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-rw-r--r--src/char/int_status.c374
1 files changed, 187 insertions, 187 deletions
diff --git a/src/char/int_status.c b/src/char/int_status.c
index 3c3b65dc4..7ece61ccd 100644
--- a/src/char/int_status.c
+++ b/src/char/int_status.c
@@ -1,187 +1,187 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include <stdio.h>
-
-#include "int_status.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-
-static struct dbt * scdata_db = NULL; //Contains all the status change data in-memory. [Skotlex]
-char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex]
-
-#ifdef ENABLE_SC_SAVING
-static void* create_scdata(DBKey key, va_list args) {
- struct scdata *data;
- data = aCalloc(1, sizeof(struct scdata));
- data->account_id = va_arg(args, int);
- data->char_id = key.i;
- return data;
-}
-
-/*==========================================
- * Loads status change data of the player given. [Skotlex]
- *------------------------------------------
- */
-struct scdata* status_search_scdata(int aid, int cid)
-{
- struct scdata *data;
- data = scdata_db->ensure(scdata_db, i2key(cid), create_scdata, aid);
- return data;
-}
-
-/*==========================================
- * Deletes status change data of the player given. [Skotlex]
- * Should be invoked after the data of said player was successfully loaded.
- *------------------------------------------
- */
-void status_delete_scdata(int aid, int cid)
-{
- struct scdata *scdata = idb_remove(scdata_db, cid);
- if (scdata)
- {
- if (scdata->data)
- aFree(scdata->data);
- aFree(scdata);
- }
-}
-
-
-static void inter_status_tostr(char* line, struct scdata *sc_data)
-{
- int i, len;
-
- len = sprintf(line, "%d,%d,%d\t", sc_data->account_id, sc_data->char_id, sc_data->count);
- for(i = 0; i < sc_data->count; i++) {
- len += sprintf(line + len, "%d,%d,%d,%d,%d,%d\t", sc_data->data[i].type, sc_data->data[i].tick,
- sc_data->data[i].val1, sc_data->data[i].val2, sc_data->data[i].val3, sc_data->data[i].val4);
- }
- return;
-}
-
-static int inter_scdata_fromstr(char *line, struct scdata *sc_data)
-{
- int i, len, next;
-
- if (sscanf(line,"%d,%d,%d\t%n",&sc_data->account_id, &sc_data->char_id, &sc_data->count, &next) < 3)
- return 0;
-
- if (sc_data->count < 1)
- return 0;
-
- sc_data->data = aCalloc(sc_data->count, sizeof (struct status_change_data));
-
- for (i = 0; i < sc_data->count; i++)
- {
- if (sscanf(line + next, "%hu,%d,%d,%d,%d,%d\t%n", &sc_data->data[i].type, &sc_data->data[i].tick,
- &sc_data->data[i].val1, &sc_data->data[i].val2, &sc_data->data[i].val3, &sc_data->data[i].val4, &len) < 6)
- {
- aFree(sc_data->data);
- return 0;
- }
- next+=len;
- }
- return 1;
-}
-/*==========================================
- * Loads all scdata from the given filename.
- *------------------------------------------
- */
-void status_load_scdata(const char* filename)
-{
- FILE *fp;
- int sd_count=0, sc_count=0;
- char line[8192];
- struct scdata *sc;
-
- if ((fp = fopen(filename, "r")) == NULL) {
- ShowError("status_load_scdata: Cannot open file %s!\n", filename);
- return;
- }
-
- while(fgets(line, sizeof(line) - 1, fp)) {
- sc = (struct scdata*)aCalloc(1, sizeof(struct scdata));
- if (inter_scdata_fromstr(line, sc)) {
- sd_count++;
- sc_count+= sc->count;
- sc = idb_put(scdata_db, sc->char_id, sc);
- if (sc) {
- ShowError("Duplicate entry in %s for character %d\n", filename, sc->char_id);
- if (sc->data) aFree(sc->data);
- aFree(sc);
- }
- } else {
- ShowError("status_load_scdata: Broken line data: %s\n", line);
- aFree(sc);
- }
- }
- fclose(fp);
- ShowStatus("Loaded %d saved status changes for %d characters.\n", sc_count, sd_count);
-}
-
-static int inter_status_save_sub(DBKey key, void *data, va_list ap) {
- char line[8192];
- struct scdata * sc_data;
- FILE *fp;
-
- sc_data = (struct scdata *)data;
- if (sc_data->count < 1)
- return 0;
-
- fp = va_arg(ap, FILE *);
- inter_status_tostr(line, sc_data);
- fprintf(fp, "%s" RETCODE, line);
- return 0;
-}
-
-/*==========================================
- * Saves all scdata to the given filename.
- *------------------------------------------
- */
-void inter_status_save()
-{
- FILE *fp;
- int lock;
-
- if ((fp = lock_fopen(scdata_txt, &lock)) == NULL) {
- ShowError("int_status: cant write [%s] !!! data is lost !!!\n", scdata_txt);
- return;
- }
- scdata_db->foreach(scdata_db, inter_status_save_sub, fp);
- lock_fclose(fp,scdata_txt, &lock);
-}
-
-/*==========================================
- * Initializes db.
- *------------------------------------------
- */
-void status_init()
-{
- scdata_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
- status_load_scdata(scdata_txt);
-}
-
-/*==========================================
- * Frees up memory.
- *------------------------------------------
- */
-static int scdata_db_final(DBKey k,void *d,va_list ap)
-{
- struct scdata *data = (struct scdata*)d;
- if (data->data)
- aFree(data->data);
- aFree(data);
- return 0;
-}
-
-/*==========================================
- * Final cleanup.
- *------------------------------------------
- */
-void status_final(void)
-{
- scdata_db->destroy(scdata_db, scdata_db_final);
-}
-#endif
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include <stdio.h>
+
+#include "int_status.h"
+#include "../common/db.h"
+#include "../common/lock.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+
+static struct dbt * scdata_db = NULL; //Contains all the status change data in-memory. [Skotlex]
+char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex]
+
+#ifdef ENABLE_SC_SAVING
+static void* create_scdata(DBKey key, va_list args) {
+ struct scdata *data;
+ data = aCalloc(1, sizeof(struct scdata));
+ data->account_id = va_arg(args, int);
+ data->char_id = key.i;
+ return data;
+}
+
+/*==========================================
+ * Loads status change data of the player given. [Skotlex]
+ *------------------------------------------
+ */
+struct scdata* status_search_scdata(int aid, int cid)
+{
+ struct scdata *data;
+ data = scdata_db->ensure(scdata_db, i2key(cid), create_scdata, aid);
+ return data;
+}
+
+/*==========================================
+ * Deletes status change data of the player given. [Skotlex]
+ * Should be invoked after the data of said player was successfully loaded.
+ *------------------------------------------
+ */
+void status_delete_scdata(int aid, int cid)
+{
+ struct scdata *scdata = idb_remove(scdata_db, cid);
+ if (scdata)
+ {
+ if (scdata->data)
+ aFree(scdata->data);
+ aFree(scdata);
+ }
+}
+
+
+static void inter_status_tostr(char* line, struct scdata *sc_data)
+{
+ int i, len;
+
+ len = sprintf(line, "%d,%d,%d\t", sc_data->account_id, sc_data->char_id, sc_data->count);
+ for(i = 0; i < sc_data->count; i++) {
+ len += sprintf(line + len, "%d,%d,%d,%d,%d,%d\t", sc_data->data[i].type, sc_data->data[i].tick,
+ sc_data->data[i].val1, sc_data->data[i].val2, sc_data->data[i].val3, sc_data->data[i].val4);
+ }
+ return;
+}
+
+static int inter_scdata_fromstr(char *line, struct scdata *sc_data)
+{
+ int i, len, next;
+
+ if (sscanf(line,"%d,%d,%d\t%n",&sc_data->account_id, &sc_data->char_id, &sc_data->count, &next) < 3)
+ return 0;
+
+ if (sc_data->count < 1)
+ return 0;
+
+ sc_data->data = aCalloc(sc_data->count, sizeof (struct status_change_data));
+
+ for (i = 0; i < sc_data->count; i++)
+ {
+ if (sscanf(line + next, "%hu,%d,%d,%d,%d,%d\t%n", &sc_data->data[i].type, &sc_data->data[i].tick,
+ &sc_data->data[i].val1, &sc_data->data[i].val2, &sc_data->data[i].val3, &sc_data->data[i].val4, &len) < 6)
+ {
+ aFree(sc_data->data);
+ return 0;
+ }
+ next+=len;
+ }
+ return 1;
+}
+/*==========================================
+ * Loads all scdata from the given filename.
+ *------------------------------------------
+ */
+void status_load_scdata(const char* filename)
+{
+ FILE *fp;
+ int sd_count=0, sc_count=0;
+ char line[8192];
+ struct scdata *sc;
+
+ if ((fp = fopen(filename, "r")) == NULL) {
+ ShowError("status_load_scdata: Cannot open file %s!\n", filename);
+ return;
+ }
+
+ while(fgets(line, sizeof(line) - 1, fp)) {
+ sc = (struct scdata*)aCalloc(1, sizeof(struct scdata));
+ if (inter_scdata_fromstr(line, sc)) {
+ sd_count++;
+ sc_count+= sc->count;
+ sc = idb_put(scdata_db, sc->char_id, sc);
+ if (sc) {
+ ShowError("Duplicate entry in %s for character %d\n", filename, sc->char_id);
+ if (sc->data) aFree(sc->data);
+ aFree(sc);
+ }
+ } else {
+ ShowError("status_load_scdata: Broken line data: %s\n", line);
+ aFree(sc);
+ }
+ }
+ fclose(fp);
+ ShowStatus("Loaded %d saved status changes for %d characters.\n", sc_count, sd_count);
+}
+
+static int inter_status_save_sub(DBKey key, void *data, va_list ap) {
+ char line[8192];
+ struct scdata * sc_data;
+ FILE *fp;
+
+ sc_data = (struct scdata *)data;
+ if (sc_data->count < 1)
+ return 0;
+
+ fp = va_arg(ap, FILE *);
+ inter_status_tostr(line, sc_data);
+ fprintf(fp, "%s" RETCODE, line);
+ return 0;
+}
+
+/*==========================================
+ * Saves all scdata to the given filename.
+ *------------------------------------------
+ */
+void inter_status_save()
+{
+ FILE *fp;
+ int lock;
+
+ if ((fp = lock_fopen(scdata_txt, &lock)) == NULL) {
+ ShowError("int_status: cant write [%s] !!! data is lost !!!\n", scdata_txt);
+ return;
+ }
+ scdata_db->foreach(scdata_db, inter_status_save_sub, fp);
+ lock_fclose(fp,scdata_txt, &lock);
+}
+
+/*==========================================
+ * Initializes db.
+ *------------------------------------------
+ */
+void status_init()
+{
+ scdata_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
+ status_load_scdata(scdata_txt);
+}
+
+/*==========================================
+ * Frees up memory.
+ *------------------------------------------
+ */
+static int scdata_db_final(DBKey k,void *d,va_list ap)
+{
+ struct scdata *data = (struct scdata*)d;
+ if (data->data)
+ aFree(data->data);
+ aFree(data);
+ return 0;
+}
+
+/*==========================================
+ * Final cleanup.
+ *------------------------------------------
+ */
+void status_final(void)
+{
+ scdata_db->destroy(scdata_db, scdata_db_final);
+}
+#endif