diff options
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/char.c | 58 | ||||
-rw-r--r-- | src/char/int_guild.c | 9 | ||||
-rw-r--r-- | src/char/inter.c | 9 |
3 files changed, 50 insertions, 26 deletions
diff --git a/src/char/char.c b/src/char/char.c index fb413be82..dccadc9fe 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -195,7 +195,10 @@ static DBMap* online_char_db; // int account_id -> struct online_char_data* static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data); int delete_char_sql(int char_id); -static void* create_online_char_data(DBKey key, va_list args) +/** + * @see DBCreateData + */ +static DBData create_online_char_data(DBKey key, va_list args) { struct online_char_data* character; CREATE(character, struct online_char_data, 1); @@ -204,14 +207,14 @@ static void* create_online_char_data(DBKey key, va_list args) character->server = -1; character->fd = -1; character->waiting_disconnect = INVALID_TIMER; - return character; + return db_ptr2data(character); } void set_char_charselect(int account_id) { struct online_char_data* character; - character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data); + character = idb_ensure(online_char_db, account_id, create_online_char_data); if( character->server > -1 ) if( server[character->server].users > 0 ) // Prevent this value from going negative. @@ -245,7 +248,7 @@ void set_char_online(int map_id, int char_id, int account_id) Sql_ShowDebug(sql_handle); //Check to see for online conflicts - character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data); + character = idb_ensure(online_char_db, account_id, create_online_char_data); if( character->char_id != -1 && character->server > -1 && character->server != map_id ) { ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", @@ -330,9 +333,12 @@ void set_char_offline(int char_id, int account_id) } } -static int char_db_setoffline(DBKey key, void* data, va_list ap) +/** + * @see DBApply + */ +static int char_db_setoffline(DBKey key, DBData *data, va_list ap) { - struct online_char_data* character = (struct online_char_data*)data; + struct online_char_data* character = db_data2ptr(data); int server = va_arg(ap, int); if (server == -1) { character->char_id = -1; @@ -346,15 +352,18 @@ static int char_db_setoffline(DBKey key, void* data, va_list ap) return 0; } -static int char_db_kickoffline(DBKey key, void* data, va_list ap) +/** + * @see DBApply + */ +static int char_db_kickoffline(DBKey key, DBData *data, va_list ap) { - struct online_char_data* character = (struct online_char_data*)data; + struct online_char_data* character = db_data2ptr(data); int server_id = va_arg(ap, int); if (server_id > -1 && character->server != server_id) return 0; - //Kick out any connected characters, and set them offline as appropiate. + //Kick out any connected characters, and set them offline as appropriate. if (character->server > -1) mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1); else if (character->waiting_disconnect == INVALID_TIMER) @@ -392,12 +401,15 @@ void set_all_offline_sql(void) Sql_ShowDebug(sql_handle); } -static void* create_charstatus(DBKey key, va_list args) +/** + * @see DBCreateData + */ +static DBData create_charstatus(DBKey key, va_list args) { struct mmo_charstatus *cp; cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus)); cp->char_id = key.i; - return cp; + return db_ptr2data(cp); } @@ -413,7 +425,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p) if (char_id!=p->char_id) return 0; - cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus); + cp = idb_ensure(char_db_, char_id, create_charstatus); StringBuf_Init(&buf); memset(save_status, 0, sizeof(save_status)); @@ -1184,7 +1196,7 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything SqlStmt_Free(stmt); StringBuf_Destroy(&buf); - cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus); + cp = idb_ensure(char_db_, char_id, create_charstatus); memcpy(cp, p, sizeof(struct mmo_charstatus)); return 1; } @@ -2609,7 +2621,7 @@ int parse_frommap(int fd) for(i = 0; i < server[id].users; i++) { aid = RFIFOL(fd,6+i*8); cid = RFIFOL(fd,6+i*8+4); - character = (struct online_char_data*)idb_ensure(online_char_db, aid, create_online_char_data); + character = idb_ensure(online_char_db, aid, create_online_char_data); if( character->server > -1 && character->server != id ) { ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", @@ -2753,7 +2765,7 @@ int parse_frommap(int fd) node->changing_mapservers = 1; idb_put(auth_db, RFIFOL(fd,2), node); - data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data); + data = idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data); data->char_id = char_data->char_id; data->server = map_id; //Update server where char is. @@ -4060,10 +4072,13 @@ int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data) return 0; } -/// load this char's account id into the 'online accounts' packet -static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) +/** + * Load this character's account id into the 'online accounts' packet + * @see DBApply + */ +static int send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap) { - struct online_char_data* character = (struct online_char_data*)data; + struct online_char_data* character = db_data2ptr(data); int* i = va_arg(ap, int*); if(character->server > -1) @@ -4152,9 +4167,12 @@ static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_ return 0; } -static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) +/** + * @see DBApply + */ +static int online_data_cleanup_sub(DBKey key, DBData *data, va_list ap) { - struct online_char_data *character= (struct online_char_data*)data; + struct online_char_data *character= db_data2ptr(data); if (character->fd != -1) return 0; //Character still connected if (character->server == -2) //Unknown server.. set them offline diff --git a/src/char/int_guild.c b/src/char/int_guild.c index d2e74ee1d..a4d91ecd6 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -56,7 +56,7 @@ static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data) if( last_id == 0 ) //Save the first guild in the list. state = 1; - for( g = (struct guild*)iter->first(iter,&key); iter->exists(iter); g = (struct guild*)iter->next(iter,&key) ) + for( g = db_data2ptr(iter->first(iter, &key)); dbi_exists(iter); g = db_data2ptr(iter->next(iter, &key)) ) { if( state == 0 && g->guild_id == last_id ) state++; //Save next guild in the list. @@ -746,9 +746,12 @@ int inter_guild_sql_init(void) return 0; } -static int guild_db_final(DBKey key, void *data, va_list ap) +/** + * @see DBApply + */ +static int guild_db_final(DBKey key, DBData *data, va_list ap) { - struct guild *g = (struct guild*)data; + struct guild *g = db_data2ptr(data); if (g->save_flag&GS_MASK) { inter_guild_tosql(g, g->save_flag&GS_MASK); return 1; diff --git a/src/char/inter.c b/src/char/inter.c index dbff1993f..c72c64108 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -421,11 +421,14 @@ int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason) //-------------------------------------------------------- -// Existence check of WISP data -int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) +/** + * Existence check of WISP data + * @see DBApply + */ +int check_ttl_wisdata_sub(DBKey key, DBData *data, va_list ap) { unsigned long tick; - struct WisData *wd = (struct WisData *)data; + struct WisData *wd = db_data2ptr(data); tick = va_arg(ap, unsigned long); if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX) |