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Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r--src/char/int_guild.c316
1 files changed, 169 insertions, 147 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index 578666015..1cf4e08cd 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -34,6 +34,8 @@
#define GUILD_ALLIANCE_TYPE_MASK 0x01
#define GUILD_ALLIANCE_REMOVE 0x08
+struct inter_guild_interface inter_guild_s;
+
static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
//Guild cache
@@ -42,15 +44,7 @@ static DBMap *castle_db;
static unsigned int inter_guild_exp[MAX_GUILDLEVEL];
-int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes);
-int mapif_guild_broken(int guild_id,int flag);
-static bool inter_guild_check_empty(struct guild *g);
-int inter_guild_calcinfo(struct guild *g);
-int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len);
-int mapif_guild_info(int fd,struct guild *g);
-int inter_guild_tosql(struct guild *g,int flag);
-
-static int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) {
+int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) {
static int last_id = 0; //To know in which guild we were.
int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving.
DBIterator *iter = db_iterator(guild_db_);
@@ -67,7 +61,7 @@ static int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) {
else
if( state == 1 && g->save_flag&GS_MASK )
{
- inter_guild_tosql(g, g->save_flag&GS_MASK);
+ inter_guild->tosql(g, g->save_flag&GS_MASK);
g->save_flag &= ~GS_MASK;
//Some guild saved.
@@ -89,7 +83,7 @@ static int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) {
state = guild_db_->size(guild_db_);
if( state < 1 ) state = 1; //Calculate the time slot for the next save.
- timer->add(tick + autosave_interval/state, inter_guild_save_timer, 0, 0);
+ timer->add(tick + autosave_interval/state, inter_guild->save_timer, 0, 0);
return 0;
}
@@ -528,7 +522,7 @@ struct guild * inter_guild_fromsql(int guild_id)
}
// `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
-int inter_guildcastle_tosql(struct guild_castle *gc)
+int inter_guild_castle_tosql(struct guild_castle *gc)
{
StringBuf buf;
int i;
@@ -551,7 +545,7 @@ int inter_guildcastle_tosql(struct guild_castle *gc)
}
// Read guild_castle from SQL
-static struct guild_castle* inter_guildcastle_fromsql(int castle_id)
+struct guild_castle* inter_guild_castle_fromsql(int castle_id)
{
char *data;
int i;
@@ -603,7 +597,7 @@ static struct guild_castle* inter_guildcastle_fromsql(int castle_id)
// Read exp_guild.txt
-static bool inter_guild_exp_parse_row(char* split[], int column, int current) {
+bool inter_guild_exp_parse_row(char* split[], int column, int current) {
int64 exp = strtoll(split[0], NULL, 10);
if (exp < 0 || exp >= UINT_MAX) {
@@ -644,7 +638,7 @@ int inter_guild_CharOnline(int char_id, int guild_id) {
if (guild_id == 0)
return 0; //No guild...
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(!g) {
ShowError("Character %d's guild %d not found!\n", char_id, guild_id);
return 0;
@@ -696,7 +690,7 @@ int inter_guild_CharOffline(int char_id, int guild_id)
return 0; //No guild...
//Character has a guild, set character offline and check if they were the only member online
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if (g == NULL) //Guild not found?
return 0;
@@ -728,21 +722,21 @@ int inter_guild_sql_init(void)
castle_db = idb_alloc(DB_OPT_RELEASE_DATA);
//Read exp file
- sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, inter_guild_exp_parse_row);
+ sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, inter_guild->exp_parse_row);
- timer->add_func_list(inter_guild_save_timer, "inter_guild_save_timer");
- timer->add(timer->gettick() + 10000, inter_guild_save_timer, 0, 0);
+ timer->add_func_list(inter_guild->save_timer, "inter_guild->save_timer");
+ timer->add(timer->gettick() + 10000, inter_guild->save_timer, 0, 0);
return 0;
}
/**
* @see DBApply
*/
-static int inter_guild_db_final(DBKey key, DBData *data, va_list ap)
+int inter_guild_db_final(DBKey key, DBData *data, va_list ap)
{
struct guild *g = DB->data2ptr(data);
if (g->save_flag&GS_MASK) {
- inter_guild_tosql(g, g->save_flag&GS_MASK);
+ inter_guild->tosql(g, g->save_flag&GS_MASK);
return 1;
}
return 0;
@@ -750,7 +744,7 @@ static int inter_guild_db_final(DBKey key, DBData *data, va_list ap)
void inter_guild_sql_final(void)
{
- guild_db_->destroy(guild_db_, inter_guild_db_final);
+ guild_db_->destroy(guild_db_, inter_guild->db_final);
db_destroy(castle_db);
return;
}
@@ -824,21 +818,21 @@ int inter_guild_calcinfo(struct guild *g)
if(g->guild_lv<=0)
g->guild_lv = 1;
- nextexp = inter_guild_nextexp(g->guild_lv);
+ nextexp = inter_guild->nextexp(g->guild_lv);
// Consume guild exp and increase guild level
while(g->exp >= nextexp && nextexp > 0) { // nextexp would be 0 if g->guild_lv was >= MAX_GUILDLEVEL
g->exp-=nextexp;
g->guild_lv++;
g->skill_point++;
- nextexp = inter_guild_nextexp(g->guild_lv);
+ nextexp = inter_guild->nextexp(g->guild_lv);
}
// Save next exp step
g->next_exp = nextexp;
// Set the max number of members, Guild Extension skill - currently adds 6 to max per skill lv.
- g->max_member = 16 + inter_guild_checkskill(g, GD_EXTENSION) * 6;
+ g->max_member = 16 + inter_guild->checkskill(g, GD_EXTENSION) * 6;
if(g->max_member > MAX_GUILD)
{
ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD);
@@ -873,7 +867,7 @@ int inter_guild_calcinfo(struct guild *g)
if(g->max_member != before.max_member || g->guild_lv != before.guild_lv || g->skill_point != before.skill_point )
{
g->save_flag |= GS_LEVEL;
- mapif_guild_info(-1,g);
+ mapif->guild_info(-1,g);
return 1;
}
@@ -883,7 +877,7 @@ int inter_guild_calcinfo(struct guild *g)
//-------------------------------------------------------------------
// Packet sent to map server
-int mapif_guild_created(int fd,int account_id,struct guild *g)
+int mapif_guild_created(int fd, int account_id, struct guild *g)
{
WFIFOHEAD(fd, 10);
WFIFOW(fd,0)=0x3830;
@@ -900,7 +894,7 @@ int mapif_guild_created(int fd,int account_id,struct guild *g)
}
// Guild not found
-int mapif_guild_noinfo(int fd,int guild_id)
+int mapif_guild_noinfo(int fd, int guild_id)
{
unsigned char buf[12];
WBUFW(buf,0)=0x3831;
@@ -915,7 +909,7 @@ int mapif_guild_noinfo(int fd,int guild_id)
}
// Send guild info
-int mapif_guild_info(int fd,struct guild *g)
+int mapif_guild_info(int fd, struct guild *g)
{
unsigned char buf[8+sizeof(struct guild)];
WBUFW(buf,0)=0x3831;
@@ -929,7 +923,7 @@ int mapif_guild_info(int fd,struct guild *g)
}
// ACK member add
-int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag)
+int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag)
{
WFIFOHEAD(fd, 15);
WFIFOW(fd,0)=0x3832;
@@ -958,7 +952,7 @@ int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const
}
// Send short member's info
-int mapif_guild_memberinfoshort(struct guild *g,int idx)
+int mapif_guild_memberinfoshort(struct guild *g, int idx)
{
unsigned char buf[19];
WBUFW(buf, 0)=0x3835;
@@ -973,7 +967,7 @@ int mapif_guild_memberinfoshort(struct guild *g,int idx)
}
// Send guild broken
-int mapif_guild_broken(int guild_id,int flag)
+int mapif_guild_broken(int guild_id, int flag)
{
unsigned char buf[7];
WBUFW(buf,0)=0x3836;
@@ -985,7 +979,7 @@ int mapif_guild_broken(int guild_id,int flag)
}
// Send guild message
-int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd)
+int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd)
{
unsigned char buf[512];
if (len > 500)
@@ -1000,7 +994,7 @@ int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd)
}
// Send basic info
-int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len)
+int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len)
{
unsigned char buf[2048];
if (len > 2038)
@@ -1015,7 +1009,7 @@ int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len)
}
// Send member info
-int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int type,const void *data,int len)
+int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len)
{
unsigned char buf[2048];
if (len > 2030)
@@ -1032,7 +1026,7 @@ int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int t
}
// ACK guild skill up
-int mapif_guild_skillupack(int guild_id,uint16 skill_id,int account_id)
+int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id)
{
unsigned char buf[14];
WBUFW(buf, 0)=0x383c;
@@ -1044,7 +1038,7 @@ int mapif_guild_skillupack(int guild_id,uint16 skill_id,int account_id)
}
// ACK guild alliance
-int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2)
+int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2)
{
unsigned char buf[19+2*NAME_LENGTH];
WBUFW(buf, 0)=0x383d;
@@ -1060,7 +1054,7 @@ int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account
}
// Send a guild position desc
-int mapif_guild_position(struct guild *g,int idx)
+int mapif_guild_position(struct guild *g, int idx)
{
unsigned char buf[12 + sizeof(struct guild_position)];
WBUFW(buf,0)=0x383b;
@@ -1119,7 +1113,7 @@ int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids)
WFIFOW(fd, 0) = 0x3840;
WFIFOW(fd, 2) = len;
for (i = 0; i < num; i++) {
- gc = inter_guildcastle_fromsql(*(castle_ids++));
+ gc = inter_guild->castle_fromsql(*(castle_ids++));
memcpy(WFIFOP(fd, 4 + i * sizeof(*gc)), gc, sizeof(*gc));
}
WFIFOSET(fd, len);
@@ -1138,22 +1132,22 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
#ifdef NOISY
ShowInfo("Creating Guild (%s)\n", name);
#endif
- if(inter_guild_search_guildname(name) != 0){
+ if(inter_guild->search_guildname(name) != 0){
ShowInfo("int_guild: guild with same name exists [%s]\n",name);
- mapif_guild_created(fd,account_id,NULL);
+ mapif->guild_created(fd,account_id,NULL);
return 0;
}
// Check Authorized letters/symbols in the name of the character
if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) == NULL) {
- mapif_guild_created(fd,account_id,NULL);
+ mapif->guild_created(fd,account_id,NULL);
return 0;
}
} else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) != NULL) {
- mapif_guild_created(fd,account_id,NULL);
+ mapif->guild_created(fd,account_id,NULL);
return 0;
}
}
@@ -1187,10 +1181,10 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
g->guild_id= -1; //Request to create guild.
// Create the guild
- if (!inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL|GS_MEMBER)) {
+ if (!inter_guild->tosql(g,GS_BASIC|GS_POSITION|GS_SKILL|GS_MEMBER)) {
//Failed to Create guild....
ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master);
- mapif_guild_created(fd,account_id,NULL);
+ mapif->guild_created(fd,account_id,NULL);
aFree(g);
return 0;
}
@@ -1200,8 +1194,8 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
idb_put(guild_db_, g->guild_id, g);
// Report to client
- mapif_guild_created(fd,account_id,g);
- mapif_guild_info(fd,g);
+ mapif->guild_created(fd,account_id,g);
+ mapif->guild_info(fd,g);
if(log_inter)
inter_log("guild %s (id=%d) created by master %s (id=%d)\n",
@@ -1211,29 +1205,29 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member
}
// Return guild info to client
-int mapif_parse_GuildInfo(int fd,int guild_id)
+int mapif_parse_GuildInfo(int fd, int guild_id)
{
- struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is required. [Skotlex]
+ struct guild * g = inter_guild->fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is required. [Skotlex]
if(g)
{
- if (!inter_guild_calcinfo(g))
- mapif_guild_info(fd,g);
+ if (!inter_guild->calcinfo(g))
+ mapif->guild_info(fd,g);
}
else
- mapif_guild_noinfo(fd,guild_id); // Failed to load info
+ mapif->guild_noinfo(fd,guild_id); // Failed to load info
return 0;
}
// Add member to guild
-int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
+int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m)
{
struct guild * g;
int i;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(g==NULL){
// Failed to add
- mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
return 0;
}
@@ -1244,9 +1238,9 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
{
memcpy(&g->member[i],m,sizeof(struct guild_member));
g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED);
- mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0);
- if (!inter_guild_calcinfo(g)) //Send members if it was not invoked.
- mapif_guild_info(-1,g);
+ mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,0);
+ if (!inter_guild->calcinfo(g)) //Send members if it was not invoked.
+ mapif->guild_info(-1,g);
g->save_flag |= GS_MEMBER;
if (g->save_flag&GS_REMOVE)
@@ -1256,7 +1250,7 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
}
// Failed to add
- mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
+ mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
return 0;
}
@@ -1265,13 +1259,13 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
{
int i;
- struct guild* g = inter_guild_fromsql(guild_id);
+ struct guild* g = inter_guild->fromsql(guild_id);
if( g == NULL )
{
// Unknown guild, just update the player
if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) )
Sql_ShowDebug(sql_handle);
- // mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes);
+ // mapif->guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes);
return 0;
}
@@ -1301,17 +1295,17 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
safestrncpy(g->expulsion[j].mes, mes, 40);
}
- mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes);
- inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id);
+ mapif->guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes);
+ inter_guild->removemember_tosql(g->member[i].account_id,g->member[i].char_id);
memset(&g->member[i],0,sizeof(struct guild_member));
- if( inter_guild_check_empty(g) )
- mapif_parse_BreakGuild(-1,guild_id); //Break the guild.
+ if( inter_guild->check_empty(g) )
+ mapif->parse_BreakGuild(-1,guild_id); //Break the guild.
else {
//Update member info.
- if (!inter_guild_calcinfo(g))
- mapif_guild_info(fd,g);
+ if (!inter_guild->calcinfo(g))
+ mapif->guild_info(fd,g);
g->save_flag |= GS_EXPULSION;
}
@@ -1319,14 +1313,14 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
}
// Change member info
-int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,int char_id,int online,int lv,int class_)
+int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_)
{
// Could speed up by manipulating only guild_member
struct guild * g;
int i,sum,c;
int prev_count, prev_alv;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(g==NULL)
return 0;
@@ -1337,7 +1331,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,in
g->member[i].lv = lv;
g->member[i].class_ = class_;
g->member[i].modified = GS_MEMBER_MODIFIED;
- mapif_guild_memberinfoshort(g,i);
+ mapif->guild_memberinfoshort(g,i);
}
prev_count = g->connect_member;
@@ -1372,11 +1366,11 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,in
}
// BreakGuild
-int mapif_parse_BreakGuild(int fd,int guild_id)
+int mapif_parse_BreakGuild(int fd, int guild_id)
{
struct guild * g;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(g==NULL)
return 0;
@@ -1410,7 +1404,7 @@ int mapif_parse_BreakGuild(int fd,int guild_id)
if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) )
Sql_ShowDebug(sql_handle);
- mapif_guild_broken(guild_id,0);
+ mapif->guild_broken(guild_id,0);
if(log_inter)
inter_log("guild %s (id=%d) broken\n",g->name,guild_id);
@@ -1421,9 +1415,9 @@ int mapif_parse_BreakGuild(int fd,int guild_id)
}
// Forward Guild message to others map servers
-int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len)
+int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len)
{
- return mapif_guild_message(guild_id,account_id,mes,len, fd);
+ return mapif->guild_message(guild_id,account_id,mes,len, fd);
}
/**
@@ -1434,7 +1428,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void
struct guild *g;
struct guild_skill gd_skill;
short value;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if( g == NULL )
return 0;
@@ -1445,7 +1439,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void
if( value < 0 && abs(value) > g->exp )
return 0;
g->exp += value;
- inter_guild_calcinfo(g);
+ inter_guild->calcinfo(g);
break;
case GBI_GUILDLV:
@@ -1467,31 +1461,31 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void
case GBI_SKILLLV:
gd_skill = *((const struct guild_skill*)data);
memcpy(&(g->skill[(gd_skill.id - GD_SKILLBASE)]), &gd_skill, sizeof(gd_skill));
- if( !inter_guild_calcinfo(g) )
- mapif_guild_info(-1,g);
+ if( !inter_guild->calcinfo(g) )
+ mapif->guild_info(-1,g);
g->save_flag |= GS_SKILL;
- mapif_guild_skillupack(g->guild_id, gd_skill.id, 0);
+ mapif->guild_skillupack(g->guild_id, gd_skill.id, 0);
break;
default:
ShowError("int_guild: GuildBasicInfoChange: Unknown type %d, see mmo.h::guild_basic_info for more information\n",type);
return 0;
}
- mapif_guild_info(-1,g);
+ mapif->guild_info(-1,g);
g->save_flag |= GS_LEVEL;
- // Information is already sent in mapif_guild_info
- //mapif_guild_basicinfochanged(guild_id,type,data,len);
+ // Information is already sent in mapif->guild_info
+ //mapif->guild_basicinfochanged(guild_id,type,data,len);
return 0;
}
// Modification of the guild
-int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len)
+int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len)
{
// Could make some improvement in speed, because only change guild_member
int i;
struct guild * g;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(g==NULL)
return 0;
@@ -1514,7 +1508,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
{
g->member[i].position=*((short *)data);
g->member[i].modified = GS_MEMBER_MODIFIED;
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
g->save_flag |= GS_MEMBER;
break;
}
@@ -1537,11 +1531,11 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
else
g->exp+=exp;
- inter_guild_calcinfo(g);
- mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp));
+ inter_guild->calcinfo(g);
+ mapif->guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp));
g->save_flag |= GS_LEVEL;
}
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
g->save_flag |= GS_MEMBER;
break;
}
@@ -1549,7 +1543,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
{
g->member[i].hair=*((short *)data);
g->member[i].modified = GS_MEMBER_MODIFIED;
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
g->save_flag |= GS_MEMBER; //Save new data.
break;
}
@@ -1557,7 +1551,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
{
g->member[i].hair_color=*((short *)data);
g->member[i].modified = GS_MEMBER_MODIFIED;
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
g->save_flag |= GS_MEMBER; //Save new data.
break;
}
@@ -1565,7 +1559,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
{
g->member[i].gender=*((short *)data);
g->member[i].modified = GS_MEMBER_MODIFIED;
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
g->save_flag |= GS_MEMBER; //Save new data.
break;
}
@@ -1573,7 +1567,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
{
g->member[i].class_=*((short *)data);
g->member[i].modified = GS_MEMBER_MODIFIED;
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
g->save_flag |= GS_MEMBER; //Save new data.
break;
}
@@ -1581,7 +1575,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
{
g->member[i].lv=*((short *)data);
g->member[i].modified = GS_MEMBER_MODIFIED;
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
g->save_flag |= GS_MEMBER; //Save new data.
break;
}
@@ -1592,17 +1586,17 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha
return 0;
}
-int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender)
+int inter_guild_sex_changed(int guild_id, int account_id, int char_id, short gender)
{
- return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
+ return mapif->parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
}
-int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name)
+int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char *name)
{
struct guild *g;
int i, flag = 0;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if( g == NULL )
{
ShowError("inter_guild_charrenamed: Can't find guild %d.\n", guild_id);
@@ -1625,38 +1619,38 @@ int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char
g->member[i].modified = GS_MEMBER_MODIFIED;
flag |= GS_MEMBER;
- if( !inter_guild_tosql(g, flag) )
+ if( !inter_guild->tosql(g, flag) )
return 0;
- mapif_guild_info(-1,g);
+ mapif->guild_info(-1,g);
return 0;
}
// Change a position desc
-int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
+int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p)
{
// Could make some improvement in speed, because only change guild_position
struct guild * g;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION)
return 0;
memcpy(&g->position[idx],p,sizeof(struct guild_position));
- mapif_guild_position(g,idx);
+ mapif->guild_position(g,idx);
g->position[idx].modified = GS_POSITION_MODIFIED;
g->save_flag |= GS_POSITION; // Change guild_position
return 0;
}
// Guild Skill UP
-int mapif_parse_GuildSkillUp(int fd,int guild_id,uint16 skill_id,int account_id,int max)
+int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max)
{
struct guild * g;
int idx = skill_id - GD_SKILLBASE;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
return 0;
@@ -1664,16 +1658,16 @@ int mapif_parse_GuildSkillUp(int fd,int guild_id,uint16 skill_id,int account_id,
{
g->skill[idx].lv++;
g->skill_point--;
- if (!inter_guild_calcinfo(g))
- mapif_guild_info(-1,g);
- mapif_guild_skillupack(guild_id,skill_id,account_id);
+ if (!inter_guild->calcinfo(g))
+ mapif->guild_info(-1,g);
+ mapif->guild_skillupack(guild_id,skill_id,account_id);
g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill
}
return 0;
}
//Manual deletion of an alliance when partnering guild does not exists. [Skotlex]
-static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag)
+int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag)
{
int i;
char name[NAME_LENGTH];
@@ -1685,22 +1679,22 @@ static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int ac
strcpy(name, g->alliance[i].name);
g->alliance[i].guild_id=0;
- mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name);
+ mapif->guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name);
g->save_flag |= GS_ALLIANCE;
return 0;
}
// Alliance modification
-int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag)
+int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag)
{
// Could speed up
struct guild *g[2] = { NULL };
int j,i;
- g[0] = inter_guild_fromsql(guild_id1);
- g[1] = inter_guild_fromsql(guild_id2);
+ g[0] = inter_guild->fromsql(guild_id1);
+ g[1] = inter_guild->fromsql(guild_id2);
if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild.
- return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild.
+ return mapif->parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild.
if(g[0]==NULL || g[1]==NULL)
return 0;
@@ -1727,7 +1721,7 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1
}
// Send on all map the new alliance/opposition
- mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name);
+ mapif->guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name);
// Mark the two guild to be saved
g[0]->save_flag |= GS_ALLIANCE;
@@ -1736,25 +1730,25 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1
}
// Change guild message
-int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
+int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2)
{
struct guild *g;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(g==NULL)
return 0;
memcpy(g->mes1,mes1,MAX_GUILDMES1);
memcpy(g->mes2,mes2,MAX_GUILDMES2);
g->save_flag |= GS_MES; //Change mes of guild
- return mapif_guild_notice(g);
+ return mapif->guild_notice(g);
}
-int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
+int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data)
{
struct guild * g;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(g==NULL)
return 0;
@@ -1765,20 +1759,20 @@ int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *da
g->emblem_len=len;
g->emblem_id++;
g->save_flag |= GS_EMBLEM; //Change guild
- return mapif_guild_emblem(g);
+ return mapif->guild_emblem(g);
}
int mapif_parse_GuildCastleDataLoad(int fd, int len, int *castle_ids)
{
- return mapif_guild_castle_dataload(fd, len, castle_ids);
+ return mapif->guild_castle_dataload(fd, len, castle_ids);
}
int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
{
- struct guild_castle *gc = inter_guildcastle_fromsql(castle_id);
+ struct guild_castle *gc = inter_guild->castle_fromsql(castle_id);
if (gc == NULL) {
- ShowError("mapif_parse_GuildCastleDataSave: castle id=%d not found\n", castle_id);
+ ShowError("mapif->parse_GuildCastleDataSave: castle id=%d not found\n", castle_id);
return 0;
}
@@ -1805,10 +1799,10 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
gc->guardian[index-10].visible = value;
break;
}
- ShowError("mapif_parse_GuildCastleDataSave: not found index=%d\n", index);
+ ShowError("mapif->parse_GuildCastleDataSave: not found index=%d\n", index);
return 0;
}
- inter_guildcastle_tosql(gc);
+ inter_guild->castle_tosql(gc);
return 0;
}
@@ -1818,7 +1812,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le
struct guild_member gm;
int pos;
- g = inter_guild_fromsql(guild_id);
+ g = inter_guild->fromsql(guild_id);
if(g==NULL || len > NAME_LENGTH)
return 0;
@@ -1846,7 +1840,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le
ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name);
g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data.
- return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id);
+ return mapif->guild_master_changed(g, g->member[0].account_id, g->member[0].char_id);
}
// Communication from the map server
@@ -1860,23 +1854,23 @@ int inter_guild_parse_frommap(int fd)
{
RFIFOHEAD(fd);
switch(RFIFOW(fd,0)) {
- case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break;
- case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break;
- case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break;
- case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break;
- case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break;
- case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break;
- case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break;
- case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break;
- case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const int16 *)RFIFOP(fd,10),RFIFOW(fd,2)-10); break;
- case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break;
- case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break;
- case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break;
- case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
- case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break;
- case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break;
- case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),(int *)RFIFOP(fd,4)); break;
- case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break;
+ case 0x3030: mapif->parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break;
+ case 0x3031: mapif->parse_GuildInfo(fd,RFIFOL(fd,2)); break;
+ case 0x3032: mapif->parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break;
+ case 0x3033: mapif->parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break;
+ case 0x3034: mapif->parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break;
+ case 0x3035: mapif->parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break;
+ case 0x3036: mapif->parse_BreakGuild(fd,RFIFOL(fd,2)); break;
+ case 0x3037: mapif->parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break;
+ case 0x3039: mapif->parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const int16 *)RFIFOP(fd,10),RFIFOW(fd,2)-10); break;
+ case 0x303A: mapif->parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break;
+ case 0x303B: mapif->parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break;
+ case 0x303C: mapif->parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break;
+ case 0x303D: mapif->parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
+ case 0x303E: mapif->parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break;
+ case 0x303F: mapif->parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break;
+ case 0x3040: mapif->parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),(int *)RFIFOP(fd,4)); break;
+ case 0x3041: mapif->parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break;
default:
return 0;
@@ -1888,10 +1882,38 @@ int inter_guild_parse_frommap(int fd)
//Leave request from the server (for deleting character from guild)
int inter_guild_leave(int guild_id, int account_id, int char_id)
{
- return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **");
+ return mapif->parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **");
}
int inter_guild_broken(int guild_id)
{
- return mapif_guild_broken(guild_id, 0);
+ return mapif->guild_broken(guild_id, 0);
+}
+
+void inter_guild_defaults(void)
+{
+ inter_guild = &inter_guild_s;
+
+ inter_guild->save_timer = inter_guild_save_timer;
+ inter_guild->removemember_tosql = inter_guild_removemember_tosql;
+ inter_guild->tosql = inter_guild_tosql;
+ inter_guild->fromsql = inter_guild_fromsql;
+ inter_guild->castle_tosql = inter_guild_castle_tosql;
+ inter_guild->castle_fromsql = inter_guild_castle_fromsql;
+ inter_guild->exp_parse_row = inter_guild_exp_parse_row;
+ inter_guild->CharOnline = inter_guild_CharOnline;
+ inter_guild->CharOffline = inter_guild_CharOffline;
+ inter_guild->sql_init = inter_guild_sql_init;
+ inter_guild->db_final = inter_guild_db_final;
+ inter_guild->sql_final = inter_guild_sql_final;
+ inter_guild->search_guildname = inter_guild_search_guildname;
+ inter_guild->check_empty = inter_guild_check_empty;
+ inter_guild->nextexp = inter_guild_nextexp;
+ inter_guild->checkskill = inter_guild_checkskill;
+ inter_guild->calcinfo = inter_guild_calcinfo;
+ inter_guild->sex_changed = inter_guild_sex_changed;
+ inter_guild->charname_changed = inter_guild_charname_changed;
+ inter_guild->parse_frommap = inter_guild_parse_frommap;
+ inter_guild->leave = inter_guild_leave;
+ inter_guild->broken = inter_guild_broken;
}