diff options
Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r-- | src/char/int_guild.c | 268 |
1 files changed, 134 insertions, 134 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 46bba63db..d9d89206b 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -92,9 +92,9 @@ static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data) int inter_guild_removemember_tosql(int account_id, int char_id) { - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) ) Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) ) Sql_ShowDebug(sql_handle); return 0; } @@ -129,8 +129,8 @@ int inter_guild_tosql(struct guild *g,int flag) ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag); #endif - Sql_EscapeStringLen(sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH)); - Sql_EscapeStringLen(sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH)); + SQL->EscapeStringLen(sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH)); + SQL->EscapeStringLen(sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH)); *t_info = '\0'; // Insert a new guild the guild @@ -139,7 +139,7 @@ int inter_guild_tosql(struct guild *g,int flag) strcat(t_info, " guild_create"); // Create a new guild - if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` " + if( SQL_ERROR == SQL->Query(sql_handle, "INSERT INTO `%s` " "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) " "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')", guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) ) @@ -150,7 +150,7 @@ int inter_guild_tosql(struct guild *g,int flag) } else { - g->guild_id = (int)Sql_LastInsertId(sql_handle); + g->guild_id = (int)SQL->NumRows(sql_handle); new_guild = 1; } } @@ -161,8 +161,8 @@ int inter_guild_tosql(struct guild *g,int flag) StringBuf buf; bool add_comma = false; - StringBuf_Init(&buf); - StringBuf_Printf(&buf, "UPDATE `%s` SET ", guild_db); + StrBuf->Init(&buf); + StrBuf->Printf(&buf, "UPDATE `%s` SET ", guild_db); if (flag & GS_EMBLEM) { @@ -177,26 +177,26 @@ int inter_guild_tosql(struct guild *g,int flag) *pData++ = dataToHex[g->emblem_data[i] & 0x0F]; } *pData = 0; - StringBuf_Printf(&buf, "`emblem_len`=%d, `emblem_id`=%d, `emblem_data`='%s'", g->emblem_len, g->emblem_id, emblem_data); + StrBuf->Printf(&buf, "`emblem_len`=%d, `emblem_id`=%d, `emblem_data`='%s'", g->emblem_len, g->emblem_id, emblem_data); add_comma = true; } if (flag & GS_BASIC) { strcat(t_info, " basic"); if( add_comma ) - StringBuf_AppendStr(&buf, ", "); + StrBuf->AppendStr(&buf, ", "); else add_comma = true; - StringBuf_Printf(&buf, "`name`='%s', `master`='%s', `char_id`=%d", esc_name, esc_master, g->member[0].char_id); + StrBuf->Printf(&buf, "`name`='%s', `master`='%s', `char_id`=%d", esc_name, esc_master, g->member[0].char_id); } if (flag & GS_CONNECT) { strcat(t_info, " connect"); if( add_comma ) - StringBuf_AppendStr(&buf, ", "); + StrBuf->AppendStr(&buf, ", "); else add_comma = true; - StringBuf_Printf(&buf, "`connect_member`=%d, `average_lv`=%d", g->connect_member, g->average_lv); + StrBuf->Printf(&buf, "`connect_member`=%d, `average_lv`=%d", g->connect_member, g->average_lv); } if (flag & GS_MES) { @@ -205,26 +205,26 @@ int inter_guild_tosql(struct guild *g,int flag) strcat(t_info, " mes"); if( add_comma ) - StringBuf_AppendStr(&buf, ", "); + StrBuf->AppendStr(&buf, ", "); else add_comma = true; - Sql_EscapeStringLen(sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1))); - Sql_EscapeStringLen(sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2))); - StringBuf_Printf(&buf, "`mes1`='%s', `mes2`='%s'", esc_mes1, esc_mes2); + SQL->EscapeStringLen(sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1))); + SQL->EscapeStringLen(sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2))); + StrBuf->Printf(&buf, "`mes1`='%s', `mes2`='%s'", esc_mes1, esc_mes2); } if (flag & GS_LEVEL) { strcat(t_info, " level"); if( add_comma ) - StringBuf_AppendStr(&buf, ", "); + StrBuf->AppendStr(&buf, ", "); //else //last condition using add_coma setting // add_comma = true; - StringBuf_Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%"PRIu64", `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member); + StrBuf->Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%"PRIu64", `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member); } - StringBuf_Printf(&buf, " WHERE `guild_id`=%d", g->guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "%s", StringBuf_Value(&buf)) ) + StrBuf->Printf(&buf, " WHERE `guild_id`=%d", g->guild_id); + if( SQL_ERROR == SQL->Query(sql_handle, "%s", StrBuf->Value(&buf)) ) Sql_ShowDebug(sql_handle); - StringBuf_Destroy(&buf); + StrBuf->Destroy(&buf); } if (flag&GS_MEMBER) @@ -239,8 +239,8 @@ int inter_guild_tosql(struct guild *g,int flag) continue; if(m->account_id) { //Since nothing references guild member table as foreign keys, it's safe to use REPLACE INTO - Sql_EscapeStringLen(sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) " + SQL->EscapeStringLen(sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH)); + if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) " "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%"PRIu64"','%d','%d','%d','%s')", guild_member_db, g->guild_id, m->account_id, m->char_id, m->hair, m->hair_color, m->gender, @@ -248,7 +248,7 @@ int inter_guild_tosql(struct guild *g,int flag) Sql_ShowDebug(sql_handle); if (m->modified&GS_MEMBER_NEW || new_guild == 1) { - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'", + if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'", char_db, g->guild_id, m->char_id) ) Sql_ShowDebug(sql_handle); } @@ -264,8 +264,8 @@ int inter_guild_tosql(struct guild *g,int flag) struct guild_position *p = &g->position[i]; if (!p->modified) continue; - Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')", + SQL->EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); + if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')", guild_position_db, g->guild_id, i, esc_name, p->mode, p->exp_mode) ) Sql_ShowDebug(sql_handle); p->modified = GS_POSITION_UNMODIFIED; @@ -278,8 +278,8 @@ int inter_guild_tosql(struct guild *g,int flag) // NOTE: no need to do it on both sides since both guilds in memory had // their info changed, not to mention this would also mess up oppositions! // [Skotlex] - //if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) ) - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) ) + //if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) ) { Sql_ShowDebug(sql_handle); } @@ -291,8 +291,8 @@ int inter_guild_tosql(struct guild *g,int flag) struct guild_alliance *a=&g->alliance[i]; if(a->guild_id>0) { - Sql_EscapeStringLen(sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH)); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " + SQL->EscapeStringLen(sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH)); + if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " "VALUES ('%d','%d','%d','%s')", guild_alliance_db, g->guild_id, a->opposition, a->guild_id, esc_name) ) Sql_ShowDebug(sql_handle); @@ -309,9 +309,9 @@ int inter_guild_tosql(struct guild *g,int flag) if(e->account_id>0){ char esc_mes[sizeof(e->mes)*2+1]; - Sql_EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH)); - Sql_EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes))); - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) " + SQL->EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH)); + SQL->EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes))); + if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) " "VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) ) Sql_ShowDebug(sql_handle); } @@ -323,7 +323,7 @@ int inter_guild_tosql(struct guild *g,int flag) //printf("- Insert guild %d to guild_skill\n",g->guild_id); for(i=0;i<MAX_GUILDSKILL;i++){ if (g->skill[i].id>0 && g->skill[i].lv>0){ - if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", + if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", guild_skill_db, g->guild_id, g->skill[i].id, g->skill[i].lv) ) Sql_ShowDebug(sql_handle); } @@ -355,38 +355,38 @@ struct guild * inter_guild_fromsql(int guild_id) ShowInfo("Guild load request (%d)...\n", guild_id); #endif - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT g.`name`,c.`name`,g.`guild_lv`,g.`connect_member`,g.`max_member`,g.`average_lv`,g.`exp`,g.`next_exp`,g.`skill_point`,g.`mes1`,g.`mes2`,g.`emblem_len`,g.`emblem_id`,g.`emblem_data` " + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT g.`name`,c.`name`,g.`guild_lv`,g.`connect_member`,g.`max_member`,g.`average_lv`,g.`exp`,g.`next_exp`,g.`skill_point`,g.`mes1`,g.`mes2`,g.`emblem_len`,g.`emblem_id`,g.`emblem_data` " "FROM `%s` g LEFT JOIN `%s` c ON c.`char_id` = g.`char_id` WHERE g.`guild_id`='%d'", guild_db, char_db, guild_id) ) { Sql_ShowDebug(sql_handle); return NULL; } - if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + if( SQL_SUCCESS != SQL->NextRow(sql_handle) ) return NULL;// Guild does not exists. CREATE(g, struct guild, 1); g->guild_id = guild_id; - Sql_GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data); + SQL->GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH)); + SQL->GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH)); + SQL->GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data); + SQL->GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data); + SQL->GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data); if( g->max_member > MAX_GUILD ) { // Fix reduction of MAX_GUILD [PoW] ShowWarning("Guild %d:%s specifies higher capacity (%d) than MAX_GUILD (%d)\n", guild_id, g->name, g->max_member, MAX_GUILD); g->max_member = MAX_GUILD; } - Sql_GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); g->exp = strtoull(data, NULL, 10); - Sql_GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10); - Sql_GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data); - Sql_GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1))); - Sql_GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2))); - Sql_GetData(sql_handle, 11, &data, &len); g->emblem_len = atoi(data); - Sql_GetData(sql_handle, 12, &data, &len); g->emblem_id = atoi(data); - Sql_GetData(sql_handle, 13, &data, &len); + SQL->GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data); + SQL->GetData(sql_handle, 6, &data, NULL); g->exp = strtoull(data, NULL, 10); + SQL->GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10); + SQL->GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data); + SQL->GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1))); + SQL->GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2))); + SQL->GetData(sql_handle, 11, &data, &len); g->emblem_len = atoi(data); + SQL->GetData(sql_handle, 12, &data, &len); g->emblem_id = atoi(data); + SQL->GetData(sql_handle, 13, &data, &len); // convert emblem data from hexadecimal to binary //TODO: why not store it in the db as binary directly? [ultramage] for( i = 0, p = g->emblem_data; i < g->emblem_len; ++i, ++p ) @@ -410,90 +410,90 @@ struct guild * inter_guild_fromsql(int guild_id) } // load guild member info - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` " + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` " "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) ) { Sql_ShowDebug(sql_handle); aFree(g); return NULL; } - for( i = 0; i < g->max_member && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + for( i = 0; i < g->max_member && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i ) { struct guild_member* m = &g->member[i]; - Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); m->exp = strtoull(data, NULL, 10); - Sql_GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data); - Sql_GetData(sql_handle, 9, &data, NULL); m->online = atoi(data); - Sql_GetData(sql_handle, 10, &data, NULL); m->position = atoi(data); + SQL->GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data); + SQL->GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data); + SQL->GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data); + SQL->GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data); + SQL->GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data); + SQL->GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data); + SQL->GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data); + SQL->GetData(sql_handle, 7, &data, NULL); m->exp = strtoull(data, NULL, 10); + SQL->GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data); + SQL->GetData(sql_handle, 9, &data, NULL); m->online = atoi(data); + SQL->GetData(sql_handle, 10, &data, NULL); m->position = atoi(data); if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW] m->position = MAX_GUILDPOSITION - 1; - Sql_GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); + SQL->GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); m->modified = GS_MEMBER_UNMODIFIED; } //printf("- Read guild_position %d from sql \n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) ) { Sql_ShowDebug(sql_handle); aFree(g); return NULL; } - while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + while( SQL_SUCCESS == SQL->NextRow(sql_handle) ) { int position; struct guild_position* p; - Sql_GetData(sql_handle, 0, &data, NULL); position = atoi(data); + SQL->GetData(sql_handle, 0, &data, NULL); position = atoi(data); if( position < 0 || position >= MAX_GUILDPOSITION ) continue;// invalid position p = &g->position[position]; - Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data); + SQL->GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); + SQL->GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data); + SQL->GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data); p->modified = GS_POSITION_UNMODIFIED; } //printf("- Read guild_alliance %d from sql \n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) ) { Sql_ShowDebug(sql_handle); aFree(g); return NULL; } - for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i ) { struct guild_alliance* a = &g->alliance[i]; - Sql_GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data); - Sql_GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH)); + SQL->GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data); + SQL->GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data); + SQL->GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH)); } //printf("- Read guild_expulsion %d from sql \n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) ) { Sql_ShowDebug(sql_handle); aFree(g); return NULL; } - for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i ) { struct guild_expulsion *e = &g->expulsion[i]; - Sql_GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data); - Sql_GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH)); - Sql_GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes))); + SQL->GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data); + SQL->GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH)); + SQL->GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes))); } //printf("- Read guild_skill %d from sql \n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) ) { Sql_ShowDebug(sql_handle); aFree(g); @@ -505,15 +505,15 @@ struct guild * inter_guild_fromsql(int guild_id) g->skill[i].id = i + GD_SKILLBASE; } - while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + while( SQL_SUCCESS == SQL->NextRow(sql_handle) ) { int id; - Sql_GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE; + SQL->GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE; if( id < 0 || id >= MAX_GUILDSKILL ) continue;// invalid guild skill - Sql_GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data); + SQL->GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data); } - Sql_FreeResult(sql_handle); + SQL->FreeResult(sql_handle); idb_put(guild_db_, guild_id, g); //Add to cache g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long. @@ -530,20 +530,20 @@ int inter_guildcastle_tosql(struct guild_castle *gc) StringBuf buf; int i; - StringBuf_Init(&buf); - StringBuf_Printf(&buf, "REPLACE INTO `%s` SET `castle_id`='%d', `guild_id`='%d', `economy`='%d', `defense`='%d', " + StrBuf->Init(&buf); + StrBuf->Printf(&buf, "REPLACE INTO `%s` SET `castle_id`='%d', `guild_id`='%d', `economy`='%d', `defense`='%d', " "`triggerE`='%d', `triggerD`='%d', `nextTime`='%d', `payTime`='%d', `createTime`='%d', `visibleC`='%d'", guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC); for (i = 0; i < MAX_GUARDIANS; ++i) - StringBuf_Printf(&buf, ", `visibleG%d`='%d'", i, gc->guardian[i].visible); + StrBuf->Printf(&buf, ", `visibleG%d`='%d'", i, gc->guardian[i].visible); - if (SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf))) + if (SQL_ERROR == SQL->Query(sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(sql_handle); else if(save_log) ShowInfo("Saved guild castle (%d)\n", gc->castle_id); - StringBuf_Destroy(&buf); + StrBuf->Destroy(&buf); return 0; } @@ -558,37 +558,37 @@ static struct guild_castle* inter_guildcastle_fromsql(int castle_id) if (gc != NULL) return gc; - StringBuf_Init(&buf); - StringBuf_AppendStr(&buf, "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, " + StrBuf->Init(&buf); + StrBuf->AppendStr(&buf, "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, " "`triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`"); for (i = 0; i < MAX_GUARDIANS; ++i) - StringBuf_Printf(&buf, ", `visibleG%d`", i); - StringBuf_Printf(&buf, " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id); - if (SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf))) { + StrBuf->Printf(&buf, ", `visibleG%d`", i); + StrBuf->Printf(&buf, " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id); + if (SQL_ERROR == SQL->Query(sql_handle, StrBuf->Value(&buf))) { Sql_ShowDebug(sql_handle); - StringBuf_Destroy(&buf); + StrBuf->Destroy(&buf); return NULL; } - StringBuf_Destroy(&buf); + StrBuf->Destroy(&buf); CREATE(gc, struct guild_castle, 1); gc->castle_id = castle_id; - if (SQL_SUCCESS == Sql_NextRow(sql_handle)) { - Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); - Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); - Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); - Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); - Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); - Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); - Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); - Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); - Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); + if (SQL_SUCCESS == SQL->NextRow(sql_handle)) { + SQL->GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); + SQL->GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); + SQL->GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); + SQL->GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); + SQL->GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); + SQL->GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); + SQL->GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); + SQL->GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); + SQL->GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); for (i = 10; i < 10+MAX_GUARDIANS; i++) { - Sql_GetData(sql_handle, i, &data, NULL); gc->guardian[i-10].visible = atoi(data); + SQL->GetData(sql_handle, i, &data, NULL); gc->guardian[i-10].visible = atoi(data); } } - Sql_FreeResult(sql_handle); + SQL->FreeResult(sql_handle); idb_put(castle_db, castle_id, gc); @@ -621,24 +621,24 @@ int inter_guild_CharOnline(int char_id, int guild_id) if (guild_id == -1) { //Get guild_id from the database - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) { Sql_ShowDebug(sql_handle); return 0; } - if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + if( SQL_SUCCESS == SQL->NextRow(sql_handle) ) { char* data; - Sql_GetData(sql_handle, 0, &data, NULL); + SQL->GetData(sql_handle, 0, &data, NULL); guild_id = atoi(data); } else { guild_id = 0; } - Sql_FreeResult(sql_handle); + SQL->FreeResult(sql_handle); } if (guild_id == 0) return 0; //No guild... @@ -672,24 +672,24 @@ int inter_guild_CharOffline(int char_id, int guild_id) if (guild_id == -1) { //Get guild_id from the database - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) { Sql_ShowDebug(sql_handle); return 0; } - if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + if( SQL_SUCCESS == SQL->NextRow(sql_handle) ) { char* data; - Sql_GetData(sql_handle, 0, &data, NULL); + SQL->GetData(sql_handle, 0, &data, NULL); guild_id = atoi(data); } else { guild_id = 0; } - Sql_FreeResult(sql_handle); + SQL->FreeResult(sql_handle); } if (guild_id == 0) return 0; //No guild... @@ -727,7 +727,7 @@ int inter_guild_sql_init(void) castle_db = idb_alloc(DB_OPT_RELEASE_DATA); //Read exp file - sv_readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, 100, exp_guild_parse_row); + sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, 100, exp_guild_parse_row); add_timer_func_list(guild_save_timer, "guild_save_timer"); add_timer(gettick() + 10000, guild_save_timer, 0, 0); @@ -760,26 +760,26 @@ int search_guildname(char *str) int guild_id; char esc_name[NAME_LENGTH*2+1]; - Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); + SQL->EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); //Lookup guilds with the same name - if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) + if( SQL_ERROR == SQL->Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) { Sql_ShowDebug(sql_handle); return -1; } - if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + if( SQL_SUCCESS == SQL->NextRow(sql_handle) ) { char* data; - Sql_GetData(sql_handle, 0, &data, NULL); + SQL->GetData(sql_handle, 0, &data, NULL); guild_id = atoi(data); } else { guild_id = 0; } - Sql_FreeResult(sql_handle); + SQL->FreeResult(sql_handle); return guild_id; } @@ -1268,7 +1268,7 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in if( g == NULL ) { // Unknown guild, just update the player - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) Sql_ShowDebug(sql_handle); // mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); return 0; @@ -1381,32 +1381,32 @@ int mapif_parse_BreakGuild(int fd,int guild_id) // Delete guild from sql //printf("- Delete guild %d from guild\n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) ) Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) ) Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) ) Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) ) Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) ) Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) ) Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) ) Sql_ShowDebug(sql_handle); - if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) ) Sql_ShowDebug(sql_handle); //printf("- Update guild %d of char\n",guild_id); - if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) + if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) Sql_ShowDebug(sql_handle); mapif_guild_broken(guild_id,0); |