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Diffstat (limited to 'src/char/char.c')
-rw-r--r--src/char/char.c180
1 files changed, 74 insertions, 106 deletions
diff --git a/src/char/char.c b/src/char/char.c
index ab4572af4..f584c8fdc 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -2,21 +2,21 @@
// For more information, see LICENCE in the main folder
#include "../common/cbasetypes.h"
-#include "../common/strlib.h"
+#include "../common/db.h"
+#include "../common/lock.h"
+#include "../common/malloc.h"
+#include "../common/mmo.h"
#include "../common/core.h"
#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
#include "../common/timer.h"
-#include "../common/mmo.h"
-#include "../common/db.h"
#include "../common/version.h"
-#include "../common/lock.h"
-#include "../common/showmsg.h"
-#include "../common/malloc.h"
#include "inter.h"
-#include "int_pet.h"
-#include "int_homun.h"
#include "int_guild.h"
+#include "int_homun.h"
+#include "int_pet.h"
#include "int_party.h"
#include "int_storage.h"
#ifdef ENABLE_SC_SAVING
@@ -25,7 +25,6 @@
#include "char.h"
#include <sys/types.h>
-
#ifdef WIN32
#include <winsock2.h>
#else
@@ -33,7 +32,6 @@
#include <netinet/in.h>
#include <arpa/inet.h>
#endif
-
#include <time.h>
#include <signal.h>
#include <fcntl.h>
@@ -46,7 +44,15 @@
#define CHAR_CONF_NAME "conf/char_athena.conf"
#define LAN_CONF_NAME "conf/subnet_athena.conf"
+char char_txt[1024] = "save/athena.txt";
+char friends_txt[1024] = "save/friends.txt";
+char char_log_filename[1024] = "log/char.log";
+
+int save_log = 1; // show loading/saving messages
+
#ifndef TXT_SQL_CONVERT
+char db_path[1024] = "db";
+
struct mmo_map_server {
uint32 ip;
uint16 port;
@@ -71,16 +77,20 @@ uint16 char_port = 6121;
int char_maintenance = 0;
int char_new = 1;
int char_new_display = 0;
+
int email_creation = 0; // disabled by default
-#endif
-char char_txt[1024]="save/athena.txt";
-char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
-char friends_txt[1024]="save/friends.txt"; // davidsiaw
-#ifndef TXT_SQL_CONVERT
-char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
+
+int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
+int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
char unknown_char_name[1024] = "Unknown"; // Name to use when the requested name cannot be determined
-char char_log_filename[1024] = "log/char.log";
-char db_path[1024]="db";
+#define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
+char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
+bool char_rename = true;
+
+int log_char = 1; // loggin char or not [devil]
+int log_inter = 1; // loggin inter or not [devil]
+
+static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
// Advanced subnet check [LuzZza]
struct _subnet {
@@ -89,19 +99,8 @@ struct _subnet {
uint32 char_ip;
uint32 map_ip;
} subnet[16];
-
int subnet_count = 0;
-int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
-int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
-//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
-#define TRIM_CHARS "\032\t\x0A\x0D "
-char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
-bool char_rename = true;
-
-int log_char = 1; // loggin char or not [devil]
-int log_inter = 1; // loggin inter or not [devil]
-
struct char_session_data{
int account_id, login_id1, login_id2, sex;
int found_char[MAX_CHARS];
@@ -119,8 +118,6 @@ struct {
} auth_fifo[AUTH_FIFO_SIZE];
int auth_fifo_pos = 0;
-static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
-
int char_id_count = START_CHAR_NUM;
struct character_data *char_dat;
@@ -128,7 +125,6 @@ int char_num, char_max;
int max_connect_user = 0;
int gm_allow_level = 99;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-int save_log = 1;
int start_zeny = 500;
int start_weapon = 1201;
int start_armor = 2301;
@@ -161,6 +157,7 @@ int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when w
//These are used to aid the map server in identifying valid clients. [Skotlex]
static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
+//Structure for holding in memory which characters are online on the map servers connected.
struct online_char_data {
int account_id;
int char_id;
@@ -1045,25 +1042,6 @@ void mmo_char_sync(void)
lock_fclose(fp, char_txt, &lock);
}
- // Data save (backup)
- if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
- fp = lock_fopen(backup_txt, &lock);
- if (fp == NULL) {
- ShowWarning("Server can't not create backup of characters file.\n");
- char_log("WARNING: Server can't not create backup of characters file." RETCODE);
- //aFree(id); // free up the memory before leaving -.- [Ajarn]
- DELETE_BUFFER(id);
- return;
- }
- for(i = 0; i < char_num; i++) {
- // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
- mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s" RETCODE, line);
- }
- fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
- lock_fclose(fp, backup_txt, &lock);
- }
-
// Friends List data save (davidsiaw)
f_fp = lock_fopen(friends_txt, &lock);
for(i = 0; i < char_num; i++) {
@@ -1663,7 +1641,7 @@ int count_users(void)
/// Writes char data to the buffer in the format used by the client.
/// Used in packets 0x6b (chars info) and 0x6d (new char info)
/// Returns the size (106 or 108)
-int mmo_char_tobuf(uint8* buf, struct mmo_charstatus *p)
+int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p)
{
if( buf == NULL || p == NULL )
return 0;
@@ -1673,14 +1651,11 @@ int mmo_char_tobuf(uint8* buf, struct mmo_charstatus *p)
WBUFL(buf,8) = p->zeny;
WBUFL(buf,12) = min(p->job_exp, LONG_MAX);
WBUFL(buf,16) = p->job_level;
-
- WBUFL(buf,20) = 0;// probably opt1
- WBUFL(buf,24) = 0;// probably opt2
+ WBUFL(buf,20) = 0; // probably opt1
+ WBUFL(buf,24) = 0; // probably opt2
WBUFL(buf,28) = p->option;
-
WBUFL(buf,32) = p->karma;
WBUFL(buf,36) = p->manner;
-
WBUFW(buf,40) = min(p->status_point, SHRT_MAX);
WBUFW(buf,42) = min(p->hp, SHRT_MAX);
WBUFW(buf,44) = min(p->max_hp, SHRT_MAX);
@@ -1717,7 +1692,7 @@ int mmo_char_tobuf(uint8* buf, struct mmo_charstatus *p)
//----------------------------------------
// Function to send characters to a player
//----------------------------------------
-int mmo_char_send006b(int fd, struct char_session_data *sd)
+int mmo_char_send006b(int fd, struct char_session_data* sd)
{
int i, j, found_num;
@@ -1734,13 +1709,13 @@ int mmo_char_send006b(int fd, struct char_session_data *sd)
for(i = found_num; i < MAX_CHARS; i++)
sd->found_char[i] = -1;
- j = 24;// offset
+ j = 24; // offset
WFIFOHEAD(fd,j + found_num*108); // or 106(!)
WFIFOW(fd,0) = 0x6b;
- memset(WFIFOP(fd,4), 0, 20);// unknown bytes
+ memset(WFIFOP(fd,4), 0, 20); // unknown bytes
for(i = 0; i < found_num; i++)
j += mmo_char_tobuf(WFIFOP(fd,j), &char_dat[sd->found_char[i]].status);
- WFIFOW(fd,2) = j;// packet len
+ WFIFOW(fd,2) = j; // packet len
WFIFOSET(fd,j);
return 0;
@@ -3302,7 +3277,7 @@ int parse_char(int fd)
char email[40];
unsigned short cmd;
int map_fd;
- struct char_session_data *sd;
+ struct char_session_data* sd;
uint32 ipl = session[fd]->client_addr;
sd = (struct char_session_data*)session[fd]->session_data;
@@ -3324,32 +3299,17 @@ int parse_char(int fd)
return 0;
}
- while(RFIFOREST(fd) >= 2) {
- cmd = RFIFOW(fd,0);
- // crc32のスキップ用
- if( sd==NULL && // 未ログインor管理パケット
- RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去
- RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去
- cmd!=0x20b && // md5通知パケット除去
- (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ
- RFIFOSKIP(fd,4);
- cmd = RFIFOW(fd,0);
- ShowDebug("parse_char : %d crc32 skipped\n",fd);
- if(RFIFOREST(fd)==0)
- return 0;
- }
-
-//For use in packets that depend on an sd being present [Skotlex]
-#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
+ while(RFIFOREST(fd) >= 2)
+ {
+ //For use in packets that depend on an sd being present [Skotlex]
+ #define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
- switch(cmd) {
- case 0x20b: //20040622暗号化ragexe対応
- if (RFIFOREST(fd) < 19)
- return 0;
- RFIFOSKIP(fd,19);
- break;
+ cmd = RFIFOW(fd,0);
+ switch(cmd)
+ {
- case 0x65: // 接続要求
+ case 0x65: // request to connect
+ ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
if (RFIFOREST(fd) < 17)
return 0;
{
@@ -3365,9 +3325,9 @@ int parse_char(int fd)
ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
else
ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
+
CREATE(session[fd]->session_data, struct char_session_data, 1);
sd = (struct char_session_data*)session[fd]->session_data;
- session[fd]->session_data = sd;
strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
sd->account_id = RFIFOL(fd,2);
@@ -3550,7 +3510,7 @@ int parse_char(int fd)
case 0x67: // make new
FIFOSD_CHECK(37);
-
+
if(char_new == 0) //turn character creation on/off [Kevin]
i = -2;
else
@@ -3590,13 +3550,15 @@ int parse_char(int fd)
break;
case 0x68: // delete char
- FIFOSD_CHECK(46);
+ case 0x1fb: // 2004-04-19aSakexe+ langtype 12 char deletion packet
+ if (cmd == 0x68) FIFOSD_CHECK(46);
+ if (cmd == 0x1fb) FIFOSD_CHECK(56);
{
int cid = RFIFOL(fd,2);
struct mmo_charstatus* cs = NULL;
- ShowInfo(CL_RED" Request Char Deletion:"CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
+ ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
memcpy(email, RFIFOP(fd,6), 40);
- RFIFOSKIP(fd,46);
+ RFIFOSKIP(fd,RFIFOREST(fd)); // hack to make the other deletion packet work
if (e_mail_check(email) == 0)
strncpy(email, "a@a.com", 40); // default e-mail
@@ -3692,6 +3654,19 @@ int parse_char(int fd)
}
break;
+ case 0x187: // R 0187 <account ID>.l - client keep-alive packet (every 12 seconds)
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ RFIFOSKIP(fd,6);
+ break;
+
+ case 0x28d: // R 028d <account ID>.l <char ID>.l <new name>.24B - char rename request
+ if (RFIFOREST(fd) < 34)
+ return 0;
+ //not implemented
+ RFIFOSKIP(fd,34);
+ break;
+
case 0x2af8: // login as map-server
if (RFIFOREST(fd) < 60)
return 0;
@@ -3738,13 +3713,7 @@ int parse_char(int fd)
}
break;
- case 0x187: // R 0187 <account ID>.l - client keep-alive packet (every 12 seconds)
- if (RFIFOREST(fd) < 6)
- return 0;
- RFIFOSKIP(fd,6);
- break;
-
- case 0x7530: // Athena info get
+ case 0x7530: // Athena info get
{
WFIFOHEAD(fd,10);
WFIFOW(fd,0) = 0x7531;
@@ -3760,8 +3729,12 @@ int parse_char(int fd)
return 0;
}
- case 0x7532: // disconnect(default also disconnect)
- default:
+ case 0x7532: // disconnect request from login server
+ set_eof(fd);
+ return 0;
+
+ default: // unknown packet received
+ ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL));
set_eof(fd);
return 0;
}
@@ -4090,13 +4063,9 @@ int char_config_read(const char *cfgName)
#endif
} else if (strcmpi(w1, "char_txt") == 0) {
strcpy(char_txt, w2);
- } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
- strcpy(backup_txt, w2);
} else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
strcpy(friends_txt, w2);
#ifndef TXT_SQL_CONVERT
- } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
- backup_txt_flag = config_switch(w2);
} else if (strcmpi(w1, "max_connect_user") == 0) {
max_connect_user = atoi(w2);
if (max_connect_user < 0)
@@ -4277,6 +4246,7 @@ int do_init(int argc, char **argv)
mapindex_init(); //Needed here for the start-point reading.
start_point.map = mapindex_name2id("new_zone01");
+
char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME);
@@ -4349,9 +4319,7 @@ int do_init(int argc, char **argv)
}
char_fd = make_listen_bind(bind_ip, char_port);
-
char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);
-
ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
return 0;