diff options
Diffstat (limited to 'src/char/char.c')
-rw-r--r-- | src/char/char.c | 6870 |
1 files changed, 3435 insertions, 3435 deletions
diff --git a/src/char/char.c b/src/char/char.c index 152c9247b..65dc56de2 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -1,3435 +1,3435 @@ -// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $
-// original : char2.c 2003/03/14 11:58:35 Rev.1.5
-
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <netinet/in.h>
-#include <sys/time.h>
-#include <time.h>
-#include <sys/ioctl.h>
-#include <unistd.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <arpa/inet.h>
-#include <netdb.h>
-#include <stdarg.h>
-
-#include "core.h"
-#include "socket.h"
-#include "timer.h"
-#include "mmo.h"
-#include "version.h"
-#include "lock.h"
-#include "char.h"
-#include "showmsg.h"
-
-#include "inter.h"
-#include "int_pet.h"
-#include "int_guild.h"
-#include "int_party.h"
-#include "int_storage.h"
-
-#ifdef MEMWATCH
-#include "memwatch.h"
-#endif
-
-struct mmo_map_server server[MAX_MAP_SERVERS];
-int server_fd[MAX_MAP_SERVERS];
-int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
-int anti_freeze_enable = 0;
-int ANTI_FREEZE_INTERVAL = 6;
-
-int login_fd, char_fd;
-char userid[24];
-char passwd[24];
-char server_name[20];
-char wisp_server_name[24] = "Server";
-int login_ip_set_ = 0;
-char login_ip_str[16];
-int login_ip;
-int login_port = 6900;
-int char_ip_set_ = 0;
-char char_ip_str[16];
-int char_ip;
-int char_port = 6121;
-int char_maintenance;
-int char_new;
-int email_creation = 0; // disabled by default
-char char_txt[1024]="save/athena.txt";
-char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
-char friends_txt[1024]="save/friends.txt"; // davidsiaw
-char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
-char unknown_char_name[1024] = "Unknown";
-char char_log_filename[1024] = "log/char.log";
-char db_path[1024]="db";
-//Added for lan support
-char lan_map_ip[128];
-int subneti[4];
-int subnetmaski[4];
-int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
-int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
-char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
-
-int log_char = 1; // loggin char or not [devil]
-int log_inter = 1; // loggin inter or not [devil]
-
-struct char_session_data{
- int account_id, login_id1, login_id2, sex;
- int found_char[9];
- char email[40]; // e-mail (default: a@a.com) by [Yor]
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-};
-
-//Added for Mugendai's I'm Alive mod
-int imalive_on=0;
-int imalive_time=60;
-//Added by Mugendai for GUI
-int flush_on=1;
-int flush_time=100;
-
-#define AUTH_FIFO_SIZE 256
-struct {
- int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex;
- time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-} auth_fifo[AUTH_FIFO_SIZE];
-int auth_fifo_pos = 0;
-
-int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
-
-int char_id_count = 150000;
-struct mmo_charstatus *char_dat;
-int char_num, char_max;
-int max_connect_user = 0;
-int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-int start_zeny = 500;
-int start_weapon = 1201;
-int start_armor = 2301;
-
-// Initial position (it's possible to set it in conf file)
-struct point start_point = {"new_1-1.gat", 53, 111};
-
-struct gm_account *gm_account = NULL;
-int GM_num = 0;
-
-// online players by [Yor]
-char online_txt_filename[1024] = "online.txt";
-char online_html_filename[1024] = "online.html";
-int online_sorting_option = 0; // sorting option to display online players in online files
-int online_display_option = 1; // display options: to know which columns must be displayed
-int online_players_max;
-int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
-int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
-
-struct online_chars {
- int char_id;
- int server;
-} *online_chars;
-
-time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
-
-int console = 0;
-
-//------------------------------
-// Writing function of logs file
-//------------------------------
-int char_log(char *fmt, ...) {
- if(log_char)
- {
- FILE *logfp;
- va_list ap;
- struct timeval tv;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-
- logfp = fopen(char_log_filename, "a");
- if (logfp) {
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, RETCODE);
- else {
- gettimeofday(&tv, NULL);
- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec)));
- sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
- va_end(ap);
- }
- return 0;
-}
-
-//-----------------------------------------------------
-// Function to suppress control characters in a string.
-//-----------------------------------------------------
-int remove_control_chars(unsigned char *str) {
- int i;
- int change = 0;
-
- for(i = 0; str[i]; i++) {
- if (str[i] < 32) {
- str[i] = '_';
- change = 1;
- }
- }
-
- return change;
-}
-
-//----------------------------------------------------------------------
-// Determine if an account (id) is a GM account
-// and returns its level (or 0 if it isn't a GM account or if not found)
-//----------------------------------------------------------------------
-int isGM(int account_id) {
- int i;
-
- for(i = 0; i < GM_num; i++)
- if (gm_account[i].account_id == account_id)
- return gm_account[i].level;
- return 0;
-}
-
-//----------------------------------------------
-// Search an character id
-// (return character index or -1 (if not found))
-// If exact character name is not found,
-// the function checks without case sensitive
-// and returns index if only 1 character is found
-// and similar to the searched name.
-//----------------------------------------------
-int search_character_index(char* character_name) {
- int i, quantity, index;
-
- quantity = 0;
- index = -1;
- for(i = 0; i < char_num; i++) {
- // Without case sensitive check (increase the number of similar character names found)
- if (stricmp(char_dat[i].name, character_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(char_dat[i].name, character_name) == 0)
- return i;
- quantity++;
- index = i;
- }
- }
- // Here, the exact character name is not found
- // We return the found index of a similar account ONLY if there is 1 similar character
- if (quantity == 1)
- return index;
-
- // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
- return -1;
-}
-
-//-------------------------------------
-// Return character name with the index
-//-------------------------------------
-char * search_character_name(int index) {
-
- if (index >= 0 && index < char_num)
- return char_dat[index].name;
-
- return unknown_char_name;
-}
-
-/*---------------------------------------------------
- Make a data line for friends list
- --------------------------------------------------*/
-
-int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
- int i;
- char *str_p = str;
- str_p += sprintf(str_p, "%d", p->char_id);
-
- for (i=0;i<20;i++)
- {
- str_p += sprintf(str_p, ",%d,%s", p->friend_id[i],p->friend_name[i]);
- }
- return 0;
-}
-
-//-------------------------------------------------
-// Function to create the character line (for save)
-//-------------------------------------------------
-int mmo_char_tostr(char *str, struct mmo_charstatus *p) {
- int i;
- char *str_p = str;
-
- // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
- if (p->last_point.map[0] == '\0') {
- memcpy(p->last_point.map, "prontera.gat", 16);
- p->last_point.x = 273;
- p->last_point.y = 354;
- }
-
- str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%s,%d,%d\t%s,%d,%d,%d\t",
- p->char_id, p->account_id, p->char_num, p->name, //
- p->class, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny,
- p->hp, p->max_hp, p->sp, p->max_sp,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
- p->status_point, p->skill_point,
- p->option, p->karma, p->manner, //
- p->party_id, p->guild_id, p->pet_id,
- p->hair, p->hair_color, p->clothes_color,
- p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
- p->last_point.map, p->last_point.x, p->last_point.y, //
- p->save_point.map, p->save_point.x, p->save_point.y,
- p->partner_id);
- for(i = 0; i < 10; i++)
- if (p->memo_point[i].map[0]) {
- str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_INVENTORY; i++)
- if (p->inventory[i].nameid) {
- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
- p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip,
- p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute,
- p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3]);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_CART; i++)
- if (p->cart[i].nameid) {
- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
- p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip,
- p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute,
- p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3]);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_SKILL; i++)
- if (p->skill[i].id && p->skill[i].flag != 1) {
- str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < p->global_reg_num; i++)
- if (p->global_reg[i].str[0])
- str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value);
- *(str_p++) = '\t';
-
- *str_p = '\0';
- return 0;
-}
-
-//-------------------------------------------------------------------------
-// Function to set the character from the line (at read of characters file)
-//-------------------------------------------------------------------------
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p) {
- int tmp_int[256];
- int set, next, len, i;
-
- // initilialise character
- memset(p, '\0', sizeof(struct mmo_charstatus));
-
- // If it's not char structure of version 1008 and after
- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) {
- tmp_int[39] = 0; // partner id
- // If not char structure from version 384 to 1007
- if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) {
- // It's char structure of a version before 384
- tmp_int[26] = 0; // pet id
- set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%[^,],%d,%d\t%[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_int[6], &tmp_int[7], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], //
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- p->last_point.map, &tmp_int[35], &tmp_int[36], //
- p->save_point.map, &tmp_int[37], &tmp_int[38], &next);
- set += 2;
- //printf("char: old char data ver.1\n");
- // Char structure of version 1007 or older
- } else {
- set++;
- //printf("char: old char data ver.2\n");
- }
- // Char structure of version 1008+
- } else {
- //printf("char: new char data ver.3\n");
- }
- if (set != 43)
- return 0;
-
- p->char_id = tmp_int[0];
- p->account_id = tmp_int[1];
- p->char_num = tmp_int[2];
- p->class = tmp_int[3];
- p->base_level = tmp_int[4];
- p->job_level = tmp_int[5];
- p->base_exp = tmp_int[6];
- p->job_exp = tmp_int[7];
- p->zeny = tmp_int[8];
- p->hp = tmp_int[9];
- p->max_hp = tmp_int[10];
- p->sp = tmp_int[11];
- p->max_sp = tmp_int[12];
- p->str = tmp_int[13];
- p->agi = tmp_int[14];
- p->vit = tmp_int[15];
- p->int_ = tmp_int[16];
- p->dex = tmp_int[17];
- p->luk = tmp_int[18];
- p->status_point = tmp_int[19];
- p->skill_point = tmp_int[20];
- p->option = tmp_int[21];
- p->karma = tmp_int[22];
- p->manner = tmp_int[23];
- p->party_id = tmp_int[24];
- p->guild_id = tmp_int[25];
- p->pet_id = tmp_int[26];
- p->hair = tmp_int[27];
- p->hair_color = tmp_int[28];
- p->clothes_color = tmp_int[29];
- p->weapon = tmp_int[30];
- p->shield = tmp_int[31];
- p->head_top = tmp_int[32];
- p->head_mid = tmp_int[33];
- p->head_bottom = tmp_int[34];
- p->last_point.x = tmp_int[35];
- p->last_point.y = tmp_int[36];
- p->save_point.x = tmp_int[37];
- p->save_point.y = tmp_int[38];
- p->partner_id = tmp_int[39];
-
- // Some checks
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].char_id == p->char_id) {
- printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n");
- printf(" character id #%d -> new character not readed.\n", p->char_id);
- printf(" Character saved in log file.\033[0m\n");
- return -1;
- } else if (strcmp(char_dat[i].name, p->name) == 0) {
- printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n");
- printf(" character name '%s' -> new character not readed.\n", p->name);
- printf(" Character saved in log file.\033[0m\n");
- return -2;
- }
- }
-
- if (strcmpi(wisp_server_name, p->name) == 0) {
- printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
- printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
- printf(" Character readed. Suggestion: change the wisp server name.\n");
- char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE,
- p->name, wisp_server_name);
- }
-
- if (str[next] == '\n' || str[next] == '\r')
- return 1; // 新規データ
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3)
- return -3;
- p->memo_point[i].x = tmp_int[0];
- p->memo_point[i].y = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- // do nothing, it's ok
- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- } else // invalid structure
- return -4;
- p->inventory[i].id = tmp_int[0];
- p->inventory[i].nameid = tmp_int[1];
- p->inventory[i].amount = tmp_int[2];
- p->inventory[i].equip = tmp_int[3];
- p->inventory[i].identify = tmp_int[4];
- p->inventory[i].refine = tmp_int[5];
- p->inventory[i].attribute = tmp_int[6];
- p->inventory[i].card[0] = tmp_int[7];
- p->inventory[i].card[1] = tmp_int[8];
- p->inventory[i].card[2] = tmp_int[9];
- p->inventory[i].card[3] = tmp_int[10];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
- // do nothing, it's ok
- } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6],
- &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
- } else // invalid structure
- return -5;
- p->cart[i].id = tmp_int[0];
- p->cart[i].nameid = tmp_int[1];
- p->cart[i].amount = tmp_int[2];
- p->cart[i].equip = tmp_int[3];
- p->cart[i].identify = tmp_int[4];
- p->cart[i].refine = tmp_int[5];
- p->cart[i].attribute = tmp_int[6];
- p->cart[i].card[0] = tmp_int[7];
- p->cart[i].card[1] = tmp_int[8];
- p->cart[i].card[2] = tmp_int[9];
- p->cart[i].card[3] = tmp_int[10];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
- return -6;
- p->skill[tmp_int[0]].id = tmp_int[0];
- p->skill[tmp_int[0]].lv = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
- if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) {
- // because some scripts are not correct, the str can be "". So, we must check that.
- // If it's, we must not refuse the character, but just this REG value.
- // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
- if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1)
- i--;
- else
- return -7;
- }
- next += len;
- if (str[next] == ' ')
- next++;
- }
- p->global_reg_num = i;
-
- return 1;
-}
-//---------------------------------
-// Function to read friend list
-//---------------------------------
-
-int parse_friend_txt(struct mmo_charstatus *p)
-{
- char line[1024];
- int i,cid=0,temp[20];
- FILE *fp;
-
- // Open the file and look for the ID
- fp = fopen(friends_txt, "r");
-
-
- while(fgets(line, sizeof(line)-1, fp)) {
-
- if(line[0] == '/' && line[1] == '/')
- continue;
-
- sscanf(line, "%d,%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%s",&cid,
- &temp[0],p->friend_name[0],
- &temp[1],p->friend_name[1],
- &temp[2],p->friend_name[2],
- &temp[3],p->friend_name[3],
- &temp[4],p->friend_name[4],
- &temp[5],p->friend_name[5],
- &temp[6],p->friend_name[6],
- &temp[7],p->friend_name[7],
- &temp[8],p->friend_name[8],
- &temp[9],p->friend_name[9],
- &temp[10],p->friend_name[10],
- &temp[11],p->friend_name[11],
- &temp[12],p->friend_name[12],
- &temp[13],p->friend_name[13],
- &temp[14],p->friend_name[14],
- &temp[15],p->friend_name[15],
- &temp[16],p->friend_name[16],
- &temp[17],p->friend_name[17],
- &temp[18],p->friend_name[18],
- &temp[19],p->friend_name[19]);
- if (cid == p->char_id)
- break;
- }
-
- // No register of friends list
- if (cid == 0) {
- fclose(fp);
- return 0;
- }
-
- // Fill in the list
-
- for (i=0; i<20; i++)
- p->friend_id[i] = temp[i];
-
- fclose(fp);
- return 0;
-}
-
-//---------------------------------
-// Function to read characters file
-//---------------------------------
-int mmo_char_init(void) {
- char line[65536];
- int i;
- int ret, line_count;
- FILE *fp;
-
- char_max = 256;
- char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1);
- if (!char_dat) {
- printf("out of memory: mmo_char_init (calloc of char_dat).\n");
- exit(1);
- }
- online_chars = calloc(sizeof(struct online_chars) * 256, 1);
- if (!online_chars) {
- printf("out of memory: mmo_char_init (calloc of online_chars).\n");
- exit(1);
- }
- for(i = 0; i < char_max; i++)
- {
- online_chars[i].char_id = -1;
- online_chars[i].server = -1;
- }
-
- char_num = 0;
-
- fp = fopen(char_txt, "r");
-
- if (fp == NULL) {
- printf("Characters file not found: %s.\n", char_txt);
- char_log("Characters file not found: %s." RETCODE, char_txt);
- char_log("Id for the next created character: %d." RETCODE, char_id_count);
- return 0;
- }
-
- line_count = 0;
- while(fgets(line, sizeof(line)-1, fp)) {
- int i, j;
- line_count++;
-
- if (line[0] == '/' && line[1] == '/')
- continue;
- line[sizeof(line)-1] = '\0';
-
- j = 0;
- if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
- if (char_id_count < i)
- char_id_count = i;
- continue;
- }
-
- if (char_num >= char_max) {
- char_max += 256;
- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
- if (!char_dat) {
- printf("Out of memory: mmo_char_init (realloc of char_dat).\n");
- char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE);
- exit(1);
- }
- online_chars = realloc(online_chars, sizeof(int) * char_max);
- if (!online_chars) {
- printf("Out of memory: mmo_char_init (realloc of online_chars).\n");
- char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE);
- exit(1);
- }
- for(i = char_max - 256; i < char_max; i++)
- {
- online_chars[i].char_id = -1;
- online_chars[i].server = -1;
- }
- }
-
- ret = mmo_char_fromstr(line, &char_dat[char_num]);
-
- // Initialize friends list
- parse_friend_txt(&char_dat[char_num]); // Grab friends for the character
-
- if (ret > 0) { // negative value or zero for errors
- if (char_dat[char_num].char_id >= char_id_count)
- char_id_count = char_dat[char_num].char_id + 1;
- char_num++;
- } else {
- printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
- printf(" -> Character saved in log file.\n");
- switch (ret) {
- case -1:
- char_log("Duplicate character id in the next character line (character not readed):" RETCODE);
- break;
- case -2:
- char_log("Duplicate character name in the next character line (character not readed):" RETCODE);
- break;
- case -3:
- char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE);
- break;
- case -4:
- char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE);
- break;
- case -5:
- char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE);
- break;
- case -6:
- char_log("Invalid skill structure in the next character line (character not readed):" RETCODE);
- break;
- case -7:
- char_log("Invalid register structure in the next character line (character not readed):" RETCODE);
- break;
- default: // 0
- char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE);
- break;
- }
- char_log("%s", line);
- }
- }
- fclose(fp);
-
- if (char_num == 0) {
- printf("mmo_char_init: No character found in %s.\n", char_txt);
- char_log("mmo_char_init: No character found in %s." RETCODE, char_txt);
- } else if (char_num == 1) {
- printf("mmo_char_init: 1 character read in %s.\n", char_txt);
- char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt);
- } else {
- printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt);
- }
-
- char_log("Id for the next created character: %d." RETCODE, char_id_count);
-
- return 0;
-}
-
-//---------------------------------------------------------
-// Function to save characters in files (speed up by [Yor])
-//---------------------------------------------------------
-void mmo_char_sync(void) {
- char line[65536],f_line[1024];
- int i, j, k;
- int lock;
- FILE *fp,*f_fp;
- int id[char_num];
-
- // Sorting before save (by [Yor])
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if ((char_dat[i].account_id < char_dat[id[j]].account_id) ||
- // if same account id, we sort by slot.
- (char_dat[i].account_id == char_dat[id[j]].account_id &&
- char_dat[i].char_num < char_dat[id[j]].char_num)) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
-
- // Data save
- fp = lock_fopen(char_txt, &lock);
- if (fp == NULL) {
- printf("WARNING: Server can't not save characters.\n");
- char_log("WARNING: Server can't not save characters." RETCODE);
- } else {
- for(i = 0; i < char_num; i++) {
- // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
- lock_fclose(fp, char_txt, &lock);
- }
-
- // Data save (backup)
- if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
- fp = lock_fopen(backup_txt, &lock);
- if (fp == NULL) {
- printf("WARNING: Server can't not create backup of characters file.\n");
- char_log("WARNING: Server can't not create backup of characters file." RETCODE);
- return;
- }
- for(i = 0; i < char_num; i++) {
- // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
- mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
- lock_fclose(fp, backup_txt, &lock);
- }
-
- // Friends List data save (davidsiaw)
- f_fp = lock_fopen(friends_txt, &lock);
- for(i = 0; i < char_num; i++) {
- mmo_friends_list_data_str(f_line, &char_dat[id[i]]);
- fprintf(f_fp, "%s" RETCODE, f_line);
- }
-
- lock_fclose(f_fp, friends_txt, &lock);
-
- return;
-}
-
-//----------------------------------------------------
-// Function to save (in a periodic way) datas in files
-//----------------------------------------------------
-int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
- mmo_char_sync();
- inter_save();
- return 0;
-}
-
-//-----------------------------------
-// Function to create a new character
-//-----------------------------------
-int make_new_char(int fd, unsigned char *dat) {
- int i, j;
- struct char_session_data *sd;
-
- sd = session[fd]->session_data;
-
- // remove control characters from the name
- dat[23] = '\0';
- if (remove_control_chars(dat)) {
- char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE,
- fd, sd->account_id);
- return -1;
- }
-
- // check lenght of character name
- if (strlen(dat) < 4) {
- char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE,
- fd, sd->account_id, dat);
- return -1;
- }
-
- // Check Authorised letters/symbols in the name of the character
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; dat[i]; i++)
- if (strchr(char_name_letters, dat[i]) == NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
- fd, sd->account_id, dat, dat[i]);
- return -1;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; dat[i]; i++)
- if (strchr(char_name_letters, dat[i]) != NULL) {
- char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
- fd, sd->account_id, dat, dat[i]);
- return -1;
- }
- } // else, all letters/symbols are authorised (except control char removed before)
-
- if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats
- dat[30] >= 9 || // slots (dat[30] can not be negativ)
- dat[33] <= 0 || dat[33] >= 20 || // hair style
- dat[31] >= 9) { // hair color (dat[31] can not be negativ)
- char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
-
- // check individual stat value
- for(i = 24; i <= 29; i++) {
- if (dat[i] < 1 || dat[i] > 9) {
- char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- }
-
- for(i = 0; i < char_num; i++) {
- if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) ||
- (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) {
- char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) {
- char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
- }
-
- if (strcmp(wisp_server_name, dat) == 0) {
- char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
- return -1;
- }
-
- if (char_num >= char_max) {
- char_max += 256;
- char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
- if (!char_dat) {
- printf("Out of memory: make_new_char (realloc of char_dat).\n");
- char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE);
- exit(1);
- }
- online_chars = realloc(online_chars, sizeof(struct online_chars) * char_max);
- if (!online_chars) {
- printf("Out of memory: make_new_char (realloc of online_chars).\n");
- char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE);
- exit(1);
- }
- for(j = char_max - 256; j < char_max; j++) {
- online_chars[j].char_id = -1;
- online_chars[j].server = -1;
- }
- }
-
- char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
- fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
-
- memset(&char_dat[i], 0, sizeof(struct mmo_charstatus));
-
- char_dat[i].char_id = char_id_count++;
- char_dat[i].account_id = sd->account_id;
- char_dat[i].char_num = dat[30];
- strcpy(char_dat[i].name, dat);
- char_dat[i].class = 0;
- char_dat[i].base_level = 1;
- char_dat[i].job_level = 1;
- char_dat[i].base_exp = 0;
- char_dat[i].job_exp = 0;
- char_dat[i].zeny = start_zeny;
- char_dat[i].str = dat[24];
- char_dat[i].agi = dat[25];
- char_dat[i].vit = dat[26];
- char_dat[i].int_ = dat[27];
- char_dat[i].dex = dat[28];
- char_dat[i].luk = dat[29];
- char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100;
- char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100;
- char_dat[i].hp = char_dat[i].max_hp;
- char_dat[i].sp = char_dat[i].max_sp;
- char_dat[i].status_point = 0;
- char_dat[i].skill_point = 0;
- char_dat[i].option = 0;
- char_dat[i].karma = 0;
- char_dat[i].manner = 0;
- char_dat[i].party_id = 0;
- char_dat[i].guild_id = 0;
- char_dat[i].hair = dat[33];
- char_dat[i].hair_color = dat[31];
- char_dat[i].clothes_color = 0;
- char_dat[i].inventory[0].nameid = start_weapon; // Knife
- char_dat[i].inventory[0].amount = 1;
- char_dat[i].inventory[0].equip = 0x02;
- char_dat[i].inventory[0].identify = 1;
- char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt
- char_dat[i].inventory[1].amount = 1;
- char_dat[i].inventory[1].equip = 0x10;
- char_dat[i].inventory[1].identify = 1;
- char_dat[i].weapon = 1;
- char_dat[i].shield = 0;
- char_dat[i].head_top = 0;
- char_dat[i].head_mid = 0;
- char_dat[i].head_bottom = 0;
- memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point));
- memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point));
- char_num++;
-
- mmo_char_sync();
- return i;
-}
-
-//----------------------------------------------------
-// This function return the name of the job (by [Yor])
-//----------------------------------------------------
-char * job_name(int class) {
- switch (class) {
- case 0: return "Novice";
- case 1: return "Swordsman";
- case 2: return "Mage";
- case 3: return "Archer";
- case 4: return "Acolyte";
- case 5: return "Merchant";
- case 6: return "Thief";
- case 7: return "Knight";
- case 8: return "Priest";
- case 9: return "Wizard";
- case 10: return "Blacksmith";
- case 11: return "Hunter";
- case 12: return "Assassin";
- case 13: return "Knight 2";
- case 14: return "Crusader";
- case 15: return "Monk";
- case 16: return "Sage";
- case 17: return "Rogue";
- case 18: return "Alchemist";
- case 19: return "Bard";
- case 20: return "Dancer";
- case 21: return "Crusader 2";
- case 22: return "Wedding";
- case 23: return "Super Novice";
- case 4001: return "Novice High";
- case 4002: return "Swordsman High";
- case 4003: return "Mage High";
- case 4004: return "Archer High";
- case 4005: return "Acolyte High";
- case 4006: return "Merchant High";
- case 4007: return "Thief High";
- case 4008: return "Lord Knight";
- case 4009: return "High Priest";
- case 4010: return "High Wizard";
- case 4011: return "Whitesmith";
- case 4012: return "Sniper";
- case 4013: return "Assassin Cross";
- case 4014: return "Peko Knight";
- case 4015: return "Paladin";
- case 4016: return "Champion";
- case 4017: return "Professor";
- case 4018: return "Stalker";
- case 4019: return "Creator";
- case 4020: return "Clown";
- case 4021: return "Gypsy";
- case 4022: return "Peko Paladin";
- case 4023: return "Baby Novice";
- case 4024: return "Baby Swordsman";
- case 4025: return "Baby Mage";
- case 4026: return "Baby Archer";
- case 4027: return "Baby Acolyte";
- case 4028: return "Baby Merchant";
- case 4029: return "Baby Thief";
- case 4030: return "Baby Knight";
- case 4031: return "Baby Priest";
- case 4032: return "Baby Wizard";
- case 4033: return "Baby Blacksmith";
- case 4034: return "Baby Hunter";
- case 4035: return "Baby Assassin";
- case 4036: return "Baby Peco Knight";
- case 4037: return "Baby Crusader";
- case 4038: return "Baby Monk";
- case 4039: return "Baby Sage";
- case 4040: return "Baby Rogue";
- case 4041: return "Baby Alchemist";
- case 4042: return "Baby Bard";
- case 4043: return "Baby Dancer";
- case 4044: return "Baby Peco Crusader";
- case 4045: return "Super Baby";
- }
- return "Unknown Job";
-}
-
-//-------------------------------------------------------------
-// Function to create the online files (txt and html). by [Yor]
-//-------------------------------------------------------------
-void create_online_files(void) {
- int i, j, k, l; // for loops
- int players; // count the number of players
- FILE *fp; // for the txt file
- FILE *fp2; // for the html file
- char temp[256]; // to prepare what we must display
- time_t time_server; // for number of seconds
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- int id[online_players_max];
-
- // don't return here if we display nothing, because server[j].users is updated in the first loop.
-
- // Get number of online players, id of each online players, and verify if a server is offline
- players = 0;
- for (i = 0; i < online_players_max; i++) {
- if (online_chars[i].char_id != -1) {
- // check if map-server is online
- j = online_chars[i].server;
- if (j == -1) {
- online_chars[i].char_id = -1;
- continue;
- } else if (server_fd[j] < 0) {
- server[j].users = 0;
- online_chars[i].char_id = -1;
- online_chars[i].server = -1;
- continue;
- }
- // check if the character is twice or more in the list
- // (multiple map-servers and player have successfully connected twice!)
- for(j = i + 1; j < online_players_max; j++)
- if (online_chars[i].char_id == online_chars[j].char_id) {
- k = online_chars[j].server;
- if (k != -1 && server_fd[k] >= 0 && server[k].users > 0)
- server[k].users--;
- online_chars[j].char_id = -1;
- online_chars[j].server = -1;
- }
- // search position of character in char_dat and sort online characters.
- for(j = 0; j < char_num; j++) {
- if (char_dat[j].char_id == online_chars[i].char_id) {
- id[players] = j;
- // use sorting option
- switch (online_sorting_option) {
- case 1: // by name (without case sensitive)
- for(k = 0; k < players; k++)
- if (stricmp(char_dat[j].name, char_dat[id[k]].name) < 0 ||
- // if same name, we sort with case sensitive.
- (stricmp(char_dat[j].name, char_dat[id[k]].name) == 0 &&
- strcmp(char_dat[j].name, char_dat[id[k]].name) < 0)) {
- for(l = players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[players]
- break;
- }
- break;
- case 2: // by zeny
- for(k = 0; k < players; k++)
- if (char_dat[j].zeny < char_dat[id[k]].zeny ||
- // if same number of zenys, we sort by name.
- (char_dat[j].zeny == char_dat[id[k]].zeny &&
- stricmp(char_dat[j].name, char_dat[id[k]].name) < 0)) {
- for(l = players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[players]
- break;
- }
- break;
- case 3: // by base level
- for(k = 0; k < players; k++)
- if (char_dat[j].base_level < char_dat[id[k]].base_level ||
- // if same base level, we sort by base exp.
- (char_dat[j].base_level == char_dat[id[k]].base_level &&
- char_dat[j].base_exp < char_dat[id[k]].base_exp)) {
- for(l = players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[players]
- break;
- }
- break;
- case 4: // by job (and job level)
- for(k = 0; k < players; k++)
- if (char_dat[j].class < char_dat[id[k]].class ||
- // if same job, we sort by job level.
- (char_dat[j].class == char_dat[id[k]].class &&
- char_dat[j].job_level < char_dat[id[k]].job_level) ||
- // if same job and job level, we sort by job exp.
- (char_dat[j].class == char_dat[id[k]].class &&
- char_dat[j].job_level == char_dat[id[k]].job_level &&
- char_dat[j].job_exp < char_dat[id[k]].job_exp)) {
- for(l = players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[players]
- break;
- }
- break;
- case 5: // by location map name
- for(k = 0; k < players; k++)
- if (stricmp(char_dat[j].last_point.map, char_dat[id[k]].last_point.map) < 0 ||
- // if same map name, we sort by name.
- (stricmp(char_dat[j].last_point.map, char_dat[id[k]].last_point.map) == 0 &&
- stricmp(char_dat[j].name, char_dat[id[k]].name) < 0)) {
- for(l = players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[players]
- break;
- }
- break;
- default: // 0 or invalid value: no sorting
- break;
- }
- players++;
- break;
- }
- }
- }
- }
-
- if (online_display_option == 0) // we display nothing, so return
- return;
-
- // write files
- fp = fopen(online_txt_filename, "w");
- if (fp != NULL) {
- fp2 = fopen(online_html_filename, "w");
- if (fp2 != NULL) {
- // get time
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
- // write heading
- fprintf(fp2, "<HTML>\n");
- fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
- fprintf(fp2, " <HEAD>\n");
- fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name);
- fprintf(fp2, " </HEAD>\n");
- fprintf(fp2, " <BODY>\n");
- fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
- fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
- fprintf(fp, "\n");
-
- for (i = 0; i < players; i++) {
- // if it's the first player
- if (i == 0) {
- j = 0; // count the number of characters for the txt version and to set the separate line
- fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
- fprintf(fp2, " <tr>\n");
- if ((online_display_option & 1) || (online_display_option & 64)) {
- fprintf(fp2, " <td><b>Name</b></td>\n");
- if (online_display_option & 64) {
- fprintf(fp, "Name "); // 30
- j += 30;
- } else {
- fprintf(fp, "Name "); // 25
- j += 25;
- }
- }
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td><b>Job (levels)</b></td>\n");
- fprintf(fp, "Job Levels "); // 27
- j += 27;
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td><b>Job</b></td>\n");
- fprintf(fp, "Job "); // 19
- j += 19;
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td><b>Levels</b></td>\n");
- fprintf(fp, " Levels "); // 8
- j += 8;
- }
- if (online_display_option & 24) { // 8 or 16
- fprintf(fp2, " <td><b>Location</b></td>\n");
- if (online_display_option & 16) {
- fprintf(fp, "Location ( x , y ) "); // 23
- j += 23;
- } else {
- fprintf(fp, "Location "); // 13
- j += 13;
- }
- }
- if (online_display_option & 32) {
- fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n");
- fprintf(fp, " Zenys "); // 16
- j += 16;
- }
- fprintf(fp2, " </tr>\n");
- fprintf(fp, "\n");
- for (k = 0; k < j; k++)
- fprintf(fp, "-");
- fprintf(fp, "\n");
- }
- fprintf(fp2, " <tr>\n");
- // get id of the character (more speed)
- j = id[i];
- // displaying the character name
- if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
- strcpy(temp, char_dat[j].name);
- l = isGM(char_dat[j].account_id);
- if (online_display_option & 64) {
- if (l >= online_gm_display_min_level)
- fprintf(fp, "%-24s (GM) ", temp);
- else
- fprintf(fp, "%-24s ", temp);
- } else
- fprintf(fp, "%-24s ", temp);
- // name of the character in the html (no < >, because that create problem in html code)
- fprintf(fp2, " <td>");
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "<b>");
- for (k = 0; k < strlen(temp); k++) {
- switch(temp[k]) {
- case '<': // <
- fprintf(fp2, "<");
- break;
- case '>': // >
- fprintf(fp2, ">");
- break;
- default:
- fprintf(fp2, "%c", temp[k]);
- break;
- };
- }
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "</b> (GM)");
- fprintf(fp2, "</td>\n");
- }
- // displaying of the job
- if (online_display_option & 6) {
- char * jobname = job_name(char_dat[j].class);
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level);
- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level);
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td>%s</td>\n", jobname);
- fprintf(fp, "%-18s ", jobname);
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level);
- fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level);
- }
- }
- // displaying of the map
- if (online_display_option & 24) { // 8 or 16
- // prepare map name
- memset(temp, 0, 17);
- strncpy(temp, char_dat[j].last_point.map, 16);
- if (strstr(temp, ".gat") != NULL) {
- temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
- }
- // write map name
- if (online_display_option & 16) { // map-name AND coordonates
- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
- } else {
- fprintf(fp2, " <td>%s</td>\n", temp);
- fprintf(fp, "%-12s ", temp);
- }
- }
- // displaying nimber of zenys
- if (online_display_option & 32) {
- // write number of zenys
- if (char_dat[j].zeny == 0) { // if no zeny
- fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
- fprintf(fp, " no zeny ");
- } else {
- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny);
- fprintf(fp, "%13d z ", char_dat[j].zeny);
- }
- }
- fprintf(fp, "\n");
- fprintf(fp2, " </tr>\n");
- }
- // If we display at least 1 player
- if (players > 0) {
- fprintf(fp2, " </table>\n");
- fprintf(fp, "\n");
- }
-
- // Displaying number of online players
- if (players == 0) {
- fprintf(fp2, " <p>No user is online.</p>\n");
- fprintf(fp, "No user is online.\n");
- // no display if only 1 player
- } else if (players == 1) {
- } else {
- fprintf(fp2, " <p>%d users are online.</p>\n", players);
- fprintf(fp, "%d users are online.\n", players);
- }
- fprintf(fp2, " </BODY>\n");
- fprintf(fp2, "</HTML>\n");
- fclose(fp2);
- }
- fclose(fp);
- }
-
- return;
-}
-
-//---------------------------------------------------------------------
-// This function return the number of online players in all map-servers
-//---------------------------------------------------------------------
-int count_users(void) {
- int i, users;
-
- users = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- users += server[i].users;
-
- return users;
-}
-
-//----------------------------------------
-// Function to send characters to a player
-//----------------------------------------
-int mmo_char_send006b(int fd, struct char_session_data *sd) {
- int i, j, found_num;
- struct mmo_charstatus *p;
-#ifdef NEW_006b
- const int offset = 24;
-#else
- const int offset = 4;
-#endif
-
- found_num = 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == sd->account_id) {
- sd->found_char[found_num] = i;
- found_num++;
- if (found_num == 9)
- break;
- }
- }
- for(i = found_num; i < 9; i++)
- sd->found_char[i] = -1;
-
- memset(WFIFOP(fd,0), 0, offset + found_num * 106);
- WFIFOW(fd,0) = 0x6b;
- WFIFOW(fd,2) = offset + found_num * 106;
-
- for(i = 0; i < found_num; i++) {
- p = &char_dat[sd->found_char[i]];
- j = offset + (i * 106); // increase speed of code
-
- WFIFOL(fd,j) = p->char_id;
- WFIFOL(fd,j+4) = p->base_exp;
- WFIFOL(fd,j+8) = p->zeny;
- WFIFOL(fd,j+12) = p->job_exp;
- WFIFOL(fd,j+16) = p->job_level;
-
- WFIFOL(fd,j+20) = 0;
- WFIFOL(fd,j+24) = 0;
- WFIFOL(fd,j+28) = p->option;
-
- WFIFOL(fd,j+32) = p->karma;
- WFIFOL(fd,j+36) = p->manner;
-
- WFIFOW(fd,j+40) = p->status_point;
- WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
- WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
- WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
- WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
- WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
- WFIFOW(fd,j+52) = p->class;
- WFIFOW(fd,j+54) = p->hair;
- WFIFOW(fd,j+56) = p->weapon;
- WFIFOW(fd,j+58) = p->base_level;
- WFIFOW(fd,j+60) = p->skill_point;
- WFIFOW(fd,j+62) = p->head_bottom;
- WFIFOW(fd,j+64) = p->shield;
- WFIFOW(fd,j+66) = p->head_top;
- WFIFOW(fd,j+68) = p->head_mid;
- WFIFOW(fd,j+70) = p->hair_color;
- WFIFOW(fd,j+72) = p->clothes_color;
-
- memcpy(WFIFOP(fd,j+74), p->name, 24);
-
- WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
- WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
- WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
- WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
- WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
- WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
- WFIFOB(fd,j+104) = p->char_num;
- }
-
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
-}
-
-int set_account_reg2(int acc, int num, struct global_reg *reg) {
- int i, c;
-
- c = 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == acc) {
- memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2));
- char_dat[i].account_reg2_num = num;
- c++;
- }
- }
- return c;
-}
-
-// 離婚(char削除時に使用)
-int char_divorce(struct mmo_charstatus *cs) {
- if (cs == NULL)
- return 0;
-
- if (cs->partner_id > 0){
- int i, j;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) {
- cs->partner_id = 0;
- char_dat[i].partner_id = 0;
- for(j = 0; j < MAX_INVENTORY; j++)
- if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F)
- memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0]));
- if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
- memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
- return 0;
- }
- }
- }
- return 0;
-}
-
-//------------------------------------------------------------
-// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
-//------------------------------------------------------------
-int e_mail_check(unsigned char *email) {
- char ch;
- unsigned char* last_arobas;
-
- // athena limits
- if (strlen(email) < 3 || strlen(email) > 39)
- return 0;
-
- // part of RFC limits (official reference of e-mail description)
- if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
- return 0;
-
- if (email[strlen(email)-1] == '.')
- return 0;
-
- last_arobas = strrchr(email, '@');
-
- if (strstr(last_arobas, "@.") != NULL ||
- strstr(last_arobas, "..") != NULL)
- return 0;
-
- for(ch = 1; ch < 32; ch++) {
- if (strchr(last_arobas, ch) != NULL) {
- return 0;
- break;
- }
- }
-
- if (strchr(last_arobas, ' ') != NULL ||
- strchr(last_arobas, ';') != NULL)
- return 0;
-
- // all correct
- return 1;
-}
-
-//----------------------------------------------------------------------
-// Force disconnection of an online player (with account value) by [Yor]
-//----------------------------------------------------------------------
-int disconnect_player(int accound_id) {
- int i;
- struct char_session_data *sd;
-
- // disconnect player if online on char-server
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data)) {
- if (sd->account_id == accound_id) {
- session[i]->eof = 1;
- return 1;
- }
- }
- }
-
- return 0;
-}
-
-// キャラ削除に伴うデータ削除
-static int char_delete(struct mmo_charstatus *cs) {
- int j;
-
- // ペット削除
- if (cs->pet_id)
- inter_pet_delete(cs->pet_id);
- for (j = 0; j < MAX_INVENTORY; j++)
- if (cs->inventory[j].card[0] == (short)0xff00)
- inter_pet_delete(*((long *)(&cs->inventory[j].card[2])));
- for (j = 0; j < MAX_CART; j++)
- if (cs->cart[j].card[0] == (short)0xff00)
- inter_pet_delete(*((long *)(&cs->cart[j].card[2])));
- // ギルド脱退
- if (cs->guild_id)
- inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
- // パーティー脱退
- if (cs->party_id)
- inter_party_leave(cs->party_id, cs->account_id);
- // 離婚
- if (cs->partner_id){
- // 離婚情報をmapに通知
- char buf[10];
- WBUFW(buf,0) = 0x2b12;
- WBUFL(buf,2) = cs->char_id;
- WBUFL(buf,6) = cs->partner_id;
- mapif_sendall(buf,10);
- // 離婚
- char_divorce(cs);
- }
- return 0;
-}
-
-int parse_tologin(int fd) {
- int i;
- struct char_session_data *sd;
-
- // only login-server can have an access to here.
- // so, if it isn't the login-server, we disconnect the session (fd != login_fd).
- if (fd != login_fd)
- session[fd]->eof = 1;
- if(session[fd]->eof) {
- if (fd == login_fd) {
- printf("Char-server can't connect to login-server (connection #%d).\n", fd);
- login_fd = -1;
- }
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- sd = session[fd]->session_data;
-
- while(RFIFOREST(fd) >= 2) {
-// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
- case 0x2711:
- if (RFIFOREST(fd) < 3)
- return 0;
- if (RFIFOB(fd,2)) {
-// printf("connect login server error : %d\n", RFIFOB(fd,2));
- printf("Can not connect to login-server.\n");
- printf("The server communication passwords (default s1/p1) is probably invalid.\n");
- printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
- printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n");
- exit(1);
- } else {
- printf("Connected to login-server (connection #%d).\n", fd);
- // if no map-server already connected, display a message...
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map
- break;
- if (i == MAX_MAP_SERVERS)
- printf("Awaiting maps from map-server.\n");
- }
- RFIFOSKIP(fd,3);
- break;
-
- case 0x2713:
- if (RFIFOREST(fd) < 51)
- return 0;
-// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
- if (RFIFOB(fd,6) != 0) {
- WFIFOW(i,0) = 0x6c;
- WFIFOB(i,2) = 0x42;
- WFIFOSET(i,3);
- } else if (max_connect_user == 0 || count_users() < max_connect_user) {
-// if (max_connect_user == 0)
-// printf("max_connect_user (unlimited) -> accepted.\n");
-// else
-// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
- memcpy(sd->email, RFIFOP(fd, 7), 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->connect_until_time = (time_t)RFIFOL(fd,47);
- // send characters to player
- mmo_char_send006b(i, sd);
- } else {
- // refuse connection: too much online players
-// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
- WFIFOW(i,0) = 0x6c;
- WFIFOW(i,2) = 0;
- WFIFOSET(i,3);
- }
- break;
- }
- }
- RFIFOSKIP(fd,51);
- break;
-
- // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
- case 0x2717:
- if (RFIFOREST(fd) < 50)
- return 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = session[i]->session_data)) {
- if (sd->account_id == RFIFOL(fd,2)) {
- memcpy(sd->email, RFIFOP(fd,6), 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->connect_until_time = (time_t)RFIFOL(fd,46);
- break;
- }
- }
- }
- RFIFOSKIP(fd,50);
- break;
-
- case 0x2721: // gm reply
- if (RFIFOREST(fd) < 10)
- return 0;
- {
- unsigned char buf[10];
- WBUFW(buf,0) = 0x2b0b;
- WBUFL(buf,2) = RFIFOL(fd,2); // account
- WBUFL(buf,6) = RFIFOL(fd,6); // GM level
- mapif_sendall(buf,10);
-// printf("parse_tologin: To become GM answer: char -> map.\n");
- }
- RFIFOSKIP(fd,10);
- break;
-
- case 0x2723: // changesex reply (modified by [Yor])
- if (RFIFOREST(fd) < 7)
- return 0;
- {
- int acc, sex, i, j;
- unsigned char buf[7];
- acc = RFIFOL(fd,2);
- sex = RFIFOB(fd,6);
- RFIFOSKIP(fd, 7);
- if (acc > 0) {
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == acc) {
- int jobclass = char_dat[i].class;
- char_dat[i].sex = sex;
- auth_fifo[i].sex = sex;
- if (jobclass == 19 || jobclass == 20 ||
- jobclass == 4020 || jobclass == 4021 ||
- jobclass == 4042 || jobclass == 4043) {
- // job modification
- if (jobclass == 19 || jobclass == 20) {
- char_dat[i].class = (sex) ? 19 : 20;
- } else if (jobclass == 4020 || jobclass == 4021) {
- char_dat[i].class = (sex) ? 4020 : 4021;
- } else if (jobclass == 4042 || jobclass == 4043) {
- char_dat[i].class = (sex) ? 4042 : 4043;
- }
- // remove specifical skills of classes 19, 4020 and 4042
- for(j = 315; j <= 322; j++) {
- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) {
- char_dat[i].skill_point += char_dat[i].skill[j].lv;
- char_dat[i].skill[j].id = 0;
- char_dat[i].skill[j].lv = 0;
- }
- }
- // remove specifical skills of classes 20, 4021 and 4043
- for(j = 323; j <= 330; j++) {
- if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) {
- char_dat[i].skill_point += char_dat[i].skill[j].lv;
- char_dat[i].skill[j].id = 0;
- char_dat[i].skill[j].lv = 0;
- }
- }
- }
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (j = 0; j < MAX_INVENTORY; j++) {
- if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip)
- char_dat[i].inventory[j].equip = 0;
- }
- char_dat[i].weapon = 0;
- char_dat[i].shield = 0;
- char_dat[i].head_top = 0;
- char_dat[i].head_mid = 0;
- char_dat[i].head_bottom = 0;
- }
- }
- // disconnect player if online on char-server
- disconnect_player(acc);
- }
- WBUFW(buf,0) = 0x2b0d;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = sex;
- mapif_sendall(buf, 7);
- }
- break;
-
- case 0x2726: // Request to send a broadcast message (no answer)
- if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
- return 0;
- if (RFIFOL(fd,4) < 1)
- char_log("Receiving a message for broadcast, but message is void." RETCODE);
- else {
- // at least 1 map-server
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- break;
- if (i == MAX_MAP_SERVERS)
- char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE);
- else {
- char buf[128];
- char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet
- int lp;
- char *p;
- memset(message, '\0', sizeof(message));
- memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
- message[sizeof(message)-1] = '\0';
- remove_control_chars(message);
- // remove all first spaces
- p = message;
- while(p[0] == ' ')
- p++;
- // if message is only composed of spaces
- if (p[0] == '\0')
- char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE);
- // else send message to all map-servers
- else {
- if (RFIFOW(fd,2) == 0) {
- char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE,
- message);
- lp = 4;
- } else {
- char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE,
- message);
- lp = 8;
- }
- // split message to max 80 char
- while(p[0] != '\0') { // if not finish
- if (p[0] == ' ') // jump if first char is a space
- p++;
- else {
- char split[80];
- char* last_space;
- sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
- split[sizeof(split)-1] = '\0'; // last char always \0
- if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string
- last_space[0] = '\0'; // replace it by NULL to have correct length of split
- p++; // to jump the new NULL
- }
- p += strlen(split);
- // send broadcast to all map-servers
- WBUFW(buf,0) = 0x3800;
- WBUFW(buf,2) = lp + strlen(split) + 1;
- WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8)
- memcpy(WBUFP(buf,lp), split, strlen(split) + 1);
- mapif_sendall(buf, WBUFW(buf,2));
- }
- }
- }
- }
- }
- RFIFOSKIP(fd,8 + RFIFOL(fd,4));
- break;
-
- // account_reg2変更通知
- case 0x2729:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- struct global_reg reg[ACCOUNT_REG2_NUM];
- unsigned char buf[4096];
- int j, p, acc;
- acc = RFIFOL(fd,4);
- for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
- memcpy(reg[j].str, RFIFOP(fd,p), 32);
- reg[j].value = RFIFOL(fd,p+32);
- }
- set_account_reg2(acc, j, reg);
- // 同垢ログインを禁止していれば送る必要は無い
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2b11;
- mapif_sendall(buf, WBUFW(buf,2));
- RFIFOSKIP(fd,RFIFOW(fd,2));
-// printf("char: save_account_reg_reply\n");
- }
- break;
-
- // Account deletion notification (from login-server)
- case 0x2730:
- if (RFIFOREST(fd) < 6)
- return 0;
- // Deletion of all characters of the account
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == RFIFOL(fd,2)) {
- char_delete(&char_dat[i]);
- if (i < char_num - 1) {
- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
- // if moved character owns to deleted account, check again it's character
- if (char_dat[i].account_id == RFIFOL(fd,2)) {
- i--;
- // Correct moved character reference in the character's owner by [Yor]
- } else {
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].account_id) {
- for (k = 0; k < 9; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = i;
- break;
- }
- }
- break;
- }
- }
- }
- }
- char_num--;
- }
- }
- // Deletion of the storage
- inter_storage_delete(RFIFOL(fd,2));
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[6];
- WBUFW(buf,0) = 0x2b13;
- WBUFL(buf,2) = RFIFOL(fd,2);
- mapif_sendall(buf, 6);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,6);
- break;
-
- // State change of account/ban notification (from login-server) by [Yor]
- case 0x2731:
- if (RFIFOREST(fd) < 11)
- return 0;
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[11];
- WBUFW(buf,0) = 0x2b14;
- WBUFL(buf,2) = RFIFOL(fd,2);
- WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
- WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
- mapif_sendall(buf, 11);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,11);
- break;
-
- // Receiving GM acounts info from login-server (by [Yor])
- case 0x2732:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- char buf[32000];
- if (gm_account != NULL)
- free(gm_account);
- gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
- GM_num = 0;
- for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
- gm_account[GM_num].account_id = RFIFOL(fd,i);
- gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
- //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
- GM_num++;
- }
- printf("From login-server: receiving of %d GM accounts information.\n", GM_num);
- char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num);
- create_online_files(); // update online players files (perhaps some online players change of GM level)
- // send new gm acccounts level to map-servers
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2b15;
- mapif_sendall(buf, RFIFOW(fd,2));
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- default:
- session[fd]->eof = 1;
- return 0;
- }
- }
- RFIFOFLUSH(fd);
-
- return 0;
-}
-
-//--------------------------------
-// Map-server anti-freeze system
-//--------------------------------
-int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) {
- int i;
-
- //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n");
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (server_fd[i] >= 0) {// if map-server is online
- //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]);
- if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
- printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i);
- char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE,
- i);
- session[server_fd[i]]->eof = 1;
- }
- }
- }
-
- return 0;
-}
-
-int parse_frommap(int fd) {
- int i, j;
- int id;
-
- for(id = 0; id < MAX_MAP_SERVERS; id++)
- if (server_fd[id] == fd)
- break;
- if(id==MAX_MAP_SERVERS)
- session[fd]->eof=1;
- if(session[fd]->eof){
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] == fd) {
- printf("Map-server %d has disconnected.\n", i);
- server_fd[i] = -1;
- }
- close(fd);
- delete_session(fd);
- create_online_files();
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2) {
-// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
- // request from map-server to reload GM accounts. Transmission to login-server (by Yor)
- case 0x2af7:
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2709;
- WFIFOSET(login_fd, 2);
-// printf("char : request from map-server to reload GM accounts -> login-server.\n");
- }
- RFIFOSKIP(fd,2);
- break;
-
- // Receiving map names list from the map-server
- case 0x2afa:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- memset(server[id].map, 0, sizeof(server[id].map));
- j = 0;
- for(i = 4; i < RFIFOW(fd,2); i += 16) {
- memcpy(server[id].map[j], RFIFOP(fd,i), 16);
-// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
- j++;
- }
- {
- unsigned char *p = (unsigned char *)&server[id].ip;
- printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
- id, j, p[0], p[1], p[2], p[3], server[id].port);
- printf("Map-server %d loading complete.\n", id);
- char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE,
- id, j, p[0], p[1], p[2], p[3], server[id].port, id);
- }
- WFIFOW(fd,0) = 0x2afb;
- WFIFOB(fd,2) = 0;
- memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player
- WFIFOSET(fd,27);
- {
- unsigned char buf[16384];
- int x;
- if (j == 0) {
- printf("WARNING: Map-Server %d have NO map.\n", id);
- char_log("WARNING: Map-Server %d have NO map." RETCODE, id);
- // Transmitting maps information to the other map-servers
- } else {
- WBUFW(buf,0) = 0x2b04;
- WBUFW(buf,2) = j * 16 + 10;
- WBUFL(buf,4) = server[id].ip;
- WBUFW(buf,8) = server[id].port;
- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16);
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- // Transmitting the maps of the other map-servers to the new map-server
- for(x = 0; x < MAX_MAP_SERVERS; x++) {
- if (server_fd[x] >= 0 && x != id) {
- WFIFOW(fd,0) = 0x2b04;
- WFIFOL(fd,4) = server[x].ip;
- WFIFOW(fd,8) = server[x].port;
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[x].map[i][0])
- memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16);
- if (j > 0) {
- WFIFOW(fd,2) = j * 16 + 10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- }
- }
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- // 認証要
- // Send character data to map-server
- case 0x2afc:
- if (RFIFOREST(fd) < 22)
- return 0;
- //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14));
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == RFIFOL(fd,2) &&
- auth_fifo[i].char_id == RFIFOL(fd,6) &&
- auth_fifo[i].login_id1 == RFIFOL(fd,10) &&
-#if CMP_AUTHFIFO_LOGIN2 != 0
- // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value)
- (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18
-#endif
- (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) &&
- !auth_fifo[i].delflag) {
- auth_fifo[i].delflag = 1;
- WFIFOW(fd,0) = 0x2afd;
- WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus);
- WFIFOL(fd,4) = RFIFOL(fd,2);
- WFIFOL(fd,8) = auth_fifo[i].login_id2;
- WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time;
- char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex;
- memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus));
- WFIFOSET(fd, WFIFOW(fd,2));
- //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6));
- break;
- }
- }
- if (i == AUTH_FIFO_SIZE) {
- WFIFOW(fd,0) = 0x2afe;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- WFIFOSET(fd,6);
- printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2));
- }
- RFIFOSKIP(fd,22);
- break;
-
- // MAPサーバー上のユーザー数受信
- // Recieve alive message from map-server
- case 0x2aff:
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- server[id].users = RFIFOW(fd,4);
- if(anti_freeze_enable)
- server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
- // remove all previously online players of the server
- for(i = 0; i < online_players_max; i++)
- if (online_chars[i].server == id) {
- online_chars[i].char_id = -1;
- online_chars[i].server = -1;
- }
- // add online players in the list by [Yor]
- j = 0;
- for(i = 0; i < server[id].users; i++) {
- for(; j < online_players_max; j++)
- if (online_chars[j].char_id == -1) {
- online_chars[j].char_id = RFIFOL(fd,6+i*4);
- online_chars[j].server = id;
- //printf("%d\n", online_chars[j].char_id);
- break;
- }
- // no available slots...
- if (j == online_players_max) {
- // create 256 new slots
- online_players_max += 256;
- online_chars = realloc(online_chars, sizeof(struct online_chars) * online_players_max);
- if (!online_chars) {
- printf("out of memory: parse_frommap - online_chars (realloc).\n");
- exit(1);
- }
- for( ; j < online_players_max; j++) {
- online_chars[j].char_id = -1;
- online_chars[j].server = -1;
- }
- // save data
- j = online_players_max - 256;
- online_chars[j].char_id = RFIFOL(fd,6+i*4);
- online_chars[j].server = id;
- }
- }
- if (update_online < time(NULL)) { // Time is done
- update_online = time(NULL) + 8;
- create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
- // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
- }
- RFIFOSKIP(fd,6+i*4);
- break;
-
- // キャラデータ保存
- // Recieve character data from map-server
- case 0x2b01:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].account_id == RFIFOL(fd,4) &&
- char_dat[i].char_id == RFIFOL(fd,8))
- break;
- }
- if (i != char_num)
- memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus));
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- // キャラセレ要求
- case 0x2b02:
- if (RFIFOREST(fd) < 18)
- return 0;
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
- auth_fifo[auth_fifo_pos].char_id = 0;
- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
- auth_fifo[auth_fifo_pos].delflag = 2;
- auth_fifo[auth_fifo_pos].char_pos = 0;
- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
- auth_fifo_pos++;
- WFIFOW(fd,0) = 0x2b03;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- WFIFOB(fd,6) = 0;
- WFIFOSET(fd,7);
- RFIFOSKIP(fd,18);
- break;
-
- // マップサーバー間移動要求
- case 0x2b05:
- if (RFIFOREST(fd) < 49)
- return 0;
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- WFIFOW(fd,0) = 0x2b06;
- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42);
- //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
- auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
- auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14);
- auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
- auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
- auth_fifo[auth_fifo_pos].delflag = 0;
- auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44);
- auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
- auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45);
- for(i = 0; i < char_num; i++)
- if (char_dat[i].account_id == RFIFOL(fd,2) &&
- char_dat[i].char_id == RFIFOL(fd,14)) {
- auth_fifo[auth_fifo_pos].char_pos = i;
- auth_fifo_pos++;
- WFIFOL(fd,6) = 0;
- break;
- }
- if (i == char_num)
- WFIFOW(fd,6) = 1;
- WFIFOSET(fd,44);
- RFIFOSKIP(fd,49);
- break;
-
- // キャラ名検索
- case 0x2b08:
- if (RFIFOREST(fd) < 6)
- return 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].char_id == RFIFOL(fd,2))
- break;
- }
- WFIFOW(fd,0) = 0x2b09;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- if (i != char_num)
- memcpy(WFIFOP(fd,6), char_dat[i].name, 24);
- else
- memcpy(WFIFOP(fd,6), unknown_char_name, 24);
- WFIFOSET(fd,30);
- RFIFOSKIP(fd,6);
- break;
-
- // it is a request to become GM
- case 0x2b0a:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
-// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2720;
- memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2);
- WFIFOSET(login_fd, RFIFOW(fd,2));
- } else {
- WFIFOW(fd,0) = 0x2b0b;
- WFIFOL(fd,2) = RFIFOL(fd,4);
- WFIFOL(fd,6) = 0;
- WFIFOSET(fd, 10);
- }
- RFIFOSKIP(fd, RFIFOW(fd,2));
- break;
-
- // Map server send information to change an email of an account -> login-server
- case 0x2b0c:
- if (RFIFOREST(fd) < 86)
- return 0;
- if (login_fd > 0) { // don't send request if no login-server
- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
- WFIFOW(login_fd,0) = 0x2722;
- WFIFOSET(login_fd, 86);
- }
- RFIFOSKIP(fd, 86);
- break;
-
- // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
- case 0x2b0e:
- if (RFIFOREST(fd) < 44)
- return 0;
- {
- char character_name[24];
- int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
- memcpy(character_name, RFIFOP(fd,6), 24);
- character_name[sizeof(character_name) -1] = '\0';
- // prepare answer
- WFIFOW(fd,0) = 0x2b0f; // answer
- WFIFOL(fd,2) = acc; // who want do operation
- WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
- // search character
- i = search_character_index(character_name);
- if (i >= 0) {
- memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found
- WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- switch(RFIFOW(fd, 30)) {
- case 1: // block
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
- WFIFOL(login_fd,6) = 5; // status of the account
- WFIFOSET(login_fd, 10);
-// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 2: // ban
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2725;
- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
- WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
- WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
- WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
- WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
- WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
- WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
- WFIFOSET(login_fd,18);
-// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
-// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 3: // unblock
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
- WFIFOL(login_fd,6) = 0; // status of the account
- WFIFOSET(login_fd, 10);
-// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 4: // unban
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x272a;
- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
- WFIFOSET(login_fd, 6);
-// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- case 5: // changesex
- if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2727;
- WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
- WFIFOSET(login_fd, 6);
-// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
- } else
- WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- } else
- WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- break;
- }
- } else {
- // character name not found
- memcpy(WFIFOP(fd,6), character_name, 24);
- WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
- }
- // send answer if a player ask, not if the server ask
- if (acc != -1) {
- WFIFOSET(fd, 34);
- }
- RFIFOSKIP(fd, 44);
- break;
- }
-
-// case 0x2b0f: not more used (available for futur usage)
-
- // account_reg保存要求
- case 0x2b10:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- struct global_reg reg[ACCOUNT_REG2_NUM];
- int p, acc;
- acc = RFIFOL(fd,4);
- for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
- memcpy(reg[j].str, RFIFOP(fd,p), 32);
- reg[j].value = RFIFOL(fd, p+32);
- }
- set_account_reg2(acc, j, reg);
- // loginサーバーへ送る
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd, 0) = 0x2728;
- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
- WFIFOSET(login_fd, WFIFOW(login_fd,2));
- }
- // ワールドへの同垢ログインがなければmapサーバーに送る必要はない
- //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- //WBUFW(buf,0) = 0x2b11;
- //mapif_sendall(buf, WBUFW(buf,2));
- RFIFOSKIP(fd, RFIFOW(fd,2));
-// printf("char: save_account_reg (from map)\n");
- break;
- }
- // Map server send information to change an email of an account -> login-server
- case 0x3000:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x3000;
- WFIFOW(login_fd,2) = RFIFOW(fd,2);
- WFIFOL(login_fd,4) = RFIFOL(fd,4);
- WFIFOB(login_fd,8) = RFIFOB(fd,8);
- WFIFOSET(login_fd, RFIFOW(fd,2));
- printf("char : change sex -> login %d %d %d \n", RFIFOL(fd,4), RFIFOB(fd,8), RFIFOW(fd,2));
- }
- RFIFOSKIP(fd, RFIFOW(fd,2));
- break;
-
- default:
- // inter server処理に渡す
- {
- int r = inter_parse_frommap(fd);
- if (r == 1) // 処理できた
- break;
- if (r == 2) // パケット長が足りない
- return 0;
- }
- // inter server処理でもない場合は切断
- printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd));
- session[fd]->eof = 1;
- return 0;
- }
- }
- return 0;
-}
-
-int search_mapserver(char *map) {
- int i, j;
- char temp_map[16];
- int temp_map_len;
-
-// printf("Searching the map-server for map '%s'... ", map);
- strncpy(temp_map, map, sizeof(temp_map));
- temp_map[sizeof(temp_map)-1] = '\0';
- if (strchr(temp_map, '.') != NULL)
- temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map
-
- temp_map_len = strlen(temp_map);
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server_fd[i] >= 0)
- for (j = 0; server[i].map[j][0]; j++)
- //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len));
- if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) {
-// printf("found -> server #%d.\n", i);
- return i;
- }
-
-// printf("not found.\n");
- return -1;
-}
-
-// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
-static int char_mapif_init(int fd) {
- return inter_mapif_init(fd);
-}
-
-//-----------------------------------------------------
-// Test to know if an IP come from LAN or WAN. by [Yor]
-//-----------------------------------------------------
-int lan_ip_check(unsigned char *p){
- int i;
- int lancheck = 1;
-
-// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
-// p[0], p[1], p[2], p[3],
-// subneti[0], subneti[1], subneti[2], subneti[3],
-// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
- for(i = 0; i < 4; i++) {
- if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) {
- lancheck = 0;
- break;
- }
- }
- printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
- return lancheck;
-}
-
-int parse_char(int fd) {
- int i, ch;
- char email[40];
- struct char_session_data *sd;
- unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
-
- if (login_fd < 0)
- session[fd]->eof = 1;
- if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
- if (fd == login_fd)
- login_fd = -1;
- close(fd);
- delete_session(fd);
- return 0;
- }
-
- sd = session[fd]->session_data;
-
- while (RFIFOREST(fd) >= 2) {
-// if (RFIFOW(fd,0) < 30000)
-// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
-
- switch(RFIFOW(fd,0)) {
- case 0x20b: //20040622暗号化ragexe対応
- if (RFIFOREST(fd) < 19)
- return 0;
- RFIFOSKIP(fd,19);
- break;
-
- case 0x65: // 接続要求
- if (RFIFOREST(fd) < 17)
- return 0;
- {
- int GM_value;
- if ((GM_value = isGM(RFIFOL(fd,2))))
- printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
- else
- printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
- if (sd == NULL) {
- sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1);
- memset(sd, 0, sizeof(struct char_session_data));
- memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
- sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
- }
- sd->account_id = RFIFOL(fd,2);
- sd->login_id1 = RFIFOL(fd,6);
- sd->login_id2 = RFIFOL(fd,10);
- sd->sex = RFIFOB(fd,16);
- // send back account_id
- WFIFOL(fd,0) = RFIFOL(fd,2);
- WFIFOSET(fd,4);
- // search authentification
- for(i = 0; i < AUTH_FIFO_SIZE; i++) {
- if (auth_fifo[i].account_id == sd->account_id &&
- auth_fifo[i].login_id1 == sd->login_id1 &&
-#if CMP_AUTHFIFO_LOGIN2 != 0
- auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
-#endif
- (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
- auth_fifo[i].delflag == 2) {
- auth_fifo[i].delflag = 1;
- if (max_connect_user == 0 || count_users() < max_connect_user) {
- if (login_fd > 0) { // don't send request if no login-server
- // request to login-server to obtain e-mail/time limit
- WFIFOW(login_fd,0) = 0x2716;
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOSET(login_fd,6);
- }
- // send characters to player
- mmo_char_send006b(fd, sd);
- } else {
- // refuse connection (over populated)
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- break;
- }
- }
- // authentification not found
- if (i == AUTH_FIFO_SIZE) {
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOL(login_fd,6) = sd->login_id1;
- WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18
- WFIFOB(login_fd,14) = sd->sex;
- WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
- WFIFOSET(login_fd,19);
- } else { // if no login-server, we must refuse connection
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- }
- }
- RFIFOSKIP(fd,17);
- break;
-
- case 0x66: // キャラ選択
- if (RFIFOREST(fd) < 3)
- return 0;
-
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
-
- // otherwise, load the character
- } else {
- for (ch = 0; ch < 9; ch++)
- if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2))
- break;
- if (ch != 9) {
- char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE,
- sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name);
- // searching map server
- i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map);
- // if map is not found, we check major cities
- if (i < 0) {
- if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 354;
- } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 100;
- } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 94;
- } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 57;
- } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 117;
- } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'.
- memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16);
- char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates
- char_dat[sd->found_char[ch]].last_point.y = 103;
- } else {
- int j;
- // get first online server (with a map)
- i = 0;
- for(j = 0; j < MAX_MAP_SERVERS; j++)
- if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first)
- i = j;
- memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16);
- printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]);
- // coordonates are unknown
- break;
- }
- // if no map-server is connected, we send: server closed
- if (j == MAX_MAP_SERVERS) {
- WFIFOW(fd,0) = 0x81;
- WFIFOL(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,3);
- break;
- }
- }
- }
- WFIFOW(fd,0) = 0x71;
- WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id;
- memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16);
- printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch);
- printf("--Send IP of map-server. ");
- if (lan_ip_check(p))
- WFIFOL(fd, 22) = inet_addr(lan_map_ip);
- else
- WFIFOL(fd, 22) = server[i].ip;
- WFIFOW(fd,26) = server[i].port;
- WFIFOSET(fd,28);
- if (auth_fifo_pos >= AUTH_FIFO_SIZE)
- auth_fifo_pos = 0;
- //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2);
- auth_fifo[auth_fifo_pos].account_id = sd->account_id;
- auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id;
- auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
- auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
- auth_fifo[auth_fifo_pos].delflag = 0;
- auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch];
- auth_fifo[auth_fifo_pos].sex = sd->sex;
- auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
- auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
- auth_fifo_pos++;
- }
- }
- RFIFOSKIP(fd,3);
- break;
-
- case 0x67: // 作成
- if (RFIFOREST(fd) < 37)
- return 0;
- i = make_new_char(fd, RFIFOP(fd,2));
- if (i < 0) {
- WFIFOW(fd,0) = 0x6e;
- WFIFOB(fd,2) = 0x00;
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,37);
- break;
- }
-
- WFIFOW(fd,0) = 0x6d;
- memset(WFIFOP(fd,2), 0, 106);
-
- WFIFOL(fd,2) = char_dat[i].char_id;
- WFIFOL(fd,2+4) = char_dat[i].base_exp;
- WFIFOL(fd,2+8) = char_dat[i].zeny;
- WFIFOL(fd,2+12) = char_dat[i].job_exp;
- WFIFOL(fd,2+16) = char_dat[i].job_level;
-
- WFIFOL(fd,2+28) = char_dat[i].karma;
- WFIFOL(fd,2+32) = char_dat[i].manner;
-
- WFIFOW(fd,2+40) = 0x30;
- WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
- WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp;
- WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
- WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp;
- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
- WFIFOW(fd,2+52) = char_dat[i].class;
- WFIFOW(fd,2+54) = char_dat[i].hair;
-
- WFIFOW(fd,2+58) = char_dat[i].base_level;
- WFIFOW(fd,2+60) = char_dat[i].skill_point;
-
- WFIFOW(fd,2+64) = char_dat[i].shield;
- WFIFOW(fd,2+66) = char_dat[i].head_top;
- WFIFOW(fd,2+68) = char_dat[i].head_mid;
- WFIFOW(fd,2+70) = char_dat[i].hair_color;
-
- memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24);
-
- WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str;
- WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi;
- WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit;
- WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_;
- WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex;
- WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk;
- WFIFOB(fd,2+104) = char_dat[i].char_num;
-
- WFIFOSET(fd,108);
- RFIFOSKIP(fd,37);
- for(ch = 0; ch < 9; ch++) {
- if (sd->found_char[ch] == -1) {
- sd->found_char[ch] = i;
- break;
- }
- }
-
- case 0x68: // delete char //Yor's Fix
- if (RFIFOREST(fd) < 46)
- return 0;
- memcpy(email, RFIFOP(fd,6), 40);
- if (e_mail_check(email) == 0)
- strncpy(email, "a@a.com", 40); // default e-mail
-
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- // if sended email is incorrect e-mail
- if (strcmp(email, "a@a.com") == 0) {
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd,46);
- // we act like we have selected a character
- } else {
- // we change the packet to set it like selection.
- for (i = 0; i < 9; i++)
- if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) {
- // we save new e-mail
- memcpy(sd->email, email, 40);
- // we send new e-mail to login-server ('online' login-server is checked before)
- WFIFOW(login_fd,0) = 0x2715;
- WFIFOL(login_fd,2) = sd->account_id;
- memcpy(WFIFOP(login_fd, 6), email, 40);
- WFIFOSET(login_fd,46);
- // skip part of the packet! (46, but leave the size of select packet: 3)
- RFIFOSKIP(fd,43);
- // change value to put new packet (char selection)
- RFIFOW(fd, 0) = 0x66;
- RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num;
- // not send packet, it's modify of actual packet
- break;
- }
- if (i == 9) {
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- RFIFOSKIP(fd,46);
- }
- }
-
- // otherwise, we delete the character
- } else {
- if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
- WFIFOW(fd, 0) = 0x70;
- WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd, 3);
- // if mail is correct
- } else {
- for (i = 0; i < 9; i++) {
- struct mmo_charstatus *cs = NULL;
- if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) {
- char_delete(cs); // deletion process
-
- if (sd->found_char[i] != char_num - 1) {
- memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
- // Correct moved character reference in the character's owner
- {
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].account_id) {
- for (k = 0; k < 9; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = sd->found_char[i];
- break;
- }
- }
- break;
- }
- }
- }
- }
-
- char_num--;
- for(ch = i; ch < 9-1; ch++)
- sd->found_char[ch] = sd->found_char[ch+1];
- sd->found_char[8] = -1;
- WFIFOW(fd,0) = 0x6f;
- WFIFOSET(fd,2);
- break;
- }
- }
-
- if (i == 9) {
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- }
- RFIFOSKIP(fd,46);
- }
- break;
-
- case 0x2af8: // マップサーバーログイン
- if (RFIFOREST(fd) < 60)
- return 0;
- WFIFOW(fd,0) = 0x2af9;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (server_fd[i] < 0)
- break;
- }
- if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){
- WFIFOB(fd,2) = 3;
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,60);
- } else {
- int len;
- WFIFOB(fd,2) = 0;
- session[fd]->func_parse = parse_frommap;
- server_fd[i] = fd;
- if(anti_freeze_enable)
- server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
- server[i].ip = RFIFOL(fd,54);
- server[i].port = RFIFOW(fd,58);
- server[i].users = 0;
- memset(server[i].map, 0, sizeof(server[i].map));
- WFIFOSET(fd,3);
- RFIFOSKIP(fd,60);
- realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- char_mapif_init(fd);
- // send gm acccounts level to map-servers
- len = 4;
- WFIFOW(fd,0) = 0x2b15;
- for(i = 0; i < GM_num; i++) {
- WFIFOL(fd,len) = gm_account[i].account_id;
- WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
- len += 5;
- }
- WFIFOW(fd,2) = len;
- WFIFOSET(fd,len);
- return 0;
- }
- break;
-
- case 0x187: // Alive信号?
- if (RFIFOREST(fd) < 6)
- return 0;
- RFIFOSKIP(fd, 6);
- break;
-
- case 0x7530: // Athena情報所得
- WFIFOW(fd,0) = 0x7531;
- WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
- WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
- WFIFOB(fd,4) = ATHENA_REVISION;
- WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
- WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
- WFIFOW(fd,8) = ATHENA_MOD_VERSION;
- WFIFOSET(fd,10);
- RFIFOSKIP(fd,2);
- return 0;
-
- case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
- session[fd]->eof = 1;
- return 0;
-
- default:
- session[fd]->eof = 1;
- return 0;
- }
- }
- RFIFOFLUSH(fd);
- return 0;
-}
-
-// Console Command Parser [Wizputer]
-int parse_console(char *buf) {
- char *type,*command;
-
- type = (char *)malloc(64);
- command = (char *)malloc(64);
-
- memset(type,0,64);
- memset(command,0,64);
-
- printf("Console: %s\n",buf);
-
- if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
- sscanf(buf,"%[^\n]",type);
-
- printf("Type of command: %s || Command: %s \n",type,command);
-
- free(buf);
- free(type);
- free(command);
-
- return 0;
-}
-
-// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendall(unsigned char *buf, unsigned int len) {
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server_fd[i]) >= 0) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
- }
- }
- return c;
-}
-
-// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server_fd[i]) >= 0 && fd != sfd) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd, len);
- c++;
- }
- }
- return c;
-}
-// MAPサーバーにデータ送信(map鯖生存確認有り)
-int mapif_send(int fd, unsigned char *buf, unsigned int len) {
- int i;
-
- if (fd >= 0) {
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (fd == server_fd[i]) {
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- return 1;
- }
- }
- }
- return 0;
-}
-
-int send_users_tologin(int tid, unsigned int tick, int id, int data) {
- int users = count_users();
- char buf[16];
-
- if (login_fd > 0 && session[login_fd]) {
- // send number of user to login server
- WFIFOW(login_fd,0) = 0x2714;
- WFIFOL(login_fd,2) = users;
- WFIFOSET(login_fd,6);
- }
- // send number of players to all map-servers
- WBUFW(buf,0) = 0x2b00;
- WBUFL(buf,2) = users;
- mapif_sendall(buf, 6);
-
- return 0;
-}
-
-int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
- if (login_fd <= 0 || session[login_fd] == NULL) {
- printf("Attempt to connect to login-server...\n");
- login_fd = make_connection(login_ip, login_port);
- session[login_fd]->func_parse = parse_tologin;
- realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- WFIFOW(login_fd,0) = 0x2710;
- memset(WFIFOP(login_fd,2), 0, 24);
- memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24);
- memset(WFIFOP(login_fd,26), 0, 24);
- memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24);
- WFIFOL(login_fd,50) = 0;
- WFIFOL(login_fd,54) = char_ip;
- WFIFOL(login_fd,58) = char_port;
- memset(WFIFOP(login_fd,60), 0, 20);
- memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20);
- WFIFOW(login_fd,80) = 0;
- WFIFOW(login_fd,82) = char_maintenance;
- WFIFOW(login_fd,84) = char_new;
- WFIFOSET(login_fd,86);
- }
- return 0;
-}
-
-//----------------------------------------------------------
-// Return numerical value of a switch configuration by [Yor]
-// on/off, english, fran軋is, deutsch, espaol
-//----------------------------------------------------------
-int config_switch(const char *str) {
- if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
- return 1;
- if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
- return 0;
-
- return atoi(str);
-}
-
-//-------------------------------------------
-// Reading Lan Support configuration by [Yor]
-//-------------------------------------------
-int lan_config_read(const char *lancfgName) {
- int j;
- struct hostent * h = NULL;
- char line[1024], w1[1024], w2[1024];
- FILE *fp;
-
- // set default configuration
- strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip));
- subneti[0] = 127;
- subneti[1] = 0;
- subneti[2] = 0;
- subneti[3] = 1;
- for(j = 0; j < 4; j++)
- subnetmaski[j] = 255;
-
- fp = fopen(lancfgName, "r");
-
- if (fp == NULL) {
- printf("LAN support configuration file not found: %s\n", lancfgName);
- return 1;
- }
-
- printf ("---start reading of Lan Support configuration...\n");
-
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address
- h = gethostbyname(w2);
- if (h != NULL) {
- sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else {
- strncpy(lan_map_ip, w2, sizeof(lan_map_ip));
- lan_map_ip[sizeof(lan_map_ip)-1] = 0;
- }
- printf("LAN IP of map-server: %s.\n", lan_map_ip);
- } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork
- for(j = 0; j < 4; j++)
- subneti[j] = 0;
- h = gethostbyname(w2);
- if (h != NULL) {
- for(j = 0; j < 4; j++)
- subneti[j] = (unsigned char)h->h_addr[j];
- } else {
- sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]);
- }
- printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]);
- } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask
- for(j = 0; j < 4; j++)
- subnetmaski[j] = 255;
- h = gethostbyname(w2);
- if (h != NULL) {
- for(j = 0; j < 4; j++)
- subnetmaski[j] = (unsigned char)h->h_addr[j];
- } else {
- sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]);
- }
- printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
- }
- }
- fclose(fp);
-
- // sub-network check of the map-server
- {
- unsigned int a0, a1, a2, a3;
- unsigned char p[4];
- sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3);
- p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3;
- printf("LAN test of LAN IP of the map-server: ");
- if (lan_ip_check(p) == 0) {
- printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n");
- }
- }
-
- printf("---End reading of Lan Support configuration...\n");
-
- return 0;
-}
-
-int char_config_read(const char *cfgName) {
- struct hostent *h = NULL;
- char line[1024], w1[1024], w2[1024];
- FILE *fp = fopen(cfgName, "r");
-
- if (fp == NULL) {
- printf("Configuration file not found: %s.\n", cfgName);
- exit(1);
- }
-
- while(fgets(line, sizeof(line)-1, fp)) {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- line[sizeof(line)-1] = '\0';
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- if (strcmpi(w1, "userid") == 0) {
- memcpy(userid, w2, 24);
- } else if (strcmpi(w1, "passwd") == 0) {
- memcpy(passwd, w2, 24);
- } else if (strcmpi(w1, "server_name") == 0) {
- memcpy(server_name, w2, sizeof(server_name));
- server_name[sizeof(server_name) - 1] = '\0';
- printf("%s server has been intialized\n", w2);
- } else if (strcmpi(w1, "wisp_server_name") == 0) {
- if (strlen(w2) >= 4) {
- memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
- wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
- }
- } else if (strcmpi(w1, "login_ip") == 0) {
- login_ip_set_ = 1;
- h = gethostbyname(w2);
- if (h != NULL) {
- printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else
- memcpy(login_ip_str, w2, 16);
- } else if (strcmpi(w1, "login_port") == 0) {
- login_port = atoi(w2);
- } else if (strcmpi(w1, "char_ip") == 0) {
- char_ip_set_ = 1;
- h = gethostbyname(w2);
- if (h != NULL) {
- printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
- } else
- memcpy(char_ip_str, w2, 16);
- } else if (strcmpi(w1, "char_port") == 0) {
- char_port = atoi(w2);
- } else if (strcmpi(w1, "char_maintenance") == 0) {
- char_maintenance = atoi(w2);
- } else if (strcmpi(w1, "char_new") == 0) {
- char_new = atoi(w2);
- } else if (strcmpi(w1, "email_creation") == 0) {
- email_creation = config_switch(w2);
- } else if (strcmpi(w1, "char_txt") == 0) {
- strcpy(char_txt, w2);
- } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
- strcpy(backup_txt, w2);
- } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
- strcpy(friends_txt, w2);
- } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
- backup_txt_flag = config_switch(w2);
- } else if (strcmpi(w1, "max_connect_user") == 0) {
- max_connect_user = atoi(w2);
- if (max_connect_user < 0)
- max_connect_user = 0; // unlimited online players
- } else if (strcmpi(w1, "check_ip_flag") == 0) {
- check_ip_flag = config_switch(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) {
- autosave_interval = atoi(w2)*1000;
- if (autosave_interval <= 0)
- autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
- } else if (strcmpi(w1, "start_point") == 0) {
- char map[32];
- int x, y;
- if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3)
- continue;
- if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
- memcpy(start_point.map, map, 16);
- start_point.x = x;
- start_point.y = y;
- }
- } else if(strcmpi(w1,"imalive_on")==0) { //Added by Mugendai for I'm Alive mod
- imalive_on = atoi(w2); //Added by Mugendai for I'm Alive mod
- } else if(strcmpi(w1,"imalive_time")==0) { //Added by Mugendai for I'm Alive mod
- imalive_time = atoi(w2); //Added by Mugendai for I'm Alive mod
- } else if(strcmpi(w1,"flush_on")==0) { //Added by Mugendai for GUI
- flush_on = atoi(w2); //Added by Mugendai for GUI
- } else if(strcmpi(w1,"flush_time")==0) { //Added by Mugendai for GUI
- flush_time = atoi(w2); //Added by Mugendai for GUI
- } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
- log_char = atoi(w2);
- } else if (strcmpi(w1, "start_zeny") == 0) {
- start_zeny = atoi(w2);
- if (start_zeny < 0)
- start_zeny = 0;
- } else if (strcmpi(w1, "start_weapon") == 0) {
- start_weapon = atoi(w2);
- if (start_weapon < 0)
- start_weapon = 0;
- } else if (strcmpi(w1, "start_armor") == 0) {
- start_armor = atoi(w2);
- if (start_armor < 0)
- start_armor = 0;
- } else if (strcmpi(w1, "unknown_char_name") == 0) {
- strcpy(unknown_char_name, w2);
- unknown_char_name[24] = 0;
- } else if (strcmpi(w1, "char_log_filename") == 0) {
- strcpy(char_log_filename, w2);
- } else if (strcmpi(w1, "name_ignoring_case") == 0) {
- name_ignoring_case = config_switch(w2);
- } else if (strcmpi(w1, "char_name_option") == 0) {
- char_name_option = atoi(w2);
- } else if (strcmpi(w1, "char_name_letters") == 0) {
- strcpy(char_name_letters, w2);
-// online files options
- } else if (strcmpi(w1, "online_txt_filename") == 0) {
- strcpy(online_txt_filename, w2);
- } else if (strcmpi(w1, "online_html_filename") == 0) {
- strcpy(online_html_filename, w2);
- } else if (strcmpi(w1, "online_sorting_option") == 0) {
- online_sorting_option = atoi(w2);
- } else if (strcmpi(w1, "online_display_option") == 0) {
- online_display_option = atoi(w2);
- } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
- online_gm_display_min_level = atoi(w2);
- if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
- online_gm_display_min_level = 5;
- } else if (strcmpi(w1, "online_refresh_html") == 0) {
- online_refresh_html = atoi(w2);
- if (online_refresh_html < 1)
- online_refresh_html = 1;
- } else if(strcmpi(w1,"db_path")==0) {
- strcpy(db_path,w2);
- } else if(strcmpi(w1,"anti_freeze_enable")==0){
- anti_freeze_enable = config_switch(w2);
- } else if (strcmpi(w1, "anti_freeze_interval") == 0) {
- ANTI_FREEZE_INTERVAL = atoi(w2);
- if (ANTI_FREEZE_INTERVAL < 5)
- ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
- } else if (strcmpi(w1, "import") == 0) {
- char_config_read(w2);
- } else if (strcmpi(w1, "console") == 0) {
- if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
- console = 1;
- }
- }
- fclose(fp);
-
- return 0;
-}
-
-//-----------------------------------------------------
-//I'm Alive Alert
-//Used to output 'I'm Alive' every few seconds
-//Intended to let frontends know if the app froze
-//-----------------------------------------------------
-int imalive_timer(int tid, unsigned int tick, int id, int data){
- printf("I'm Alive\n");
- return 0;
-}
-
-//-----------------------------------------------------
-//Flush stdout
-//stdout buffer needs flushed to be seen in GUI
-//-----------------------------------------------------
-int flush_timer(int tid, unsigned int tick, int id, int data){
- fflush(stdout);
- return 0;
-}
-
-void do_final(void) {
- int i;
-
- // write online players files with no player
- for(i = 0; i < online_players_max; i++) {
- online_chars[i].char_id = -1;
- online_chars[i].server = -1;
- }
- create_online_files();
- free(online_chars);
-
- mmo_char_sync();
- inter_save();
-
- if (gm_account != NULL)
- free(gm_account);
-
- free(char_dat);
- delete_session(login_fd);
- delete_session(char_fd);
-
- char_log("----End of char-server (normal end with closing of all files)." RETCODE);
-}
-
-int do_init(int argc, char **argv) {
- int i;
-
- // a newline in the log...
- char_log("");
- char_log("The char-server starting..." RETCODE);
-
- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
- lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME);
-
- if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) {
- // The char server should know what IP address it is running on
- // - MouseJstr
- int localaddr = ntohl(addr_[0]);
- unsigned char *ptr = (unsigned char *) &localaddr;
- char buf[16];
- sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
- if (naddr_ != 1)
- printf("Multiple interfaces detected.. using %s as our IP address\n", buf);
- else
- printf("Defaulting to %s as our IP address\n", buf);
- if (login_ip_set_ == 0)
- strcpy(login_ip_str, buf);
- if (char_ip_set_ == 0)
- strcpy(char_ip_str, buf);
-
- if (ptr[0] == 192 && ptr[1] == 168)
- printf("Firewall detected.. edit lan_support.conf and char_athena.conf");
- }
-
- login_ip = inet_addr(login_ip_str);
- char_ip = inet_addr(char_ip_str);
-
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- server_fd[i] = -1;
- }
-
- online_players_max = 256;
- online_chars = calloc(sizeof(struct online_chars) * 256, 1);
- if (!online_chars) {
- printf("out of memory: do_init (calloc).\n");
- exit(1);
- }
- for(i = 0; i < online_players_max; i++) {
- online_chars[i].char_id = -1;
- online_chars[i].server = -1;
- }
-
-
- mmo_char_init();
-
- update_online = time(NULL);
- create_online_files(); // update online players files at start of the server
-
- inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
-
- set_termfunc(do_final);
- set_defaultparse(parse_char);
-
- char_fd = make_listen_port(char_port);
-
- add_timer_func_list(check_connect_login_server, "check_connect_login_server");
- add_timer_func_list(send_users_tologin, "send_users_tologin");
- add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
-
- i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
- i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
- i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
-
- //Added for Mugendais I'm Alive mod
- if (imalive_on)
- add_timer_interval(gettick()+10, imalive_timer,0,0,imalive_time*1000);
-
- //Added by Mugendai for GUI support
- if (flush_on)
- add_timer_interval(gettick()+10, flush_timer,0,0,flush_time);
-
-
-
- if(anti_freeze_enable > 0) {
- add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system");
- i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies
- }
-
- if(console) {
- set_defaultconsoleparse(parse_console);
- start_console();
- }
-
- char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);
-
- printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port);
-
- return 0;
-}
+// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $ +// original : char2.c 2003/03/14 11:58:35 Rev.1.5 + +#include <sys/types.h> +#include <sys/socket.h> +#include <stdio.h> +#include <stdlib.h> +#include <netinet/in.h> +#include <sys/time.h> +#include <time.h> +#include <sys/ioctl.h> +#include <unistd.h> +#include <signal.h> +#include <fcntl.h> +#include <string.h> +#include <arpa/inet.h> +#include <netdb.h> +#include <stdarg.h> + +#include "core.h" +#include "socket.h" +#include "timer.h" +#include "mmo.h" +#include "version.h" +#include "lock.h" +#include "char.h" +#include "showmsg.h" + +#include "inter.h" +#include "int_pet.h" +#include "int_guild.h" +#include "int_party.h" +#include "int_storage.h" + +#ifdef MEMWATCH +#include "memwatch.h" +#endif + +struct mmo_map_server server[MAX_MAP_SERVERS]; +int server_fd[MAX_MAP_SERVERS]; +int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed +int anti_freeze_enable = 0; +int ANTI_FREEZE_INTERVAL = 6; + +int login_fd, char_fd; +char userid[24]; +char passwd[24]; +char server_name[20]; +char wisp_server_name[24] = "Server"; +int login_ip_set_ = 0; +char login_ip_str[16]; +int login_ip; +int login_port = 6900; +int char_ip_set_ = 0; +char char_ip_str[16]; +int char_ip; +int char_port = 6121; +int char_maintenance; +int char_new; +int email_creation = 0; // disabled by default +char char_txt[1024]="save/athena.txt"; +char backup_txt[1024]="save/backup.txt"; //By zanetheinsane +char friends_txt[1024]="save/friends.txt"; // davidsiaw +char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] +char unknown_char_name[1024] = "Unknown"; +char char_log_filename[1024] = "log/char.log"; +char db_path[1024]="db"; +//Added for lan support +char lan_map_ip[128]; +int subneti[4]; +int subnetmaski[4]; +int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] +int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] +char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] + +int log_char = 1; // loggin char or not [devil] +int log_inter = 1; // loggin inter or not [devil] + +struct char_session_data{ + int account_id, login_id1, login_id2, sex; + int found_char[9]; + char email[40]; // e-mail (default: a@a.com) by [Yor] + time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) +}; + +//Added for Mugendai's I'm Alive mod +int imalive_on=0; +int imalive_time=60; +//Added by Mugendai for GUI +int flush_on=1; +int flush_time=100; + +#define AUTH_FIFO_SIZE 256 +struct { + int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex; + time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) +} auth_fifo[AUTH_FIFO_SIZE]; +int auth_fifo_pos = 0; + +int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) + +int char_id_count = 150000; +struct mmo_charstatus *char_dat; +int char_num, char_max; +int max_connect_user = 0; +int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; +int start_zeny = 500; +int start_weapon = 1201; +int start_armor = 2301; + +// Initial position (it's possible to set it in conf file) +struct point start_point = {"new_1-1.gat", 53, 111}; + +struct gm_account *gm_account = NULL; +int GM_num = 0; + +// online players by [Yor] +char online_txt_filename[1024] = "online.txt"; +char online_html_filename[1024] = "online.html"; +int online_sorting_option = 0; // sorting option to display online players in online files +int online_display_option = 1; // display options: to know which columns must be displayed +int online_players_max; +int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer +int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it + +struct online_chars { + int char_id; + int server; +} *online_chars; + +time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) + +int console = 0; + +//------------------------------ +// Writing function of logs file +//------------------------------ +int char_log(char *fmt, ...) { + if(log_char) + { + FILE *logfp; + va_list ap; + struct timeval tv; + char tmpstr[2048]; + + va_start(ap, fmt); + + logfp = fopen(char_log_filename, "a"); + if (logfp) { + if (fmt[0] == '\0') // jump a line if no message + fprintf(logfp, RETCODE); + else { + gettimeofday(&tv, NULL); + strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec))); + sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt); + vfprintf(logfp, tmpstr, ap); + } + fclose(logfp); + } + va_end(ap); + } + return 0; +} + +//----------------------------------------------------- +// Function to suppress control characters in a string. +//----------------------------------------------------- +int remove_control_chars(unsigned char *str) { + int i; + int change = 0; + + for(i = 0; str[i]; i++) { + if (str[i] < 32) { + str[i] = '_'; + change = 1; + } + } + + return change; +} + +//---------------------------------------------------------------------- +// Determine if an account (id) is a GM account +// and returns its level (or 0 if it isn't a GM account or if not found) +//---------------------------------------------------------------------- +int isGM(int account_id) { + int i; + + for(i = 0; i < GM_num; i++) + if (gm_account[i].account_id == account_id) + return gm_account[i].level; + return 0; +} + +//---------------------------------------------- +// Search an character id +// (return character index or -1 (if not found)) +// If exact character name is not found, +// the function checks without case sensitive +// and returns index if only 1 character is found +// and similar to the searched name. +//---------------------------------------------- +int search_character_index(char* character_name) { + int i, quantity, index; + + quantity = 0; + index = -1; + for(i = 0; i < char_num; i++) { + // Without case sensitive check (increase the number of similar character names found) + if (stricmp(char_dat[i].name, character_name) == 0) { + // Strict comparison (if found, we finish the function immediatly with correct value) + if (strcmp(char_dat[i].name, character_name) == 0) + return i; + quantity++; + index = i; + } + } + // Here, the exact character name is not found + // We return the found index of a similar account ONLY if there is 1 similar character + if (quantity == 1) + return index; + + // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found + return -1; +} + +//------------------------------------- +// Return character name with the index +//------------------------------------- +char * search_character_name(int index) { + + if (index >= 0 && index < char_num) + return char_dat[index].name; + + return unknown_char_name; +} + +/*--------------------------------------------------- + Make a data line for friends list + --------------------------------------------------*/ + +int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) { + int i; + char *str_p = str; + str_p += sprintf(str_p, "%d", p->char_id); + + for (i=0;i<20;i++) + { + str_p += sprintf(str_p, ",%d,%s", p->friend_id[i],p->friend_name[i]); + } + return 0; +} + +//------------------------------------------------- +// Function to create the character line (for save) +//------------------------------------------------- +int mmo_char_tostr(char *str, struct mmo_charstatus *p) { + int i; + char *str_p = str; + + // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. + if (p->last_point.map[0] == '\0') { + memcpy(p->last_point.map, "prontera.gat", 16); + p->last_point.x = 273; + p->last_point.y = 354; + } + + str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%s,%d,%d\t%s,%d,%d,%d\t", + p->char_id, p->account_id, p->char_num, p->name, // + p->class, p->base_level, p->job_level, + p->base_exp, p->job_exp, p->zeny, + p->hp, p->max_hp, p->sp, p->max_sp, + p->str, p->agi, p->vit, p->int_, p->dex, p->luk, + p->status_point, p->skill_point, + p->option, p->karma, p->manner, // + p->party_id, p->guild_id, p->pet_id, + p->hair, p->hair_color, p->clothes_color, + p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, + p->last_point.map, p->last_point.x, p->last_point.y, // + p->save_point.map, p->save_point.x, p->save_point.y, + p->partner_id); + for(i = 0; i < 10; i++) + if (p->memo_point[i].map[0]) { + str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); + } + *(str_p++) = '\t'; + + for(i = 0; i < MAX_INVENTORY; i++) + if (p->inventory[i].nameid) { + str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", + p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, + p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute, + p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3]); + } + *(str_p++) = '\t'; + + for(i = 0; i < MAX_CART; i++) + if (p->cart[i].nameid) { + str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", + p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip, + p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute, + p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3]); + } + *(str_p++) = '\t'; + + for(i = 0; i < MAX_SKILL; i++) + if (p->skill[i].id && p->skill[i].flag != 1) { + str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2); + } + *(str_p++) = '\t'; + + for(i = 0; i < p->global_reg_num; i++) + if (p->global_reg[i].str[0]) + str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value); + *(str_p++) = '\t'; + + *str_p = '\0'; + return 0; +} + +//------------------------------------------------------------------------- +// Function to set the character from the line (at read of characters file) +//------------------------------------------------------------------------- +int mmo_char_fromstr(char *str, struct mmo_charstatus *p) { + int tmp_int[256]; + int set, next, len, i; + + // initilialise character + memset(p, '\0', sizeof(struct mmo_charstatus)); + + // If it's not char structure of version 1008 and after + if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_int[6], &tmp_int[7], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + p->last_point.map, &tmp_int[35], &tmp_int[36], // + p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) { + tmp_int[39] = 0; // partner id + // If not char structure from version 384 to 1007 + if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%[^,],%d,%d\t%[^,],%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_int[6], &tmp_int[7], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + p->last_point.map, &tmp_int[35], &tmp_int[36], // + p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) { + // It's char structure of a version before 384 + tmp_int[26] = 0; // pet id + set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%[^,],%d,%d\t%[^,],%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_int[6], &tmp_int[7], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], // + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + p->last_point.map, &tmp_int[35], &tmp_int[36], // + p->save_point.map, &tmp_int[37], &tmp_int[38], &next); + set += 2; + //printf("char: old char data ver.1\n"); + // Char structure of version 1007 or older + } else { + set++; + //printf("char: old char data ver.2\n"); + } + // Char structure of version 1008+ + } else { + //printf("char: new char data ver.3\n"); + } + if (set != 43) + return 0; + + p->char_id = tmp_int[0]; + p->account_id = tmp_int[1]; + p->char_num = tmp_int[2]; + p->class = tmp_int[3]; + p->base_level = tmp_int[4]; + p->job_level = tmp_int[5]; + p->base_exp = tmp_int[6]; + p->job_exp = tmp_int[7]; + p->zeny = tmp_int[8]; + p->hp = tmp_int[9]; + p->max_hp = tmp_int[10]; + p->sp = tmp_int[11]; + p->max_sp = tmp_int[12]; + p->str = tmp_int[13]; + p->agi = tmp_int[14]; + p->vit = tmp_int[15]; + p->int_ = tmp_int[16]; + p->dex = tmp_int[17]; + p->luk = tmp_int[18]; + p->status_point = tmp_int[19]; + p->skill_point = tmp_int[20]; + p->option = tmp_int[21]; + p->karma = tmp_int[22]; + p->manner = tmp_int[23]; + p->party_id = tmp_int[24]; + p->guild_id = tmp_int[25]; + p->pet_id = tmp_int[26]; + p->hair = tmp_int[27]; + p->hair_color = tmp_int[28]; + p->clothes_color = tmp_int[29]; + p->weapon = tmp_int[30]; + p->shield = tmp_int[31]; + p->head_top = tmp_int[32]; + p->head_mid = tmp_int[33]; + p->head_bottom = tmp_int[34]; + p->last_point.x = tmp_int[35]; + p->last_point.y = tmp_int[36]; + p->save_point.x = tmp_int[37]; + p->save_point.y = tmp_int[38]; + p->partner_id = tmp_int[39]; + + // Some checks + for(i = 0; i < char_num; i++) { + if (char_dat[i].char_id == p->char_id) { + printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n"); + printf(" character id #%d -> new character not readed.\n", p->char_id); + printf(" Character saved in log file.\033[0m\n"); + return -1; + } else if (strcmp(char_dat[i].name, p->name) == 0) { + printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n"); + printf(" character name '%s' -> new character not readed.\n", p->name); + printf(" Character saved in log file.\033[0m\n"); + return -2; + } + } + + if (strcmpi(wisp_server_name, p->name) == 0) { + printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); + printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); + printf(" Character readed. Suggestion: change the wisp server name.\n"); + char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, + p->name, wisp_server_name); + } + + if (str[next] == '\n' || str[next] == '\r') + return 1; // 新規データ + + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { + if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3) + return -3; + p->memo_point[i].x = tmp_int[0]; + p->memo_point[i].y = tmp_int[1]; + next += len; + if (str[next] == ' ') + next++; + } + + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { + if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], + &tmp_int[4], &tmp_int[5], &tmp_int[6], + &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { + // do nothing, it's ok + } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], + &tmp_int[4], &tmp_int[5], &tmp_int[6], + &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { + } else // invalid structure + return -4; + p->inventory[i].id = tmp_int[0]; + p->inventory[i].nameid = tmp_int[1]; + p->inventory[i].amount = tmp_int[2]; + p->inventory[i].equip = tmp_int[3]; + p->inventory[i].identify = tmp_int[4]; + p->inventory[i].refine = tmp_int[5]; + p->inventory[i].attribute = tmp_int[6]; + p->inventory[i].card[0] = tmp_int[7]; + p->inventory[i].card[1] = tmp_int[8]; + p->inventory[i].card[2] = tmp_int[9]; + p->inventory[i].card[3] = tmp_int[10]; + next += len; + if (str[next] == ' ') + next++; + } + + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { + if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], + &tmp_int[4], &tmp_int[5], &tmp_int[6], + &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { + // do nothing, it's ok + } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], + &tmp_int[4], &tmp_int[5], &tmp_int[6], + &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { + } else // invalid structure + return -5; + p->cart[i].id = tmp_int[0]; + p->cart[i].nameid = tmp_int[1]; + p->cart[i].amount = tmp_int[2]; + p->cart[i].equip = tmp_int[3]; + p->cart[i].identify = tmp_int[4]; + p->cart[i].refine = tmp_int[5]; + p->cart[i].attribute = tmp_int[6]; + p->cart[i].card[0] = tmp_int[7]; + p->cart[i].card[1] = tmp_int[8]; + p->cart[i].card[2] = tmp_int[9]; + p->cart[i].card[3] = tmp_int[10]; + next += len; + if (str[next] == ' ') + next++; + } + + next++; + + for(i = 0; str[next] && str[next] != '\t'; i++) { + if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2) + return -6; + p->skill[tmp_int[0]].id = tmp_int[0]; + p->skill[tmp_int[0]].lv = tmp_int[1]; + next += len; + if (str[next] == ' ') + next++; + } + + next++; + + for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック + if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) { + // because some scripts are not correct, the str can be "". So, we must check that. + // If it's, we must not refuse the character, but just this REG value. + // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) + if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1) + i--; + else + return -7; + } + next += len; + if (str[next] == ' ') + next++; + } + p->global_reg_num = i; + + return 1; +} +//--------------------------------- +// Function to read friend list +//--------------------------------- + +int parse_friend_txt(struct mmo_charstatus *p) +{ + char line[1024]; + int i,cid=0,temp[20]; + FILE *fp; + + // Open the file and look for the ID + fp = fopen(friends_txt, "r"); + + + while(fgets(line, sizeof(line)-1, fp)) { + + if(line[0] == '/' && line[1] == '/') + continue; + + sscanf(line, "%d,%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%s",&cid, + &temp[0],p->friend_name[0], + &temp[1],p->friend_name[1], + &temp[2],p->friend_name[2], + &temp[3],p->friend_name[3], + &temp[4],p->friend_name[4], + &temp[5],p->friend_name[5], + &temp[6],p->friend_name[6], + &temp[7],p->friend_name[7], + &temp[8],p->friend_name[8], + &temp[9],p->friend_name[9], + &temp[10],p->friend_name[10], + &temp[11],p->friend_name[11], + &temp[12],p->friend_name[12], + &temp[13],p->friend_name[13], + &temp[14],p->friend_name[14], + &temp[15],p->friend_name[15], + &temp[16],p->friend_name[16], + &temp[17],p->friend_name[17], + &temp[18],p->friend_name[18], + &temp[19],p->friend_name[19]); + if (cid == p->char_id) + break; + } + + // No register of friends list + if (cid == 0) { + fclose(fp); + return 0; + } + + // Fill in the list + + for (i=0; i<20; i++) + p->friend_id[i] = temp[i]; + + fclose(fp); + return 0; +} + +//--------------------------------- +// Function to read characters file +//--------------------------------- +int mmo_char_init(void) { + char line[65536]; + int i; + int ret, line_count; + FILE *fp; + + char_max = 256; + char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1); + if (!char_dat) { + printf("out of memory: mmo_char_init (calloc of char_dat).\n"); + exit(1); + } + online_chars = calloc(sizeof(struct online_chars) * 256, 1); + if (!online_chars) { + printf("out of memory: mmo_char_init (calloc of online_chars).\n"); + exit(1); + } + for(i = 0; i < char_max; i++) + { + online_chars[i].char_id = -1; + online_chars[i].server = -1; + } + + char_num = 0; + + fp = fopen(char_txt, "r"); + + if (fp == NULL) { + printf("Characters file not found: %s.\n", char_txt); + char_log("Characters file not found: %s." RETCODE, char_txt); + char_log("Id for the next created character: %d." RETCODE, char_id_count); + return 0; + } + + line_count = 0; + while(fgets(line, sizeof(line)-1, fp)) { + int i, j; + line_count++; + + if (line[0] == '/' && line[1] == '/') + continue; + line[sizeof(line)-1] = '\0'; + + j = 0; + if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) { + if (char_id_count < i) + char_id_count = i; + continue; + } + + if (char_num >= char_max) { + char_max += 256; + char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); + if (!char_dat) { + printf("Out of memory: mmo_char_init (realloc of char_dat).\n"); + char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); + exit(1); + } + online_chars = realloc(online_chars, sizeof(int) * char_max); + if (!online_chars) { + printf("Out of memory: mmo_char_init (realloc of online_chars).\n"); + char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE); + exit(1); + } + for(i = char_max - 256; i < char_max; i++) + { + online_chars[i].char_id = -1; + online_chars[i].server = -1; + } + } + + ret = mmo_char_fromstr(line, &char_dat[char_num]); + + // Initialize friends list + parse_friend_txt(&char_dat[char_num]); // Grab friends for the character + + if (ret > 0) { // negative value or zero for errors + if (char_dat[char_num].char_id >= char_id_count) + char_id_count = char_dat[char_num].char_id + 1; + char_num++; + } else { + printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); + printf(" -> Character saved in log file.\n"); + switch (ret) { + case -1: + char_log("Duplicate character id in the next character line (character not readed):" RETCODE); + break; + case -2: + char_log("Duplicate character name in the next character line (character not readed):" RETCODE); + break; + case -3: + char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE); + break; + case -4: + char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE); + break; + case -5: + char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE); + break; + case -6: + char_log("Invalid skill structure in the next character line (character not readed):" RETCODE); + break; + case -7: + char_log("Invalid register structure in the next character line (character not readed):" RETCODE); + break; + default: // 0 + char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE); + break; + } + char_log("%s", line); + } + } + fclose(fp); + + if (char_num == 0) { + printf("mmo_char_init: No character found in %s.\n", char_txt); + char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); + } else if (char_num == 1) { + printf("mmo_char_init: 1 character read in %s.\n", char_txt); + char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); + } else { + printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); + char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); + } + + char_log("Id for the next created character: %d." RETCODE, char_id_count); + + return 0; +} + +//--------------------------------------------------------- +// Function to save characters in files (speed up by [Yor]) +//--------------------------------------------------------- +void mmo_char_sync(void) { + char line[65536],f_line[1024]; + int i, j, k; + int lock; + FILE *fp,*f_fp; + int id[char_num]; + + // Sorting before save (by [Yor]) + for(i = 0; i < char_num; i++) { + id[i] = i; + for(j = 0; j < i; j++) { + if ((char_dat[i].account_id < char_dat[id[j]].account_id) || + // if same account id, we sort by slot. + (char_dat[i].account_id == char_dat[id[j]].account_id && + char_dat[i].char_num < char_dat[id[j]].char_num)) { + for(k = i; k > j; k--) + id[k] = id[k-1]; + id[j] = i; // id[i] + break; + } + } + } + + // Data save + fp = lock_fopen(char_txt, &lock); + if (fp == NULL) { + printf("WARNING: Server can't not save characters.\n"); + char_log("WARNING: Server can't not save characters." RETCODE); + } else { + for(i = 0; i < char_num; i++) { + // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) + mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index + fprintf(fp, "%s" RETCODE, line); + } + fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); + lock_fclose(fp, char_txt, &lock); + } + + // Data save (backup) + if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] + fp = lock_fopen(backup_txt, &lock); + if (fp == NULL) { + printf("WARNING: Server can't not create backup of characters file.\n"); + char_log("WARNING: Server can't not create backup of characters file." RETCODE); + return; + } + for(i = 0; i < char_num; i++) { + // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) + mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index + fprintf(fp, "%s" RETCODE, line); + } + fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); + lock_fclose(fp, backup_txt, &lock); + } + + // Friends List data save (davidsiaw) + f_fp = lock_fopen(friends_txt, &lock); + for(i = 0; i < char_num; i++) { + mmo_friends_list_data_str(f_line, &char_dat[id[i]]); + fprintf(f_fp, "%s" RETCODE, f_line); + } + + lock_fclose(f_fp, friends_txt, &lock); + + return; +} + +//---------------------------------------------------- +// Function to save (in a periodic way) datas in files +//---------------------------------------------------- +int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { + mmo_char_sync(); + inter_save(); + return 0; +} + +//----------------------------------- +// Function to create a new character +//----------------------------------- +int make_new_char(int fd, unsigned char *dat) { + int i, j; + struct char_session_data *sd; + + sd = session[fd]->session_data; + + // remove control characters from the name + dat[23] = '\0'; + if (remove_control_chars(dat)) { + char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, + fd, sd->account_id); + return -1; + } + + // check lenght of character name + if (strlen(dat) < 4) { + char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, + fd, sd->account_id, dat); + return -1; + } + + // Check Authorised letters/symbols in the name of the character + if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised + for (i = 0; dat[i]; i++) + if (strchr(char_name_letters, dat[i]) == NULL) { + char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, + fd, sd->account_id, dat, dat[i]); + return -1; + } + } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden + for (i = 0; dat[i]; i++) + if (strchr(char_name_letters, dat[i]) != NULL) { + char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, + fd, sd->account_id, dat, dat[i]); + return -1; + } + } // else, all letters/symbols are authorised (except control char removed before) + + if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats + dat[30] >= 9 || // slots (dat[30] can not be negativ) + dat[33] <= 0 || dat[33] >= 20 || // hair style + dat[31] >= 9) { // hair color (dat[31] can not be negativ) + char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, + fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + + // check individual stat value + for(i = 24; i <= 29; i++) { + if (dat[i] < 1 || dat[i] > 9) { + char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, + fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + } + + for(i = 0; i < char_num; i++) { + if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) || + (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) { + char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, + fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) { + char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, + fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + } + + if (strcmp(wisp_server_name, dat) == 0) { + char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, + fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; + } + + if (char_num >= char_max) { + char_max += 256; + char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); + if (!char_dat) { + printf("Out of memory: make_new_char (realloc of char_dat).\n"); + char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); + exit(1); + } + online_chars = realloc(online_chars, sizeof(struct online_chars) * char_max); + if (!online_chars) { + printf("Out of memory: make_new_char (realloc of online_chars).\n"); + char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE); + exit(1); + } + for(j = char_max - 256; j < char_max; j++) { + online_chars[j].char_id = -1; + online_chars[j].server = -1; + } + } + + char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, + fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + + memset(&char_dat[i], 0, sizeof(struct mmo_charstatus)); + + char_dat[i].char_id = char_id_count++; + char_dat[i].account_id = sd->account_id; + char_dat[i].char_num = dat[30]; + strcpy(char_dat[i].name, dat); + char_dat[i].class = 0; + char_dat[i].base_level = 1; + char_dat[i].job_level = 1; + char_dat[i].base_exp = 0; + char_dat[i].job_exp = 0; + char_dat[i].zeny = start_zeny; + char_dat[i].str = dat[24]; + char_dat[i].agi = dat[25]; + char_dat[i].vit = dat[26]; + char_dat[i].int_ = dat[27]; + char_dat[i].dex = dat[28]; + char_dat[i].luk = dat[29]; + char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100; + char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100; + char_dat[i].hp = char_dat[i].max_hp; + char_dat[i].sp = char_dat[i].max_sp; + char_dat[i].status_point = 0; + char_dat[i].skill_point = 0; + char_dat[i].option = 0; + char_dat[i].karma = 0; + char_dat[i].manner = 0; + char_dat[i].party_id = 0; + char_dat[i].guild_id = 0; + char_dat[i].hair = dat[33]; + char_dat[i].hair_color = dat[31]; + char_dat[i].clothes_color = 0; + char_dat[i].inventory[0].nameid = start_weapon; // Knife + char_dat[i].inventory[0].amount = 1; + char_dat[i].inventory[0].equip = 0x02; + char_dat[i].inventory[0].identify = 1; + char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt + char_dat[i].inventory[1].amount = 1; + char_dat[i].inventory[1].equip = 0x10; + char_dat[i].inventory[1].identify = 1; + char_dat[i].weapon = 1; + char_dat[i].shield = 0; + char_dat[i].head_top = 0; + char_dat[i].head_mid = 0; + char_dat[i].head_bottom = 0; + memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point)); + memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point)); + char_num++; + + mmo_char_sync(); + return i; +} + +//---------------------------------------------------- +// This function return the name of the job (by [Yor]) +//---------------------------------------------------- +char * job_name(int class) { + switch (class) { + case 0: return "Novice"; + case 1: return "Swordsman"; + case 2: return "Mage"; + case 3: return "Archer"; + case 4: return "Acolyte"; + case 5: return "Merchant"; + case 6: return "Thief"; + case 7: return "Knight"; + case 8: return "Priest"; + case 9: return "Wizard"; + case 10: return "Blacksmith"; + case 11: return "Hunter"; + case 12: return "Assassin"; + case 13: return "Knight 2"; + case 14: return "Crusader"; + case 15: return "Monk"; + case 16: return "Sage"; + case 17: return "Rogue"; + case 18: return "Alchemist"; + case 19: return "Bard"; + case 20: return "Dancer"; + case 21: return "Crusader 2"; + case 22: return "Wedding"; + case 23: return "Super Novice"; + case 4001: return "Novice High"; + case 4002: return "Swordsman High"; + case 4003: return "Mage High"; + case 4004: return "Archer High"; + case 4005: return "Acolyte High"; + case 4006: return "Merchant High"; + case 4007: return "Thief High"; + case 4008: return "Lord Knight"; + case 4009: return "High Priest"; + case 4010: return "High Wizard"; + case 4011: return "Whitesmith"; + case 4012: return "Sniper"; + case 4013: return "Assassin Cross"; + case 4014: return "Peko Knight"; + case 4015: return "Paladin"; + case 4016: return "Champion"; + case 4017: return "Professor"; + case 4018: return "Stalker"; + case 4019: return "Creator"; + case 4020: return "Clown"; + case 4021: return "Gypsy"; + case 4022: return "Peko Paladin"; + case 4023: return "Baby Novice"; + case 4024: return "Baby Swordsman"; + case 4025: return "Baby Mage"; + case 4026: return "Baby Archer"; + case 4027: return "Baby Acolyte"; + case 4028: return "Baby Merchant"; + case 4029: return "Baby Thief"; + case 4030: return "Baby Knight"; + case 4031: return "Baby Priest"; + case 4032: return "Baby Wizard"; + case 4033: return "Baby Blacksmith"; + case 4034: return "Baby Hunter"; + case 4035: return "Baby Assassin"; + case 4036: return "Baby Peco Knight"; + case 4037: return "Baby Crusader"; + case 4038: return "Baby Monk"; + case 4039: return "Baby Sage"; + case 4040: return "Baby Rogue"; + case 4041: return "Baby Alchemist"; + case 4042: return "Baby Bard"; + case 4043: return "Baby Dancer"; + case 4044: return "Baby Peco Crusader"; + case 4045: return "Super Baby"; + } + return "Unknown Job"; +} + +//------------------------------------------------------------- +// Function to create the online files (txt and html). by [Yor] +//------------------------------------------------------------- +void create_online_files(void) { + int i, j, k, l; // for loops + int players; // count the number of players + FILE *fp; // for the txt file + FILE *fp2; // for the html file + char temp[256]; // to prepare what we must display + time_t time_server; // for number of seconds + struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... + int id[online_players_max]; + + // don't return here if we display nothing, because server[j].users is updated in the first loop. + + // Get number of online players, id of each online players, and verify if a server is offline + players = 0; + for (i = 0; i < online_players_max; i++) { + if (online_chars[i].char_id != -1) { + // check if map-server is online + j = online_chars[i].server; + if (j == -1) { + online_chars[i].char_id = -1; + continue; + } else if (server_fd[j] < 0) { + server[j].users = 0; + online_chars[i].char_id = -1; + online_chars[i].server = -1; + continue; + } + // check if the character is twice or more in the list + // (multiple map-servers and player have successfully connected twice!) + for(j = i + 1; j < online_players_max; j++) + if (online_chars[i].char_id == online_chars[j].char_id) { + k = online_chars[j].server; + if (k != -1 && server_fd[k] >= 0 && server[k].users > 0) + server[k].users--; + online_chars[j].char_id = -1; + online_chars[j].server = -1; + } + // search position of character in char_dat and sort online characters. + for(j = 0; j < char_num; j++) { + if (char_dat[j].char_id == online_chars[i].char_id) { + id[players] = j; + // use sorting option + switch (online_sorting_option) { + case 1: // by name (without case sensitive) + for(k = 0; k < players; k++) + if (stricmp(char_dat[j].name, char_dat[id[k]].name) < 0 || + // if same name, we sort with case sensitive. + (stricmp(char_dat[j].name, char_dat[id[k]].name) == 0 && + strcmp(char_dat[j].name, char_dat[id[k]].name) < 0)) { + for(l = players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[players] + break; + } + break; + case 2: // by zeny + for(k = 0; k < players; k++) + if (char_dat[j].zeny < char_dat[id[k]].zeny || + // if same number of zenys, we sort by name. + (char_dat[j].zeny == char_dat[id[k]].zeny && + stricmp(char_dat[j].name, char_dat[id[k]].name) < 0)) { + for(l = players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[players] + break; + } + break; + case 3: // by base level + for(k = 0; k < players; k++) + if (char_dat[j].base_level < char_dat[id[k]].base_level || + // if same base level, we sort by base exp. + (char_dat[j].base_level == char_dat[id[k]].base_level && + char_dat[j].base_exp < char_dat[id[k]].base_exp)) { + for(l = players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[players] + break; + } + break; + case 4: // by job (and job level) + for(k = 0; k < players; k++) + if (char_dat[j].class < char_dat[id[k]].class || + // if same job, we sort by job level. + (char_dat[j].class == char_dat[id[k]].class && + char_dat[j].job_level < char_dat[id[k]].job_level) || + // if same job and job level, we sort by job exp. + (char_dat[j].class == char_dat[id[k]].class && + char_dat[j].job_level == char_dat[id[k]].job_level && + char_dat[j].job_exp < char_dat[id[k]].job_exp)) { + for(l = players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[players] + break; + } + break; + case 5: // by location map name + for(k = 0; k < players; k++) + if (stricmp(char_dat[j].last_point.map, char_dat[id[k]].last_point.map) < 0 || + // if same map name, we sort by name. + (stricmp(char_dat[j].last_point.map, char_dat[id[k]].last_point.map) == 0 && + stricmp(char_dat[j].name, char_dat[id[k]].name) < 0)) { + for(l = players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[players] + break; + } + break; + default: // 0 or invalid value: no sorting + break; + } + players++; + break; + } + } + } + } + + if (online_display_option == 0) // we display nothing, so return + return; + + // write files + fp = fopen(online_txt_filename, "w"); + if (fp != NULL) { + fp2 = fopen(online_html_filename, "w"); + if (fp2 != NULL) { + // get time + time(&time_server); // get time in seconds since 1/1/1970 + datetime = localtime(&time_server); // convert seconds in structure + strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52) + // write heading + fprintf(fp2, "<HTML>\n"); + fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds + fprintf(fp2, " <HEAD>\n"); + fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name); + fprintf(fp2, " </HEAD>\n"); + fprintf(fp2, " <BODY>\n"); + fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp); + fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); + fprintf(fp, "\n"); + + for (i = 0; i < players; i++) { + // if it's the first player + if (i == 0) { + j = 0; // count the number of characters for the txt version and to set the separate line + fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n"); + fprintf(fp2, " <tr>\n"); + if ((online_display_option & 1) || (online_display_option & 64)) { + fprintf(fp2, " <td><b>Name</b></td>\n"); + if (online_display_option & 64) { + fprintf(fp, "Name "); // 30 + j += 30; + } else { + fprintf(fp, "Name "); // 25 + j += 25; + } + } + if ((online_display_option & 6) == 6) { + fprintf(fp2, " <td><b>Job (levels)</b></td>\n"); + fprintf(fp, "Job Levels "); // 27 + j += 27; + } else if (online_display_option & 2) { + fprintf(fp2, " <td><b>Job</b></td>\n"); + fprintf(fp, "Job "); // 19 + j += 19; + } else if (online_display_option & 4) { + fprintf(fp2, " <td><b>Levels</b></td>\n"); + fprintf(fp, " Levels "); // 8 + j += 8; + } + if (online_display_option & 24) { // 8 or 16 + fprintf(fp2, " <td><b>Location</b></td>\n"); + if (online_display_option & 16) { + fprintf(fp, "Location ( x , y ) "); // 23 + j += 23; + } else { + fprintf(fp, "Location "); // 13 + j += 13; + } + } + if (online_display_option & 32) { + fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n"); + fprintf(fp, " Zenys "); // 16 + j += 16; + } + fprintf(fp2, " </tr>\n"); + fprintf(fp, "\n"); + for (k = 0; k < j; k++) + fprintf(fp, "-"); + fprintf(fp, "\n"); + } + fprintf(fp2, " <tr>\n"); + // get id of the character (more speed) + j = id[i]; + // displaying the character name + if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display + strcpy(temp, char_dat[j].name); + l = isGM(char_dat[j].account_id); + if (online_display_option & 64) { + if (l >= online_gm_display_min_level) + fprintf(fp, "%-24s (GM) ", temp); + else + fprintf(fp, "%-24s ", temp); + } else + fprintf(fp, "%-24s ", temp); + // name of the character in the html (no < >, because that create problem in html code) + fprintf(fp2, " <td>"); + if ((online_display_option & 64) && l >= online_gm_display_min_level) + fprintf(fp2, "<b>"); + for (k = 0; k < strlen(temp); k++) { + switch(temp[k]) { + case '<': // < + fprintf(fp2, "<"); + break; + case '>': // > + fprintf(fp2, ">"); + break; + default: + fprintf(fp2, "%c", temp[k]); + break; + }; + } + if ((online_display_option & 64) && l >= online_gm_display_min_level) + fprintf(fp2, "</b> (GM)"); + fprintf(fp2, "</td>\n"); + } + // displaying of the job + if (online_display_option & 6) { + char * jobname = job_name(char_dat[j].class); + if ((online_display_option & 6) == 6) { + fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level); + fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level); + } else if (online_display_option & 2) { + fprintf(fp2, " <td>%s</td>\n", jobname); + fprintf(fp, "%-18s ", jobname); + } else if (online_display_option & 4) { + fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level); + fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level); + } + } + // displaying of the map + if (online_display_option & 24) { // 8 or 16 + // prepare map name + memset(temp, 0, 17); + strncpy(temp, char_dat[j].last_point.map, 16); + if (strstr(temp, ".gat") != NULL) { + temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' + } + // write map name + if (online_display_option & 16) { // map-name AND coordonates + fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); + fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); + } else { + fprintf(fp2, " <td>%s</td>\n", temp); + fprintf(fp, "%-12s ", temp); + } + } + // displaying nimber of zenys + if (online_display_option & 32) { + // write number of zenys + if (char_dat[j].zeny == 0) { // if no zeny + fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n"); + fprintf(fp, " no zeny "); + } else { + fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny); + fprintf(fp, "%13d z ", char_dat[j].zeny); + } + } + fprintf(fp, "\n"); + fprintf(fp2, " </tr>\n"); + } + // If we display at least 1 player + if (players > 0) { + fprintf(fp2, " </table>\n"); + fprintf(fp, "\n"); + } + + // Displaying number of online players + if (players == 0) { + fprintf(fp2, " <p>No user is online.</p>\n"); + fprintf(fp, "No user is online.\n"); + // no display if only 1 player + } else if (players == 1) { + } else { + fprintf(fp2, " <p>%d users are online.</p>\n", players); + fprintf(fp, "%d users are online.\n", players); + } + fprintf(fp2, " </BODY>\n"); + fprintf(fp2, "</HTML>\n"); + fclose(fp2); + } + fclose(fp); + } + + return; +} + +//--------------------------------------------------------------------- +// This function return the number of online players in all map-servers +//--------------------------------------------------------------------- +int count_users(void) { + int i, users; + + users = 0; + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] >= 0) + users += server[i].users; + + return users; +} + +//---------------------------------------- +// Function to send characters to a player +//---------------------------------------- +int mmo_char_send006b(int fd, struct char_session_data *sd) { + int i, j, found_num; + struct mmo_charstatus *p; +#ifdef NEW_006b + const int offset = 24; +#else + const int offset = 4; +#endif + + found_num = 0; + for(i = 0; i < char_num; i++) { + if (char_dat[i].account_id == sd->account_id) { + sd->found_char[found_num] = i; + found_num++; + if (found_num == 9) + break; + } + } + for(i = found_num; i < 9; i++) + sd->found_char[i] = -1; + + memset(WFIFOP(fd,0), 0, offset + found_num * 106); + WFIFOW(fd,0) = 0x6b; + WFIFOW(fd,2) = offset + found_num * 106; + + for(i = 0; i < found_num; i++) { + p = &char_dat[sd->found_char[i]]; + j = offset + (i * 106); // increase speed of code + + WFIFOL(fd,j) = p->char_id; + WFIFOL(fd,j+4) = p->base_exp; + WFIFOL(fd,j+8) = p->zeny; + WFIFOL(fd,j+12) = p->job_exp; + WFIFOL(fd,j+16) = p->job_level; + + WFIFOL(fd,j+20) = 0; + WFIFOL(fd,j+24) = 0; + WFIFOL(fd,j+28) = p->option; + + WFIFOL(fd,j+32) = p->karma; + WFIFOL(fd,j+36) = p->manner; + + WFIFOW(fd,j+40) = p->status_point; + WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp; + WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp; + WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp; + WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; + WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; + WFIFOW(fd,j+52) = p->class; + WFIFOW(fd,j+54) = p->hair; + WFIFOW(fd,j+56) = p->weapon; + WFIFOW(fd,j+58) = p->base_level; + WFIFOW(fd,j+60) = p->skill_point; + WFIFOW(fd,j+62) = p->head_bottom; + WFIFOW(fd,j+64) = p->shield; + WFIFOW(fd,j+66) = p->head_top; + WFIFOW(fd,j+68) = p->head_mid; + WFIFOW(fd,j+70) = p->hair_color; + WFIFOW(fd,j+72) = p->clothes_color; + + memcpy(WFIFOP(fd,j+74), p->name, 24); + + WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; + WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; + WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit; + WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_; + WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex; + WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk; + WFIFOB(fd,j+104) = p->char_num; + } + + WFIFOSET(fd,WFIFOW(fd,2)); + + return 0; +} + +int set_account_reg2(int acc, int num, struct global_reg *reg) { + int i, c; + + c = 0; + for(i = 0; i < char_num; i++) { + if (char_dat[i].account_id == acc) { + memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2)); + char_dat[i].account_reg2_num = num; + c++; + } + } + return c; +} + +// 離婚(char削除時に使用) +int char_divorce(struct mmo_charstatus *cs) { + if (cs == NULL) + return 0; + + if (cs->partner_id > 0){ + int i, j; + for(i = 0; i < char_num; i++) { + if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { + cs->partner_id = 0; + char_dat[i].partner_id = 0; + for(j = 0; j < MAX_INVENTORY; j++) + if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F) + memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0])); + if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) + memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); + return 0; + } + } + } + return 0; +} + +//------------------------------------------------------------ +// E-mail check: return 0 (not correct) or 1 (valid). by [Yor] +//------------------------------------------------------------ +int e_mail_check(unsigned char *email) { + char ch; + unsigned char* last_arobas; + + // athena limits + if (strlen(email) < 3 || strlen(email) > 39) + return 0; + + // part of RFC limits (official reference of e-mail description) + if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@') + return 0; + + if (email[strlen(email)-1] == '.') + return 0; + + last_arobas = strrchr(email, '@'); + + if (strstr(last_arobas, "@.") != NULL || + strstr(last_arobas, "..") != NULL) + return 0; + + for(ch = 1; ch < 32; ch++) { + if (strchr(last_arobas, ch) != NULL) { + return 0; + break; + } + } + + if (strchr(last_arobas, ' ') != NULL || + strchr(last_arobas, ';') != NULL) + return 0; + + // all correct + return 1; +} + +//---------------------------------------------------------------------- +// Force disconnection of an online player (with account value) by [Yor] +//---------------------------------------------------------------------- +int disconnect_player(int accound_id) { + int i; + struct char_session_data *sd; + + // disconnect player if online on char-server + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = session[i]->session_data)) { + if (sd->account_id == accound_id) { + session[i]->eof = 1; + return 1; + } + } + } + + return 0; +} + +// キャラ削除に伴うデータ削除 +static int char_delete(struct mmo_charstatus *cs) { + int j; + + // ペット削除 + if (cs->pet_id) + inter_pet_delete(cs->pet_id); + for (j = 0; j < MAX_INVENTORY; j++) + if (cs->inventory[j].card[0] == (short)0xff00) + inter_pet_delete(*((long *)(&cs->inventory[j].card[2]))); + for (j = 0; j < MAX_CART; j++) + if (cs->cart[j].card[0] == (short)0xff00) + inter_pet_delete(*((long *)(&cs->cart[j].card[2]))); + // ギルド脱退 + if (cs->guild_id) + inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); + // パーティー脱退 + if (cs->party_id) + inter_party_leave(cs->party_id, cs->account_id); + // 離婚 + if (cs->partner_id){ + // 離婚情報をmapに通知 + char buf[10]; + WBUFW(buf,0) = 0x2b12; + WBUFL(buf,2) = cs->char_id; + WBUFL(buf,6) = cs->partner_id; + mapif_sendall(buf,10); + // 離婚 + char_divorce(cs); + } + return 0; +} + +int parse_tologin(int fd) { + int i; + struct char_session_data *sd; + + // only login-server can have an access to here. + // so, if it isn't the login-server, we disconnect the session (fd != login_fd). + if (fd != login_fd) + session[fd]->eof = 1; + if(session[fd]->eof) { + if (fd == login_fd) { + printf("Char-server can't connect to login-server (connection #%d).\n", fd); + login_fd = -1; + } + close(fd); + delete_session(fd); + return 0; + } + + sd = session[fd]->session_data; + + while(RFIFOREST(fd) >= 2) { +// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); + + switch(RFIFOW(fd,0)) { + case 0x2711: + if (RFIFOREST(fd) < 3) + return 0; + if (RFIFOB(fd,2)) { +// printf("connect login server error : %d\n", RFIFOB(fd,2)); + printf("Can not connect to login-server.\n"); + printf("The server communication passwords (default s1/p1) is probably invalid.\n"); + printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); + printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); + exit(1); + } else { + printf("Connected to login-server (connection #%d).\n", fd); + // if no map-server already connected, display a message... + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map + break; + if (i == MAX_MAP_SERVERS) + printf("Awaiting maps from map-server.\n"); + } + RFIFOSKIP(fd,3); + break; + + case 0x2713: + if (RFIFOREST(fd) < 51) + return 0; +// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { + if (RFIFOB(fd,6) != 0) { + WFIFOW(i,0) = 0x6c; + WFIFOB(i,2) = 0x42; + WFIFOSET(i,3); + } else if (max_connect_user == 0 || count_users() < max_connect_user) { +// if (max_connect_user == 0) +// printf("max_connect_user (unlimited) -> accepted.\n"); +// else +// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user); + memcpy(sd->email, RFIFOP(fd, 7), 40); + if (e_mail_check(sd->email) == 0) + strncpy(sd->email, "a@a.com", 40); // default e-mail + sd->connect_until_time = (time_t)RFIFOL(fd,47); + // send characters to player + mmo_char_send006b(i, sd); + } else { + // refuse connection: too much online players +// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); + WFIFOW(i,0) = 0x6c; + WFIFOW(i,2) = 0; + WFIFOSET(i,3); + } + break; + } + } + RFIFOSKIP(fd,51); + break; + + // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor] + case 0x2717: + if (RFIFOREST(fd) < 50) + return 0; + for(i = 0; i < fd_max; i++) { + if (session[i] && (sd = session[i]->session_data)) { + if (sd->account_id == RFIFOL(fd,2)) { + memcpy(sd->email, RFIFOP(fd,6), 40); + if (e_mail_check(sd->email) == 0) + strncpy(sd->email, "a@a.com", 40); // default e-mail + sd->connect_until_time = (time_t)RFIFOL(fd,46); + break; + } + } + } + RFIFOSKIP(fd,50); + break; + + case 0x2721: // gm reply + if (RFIFOREST(fd) < 10) + return 0; + { + unsigned char buf[10]; + WBUFW(buf,0) = 0x2b0b; + WBUFL(buf,2) = RFIFOL(fd,2); // account + WBUFL(buf,6) = RFIFOL(fd,6); // GM level + mapif_sendall(buf,10); +// printf("parse_tologin: To become GM answer: char -> map.\n"); + } + RFIFOSKIP(fd,10); + break; + + case 0x2723: // changesex reply (modified by [Yor]) + if (RFIFOREST(fd) < 7) + return 0; + { + int acc, sex, i, j; + unsigned char buf[7]; + acc = RFIFOL(fd,2); + sex = RFIFOB(fd,6); + RFIFOSKIP(fd, 7); + if (acc > 0) { + for (i = 0; i < char_num; i++) { + if (char_dat[i].account_id == acc) { + int jobclass = char_dat[i].class; + char_dat[i].sex = sex; + auth_fifo[i].sex = sex; + if (jobclass == 19 || jobclass == 20 || + jobclass == 4020 || jobclass == 4021 || + jobclass == 4042 || jobclass == 4043) { + // job modification + if (jobclass == 19 || jobclass == 20) { + char_dat[i].class = (sex) ? 19 : 20; + } else if (jobclass == 4020 || jobclass == 4021) { + char_dat[i].class = (sex) ? 4020 : 4021; + } else if (jobclass == 4042 || jobclass == 4043) { + char_dat[i].class = (sex) ? 4042 : 4043; + } + // remove specifical skills of classes 19, 4020 and 4042 + for(j = 315; j <= 322; j++) { + if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { + char_dat[i].skill_point += char_dat[i].skill[j].lv; + char_dat[i].skill[j].id = 0; + char_dat[i].skill[j].lv = 0; + } + } + // remove specifical skills of classes 20, 4021 and 4043 + for(j = 323; j <= 330; j++) { + if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { + char_dat[i].skill_point += char_dat[i].skill[j].lv; + char_dat[i].skill[j].id = 0; + char_dat[i].skill[j].lv = 0; + } + } + } + // to avoid any problem with equipment and invalid sex, equipment is unequiped. + for (j = 0; j < MAX_INVENTORY; j++) { + if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip) + char_dat[i].inventory[j].equip = 0; + } + char_dat[i].weapon = 0; + char_dat[i].shield = 0; + char_dat[i].head_top = 0; + char_dat[i].head_mid = 0; + char_dat[i].head_bottom = 0; + } + } + // disconnect player if online on char-server + disconnect_player(acc); + } + WBUFW(buf,0) = 0x2b0d; + WBUFL(buf,2) = acc; + WBUFB(buf,6) = sex; + mapif_sendall(buf, 7); + } + break; + + case 0x2726: // Request to send a broadcast message (no answer) + if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4))) + return 0; + if (RFIFOL(fd,4) < 1) + char_log("Receiving a message for broadcast, but message is void." RETCODE); + else { + // at least 1 map-server + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] >= 0) + break; + if (i == MAX_MAP_SERVERS) + char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE); + else { + char buf[128]; + char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet + int lp; + char *p; + memset(message, '\0', sizeof(message)); + memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); + message[sizeof(message)-1] = '\0'; + remove_control_chars(message); + // remove all first spaces + p = message; + while(p[0] == ' ') + p++; + // if message is only composed of spaces + if (p[0] == '\0') + char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE); + // else send message to all map-servers + else { + if (RFIFOW(fd,2) == 0) { + char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE, + message); + lp = 4; + } else { + char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE, + message); + lp = 8; + } + // split message to max 80 char + while(p[0] != '\0') { // if not finish + if (p[0] == ' ') // jump if first char is a space + p++; + else { + char split[80]; + char* last_space; + sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before) + split[sizeof(split)-1] = '\0'; // last char always \0 + if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string + last_space[0] = '\0'; // replace it by NULL to have correct length of split + p++; // to jump the new NULL + } + p += strlen(split); + // send broadcast to all map-servers + WBUFW(buf,0) = 0x3800; + WBUFW(buf,2) = lp + strlen(split) + 1; + WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8) + memcpy(WBUFP(buf,lp), split, strlen(split) + 1); + mapif_sendall(buf, WBUFW(buf,2)); + } + } + } + } + } + RFIFOSKIP(fd,8 + RFIFOL(fd,4)); + break; + + // account_reg2変更通知 + case 0x2729: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { + struct global_reg reg[ACCOUNT_REG2_NUM]; + unsigned char buf[4096]; + int j, p, acc; + acc = RFIFOL(fd,4); + for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { + memcpy(reg[j].str, RFIFOP(fd,p), 32); + reg[j].value = RFIFOL(fd,p+32); + } + set_account_reg2(acc, j, reg); + // 同垢ログインを禁止していれば送る必要は無い + memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); + WBUFW(buf,0) = 0x2b11; + mapif_sendall(buf, WBUFW(buf,2)); + RFIFOSKIP(fd,RFIFOW(fd,2)); +// printf("char: save_account_reg_reply\n"); + } + break; + + // Account deletion notification (from login-server) + case 0x2730: + if (RFIFOREST(fd) < 6) + return 0; + // Deletion of all characters of the account + for(i = 0; i < char_num; i++) { + if (char_dat[i].account_id == RFIFOL(fd,2)) { + char_delete(&char_dat[i]); + if (i < char_num - 1) { + memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); + // if moved character owns to deleted account, check again it's character + if (char_dat[i].account_id == RFIFOL(fd,2)) { + i--; + // Correct moved character reference in the character's owner by [Yor] + } else { + int j, k; + struct char_session_data *sd2; + for (j = 0; j < fd_max; j++) { + if (session[j] && (sd2 = session[j]->session_data) && + sd2->account_id == char_dat[char_num-1].account_id) { + for (k = 0; k < 9; k++) { + if (sd2->found_char[k] == char_num-1) { + sd2->found_char[k] = i; + break; + } + } + break; + } + } + } + } + char_num--; + } + } + // Deletion of the storage + inter_storage_delete(RFIFOL(fd,2)); + // send to all map-servers to disconnect the player + { + unsigned char buf[6]; + WBUFW(buf,0) = 0x2b13; + WBUFL(buf,2) = RFIFOL(fd,2); + mapif_sendall(buf, 6); + } + // disconnect player if online on char-server + disconnect_player(RFIFOL(fd,2)); + RFIFOSKIP(fd,6); + break; + + // State change of account/ban notification (from login-server) by [Yor] + case 0x2731: + if (RFIFOREST(fd) < 11) + return 0; + // send to all map-servers to disconnect the player + { + unsigned char buf[11]; + WBUFW(buf,0) = 0x2b14; + WBUFL(buf,2) = RFIFOL(fd,2); + WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban + WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment + mapif_sendall(buf, 11); + } + // disconnect player if online on char-server + disconnect_player(RFIFOL(fd,2)); + RFIFOSKIP(fd,11); + break; + + // Receiving GM acounts info from login-server (by [Yor]) + case 0x2732: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { + char buf[32000]; + if (gm_account != NULL) + free(gm_account); + gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); + GM_num = 0; + for (i = 4; i < RFIFOW(fd,2); i = i + 5) { + gm_account[GM_num].account_id = RFIFOL(fd,i); + gm_account[GM_num].level = (int)RFIFOB(fd,i+4); + //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); + GM_num++; + } + printf("From login-server: receiving of %d GM accounts information.\n", GM_num); + char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num); + create_online_files(); // update online players files (perhaps some online players change of GM level) + // send new gm acccounts level to map-servers + memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); + WBUFW(buf,0) = 0x2b15; + mapif_sendall(buf, RFIFOW(fd,2)); + } + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + + default: + session[fd]->eof = 1; + return 0; + } + } + RFIFOFLUSH(fd); + + return 0; +} + +//-------------------------------- +// Map-server anti-freeze system +//-------------------------------- +int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) { + int i; + + //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n"); + for(i = 0; i < MAX_MAP_SERVERS; i++) { + if (server_fd[i] >= 0) {// if map-server is online + //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]); + if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed + printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i); + char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE, + i); + session[server_fd[i]]->eof = 1; + } + } + } + + return 0; +} + +int parse_frommap(int fd) { + int i, j; + int id; + + for(id = 0; id < MAX_MAP_SERVERS; id++) + if (server_fd[id] == fd) + break; + if(id==MAX_MAP_SERVERS) + session[fd]->eof=1; + if(session[fd]->eof){ + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] == fd) { + printf("Map-server %d has disconnected.\n", i); + server_fd[i] = -1; + } + close(fd); + delete_session(fd); + create_online_files(); + return 0; + } + + while(RFIFOREST(fd) >= 2) { +// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); + + switch(RFIFOW(fd,0)) { + // request from map-server to reload GM accounts. Transmission to login-server (by Yor) + case 0x2af7: + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd,0) = 0x2709; + WFIFOSET(login_fd, 2); +// printf("char : request from map-server to reload GM accounts -> login-server.\n"); + } + RFIFOSKIP(fd,2); + break; + + // Receiving map names list from the map-server + case 0x2afa: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + memset(server[id].map, 0, sizeof(server[id].map)); + j = 0; + for(i = 4; i < RFIFOW(fd,2); i += 16) { + memcpy(server[id].map[j], RFIFOP(fd,i), 16); +// printf("set map %d.%d : %s\n", id, j, server[id].map[j]); + j++; + } + { + unsigned char *p = (unsigned char *)&server[id].ip; + printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", + id, j, p[0], p[1], p[2], p[3], server[id].port); + printf("Map-server %d loading complete.\n", id); + char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, + id, j, p[0], p[1], p[2], p[3], server[id].port, id); + } + WFIFOW(fd,0) = 0x2afb; + WFIFOB(fd,2) = 0; + memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player + WFIFOSET(fd,27); + { + unsigned char buf[16384]; + int x; + if (j == 0) { + printf("WARNING: Map-Server %d have NO map.\n", id); + char_log("WARNING: Map-Server %d have NO map." RETCODE, id); + // Transmitting maps information to the other map-servers + } else { + WBUFW(buf,0) = 0x2b04; + WBUFW(buf,2) = j * 16 + 10; + WBUFL(buf,4) = server[id].ip; + WBUFW(buf,8) = server[id].port; + memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16); + mapif_sendallwos(fd, buf, WBUFW(buf,2)); + } + // Transmitting the maps of the other map-servers to the new map-server + for(x = 0; x < MAX_MAP_SERVERS; x++) { + if (server_fd[x] >= 0 && x != id) { + WFIFOW(fd,0) = 0x2b04; + WFIFOL(fd,4) = server[x].ip; + WFIFOW(fd,8) = server[x].port; + j = 0; + for(i = 0; i < MAX_MAP_PER_SERVER; i++) + if (server[x].map[i][0]) + memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16); + if (j > 0) { + WFIFOW(fd,2) = j * 16 + 10; + WFIFOSET(fd,WFIFOW(fd,2)); + } + } + } + } + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + + // 認証要 + // Send character data to map-server + case 0x2afc: + if (RFIFOREST(fd) < 22) + return 0; + //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); + for(i = 0; i < AUTH_FIFO_SIZE; i++) { + if (auth_fifo[i].account_id == RFIFOL(fd,2) && + auth_fifo[i].char_id == RFIFOL(fd,6) && + auth_fifo[i].login_id1 == RFIFOL(fd,10) && +#if CMP_AUTHFIFO_LOGIN2 != 0 + // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) + (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18 +#endif + (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) && + !auth_fifo[i].delflag) { + auth_fifo[i].delflag = 1; + WFIFOW(fd,0) = 0x2afd; + WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus); + WFIFOL(fd,4) = RFIFOL(fd,2); + WFIFOL(fd,8) = auth_fifo[i].login_id2; + WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time; + char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex; + memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus)); + WFIFOSET(fd, WFIFOW(fd,2)); + //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); + break; + } + } + if (i == AUTH_FIFO_SIZE) { + WFIFOW(fd,0) = 0x2afe; + WFIFOL(fd,2) = RFIFOL(fd,2); + WFIFOSET(fd,6); + printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2)); + } + RFIFOSKIP(fd,22); + break; + + // MAPサーバー上のユーザー数受信 + // Recieve alive message from map-server + case 0x2aff: + if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + server[id].users = RFIFOW(fd,4); + if(anti_freeze_enable) + server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed + // remove all previously online players of the server + for(i = 0; i < online_players_max; i++) + if (online_chars[i].server == id) { + online_chars[i].char_id = -1; + online_chars[i].server = -1; + } + // add online players in the list by [Yor] + j = 0; + for(i = 0; i < server[id].users; i++) { + for(; j < online_players_max; j++) + if (online_chars[j].char_id == -1) { + online_chars[j].char_id = RFIFOL(fd,6+i*4); + online_chars[j].server = id; + //printf("%d\n", online_chars[j].char_id); + break; + } + // no available slots... + if (j == online_players_max) { + // create 256 new slots + online_players_max += 256; + online_chars = realloc(online_chars, sizeof(struct online_chars) * online_players_max); + if (!online_chars) { + printf("out of memory: parse_frommap - online_chars (realloc).\n"); + exit(1); + } + for( ; j < online_players_max; j++) { + online_chars[j].char_id = -1; + online_chars[j].server = -1; + } + // save data + j = online_players_max - 256; + online_chars[j].char_id = RFIFOL(fd,6+i*4); + online_chars[j].server = id; + } + } + if (update_online < time(NULL)) { // Time is done + update_online = time(NULL) + 8; + create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. + // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. + } + RFIFOSKIP(fd,6+i*4); + break; + + // キャラデータ保存 + // Recieve character data from map-server + case 0x2b01: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + for(i = 0; i < char_num; i++) { + if (char_dat[i].account_id == RFIFOL(fd,4) && + char_dat[i].char_id == RFIFOL(fd,8)) + break; + } + if (i != char_num) + memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus)); + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + + // キャラセレ要求 + case 0x2b02: + if (RFIFOREST(fd) < 18) + return 0; + if (auth_fifo_pos >= AUTH_FIFO_SIZE) + auth_fifo_pos = 0; + //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); + auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); + auth_fifo[auth_fifo_pos].char_id = 0; + auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); + auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); + auth_fifo[auth_fifo_pos].delflag = 2; + auth_fifo[auth_fifo_pos].char_pos = 0; + auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) + auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14); + auth_fifo_pos++; + WFIFOW(fd,0) = 0x2b03; + WFIFOL(fd,2) = RFIFOL(fd,2); + WFIFOB(fd,6) = 0; + WFIFOSET(fd,7); + RFIFOSKIP(fd,18); + break; + + // マップサーバー間移動要求 + case 0x2b05: + if (RFIFOREST(fd) < 49) + return 0; + if (auth_fifo_pos >= AUTH_FIFO_SIZE) + auth_fifo_pos = 0; + WFIFOW(fd,0) = 0x2b06; + memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42); + //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); + auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); + auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14); + auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); + auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); + auth_fifo[auth_fifo_pos].delflag = 0; + auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44); + auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) + auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45); + for(i = 0; i < char_num; i++) + if (char_dat[i].account_id == RFIFOL(fd,2) && + char_dat[i].char_id == RFIFOL(fd,14)) { + auth_fifo[auth_fifo_pos].char_pos = i; + auth_fifo_pos++; + WFIFOL(fd,6) = 0; + break; + } + if (i == char_num) + WFIFOW(fd,6) = 1; + WFIFOSET(fd,44); + RFIFOSKIP(fd,49); + break; + + // キャラ名検索 + case 0x2b08: + if (RFIFOREST(fd) < 6) + return 0; + for(i = 0; i < char_num; i++) { + if (char_dat[i].char_id == RFIFOL(fd,2)) + break; + } + WFIFOW(fd,0) = 0x2b09; + WFIFOL(fd,2) = RFIFOL(fd,2); + if (i != char_num) + memcpy(WFIFOP(fd,6), char_dat[i].name, 24); + else + memcpy(WFIFOP(fd,6), unknown_char_name, 24); + WFIFOSET(fd,30); + RFIFOSKIP(fd,6); + break; + + // it is a request to become GM + case 0x2b0a: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; +// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8)); + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd,0) = 0x2720; + memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2); + WFIFOSET(login_fd, RFIFOW(fd,2)); + } else { + WFIFOW(fd,0) = 0x2b0b; + WFIFOL(fd,2) = RFIFOL(fd,4); + WFIFOL(fd,6) = 0; + WFIFOSET(fd, 10); + } + RFIFOSKIP(fd, RFIFOW(fd,2)); + break; + + // Map server send information to change an email of an account -> login-server + case 0x2b0c: + if (RFIFOREST(fd) < 86) + return 0; + if (login_fd > 0) { // don't send request if no login-server + memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B + WFIFOW(login_fd,0) = 0x2722; + WFIFOSET(login_fd, 86); + } + RFIFOSKIP(fd, 86); + break; + + // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server) + case 0x2b0e: + if (RFIFOREST(fd) < 44) + return 0; + { + char character_name[24]; + int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) + memcpy(character_name, RFIFOP(fd,6), 24); + character_name[sizeof(character_name) -1] = '\0'; + // prepare answer + WFIFOW(fd,0) = 0x2b0f; // answer + WFIFOL(fd,2) = acc; // who want do operation + WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex + // search character + i = search_character_index(character_name); + if (i >= 0) { + memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found + WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + switch(RFIFOW(fd, 30)) { + case 1: // block + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd,0) = 0x2724; + WFIFOL(login_fd,2) = char_dat[i].account_id; // account value + WFIFOL(login_fd,6) = 5; // status of the account + WFIFOSET(login_fd, 10); +// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 2: // ban + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd, 0) = 0x2725; + WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value + WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year + WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month + WFIFOW(login_fd,10) = RFIFOW(fd,36); // day + WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour + WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute + WFIFOW(login_fd,16) = RFIFOW(fd,42); // second + WFIFOSET(login_fd,18); +// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n", +// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42)); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 3: // unblock + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd,0) = 0x2724; + WFIFOL(login_fd,2) = char_dat[i].account_id; // account value + WFIFOL(login_fd,6) = 0; // status of the account + WFIFOSET(login_fd, 10); +// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 4: // unban + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd, 0) = 0x272a; + WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value + WFIFOSET(login_fd, 6); +// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + case 5: // changesex + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd, 0) = 0x2727; + WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value + WFIFOSET(login_fd, 6); +// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); + } else + WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } else + WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + break; + } + } else { + // character name not found + memcpy(WFIFOP(fd,6), character_name, 24); + WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + } + // send answer if a player ask, not if the server ask + if (acc != -1) { + WFIFOSET(fd, 34); + } + RFIFOSKIP(fd, 44); + break; + } + +// case 0x2b0f: not more used (available for futur usage) + + // account_reg保存要求 + case 0x2b10: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { + struct global_reg reg[ACCOUNT_REG2_NUM]; + int p, acc; + acc = RFIFOL(fd,4); + for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { + memcpy(reg[j].str, RFIFOP(fd,p), 32); + reg[j].value = RFIFOL(fd, p+32); + } + set_account_reg2(acc, j, reg); + // loginサーバーへ送る + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd, 0) = 0x2728; + memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); + WFIFOSET(login_fd, WFIFOW(login_fd,2)); + } + // ワールドへの同垢ログインがなければmapサーバーに送る必要はない + //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); + //WBUFW(buf,0) = 0x2b11; + //mapif_sendall(buf, WBUFW(buf,2)); + RFIFOSKIP(fd, RFIFOW(fd,2)); +// printf("char: save_account_reg (from map)\n"); + break; + } + // Map server send information to change an email of an account -> login-server + case 0x3000: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd,0) = 0x3000; + WFIFOW(login_fd,2) = RFIFOW(fd,2); + WFIFOL(login_fd,4) = RFIFOL(fd,4); + WFIFOB(login_fd,8) = RFIFOB(fd,8); + WFIFOSET(login_fd, RFIFOW(fd,2)); + printf("char : change sex -> login %d %d %d \n", RFIFOL(fd,4), RFIFOB(fd,8), RFIFOW(fd,2)); + } + RFIFOSKIP(fd, RFIFOW(fd,2)); + break; + + default: + // inter server処理に渡す + { + int r = inter_parse_frommap(fd); + if (r == 1) // 処理できた + break; + if (r == 2) // パケット長が足りない + return 0; + } + // inter server処理でもない場合は切断 + printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd)); + session[fd]->eof = 1; + return 0; + } + } + return 0; +} + +int search_mapserver(char *map) { + int i, j; + char temp_map[16]; + int temp_map_len; + +// printf("Searching the map-server for map '%s'... ", map); + strncpy(temp_map, map, sizeof(temp_map)); + temp_map[sizeof(temp_map)-1] = '\0'; + if (strchr(temp_map, '.') != NULL) + temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map + + temp_map_len = strlen(temp_map); + for(i = 0; i < MAX_MAP_SERVERS; i++) + if (server_fd[i] >= 0) + for (j = 0; server[i].map[j][0]; j++) + //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len)); + if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) { +// printf("found -> server #%d.\n", i); + return i; + } + +// printf("not found.\n"); + return -1; +} + +// char_mapifの初期化処理(現在はinter_mapif初期化のみ) +static int char_mapif_init(int fd) { + return inter_mapif_init(fd); +} + +//----------------------------------------------------- +// Test to know if an IP come from LAN or WAN. by [Yor] +//----------------------------------------------------- +int lan_ip_check(unsigned char *p){ + int i; + int lancheck = 1; + +// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n", +// p[0], p[1], p[2], p[3], +// subneti[0], subneti[1], subneti[2], subneti[3], +// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); + for(i = 0; i < 4; i++) { + if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) { + lancheck = 0; + break; + } + } + printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN"); + return lancheck; +} + +int parse_char(int fd) { + int i, ch; + char email[40]; + struct char_session_data *sd; + unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr; + + if (login_fd < 0) + session[fd]->eof = 1; + if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. + if (fd == login_fd) + login_fd = -1; + close(fd); + delete_session(fd); + return 0; + } + + sd = session[fd]->session_data; + + while (RFIFOREST(fd) >= 2) { +// if (RFIFOW(fd,0) < 30000) +// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); + + switch(RFIFOW(fd,0)) { + case 0x20b: //20040622暗号化ragexe対応 + if (RFIFOREST(fd) < 19) + return 0; + RFIFOSKIP(fd,19); + break; + + case 0x65: // 接続要求 + if (RFIFOREST(fd) < 17) + return 0; + { + int GM_value; + if ((GM_value = isGM(RFIFOL(fd,2)))) + printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); + else + printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); + if (sd == NULL) { + sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1); + memset(sd, 0, sizeof(struct char_session_data)); + memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail + sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) + } + sd->account_id = RFIFOL(fd,2); + sd->login_id1 = RFIFOL(fd,6); + sd->login_id2 = RFIFOL(fd,10); + sd->sex = RFIFOB(fd,16); + // send back account_id + WFIFOL(fd,0) = RFIFOL(fd,2); + WFIFOSET(fd,4); + // search authentification + for(i = 0; i < AUTH_FIFO_SIZE; i++) { + if (auth_fifo[i].account_id == sd->account_id && + auth_fifo[i].login_id1 == sd->login_id1 && +#if CMP_AUTHFIFO_LOGIN2 != 0 + auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18 +#endif + (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && + auth_fifo[i].delflag == 2) { + auth_fifo[i].delflag = 1; + if (max_connect_user == 0 || count_users() < max_connect_user) { + if (login_fd > 0) { // don't send request if no login-server + // request to login-server to obtain e-mail/time limit + WFIFOW(login_fd,0) = 0x2716; + WFIFOL(login_fd,2) = sd->account_id; + WFIFOSET(login_fd,6); + } + // send characters to player + mmo_char_send006b(fd, sd); + } else { + // refuse connection (over populated) + WFIFOW(fd,0) = 0x6c; + WFIFOW(fd,2) = 0; + WFIFOSET(fd,3); + } + break; + } + } + // authentification not found + if (i == AUTH_FIFO_SIZE) { + if (login_fd > 0) { // don't send request if no login-server + WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account + WFIFOL(login_fd,2) = sd->account_id; + WFIFOL(login_fd,6) = sd->login_id1; + WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18 + WFIFOB(login_fd,14) = sd->sex; + WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr; + WFIFOSET(login_fd,19); + } else { // if no login-server, we must refuse connection + WFIFOW(fd,0) = 0x6c; + WFIFOW(fd,2) = 0; + WFIFOSET(fd,3); + } + } + } + RFIFOSKIP(fd,17); + break; + + case 0x66: // キャラ選択 + if (RFIFOREST(fd) < 3) + return 0; + + // if we activated email creation and email is default email + if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd, 3); + + // otherwise, load the character + } else { + for (ch = 0; ch < 9; ch++) + if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2)) + break; + if (ch != 9) { + char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, + sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name); + // searching map server + i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map); + // if map is not found, we check major cities + if (i < 0) { + if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'. + memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16); + char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates + char_dat[sd->found_char[ch]].last_point.y = 354; + } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'. + memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16); + char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates + char_dat[sd->found_char[ch]].last_point.y = 100; + } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'. + memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16); + char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates + char_dat[sd->found_char[ch]].last_point.y = 94; + } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'. + memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16); + char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates + char_dat[sd->found_char[ch]].last_point.y = 57; + } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'. + memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16); + char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates + char_dat[sd->found_char[ch]].last_point.y = 117; + } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'. + memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16); + char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates + char_dat[sd->found_char[ch]].last_point.y = 103; + } else { + int j; + // get first online server (with a map) + i = 0; + for(j = 0; j < MAX_MAP_SERVERS; j++) + if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first) + i = j; + memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16); + printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]); + // coordonates are unknown + break; + } + // if no map-server is connected, we send: server closed + if (j == MAX_MAP_SERVERS) { + WFIFOW(fd,0) = 0x81; + WFIFOL(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + RFIFOSKIP(fd,3); + break; + } + } + } + WFIFOW(fd,0) = 0x71; + WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id; + memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16); + printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch); + printf("--Send IP of map-server. "); + if (lan_ip_check(p)) + WFIFOL(fd, 22) = inet_addr(lan_map_ip); + else + WFIFOL(fd, 22) = server[i].ip; + WFIFOW(fd,26) = server[i].port; + WFIFOSET(fd,28); + if (auth_fifo_pos >= AUTH_FIFO_SIZE) + auth_fifo_pos = 0; + //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2); + auth_fifo[auth_fifo_pos].account_id = sd->account_id; + auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id; + auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; + auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; + auth_fifo[auth_fifo_pos].delflag = 0; + auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch]; + auth_fifo[auth_fifo_pos].sex = sd->sex; + auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; + auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; + auth_fifo_pos++; + } + } + RFIFOSKIP(fd,3); + break; + + case 0x67: // 作成 + if (RFIFOREST(fd) < 37) + return 0; + i = make_new_char(fd, RFIFOP(fd,2)); + if (i < 0) { + WFIFOW(fd,0) = 0x6e; + WFIFOB(fd,2) = 0x00; + WFIFOSET(fd,3); + RFIFOSKIP(fd,37); + break; + } + + WFIFOW(fd,0) = 0x6d; + memset(WFIFOP(fd,2), 0, 106); + + WFIFOL(fd,2) = char_dat[i].char_id; + WFIFOL(fd,2+4) = char_dat[i].base_exp; + WFIFOL(fd,2+8) = char_dat[i].zeny; + WFIFOL(fd,2+12) = char_dat[i].job_exp; + WFIFOL(fd,2+16) = char_dat[i].job_level; + + WFIFOL(fd,2+28) = char_dat[i].karma; + WFIFOL(fd,2+32) = char_dat[i].manner; + + WFIFOW(fd,2+40) = 0x30; + WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp; + WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp; + WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp; + WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp; + WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed; + WFIFOW(fd,2+52) = char_dat[i].class; + WFIFOW(fd,2+54) = char_dat[i].hair; + + WFIFOW(fd,2+58) = char_dat[i].base_level; + WFIFOW(fd,2+60) = char_dat[i].skill_point; + + WFIFOW(fd,2+64) = char_dat[i].shield; + WFIFOW(fd,2+66) = char_dat[i].head_top; + WFIFOW(fd,2+68) = char_dat[i].head_mid; + WFIFOW(fd,2+70) = char_dat[i].hair_color; + + memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24); + + WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str; + WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi; + WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit; + WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_; + WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex; + WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk; + WFIFOB(fd,2+104) = char_dat[i].char_num; + + WFIFOSET(fd,108); + RFIFOSKIP(fd,37); + for(ch = 0; ch < 9; ch++) { + if (sd->found_char[ch] == -1) { + sd->found_char[ch] = i; + break; + } + } + + case 0x68: // delete char //Yor's Fix + if (RFIFOREST(fd) < 46) + return 0; + memcpy(email, RFIFOP(fd,6), 40); + if (e_mail_check(email) == 0) + strncpy(email, "a@a.com", 40); // default e-mail + + // if we activated email creation and email is default email + if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online + // if sended email is incorrect e-mail + if (strcmp(email, "a@a.com") == 0) { + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd, 3); + RFIFOSKIP(fd,46); + // we act like we have selected a character + } else { + // we change the packet to set it like selection. + for (i = 0; i < 9; i++) + if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) { + // we save new e-mail + memcpy(sd->email, email, 40); + // we send new e-mail to login-server ('online' login-server is checked before) + WFIFOW(login_fd,0) = 0x2715; + WFIFOL(login_fd,2) = sd->account_id; + memcpy(WFIFOP(login_fd, 6), email, 40); + WFIFOSET(login_fd,46); + // skip part of the packet! (46, but leave the size of select packet: 3) + RFIFOSKIP(fd,43); + // change value to put new packet (char selection) + RFIFOW(fd, 0) = 0x66; + RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num; + // not send packet, it's modify of actual packet + break; + } + if (i == 9) { + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd, 3); + RFIFOSKIP(fd,46); + } + } + + // otherwise, we delete the character + } else { + if (strcmpi(email, sd->email) != 0) { // if it's an invalid email + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd, 3); + // if mail is correct + } else { + for (i = 0; i < 9; i++) { + struct mmo_charstatus *cs = NULL; + if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) { + char_delete(cs); // deletion process + + if (sd->found_char[i] != char_num - 1) { + memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); + // Correct moved character reference in the character's owner + { + int j, k; + struct char_session_data *sd2; + for (j = 0; j < fd_max; j++) { + if (session[j] && (sd2 = session[j]->session_data) && + sd2->account_id == char_dat[char_num-1].account_id) { + for (k = 0; k < 9; k++) { + if (sd2->found_char[k] == char_num-1) { + sd2->found_char[k] = sd->found_char[i]; + break; + } + } + break; + } + } + } + } + + char_num--; + for(ch = i; ch < 9-1; ch++) + sd->found_char[ch] = sd->found_char[ch+1]; + sd->found_char[8] = -1; + WFIFOW(fd,0) = 0x6f; + WFIFOSET(fd,2); + break; + } + } + + if (i == 9) { + WFIFOW(fd,0) = 0x70; + WFIFOB(fd,2) = 0; + WFIFOSET(fd,3); + } + } + RFIFOSKIP(fd,46); + } + break; + + case 0x2af8: // マップサーバーログイン + if (RFIFOREST(fd) < 60) + return 0; + WFIFOW(fd,0) = 0x2af9; + for(i = 0; i < MAX_MAP_SERVERS; i++) { + if (server_fd[i] < 0) + break; + } + if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){ + WFIFOB(fd,2) = 3; + WFIFOSET(fd,3); + RFIFOSKIP(fd,60); + } else { + int len; + WFIFOB(fd,2) = 0; + session[fd]->func_parse = parse_frommap; + server_fd[i] = fd; + if(anti_freeze_enable) + server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed + server[i].ip = RFIFOL(fd,54); + server[i].port = RFIFOW(fd,58); + server[i].users = 0; + memset(server[i].map, 0, sizeof(server[i].map)); + WFIFOSET(fd,3); + RFIFOSKIP(fd,60); + realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); + char_mapif_init(fd); + // send gm acccounts level to map-servers + len = 4; + WFIFOW(fd,0) = 0x2b15; + for(i = 0; i < GM_num; i++) { + WFIFOL(fd,len) = gm_account[i].account_id; + WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level; + len += 5; + } + WFIFOW(fd,2) = len; + WFIFOSET(fd,len); + return 0; + } + break; + + case 0x187: // Alive信号? + if (RFIFOREST(fd) < 6) + return 0; + RFIFOSKIP(fd, 6); + break; + + case 0x7530: // Athena情報所得 + WFIFOW(fd,0) = 0x7531; + WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; + WFIFOB(fd,3) = ATHENA_MINOR_VERSION; + WFIFOB(fd,4) = ATHENA_REVISION; + WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; + WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; + WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR; + WFIFOW(fd,8) = ATHENA_MOD_VERSION; + WFIFOSET(fd,10); + RFIFOSKIP(fd,2); + return 0; + + case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) + session[fd]->eof = 1; + return 0; + + default: + session[fd]->eof = 1; + return 0; + } + } + RFIFOFLUSH(fd); + return 0; +} + +// Console Command Parser [Wizputer] +int parse_console(char *buf) { + char *type,*command; + + type = (char *)malloc(64); + command = (char *)malloc(64); + + memset(type,0,64); + memset(command,0,64); + + printf("Console: %s\n",buf); + + if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 ) + sscanf(buf,"%[^\n]",type); + + printf("Type of command: %s || Command: %s \n",type,command); + + free(buf); + free(type); + free(command); + + return 0; +} + +// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) +int mapif_sendall(unsigned char *buf, unsigned int len) { + int i, c; + + c = 0; + for(i = 0; i < MAX_MAP_SERVERS; i++) { + int fd; + if ((fd = server_fd[i]) >= 0) { + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + c++; + } + } + return c; +} + +// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) +int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) { + int i, c; + + c = 0; + for(i = 0; i < MAX_MAP_SERVERS; i++) { + int fd; + if ((fd = server_fd[i]) >= 0 && fd != sfd) { + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd, len); + c++; + } + } + return c; +} +// MAPサーバーにデータ送信(map鯖生存確認有り) +int mapif_send(int fd, unsigned char *buf, unsigned int len) { + int i; + + if (fd >= 0) { + for(i = 0; i < MAX_MAP_SERVERS; i++) { + if (fd == server_fd[i]) { + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + return 1; + } + } + } + return 0; +} + +int send_users_tologin(int tid, unsigned int tick, int id, int data) { + int users = count_users(); + char buf[16]; + + if (login_fd > 0 && session[login_fd]) { + // send number of user to login server + WFIFOW(login_fd,0) = 0x2714; + WFIFOL(login_fd,2) = users; + WFIFOSET(login_fd,6); + } + // send number of players to all map-servers + WBUFW(buf,0) = 0x2b00; + WBUFL(buf,2) = users; + mapif_sendall(buf, 6); + + return 0; +} + +int check_connect_login_server(int tid, unsigned int tick, int id, int data) { + if (login_fd <= 0 || session[login_fd] == NULL) { + printf("Attempt to connect to login-server...\n"); + login_fd = make_connection(login_ip, login_port); + session[login_fd]->func_parse = parse_tologin; + realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); + WFIFOW(login_fd,0) = 0x2710; + memset(WFIFOP(login_fd,2), 0, 24); + memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24); + memset(WFIFOP(login_fd,26), 0, 24); + memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24); + WFIFOL(login_fd,50) = 0; + WFIFOL(login_fd,54) = char_ip; + WFIFOL(login_fd,58) = char_port; + memset(WFIFOP(login_fd,60), 0, 20); + memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20); + WFIFOW(login_fd,80) = 0; + WFIFOW(login_fd,82) = char_maintenance; + WFIFOW(login_fd,84) = char_new; + WFIFOSET(login_fd,86); + } + return 0; +} + +//---------------------------------------------------------- +// Return numerical value of a switch configuration by [Yor] +// on/off, english, fran軋is, deutsch, espaol +//---------------------------------------------------------- +int config_switch(const char *str) { + if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0) + return 1; + if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0) + return 0; + + return atoi(str); +} + +//------------------------------------------- +// Reading Lan Support configuration by [Yor] +//------------------------------------------- +int lan_config_read(const char *lancfgName) { + int j; + struct hostent * h = NULL; + char line[1024], w1[1024], w2[1024]; + FILE *fp; + + // set default configuration + strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip)); + subneti[0] = 127; + subneti[1] = 0; + subneti[2] = 0; + subneti[3] = 1; + for(j = 0; j < 4; j++) + subnetmaski[j] = 255; + + fp = fopen(lancfgName, "r"); + + if (fp == NULL) { + printf("LAN support configuration file not found: %s\n", lancfgName); + return 1; + } + + printf ("---start reading of Lan Support configuration...\n"); + + while(fgets(line, sizeof(line)-1, fp)) { + if (line[0] == '/' && line[1] == '/') + continue; + + line[sizeof(line)-1] = '\0'; + if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) + continue; + + remove_control_chars(w1); + remove_control_chars(w2); + if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address + h = gethostbyname(w2); + if (h != NULL) { + sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + } else { + strncpy(lan_map_ip, w2, sizeof(lan_map_ip)); + lan_map_ip[sizeof(lan_map_ip)-1] = 0; + } + printf("LAN IP of map-server: %s.\n", lan_map_ip); + } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork + for(j = 0; j < 4; j++) + subneti[j] = 0; + h = gethostbyname(w2); + if (h != NULL) { + for(j = 0; j < 4; j++) + subneti[j] = (unsigned char)h->h_addr[j]; + } else { + sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]); + } + printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]); + } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask + for(j = 0; j < 4; j++) + subnetmaski[j] = 255; + h = gethostbyname(w2); + if (h != NULL) { + for(j = 0; j < 4; j++) + subnetmaski[j] = (unsigned char)h->h_addr[j]; + } else { + sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]); + } + printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); + } + } + fclose(fp); + + // sub-network check of the map-server + { + unsigned int a0, a1, a2, a3; + unsigned char p[4]; + sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3); + p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3; + printf("LAN test of LAN IP of the map-server: "); + if (lan_ip_check(p) == 0) { + printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n"); + } + } + + printf("---End reading of Lan Support configuration...\n"); + + return 0; +} + +int char_config_read(const char *cfgName) { + struct hostent *h = NULL; + char line[1024], w1[1024], w2[1024]; + FILE *fp = fopen(cfgName, "r"); + + if (fp == NULL) { + printf("Configuration file not found: %s.\n", cfgName); + exit(1); + } + + while(fgets(line, sizeof(line)-1, fp)) { + if (line[0] == '/' && line[1] == '/') + continue; + + line[sizeof(line)-1] = '\0'; + if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) + continue; + + remove_control_chars(w1); + remove_control_chars(w2); + if (strcmpi(w1, "userid") == 0) { + memcpy(userid, w2, 24); + } else if (strcmpi(w1, "passwd") == 0) { + memcpy(passwd, w2, 24); + } else if (strcmpi(w1, "server_name") == 0) { + memcpy(server_name, w2, sizeof(server_name)); + server_name[sizeof(server_name) - 1] = '\0'; + printf("%s server has been intialized\n", w2); + } else if (strcmpi(w1, "wisp_server_name") == 0) { + if (strlen(w2) >= 4) { + memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); + wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; + } + } else if (strcmpi(w1, "login_ip") == 0) { + login_ip_set_ = 1; + h = gethostbyname(w2); + if (h != NULL) { + printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + } else + memcpy(login_ip_str, w2, 16); + } else if (strcmpi(w1, "login_port") == 0) { + login_port = atoi(w2); + } else if (strcmpi(w1, "char_ip") == 0) { + char_ip_set_ = 1; + h = gethostbyname(w2); + if (h != NULL) { + printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + } else + memcpy(char_ip_str, w2, 16); + } else if (strcmpi(w1, "char_port") == 0) { + char_port = atoi(w2); + } else if (strcmpi(w1, "char_maintenance") == 0) { + char_maintenance = atoi(w2); + } else if (strcmpi(w1, "char_new") == 0) { + char_new = atoi(w2); + } else if (strcmpi(w1, "email_creation") == 0) { + email_creation = config_switch(w2); + } else if (strcmpi(w1, "char_txt") == 0) { + strcpy(char_txt, w2); + } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane + strcpy(backup_txt, w2); + } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw + strcpy(friends_txt, w2); + } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] + backup_txt_flag = config_switch(w2); + } else if (strcmpi(w1, "max_connect_user") == 0) { + max_connect_user = atoi(w2); + if (max_connect_user < 0) + max_connect_user = 0; // unlimited online players + } else if (strcmpi(w1, "check_ip_flag") == 0) { + check_ip_flag = config_switch(w2); + } else if (strcmpi(w1, "autosave_time") == 0) { + autosave_interval = atoi(w2)*1000; + if (autosave_interval <= 0) + autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; + } else if (strcmpi(w1, "start_point") == 0) { + char map[32]; + int x, y; + if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3) + continue; + if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name + memcpy(start_point.map, map, 16); + start_point.x = x; + start_point.y = y; + } + } else if(strcmpi(w1,"imalive_on")==0) { //Added by Mugendai for I'm Alive mod + imalive_on = atoi(w2); //Added by Mugendai for I'm Alive mod + } else if(strcmpi(w1,"imalive_time")==0) { //Added by Mugendai for I'm Alive mod + imalive_time = atoi(w2); //Added by Mugendai for I'm Alive mod + } else if(strcmpi(w1,"flush_on")==0) { //Added by Mugendai for GUI + flush_on = atoi(w2); //Added by Mugendai for GUI + } else if(strcmpi(w1,"flush_time")==0) { //Added by Mugendai for GUI + flush_time = atoi(w2); //Added by Mugendai for GUI + } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] + log_char = atoi(w2); + } else if (strcmpi(w1, "start_zeny") == 0) { + start_zeny = atoi(w2); + if (start_zeny < 0) + start_zeny = 0; + } else if (strcmpi(w1, "start_weapon") == 0) { + start_weapon = atoi(w2); + if (start_weapon < 0) + start_weapon = 0; + } else if (strcmpi(w1, "start_armor") == 0) { + start_armor = atoi(w2); + if (start_armor < 0) + start_armor = 0; + } else if (strcmpi(w1, "unknown_char_name") == 0) { + strcpy(unknown_char_name, w2); + unknown_char_name[24] = 0; + } else if (strcmpi(w1, "char_log_filename") == 0) { + strcpy(char_log_filename, w2); + } else if (strcmpi(w1, "name_ignoring_case") == 0) { + name_ignoring_case = config_switch(w2); + } else if (strcmpi(w1, "char_name_option") == 0) { + char_name_option = atoi(w2); + } else if (strcmpi(w1, "char_name_letters") == 0) { + strcpy(char_name_letters, w2); +// online files options + } else if (strcmpi(w1, "online_txt_filename") == 0) { + strcpy(online_txt_filename, w2); + } else if (strcmpi(w1, "online_html_filename") == 0) { + strcpy(online_html_filename, w2); + } else if (strcmpi(w1, "online_sorting_option") == 0) { + online_sorting_option = atoi(w2); + } else if (strcmpi(w1, "online_display_option") == 0) { + online_display_option = atoi(w2); + } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it + online_gm_display_min_level = atoi(w2); + if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough + online_gm_display_min_level = 5; + } else if (strcmpi(w1, "online_refresh_html") == 0) { + online_refresh_html = atoi(w2); + if (online_refresh_html < 1) + online_refresh_html = 1; + } else if(strcmpi(w1,"db_path")==0) { + strcpy(db_path,w2); + } else if(strcmpi(w1,"anti_freeze_enable")==0){ + anti_freeze_enable = config_switch(w2); + } else if (strcmpi(w1, "anti_freeze_interval") == 0) { + ANTI_FREEZE_INTERVAL = atoi(w2); + if (ANTI_FREEZE_INTERVAL < 5) + ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds + } else if (strcmpi(w1, "import") == 0) { + char_config_read(w2); + } else if (strcmpi(w1, "console") == 0) { + if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) + console = 1; + } + } + fclose(fp); + + return 0; +} + +//----------------------------------------------------- +//I'm Alive Alert +//Used to output 'I'm Alive' every few seconds +//Intended to let frontends know if the app froze +//----------------------------------------------------- +int imalive_timer(int tid, unsigned int tick, int id, int data){ + printf("I'm Alive\n"); + return 0; +} + +//----------------------------------------------------- +//Flush stdout +//stdout buffer needs flushed to be seen in GUI +//----------------------------------------------------- +int flush_timer(int tid, unsigned int tick, int id, int data){ + fflush(stdout); + return 0; +} + +void do_final(void) { + int i; + + // write online players files with no player + for(i = 0; i < online_players_max; i++) { + online_chars[i].char_id = -1; + online_chars[i].server = -1; + } + create_online_files(); + free(online_chars); + + mmo_char_sync(); + inter_save(); + + if (gm_account != NULL) + free(gm_account); + + free(char_dat); + delete_session(login_fd); + delete_session(char_fd); + + char_log("----End of char-server (normal end with closing of all files)." RETCODE); +} + +int do_init(int argc, char **argv) { + int i; + + // a newline in the log... + char_log(""); + char_log("The char-server starting..." RETCODE); + + char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); + lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME); + + if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) { + // The char server should know what IP address it is running on + // - MouseJstr + int localaddr = ntohl(addr_[0]); + unsigned char *ptr = (unsigned char *) &localaddr; + char buf[16]; + sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; + if (naddr_ != 1) + printf("Multiple interfaces detected.. using %s as our IP address\n", buf); + else + printf("Defaulting to %s as our IP address\n", buf); + if (login_ip_set_ == 0) + strcpy(login_ip_str, buf); + if (char_ip_set_ == 0) + strcpy(char_ip_str, buf); + + if (ptr[0] == 192 && ptr[1] == 168) + printf("Firewall detected.. edit lan_support.conf and char_athena.conf"); + } + + login_ip = inet_addr(login_ip_str); + char_ip = inet_addr(char_ip_str); + + for(i = 0; i < MAX_MAP_SERVERS; i++) { + memset(&server[i], 0, sizeof(struct mmo_map_server)); + server_fd[i] = -1; + } + + online_players_max = 256; + online_chars = calloc(sizeof(struct online_chars) * 256, 1); + if (!online_chars) { + printf("out of memory: do_init (calloc).\n"); + exit(1); + } + for(i = 0; i < online_players_max; i++) { + online_chars[i].char_id = -1; + online_chars[i].server = -1; + } + + + mmo_char_init(); + + update_online = time(NULL); + create_online_files(); // update online players files at start of the server + + inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 + + set_termfunc(do_final); + set_defaultparse(parse_char); + + char_fd = make_listen_port(char_port); + + add_timer_func_list(check_connect_login_server, "check_connect_login_server"); + add_timer_func_list(send_users_tologin, "send_users_tologin"); + add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); + + i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); + i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); + i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); + + //Added for Mugendais I'm Alive mod + if (imalive_on) + add_timer_interval(gettick()+10, imalive_timer,0,0,imalive_time*1000); + + //Added by Mugendai for GUI support + if (flush_on) + add_timer_interval(gettick()+10, flush_timer,0,0,flush_time); + + + + if(anti_freeze_enable > 0) { + add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system"); + i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies + } + + if(console) { + set_defaultconsoleparse(parse_console); + start_console(); + } + + char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); + + printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port); + + return 0; +} |