
+ GS_SKILL = 0x0020,
+ GS_EMBLEM = 0x0040,
+ GS_CONNECT = 0x0080,
+ GS_LEVEL = 0x0100,
+ GS_MES = 0x0200,
+ GS_MASK = 0x03FF,
+ GS_BASIC_MASK = (GS_BASIC | GS_EMBLEM | GS_CONNECT | GS_LEVEL | GS_MES),
+ GS_REMOVE = 0x8000,
+};
+
+struct guild;
+struct guild_castle;
+
+int inter_guild_parse_frommap(int fd);
+int inter_guild_sql_init(void);
+void inter_guild_sql_final(void);
+int inter_guild_leave(int guild_id,int account_id,int char_id);
+int mapif_parse_BreakGuild(int fd,int guild_id);
+int inter_guild_broken(int guild_id);
+int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender);
+int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name);
+int inter_guild_CharOnline(int char_id, int guild_id);
+int inter_guild_CharOffline(int char_id, int guild_id);
+
+#endif /* _INT_GUILD_SQL_H_ */
diff --git a/src/char/int_homun.c b/src/char/int_homun.c
new file mode 100644
index 000000000..933661954
--- /dev/null
+++ b/src/char/int_homun.c
@@ -0,0 +1,314 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/utils.h"
+#include "../common/sql.h"
+#include "char.h"
+#include "inter.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+
+int inter_homunculus_sql_init(void)
+{
+ return 0;
+}
+void inter_homunculus_sql_final(void)
+{
+ return;
+}
+
+static void mapif_homunculus_created(int fd, int account_id, struct s_homunculus *sh, unsigned char flag)
+{
+ WFIFOHEAD(fd, sizeof(struct s_homunculus)+9);
+ WFIFOW(fd,0) = 0x3890;
+ WFIFOW(fd,2) = sizeof(struct s_homunculus)+9;
+ WFIFOL(fd,4) = account_id;
+ WFIFOB(fd,8)= flag;
+ memcpy(WFIFOP(fd,9),sh,sizeof(struct s_homunculus));
+ WFIFOSET(fd, WFIFOW(fd,2));
+}
+
+static void mapif_homunculus_deleted(int fd, int flag)
+{
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) = 0x3893;
+ WFIFOB(fd,2) = flag; //Flag 1 = success
+ WFIFOSET(fd, 3);
+}
+
+static void mapif_homunculus_loaded(int fd, int account_id, struct s_homunculus *hd)
+{
+ WFIFOHEAD(fd, sizeof(struct s_homunculus)+9);
+ WFIFOW(fd,0) = 0x3891;
+ WFIFOW(fd,2) = sizeof(struct s_homunculus)+9;
+ WFIFOL(fd,4) = account_id;
+ if( hd != NULL )
+ {
+ WFIFOB(fd,8) = 1; // success
+ memcpy(WFIFOP(fd,9), hd, sizeof(struct s_homunculus));
+ }
+ else
+ {
+ WFIFOB(fd,8) = 0; // not found.
+ memset(WFIFOP(fd,9), 0, sizeof(struct s_homunculus));
+ }
+ WFIFOSET(fd, sizeof(struct s_homunculus)+9);
+}
+
+static void mapif_homunculus_saved(int fd, int account_id, bool flag)
+{
+ WFIFOHEAD(fd, 7);
+ WFIFOW(fd,0) = 0x3892;
+ WFIFOL(fd,2) = account_id;
+ WFIFOB(fd,6) = flag; // 1:success, 0:failure
+ WFIFOSET(fd, 7);
+}
+
+static void mapif_homunculus_renamed(int fd, int account_id, int char_id, unsigned char flag, char* name)
+{
+ WFIFOHEAD(fd, NAME_LENGTH+12);
+ WFIFOW(fd, 0) = 0x3894;
+ WFIFOL(fd, 2) = account_id;
+ WFIFOL(fd, 6) = char_id;
+ WFIFOB(fd,10) = flag;
+ safestrncpy((char*)WFIFOP(fd,11), name, NAME_LENGTH);
+ WFIFOSET(fd, NAME_LENGTH+12);
+}
+
+bool mapif_homunculus_save(struct s_homunculus* hd)
+{
+ bool flag = true;
+ char esc_name[NAME_LENGTH*2+1];
+
+ Sql_EscapeStringLen(sql_handle, esc_name, hd->name, strnlen(hd->name, NAME_LENGTH));
+
+ if( hd->hom_id == 0 )
+ {// new homunculus
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` "
+ "(`char_id`, `class`,`prev_class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`, `rename_flag`, `vaporize`) "
+ "VALUES ('%d', '%d', '%d', '%s', '%d', '%u', '%u', '%d', '%d', %d, '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ homunculus_db, hd->char_id, hd->class_, hd->prev_class, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk,
+ hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize) )
+ {
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+ else
+ {
+ hd->hom_id = (int)Sql_LastInsertId(sql_handle);
+ }
+ }
+ else
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `char_id`='%d', `class`='%d',`prev_class`='%d',`name`='%s',`level`='%d',`exp`='%u',`intimacy`='%u',`hunger`='%d', `str`='%d', `agi`='%d', `vit`='%d', `int`='%d', `dex`='%d', `luk`='%d', `hp`='%d',`max_hp`='%d',`sp`='%d',`max_sp`='%d',`skill_point`='%d', `rename_flag`='%d', `vaporize`='%d' WHERE `homun_id`='%d'",
+ homunculus_db, hd->char_id, hd->class_, hd->prev_class, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk,
+ hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize, hd->hom_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+ else
+ {
+ SqlStmt* stmt;
+ int i;
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "REPLACE INTO `%s` (`homun_id`, `id`, `lv`) VALUES (%d, ?, ?)", skill_homunculus_db, hd->hom_id) )
+ SqlStmt_ShowDebug(stmt);
+ for( i = 0; i < MAX_HOMUNSKILL; ++i )
+ {
+ if( hd->hskill[i].id > 0 && hd->hskill[i].lv != 0 )
+ {
+ SqlStmt_BindParam(stmt, 0, SQLDT_USHORT, &hd->hskill[i].id, 0);
+ SqlStmt_BindParam(stmt, 1, SQLDT_USHORT, &hd->hskill[i].lv, 0);
+ if( SQL_ERROR == SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ SqlStmt_Free(stmt);
+ flag = false;
+ break;
+ }
+ }
+ }
+ SqlStmt_Free(stmt);
+ }
+ }
+
+ return flag;
+}
+
+
+
+// Load an homunculus
+bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd)
+{
+ int i;
+ char* data;
+ size_t len;
+
+ memset(hd, 0, sizeof(*hd));
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`char_id`,`class`,`prev_class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`rename_flag`, `vaporize` FROM `%s` WHERE `homun_id`='%u'", homunculus_db, homun_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ if( !Sql_NumRows(sql_handle) )
+ { //No homunculus found.
+ Sql_FreeResult(sql_handle);
+ return false;
+ }
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_ShowDebug(sql_handle);
+ Sql_FreeResult(sql_handle);
+ return false;
+ }
+
+ hd->hom_id = homun_id;
+ Sql_GetData(sql_handle, 1, &data, NULL); hd->char_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); hd->class_ = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); hd->prev_class = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, &len); safestrncpy(hd->name, data, sizeof(hd->name));
+ Sql_GetData(sql_handle, 5, &data, NULL); hd->level = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); hd->exp = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); hd->intimacy = (unsigned int)strtoul(data, NULL, 10);
+ Sql_GetData(sql_handle, 8, &data, NULL); hd->hunger = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); hd->str = atoi(data);
+ Sql_GetData(sql_handle, 10, &data, NULL); hd->agi = atoi(data);
+ Sql_GetData(sql_handle, 11, &data, NULL); hd->vit = atoi(data);
+ Sql_GetData(sql_handle, 12, &data, NULL); hd->int_ = atoi(data);
+ Sql_GetData(sql_handle, 13, &data, NULL); hd->dex = atoi(data);
+ Sql_GetData(sql_handle, 14, &data, NULL); hd->luk = atoi(data);
+ Sql_GetData(sql_handle, 15, &data, NULL); hd->hp = atoi(data);
+ Sql_GetData(sql_handle, 16, &data, NULL); hd->max_hp = atoi(data);
+ Sql_GetData(sql_handle, 17, &data, NULL); hd->sp = atoi(data);
+ Sql_GetData(sql_handle, 18, &data, NULL); hd->max_sp = atoi(data);
+ Sql_GetData(sql_handle, 19, &data, NULL); hd->skillpts = atoi(data);
+ Sql_GetData(sql_handle, 20, &data, NULL); hd->rename_flag = atoi(data);
+ Sql_GetData(sql_handle, 21, &data, NULL); hd->vaporize = atoi(data);
+ Sql_FreeResult(sql_handle);
+
+ hd->intimacy = cap_value(hd->intimacy, 0, 100000);
+ hd->hunger = cap_value(hd->hunger, 0, 100);
+
+ // Load Homunculus Skill
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `homun_id`=%d", skill_homunculus_db, homun_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+ while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ // id
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ i = atoi(data);
+ if( i < HM_SKILLBASE || i >= HM_SKILLBASE + MAX_HOMUNSKILL )
+ continue;// invalid skill id
+ i = i - HM_SKILLBASE;
+ hd->hskill[i].id = (unsigned short)atoi(data);
+
+ // lv
+ Sql_GetData(sql_handle, 1, &data, NULL);
+ hd->hskill[i].lv = (unsigned char)atoi(data);
+ }
+ Sql_FreeResult(sql_handle);
+
+ if( save_log )
+ ShowInfo("Homunculus loaded (%d - %s).\n", hd->hom_id, hd->name);
+
+ return true;
+}
+
+bool mapif_homunculus_delete(int homun_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `homun_id` = '%u'", homunculus_db, homun_id)
+ || SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `homun_id` = '%u'", skill_homunculus_db, homun_id)
+ ) {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+ return true;
+}
+
+bool mapif_homunculus_rename(char *name)
+{
+ int i;
+
+ // Check Authorised letters/symbols in the name of the homun
+ if( char_name_option == 1 )
+ {// only letters/symbols in char_name_letters are authorised
+ for( i = 0; i < NAME_LENGTH && name[i]; i++ )
+ if( strchr(char_name_letters, name[i]) == NULL )
+ return false;
+ } else
+ if( char_name_option == 2 )
+ {// letters/symbols in char_name_letters are forbidden
+ for( i = 0; i < NAME_LENGTH && name[i]; i++ )
+ if( strchr(char_name_letters, name[i]) != NULL )
+ return false;
+ }
+
+ return true;
+}
+
+
+static void mapif_parse_homunculus_create(int fd, int len, int account_id, struct s_homunculus* phd)
+{
+ bool result = mapif_homunculus_save(phd);
+ mapif_homunculus_created(fd, account_id, phd, result);
+}
+
+static void mapif_parse_homunculus_delete(int fd, int homun_id)
+{
+ bool result = mapif_homunculus_delete(homun_id);
+ mapif_homunculus_deleted(fd, result);
+}
+
+static void mapif_parse_homunculus_load(int fd, int account_id, int homun_id)
+{
+ struct s_homunculus hd;
+ bool result = mapif_homunculus_load(homun_id, &hd);
+ mapif_homunculus_loaded(fd, account_id, ( result ? &hd : NULL ));
+}
+
+static void mapif_parse_homunculus_save(int fd, int len, int account_id, struct s_homunculus* phd)
+{
+ bool result = mapif_homunculus_save(phd);
+ mapif_homunculus_saved(fd, account_id, result);
+}
+
+static void mapif_parse_homunculus_rename(int fd, int account_id, int char_id, char* name)
+{
+ bool result = mapif_homunculus_rename(name);
+ mapif_homunculus_renamed(fd, account_id, char_id, result, name);
+}
+
+/*==========================================
+ * Inter Packets
+ *------------------------------------------*/
+int inter_homunculus_parse_frommap(int fd)
+{
+ unsigned short cmd = RFIFOW(fd,0);
+
+ switch( cmd )
+ {
+ case 0x3090: mapif_parse_homunculus_create(fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break;
+ case 0x3091: mapif_parse_homunculus_load (fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break;
+ case 0x3092: mapif_parse_homunculus_save (fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break;
+ case 0x3093: mapif_parse_homunculus_delete(fd, (int)RFIFOL(fd,2)); break;
+ case 0x3094: mapif_parse_homunculus_rename(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6), (char*)RFIFOP(fd,10)); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_homun.h b/src/char/int_homun.h
new file mode 100644
index 000000000..1c0d76269
--- /dev/null
+++ b/src/char/int_homun.h
@@ -0,0 +1,18 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_HOMUN_SQL_H_
+#define _INT_HOMUN_SQL_H_
+
+struct s_homunculus;
+
+int inter_homunculus_sql_init(void);
+void inter_homunculus_sql_final(void);
+int inter_homunculus_parse_frommap(int fd);
+
+bool mapif_homunculus_save(struct s_homunculus* hd);
+bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd);
+bool mapif_homunculus_delete(int homun_id);
+bool mapif_homunculus_rename(char *name);
+
+#endif /* _INT_HOMUN_SQL_H_ */
diff --git a/src/char/int_mail.c b/src/char/int_mail.c
new file mode 100644
index 000000000..8d50c713f
--- /dev/null
+++ b/src/char/int_mail.c
@@ -0,0 +1,483 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/sql.h"
+#include "../common/timer.h"
+#include "char.h"
+#include "inter.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+static int mail_fromsql(int char_id, struct mail_data* md)
+{
+ int i, j;
+ struct mail_message *msg;
+ struct item *item;
+ char *data;
+ StringBuf buf;
+
+ memset(md, 0, sizeof(struct mail_data));
+ md->amount = 0;
+ md->full = false;
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`,"
+ "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`,`unique_id`");
+ for (i = 0; i < MAX_SLOTS; i++)
+ StringBuf_Printf(&buf, ",`card%d`", i);
+
+ // I keep the `status` < 3 just in case someone forget to apply the sqlfix
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `dest_id`='%d' AND `status` < 3 ORDER BY `id` LIMIT %d",
+ mail_db, char_id, MAIL_MAX_INBOX + 1);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+
+ StringBuf_Destroy(&buf);
+
+ for (i = 0; i < MAIL_MAX_INBOX && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ msg = &md->msg[i];
+ Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH);
+ Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH);
+ Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data);
+ item = &msg->item;
+ Sql_GetData(sql_handle,10, &data, NULL); item->amount = (short)atoi(data);
+ Sql_GetData(sql_handle,11, &data, NULL); item->nameid = atoi(data);
+ Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data);
+ Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data);
+ Sql_GetData(sql_handle,14, &data, NULL); item->identify = atoi(data);
+ Sql_GetData(sql_handle,15, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
+ item->expire_time = 0;
+
+ for (j = 0; j < MAX_SLOTS; j++)
+ {
+ Sql_GetData(sql_handle, 16 + j, &data, NULL);
+ item->card[j] = atoi(data);
+ }
+ }
+
+ md->full = ( Sql_NumRows(sql_handle) > MAIL_MAX_INBOX );
+
+ md->amount = i;
+ Sql_FreeResult(sql_handle);
+
+ md->unchecked = 0;
+ md->unread = 0;
+ for (i = 0; i < md->amount; i++)
+ {
+ msg = &md->msg[i];
+ if( msg->status == MAIL_NEW )
+ {
+ if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_UNREAD, msg->id) )
+ Sql_ShowDebug(sql_handle);
+
+ msg->status = MAIL_UNREAD;
+ md->unchecked++;
+ }
+ else if ( msg->status == MAIL_UNREAD )
+ md->unread++;
+ }
+
+ ShowInfo("mail load complete from DB - id: %d (total: %d)\n", char_id, md->amount);
+ return 1;
+}
+
+/// Stores a single message in the database.
+/// Returns the message's ID if successful (or 0 if it fails).
+int mail_savemessage(struct mail_message* msg)
+{
+ StringBuf buf;
+ SqlStmt* stmt;
+ int j;
+
+ // build message save query
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`, `amount`, `nameid`, `refine`, `attribute`, `identify`, `unique_id`", mail_db);
+ for (j = 0; j < MAX_SLOTS; j++)
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_Printf(&buf, ") VALUES (?, '%d', ?, '%d', ?, ?, '%lu', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%"PRIu64"'",
+ msg->send_id, msg->dest_id, (unsigned long)msg->timestamp, msg->status, msg->zeny, msg->item.amount, msg->item.nameid, msg->item.refine, msg->item.attribute, msg->item.identify, msg->item.unique_id);
+ for (j = 0; j < MAX_SLOTS; j++)
+ StringBuf_Printf(&buf, ", '%d'", msg->item.card[j]);
+ StringBuf_AppendStr(&buf, ")");
+
+ //Unique Non Stackable Item ID
+ updateLastUid(msg->item.unique_id);
+ dbUpdateUid(sql_handle);
+
+ // prepare and execute query
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, msg->send_name, strnlen(msg->send_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, msg->dest_name, strnlen(msg->dest_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, msg->title, strnlen(msg->title, MAIL_TITLE_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 3, SQLDT_STRING, msg->body, strnlen(msg->body, MAIL_BODY_LENGTH))
+ || SQL_SUCCESS != SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ msg->id = 0;
+ } else
+ msg->id = (int)SqlStmt_LastInsertId(stmt);
+
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+
+ return msg->id;
+}
+
+/// Retrieves a single message from the database.
+/// Returns true if the operation succeeds (or false if it fails).
+static bool mail_loadmessage(int mail_id, struct mail_message* msg)
+{
+ int j;
+ StringBuf buf;
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`,"
+ "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`,`unique_id`");
+ for( j = 0; j < MAX_SLOTS; j++ )
+ StringBuf_Printf(&buf, ",`card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `id` = '%d'", mail_db, mail_id);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf))
+ || SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_ShowDebug(sql_handle);
+ Sql_FreeResult(sql_handle);
+ StringBuf_Destroy(&buf);
+ return false;
+ }
+ else
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH);
+ Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH);
+ Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data);
+ Sql_GetData(sql_handle,10, &data, NULL); msg->item.amount = (short)atoi(data);
+ Sql_GetData(sql_handle,11, &data, NULL); msg->item.nameid = atoi(data);
+ Sql_GetData(sql_handle,12, &data, NULL); msg->item.refine = atoi(data);
+ Sql_GetData(sql_handle,13, &data, NULL); msg->item.attribute = atoi(data);
+ Sql_GetData(sql_handle,14, &data, NULL); msg->item.identify = atoi(data);
+ Sql_GetData(sql_handle,15, &data, NULL); msg->item.unique_id = strtoull(data, NULL, 10);
+ msg->item.expire_time = 0;
+
+ for( j = 0; j < MAX_SLOTS; j++ )
+ {
+ Sql_GetData(sql_handle,16 + j, &data, NULL);
+ msg->item.card[j] = atoi(data);
+ }
+ }
+
+ StringBuf_Destroy(&buf);
+ Sql_FreeResult(sql_handle);
+
+ return true;
+}
+
+/*==========================================
+ * Client Inbox Request
+ *------------------------------------------*/
+static void mapif_Mail_sendinbox(int fd, int char_id, unsigned char flag)
+{
+ struct mail_data md;
+ mail_fromsql(char_id, &md);
+
+ //FIXME: dumping the whole structure like this is unsafe [ultramage]
+ WFIFOHEAD(fd, sizeof(md) + 9);
+ WFIFOW(fd,0) = 0x3848;
+ WFIFOW(fd,2) = sizeof(md) + 9;
+ WFIFOL(fd,4) = char_id;
+ WFIFOB(fd,8) = flag;
+ memcpy(WFIFOP(fd,9),&md,sizeof(md));
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+static void mapif_parse_Mail_requestinbox(int fd)
+{
+ mapif_Mail_sendinbox(fd, RFIFOL(fd,2), RFIFOB(fd,6));
+}
+
+/*==========================================
+ * Mark mail as 'Read'
+ *------------------------------------------*/
+static void mapif_parse_Mail_read(int fd)
+{
+ int mail_id = RFIFOL(fd,2);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_READ, mail_id) )
+ Sql_ShowDebug(sql_handle);
+}
+
+/*==========================================
+ * Client Attachment Request
+ *------------------------------------------*/
+static bool mail_DeleteAttach(int mail_id)
+{
+ StringBuf buf;
+ int i;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET `zeny` = '0', `nameid` = '0', `amount` = '0', `refine` = '0', `attribute` = '0', `identify` = '0'", mail_db);
+ for (i = 0; i < MAX_SLOTS; i++)
+ StringBuf_Printf(&buf, ", `card%d` = '0'", i);
+ StringBuf_Printf(&buf, " WHERE `id` = '%d'", mail_id);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ StringBuf_Destroy(&buf);
+
+ return false;
+ }
+
+ StringBuf_Destroy(&buf);
+ return true;
+}
+
+static void mapif_Mail_getattach(int fd, int char_id, int mail_id)
+{
+ struct mail_message msg;
+
+ if( !mail_loadmessage(mail_id, &msg) )
+ return;
+
+ if( msg.dest_id != char_id )
+ return;
+
+ if( msg.status != MAIL_READ )
+ return;
+
+ if( (msg.item.nameid < 1 || msg.item.amount < 1) && msg.zeny < 1 )
+ return; // No Attachment
+
+ if( !mail_DeleteAttach(mail_id) )
+ return;
+
+ WFIFOHEAD(fd, sizeof(struct item) + 12);
+ WFIFOW(fd,0) = 0x384a;
+ WFIFOW(fd,2) = sizeof(struct item) + 12;
+ WFIFOL(fd,4) = char_id;
+ WFIFOL(fd,8) = (msg.zeny > 0)?msg.zeny:0;
+ memcpy(WFIFOP(fd,12), &msg.item, sizeof(struct item));
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+static void mapif_parse_Mail_getattach(int fd)
+{
+ mapif_Mail_getattach(fd, RFIFOL(fd,2), RFIFOL(fd,6));
+}
+
+/*==========================================
+ * Delete Mail
+ *------------------------------------------*/
+static void mapif_Mail_delete(int fd, int char_id, int mail_id)
+{
+ bool failed = false;
+ if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", mail_db, mail_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ failed = true;
+ }
+
+ WFIFOHEAD(fd,11);
+ WFIFOW(fd,0) = 0x384b;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = mail_id;
+ WFIFOB(fd,10) = failed;
+ WFIFOSET(fd,11);
+}
+
+static void mapif_parse_Mail_delete(int fd)
+{
+ mapif_Mail_delete(fd, RFIFOL(fd,2), RFIFOL(fd,6));
+}
+
+/*==========================================
+ * Report New Mail to Map Server
+ *------------------------------------------*/
+void mapif_Mail_new(struct mail_message *msg)
+{
+ unsigned char buf[74];
+
+ if( !msg || !msg->id )
+ return;
+
+ WBUFW(buf,0) = 0x3849;
+ WBUFL(buf,2) = msg->dest_id;
+ WBUFL(buf,6) = msg->id;
+ memcpy(WBUFP(buf,10), msg->send_name, NAME_LENGTH);
+ memcpy(WBUFP(buf,34), msg->title, MAIL_TITLE_LENGTH);
+ mapif_sendall(buf, 74);
+}
+
+/*==========================================
+ * Return Mail
+ *------------------------------------------*/
+static void mapif_Mail_return(int fd, int char_id, int mail_id)
+{
+ struct mail_message msg;
+ int new_mail = 0;
+
+ if( mail_loadmessage(mail_id, &msg) )
+ {
+ if( msg.dest_id != char_id)
+ return;
+ else if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", mail_db, mail_id) )
+ Sql_ShowDebug(sql_handle);
+ else
+ {
+ char temp_[MAIL_TITLE_LENGTH];
+
+ // swap sender and receiver
+ swap(msg.send_id, msg.dest_id);
+ safestrncpy(temp_, msg.send_name, NAME_LENGTH);
+ safestrncpy(msg.send_name, msg.dest_name, NAME_LENGTH);
+ safestrncpy(msg.dest_name, temp_, NAME_LENGTH);
+
+ // set reply message title
+ snprintf(temp_, MAIL_TITLE_LENGTH, "RE:%s", msg.title);
+ safestrncpy(msg.title, temp_, MAIL_TITLE_LENGTH);
+
+ msg.status = MAIL_NEW;
+ msg.timestamp = time(NULL);
+
+ new_mail = mail_savemessage(&msg);
+ mapif_Mail_new(&msg);
+ }
+ }
+
+ WFIFOHEAD(fd,11);
+ WFIFOW(fd,0) = 0x384c;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = mail_id;
+ WFIFOB(fd,10) = (new_mail == 0);
+ WFIFOSET(fd,11);
+}
+
+static void mapif_parse_Mail_return(int fd)
+{
+ mapif_Mail_return(fd, RFIFOL(fd,2), RFIFOL(fd,6));
+}
+
+/*==========================================
+ * Send Mail
+ *------------------------------------------*/
+static void mapif_Mail_send(int fd, struct mail_message* msg)
+{
+ int len = sizeof(struct mail_message) + 4;
+
+ WFIFOHEAD(fd,len);
+ WFIFOW(fd,0) = 0x384d;
+ WFIFOW(fd,2) = len;
+ memcpy(WFIFOP(fd,4), msg, sizeof(struct mail_message));
+ WFIFOSET(fd,len);
+}
+
+static void mapif_parse_Mail_send(int fd)
+{
+ struct mail_message msg;
+ char esc_name[NAME_LENGTH*2+1];
+ int account_id = 0;
+
+ if(RFIFOW(fd,2) != 8 + sizeof(struct mail_message))
+ return;
+
+ account_id = RFIFOL(fd,4);
+ memcpy(&msg, RFIFOP(fd,8), sizeof(struct mail_message));
+
+ // Try to find the Dest Char by Name
+ Sql_EscapeStringLen(sql_handle, esc_name, msg.dest_name, strnlen(msg.dest_name, NAME_LENGTH));
+ if ( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`, `char_id` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ else
+ if ( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char *data;
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ if (atoi(data) != account_id)
+ { // Cannot send mail to char in the same account
+ Sql_GetData(sql_handle, 1, &data, NULL);
+ msg.dest_id = atoi(data);
+ }
+ }
+ Sql_FreeResult(sql_handle);
+ msg.status = MAIL_NEW;
+
+ if( msg.dest_id > 0 )
+ msg.id = mail_savemessage(&msg);
+
+ mapif_Mail_send(fd, &msg); // notify sender
+ mapif_Mail_new(&msg); // notify recipient
+}
+
+void mail_sendmail(int send_id, const char* send_name, int dest_id, const char* dest_name, const char* title, const char* body, int zeny, struct item *item)
+{
+ struct mail_message msg;
+ memset(&msg, 0, sizeof(struct mail_message));
+
+ msg.send_id = send_id;
+ safestrncpy(msg.send_name, send_name, NAME_LENGTH);
+ msg.dest_id = dest_id;
+ safestrncpy(msg.dest_name, dest_name, NAME_LENGTH);
+ safestrncpy(msg.title, title, MAIL_TITLE_LENGTH);
+ safestrncpy(msg.body, body, MAIL_BODY_LENGTH);
+ msg.zeny = zeny;
+ if( item != NULL )
+ memcpy(&msg.item, item, sizeof(struct item));
+
+ msg.timestamp = time(NULL);
+
+ mail_savemessage(&msg);
+ mapif_Mail_new(&msg);
+}
+
+/*==========================================
+ * Packets From Map Server
+ *------------------------------------------*/
+int inter_mail_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0))
+ {
+ case 0x3048: mapif_parse_Mail_requestinbox(fd); break;
+ case 0x3049: mapif_parse_Mail_read(fd); break;
+ case 0x304a: mapif_parse_Mail_getattach(fd); break;
+ case 0x304b: mapif_parse_Mail_delete(fd); break;
+ case 0x304c: mapif_parse_Mail_return(fd); break;
+ case 0x304d: mapif_parse_Mail_send(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
+int inter_mail_sql_init(void)
+{
+ return 1;
+}
+
+void inter_mail_sql_final(void)
+{
+ return;
+}
diff --git a/src/char/int_mail.h b/src/char/int_mail.h
new file mode 100644
index 000000000..77db51e5b
--- /dev/null
+++ b/src/char/int_mail.h
@@ -0,0 +1,16 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_MAIL_SQL_H_
+#define _INT_MAIL_SQL_H_
+
+int inter_mail_parse_frommap(int fd);
+void mail_sendmail(int send_id, const char* send_name, int dest_id, const char* dest_name, const char* title, const char* body, int zeny, struct item *item);
+
+int inter_mail_sql_init(void);
+void inter_mail_sql_final(void);
+
+int mail_savemessage(struct mail_message* msg);
+void mapif_Mail_new(struct mail_message *msg);
+
+#endif /* _INT_MAIL_SQL_H_ */
diff --git a/src/char/int_mercenary.c b/src/char/int_mercenary.c
new file mode 100644
index 000000000..3b3714416
--- /dev/null
+++ b/src/char/int_mercenary.c
@@ -0,0 +1,218 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/utils.h"
+#include "../common/sql.h"
+#include "char.h"
+#include "inter.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status)
+{
+ char* data;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith` FROM `%s` WHERE `char_id` = '%d'", mercenary_owner_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_FreeResult(sql_handle);
+ return false;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, NULL); status->mer_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); status->arch_calls = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); status->arch_faith = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); status->spear_calls = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); status->spear_faith = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); status->sword_calls = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); status->sword_faith = atoi(data);
+ Sql_FreeResult(sql_handle);
+
+ return true;
+}
+
+bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`char_id`, `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith`) VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ mercenary_owner_db, char_id, status->mer_id, status->arch_calls, status->arch_faith, status->spear_calls, status->spear_faith, status->sword_calls, status->sword_faith) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+bool mercenary_owner_delete(int char_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", mercenary_owner_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", mercenary_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ return true;
+}
+
+bool mapif_mercenary_save(struct s_mercenary* merc)
+{
+ bool flag = true;
+
+ if( merc->mercenary_id == 0 )
+ { // Create new DB entry
+ if( SQL_ERROR == Sql_Query(sql_handle,
+ "INSERT INTO `%s` (`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time`) VALUES ('%d','%d','%d','%d','%u','%u')",
+ mercenary_db, merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time) )
+ {
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+ else
+ merc->mercenary_id = (int)Sql_LastInsertId(sql_handle);
+ }
+ else if( SQL_ERROR == Sql_Query(sql_handle,
+ "UPDATE `%s` SET `char_id` = '%d', `class` = '%d', `hp` = '%d', `sp` = '%d', `kill_counter` = '%u', `life_time` = '%u' WHERE `mer_id` = '%d'",
+ mercenary_db, merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time, merc->mercenary_id) )
+ { // Update DB entry
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+
+ return flag;
+}
+
+bool mapif_mercenary_load(int merc_id, int char_id, struct s_mercenary *merc)
+{
+ char* data;
+
+ memset(merc, 0, sizeof(struct s_mercenary));
+ merc->mercenary_id = merc_id;
+ merc->char_id = char_id;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `class`, `hp`, `sp`, `kill_counter`, `life_time` FROM `%s` WHERE `mer_id` = '%d' AND `char_id` = '%d'", mercenary_db, merc_id, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_FreeResult(sql_handle);
+ return false;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, NULL); merc->class_ = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); merc->hp = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); merc->sp = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); merc->kill_count = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); merc->life_time = atoi(data);
+ Sql_FreeResult(sql_handle);
+ if( save_log )
+ ShowInfo("Mercenary loaded (%d - %d).\n", merc->mercenary_id, merc->char_id);
+
+ return true;
+}
+
+bool mapif_mercenary_delete(int merc_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `mer_id` = '%d'", mercenary_db, merc_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+static void mapif_mercenary_send(int fd, struct s_mercenary *merc, unsigned char flag)
+{
+ int size = sizeof(struct s_mercenary) + 5;
+
+ WFIFOHEAD(fd,size);
+ WFIFOW(fd,0) = 0x3870;
+ WFIFOW(fd,2) = size;
+ WFIFOB(fd,4) = flag;
+ memcpy(WFIFOP(fd,5),merc,sizeof(struct s_mercenary));
+ WFIFOSET(fd,size);
+}
+
+static void mapif_parse_mercenary_create(int fd, struct s_mercenary* merc)
+{
+ bool result = mapif_mercenary_save(merc);
+ mapif_mercenary_send(fd, merc, result);
+}
+
+static void mapif_parse_mercenary_load(int fd, int merc_id, int char_id)
+{
+ struct s_mercenary merc;
+ bool result = mapif_mercenary_load(merc_id, char_id, &merc);
+ mapif_mercenary_send(fd, &merc, result);
+}
+
+static void mapif_mercenary_deleted(int fd, unsigned char flag)
+{
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x3871;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,3);
+}
+
+static void mapif_parse_mercenary_delete(int fd, int merc_id)
+{
+ bool result = mapif_mercenary_delete(merc_id);
+ mapif_mercenary_deleted(fd, result);
+}
+
+static void mapif_mercenary_saved(int fd, unsigned char flag)
+{
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x3872;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,3);
+}
+
+static void mapif_parse_mercenary_save(int fd, struct s_mercenary* merc)
+{
+ bool result = mapif_mercenary_save(merc);
+ mapif_mercenary_saved(fd, result);
+}
+
+int inter_mercenary_sql_init(void)
+{
+ return 0;
+}
+void inter_mercenary_sql_final(void)
+{
+ return;
+}
+
+/*==========================================
+ * Inter Packets
+ *------------------------------------------*/
+int inter_mercenary_parse_frommap(int fd)
+{
+ unsigned short cmd = RFIFOW(fd,0);
+
+ switch( cmd )
+ {
+ case 0x3070: mapif_parse_mercenary_create(fd, (struct s_mercenary*)RFIFOP(fd,4)); break;
+ case 0x3071: mapif_parse_mercenary_load(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break;
+ case 0x3072: mapif_parse_mercenary_delete(fd, (int)RFIFOL(fd,2)); break;
+ case 0x3073: mapif_parse_mercenary_save(fd, (struct s_mercenary*)RFIFOP(fd,4)); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_mercenary.h b/src/char/int_mercenary.h
new file mode 100644
index 000000000..01e4a841f
--- /dev/null
+++ b/src/char/int_mercenary.h
@@ -0,0 +1,20 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_MERCENARY_SQL_H_
+#define _INT_MERCENARY_SQL_H_
+
+struct s_mercenary;
+
+int inter_mercenary_sql_init(void);
+void inter_mercenary_sql_final(void);
+int inter_mercenary_parse_frommap(int fd);
+
+// Mercenary Owner Database
+bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status);
+bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status);
+bool mercenary_owner_delete(int char_id);
+
+bool mapif_mercenary_delete(int merc_id);
+
+#endif /* _INT_MERCENARY_SQL_H_ */
diff --git a/src/char/int_party.c b/src/char/int_party.c
new file mode 100644
index 000000000..a88e5c586
--- /dev/null
+++ b/src/char/int_party.c
@@ -0,0 +1,863 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/cbasetypes.h"
+#include "../common/mmo.h"
+#include "../common/db.h"
+#include "../common/malloc.h"
+#include "../common/strlib.h"
+#include "../common/socket.h"
+#include "../common/showmsg.h"
+#include "../common/mapindex.h"
+#include "../common/sql.h"
+#include "char.h"
+#include "inter.h"
+#include "int_party.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+struct party_data {
+ struct party party;
+ unsigned int min_lv, max_lv;
+ int family; //Is this party a family? if so, this holds the child id.
+ unsigned char size; //Total size of party.
+};
+
+static struct party_data *party_pt;
+static DBMap* party_db_; // int party_id -> struct party_data*
+
+int mapif_party_broken(int party_id,int flag);
+int party_check_empty(struct party_data *p);
+int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id);
+int party_check_exp_share(struct party_data *p);
+int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag);
+
+//Updates party's level range and unsets even share if broken.
+static int int_party_check_lv(struct party_data *p) {
+ int i;
+ unsigned int lv;
+ p->min_lv = UINT_MAX;
+ p->max_lv = 0;
+ for(i=0;i<MAX_PARTY;i++){
+ /**
+ * - If not online OR if it's a family party and this is the child (doesn't affect exp range)
+ **/
+ if(!p->party.member[i].online || p->party.member[i].char_id == p->family )
+ continue;
+
+ lv=p->party.member[i].lv;
+ if (lv < p->min_lv) p->min_lv = lv;
+ if (lv > p->max_lv) p->max_lv = lv;
+ }
+
+ if (p->party.exp && !party_check_exp_share(p)) {
+ p->party.exp = 0;
+ mapif_party_optionchanged(0, &p->party, 0, 0);
+ return 0;
+ }
+ return 1;
+}
+//Calculates the state of a party.
+static void int_party_calc_state(struct party_data *p)
+{
+ int i;
+ unsigned int lv;
+ p->min_lv = UINT_MAX;
+ p->max_lv = 0;
+ p->party.count =
+ p->size =
+ p->family = 0;
+
+ //Check party size
+ for(i=0;i<MAX_PARTY;i++){
+ if (!p->party.member[i].lv) continue;
+ p->size++;
+ if(p->party.member[i].online)
+ p->party.count++;
+ }
+ if( p->size == 2 && ( char_child(p->party.member[0].char_id,p->party.member[1].char_id) || char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) {
+ //Child should be able to share with either of their parents [RoM]
+ if(p->party.member[0].class_&0x2000) //first slot is the child?
+ p->family = p->party.member[0].char_id;
+ else
+ p->family = p->party.member[1].char_id;
+ } else if( p->size == 3 ) {
+ //Check Family State.
+ p->family = char_family(
+ p->party.member[0].char_id,
+ p->party.member[1].char_id,
+ p->party.member[2].char_id
+ );
+ }
+ //max/min levels.
+ for(i=0;i<MAX_PARTY;i++){
+ lv=p->party.member[i].lv;
+ if (!lv) continue;
+ if(p->party.member[i].online &&
+ //On families, the kid is not counted towards exp share rules.
+ p->party.member[i].char_id != p->family)
+ {
+ if( lv < p->min_lv ) p->min_lv=lv;
+ if( p->max_lv < lv ) p->max_lv=lv;
+ }
+ }
+
+ if (p->party.exp && !party_check_exp_share(p)) {
+ p->party.exp = 0; //Set off even share.
+ mapif_party_optionchanged(0, &p->party, 0, 0);
+ }
+ return;
+}
+
+// Save party to mysql
+int inter_party_tosql(struct party *p, int flag, int index)
+{
+ // 'party' ('party_id','name','exp','item','leader_id','leader_char')
+ char esc_name[NAME_LENGTH*2+1];// escaped party name
+ int party_id;
+
+ if( p == NULL || p->party_id == 0 )
+ return 0;
+ party_id = p->party_id;
+
+#ifdef NOISY
+ ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name);
+#endif
+ Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
+
+ if( flag & PS_BREAK )
+ {// Break the party
+ // we'll skip name-checking and just reset everyone with the same party id [celest]
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
+ Sql_ShowDebug(sql_handle);
+ //Remove from memory
+ idb_remove(party_db_, party_id);
+ return 1;
+ }
+
+ if( flag & PS_CREATE )
+ {// Create party
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` "
+ "(`name`, `exp`, `item`, `leader_id`, `leader_char`) "
+ "VALUES ('%s', '%d', '%d', '%d', '%d')",
+ party_db, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+ party_id = p->party_id = (int)Sql_LastInsertId(sql_handle);
+ }
+
+ if( flag & PS_BASIC )
+ {// Update party info.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'",
+ party_db, esc_name, p->exp, p->item, party_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( flag & PS_LEADER )
+ {// Update leader
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'",
+ party_db, p->member[index].account_id, p->member[index].char_id, party_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( flag & PS_ADDMEMBER )
+ {// Add one party member.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",
+ char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( flag & PS_DELMEMBER )
+ {// Remove one party member.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'",
+ char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( save_log )
+ ShowInfo("Party Saved (%d - %s)\n", party_id, p->name);
+ return 1;
+}
+
+// Read party from mysql
+struct party_data *inter_party_fromsql(int party_id)
+{
+ int leader_id = 0;
+ int leader_char = 0;
+ struct party_data* p;
+ struct party_member* m;
+ char* data;
+ size_t len;
+ int i;
+
+#ifdef NOISY
+ ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id);
+#endif
+ if( party_id <= 0 )
+ return NULL;
+
+ //Load from memory
+ p = (struct party_data*)idb_get(party_db_, party_id);
+ if( p != NULL )
+ return p;
+
+ p = party_pt;
+ memset(p, 0, sizeof(struct party_data));
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return NULL;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return NULL;
+
+ p->party.party_id = party_id;
+ Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->party.name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 2, &data, NULL); p->party.exp = (atoi(data) ? 1 : 0);
+ Sql_GetData(sql_handle, 3, &data, NULL); p->party.item = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); leader_id = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); leader_char = atoi(data);
+ Sql_FreeResult(sql_handle);
+
+ // Load members
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online`,`class` FROM `%s` WHERE `party_id`='%d'", char_db, party_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return NULL;
+ }
+ for( i = 0; i < MAX_PARTY && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ m = &p->party.member[i];
+ Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 3, &data, NULL); m->lv = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); m->map = mapindex_name2id(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); m->online = (atoi(data) ? 1 : 0);
+ Sql_GetData(sql_handle, 6, &data, NULL); m->class_ = atoi(data);
+ m->leader = (m->account_id == leader_id && m->char_id == leader_char ? 1 : 0);
+ }
+ Sql_FreeResult(sql_handle);
+
+ if( save_log )
+ ShowInfo("Party loaded (%d - %s).\n", party_id, p->party.name);
+ //Add party to memory.
+ CREATE(p, struct party_data, 1);
+ memcpy(p, party_pt, sizeof(struct party_data));
+ //init state
+ int_party_calc_state(p);
+ idb_put(party_db_, party_id, p);
+ return p;
+}
+
+int inter_party_sql_init(void)
+{
+ //memory alloc
+ party_db_ = idb_alloc(DB_OPT_RELEASE_DATA);
+ party_pt = (struct party_data*)aCalloc(sizeof(struct party_data), 1);
+ if (!party_pt) {
+ ShowFatalError("inter_party_sql_init: Out of Memory!\n");
+ exit(EXIT_FAILURE);
+ }
+
+ /* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex]
+ ShowStatus("cleaning party table...\n");
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL",
+ party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) )
+ Sql_ShowDebug(sql_handle);
+ */
+ return 0;
+}
+
+void inter_party_sql_final(void)
+{
+ party_db_->destroy(party_db_, NULL);
+ aFree(party_pt);
+ return;
+}
+
+// Search for the party according to its name
+struct party_data* search_partyname(char* str)
+{
+ char esc_name[NAME_LENGTH*2+1];
+ char* data;
+ struct party_data* p = NULL;
+
+ Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id` FROM `%s` WHERE `name`='%s'", party_db, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ p = inter_party_fromsql(atoi(data));
+ }
+ Sql_FreeResult(sql_handle);
+
+ return p;
+}
+
+// Returns whether this party can keep having exp share or not.
+int party_check_exp_share(struct party_data *p)
+{
+ return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level);
+}
+
+// Is there any member in the party?
+int party_check_empty(struct party_data *p)
+{
+ int i;
+ if (p==NULL||p->party.party_id==0) return 1;
+ for(i=0;i<MAX_PARTY && !p->party.member[i].account_id;i++);
+ if (i < MAX_PARTY) return 0;
+ // If there is no member, then break the party
+ mapif_party_broken(p->party.party_id,0);
+ inter_party_tosql(&p->party, PS_BREAK, 0);
+ return 1;
+}
+
+//-------------------------------------------------------------------
+// Communication to the map server
+
+
+// Create a party whether or not
+int mapif_party_created(int fd,int account_id,int char_id,struct party *p)
+{
+ WFIFOHEAD(fd, 39);
+ WFIFOW(fd,0)=0x3820;
+ WFIFOL(fd,2)=account_id;
+ WFIFOL(fd,6)=char_id;
+ if(p!=NULL){
+ WFIFOB(fd,10)=0;
+ WFIFOL(fd,11)=p->party_id;
+ memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH);
+ ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name);
+ }else{
+ WFIFOB(fd,10)=1;
+ WFIFOL(fd,11)=0;
+ memset(WFIFOP(fd,15),0,NAME_LENGTH);
+ }
+ WFIFOSET(fd,39);
+
+ return 0;
+}
+
+//Party information not found
+static void mapif_party_noinfo(int fd, int party_id, int char_id)
+{
+ WFIFOHEAD(fd, 12);
+ WFIFOW(fd,0) = 0x3821;
+ WFIFOW(fd,2) = 12;
+ WFIFOL(fd,4) = char_id;
+ WFIFOL(fd,8) = party_id;
+ WFIFOSET(fd,12);
+ ShowWarning("int_party: info not found (party_id=%d char_id=%d)\n", party_id, char_id);
+}
+
+//Digest party information
+static void mapif_party_info(int fd, struct party* p, int char_id)
+{
+ unsigned char buf[8 + sizeof(struct party)];
+ WBUFW(buf,0) = 0x3821;
+ WBUFW(buf,2) = 8 + sizeof(struct party);
+ WBUFL(buf,4) = char_id;
+ memcpy(WBUFP(buf,8), p, sizeof(struct party));
+
+ if(fd<0)
+ mapif_sendall(buf,WBUFW(buf,2));
+ else
+ mapif_send(fd,buf,WBUFW(buf,2));
+}
+
+//Whether or not additional party members
+int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) {
+ WFIFOHEAD(fd, 15);
+ WFIFOW(fd,0) = 0x3822;
+ WFIFOL(fd,2) = party_id;
+ WFIFOL(fd,6) = account_id;
+ WFIFOL(fd,10) = char_id;
+ WFIFOB(fd,14) = flag;
+ WFIFOSET(fd,15);
+
+ return 0;
+}
+
+// Party setting change notification
+int mapif_party_optionchanged(int fd,struct party *p,int account_id,int flag)
+{
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3823;
+ WBUFL(buf,2)=p->party_id;
+ WBUFL(buf,6)=account_id;
+ WBUFW(buf,10)=p->exp;
+ WBUFW(buf,12)=p->item;
+ WBUFB(buf,14)=flag;
+ if(flag==0)
+ mapif_sendall(buf,15);
+ else
+ mapif_send(fd,buf,15);
+ return 0;
+}
+
+//Withdrawal notification party
+int mapif_party_withdraw(int party_id,int account_id, int char_id) {
+ unsigned char buf[16];
+
+ WBUFW(buf,0) = 0x3824;
+ WBUFL(buf,2) = party_id;
+ WBUFL(buf,6) = account_id;
+ WBUFL(buf,10) = char_id;
+ mapif_sendall(buf, 14);
+ return 0;
+}
+
+//Party map update notification
+int mapif_party_membermoved(struct party *p,int idx)
+{
+ unsigned char buf[20];
+
+ WBUFW(buf,0) = 0x3825;
+ WBUFL(buf,2) = p->party_id;
+ WBUFL(buf,6) = p->member[idx].account_id;
+ WBUFL(buf,10) = p->member[idx].char_id;
+ WBUFW(buf,14) = p->member[idx].map;
+ WBUFB(buf,16) = p->member[idx].online;
+ WBUFW(buf,17) = p->member[idx].lv;
+ mapif_sendall(buf, 19);
+ return 0;
+}
+
+//Dissolution party notification
+int mapif_party_broken(int party_id,int flag)
+{
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3826;
+ WBUFL(buf,2)=party_id;
+ WBUFB(buf,6)=flag;
+ mapif_sendall(buf,7);
+ //printf("int_party: broken %d\n",party_id);
+ return 0;
+}
+
+//Remarks in the party
+int mapif_party_message(int party_id,int account_id,char *mes,int len, int sfd)
+{
+ unsigned char buf[512];
+ WBUFW(buf,0)=0x3827;
+ WBUFW(buf,2)=len+12;
+ WBUFL(buf,4)=party_id;
+ WBUFL(buf,8)=account_id;
+ memcpy(WBUFP(buf,12),mes,len);
+ mapif_sendallwos(sfd, buf,len+12);
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// Communication from the map server
+
+
+// Create Party
+int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader)
+{
+ struct party_data *p;
+ int i;
+ if( (p=search_partyname(name))!=NULL){
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
+ return 0;
+ }
+ // Check Authorised letters/symbols in the name of the character
+ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) == NULL) {
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
+ return 0;
+ }
+ } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) != NULL) {
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
+ return 0;
+ }
+ }
+
+ p = (struct party_data*)aCalloc(1, sizeof(struct party_data));
+
+ memcpy(p->party.name,name,NAME_LENGTH);
+ p->party.exp=0;
+ p->party.item=(item?1:0)|(item2?2:0);
+
+ memcpy(&p->party.member[0], leader, sizeof(struct party_member));
+ p->party.member[0].leader=1;
+ p->party.member[0].online=1;
+
+ p->party.party_id=-1;//New party.
+ if (inter_party_tosql(&p->party,PS_CREATE|PS_ADDMEMBER,0)) {
+ //Add party to db
+ int_party_calc_state(p);
+ idb_put(party_db_, p->party.party_id, p);
+ mapif_party_info(fd, &p->party, 0);
+ mapif_party_created(fd,leader->account_id,leader->char_id,&p->party);
+ } else { //Failed to create party.
+ aFree(p);
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
+ }
+
+ return 0;
+}
+
+// Party information request
+static void mapif_parse_PartyInfo(int fd, int party_id, int char_id)
+{
+ struct party_data *p;
+ p = inter_party_fromsql(party_id);
+
+ if (p)
+ mapif_party_info(fd, &p->party, char_id);
+ else
+ mapif_party_noinfo(fd, party_id, char_id);
+}
+
+// Add a player to party request
+int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member)
+{
+ struct party_data *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+ if( p == NULL || p->size == MAX_PARTY ) {
+ mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
+ return 0;
+ }
+
+ ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 );
+ if( i == MAX_PARTY )
+ {// Party full
+ mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
+ return 0;
+ }
+
+ memcpy(&p->party.member[i], member, sizeof(struct party_member));
+ p->party.member[i].leader = 0;
+ if (p->party.member[i].online) p->party.count++;
+ p->size++;
+ if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM]
+ int_party_calc_state(p);
+ else //Check even share range.
+ if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) {
+ if (p->family) p->family = 0; //Family state broken.
+ int_party_check_lv(p);
+ }
+
+ mapif_party_info(-1, &p->party, 0);
+ mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0);
+ inter_party_tosql(&p->party, PS_ADDMEMBER, i);
+
+ return 0;
+}
+
+//Party setting change request
+int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item)
+{
+ struct party_data *p;
+ int flag = 0;
+ p = inter_party_fromsql(party_id);
+
+ if(!p)
+ return 0;
+
+ p->party.exp=exp;
+ if( exp && !party_check_exp_share(p) ){
+ flag|=0x01;
+ p->party.exp=0;
+ }
+ p->party.item = item&0x3; //Filter out invalid values.
+ mapif_party_optionchanged(fd,&p->party,account_id,flag);
+ inter_party_tosql(&p->party, PS_BASIC, 0);
+ return 0;
+}
+
+//Request leave party
+int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id)
+{
+ struct party_data *p;
+ int i,j=-1;
+
+ p = inter_party_fromsql(party_id);
+ if( p == NULL )
+ {// Party does not exists?
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ for (i = 0; i < MAX_PARTY; i++) {
+ if(p->party.member[i].account_id == account_id &&
+ p->party.member[i].char_id == char_id) {
+ break;
+ }
+ }
+ if (i >= MAX_PARTY)
+ return 0; //Member not found?
+
+ mapif_party_withdraw(party_id, account_id, char_id);
+
+ if (p->party.member[i].leader){
+ p->party.member[i].account_id = 0;
+ for (j = 0; j < MAX_PARTY; j++) {
+ if (!p->party.member[j].account_id)
+ continue;
+ mapif_party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id);
+ p->party.member[j].account_id = 0;
+ }
+ //Party gets deleted on the check_empty call below.
+ } else {
+ inter_party_tosql(&p->party,PS_DELMEMBER,i);
+ j = p->party.member[i].lv;
+ if(p->party.member[i].online) p->party.count--;
+ memset(&p->party.member[i], 0, sizeof(struct party_member));
+ p->size--;
+ if (j == p->min_lv || j == p->max_lv || p->family)
+ {
+ if(p->family) p->family = 0; //Family state broken.
+ int_party_check_lv(p);
+ }
+ }
+
+ if (party_check_empty(p) == 0)
+ mapif_party_info(-1, &p->party, 0);
+ return 0;
+}
+// When member goes to other map or levels up.
+int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv)
+{
+ struct party_data *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+ if (p == NULL)
+ return 0;
+
+ for(i = 0; i < MAX_PARTY &&
+ (p->party.member[i].account_id != account_id ||
+ p->party.member[i].char_id != char_id); i++);
+
+ if (i == MAX_PARTY) return 0;
+
+ if (p->party.member[i].online != online)
+ {
+ p->party.member[i].online = online;
+ if (online)
+ p->party.count++;
+ else
+ p->party.count--;
+ // Even share check situations: Family state (always breaks)
+ // character logging on/off is max/min level (update level range)
+ // or character logging on/off has a different level (update level range using new level)
+ if (p->family ||
+ (p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) ||
+ (p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv))
+ )
+ {
+ p->party.member[i].lv = lv;
+ int_party_check_lv(p);
+ }
+ //Send online/offline update.
+ mapif_party_membermoved(&p->party, i);
+ }
+
+ if (p->party.member[i].lv != lv) {
+ if(p->party.member[i].lv == p->min_lv ||
+ p->party.member[i].lv == p->max_lv)
+ {
+ p->party.member[i].lv = lv;
+ int_party_check_lv(p);
+ } else
+ p->party.member[i].lv = lv;
+ //There is no need to send level update to map servers
+ //since they do nothing with it.
+ }
+
+ if (p->party.member[i].map != map) {
+ p->party.member[i].map = map;
+ mapif_party_membermoved(&p->party, i);
+ }
+ return 0;
+}
+
+//Request party dissolution
+int mapif_parse_BreakParty(int fd,int party_id)
+{
+ struct party_data *p;
+
+ p = inter_party_fromsql(party_id);
+
+ if(!p)
+ return 0;
+ inter_party_tosql(&p->party,PS_BREAK,0);
+ mapif_party_broken(fd,party_id);
+ return 0;
+}
+
+//Party sending the message
+int mapif_parse_PartyMessage(int fd,int party_id,int account_id,char *mes,int len)
+{
+ return mapif_party_message(party_id,account_id,mes,len, fd);
+}
+
+int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id)
+{
+ struct party_data *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+
+ if(!p)
+ return 0;
+
+ for (i = 0; i < MAX_PARTY; i++)
+ {
+ if(p->party.member[i].leader)
+ p->party.member[i].leader = 0;
+ if(p->party.member[i].account_id == account_id &&
+ p->party.member[i].char_id == char_id)
+ {
+ p->party.member[i].leader = 1;
+ inter_party_tosql(&p->party,PS_LEADER, i);
+ }
+ }
+ return 1;
+}
+
+
+// Communication from the map server
+//-Analysis that only one packet
+// Data packet length is set to inter.c that you
+// Do NOT go and check the packet length, RFIFOSKIP is done by the caller
+// Return :
+// 0 : error
+// 1 : ok
+int inter_party_parse_frommap(int fd)
+{
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd,0)) {
+ case 0x3020: mapif_parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break;
+ case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2), RFIFOL(fd,6)); break;
+ case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member*)RFIFOP(fd,8)); break;
+ case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break;
+ case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break;
+ case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break;
+ case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
+ case 0x3029: mapif_parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
+//Leave request from the server (for delete character)
+int inter_party_leave(int party_id,int account_id, int char_id)
+{
+ return mapif_parse_PartyLeave(-1,party_id,account_id, char_id);
+}
+
+int inter_party_CharOnline(int char_id, int party_id)
+{
+ struct party_data* p;
+ int i;
+
+ if( party_id == -1 )
+ {// Get party_id from the database
+ char* data;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return 0; //Eh? No party?
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ party_id = atoi(data);
+ Sql_FreeResult(sql_handle);
+ }
+ if (party_id == 0)
+ return 0; //No party...
+
+ p = inter_party_fromsql(party_id);
+ if(!p) {
+ ShowError("Character %d's party %d not found!\n", char_id, party_id);
+ return 0;
+ }
+
+ //Set member online
+ for(i=0; i<MAX_PARTY; i++) {
+ if (p->party.member[i].char_id == char_id) {
+ if (!p->party.member[i].online) {
+ p->party.member[i].online = 1;
+ p->party.count++;
+ if (p->party.member[i].lv < p->min_lv ||
+ p->party.member[i].lv > p->max_lv)
+ int_party_check_lv(p);
+ }
+ break;
+ }
+ }
+ return 1;
+}
+
+int inter_party_CharOffline(int char_id, int party_id) {
+ struct party_data *p=NULL;
+ int i;
+
+ if( party_id == -1 )
+ {// Get guild_id from the database
+ char* data;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return 0; //Eh? No party?
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ party_id = atoi(data);
+ Sql_FreeResult(sql_handle);
+ }
+ if (party_id == 0)
+ return 0; //No party...
+
+ //Character has a party, set character offline and check if they were the only member online
+ if ((p = inter_party_fromsql(party_id)) == NULL)
+ return 0;
+
+ //Set member offline
+ for(i=0; i< MAX_PARTY; i++) {
+ if(p->party.member[i].char_id == char_id)
+ {
+ p->party.member[i].online = 0;
+ p->party.count--;
+ if(p->party.member[i].lv == p->min_lv ||
+ p->party.member[i].lv == p->max_lv)
+ int_party_check_lv(p);
+ break;
+ }
+ }
+
+ if(!p->party.count)
+ //Parties don't have any data that needs be saved at this point... so just remove it from memory.
+ idb_remove(party_db_, party_id);
+ return 1;
+}
diff --git a/src/char/int_party.h b/src/char/int_party.h
new file mode 100644
index 000000000..d8cdcdc6a
--- /dev/null
+++ b/src/char/int_party.h
@@ -0,0 +1,26 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_PARTY_SQL_H_
+#define _INT_PARTY_SQL_H_
+
+//Party Flags on what to save/delete.
+enum {
+ PS_CREATE = 0x01, //Create a new party entry (index holds leader's info)
+ PS_BASIC = 0x02, //Update basic party info.
+ PS_LEADER = 0x04, //Update party's leader
+ PS_ADDMEMBER = 0x08, //Specify new party member (index specifies which party member)
+ PS_DELMEMBER = 0x10, //Specify member that left (index specifies which party member)
+ PS_BREAK = 0x20, //Specify that this party must be deleted.
+};
+
+struct party;
+
+int inter_party_parse_frommap(int fd);
+int inter_party_sql_init(void);
+void inter_party_sql_final(void);
+int inter_party_leave(int party_id,int account_id, int char_id);
+int inter_party_CharOnline(int char_id, int party_id);
+int inter_party_CharOffline(int char_id, int party_id);
+
+#endif /* _INT_PARTY_SQL_H_ */
diff --git a/src/char/int_pet.c b/src/char/int_pet.c
new file mode 100644
index 000000000..114398290
--- /dev/null
+++ b/src/char/int_pet.c
@@ -0,0 +1,309 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+#include "../common/utils.h"
+#include "../common/sql.h"
+#include "char.h"
+#include "inter.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+struct s_pet *pet_pt;
+
+//---------------------------------------------------------
+int inter_pet_tosql(int pet_id, struct s_pet* p)
+{
+ //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
+ char esc_name[NAME_LENGTH*2+1];// escaped pet name
+
+ Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
+ p->hungry = cap_value(p->hungry, 0, 100);
+ p->intimate = cap_value(p->intimate, 0, 1000);
+
+ if( pet_id == -1 )
+ {// New pet.
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` "
+ "(`class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) "
+ "VALUES ('%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id,
+ p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+ p->pet_id = (int)Sql_LastInsertId(sql_handle);
+ }
+ else
+ {// Update pet.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%d',`equip`='%d',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incuvate`='%d' WHERE `pet_id`='%d'",
+ pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id,
+ p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate, p->pet_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+ }
+
+ if (save_log)
+ ShowInfo("Pet saved %d - %s.\n", pet_id, p->name);
+ return 1;
+}
+
+int inter_pet_fromsql(int pet_id, struct s_pet* p)
+{
+ char* data;
+ size_t len;
+
+#ifdef NOISY
+ ShowInfo("Loading pet (%d)...\n",pet_id);
+#endif
+ memset(p, 0, sizeof(struct s_pet));
+
+ //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate` FROM `%s` WHERE `pet_id`='%d'", pet_db, pet_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ p->pet_id = pet_id;
+ Sql_GetData(sql_handle, 1, &data, NULL); p->class_ = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 3, &data, NULL); p->account_id = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); p->char_id = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); p->level = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); p->egg_id = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); p->equip = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); p->intimate = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); p->hungry = atoi(data);
+ Sql_GetData(sql_handle, 10, &data, NULL); p->rename_flag = atoi(data);
+ Sql_GetData(sql_handle, 11, &data, NULL); p->incuvate = atoi(data);
+
+ Sql_FreeResult(sql_handle);
+
+ p->hungry = cap_value(p->hungry, 0, 100);
+ p->intimate = cap_value(p->intimate, 0, 1000);
+
+ if( save_log )
+ ShowInfo("Pet loaded (%d - %s).\n", pet_id, p->name);
+ }
+ return 0;
+}
+//----------------------------------------------
+
+int inter_pet_sql_init(void){
+ //memory alloc
+ pet_pt = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1);
+ return 0;
+}
+void inter_pet_sql_final(void){
+ if (pet_pt) aFree(pet_pt);
+ return;
+}
+//----------------------------------
+int inter_pet_delete(int pet_id){
+ ShowInfo("delete pet request: %d...\n",pet_id);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `pet_id`='%d'", pet_db, pet_id) )
+ Sql_ShowDebug(sql_handle);
+ return 0;
+}
+//------------------------------------------------------
+int mapif_pet_created(int fd, int account_id, struct s_pet *p)
+{
+ WFIFOHEAD(fd, 11);
+ WFIFOW(fd, 0) =0x3880;
+ WFIFOL(fd, 2) =account_id;
+ if(p!=NULL){
+ WFIFOB(fd, 6)=0;
+ WFIFOL(fd, 7) =p->pet_id;
+ ShowInfo("int_pet: created pet %d - %s\n", p->pet_id, p->name);
+ }else{
+ WFIFOB(fd, 6)=1;
+ WFIFOL(fd, 7)=0;
+ }
+ WFIFOSET(fd, 11);
+
+ return 0;
+}
+
+int mapif_pet_info(int fd, int account_id, struct s_pet *p){
+ WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
+ WFIFOW(fd, 0) =0x3881;
+ WFIFOW(fd, 2) =sizeof(struct s_pet) + 9;
+ WFIFOL(fd, 4) =account_id;
+ WFIFOB(fd, 8)=0;
+ memcpy(WFIFOP(fd, 9), p, sizeof(struct s_pet));
+ WFIFOSET(fd, WFIFOW(fd, 2));
+
+ return 0;
+}
+
+int mapif_pet_noinfo(int fd, int account_id){
+ WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
+ WFIFOW(fd, 0) =0x3881;
+ WFIFOW(fd, 2) =sizeof(struct s_pet) + 9;
+ WFIFOL(fd, 4) =account_id;
+ WFIFOB(fd, 8)=1;
+ memset(WFIFOP(fd, 9), 0, sizeof(struct s_pet));
+ WFIFOSET(fd, WFIFOW(fd, 2));
+
+ return 0;
+}
+
+int mapif_save_pet_ack(int fd, int account_id, int flag){
+ WFIFOHEAD(fd, 7);
+ WFIFOW(fd, 0) =0x3882;
+ WFIFOL(fd, 2) =account_id;
+ WFIFOB(fd, 6) =flag;
+ WFIFOSET(fd, 7);
+
+ return 0;
+}
+
+int mapif_delete_pet_ack(int fd, int flag){
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) =0x3883;
+ WFIFOB(fd, 2) =flag;
+ WFIFOSET(fd, 3);
+
+ return 0;
+}
+
+int mapif_create_pet(int fd, int account_id, int char_id, short pet_class, short pet_lv, short pet_egg_id,
+ short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name)
+{
+ memset(pet_pt, 0, sizeof(struct s_pet));
+ strncpy(pet_pt->name, pet_name, NAME_LENGTH);
+ if(incuvate == 1)
+ pet_pt->account_id = pet_pt->char_id = 0;
+ else {
+ pet_pt->account_id = account_id;
+ pet_pt->char_id = char_id;
+ }
+ pet_pt->class_ = pet_class;
+ pet_pt->level = pet_lv;
+ pet_pt->egg_id = pet_egg_id;
+ pet_pt->equip = pet_equip;
+ pet_pt->intimate = intimate;
+ pet_pt->hungry = hungry;
+ pet_pt->rename_flag = rename_flag;
+ pet_pt->incuvate = incuvate;
+
+ if(pet_pt->hungry < 0)
+ pet_pt->hungry = 0;
+ else if(pet_pt->hungry > 100)
+ pet_pt->hungry = 100;
+ if(pet_pt->intimate < 0)
+ pet_pt->intimate = 0;
+ else if(pet_pt->intimate > 1000)
+ pet_pt->intimate = 1000;
+
+ pet_pt->pet_id = -1; //Signal NEW pet.
+ if (inter_pet_tosql(pet_pt->pet_id,pet_pt))
+ mapif_pet_created(fd, account_id, pet_pt);
+ else //Failed...
+ mapif_pet_created(fd, account_id, NULL);
+
+ return 0;
+}
+
+int mapif_load_pet(int fd, int account_id, int char_id, int pet_id){
+ memset(pet_pt, 0, sizeof(struct s_pet));
+
+ inter_pet_fromsql(pet_id, pet_pt);
+
+ if(pet_pt!=NULL) {
+ if(pet_pt->incuvate == 1) {
+ pet_pt->account_id = pet_pt->char_id = 0;
+ mapif_pet_info(fd, account_id, pet_pt);
+ }
+ else if(account_id == pet_pt->account_id && char_id == pet_pt->char_id)
+ mapif_pet_info(fd, account_id, pet_pt);
+ else
+ mapif_pet_noinfo(fd, account_id);
+ }
+ else
+ mapif_pet_noinfo(fd, account_id);
+
+ return 0;
+}
+
+int mapif_save_pet(int fd, int account_id, struct s_pet *data) {
+ //here process pet save request.
+ int len;
+ RFIFOHEAD(fd);
+ len=RFIFOW(fd, 2);
+ if(sizeof(struct s_pet)!=len-8) {
+ ShowError("inter pet: data size error %d %d\n", sizeof(struct s_pet), len-8);
+ }
+
+ else{
+ if(data->hungry < 0)
+ data->hungry = 0;
+ else if(data->hungry > 100)
+ data->hungry = 100;
+ if(data->intimate < 0)
+ data->intimate = 0;
+ else if(data->intimate > 1000)
+ data->intimate = 1000;
+ inter_pet_tosql(data->pet_id,data);
+ mapif_save_pet_ack(fd, account_id, 0);
+ }
+
+ return 0;
+}
+
+int mapif_delete_pet(int fd, int pet_id){
+ mapif_delete_pet_ack(fd, inter_pet_delete(pet_id));
+
+ return 0;
+}
+
+int mapif_parse_CreatePet(int fd){
+ RFIFOHEAD(fd);
+ mapif_create_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOW(fd, 10), RFIFOW(fd, 12), RFIFOW(fd, 14), RFIFOW(fd, 16), RFIFOW(fd, 18),
+ RFIFOW(fd, 20), RFIFOB(fd, 22), RFIFOB(fd, 23), (char*)RFIFOP(fd, 24));
+ return 0;
+}
+
+int mapif_parse_LoadPet(int fd){
+ RFIFOHEAD(fd);
+ mapif_load_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10));
+ return 0;
+}
+
+int mapif_parse_SavePet(int fd){
+ RFIFOHEAD(fd);
+ mapif_save_pet(fd, RFIFOL(fd, 4), (struct s_pet *) RFIFOP(fd, 8));
+ return 0;
+}
+
+int mapif_parse_DeletePet(int fd){
+ RFIFOHEAD(fd);
+ mapif_delete_pet(fd, RFIFOL(fd, 2));
+ return 0;
+}
+
+int inter_pet_parse_frommap(int fd){
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd, 0)){
+ case 0x3080: mapif_parse_CreatePet(fd); break;
+ case 0x3081: mapif_parse_LoadPet(fd); break;
+ case 0x3082: mapif_parse_SavePet(fd); break;
+ case 0x3083: mapif_parse_DeletePet(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_pet.h b/src/char/int_pet.h
new file mode 100644
index 000000000..733468c77
--- /dev/null
+++ b/src/char/int_pet.h
@@ -0,0 +1,21 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_PET_SQL_H_
+#define _INT_PET_SQL_H_
+
+struct s_pet;
+
+int inter_pet_init(void);
+void inter_pet_sql_final(void);
+int inter_pet_save(void);
+int inter_pet_delete(int pet_id);
+
+int inter_pet_parse_frommap(int fd);
+int inter_pet_sql_init(void);
+//extern char pet_txt[256];
+
+//Exported for use in the TXT-SQL converter.
+int inter_pet_tosql(int pet_id, struct s_pet *p);
+
+#endif /* _INT_PET_SQL_H_ */
diff --git a/src/char/int_quest.c b/src/char/int_quest.c
new file mode 100644
index 000000000..224205412
--- /dev/null
+++ b/src/char/int_quest.c
@@ -0,0 +1,184 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/db.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/sql.h"
+#include "../common/timer.h"
+
+#include "char.h"
+#include "inter.h"
+#include "int_quest.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+//Load entire questlog for a character
+int mapif_quests_fromsql(int char_id, struct quest questlog[])
+{
+ int i;
+ struct quest tmp_quest;
+ SqlStmt * stmt;
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( stmt == NULL )
+ {
+ SqlStmt_ShowDebug(stmt);
+ return 0;
+ }
+
+ memset(&tmp_quest, 0, sizeof(struct quest));
+
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state`, `time`, `count1`, `count2`, `count3` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST_DB)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_quest.time, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &tmp_quest.count[0], 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &tmp_quest.count[1], 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &tmp_quest.count[2], 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_QUEST_DB && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ memcpy(&questlog[i], &tmp_quest, sizeof(tmp_quest));
+
+ SqlStmt_Free(stmt);
+ return i;
+}
+
+//Delete a quest
+bool mapif_quest_delete(int char_id, int quest_id)
+{
+ if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, quest_id, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+//Add a quest to a questlog
+bool mapif_quest_add(int char_id, struct quest qd)
+{
+ if ( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`, `time`, `count1`, `count2`, `count3`) VALUES ('%d', '%d', '%d','%d', '%d', '%d', '%d')", quest_db, qd.quest_id, char_id, qd.state, qd.time, qd.count[0], qd.count[1], qd.count[2]) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+//Update a questlog
+bool mapif_quest_update(int char_id, struct quest qd)
+{
+ if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `state`='%d', `count1`='%d', `count2`='%d', `count3`='%d' WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, qd.state, qd.count[0], qd.count[1], qd.count[2], qd.quest_id, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+//Save quests
+int mapif_parse_quest_save(int fd)
+{
+ int i, j, k, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest);
+ int char_id = RFIFOL(fd,4);
+ struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB];
+ bool success = true;
+
+ memset(qd1, 0, sizeof(qd1));
+ memset(qd2, 0, sizeof(qd2));
+ if( num1 ) memcpy(&qd1, RFIFOP(fd,8), RFIFOW(fd,2)-8);
+ num2 = mapif_quests_fromsql(char_id, qd2);
+
+ for( i = 0; i < num1; i++ )
+ {
+ ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id );
+ if( j < num2 ) // Update existed quests
+ { // Only states and counts are changable.
+ ARR_FIND( 0, MAX_QUEST_OBJECTIVES, k, qd1[i].count[k] != qd2[j].count[k] );
+ if( k != MAX_QUEST_OBJECTIVES || qd1[i].state != qd2[j].state )
+ success &= mapif_quest_update(char_id, qd1[i]);
+
+ if( j < (--num2) )
+ {
+ memmove(&qd2[j],&qd2[j+1],sizeof(struct quest)*(num2-j));
+ memset(&qd2[num2], 0, sizeof(struct quest));
+ }
+
+ }
+ else // Add new quests
+ success &= mapif_quest_add(char_id, qd1[i]);
+ }
+
+ for( i = 0; i < num2; i++ ) // Quests not in qd1 but in qd2 are to be erased.
+ success &= mapif_quest_delete(char_id, qd2[i].quest_id);
+
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x3861;
+ WFIFOL(fd,2) = char_id;
+ WFIFOB(fd,6) = success?1:0;
+ WFIFOSET(fd,7);
+
+ return 0;
+}
+
+//Send questlog to map server
+int mapif_parse_quest_load(int fd)
+{
+ int char_id = RFIFOL(fd,2);
+ struct quest tmp_questlog[MAX_QUEST_DB];
+ int num_quests, i, num_complete = 0;
+ int complete[MAX_QUEST_DB];
+
+ memset(tmp_questlog, 0, sizeof(tmp_questlog));
+ memset(complete, 0, sizeof(complete));
+
+ num_quests = mapif_quests_fromsql(char_id, tmp_questlog);
+
+ WFIFOHEAD(fd,num_quests*sizeof(struct quest)+8);
+ WFIFOW(fd,0) = 0x3860;
+ WFIFOW(fd,2) = num_quests*sizeof(struct quest)+8;
+ WFIFOL(fd,4) = char_id;
+
+ //Active and inactive quests
+ for( i = 0; i < num_quests; i++ )
+ {
+ if( tmp_questlog[i].state == Q_COMPLETE )
+ {
+ complete[num_complete++] = i;
+ continue;
+ }
+ memcpy(WFIFOP(fd,(i-num_complete)*sizeof(struct quest)+8), &tmp_questlog[i], sizeof(struct quest));
+ }
+
+ // Completed quests
+ for( i = num_quests - num_complete; i < num_quests; i++ )
+ memcpy(WFIFOP(fd,i*sizeof(struct quest)+8), &tmp_questlog[complete[i-num_quests+num_complete]], sizeof(struct quest));
+
+ WFIFOSET(fd,num_quests*sizeof(struct quest)+8);
+
+ return 0;
+}
+
+int inter_quest_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0))
+ {
+ case 0x3060: mapif_parse_quest_load(fd); break;
+ case 0x3061: mapif_parse_quest_save(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_quest.h b/src/char/int_quest.h
new file mode 100644
index 000000000..f2a0b626e
--- /dev/null
+++ b/src/char/int_quest.h
@@ -0,0 +1,13 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _QUEST_H_
+#define _QUEST_H_
+
+/*questlog system*/
+struct quest;
+
+int inter_quest_parse_frommap(int fd);
+
+#endif
+
diff --git a/src/char/int_storage.c b/src/char/int_storage.c
new file mode 100644
index 000000000..68b588087
--- /dev/null
+++ b/src/char/int_storage.c
@@ -0,0 +1,248 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h" // StringBuf
+#include "../common/sql.h"
+#include "char.h"
+#include "inter.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+
+#define STORAGE_MEMINC 16
+
+/// Save storage data to sql
+int storage_tosql(int account_id, struct storage_data* p)
+{
+ memitemdata_to_sql(p->items, MAX_STORAGE, account_id, TABLE_STORAGE);
+ return 0;
+}
+
+/// Load storage data to mem
+int storage_fromsql(int account_id, struct storage_data* p)
+{
+ StringBuf buf;
+ struct item* item;
+ char* data;
+ int i;
+ int j;
+
+ memset(p, 0, sizeof(struct storage_data)); //clean up memory
+ p->storage_amount = 0;
+
+ // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`unique_id`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ",`card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+
+ StringBuf_Destroy(&buf);
+
+ for( i = 0; i < MAX_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ item = &p->items[i];
+ Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ {
+ Sql_GetData(sql_handle, 9+j, &data, NULL); item->card[j] = atoi(data);
+ }
+ }
+ p->storage_amount = i;
+ Sql_FreeResult(sql_handle);
+
+ ShowInfo("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount);
+ return 1;
+}
+
+/// Save guild_storage data to sql
+int guild_storage_tosql(int guild_id, struct guild_storage* p)
+{
+ memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE);
+ ShowInfo ("guild storage save to DB - guild: %d\n", guild_id);
+ return 0;
+}
+
+/// Load guild_storage data to mem
+int guild_storage_fromsql(int guild_id, struct guild_storage* p)
+{
+ StringBuf buf;
+ struct item* item;
+ char* data;
+ int i;
+ int j;
+
+ memset(p, 0, sizeof(struct guild_storage)); //clean up memory
+ p->storage_amount = 0;
+ p->guild_id = guild_id;
+
+ // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`unique_id`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ",`card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+
+ StringBuf_Destroy(&buf);
+
+ for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ item = &p->items[i];
+ Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
+ item->expire_time = 0;
+ for( j = 0; j < MAX_SLOTS; ++j )
+ {
+ Sql_GetData(sql_handle, 8+j, &data, NULL); item->card[j] = atoi(data);
+ }
+ }
+ p->storage_amount = i;
+ Sql_FreeResult(sql_handle);
+
+ ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
+ return 0;
+}
+
+//---------------------------------------------------------
+// storage data initialize
+int inter_storage_sql_init(void)
+{
+ return 1;
+}
+// storage data finalize
+void inter_storage_sql_final(void)
+{
+ return;
+}
+
+// q?f[^?
+int inter_storage_delete(int account_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id`='%d'", storage_db, account_id) )
+ Sql_ShowDebug(sql_handle);
+ return 0;
+}
+int inter_guild_storage_delete(int guild_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_storage_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+ return 0;
+}
+
+//---------------------------------------------------------
+// packet from map server
+
+int mapif_load_guild_storage(int fd,int account_id,int guild_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( Sql_NumRows(sql_handle) > 0 )
+ {// guild exists
+ WFIFOHEAD(fd, sizeof(struct guild_storage)+12);
+ WFIFOW(fd,0) = 0x3818;
+ WFIFOW(fd,2) = sizeof(struct guild_storage)+12;
+ WFIFOL(fd,4) = account_id;
+ WFIFOL(fd,8) = guild_id;
+ guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,12));
+ WFIFOSET(fd, WFIFOW(fd,2));
+ return 0;
+ }
+ // guild does not exist
+ Sql_FreeResult(sql_handle);
+ WFIFOHEAD(fd, 12);
+ WFIFOW(fd,0) = 0x3818;
+ WFIFOW(fd,2) = 12;
+ WFIFOL(fd,4) = account_id;
+ WFIFOL(fd,8) = 0;
+ WFIFOSET(fd, 12);
+ return 0;
+}
+int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
+{
+ WFIFOHEAD(fd,11);
+ WFIFOW(fd,0)=0x3819;
+ WFIFOL(fd,2)=account_id;
+ WFIFOL(fd,6)=guild_id;
+ WFIFOB(fd,10)=fail;
+ WFIFOSET(fd,11);
+ return 0;
+}
+
+//---------------------------------------------------------
+// packet from map server
+
+int mapif_parse_LoadGuildStorage(int fd)
+{
+ RFIFOHEAD(fd);
+ mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ return 0;
+}
+
+int mapif_parse_SaveGuildStorage(int fd)
+{
+ int guild_id;
+ int len;
+
+ RFIFOHEAD(fd);
+ guild_id = RFIFOL(fd,8);
+ len = RFIFOW(fd,2);
+
+ if( sizeof(struct guild_storage) != len - 12 )
+ {
+ ShowError("inter storage: data size error %d != %d\n", sizeof(struct guild_storage), len - 12);
+ }
+ else
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( Sql_NumRows(sql_handle) > 0 )
+ {// guild exists
+ Sql_FreeResult(sql_handle);
+ guild_storage_tosql(guild_id, (struct guild_storage*)RFIFOP(fd,12));
+ mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0);
+ return 0;
+ }
+ Sql_FreeResult(sql_handle);
+ }
+ mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 1);
+ return 0;
+}
+
+
+int inter_storage_parse_frommap(int fd)
+{
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd,0)){
+ case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
+ case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_storage.h b/src/char/int_storage.h
new file mode 100644
index 000000000..811608f82
--- /dev/null
+++ b/src/char/int_storage.h
@@ -0,0 +1,22 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_STORAGE_SQL_H_
+#define _INT_STORAGE_SQL_H_
+
+struct storage_data;
+struct guild_storage;
+
+int inter_storage_sql_init(void);
+void inter_storage_sql_final(void);
+int inter_storage_delete(int account_id);
+int inter_guild_storage_delete(int guild_id);
+
+int inter_storage_parse_frommap(int fd);
+
+//Exported for use in the TXT-SQL converter.
+int storage_fromsql(int account_id, struct storage_data* p);
+int storage_tosql(int account_id,struct storage_data *p);
+int guild_storage_tosql(int guild_id, struct guild_storage *p);
+
+#endif /* _INT_STORAGE_SQL_H_ */
diff --git a/src/char/inter.c b/src/char/inter.c
new file mode 100644
index 000000000..8faff42c1
--- /dev/null
+++ b/src/char/inter.c
@@ -0,0 +1,1257 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/db.h"
+#include "../common/malloc.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
+#include "char.h"
+#include "inter.h"
+#include "int_party.h"
+#include "int_guild.h"
+#include "int_storage.h"
+#include "int_pet.h"
+#include "int_homun.h"
+#include "int_mercenary.h"
+#include "int_mail.h"
+#include "int_auction.h"
+#include "int_quest.h"
+#include "int_elemental.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+#include <sys/stat.h> // for stat/lstat/fstat - [Dekamaster/Ultimate GM Tool]
+
+
+#define WISDATA_TTL (60*1000) //Wis data Time To Live (60 seconds)
+#define WISDELLIST_MAX 256 // Number of elements in the list Delete data Wis
+
+
+Sql* sql_handle = NULL;
+
+int char_server_port = 3306;
+char char_server_ip[32] = "127.0.0.1";
+char char_server_id[32] = "ragnarok";
+char char_server_pw[32] = "ragnarok";
+char char_server_db[32] = "ragnarok";
+char default_codepage[32] = ""; //Feature by irmin.
+
+static struct accreg *accreg_pt;
+unsigned int party_share_level = 10;
+char main_chat_nick[16] = "Main";
+
+// recv. packet list
+int inter_recv_packet_length[] = {
+ -1,-1, 7,-1, -1,13,36, (2 + 4 + 4 + 4 + NAME_LENGTH), 0, 0, 0, 0, 0, 0, 0, 0, // 3000-
+ 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010-
+ -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party
+ -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030-
+ -1, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040-
+ -1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus]
+ 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish]
+ -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, -1,10, 6,-1, // 3070- Mercenary packets [Zephyrus], Elemental packets [pakpil]
+ 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080-
+ -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator]
+};
+
+struct WisData {
+ int id, fd, count, len;
+ unsigned long tick;
+ unsigned char src[24], dst[24], msg[512];
+};
+static DBMap* wis_db = NULL; // int wis_id -> struct WisData*
+static int wis_dellist[WISDELLIST_MAX], wis_delnum;
+
+#define MAX_JOB_NAMES 106
+static char* msg_table[MAX_JOB_NAMES]; // messages 550 ~ 655 are job names
+
+const char* msg_txt(int msg_number) {
+ msg_number -= 550;
+ if (msg_number >= 0 && msg_number < MAX_JOB_NAMES &&
+ msg_table[msg_number] != NULL && msg_table[msg_number][0] != '\0')
+ return msg_table[msg_number];
+
+ return "Unknown";
+}
+
+/*==========================================
+ * Read Message Data -- at char server we only keep job names.
+ *------------------------------------------*/
+int msg_config_read(const char* cfgName) {
+ int msg_number;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+ static int called = 1;
+
+ if ((fp = fopen(cfgName, "r")) == NULL) {
+ ShowError("Messages file not found: %s\n", cfgName);
+ return 1;
+ }
+
+ if ((--called) == 0)
+ memset(msg_table, 0, sizeof(msg_table[0]) * MAX_JOB_NAMES);
+
+ while(fgets(line, sizeof(line), fp) ) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ if (strcmpi(w1, "import") == 0)
+ msg_config_read(w2);
+ else {
+ msg_number = atoi(w1);
+ if( msg_number < 550 || msg_number > (550+MAX_JOB_NAMES) )
+ continue;
+ msg_number -= 550;
+ if (msg_number >= 0 && msg_number < MAX_JOB_NAMES) {
+ if (msg_table[msg_number] != NULL)
+ aFree(msg_table[msg_number]);
+ msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char));
+ strcpy(msg_table[msg_number],w2);
+ }
+ }
+ }
+
+ fclose(fp);
+
+ return 0;
+}
+
+/*==========================================
+ * Cleanup Message Data
+ *------------------------------------------*/
+void do_final_msg(void) {
+ int i;
+ for (i = 0; i < MAX_JOB_NAMES; i++)
+ aFree(msg_table[i]);
+}
+/* from pc.c due to @accinfo. any ideas to replace this crap are more than welcome. */
+const char* job_name(int class_) {
+ switch (class_) {
+ case JOB_NOVICE:
+ case JOB_SWORDMAN:
+ case JOB_MAGE:
+ case JOB_ARCHER:
+ case JOB_ACOLYTE:
+ case JOB_MERCHANT:
+ case JOB_THIEF:
+ return msg_txt(550 - JOB_NOVICE+class_);
+
+ case JOB_KNIGHT:
+ case JOB_PRIEST:
+ case JOB_WIZARD:
+ case JOB_BLACKSMITH:
+ case JOB_HUNTER:
+ case JOB_ASSASSIN:
+ return msg_txt(557 - JOB_KNIGHT+class_);
+
+ case JOB_KNIGHT2:
+ return msg_txt(557);
+
+ case JOB_CRUSADER:
+ case JOB_MONK:
+ case JOB_SAGE:
+ case JOB_ROGUE:
+ case JOB_ALCHEMIST:
+ case JOB_BARD:
+ case JOB_DANCER:
+ return msg_txt(563 - JOB_CRUSADER+class_);
+
+ case JOB_CRUSADER2:
+ return msg_txt(563);
+
+ case JOB_WEDDING:
+ case JOB_SUPER_NOVICE:
+ case JOB_GUNSLINGER:
+ case JOB_NINJA:
+ case JOB_XMAS:
+ return msg_txt(570 - JOB_WEDDING+class_);
+
+ case JOB_SUMMER:
+ return msg_txt(621);
+
+ case JOB_NOVICE_HIGH:
+ case JOB_SWORDMAN_HIGH:
+ case JOB_MAGE_HIGH:
+ case JOB_ARCHER_HIGH:
+ case JOB_ACOLYTE_HIGH:
+ case JOB_MERCHANT_HIGH:
+ case JOB_THIEF_HIGH:
+ return msg_txt(575 - JOB_NOVICE_HIGH+class_);
+
+ case JOB_LORD_KNIGHT:
+ case JOB_HIGH_PRIEST:
+ case JOB_HIGH_WIZARD:
+ case JOB_WHITESMITH:
+ case JOB_SNIPER:
+ case JOB_ASSASSIN_CROSS:
+ return msg_txt(582 - JOB_LORD_KNIGHT+class_);
+
+ case JOB_LORD_KNIGHT2:
+ return msg_txt(582);
+
+ case JOB_PALADIN:
+ case JOB_CHAMPION:
+ case JOB_PROFESSOR:
+ case JOB_STALKER:
+ case JOB_CREATOR:
+ case JOB_CLOWN:
+ case JOB_GYPSY:
+ return msg_txt(588 - JOB_PALADIN + class_);
+
+ case JOB_PALADIN2:
+ return msg_txt(588);
+
+ case JOB_BABY:
+ case JOB_BABY_SWORDMAN:
+ case JOB_BABY_MAGE:
+ case JOB_BABY_ARCHER:
+ case JOB_BABY_ACOLYTE:
+ case JOB_BABY_MERCHANT:
+ case JOB_BABY_THIEF:
+ return msg_txt(595 - JOB_BABY + class_);
+
+ case JOB_BABY_KNIGHT:
+ case JOB_BABY_PRIEST:
+ case JOB_BABY_WIZARD:
+ case JOB_BABY_BLACKSMITH:
+ case JOB_BABY_HUNTER:
+ case JOB_BABY_ASSASSIN:
+ return msg_txt(602 - JOB_BABY_KNIGHT + class_);
+
+ case JOB_BABY_KNIGHT2:
+ return msg_txt(602);
+
+ case JOB_BABY_CRUSADER:
+ case JOB_BABY_MONK:
+ case JOB_BABY_SAGE:
+ case JOB_BABY_ROGUE:
+ case JOB_BABY_ALCHEMIST:
+ case JOB_BABY_BARD:
+ case JOB_BABY_DANCER:
+ return msg_txt(608 - JOB_BABY_CRUSADER + class_);
+
+ case JOB_BABY_CRUSADER2:
+ return msg_txt(608);
+
+ case JOB_SUPER_BABY:
+ return msg_txt(615);
+
+ case JOB_TAEKWON:
+ return msg_txt(616);
+ case JOB_STAR_GLADIATOR:
+ case JOB_STAR_GLADIATOR2:
+ return msg_txt(617);
+ case JOB_SOUL_LINKER:
+ return msg_txt(618);
+
+ case JOB_GANGSI:
+ case JOB_DEATH_KNIGHT:
+ case JOB_DARK_COLLECTOR:
+ return msg_txt(622 - JOB_GANGSI+class_);
+
+ case JOB_RUNE_KNIGHT:
+ case JOB_WARLOCK:
+ case JOB_RANGER:
+ case JOB_ARCH_BISHOP:
+ case JOB_MECHANIC:
+ case JOB_GUILLOTINE_CROSS:
+ return msg_txt(625 - JOB_RUNE_KNIGHT+class_);
+
+ case JOB_RUNE_KNIGHT_T:
+ case JOB_WARLOCK_T:
+ case JOB_RANGER_T:
+ case JOB_ARCH_BISHOP_T:
+ case JOB_MECHANIC_T:
+ case JOB_GUILLOTINE_CROSS_T:
+ return msg_txt(625 - JOB_RUNE_KNIGHT_T+class_);
+
+ case JOB_ROYAL_GUARD:
+ case JOB_SORCERER:
+ case JOB_MINSTREL:
+ case JOB_WANDERER:
+ case JOB_SURA:
+ case JOB_GENETIC:
+ case JOB_SHADOW_CHASER:
+ return msg_txt(631 - JOB_ROYAL_GUARD+class_);
+
+ case JOB_ROYAL_GUARD_T:
+ case JOB_SORCERER_T:
+ case JOB_MINSTREL_T:
+ case JOB_WANDERER_T:
+ case JOB_SURA_T:
+ case JOB_GENETIC_T:
+ case JOB_SHADOW_CHASER_T:
+ return msg_txt(631 - JOB_ROYAL_GUARD_T+class_);
+
+ case JOB_RUNE_KNIGHT2:
+ case JOB_RUNE_KNIGHT_T2:
+ return msg_txt(625);
+
+ case JOB_ROYAL_GUARD2:
+ case JOB_ROYAL_GUARD_T2:
+ return msg_txt(631);
+
+ case JOB_RANGER2:
+ case JOB_RANGER_T2:
+ return msg_txt(627);
+
+ case JOB_MECHANIC2:
+ case JOB_MECHANIC_T2:
+ return msg_txt(629);
+
+ case JOB_BABY_RUNE:
+ case JOB_BABY_WARLOCK:
+ case JOB_BABY_RANGER:
+ case JOB_BABY_BISHOP:
+ case JOB_BABY_MECHANIC:
+ case JOB_BABY_CROSS:
+ case JOB_BABY_GUARD:
+ case JOB_BABY_SORCERER:
+ case JOB_BABY_MINSTREL:
+ case JOB_BABY_WANDERER:
+ case JOB_BABY_SURA:
+ case JOB_BABY_GENETIC:
+ case JOB_BABY_CHASER:
+ return msg_txt(638 - JOB_BABY_RUNE+class_);
+
+ case JOB_BABY_RUNE2:
+ return msg_txt(638);
+
+ case JOB_BABY_GUARD2:
+ return msg_txt(644);
+
+ case JOB_BABY_RANGER2:
+ return msg_txt(640);
+
+ case JOB_BABY_MECHANIC2:
+ return msg_txt(642);
+
+ case JOB_SUPER_NOVICE_E:
+ case JOB_SUPER_BABY_E:
+ return msg_txt(651 - JOB_SUPER_NOVICE_E+class_);
+
+ case JOB_KAGEROU:
+ case JOB_OBORO:
+ return msg_txt(653 - JOB_KAGEROU+class_);
+
+ default:
+ return msg_txt(655);
+ }
+}
+
+/**
+ * [Dekamaster/Nightroad]
+ **/
+const char * geoip_countryname[253] = {"Unknown","Asia/Pacific Region","Europe","Andorra","United Arab Emirates","Afghanistan","Antigua and Barbuda","Anguilla","Albania","Armenia","Netherlands Antilles",
+ "Angola","Antarctica","Argentina","American Samoa","Austria","Australia","Aruba","Azerbaijan","Bosnia and Herzegovina","Barbados",
+ "Bangladesh","Belgium","Burkina Faso","Bulgaria","Bahrain","Burundi","Benin","Bermuda","Brunei Darussalam","Bolivia",
+ "Brazil","Bahamas","Bhutan","Bouvet Island","Botswana","Belarus","Belize","Canada","Cocos (Keeling) Islands","Congo, The Democratic Republic of the",
+ "Central African Republic","Congo","Switzerland","Cote D'Ivoire","Cook Islands","Chile","Cameroon","China","Colombia","Costa Rica",
+ "Cuba","Cape Verde","Christmas Island","Cyprus","Czech Republic","Germany","Djibouti","Denmark","Dominica","Dominican Republic",
+ "Algeria","Ecuador","Estonia","Egypt","Western Sahara","Eritrea","Spain","Ethiopia","Finland","Fiji",
+ "Falkland Islands (Malvinas)","Micronesia, Federated States of","Faroe Islands","France","France, Metropolitan","Gabon","United Kingdom","Grenada","Georgia","French Guiana",
+ "Ghana","Gibraltar","Greenland","Gambia","Guinea","Guadeloupe","Equatorial Guinea","Greece","South Georgia and the South Sandwich Islands","Guatemala",
+ "Guam","Guinea-Bissau","Guyana","Hong Kong","Heard Island and McDonald Islands","Honduras","Croatia","Haiti","Hungary","Indonesia",
+ "Ireland","Israel","India","British Indian Ocean Territory","Iraq","Iran, Islamic Republic of","Iceland","Italy","Jamaica","Jordan",
+ "Japan","Kenya","Kyrgyzstan","Cambodia","Kiribati","Comoros","Saint Kitts and Nevis","Korea, Democratic People's Republic of","Korea, Republic of","Kuwait",
+ "Cayman Islands","Kazakhstan","Lao People's Democratic Republic","Lebanon","Saint Lucia","Liechtenstein","Sri Lanka","Liberia","Lesotho","Lithuania",
+ "Luxembourg","Latvia","Libyan Arab Jamahiriya","Morocco","Monaco","Moldova, Republic of","Madagascar","Marshall Islands","Macedonia","Mali",
+ "Myanmar","Mongolia","Macau","Northern Mariana Islands","Martinique","Mauritania","Montserrat","Malta","Mauritius","Maldives",
+ "Malawi","Mexico","Malaysia","Mozambique","Namibia","New Caledonia","Niger","Norfolk Island","Nigeria","Nicaragua",
+ "Netherlands","Norway","Nepal","Nauru","Niue","New Zealand","Oman","Panama","Peru","French Polynesia",
+ "Papua New Guinea","Philippines","Pakistan","Poland","Saint Pierre and Miquelon","Pitcairn Islands","Puerto Rico","Palestinian Territory","Portugal","Palau",
+ "Paraguay","Qatar","Reunion","Romania","Russian Federation","Rwanda","Saudi Arabia","Solomon Islands","Seychelles","Sudan",
+ "Sweden","Singapore","Saint Helena","Slovenia","Svalbard and Jan Mayen","Slovakia","Sierra Leone","San Marino","Senegal","Somalia","Suriname",
+ "Sao Tome and Principe","El Salvador","Syrian Arab Republic","Swaziland","Turks and Caicos Islands","Chad","French Southern Territories","Togo","Thailand",
+ "Tajikistan","Tokelau","Turkmenistan","Tunisia","Tonga","Timor-Leste","Turkey","Trinidad and Tobago","Tuvalu","Taiwan",
+ "Tanzania, United Republic of","Ukraine","Uganda","United States Minor Outlying Islands","United States","Uruguay","Uzbekistan","Holy See (Vatican City State)","Saint Vincent and the Grenadines","Venezuela",
+ "Virgin Islands, British","Virgin Islands, U.S.","Vietnam","Vanuatu","Wallis and Futuna","Samoa","Yemen","Mayotte","Serbia","South Africa",
+ "Zambia","Montenegro","Zimbabwe","Anonymous Proxy","Satellite Provider","Other","Aland Islands","Guernsey","Isle of Man","Jersey",
+ "Saint Barthelemy","Saint Martin"};
+unsigned char *geoip_cache;
+void geoip_readdb(void){
+ struct stat bufa;
+ FILE *db=fopen("./db/GeoIP.dat","rb");
+ fstat(fileno(db), &bufa);
+ geoip_cache = (unsigned char *) malloc(sizeof(unsigned char) * bufa.st_size);
+ if(fread(geoip_cache, sizeof(unsigned char), bufa.st_size, db) != bufa.st_size) { ShowError("geoip_cache reading didn't read all elements \n"); }
+ fclose(db);
+ ShowStatus("Finished Reading "CL_GREEN"GeoIP"CL_RESET" Database.\n");
+}
+/* [Dekamaster/Nightroad] */
+/* WHY NOT A DBMAP: There are millions of entries in GeoIP and it has its own algorithm to go quickly through them, a DBMap wouldn't be efficient */
+const char* geoip_getcountry(uint32 ipnum){
+ int depth;
+ unsigned int x;
+ const unsigned char *buf;
+ unsigned int offset = 0;
+
+ for (depth = 31; depth >= 0; depth--) {
+ buf = geoip_cache + (long)6 *offset;
+ if (ipnum & (1 << depth)) {
+ /* Take the right-hand branch */
+ x = (buf[3*1 + 0] << (0*8))
+ + (buf[3*1 + 1] << (1*8))
+ + (buf[3*1 + 2] << (2*8));
+ } else {
+ /* Take the left-hand branch */
+ x = (buf[3*0 + 0] << (0*8))
+ + (buf[3*0 + 1] << (1*8))
+ + (buf[3*0 + 2] << (2*8));
+ }
+ if (x >= 16776960) {
+ x=x-16776960;
+ return geoip_countryname[x];
+ }
+ offset = x;
+ }
+ return geoip_countryname[0];
+}
+/* sends a mesasge to map server (fd) to a user (u_fd) although we use fd we keep aid for safe-check */
+/* extremely handy I believe it will serve other uses in the near future */
+void inter_to_fd(int fd, int u_fd, int aid, char* msg, ...) {
+ char msg_out[512];
+ va_list ap;
+ int len = 1;/* yes we start at 1 */
+
+ va_start(ap,msg);
+ len += vsnprintf(msg_out, 512, msg, ap);
+ va_end(ap);
+
+ WFIFOHEAD(fd,12 + len);
+
+ WFIFOW(fd,0) = 0x3807;
+ WFIFOW(fd,2) = 12 + (unsigned short)len;
+ WFIFOL(fd,4) = u_fd;
+ WFIFOL(fd,8) = aid;
+ safestrncpy((char*)WFIFOP(fd,12), msg_out, len);
+
+ WFIFOSET(fd,12 + len);
+
+ return;
+}
+/* [Dekamaster/Nightroad] */
+void mapif_parse_accinfo(int fd) {
+ int u_fd = RFIFOL(fd,2), aid = RFIFOL(fd,6), castergroup = RFIFOL(fd,10);
+ char query[NAME_LENGTH], query_esq[NAME_LENGTH*2+1];
+ int account_id;
+ char *data;
+
+ safestrncpy(query, (char*) RFIFOP(fd,14), NAME_LENGTH);
+
+ Sql_EscapeString(sql_handle, query_esq, query);
+
+ account_id = atoi(query);
+
+ if (account_id < START_ACCOUNT_NUM) { // is string
+ if ( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name`,`class`,`base_level`,`job_level`,`online` FROM `char` WHERE `name` LIKE '%s' LIMIT 10", query_esq)
+ || Sql_NumRows(sql_handle) == 0 ) {
+ if( Sql_NumRows(sql_handle) == 0 ) {
+ inter_to_fd(fd, u_fd, aid, "No matches were found for your criteria, '%s'",query);
+ } else {
+ Sql_ShowDebug(sql_handle);
+ inter_to_fd(fd, u_fd, aid, "An error occured, bother your admin about it.");
+ }
+ Sql_FreeResult(sql_handle);
+ return;
+ } else {
+ if( Sql_NumRows(sql_handle) == 1 ) {//we found a perfect match
+ Sql_NextRow(sql_handle);
+ Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data);
+ Sql_FreeResult(sql_handle);
+ } else {// more than one, listing... [Dekamaster/Nightroad]
+ inter_to_fd(fd, u_fd, aid, "Your query returned the following %d results, please be more specific...",(int)Sql_NumRows(sql_handle));
+ while ( SQL_SUCCESS == Sql_NextRow(sql_handle) ) {
+ int class_;
+ short base_level, job_level, online;
+ char name[NAME_LENGTH];
+
+ Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name));
+ Sql_GetData(sql_handle, 2, &data, NULL); class_ = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); base_level = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); job_level = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); online = atoi(data);
+
+ inter_to_fd(fd, u_fd, aid, "[AID: %d] %s | %s | Level: %d/%d | %s", account_id, name, job_name(class_), base_level, job_level, online?"Online":"Offline");
+ }
+ Sql_FreeResult(sql_handle);
+ return;
+ }
+ }
+ }
+
+ /* it will only get here if we have a single match */
+ if( account_id ) {
+ char userid[NAME_LENGTH], user_pass[NAME_LENGTH], email[40], last_ip[20], lastlogin[30];
+ short level = -1;
+ int logincount = 0,state = 0;
+ if ( SQL_ERROR == Sql_Query(sql_handle, "SELECT `userid`, `user_pass`, `email`, `last_ip`, `group_id`, `lastlogin`, `logincount`, `state` FROM `login` WHERE `account_id` = '%d' LIMIT 1", account_id)
+ || Sql_NumRows(sql_handle) == 0 ) {
+ if( Sql_NumRows(sql_handle) == 0 ) {
+ inter_to_fd(fd, u_fd, aid, "No account with ID '%d' was found.", account_id );
+ } else {
+ inter_to_fd(fd, u_fd, aid, "An error occured, bother your admin about it.");
+ Sql_ShowDebug(sql_handle);
+ }
+ } else {
+ Sql_NextRow(sql_handle);
+ Sql_GetData(sql_handle, 0, &data, NULL); safestrncpy(userid, data, sizeof(userid));
+ Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(user_pass, data, sizeof(user_pass));
+ Sql_GetData(sql_handle, 2, &data, NULL); safestrncpy(email, data, sizeof(email));
+ Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(last_ip, data, sizeof(last_ip));
+ Sql_GetData(sql_handle, 4, &data, NULL); level = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(lastlogin, data, sizeof(lastlogin));
+ Sql_GetData(sql_handle, 6, &data, NULL); logincount = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); state = atoi(data);
+ }
+
+ Sql_FreeResult(sql_handle);
+
+ if (level == -1)
+ return;
+
+ inter_to_fd(fd, u_fd, aid, "-- Account %d --", account_id );
+ inter_to_fd(fd, u_fd, aid, "User: %s | GM Group: %d | State: %d", userid, level, state );
+
+ if (level < castergroup) /* only show pass if your gm level is greater than the one you're searching for */
+ inter_to_fd(fd, u_fd, aid, "Password: %s", user_pass );
+
+ inter_to_fd(fd, u_fd, aid, "Account e-mail: %s", email);
+ inter_to_fd(fd, u_fd, aid, "Last IP: %s (%s)", last_ip, geoip_getcountry(str2ip(last_ip)) );
+ inter_to_fd(fd, u_fd, aid, "This user has logged %d times, the last time were at %s", logincount, lastlogin );
+ inter_to_fd(fd, u_fd, aid, "-- Character Details --" );
+
+
+ if ( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`, `name`, `char_num`, `class`, `base_level`, `job_level`, `online` FROM `char` WHERE `account_id` = '%d' ORDER BY `char_num` LIMIT %d", account_id, MAX_CHARS)
+ || Sql_NumRows(sql_handle) == 0 ) {
+
+ if( Sql_NumRows(sql_handle) == 0 )
+ inter_to_fd(fd, u_fd, aid,"This account doesn't have characters.");
+ else {
+ inter_to_fd(fd, u_fd, aid,"An error occured, bother your admin about it.");
+ Sql_ShowDebug(sql_handle);
+ }
+
+ } else {
+ while ( SQL_SUCCESS == Sql_NextRow(sql_handle) ) {
+ int char_id, class_;
+ short char_num, base_level, job_level, online;
+ char name[NAME_LENGTH];
+
+ Sql_GetData(sql_handle, 0, &data, NULL); char_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name));
+ Sql_GetData(sql_handle, 2, &data, NULL); char_num = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); class_ = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); job_level = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); online = atoi(data);
+
+ inter_to_fd(fd, u_fd, aid, "[Slot/CID: %d/%d] %s | %s | Level: %d/%d | %s", char_num, char_id, name, job_name(class_), base_level, job_level, online?"On":"Off");
+ }
+ }
+ Sql_FreeResult(sql_handle);
+ }
+
+ return;
+}
+//--------------------------------------------------------
+// Save registry to sql
+int inter_accreg_tosql(int account_id, int char_id, struct accreg* reg, int type)
+{
+ struct global_reg* r;
+ StringBuf buf;
+ int i;
+
+ if( account_id <= 0 )
+ return 0;
+ reg->account_id = account_id;
+ reg->char_id = char_id;
+
+ //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
+ switch( type )
+ {
+ case 3: //Char Reg
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ account_id = 0;
+ break;
+ case 2: //Account Reg
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id) )
+ Sql_ShowDebug(sql_handle);
+ char_id = 0;
+ break;
+ case 1: //Account2 Reg
+ ShowError("inter_accreg_tosql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n");
+ return 0;
+ default:
+ ShowError("inter_accreg_tosql: Invalid type %d\n", type);
+ return 0;
+ }
+
+ if( reg->reg_num <= 0 )
+ return 0;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`type`,`account_id`,`char_id`,`str`,`value`) VALUES ", reg_db);
+
+ for( i = 0; i < reg->reg_num; ++i ) {
+ r = &reg->reg[i];
+ if( r->str[0] != '\0' && r->value[0] != '\0' ) {
+ char str[32];
+ char val[256];
+
+ if( i > 0 )
+ StringBuf_AppendStr(&buf, ",");
+
+ Sql_EscapeString(sql_handle, str, r->str);
+ Sql_EscapeString(sql_handle, val, r->value);
+
+ StringBuf_Printf(&buf, "('%d','%d','%d','%s','%s')", type, account_id, char_id, str, val);
+ }
+ }
+
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) {
+ Sql_ShowDebug(sql_handle);
+ }
+
+ StringBuf_Destroy(&buf);
+
+ return 1;
+}
+
+// Load account_reg from sql (type=2)
+int inter_accreg_fromsql(int account_id,int char_id, struct accreg *reg, int type)
+{
+ struct global_reg* r;
+ char* data;
+ size_t len;
+ int i;
+
+ if( reg == NULL)
+ return 0;
+
+ memset(reg, 0, sizeof(struct accreg));
+ reg->account_id = account_id;
+ reg->char_id = char_id;
+
+ //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
+ switch( type )
+ {
+ case 3: //char reg
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ break;
+ case 2: //account reg
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `str`, `value` FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id) )
+ Sql_ShowDebug(sql_handle);
+ break;
+ case 1: //account2 reg
+ ShowError("inter_accreg_fromsql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n");
+ return 0;
+ default:
+ ShowError("inter_accreg_fromsql: Invalid type %d\n", type);
+ return 0;
+ }
+ for( i = 0; i < MAX_REG_NUM && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ r = &reg->reg[i];
+ // str
+ Sql_GetData(sql_handle, 0, &data, &len);
+ memcpy(r->str, data, min(len, sizeof(r->str)));
+ // value
+ Sql_GetData(sql_handle, 1, &data, &len);
+ memcpy(r->value, data, min(len, sizeof(r->value)));
+ }
+ reg->reg_num = i;
+ Sql_FreeResult(sql_handle);
+ return 1;
+}
+
+// Initialize
+int inter_accreg_sql_init(void)
+{
+ CREATE(accreg_pt, struct accreg, 1);
+ return 0;
+
+}
+
+/*==========================================
+ * read config file
+ *------------------------------------------*/
+static int inter_config_read(const char* cfgName)
+{
+ int i;
+ char line[1024], w1[1024], w2[1024];
+ FILE* fp;
+
+ fp = fopen(cfgName, "r");
+ if(fp == NULL) {
+ ShowError("File not found: %s\n", cfgName);
+ return 1;
+ }
+
+ while(fgets(line, sizeof(line), fp))
+ {
+ i = sscanf(line, "%[^:]: %[^\r\n]", w1, w2);
+ if(i != 2)
+ continue;
+
+ if(!strcmpi(w1,"char_server_ip")) {
+ strcpy(char_server_ip,w2);
+ } else
+ if(!strcmpi(w1,"char_server_port")) {
+ char_server_port = atoi(w2);
+ } else
+ if(!strcmpi(w1,"char_server_id")) {
+ strcpy(char_server_id,w2);
+ } else
+ if(!strcmpi(w1,"char_server_pw")) {
+ strcpy(char_server_pw,w2);
+ } else
+ if(!strcmpi(w1,"char_server_db")) {
+ strcpy(char_server_db,w2);
+ } else
+ if(!strcmpi(w1,"default_codepage")) {
+ strcpy(default_codepage,w2);
+ }
+ else if(!strcmpi(w1,"party_share_level"))
+ party_share_level = atoi(w2);
+ else if(!strcmpi(w1,"log_inter"))
+ log_inter = atoi(w2);
+ else if(!strcmpi(w1,"main_chat_nick"))
+ safestrncpy(main_chat_nick, w2, sizeof(main_chat_nick));
+ else if(!strcmpi(w1,"import"))
+ inter_config_read(w2);
+ }
+ fclose(fp);
+
+ ShowInfo ("Done reading %s.\n", cfgName);
+
+ return 0;
+}
+
+// Save interlog into sql
+int inter_log(char* fmt, ...)
+{
+ char str[255];
+ char esc_str[sizeof(str)*2+1];// escaped str
+ va_list ap;
+
+ va_start(ap,fmt);
+ vsnprintf(str, sizeof(str), fmt, ap);
+ va_end(ap);
+
+ Sql_EscapeStringLen(sql_handle, esc_str, str, strnlen(str, sizeof(str)));
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `log`) VALUES (NOW(), '%s')", interlog_db, esc_str) )
+ Sql_ShowDebug(sql_handle);
+
+ return 0;
+}
+
+// initialize
+int inter_init_sql(const char *file)
+{
+ //int i;
+
+ inter_config_read(file);
+
+ //DB connection initialized
+ sql_handle = Sql_Malloc();
+ ShowInfo("Connect Character DB server.... (Character Server)\n");
+ if( SQL_ERROR == Sql_Connect(sql_handle, char_server_id, char_server_pw, char_server_ip, (uint16)char_server_port, char_server_db) )
+ {
+ Sql_ShowDebug(sql_handle);
+ Sql_Free(sql_handle);
+ exit(EXIT_FAILURE);
+ }
+
+ if( *default_codepage ) {
+ if( SQL_ERROR == Sql_SetEncoding(sql_handle, default_codepage) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ wis_db = idb_alloc(DB_OPT_RELEASE_DATA);
+ inter_guild_sql_init();
+ inter_storage_sql_init();
+ inter_party_sql_init();
+ inter_pet_sql_init();
+ inter_homunculus_sql_init();
+ inter_mercenary_sql_init();
+ inter_elemental_sql_init();
+ inter_accreg_sql_init();
+ inter_mail_sql_init();
+ inter_auction_sql_init();
+
+ geoip_readdb();
+ msg_config_read("conf/msg_athena.conf");
+ return 0;
+}
+
+// finalize
+void inter_final(void)
+{
+ wis_db->destroy(wis_db, NULL);
+
+ inter_guild_sql_final();
+ inter_storage_sql_final();
+ inter_party_sql_final();
+ inter_pet_sql_final();
+ inter_homunculus_sql_final();
+ inter_mercenary_sql_final();
+ inter_elemental_sql_final();
+ inter_mail_sql_final();
+ inter_auction_sql_final();
+
+ if (accreg_pt) aFree(accreg_pt);
+
+ do_final_msg();
+ return;
+}
+
+int inter_mapif_init(int fd)
+{
+ return 0;
+}
+
+
+//--------------------------------------------------------
+
+// broadcast sending
+int mapif_broadcast(unsigned char *mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, int sfd)
+{
+ unsigned char *buf = (unsigned char*)aMalloc((len)*sizeof(unsigned char));
+
+ WBUFW(buf,0) = 0x3800;
+ WBUFW(buf,2) = len;
+ WBUFL(buf,4) = fontColor;
+ WBUFW(buf,8) = fontType;
+ WBUFW(buf,10) = fontSize;
+ WBUFW(buf,12) = fontAlign;
+ WBUFW(buf,14) = fontY;
+ memcpy(WBUFP(buf,16), mes, len - 16);
+ mapif_sendallwos(sfd, buf, len);
+
+ if (buf)
+ aFree(buf);
+ return 0;
+}
+
+// Wis sending
+int mapif_wis_message(struct WisData *wd)
+{
+ unsigned char buf[2048];
+ if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex]
+
+ WBUFW(buf, 0) = 0x3801;
+ WBUFW(buf, 2) = 56 +wd->len;
+ WBUFL(buf, 4) = wd->id;
+ memcpy(WBUFP(buf, 8), wd->src, NAME_LENGTH);
+ memcpy(WBUFP(buf,32), wd->dst, NAME_LENGTH);
+ memcpy(WBUFP(buf,56), wd->msg, wd->len);
+ wd->count = mapif_sendall(buf,WBUFW(buf,2));
+
+ return 0;
+}
+
+// Wis sending result
+int mapif_wis_end(struct WisData *wd, int flag)
+{
+ unsigned char buf[27];
+
+ WBUFW(buf, 0)=0x3802;
+ memcpy(WBUFP(buf, 2),wd->src,24);
+ WBUFB(buf,26)=flag;
+ mapif_send(wd->fd,buf,27);
+ return 0;
+}
+
+// Account registry transfer to map-server
+static void mapif_account_reg(int fd, unsigned char *src)
+{
+ WBUFW(src,0)=0x3804; //NOTE: writing to RFIFO
+ mapif_sendallwos(fd, src, WBUFW(src,2));
+}
+
+// Send the requested account_reg
+int mapif_account_reg_reply(int fd,int account_id,int char_id, int type)
+{
+ struct accreg *reg=accreg_pt;
+ WFIFOHEAD(fd, 13 + 5000);
+ inter_accreg_fromsql(account_id,char_id,reg,type);
+
+ WFIFOW(fd,0)=0x3804;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=char_id;
+ WFIFOB(fd,12)=type;
+ if(reg->reg_num==0){
+ WFIFOW(fd,2)=13;
+ }else{
+ int i,p;
+ for (p=13,i = 0; i < reg->reg_num && p < 5000; i++) {
+ p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place.
+ p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].value)+1;
+ }
+ WFIFOW(fd,2)=p;
+ if (p>= 5000)
+ ShowWarning("Too many acc regs for %d:%d, not all values were loaded.\n", account_id, char_id);
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+
+//Request to kick char from a certain map server. [Skotlex]
+int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason)
+{
+ if (fd >= 0)
+ {
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x2b1f;
+ WFIFOL(fd,2) = account_id;
+ WFIFOB(fd,6) = reason;
+ WFIFOSET(fd,7);
+ return 0;
+ }
+ return -1;
+}
+
+//--------------------------------------------------------
+
+/**
+ * Existence check of WISP data
+ * @see DBApply
+ */
+int check_ttl_wisdata_sub(DBKey key, DBData *data, va_list ap)
+{
+ unsigned long tick;
+ struct WisData *wd = db_data2ptr(data);
+ tick = va_arg(ap, unsigned long);
+
+ if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)
+ wis_dellist[wis_delnum++] = wd->id;
+
+ return 0;
+}
+
+int check_ttl_wisdata(void)
+{
+ unsigned long tick = gettick();
+ int i;
+
+ do {
+ wis_delnum = 0;
+ wis_db->foreach(wis_db, check_ttl_wisdata_sub, tick);
+ for(i = 0; i < wis_delnum; i++) {
+ struct WisData *wd = (struct WisData*)idb_get(wis_db, wis_dellist[i]);
+ ShowWarning("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst);
+ // removed. not send information after a timeout. Just no answer for the player
+ //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ idb_remove(wis_db, wd->id);
+ }
+ } while(wis_delnum >= WISDELLIST_MAX);
+
+ return 0;
+}
+
+//--------------------------------------------------------
+
+// broadcast sending
+int mapif_parse_broadcast(int fd)
+{
+ mapif_broadcast(RFIFOP(fd,16), RFIFOW(fd,2), RFIFOL(fd,4), RFIFOW(fd,8), RFIFOW(fd,10), RFIFOW(fd,12), RFIFOW(fd,14), fd);
+ return 0;
+}
+
+
+// Wisp/page request to send
+int mapif_parse_WisRequest(int fd)
+{
+ struct WisData* wd;
+ static int wisid = 0;
+ char name[NAME_LENGTH];
+ char esc_name[NAME_LENGTH*2+1];// escaped name
+ char* data;
+ size_t len;
+
+
+ if ( fd <= 0 ) {return 0;} // check if we have a valid fd
+
+ if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) {
+ ShowWarning("inter: Wis message size too long.\n");
+ return 0;
+ } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows...
+ ShowError("inter: Wis message doesn't exist.\n");
+ return 0;
+ }
+
+ safestrncpy(name, (char*)RFIFOP(fd,28), NAME_LENGTH); //Received name may be too large and not contain \0! [Skotlex]
+
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `name`='%s'", char_db, esc_name) )
+ Sql_ShowDebug(sql_handle);
+
+ // search if character exists before to ask all map-servers
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ unsigned char buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ }
+ else
+ {// Character exists. So, ask all map-servers
+ // to be sure of the correct name, rewrite it
+ Sql_GetData(sql_handle, 0, &data, &len);
+ memset(name, 0, NAME_LENGTH);
+ memcpy(name, data, min(len, NAME_LENGTH));
+ // if source is destination, don't ask other servers.
+ if( strncmp((const char*)RFIFOP(fd,4), name, NAME_LENGTH) == 0 )
+ {
+ uint8 buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ }
+ else
+ {
+
+ CREATE(wd, struct WisData, 1);
+
+ // Whether the failure of previous wisp/page transmission (timeout)
+ check_ttl_wisdata();
+
+ wd->id = ++wisid;
+ wd->fd = fd;
+ wd->len= RFIFOW(fd,2)-52;
+ memcpy(wd->src, RFIFOP(fd, 4), NAME_LENGTH);
+ memcpy(wd->dst, RFIFOP(fd,28), NAME_LENGTH);
+ memcpy(wd->msg, RFIFOP(fd,52), wd->len);
+ wd->tick = gettick();
+ idb_put(wis_db, wd->id, wd);
+ mapif_wis_message(wd);
+ }
+ }
+
+ Sql_FreeResult(sql_handle);
+ return 0;
+}
+
+
+// Wisp/page transmission result
+int mapif_parse_WisReply(int fd)
+{
+ int id, flag;
+ struct WisData *wd;
+
+ id = RFIFOL(fd,2);
+ flag = RFIFOB(fd,6);
+ wd = (struct WisData*)idb_get(wis_db, id);
+ if (wd == NULL)
+ return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server
+
+ if ((--wd->count) <= 0 || flag != 1) {
+ mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ idb_remove(wis_db, id);
+ }
+
+ return 0;
+}
+
+// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers)
+int mapif_parse_WisToGM(int fd)
+{
+ unsigned char buf[2048]; // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B
+
+ memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf, 0) = 0x3803;
+ mapif_sendall(buf, RFIFOW(fd,2));
+
+ return 0;
+}
+
+// Save account_reg into sql (type=2)
+int mapif_parse_Registry(int fd)
+{
+ int j,p,len, max;
+ struct accreg *reg=accreg_pt;
+
+ memset(accreg_pt,0,sizeof(struct accreg));
+ switch (RFIFOB(fd, 12)) {
+ case 3: //Character registry
+ max = GLOBAL_REG_NUM;
+ break;
+ case 2: //Account Registry
+ max = ACCOUNT_REG_NUM;
+ break;
+ case 1: //Account2 registry, must be sent over to login server.
+ return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4);
+ default:
+ return 1;
+ }
+ for(j=0,p=13;j<max && p<RFIFOW(fd,2);j++){
+ sscanf((char*)RFIFOP(fd,p), "%31c%n",reg->reg[j].str,&len);
+ reg->reg[j].str[len]='\0';
+ p +=len+1; //+1 to skip the '\0' between strings.
+ sscanf((char*)RFIFOP(fd,p), "%255c%n",reg->reg[j].value,&len);
+ reg->reg[j].value[len]='\0';
+ p +=len+1;
+ }
+ reg->reg_num=j;
+
+ inter_accreg_tosql(RFIFOL(fd,4),RFIFOL(fd,8),reg, RFIFOB(fd,12));
+ mapif_account_reg(fd,RFIFOP(fd,0)); // Send updated accounts to other map servers.
+ return 0;
+}
+
+// Request the value of all registries.
+int mapif_parse_RegistryRequest(int fd)
+{
+ //Load Char Registry
+ if (RFIFOB(fd,12)) mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),3);
+ //Load Account Registry
+ if (RFIFOB(fd,11)) mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),2);
+ //Ask Login Server for Account2 values.
+ if (RFIFOB(fd,10)) request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6));
+ return 1;
+}
+
+static void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, char *name)
+{
+ WFIFOHEAD(fd, NAME_LENGTH+13);
+ WFIFOW(fd, 0) = 0x3806;
+ WFIFOL(fd, 2) = account_id;
+ WFIFOL(fd, 6) = char_id;
+ WFIFOB(fd,10) = type;
+ WFIFOB(fd,11) = flag;
+ memcpy(WFIFOP(fd, 12), name, NAME_LENGTH);
+ WFIFOSET(fd, NAME_LENGTH+13);
+}
+
+int mapif_parse_NameChangeRequest(int fd)
+{
+ int account_id, char_id, type;
+ char* name;
+ int i;
+
+ account_id = RFIFOL(fd,2);
+ char_id = RFIFOL(fd,6);
+ type = RFIFOB(fd,10);
+ name = (char*)RFIFOP(fd,11);
+
+ // Check Authorised letters/symbols in the name
+ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) == NULL) {
+ mapif_namechange_ack(fd, account_id, char_id, type, 0, name);
+ return 0;
+ }
+ } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) != NULL) {
+ mapif_namechange_ack(fd, account_id, char_id, type, 0, name);
+ return 0;
+ }
+ }
+ //TODO: type holds the type of object to rename.
+ //If it were a player, it needs to have the guild information and db information
+ //updated here, because changing it on the map won't make it be saved [Skotlex]
+
+ //name allowed.
+ mapif_namechange_ack(fd, account_id, char_id, type, 1, name);
+ return 0;
+}
+
+//--------------------------------------------------------
+
+/// Returns the length of the next complete packet to process,
+/// or 0 if no complete packet exists in the queue.
+///
+/// @param length The minimum allowed length, or -1 for dynamic lookup
+int inter_check_length(int fd, int length)
+{
+ if( length == -1 )
+ {// variable-length packet
+ if( RFIFOREST(fd) < 4 )
+ return 0;
+ length = RFIFOW(fd,2);
+ }
+
+ if( (int)RFIFOREST(fd) < length )
+ return 0;
+
+ return length;
+}
+
+int inter_parse_frommap(int fd)
+{
+ int cmd;
+ int len = 0;
+ cmd = RFIFOW(fd,0);
+ // Check is valid packet entry
+ if(cmd < 0x3000 || cmd >= 0x3000 + ARRAYLENGTH(inter_recv_packet_length) || inter_recv_packet_length[cmd - 0x3000] == 0)
+ return 0;
+
+ // Check packet length
+ if((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0)
+ return 2;
+
+ switch(cmd) {
+ case 0x3000: mapif_parse_broadcast(fd); break;
+ case 0x3001: mapif_parse_WisRequest(fd); break;
+ case 0x3002: mapif_parse_WisReply(fd); break;
+ case 0x3003: mapif_parse_WisToGM(fd); break;
+ case 0x3004: mapif_parse_Registry(fd); break;
+ case 0x3005: mapif_parse_RegistryRequest(fd); break;
+ case 0x3006: mapif_parse_NameChangeRequest(fd); break;
+ case 0x3007: mapif_parse_accinfo(fd); break;
+ /* 0x3008 is used by the report stuff */
+ default:
+ if( inter_party_parse_frommap(fd)
+ || inter_guild_parse_frommap(fd)
+ || inter_storage_parse_frommap(fd)
+ || inter_pet_parse_frommap(fd)
+ || inter_homunculus_parse_frommap(fd)
+ || inter_mercenary_parse_frommap(fd)
+ || inter_elemental_parse_frommap(fd)
+ || inter_mail_parse_frommap(fd)
+ || inter_auction_parse_frommap(fd)
+ || inter_quest_parse_frommap(fd)
+ )
+ break;
+ else
+ return 0;
+ }
+
+ RFIFOSKIP(fd, len);
+ return 1;
+}
+
+uint64 inter_chk_lastuid(int8 flag, uint64 value){
+ static uint64 last_updt_uid = 0;
+ static int8 update = 0;
+ if(flag)
+ {
+ if(last_updt_uid < value){
+ last_updt_uid = value;
+ update = 1;
+ }
+
+ return 0;
+ }else if(update)
+ {
+ update = 0;
+ return last_updt_uid;
+ }
+ return 0;
+}
+
+
diff --git a/src/char/inter.h b/src/char/inter.h
new file mode 100644
index 000000000..7ea9cf25c
--- /dev/null
+++ b/src/char/inter.h
@@ -0,0 +1,44 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INTER_SQL_H_
+#define _INTER_SQL_H_
+
+struct accreg;
+#include "../common/sql.h"
+
+int inter_init_sql(const char *file);
+void inter_final(void);
+int inter_parse_frommap(int fd);
+int inter_mapif_init(int fd);
+int mapif_send_gmaccounts(void);
+int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason);
+
+int inter_log(char *fmt,...);
+
+#define inter_cfgName "conf/inter_athena.conf"
+
+extern unsigned int party_share_level;
+
+extern Sql* sql_handle;
+extern Sql* lsql_handle;
+
+extern char main_chat_nick[16];
+
+int inter_accreg_tosql(int account_id, int char_id, struct accreg *reg, int type);
+
+uint64 inter_chk_lastuid(int8 flag, uint64 value);
+#ifdef NSI_UNIQUE_ID
+ #define updateLastUid(val_) inter_chk_lastuid(1, val_)
+ #define dbUpdateUid(handler_)\
+ { \
+ uint64 unique_id_ = inter_chk_lastuid(0, 0); \
+ if (unique_id_ && SQL_ERROR == Sql_Query(handler_, "UPDATE `interreg` SET `value`='%"PRIu64"' WHERE `varname`='unique_id'", unique_id_)) \
+ Sql_ShowDebug(handler_);\
+ }
+#else
+ #define dbUpdateUid(handler_)
+ #define updateLastUid(val_)
+#endif
+
+#endif /* _INTER_SQL_H_ */