diff options
Diffstat (limited to 'src/char/char.c')
-rw-r--r-- | src/char/char.c | 4800 |
1 files changed, 4800 insertions, 0 deletions
diff --git a/src/char/char.c b/src/char/char.c new file mode 100644 index 000000000..8bf2dee38 --- /dev/null +++ b/src/char/char.c @@ -0,0 +1,4800 @@ +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder + +#include "../common/cbasetypes.h" +#include "../common/core.h" +#include "../common/db.h" +#include "../common/malloc.h" +#include "../common/mapindex.h" +#include "../common/mmo.h" +#include "../common/showmsg.h" +#include "../common/socket.h" +#include "../common/strlib.h" +#include "../common/timer.h" +#include "../common/utils.h" +#include "int_guild.h" +#include "int_homun.h" +#include "int_mercenary.h" +#include "int_elemental.h" +#include "int_party.h" +#include "int_storage.h" +#include "char.h" +#include "inter.h" + +#include <sys/types.h> +#include <time.h> +#include <signal.h> +#include <string.h> +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> + +// private declarations +#define CHAR_CONF_NAME "conf/char_athena.conf" +#define LAN_CONF_NAME "conf/subnet_athena.conf" +#define SQL_CONF_NAME "conf/inter_athena.conf" + +char char_db[256] = "char"; +char scdata_db[256] = "sc_data"; +char cart_db[256] = "cart_inventory"; +char inventory_db[256] = "inventory"; +char charlog_db[256] = "charlog"; +char storage_db[256] = "storage"; +char interlog_db[256] = "interlog"; +char reg_db[256] = "global_reg_value"; +char skill_db[256] = "skill"; +char memo_db[256] = "memo"; +char guild_db[256] = "guild"; +char guild_alliance_db[256] = "guild_alliance"; +char guild_castle_db[256] = "guild_castle"; +char guild_expulsion_db[256] = "guild_expulsion"; +char guild_member_db[256] = "guild_member"; +char guild_position_db[256] = "guild_position"; +char guild_skill_db[256] = "guild_skill"; +char guild_storage_db[256] = "guild_storage"; +char party_db[256] = "party"; +char pet_db[256] = "pet"; +char mail_db[256] = "mail"; // MAIL SYSTEM +char auction_db[256] = "auction"; // Auctions System +char friend_db[256] = "friends"; +char hotkey_db[256] = "hotkey"; +char quest_db[256] = "quest"; +char homunculus_db[256] = "homunculus"; +char skill_homunculus_db[256] = "skill_homunculus"; +char mercenary_db[256] = "mercenary"; +char mercenary_owner_db[256] = "mercenary_owner"; +char ragsrvinfo_db[256] = "ragsrvinfo"; + +// show loading/saving messages +int save_log = 1; + +static DBMap* char_db_; // int char_id -> struct mmo_charstatus* + +char db_path[1024] = "db"; + +int db_use_sqldbs; + +struct mmo_map_server { + int fd; + uint32 ip; + uint16 port; + int users; + unsigned short map[MAX_MAP_PER_SERVER]; +} server[MAX_MAP_SERVERS]; + +int login_fd=-1, char_fd=-1; +char userid[24]; +char passwd[24]; +char server_name[20]; +char wisp_server_name[NAME_LENGTH] = "Server"; +char login_ip_str[128]; +uint32 login_ip = 0; +uint16 login_port = 6900; +char char_ip_str[128]; +uint32 char_ip = 0; +char bind_ip_str[128]; +uint32 bind_ip = INADDR_ANY; +uint16 char_port = 6121; +int char_maintenance = 0; +bool char_new = true; +int char_new_display = 0; + +bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor] +int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] +char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined +#define TRIM_CHARS "\255\xA0\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] +char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor] + +int char_per_account = 0; //Maximum chars per account (default unlimited) [Sirius] +int char_del_level = 0; //From which level u can delete character [Lupus] +int char_del_delay = 86400; + +int log_char = 1; // loggin char or not [devil] +int log_inter = 1; // loggin inter or not [devil] + +// Advanced subnet check [LuzZza] +struct s_subnet { + uint32 mask; + uint32 char_ip; + uint32 map_ip; +} subnet[16]; +int subnet_count = 0; + +struct char_session_data { + bool auth; // whether the session is authed or not + int account_id, login_id1, login_id2, sex; + int found_char[MAX_CHARS]; // ids of chars on this account + char email[40]; // e-mail (default: a@a.com) by [Yor] + time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) + int group_id; // permission + uint32 version; + uint8 clienttype; + char new_name[NAME_LENGTH]; + char birthdate[10+1]; // YYYY-MM-DD +}; + +int max_connect_user = 0; +int gm_allow_group = -1; +int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; +int start_zeny = 0; +int start_weapon = 1201; +int start_armor = 2301; +int guild_exp_rate = 100; + +//Custom limits for the fame lists. [Skotlex] +int fame_list_size_chemist = MAX_FAME_LIST; +int fame_list_size_smith = MAX_FAME_LIST; +int fame_list_size_taekwon = MAX_FAME_LIST; + +// Char-server-side stored fame lists [DracoRPG] +struct fame_list smith_fame_list[MAX_FAME_LIST]; +struct fame_list chemist_fame_list[MAX_FAME_LIST]; +struct fame_list taekwon_fame_list[MAX_FAME_LIST]; + +// check for exit signal +// 0 is saving complete +// other is char_id +unsigned int save_flag = 0; + +// Initial position (it's possible to set it in conf file) +struct point start_point = { 0, 53, 111 }; + +int console = 0; + +//----------------------------------------------------- +// Auth database +//----------------------------------------------------- +#define AUTH_TIMEOUT 30000 + +struct auth_node { + int account_id; + int char_id; + uint32 login_id1; + uint32 login_id2; + uint32 ip; + int sex; + time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) + int group_id; + unsigned changing_mapservers : 1; +}; + +static DBMap* auth_db; // int account_id -> struct auth_node* + +//----------------------------------------------------- +// Online User Database +//----------------------------------------------------- + +struct online_char_data { + int account_id; + int char_id; + int fd; + int waiting_disconnect; + short server; // -2: unknown server, -1: not connected, 0+: id of server +}; + +static DBMap* online_char_db; // int account_id -> struct online_char_data* +static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data); +int delete_char_sql(int char_id); + +/** + * @see DBCreateData + */ +static DBData create_online_char_data(DBKey key, va_list args) +{ + struct online_char_data* character; + CREATE(character, struct online_char_data, 1); + character->account_id = key.i; + character->char_id = -1; + character->server = -1; + character->fd = -1; + character->waiting_disconnect = INVALID_TIMER; + return db_ptr2data(character); +} + +void set_char_charselect(int account_id) +{ + struct online_char_data* character; + + character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data); + + if( character->server > -1 ) + if( server[character->server].users > 0 ) // Prevent this value from going negative. + server[character->server].users--; + + character->char_id = -1; + character->server = -1; + + if(character->waiting_disconnect != INVALID_TIMER) { + delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); + character->waiting_disconnect = INVALID_TIMER; + } + + if (login_fd > 0 && !session[login_fd]->flag.eof) + { + WFIFOHEAD(login_fd,6); + WFIFOW(login_fd,0) = 0x272b; + WFIFOL(login_fd,2) = account_id; + WFIFOSET(login_fd,6); + } + +} + +void set_char_online(int map_id, int char_id, int account_id) +{ + struct online_char_data* character; + struct mmo_charstatus *cp; + + //Update DB + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) ) + Sql_ShowDebug(sql_handle); + + //Check to see for online conflicts + character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data); + if( character->char_id != -1 && character->server > -1 && character->server != map_id ) + { + ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", + character->account_id, character->char_id, character->server, map_id, account_id, char_id); + mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); + } + + //Update state data + character->char_id = char_id; + character->server = map_id; + + if( character->server > -1 ) + server[character->server].users++; + + //Get rid of disconnect timer + if(character->waiting_disconnect != INVALID_TIMER) { + delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); + character->waiting_disconnect = INVALID_TIMER; + } + + //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it. + cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); + inter_guild_CharOnline(char_id, cp?cp->guild_id:-1); + + //Notify login server + if (login_fd > 0 && !session[login_fd]->flag.eof) + { + WFIFOHEAD(login_fd,6); + WFIFOW(login_fd,0) = 0x272b; + WFIFOL(login_fd,2) = account_id; + WFIFOSET(login_fd,6); + } +} + +void set_char_offline(int char_id, int account_id) +{ + struct online_char_data* character; + + if ( char_id == -1 ) + { + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id) ) + Sql_ShowDebug(sql_handle); + } + else + { + struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id); + inter_guild_CharOffline(char_id, cp?cp->guild_id:-1); + if (cp) + idb_remove(char_db_,char_id); + + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) ) + Sql_ShowDebug(sql_handle); + } + + if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL) + { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] + if( character->server > -1 ) + if( server[character->server].users > 0 ) // Prevent this value from going negative. + server[character->server].users--; + + if(character->waiting_disconnect != INVALID_TIMER){ + delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); + character->waiting_disconnect = INVALID_TIMER; + } + + if(character->char_id == char_id) + { + character->char_id = -1; + character->server = -1; + } + + //FIXME? Why Kevin free'd the online information when the char was effectively in the map-server? + } + + //Remove char if 1- Set all offline, or 2- character is no longer connected to char-server. + if (login_fd > 0 && !session[login_fd]->flag.eof && (char_id == -1 || character == NULL || character->fd == -1)) + { + WFIFOHEAD(login_fd,6); + WFIFOW(login_fd,0) = 0x272c; + WFIFOL(login_fd,2) = account_id; + WFIFOSET(login_fd,6); + } +} + +/** + * @see DBApply + */ +static int char_db_setoffline(DBKey key, DBData *data, va_list ap) +{ + struct online_char_data* character = (struct online_char_data*)db_data2ptr(data); + int server = va_arg(ap, int); + if (server == -1) { + character->char_id = -1; + character->server = -1; + if(character->waiting_disconnect != INVALID_TIMER){ + delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); + character->waiting_disconnect = INVALID_TIMER; + } + } else if (character->server == server) + character->server = -2; //In some map server that we aren't connected to. + return 0; +} + +/** + * @see DBApply + */ +static int char_db_kickoffline(DBKey key, DBData *data, va_list ap) +{ + struct online_char_data* character = (struct online_char_data*)db_data2ptr(data); + int server_id = va_arg(ap, int); + + if (server_id > -1 && character->server != server_id) + return 0; + + //Kick out any connected characters, and set them offline as appropriate. + if (character->server > -1) + mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1); + else if (character->waiting_disconnect == INVALID_TIMER) + set_char_offline(character->char_id, character->account_id); + else + return 0; // fail + + return 1; +} + +void set_all_offline(int id) +{ + if (id < 0) + ShowNotice("Sending all users offline.\n"); + else + ShowNotice("Sending users of map-server %d offline.\n",id); + online_char_db->foreach(online_char_db,char_db_kickoffline,id); + + if (id >= 0 || login_fd <= 0 || session[login_fd]->flag.eof) + return; + //Tell login-server to also mark all our characters as offline. + WFIFOHEAD(login_fd,2); + WFIFOW(login_fd,0) = 0x2737; + WFIFOSET(login_fd,2); +} + +void set_all_offline_sql(void) +{ + //Set all players to 'OFFLINE' + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", guild_member_db) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", guild_db) ) + Sql_ShowDebug(sql_handle); +} + +/** + * @see DBCreateData + */ +static DBData create_charstatus(DBKey key, va_list args) +{ + struct mmo_charstatus *cp; + cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus)); + cp->char_id = key.i; + return db_ptr2data(cp); +} + +int inventory_to_sql(const struct item items[], int max, int id); + +int mmo_char_tosql(int char_id, struct mmo_charstatus* p) +{ + int i = 0; + int count = 0; + int diff = 0; + char save_status[128]; //For displaying save information. [Skotlex] + struct mmo_charstatus *cp; + int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end. + StringBuf buf; + + if (char_id!=p->char_id) return 0; + + cp = idb_ensure(char_db_, char_id, create_charstatus); + + StringBuf_Init(&buf); + memset(save_status, 0, sizeof(save_status)); + + //map inventory data + if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) { + if (!inventory_to_sql(p->inventory, MAX_INVENTORY, p->char_id)) + strcat(save_status, " inventory"); + else + errors++; + } + + //map cart data + if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) { + if (!memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART)) + strcat(save_status, " cart"); + else + errors++; + } + + //map storage data + if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) ) { + if (!memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE)) + strcat(save_status, " storage"); + else + errors++; + } + + if ( + (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) || + (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) || + (p->zeny != cp->zeny) || + (p->last_point.map != cp->last_point.map) || + (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) || + (p->max_hp != cp->max_hp) || (p->hp != cp->hp) || + (p->max_sp != cp->max_sp) || (p->sp != cp->sp) || + (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) || + (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) || + (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) || + (p->option != cp->option) || + (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) || + (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) || + (p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) || + (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) || + (p->rename != cp->rename) || (p->robe != cp->robe) + ) + { //Save status + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d'," + "`base_exp`='%u', `job_exp`='%u', `zeny`='%d'," + "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d'," + "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d'," + "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d'," + "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d'," + "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d'," + "`delete_date`='%lu',`robe`='%d'" + " WHERE `account_id`='%d' AND `char_id` = '%d'", + char_db, p->base_level, p->job_level, + p->base_exp, p->job_exp, p->zeny, + p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point, + p->str, p->agi, p->vit, p->int_, p->dex, p->luk, + p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id, + p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, + mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, + mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename, + (unsigned long)p->delete_date, // FIXME: platform-dependent size + p->robe, + p->account_id, p->char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } else + strcat(save_status, " status"); + } + + //Values that will seldom change (to speed up saving) + if ( + (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) || + (p->class_ != cp->class_) || + (p->partner_id != cp->partner_id) || (p->father != cp->father) || + (p->mother != cp->mother) || (p->child != cp->child) || + (p->karma != cp->karma) || (p->manner != cp->manner) || + (p->fame != cp->fame) + ) + { + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d'," + "`hair`='%d',`hair_color`='%d',`clothes_color`='%d'," + "`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d'," + "`karma`='%d',`manner`='%d', `fame`='%d'" + " WHERE `account_id`='%d' AND `char_id` = '%d'", + char_db, p->class_, + p->hair, p->hair_color, p->clothes_color, + p->partner_id, p->father, p->mother, p->child, + p->karma, p->manner, p->fame, + p->account_id, p->char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } else + strcat(save_status, " status2"); + } + + /* Mercenary Owner */ + if( (p->mer_id != cp->mer_id) || + (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) || + (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) || + (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) ) + { + if (mercenary_owner_tosql(char_id, p)) + strcat(save_status, " mercenary"); + else + errors++; + } + + //memo points + if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) ) + { + char esc_mapname[NAME_LENGTH*2+1]; + + //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + + //insert here. + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db); + for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i ) + { + if( p->memo_point[i].map ) + { + if( count ) + StringBuf_AppendStr(&buf, ","); + Sql_EscapeString(sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map)); + StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y); + ++count; + } + } + if( count ) + { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + } + strcat(save_status, " memo"); + } + + //FIXME: is this neccessary? [ultramage] + for(i=0;i<MAX_SKILL;i++) + if ((p->skill[i].lv != 0) && (p->skill[i].id == 0)) + p->skill[i].id = i; // Fix skill tree + + + //skills + if( memcmp(p->skill, cp->skill, sizeof(p->skill)) ) + { + //`skill` (`char_id`, `id`, `lv`) + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db); + //insert here. + for( i = 0, count = 0; i < MAX_SKILL; ++i ) + { + if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) + { + if( p->skill[i].flag == SKILL_FLAG_PERMANENT && p->skill[i].lv == 0 ) + continue; + if( p->skill[i].flag != SKILL_FLAG_PERMANENT && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 ) + continue; + if( count ) + StringBuf_AppendStr(&buf, ","); + StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->skill[i].id, (p->skill[i].flag == SKILL_FLAG_PERMANENT ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0)); + ++count; + } + } + if( count ) + { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + } + + strcat(save_status, " skills"); + } + + diff = 0; + for(i = 0; i < MAX_FRIENDS; i++){ + if(p->friends[i].char_id != cp->friends[i].char_id || + p->friends[i].account_id != cp->friends[i].account_id){ + diff = 1; + break; + } + } + + if(diff == 1) + { //Save friends + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db); + for( i = 0, count = 0; i < MAX_FRIENDS; ++i ) + { + if( p->friends[i].char_id > 0 ) + { + if( count ) + StringBuf_AppendStr(&buf, ","); + StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id); + count++; + } + } + if( count ) + { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + } + strcat(save_status, " friends"); + } + +#ifdef HOTKEY_SAVING + // hotkeys + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", hotkey_db); + diff = 0; + for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){ + if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey))) + { + if( diff ) + StringBuf_AppendStr(&buf, ",");// not the first hotkey + StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv); + diff = 1; + } + } + if(diff) { + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } else + strcat(save_status, " hotkeys"); + } +#endif + StringBuf_Destroy(&buf); + if (save_status[0]!='\0' && save_log) + ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status); + if (!errors) + memcpy(cp, p, sizeof(struct mmo_charstatus)); + return 0; +} + +/// Saves an array of 'item' entries into the specified table. +int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch) +{ + StringBuf buf; + SqlStmt* stmt; + int i; + int j; + const char* tablename; + const char* selectoption; + struct item item; // temp storage variable + bool* flag; // bit array for inventory matching + bool found; + int errors = 0; + + switch (tableswitch) { + case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; break; + case TABLE_CART: tablename = cart_db; selectoption = "char_id"; break; + case TABLE_STORAGE: tablename = storage_db; selectoption = "account_id"; break; + case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; break; + default: + ShowError("Invalid table name!\n"); + return 1; + } + + + // The following code compares inventory with current database values + // and performs modification/deletion/insertion only on relevant rows. + // This approach is more complicated than a trivial delete&insert, but + // it significantly reduces cpu load on the database server. + + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`"); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`", j); + StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id); + + stmt = SqlStmt_Malloc(sql_handle); + if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_ERROR == SqlStmt_Execute(stmt) ) + { + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); + StringBuf_Destroy(&buf); + return 1; + } + + SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); + for( j = 0; j < MAX_SLOTS; ++j ) + SqlStmt_BindColumn(stmt, 8+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + + // bit array indicating which inventory items have already been matched + flag = (bool*) aCalloc(max, sizeof(bool)); + + while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) + { + found = false; + // search for the presence of the item in the char's inventory + for( i = 0; i < max; ++i ) + { + // skip empty and already matched entries + if( items[i].nameid == 0 || flag[i] ) + continue; + + if( items[i].nameid == item.nameid + && items[i].card[0] == item.card[0] + && items[i].card[2] == item.card[2] + && items[i].card[3] == item.card[3] + ) { //They are the same item. + ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] ); + if( j == MAX_SLOTS && + items[i].amount == item.amount && + items[i].equip == item.equip && + items[i].identify == item.identify && + items[i].refine == item.refine && + items[i].attribute == item.attribute && + items[i].expire_time == item.expire_time ) + ; //Do nothing. + else + { + // update all fields. + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u'", + tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); + StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); + + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + } + + found = flag[i] = true; //Item dealt with, + break; //skip to next item in the db. + } + } + if( !found ) + {// Item not present in inventory, remove it. + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + } + } + SqlStmt_Free(stmt); + + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `unique_id`", tablename, selectoption); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`", j); + StringBuf_AppendStr(&buf, ") VALUES "); + + found = false; + // insert non-matched items into the db as new items + for( i = 0; i < max; ++i ) + { + // skip empty and already matched entries + if( items[i].nameid == 0 || flag[i] ) + continue; + + if( found ) + StringBuf_AppendStr(&buf, ","); + else + found = true; + + StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%"PRIu64"'", + id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].unique_id); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", '%d'", items[i].card[j]); + StringBuf_AppendStr(&buf, ")"); + + updateLastUid(items[i].unique_id); // Unique Non Stackable Item ID + } + dbUpdateUid(sql_handle); // Unique Non Stackable Item ID + + if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + { + Sql_ShowDebug(sql_handle); + errors++; + } + + StringBuf_Destroy(&buf); + aFree(flag); + + return errors; +} +/* pretty much a copy of memitemdata_to_sql except it handles inventory_db exclusively, + * - this is required because inventory db is the only one with the 'favorite' column. */ +int inventory_to_sql(const struct item items[], int max, int id) { + StringBuf buf; + SqlStmt* stmt; + int i; + int j; + struct item item; // temp storage variable + bool* flag; // bit array for inventory matching + bool found; + int errors = 0; + + + // The following code compares inventory with current database values + // and performs modification/deletion/insertion only on relevant rows. + // This approach is more complicated than a trivial delete&insert, but + // it significantly reduces cpu load on the database server. + + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`"); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`", j); + StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`='%d'", inventory_db, id); + + stmt = SqlStmt_Malloc(sql_handle); + if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_ERROR == SqlStmt_Execute(stmt) ) + { + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); + StringBuf_Destroy(&buf); + return 1; + } + + SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); + SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &item.favorite, 0, NULL, NULL); + for( j = 0; j < MAX_SLOTS; ++j ) + SqlStmt_BindColumn(stmt, 9+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); + + // bit array indicating which inventory items have already been matched + flag = (bool*) aCalloc(max, sizeof(bool)); + + while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) { + found = false; + // search for the presence of the item in the char's inventory + for( i = 0; i < max; ++i ) { + // skip empty and already matched entries + if( items[i].nameid == 0 || flag[i] ) + continue; + + if( items[i].nameid == item.nameid + && items[i].card[0] == item.card[0] + && items[i].card[2] == item.card[2] + && items[i].card[3] == item.card[3] + ) { //They are the same item. + ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] ); + if( j == MAX_SLOTS && + items[i].amount == item.amount && + items[i].equip == item.equip && + items[i].identify == item.identify && + items[i].refine == item.refine && + items[i].attribute == item.attribute && + items[i].expire_time == item.expire_time && + items[i].favorite == item.favorite ) + ; //Do nothing. + else { + // update all fields. + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `favorite`='%d'", + inventory_db, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`=%d", j, items[i].card[j]); + StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); + + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { + Sql_ShowDebug(sql_handle); + errors++; + } + } + + found = flag[i] = true; //Item dealt with, + break; //skip to next item in the db. + } + } + if( !found ) {// Item not present in inventory, remove it. + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", inventory_db, item.id) ) { + Sql_ShowDebug(sql_handle); + errors++; + } + } + } + SqlStmt_Free(stmt); + + StringBuf_Clear(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `unique_id`", inventory_db); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`", j); + StringBuf_AppendStr(&buf, ") VALUES "); + + found = false; + // insert non-matched items into the db as new items + for( i = 0; i < max; ++i ) { + // skip empty and already matched entries + if( items[i].nameid == 0 || flag[i] ) + continue; + + if( found ) + StringBuf_AppendStr(&buf, ","); + else + found = true; + + StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", + id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].favorite, items[i].unique_id); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", '%d'", items[i].card[j]); + StringBuf_AppendStr(&buf, ")"); + + updateLastUid(items[i].unique_id);// Unique Non Stackable Item ID + } + dbUpdateUid(sql_handle); + + if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { + Sql_ShowDebug(sql_handle); + errors++; + } + + StringBuf_Destroy(&buf); + aFree(flag); + + return errors; +} + + +int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p); + +//===================================================================================================== +// Loads the basic character rooster for the given account. Returns total buffer used. +int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) +{ + SqlStmt* stmt; + struct mmo_charstatus p; + int j = 0, i; + char last_map[MAP_NAME_LENGTH_EXT]; + + stmt = SqlStmt_Malloc(sql_handle); + if( stmt == NULL ) + { + SqlStmt_ShowDebug(stmt); + return 0; + } + memset(&p, 0, sizeof(p)); + + // read char data + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT " + "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," + "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," + "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`," + "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`," + "`robe`" + " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_INT, &p.max_hp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.weapon, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.shield, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.head_top, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p.rename, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p.robe, 0, NULL, NULL) + ) + { + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); + return 0; + } + for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ ) + { + p.last_point.map = mapindex_name2id(last_map); + sd->found_char[i] = p.char_id; + j += mmo_char_tobuf(WBUFP(buf, j), &p); + } + for( ; i < MAX_CHARS; i++ ) + sd->found_char[i] = -1; + + memset(sd->new_name,0,sizeof(sd->new_name)); + + SqlStmt_Free(stmt); + return j; +} + +//===================================================================================================== +int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything) +{ + int i,j; + char t_msg[128] = ""; + struct mmo_charstatus* cp; + StringBuf buf; + SqlStmt* stmt; + char last_map[MAP_NAME_LENGTH_EXT]; + char save_map[MAP_NAME_LENGTH_EXT]; + char point_map[MAP_NAME_LENGTH_EXT]; + struct point tmp_point; + struct item tmp_item; + struct s_skill tmp_skill; + struct s_friend tmp_friend; +#ifdef HOTKEY_SAVING + struct hotkey tmp_hotkey; + int hotkey_num; +#endif + + memset(p, 0, sizeof(struct mmo_charstatus)); + + if (save_log) ShowInfo("Char load request (%d)\n", char_id); + + stmt = SqlStmt_Malloc(sql_handle); + if( stmt == NULL ) + { + SqlStmt_ShowDebug(stmt); + return 0; + } + + // read char data + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT " + "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`," + "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`," + "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`," + "`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`," + "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`" + " FROM `%s` WHERE `char_id`=? LIMIT 1", char_db) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p->max_hp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_INT, &p->ele_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->weapon, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->shield, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->head_top, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->partner_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->father, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->mother, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->child, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_INT, &p->fame, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_SHORT, &p->rename, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 51, SQLDT_SHORT, &p->robe, 0, NULL, NULL) + ) + { + SqlStmt_ShowDebug(stmt); + SqlStmt_Free(stmt); + return 0; + } + if( SQL_ERROR == SqlStmt_NextRow(stmt) ) + { + ShowError("Requested non-existant character id: %d!\n", char_id); + SqlStmt_Free(stmt); + return 0; + } + p->last_point.map = mapindex_name2id(last_map); + p->save_point.map = mapindex_name2id(save_map); + + strcat(t_msg, " status"); + + if (!load_everything) // For quick selection of data when displaying the char menu + { + SqlStmt_Free(stmt); + return 1; + } + + //read memo data + //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`) + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", memo_db, MAX_MEMOPOINTS) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + { + tmp_point.map = mapindex_name2id(point_map); + memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point)); + } + strcat(t_msg, " memo"); + + //read inventory + //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `unique_id`) + StringBuf_Init(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `unique_id`"); + for( i = 0; i < MAX_SLOTS; ++i ) + StringBuf_Printf(&buf, ", `card%d`", i); + StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY); + + if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + for( i = 0; i < MAX_SLOTS; ++i ) + if( SQL_ERROR == SqlStmt_BindColumn(stmt, 10+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item)); + + strcat(t_msg, " inventory"); + + //read cart + //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `unique_id`) + StringBuf_Clear(&buf); + StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `unique_id`"); + for( j = 0; j < MAX_SLOTS; ++j ) + StringBuf_Printf(&buf, ", `card%d`", j); + StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART); + + if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf)) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_ULONGLONG, &tmp_item.unique_id, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + for( i = 0; i < MAX_SLOTS; ++i ) + if( SQL_ERROR == SqlStmt_BindColumn(stmt, 9+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + for( i = 0; i < MAX_CART && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item)); + strcat(t_msg, " cart"); + + //read storage + storage_fromsql(p->account_id, &p->storage); + strcat(t_msg, " storage"); + + //read skill + //`skill` (`char_id`, `id`, `lv`) + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_skill.lv, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + tmp_skill.flag = SKILL_FLAG_PERMANENT; + + for( i = 0; i < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + { + if( tmp_skill.id < ARRAYLENGTH(p->skill) ) + memcpy(&p->skill[tmp_skill.id], &tmp_skill, sizeof(tmp_skill)); + else + ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id); + } + strcat(t_msg, " skills"); + + //read friends + //`friends` (`char_id`, `friend_account`, `friend_id`) + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", char_db, friend_db, MAX_FRIENDS) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) + memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend)); + strcat(t_msg, " friends"); + +#ifdef HOTKEY_SAVING + //read hotkeys + //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl` + if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", hotkey_db) + || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) + || SQL_ERROR == SqlStmt_Execute(stmt) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL) + || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) ) + SqlStmt_ShowDebug(stmt); + + while( SQL_SUCCESS == SqlStmt_NextRow(stmt) ) + { + if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS ) + memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey)); + else + ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id); + } + strcat(t_msg, " hotkeys"); +#endif + + /* Mercenary Owner DataBase */ + mercenary_owner_fromsql(char_id, p); + strcat(t_msg, " mercenary"); + + + if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly! + SqlStmt_Free(stmt); + StringBuf_Destroy(&buf); + + cp = idb_ensure(char_db_, char_id, create_charstatus); + memcpy(cp, p, sizeof(struct mmo_charstatus)); + return 1; +} + +//========================================================================================================== +int mmo_char_sql_init(void) +{ + char_db_= idb_alloc(DB_OPT_RELEASE_DATA); + + ShowStatus("Characters per Account: '%d'.\n", char_per_account); + + //the 'set offline' part is now in check_login_conn ... + //if the server connects to loginserver + //it will dc all off players + //and send the loginserver the new state.... + + // Force all users offline in sql when starting char-server + // (useful when servers crashs and don't clean the database) + set_all_offline_sql(); + + return 0; +} + +//----------------------------------- +// Function to change chararcter's names +//----------------------------------- +int rename_char_sql(struct char_session_data *sd, int char_id) +{ + struct mmo_charstatus char_dat; + char esc_name[NAME_LENGTH*2+1]; + + if( sd->new_name[0] == 0 ) // Not ready for rename + return 2; + + if( !mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed. + return 2; + + if( char_dat.rename == 0 ) + return 1; + + Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH)); + + // check if the char exist + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s' LIMIT 1", char_db, esc_name) ) + { + Sql_ShowDebug(sql_handle); + return 4; + } + + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", char_db, esc_name, --char_dat.rename, char_id) ) + { + Sql_ShowDebug(sql_handle); + return 3; + } + + // Change character's name into guild_db. + if( char_dat.guild_id ) + inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name); + + safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH); + memset(sd->new_name,0,sizeof(sd->new_name)); + + // log change + if( log_char ) + { + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)" + "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')", + charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) ) + Sql_ShowDebug(sql_handle); + } + + return 0; +} + +int check_char_name(char * name, char * esc_name) +{ + int i; + + // check length of character name + if( name[0] == '\0' ) + return -2; // empty character name + /** + * The client does not allow you to create names with less than 4 characters, however, + * the use of WPE can bypass this, and this fixes the exploit. + **/ + if( strlen( name ) < 4 ) + return -2; + // check content of character name + if( remove_control_chars(name) ) + return -2; // control chars in name + + // check for reserved names + if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 ) + return -1; // nick reserved for internal server messages + + // Check Authorised letters/symbols in the name of the character + if( char_name_option == 1 ) + { // only letters/symbols in char_name_letters are authorised + for( i = 0; i < NAME_LENGTH && name[i]; i++ ) + if( strchr(char_name_letters, name[i]) == NULL ) + return -2; + } + else if( char_name_option == 2 ) + { // letters/symbols in char_name_letters are forbidden + for( i = 0; i < NAME_LENGTH && name[i]; i++ ) + if( strchr(char_name_letters, name[i]) != NULL ) + return -2; + } + if( name_ignoring_case ) { + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", char_db, esc_name) ) { + Sql_ShowDebug(sql_handle); + return -2; + } + } else { + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", char_db, esc_name) ) { + Sql_ShowDebug(sql_handle); + return -2; + } + } + if( Sql_NumRows(sql_handle) > 0 ) + return -1; // name already exists + + return 0; +} + +//----------------------------------- +// Function to create a new character +//----------------------------------- +#if PACKETVER >= 20120307 +int make_new_char_sql(struct char_session_data* sd, char* name_, int slot, int hair_color, int hair_style) { + int str = 1, agi = 1, vit = 1, int_ = 1, dex = 1, luk = 1; +#else +int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) { +#endif + + char name[NAME_LENGTH]; + char esc_name[NAME_LENGTH*2+1]; + int char_id, flag; + + safestrncpy(name, name_, NAME_LENGTH); + normalize_name(name,TRIM_CHARS); + Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); + + flag = check_char_name(name,esc_name); + if( flag < 0 ) + return flag; + + //check other inputs +#if PACKETVER >= 20120307 + if(slot >= MAX_CHARS) +#else + if((slot >= MAX_CHARS) // slots + || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats + || (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values + || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs +#endif + return -2; // invalid input + + + // check the number of already existing chars in this account + if( char_per_account != 0 ) { + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) ) + Sql_ShowDebug(sql_handle); + if( Sql_NumRows(sql_handle) >= char_per_account ) + return -2; // character account limit exceeded + } + + // check char slot + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", char_db, sd->account_id, slot) ) + Sql_ShowDebug(sql_handle); + if( Sql_NumRows(sql_handle) > 0 ) + return -2; // slot already in use + + // validation success, log result + if (log_char) { + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)" + "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')", + charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) ) + Sql_ShowDebug(sql_handle); + } +#if PACKETVER >= 20120307 + //Insert the new char entry to the database + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `status_point`,`str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," + "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES (" + "'%d', '%d', '%s', '%d', '%d','%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')", + char_db, sd->account_id , slot, esc_name, start_zeny, 48, str, agi, vit, int_, dex, luk, + (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, + mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) ) + { + Sql_ShowDebug(sql_handle); + return -2; //No, stop the procedure! + } +#else + //Insert the new char entry to the database + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`," + "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES (" + "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')", + char_db, sd->account_id , slot, esc_name, start_zeny, str, agi, vit, int_, dex, luk, + (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color, + mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) ) + { + Sql_ShowDebug(sql_handle); + return -2; //No, stop the procedure! + } +#endif + //Retrieve the newly auto-generated char id + char_id = (int)Sql_LastInsertId(sql_handle); + //Give the char the default items + if (start_weapon > 0) { //add Start Weapon (Knife?) + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 1) ) + Sql_ShowDebug(sql_handle); + } + if (start_armor > 0) { //Add default armor (cotton shirt?) + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 1) ) + Sql_ShowDebug(sql_handle); + } + + ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name); + return char_id; +} + +/*----------------------------------------------------------------------------------------------------------*/ +/* Divorce Players */ +/*----------------------------------------------------------------------------------------------------------*/ +int divorce_char_sql(int partner_id1, int partner_id2) +{ + unsigned char buf[64]; + + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", char_db, partner_id1, partner_id2) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) ) + Sql_ShowDebug(sql_handle); + + WBUFW(buf,0) = 0x2b12; + WBUFL(buf,2) = partner_id1; + WBUFL(buf,6) = partner_id2; + mapif_sendall(buf,10); + + return 0; +} + +/*----------------------------------------------------------------------------------------------------------*/ +/* Delete char - davidsiaw */ +/*----------------------------------------------------------------------------------------------------------*/ +/* Returns 0 if successful + * Returns < 0 for error + */ +int delete_char_sql(int char_id) +{ + char name[NAME_LENGTH]; + char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped. + int account_id, party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id; + char *data; + size_t len; + + if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id` FROM `%s` WHERE `char_id`='%d'", char_db, char_id)) + Sql_ShowDebug(sql_handle); + + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n"); + Sql_FreeResult(sql_handle); + return -1; + } + + Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH); + Sql_GetData(sql_handle, 1, &data, NULL); account_id = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); party_id = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); guild_id = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); hom_id = atoi(data); + Sql_GetData(sql_handle, 6, &data, NULL); partner_id = atoi(data); + Sql_GetData(sql_handle, 7, &data, NULL); father_id = atoi(data); + Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data); + Sql_GetData(sql_handle, 9, &data, NULL); + elemental_id = atoi(data); + + Sql_EscapeStringLen(sql_handle, esc_name, name, min(len, NAME_LENGTH)); + Sql_FreeResult(sql_handle); + + //check for config char del condition [Lupus] + // TODO: Move this out to packet processing (0x68/0x1fb). + if( ( char_del_level > 0 && base_level >= char_del_level ) + || ( char_del_level < 0 && base_level <= -char_del_level ) + ) { + ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level); + return -1; + } + + /* Divorce [Wizputer] */ + if( partner_id ) + divorce_char_sql(char_id, partner_id); + + /* De-addopt [Zephyrus] */ + if( father_id || mother_id ) + { // Char is Baby + unsigned char buf[64]; + + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, father_id, mother_id) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", skill_db, father_id, mother_id) ) + Sql_ShowDebug(sql_handle); + + WBUFW(buf,0) = 0x2b25; + WBUFL(buf,2) = father_id; + WBUFL(buf,6) = mother_id; + WBUFL(buf,10) = char_id; // Baby + mapif_sendall(buf,14); + } + + //Make the character leave the party [Skotlex] + if (party_id) + inter_party_leave(party_id, account_id, char_id); + + /* delete char's pet */ + //Delete the hatched pet if you have one... + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incuvate` = '0'", pet_db, char_id) ) + Sql_ShowDebug(sql_handle); + + //Delete all pets that are stored in eggs (inventory + cart) + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) ) + Sql_ShowDebug(sql_handle); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* remove homunculus */ + if( hom_id ) + mapif_homunculus_delete(hom_id); + + /* remove elemental */ + if (elemental_id) + mapif_elemental_delete(elemental_id); + + /* remove mercenary data */ + mercenary_owner_delete(char_id); + + /* delete char's friends list */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete char from other's friend list */ + //NOTE: Won't this cause problems for people who are already online? [Skotlex] + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", friend_db, char_id) ) + Sql_ShowDebug(sql_handle); + +#ifdef HOTKEY_SAVING + /* delete hotkeys */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", hotkey_db, char_id) ) + Sql_ShowDebug(sql_handle); +#endif + + /* delete inventory */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete cart inventory */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", cart_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete memo areas */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete character registry */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete skills */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* delete mails (only received) */ + if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", mail_db, char_id)) + Sql_ShowDebug(sql_handle); + +#ifdef ENABLE_SC_SAVING + /* status changes */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, account_id, char_id) ) + Sql_ShowDebug(sql_handle); +#endif + + if (log_char) { + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')", + charlog_db, account_id, 0, char_id, esc_name) ) + Sql_ShowDebug(sql_handle); + } + + /* delete character */ + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_db, char_id) ) + Sql_ShowDebug(sql_handle); + + /* No need as we used inter_guild_leave [Skotlex] + // Also delete info from guildtables. + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) ) + Sql_ShowDebug(sql_handle); + */ + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) ) + Sql_ShowDebug(sql_handle); + else if( Sql_NumRows(sql_handle) > 0 ) + mapif_parse_BreakGuild(0,guild_id); + else if( guild_id ) + inter_guild_leave(guild_id, account_id, char_id);// Leave your guild. + return 0; +} + +//--------------------------------------------------------------------- +// This function return the number of online players in all map-servers +//--------------------------------------------------------------------- +int count_users(void) +{ + int i, users; + + users = 0; + for(i = 0; i < ARRAYLENGTH(server); i++) { + if (server[i].fd > 0) { + users += server[i].users; + } + } + return users; +} + +// Writes char data to the buffer in the format used by the client. +// Used in packets 0x6b (chars info) and 0x6d (new char info) +// Returns the size +#define MAX_CHAR_BUF 144 //Max size (for WFIFOHEAD calls) +int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) +{ + unsigned short offset = 0; + uint8* buf; + + if( buffer == NULL || p == NULL ) + return 0; + + buf = WBUFP(buffer,0); + WBUFL(buf,0) = p->char_id; + WBUFL(buf,4) = min(p->base_exp, INT32_MAX); + WBUFL(buf,8) = p->zeny; + WBUFL(buf,12) = min(p->job_exp, INT32_MAX); + WBUFL(buf,16) = p->job_level; + WBUFL(buf,20) = 0; // probably opt1 + WBUFL(buf,24) = 0; // probably opt2 + WBUFL(buf,28) = p->option; + WBUFL(buf,32) = p->karma; + WBUFL(buf,36) = p->manner; + WBUFW(buf,40) = min(p->status_point, INT16_MAX); + WBUFL(buf,42) = p->hp; + WBUFL(buf,46) = p->max_hp; + offset+=4; + buf = WBUFP(buffer,offset); + WBUFW(buf,46) = min(p->sp, INT16_MAX); + WBUFW(buf,48) = min(p->max_sp, INT16_MAX); + WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed; + WBUFW(buf,52) = p->class_; + WBUFW(buf,54) = p->hair; + + //When the weapon is sent and your option is riding, the client crashes on login!? + WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon; + + WBUFW(buf,58) = p->base_level; + WBUFW(buf,60) = min(p->skill_point, INT16_MAX); + WBUFW(buf,62) = p->head_bottom; + WBUFW(buf,64) = p->shield; + WBUFW(buf,66) = p->head_top; + WBUFW(buf,68) = p->head_mid; + WBUFW(buf,70) = p->hair_color; + WBUFW(buf,72) = p->clothes_color; + memcpy(WBUFP(buf,74), p->name, NAME_LENGTH); + WBUFB(buf,98) = min(p->str, UINT8_MAX); + WBUFB(buf,99) = min(p->agi, UINT8_MAX); + WBUFB(buf,100) = min(p->vit, UINT8_MAX); + WBUFB(buf,101) = min(p->int_, UINT8_MAX); + WBUFB(buf,102) = min(p->dex, UINT8_MAX); + WBUFB(buf,103) = min(p->luk, UINT8_MAX); + WBUFW(buf,104) = p->slot; + WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1; + offset += 2; +#if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803 + mapindex_getmapname_ext(mapindex_id2name(p->last_point.map), (char*)WBUFP(buf,108)); + offset += MAP_NAME_LENGTH_EXT; +#endif +#if PACKETVER >= 20100803 + WBUFL(buf,124) = TOL(p->delete_date); + offset += 4; +#endif +#if PACKETVER >= 20110111 + WBUFL(buf,128) = p->robe; + offset += 4; +#endif +#if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity. + #if PACKETVER >= 20110928 + WBUFL(buf,132) = 0; // change slot feature (0 = disabled, otherwise enabled) + offset += 4; + #endif + #if PACKETVER >= 20111025 + WBUFL(buf,136) = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar) + offset += 4; + #endif +#endif + + return 106+offset; +} + +//---------------------------------------- +// Function to send characters to a player +//---------------------------------------- +int mmo_char_send006b(int fd, struct char_session_data* sd) +{ + int j, offset = 0; +#if PACKETVER >= 20100413 + offset += 3; +#endif + + if (save_log) + ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id); + + j = 24 + offset; // offset + WFIFOHEAD(fd,j + MAX_CHARS*MAX_CHAR_BUF); + WFIFOW(fd,0) = 0x6b; +#if PACKETVER >= 20100413 + WFIFOB(fd,4) = MAX_CHARS; // Max slots. + WFIFOB(fd,5) = MAX_CHARS; // Available slots. + WFIFOB(fd,6) = MAX_CHARS; // Premium slots. +#endif + memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes + j+=mmo_chars_fromsql(sd, WFIFOP(fd,j)); + WFIFOW(fd,2) = j; // packet len + WFIFOSET(fd,j); + + return 0; +} + +int char_married(int pl1, int pl2) +{ + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) ) + Sql_ShowDebug(sql_handle); + else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + char* data; + + Sql_GetData(sql_handle, 0, &data, NULL); + if( pl2 == atoi(data) ) + { + Sql_FreeResult(sql_handle); + return 1; + } + } + Sql_FreeResult(sql_handle); + return 0; +} + +int char_child(int parent_id, int child_id) +{ + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) ) + Sql_ShowDebug(sql_handle); + else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + char* data; + + Sql_GetData(sql_handle, 0, &data, NULL); + if( child_id == atoi(data) ) + { + Sql_FreeResult(sql_handle); + return 1; + } + } + Sql_FreeResult(sql_handle); + return 0; +} + +int char_family(int cid1, int cid2, int cid3) +{ + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) ) + Sql_ShowDebug(sql_handle); + else while( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + int charid; + int partnerid; + int childid; + char* data; + + Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data); + + if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) || + (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) || + (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) ) + { + Sql_FreeResult(sql_handle); + return childid; + } + } + Sql_FreeResult(sql_handle); + return 0; +} + +//---------------------------------------------------------------------- +// Force disconnection of an online player (with account value) by [Yor] +//---------------------------------------------------------------------- +void disconnect_player(int account_id) +{ + int i; + struct char_session_data* sd; + + // disconnect player if online on char-server + ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == account_id ); + if( i < fd_max ) + set_eof(i); +} + +static void char_auth_ok(int fd, struct char_session_data *sd) +{ + struct online_char_data* character; + + if( (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL ) + { // check if character is not online already. [Skotlex] + if (character->server > -1) + { //Character already online. KICK KICK KICK + mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); + if (character->waiting_disconnect == INVALID_TIMER) + character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 8; + WFIFOSET(fd,3); + return; + } + if (character->fd >= 0 && character->fd != fd) + { //There's already a connection from this account that hasn't picked a char yet. + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 8; + WFIFOSET(fd,3); + return; + } + character->fd = fd; + } + + if (login_fd > 0) { + // request account data + WFIFOHEAD(login_fd,6); + WFIFOW(login_fd,0) = 0x2716; + WFIFOL(login_fd,2) = sd->account_id; + WFIFOSET(login_fd,6); + } + + // mark session as 'authed' + sd->auth = true; + + // set char online on charserver + set_char_charselect(sd->account_id); + + // continues when account data is received... +} + +int send_accounts_tologin(int tid, unsigned int tick, int id, intptr_t data); +void mapif_server_reset(int id); + + +/// Resets all the data. +void loginif_reset(void) +{ + int id; + // TODO kick everyone out and reset everything or wait for connect and try to reaquire locks [FlavioJS] + for( id = 0; id < ARRAYLENGTH(server); ++id ) + mapif_server_reset(id); + flush_fifos(); + exit(EXIT_FAILURE); +} + + +/// Checks the conditions for the server to stop. +/// Releases the cookie when all characters are saved. +/// If all the conditions are met, it stops the core loop. +void loginif_check_shutdown(void) +{ + if( runflag != CHARSERVER_ST_SHUTDOWN ) + return; + runflag = CORE_ST_STOP; +} + + +/// Called when the connection to Login Server is disconnected. +void loginif_on_disconnect(void) +{ + ShowWarning("Connection to Login Server lost.\n\n"); +} + + +/// Called when all the connection steps are completed. +void loginif_on_ready(void) +{ + int i; + + loginif_check_shutdown(); + + //Send online accounts to login server. + send_accounts_tologin(INVALID_TIMER, gettick(), 0, 0); + + // if no map-server already connected, display a message... + ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd > 0 && server[i].map[0] ); + if( i == ARRAYLENGTH(server) ) + ShowStatus("Awaiting maps from map-server.\n"); +} + + +int parse_fromlogin(int fd) { + struct char_session_data* sd = NULL; + int i; + + // only process data from the login-server + if( fd != login_fd ) { + ShowDebug("parse_fromlogin: Disconnecting invalid session #%d (is not the login-server)\n", fd); + do_close(fd); + return 0; + } + + if( session[fd]->flag.eof ) { + do_close(fd); + login_fd = -1; + loginif_on_disconnect(); + return 0; + } else if ( session[fd]->flag.ping ) {/* we've reached stall time */ + if( DIFF_TICK(last_tick, session[fd]->rdata_tick) > (stall_time * 2) ) {/* we can't wait any longer */ + set_eof(fd); + return 0; + } else if( session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */ + WFIFOHEAD(fd,2);// sends a ping packet to login server (will receive pong 0x2718) + WFIFOW(fd,0) = 0x2719; + WFIFOSET(fd,2); + + session[fd]->flag.ping = 2; + } + } + + sd = (struct char_session_data*)session[fd]->session_data; + + while(RFIFOREST(fd) >= 2) { + uint16 command = RFIFOW(fd,0); + + switch( command ) + { + + // acknowledgement of connect-to-loginserver request + case 0x2711: + if (RFIFOREST(fd) < 3) + return 0; + + if (RFIFOB(fd,2)) { + //printf("connect login server error : %d\n", RFIFOB(fd,2)); + ShowError("Can not connect to login-server.\n"); + ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); + ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n"); + ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n"); + set_eof(fd); + return 0; + } else { + ShowStatus("Connected to login-server (connection #%d).\n", fd); + loginif_on_ready(); + } + RFIFOSKIP(fd,3); + break; + + // acknowledgement of account authentication request + case 0x2713: + if (RFIFOREST(fd) < 25) + return 0; + { + int account_id = RFIFOL(fd,2); + uint32 login_id1 = RFIFOL(fd,6); + uint32 login_id2 = RFIFOL(fd,10); + uint8 sex = RFIFOB(fd,14); + uint8 result = RFIFOB(fd,15); + int request_id = RFIFOL(fd,16); + uint32 version = RFIFOL(fd,20); + uint8 clienttype = RFIFOB(fd,24); + RFIFOSKIP(fd,25); + + if( session_isActive(request_id) && (sd=(struct char_session_data*)session[request_id]->session_data) && + !sd->auth && sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 && sd->sex == sex ) + { + int client_fd = request_id; + sd->version = version; + sd->clienttype = clienttype; + switch( result ) + { + case 0:// ok + char_auth_ok(client_fd, sd); + break; + case 1:// auth failed + WFIFOHEAD(client_fd,3); + WFIFOW(client_fd,0) = 0x6c; + WFIFOB(client_fd,2) = 0;// rejected from server + WFIFOSET(client_fd,3); + break; + } + } + } + break; + + case 0x2717: // account data + if (RFIFOREST(fd) < 62) + return 0; + + // find the authenticated session with this account id + ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) ); + if( i < fd_max ) + { + int server_id; + memcpy(sd->email, RFIFOP(fd,6), 40); + sd->expiration_time = (time_t)RFIFOL(fd,46); + sd->group_id = RFIFOB(fd,50); + safestrncpy(sd->birthdate, (const char*)RFIFOP(fd,51), sizeof(sd->birthdate)); + ARR_FIND( 0, ARRAYLENGTH(server), server_id, server[server_id].fd > 0 && server[server_id].map[0] ); + // continued from char_auth_ok... + if( server_id == ARRAYLENGTH(server) || //server not online, bugreport:2359 + ( max_connect_user && count_users() >= max_connect_user && sd->group_id != gm_allow_group ) ) { + // refuse connection (over populated) + WFIFOHEAD(i,3); + WFIFOW(i,0) = 0x6c; + WFIFOW(i,2) = 0; + WFIFOSET(i,3); + } else { + // send characters to player + mmo_char_send006b(i, sd); +#if PACKETVER >= 20110309 + // PIN code system, disabled + WFIFOHEAD(i, 12); + WFIFOW(i, 0) = 0x08B9; + WFIFOW(i, 2) = 0; + WFIFOW(i, 4) = 0; + WFIFOL(i, 6) = sd->account_id; + WFIFOW(i, 10) = 0; + WFIFOSET(i, 12); +#endif + } + } + RFIFOSKIP(fd,62); + break; + + // login-server alive packet + case 0x2718: + if (RFIFOREST(fd) < 2) + return 0; + RFIFOSKIP(fd,2); + session[fd]->flag.ping = 0; + break; + + // changesex reply + case 0x2723: + if (RFIFOREST(fd) < 7) + return 0; + { + unsigned char buf[7]; + + int acc = RFIFOL(fd,2); + int sex = RFIFOB(fd,6); + RFIFOSKIP(fd,7); + + if( acc > 0 ) + {// TODO: Is this even possible? + int char_id[MAX_CHARS]; + int class_[MAX_CHARS]; + int guild_id[MAX_CHARS]; + int num; + char* data; + + struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc); + if( node != NULL ) + node->sex = sex; + + // get characters + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc) ) + Sql_ShowDebug(sql_handle); + for( i = 0; i < MAX_CHARS && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + Sql_GetData(sql_handle, 0, &data, NULL); char_id[i] = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); class_[i] = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); guild_id[i] = atoi(data); + } + num = i; + for( i = 0; i < num; ++i ) + { + if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER || + class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY || + class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER || + class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER || + class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T || + class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER || + class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO ) + { + // job modification + if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ) + class_[i] = (sex ? JOB_BARD : JOB_DANCER); + else if( class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY ) + class_[i] = (sex ? JOB_CLOWN : JOB_GYPSY); + else if( class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER ) + class_[i] = (sex ? JOB_BABY_BARD : JOB_BABY_DANCER); + else if( class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER ) + class_[i] = (sex ? JOB_MINSTREL : JOB_WANDERER); + else if( class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T ) + class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T); + else if( class_[i] == JOB_BABY_MINSTREL || class_[i] == JOB_BABY_WANDERER ) + class_[i] = (sex ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER); + else if( class_[i] == JOB_KAGEROU || class_[i] == JOB_OBORO ) + class_[i] = (sex ? JOB_KAGEROU : JOB_OBORO); + } + + if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', `head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", char_db, class_[i], char_id[i]) ) + Sql_ShowDebug(sql_handle); + + if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex] + inter_guild_sex_changed(guild_id[i], acc, char_id[i], sex); + } + Sql_FreeResult(sql_handle); + + // disconnect player if online on char-server + disconnect_player(acc); + } + + // notify all mapservers about this change + WBUFW(buf,0) = 0x2b0d; + WBUFL(buf,2) = acc; + WBUFB(buf,6) = sex; + mapif_sendall(buf, 7); + } + break; + + // reply to an account_reg2 registry request + case 0x2729: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + + { //Receive account_reg2 registry, forward to map servers. + unsigned char buf[13+ACCOUNT_REG2_NUM*sizeof(struct global_reg)]; + memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2)); + WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] + mapif_sendall(buf, WBUFW(buf,2)); + RFIFOSKIP(fd, RFIFOW(fd,2)); + } + break; + + // State change of account/ban notification (from login-server) + case 0x2731: + if (RFIFOREST(fd) < 11) + return 0; + + { // send to all map-servers to disconnect the player + unsigned char buf[11]; + WBUFW(buf,0) = 0x2b14; + WBUFL(buf,2) = RFIFOL(fd,2); + WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban + WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment + mapif_sendall(buf, 11); + } + // disconnect player if online on char-server + disconnect_player(RFIFOL(fd,2)); + + RFIFOSKIP(fd,11); + break; + + // Login server request to kick a character out. [Skotlex] + case 0x2734: + if (RFIFOREST(fd) < 6) + return 0; + { + int aid = RFIFOL(fd,2); + struct online_char_data* character = (struct online_char_data*)idb_get(online_char_db, aid); + RFIFOSKIP(fd,6); + if( character != NULL ) + {// account is already marked as online! + if( character->server > -1 ) + { //Kick it from the map server it is on. + mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); + if (character->waiting_disconnect == INVALID_TIMER) + character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, chardb_waiting_disconnect, character->account_id, 0); + } + else + {// Manual kick from char server. + struct char_session_data *tsd; + int i; + ARR_FIND( 0, fd_max, i, session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid ); + if( i < fd_max ) + { + WFIFOHEAD(i,3); + WFIFOW(i,0) = 0x81; + WFIFOB(i,2) = 2; // "Someone has already logged in with this id" + WFIFOSET(i,3); + set_eof(i); + } + else // still moving to the map-server + set_char_offline(-1, aid); + } + } + idb_remove(auth_db, aid);// reject auth attempts from map-server + } + break; + + // ip address update signal from login server + case 0x2735: + { + unsigned char buf[2]; + uint32 new_ip = 0; + + WBUFW(buf,0) = 0x2b1e; + mapif_sendall(buf, 2); + + new_ip = host2ip(login_ip_str); + if (new_ip && new_ip != login_ip) + login_ip = new_ip; //Update login ip, too. + + new_ip = host2ip(char_ip_str); + if (new_ip && new_ip != char_ip) + { //Update ip. + char_ip = new_ip; + ShowInfo("Updating IP for [%s].\n", char_ip_str); + // notify login server about the change + WFIFOHEAD(fd,6); + WFIFOW(fd,0) = 0x2736; + WFIFOL(fd,2) = htonl(char_ip); + WFIFOSET(fd,6); + } + + RFIFOSKIP(fd,2); + } + break; + + default: + ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command); + set_eof(fd); + return 0; + } + } + + RFIFOFLUSH(fd); + return 0; +} + +int check_connect_login_server(int tid, unsigned int tick, int id, intptr_t data); +int send_accounts_tologin(int tid, unsigned int tick, int id, intptr_t data); + +void do_init_loginif(void) +{ + // establish char-login connection if not present + add_timer_func_list(check_connect_login_server, "check_connect_login_server"); + add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); + + // send a list of all online account IDs to login server + add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); + add_timer_interval(gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour +} + +void do_final_loginif(void) +{ + if( login_fd != -1 ) + { + do_close(login_fd); + login_fd = -1; + } +} + +int request_accreg2(int account_id, int char_id) +{ + if (login_fd > 0) { + WFIFOHEAD(login_fd,10); + WFIFOW(login_fd,0) = 0x272e; + WFIFOL(login_fd,2) = account_id; + WFIFOL(login_fd,6) = char_id; + WFIFOSET(login_fd,10); + return 1; + } + return 0; +} + +//Send packet forward to login-server for account saving +int save_accreg2(unsigned char* buf, int len) +{ + if (login_fd > 0) { + WFIFOHEAD(login_fd,len+4); + memcpy(WFIFOP(login_fd,4), buf, len); + WFIFOW(login_fd,0) = 0x2728; + WFIFOW(login_fd,2) = len+4; + WFIFOSET(login_fd,len+4); + return 1; + } + return 0; +} + +void char_read_fame_list(void) +{ + int i; + char* data; + size_t len; + + // Empty ranking lists + memset(smith_fame_list, 0, sizeof(smith_fame_list)); + memset(chemist_fame_list, 0, sizeof(chemist_fame_list)); + memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list)); + // Build Blacksmith ranking list + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, fame_list_size_smith) ) + Sql_ShowDebug(sql_handle); + for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + // char_id + Sql_GetData(sql_handle, 0, &data, NULL); + smith_fame_list[i].id = atoi(data); + // fame + Sql_GetData(sql_handle, 1, &data, &len); + smith_fame_list[i].fame = atoi(data); + // name + Sql_GetData(sql_handle, 2, &data, &len); + memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH)); + } + // Build Alchemist ranking list + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) ) + Sql_ShowDebug(sql_handle); + for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + // char_id + Sql_GetData(sql_handle, 0, &data, NULL); + chemist_fame_list[i].id = atoi(data); + // fame + Sql_GetData(sql_handle, 1, &data, &len); + chemist_fame_list[i].fame = atoi(data); + // name + Sql_GetData(sql_handle, 2, &data, &len); + memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH)); + } + // Build Taekwon ranking list + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon) ) + Sql_ShowDebug(sql_handle); + for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i ) + { + // char_id + Sql_GetData(sql_handle, 0, &data, NULL); + taekwon_fame_list[i].id = atoi(data); + // fame + Sql_GetData(sql_handle, 1, &data, &len); + taekwon_fame_list[i].fame = atoi(data); + // name + Sql_GetData(sql_handle, 2, &data, &len); + memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH)); + } + Sql_FreeResult(sql_handle); +} + +// Send map-servers the fame ranking lists +int char_send_fame_list(int fd) +{ + int i, len = 8; + unsigned char buf[32000]; + + WBUFW(buf,0) = 0x2b1b; + + for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) { + memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list)); + len += sizeof(struct fame_list); + } + // add blacksmith's block length + WBUFW(buf, 6) = len; + + for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) { + memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list)); + len += sizeof(struct fame_list); + } + // add alchemist's block length + WBUFW(buf, 4) = len; + + for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) { + memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list)); + len += sizeof(struct fame_list); + } + // add total packet length + WBUFW(buf, 2) = len; + + if (fd != -1) + mapif_send(fd, buf, len); + else + mapif_sendall(buf, len); + + return 0; +} + +void char_update_fame_list(int type, int index, int fame) +{ + unsigned char buf[8]; + WBUFW(buf,0) = 0x2b22; + WBUFB(buf,2) = type; + WBUFB(buf,3) = index; + WBUFL(buf,4) = fame; + mapif_sendall(buf, 8); +} + +//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size) +//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name) +int char_loadName(int char_id, char* name) +{ + char* data; + size_t len; + + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) ) + Sql_ShowDebug(sql_handle); + else if( SQL_SUCCESS == Sql_NextRow(sql_handle) ) + { + Sql_GetData(sql_handle, 0, &data, &len); + safestrncpy(name, data, NAME_LENGTH); + return 1; + } + else + { + safestrncpy(name, unknown_char_name, NAME_LENGTH); + } + return 0; +} + +int search_mapserver(unsigned short map, uint32 ip, uint16 port); + + +/// Initializes a server structure. +void mapif_server_init(int id) +{ + memset(&server[id], 0, sizeof(server[id])); + server[id].fd = -1; +} + + +/// Destroys a server structure. +void mapif_server_destroy(int id) +{ + if( server[id].fd == -1 ) + { + do_close(server[id].fd); + server[id].fd = -1; + } +} + + +/// Resets all the data related to a server. +void mapif_server_reset(int id) +{ + int i,j; + unsigned char buf[16384]; + int fd = server[id].fd; + //Notify other map servers that this one is gone. [Skotlex] + WBUFW(buf,0) = 0x2b20; + WBUFL(buf,4) = htonl(server[id].ip); + WBUFW(buf,8) = htons(server[id].port); + j = 0; + for(i = 0; i < MAX_MAP_PER_SERVER; i++) + if (server[id].map[i]) + WBUFW(buf,10+(j++)*4) = server[id].map[i]; + if (j > 0) { + WBUFW(buf,2) = j * 4 + 10; + mapif_sendallwos(fd, buf, WBUFW(buf,2)); + } + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `index`='%d'", ragsrvinfo_db, server[id].fd) ) + Sql_ShowDebug(sql_handle); + online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server. + mapif_server_destroy(id); + mapif_server_init(id); +} + + +/// Called when the connection to a Map Server is disconnected. +void mapif_on_disconnect(int id) +{ + ShowStatus("Map-server #%d has disconnected.\n", id); + mapif_server_reset(id); +} + + +int parse_frommap(int fd) +{ + int i, j; + int id; + + ARR_FIND( 0, ARRAYLENGTH(server), id, server[id].fd == fd ); + if( id == ARRAYLENGTH(server) ) + {// not a map server + ShowDebug("parse_frommap: Disconnecting invalid session #%d (is not a map-server)\n", fd); + do_close(fd); + return 0; + } + if( session[fd]->flag.eof ) + { + do_close(fd); + server[id].fd = -1; + mapif_on_disconnect(id); + return 0; + } + + while(RFIFOREST(fd) >= 2) + { + switch(RFIFOW(fd,0)) + { + + case 0x2afa: // Receiving map names list from the map-server + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + + memset(server[id].map, 0, sizeof(server[id].map)); + j = 0; + for(i = 4; i < RFIFOW(fd,2); i += 4) { + server[id].map[j] = RFIFOW(fd,i); + j++; + } + + ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", + id, j, CONVIP(server[id].ip), server[id].port); + ShowStatus("Map-server %d loading complete.\n", id); + + // send name for wisp to player + WFIFOHEAD(fd, 3 + NAME_LENGTH); + WFIFOW(fd,0) = 0x2afb; + WFIFOB(fd,2) = 0; + memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); + WFIFOSET(fd,3+NAME_LENGTH); + + char_send_fame_list(fd); //Send fame list. + + { + unsigned char buf[16384]; + int x; + if (j == 0) { + ShowWarning("Map-server %d has NO maps.\n", id); + } else { + // Transmitting maps information to the other map-servers + WBUFW(buf,0) = 0x2b04; + WBUFW(buf,2) = j * 4 + 10; + WBUFL(buf,4) = htonl(server[id].ip); + WBUFW(buf,8) = htons(server[id].port); + memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); + mapif_sendallwos(fd, buf, WBUFW(buf,2)); + } + // Transmitting the maps of the other map-servers to the new map-server + for(x = 0; x < ARRAYLENGTH(server); x++) { + if (server[x].fd > 0 && x != id) { + WFIFOHEAD(fd,10 +4*ARRAYLENGTH(server[x].map)); + WFIFOW(fd,0) = 0x2b04; + WFIFOL(fd,4) = htonl(server[x].ip); + WFIFOW(fd,8) = htons(server[x].port); + j = 0; + for(i = 0; i < ARRAYLENGTH(server[x].map); i++) + if (server[x].map[i]) + WFIFOW(fd,10+(j++)*4) = server[x].map[i]; + if (j > 0) { + WFIFOW(fd,2) = j * 4 + 10; + WFIFOSET(fd,WFIFOW(fd,2)); + } + } + } + } + RFIFOSKIP(fd,RFIFOW(fd,2)); + break; + + case 0x2afc: //Packet command is now used for sc_data request. [Skotlex] + if (RFIFOREST(fd) < 10) + return 0; + { +#ifdef ENABLE_SC_SAVING + int aid, cid; + aid = RFIFOL(fd,2); + cid = RFIFOL(fd,6); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", + scdata_db, aid, cid) ) + { + Sql_ShowDebug(sql_handle); + break; + } + if( Sql_NumRows(sql_handle) > 0 ) + { + struct status_change_data scdata; + int count; + char* data; + + WFIFOHEAD(fd,14+50*sizeof(struct status_change_data)); + WFIFOW(fd,0) = 0x2b1d; + WFIFOL(fd,4) = aid; + WFIFOL(fd,8) = cid; + for( count = 0; count < 50 && SQL_SUCCESS == Sql_NextRow(sql_handle); ++count ) + { + Sql_GetData(sql_handle, 0, &data, NULL); scdata.type = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); scdata.tick = atoi(data); + Sql_GetData(sql_handle, 2, &data, NULL); scdata.val1 = atoi(data); + Sql_GetData(sql_handle, 3, &data, NULL); scdata.val2 = atoi(data); + Sql_GetData(sql_handle, 4, &data, NULL); scdata.val3 = atoi(data); + Sql_GetData(sql_handle, 5, &data, NULL); scdata.val4 = atoi(data); + memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &scdata, sizeof(struct status_change_data)); + } + if (count >= 50) + ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid); + if (count > 0) + { + WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data); + WFIFOW(fd,12) = count; + WFIFOSET(fd,WFIFOW(fd,2)); + + //Clear the data once loaded. + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) ) + Sql_ShowDebug(sql_handle); + } + } + Sql_FreeResult(sql_handle); +#endif + RFIFOSKIP(fd, 10); + } + break; + + case 0x2afe: //set MAP user count + if (RFIFOREST(fd) < 4) + return 0; + if (RFIFOW(fd,2) != server[id].users) { + server[id].users = RFIFOW(fd,2); + ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); + } + RFIFOSKIP(fd, 4); + break; + + case 0x2aff: //set MAP users + if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { + //TODO: When data mismatches memory, update guild/party online/offline states. + int aid, cid; + struct online_char_data* character; + + server[id].users = RFIFOW(fd,4); + online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' + for(i = 0; i < server[id].users; i++) { + aid = RFIFOL(fd,6+i*8); + cid = RFIFOL(fd,6+i*8+4); + character = idb_ensure(online_char_db, aid, create_online_char_data); + if( character->server > -1 && character->server != id ) + { + ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", + character->account_id, character->char_id, character->server, id, aid, cid); + mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); + } + character->server = id; + character->char_id = cid; + } + //If any chars remain in -2, they will be cleaned in the cleanup timer. + RFIFOSKIP(fd,RFIFOW(fd,2)); + } + break; + + case 0x2b01: // Receive character data from map-server for saving + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { + int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2); + struct online_char_data* character; + + if (size - 13 != sizeof(struct mmo_charstatus)) + { + ShowError("parse_from_map (save-char): Size mismatch! %d != %d\n", size-13, sizeof(struct mmo_charstatus)); + RFIFOSKIP(fd,size); + break; + } + //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect + if (RFIFOB(fd,12) || ( + (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL && + character->char_id == cid)) + { + struct mmo_charstatus char_dat; + memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); + mmo_char_tosql(cid, &char_dat); + } else { //This may be valid on char-server reconnection, when re-sending characters that already logged off. + ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d).\n", aid, cid); + set_char_online(id, cid, aid); + } + + if (RFIFOB(fd,12)) + { //Flag, set character offline after saving. [Skotlex] + set_char_offline(cid, aid); + WFIFOHEAD(fd,10); + WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save. + WFIFOL(fd,2) = aid; + WFIFOL(fd,6) = cid; + WFIFOSET(fd,10); + } + RFIFOSKIP(fd,size); + } + break; + + case 0x2b02: // req char selection + if( RFIFOREST(fd) < 18 ) + return 0; + { + struct auth_node* node; + + int account_id = RFIFOL(fd,2); + uint32 login_id1 = RFIFOL(fd,6); + uint32 login_id2 = RFIFOL(fd,10); + uint32 ip = RFIFOL(fd,14); + RFIFOSKIP(fd,18); + + if( runflag != CHARSERVER_ST_RUNNING ) + { + WFIFOHEAD(fd,7); + WFIFOW(fd,0) = 0x2b03; + WFIFOL(fd,2) = account_id; + WFIFOB(fd,6) = 0;// not ok + WFIFOSET(fd,7); + } + else + { + // create temporary auth entry + CREATE(node, struct auth_node, 1); + node->account_id = account_id; + node->char_id = 0; + node->login_id1 = login_id1; + node->login_id2 = login_id2; + //node->sex = 0; + node->ip = ntohl(ip); + //node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server) + //node->gmlevel = 0; + idb_put(auth_db, account_id, node); + + //Set char to "@ char select" in online db [Kevin] + set_char_charselect(account_id); + + WFIFOHEAD(fd,7); + WFIFOW(fd,0) = 0x2b03; + WFIFOL(fd,2) = account_id; + WFIFOB(fd,6) = 1;// ok + WFIFOSET(fd,7); + } + } + break; + + case 0x2b05: // request "change map server" + if (RFIFOREST(fd) < 39) + return 0; + { + int map_id, map_fd = -1; + struct online_char_data* data; + struct mmo_charstatus* char_data; + struct mmo_charstatus char_dat; + + map_id = search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port. + if (map_id >= 0) + map_fd = server[map_id].fd; + //Char should just had been saved before this packet, so this should be safe. [Skotlex] + char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14)); + if (char_data == NULL) { //Really shouldn't happen. + mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true); + char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14)); + } + + if( runflag == CHARSERVER_ST_RUNNING && + session_isActive(map_fd) && + char_data ) + { //Send the map server the auth of this player. + struct auth_node* node; + + //Update the "last map" as this is where the player must be spawned on the new map server. + char_data->last_point.map = RFIFOW(fd,18); + char_data->last_point.x = RFIFOW(fd,20); + char_data->last_point.y = RFIFOW(fd,22); + char_data->sex = RFIFOB(fd,30); + + // create temporary auth entry + CREATE(node, struct auth_node, 1); + node->account_id = RFIFOL(fd,2); + node->char_id = RFIFOL(fd,14); + node->login_id1 = RFIFOL(fd,6); + node->login_id2 = RFIFOL(fd,10); + node->sex = RFIFOB(fd,30); + node->expiration_time = 0; // FIXME (this thing isn't really supported we could as well purge it instead of fixing) + node->ip = ntohl(RFIFOL(fd,31)); + node->group_id = RFIFOL(fd,35); + node->changing_mapservers = 1; + idb_put(auth_db, RFIFOL(fd,2), node); + + data = idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data); + data->char_id = char_data->char_id; + data->server = map_id; //Update server where char is. + + //Reply with an ack. + WFIFOHEAD(fd,30); + WFIFOW(fd,0) = 0x2b06; + memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); + WFIFOSET(fd,30); + } else { //Reply with nak + WFIFOHEAD(fd,30); + WFIFOW(fd,0) = 0x2b06; + memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); + WFIFOL(fd,6) = 0; //Set login1 to 0. + WFIFOSET(fd,30); + } + RFIFOSKIP(fd,39); + } + break; + + case 0x2b07: // Remove RFIFOL(fd,6) (friend_id) from RFIFOL(fd,2) (char_id) friend list [Ind] + if (RFIFOREST(fd) < 10) + return 0; + { + int char_id, friend_id; + char_id = RFIFOL(fd,2); + friend_id = RFIFOL(fd,6); + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `friend_id`='%d' LIMIT 1", + friend_db, char_id, friend_id) ) { + Sql_ShowDebug(sql_handle); + break; + } + RFIFOSKIP(fd,10); + } + break; + + case 0x2b08: // char name request + if (RFIFOREST(fd) < 6) + return 0; + + WFIFOHEAD(fd,30); + WFIFOW(fd,0) = 0x2b09; + WFIFOL(fd,2) = RFIFOL(fd,2); + char_loadName((int)RFIFOL(fd,2), (char*)WFIFOP(fd,6)); + WFIFOSET(fd,30); + + RFIFOSKIP(fd,6); + break; + + case 0x2b0c: // Map server send information to change an email of an account -> login-server + if (RFIFOREST(fd) < 86) + return 0; + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd,86); + memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0),86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B + WFIFOW(login_fd,0) = 0x2722; + WFIFOSET(login_fd,86); + } + RFIFOSKIP(fd, 86); + break; + + case 0x2b0e: // Request from map-server to change an account's status (will just be forwarded to login server) + if (RFIFOREST(fd) < 44) + return 0; + { + int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline + char esc_name[NAME_LENGTH*2+1]; + + int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request) + const char* name = (char*)RFIFOP(fd,6); // name of the target character + int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban + short year = RFIFOW(fd,32); + short month = RFIFOW(fd,34); + short day = RFIFOW(fd,36); + short hour = RFIFOW(fd,38); + short minute = RFIFOW(fd,40); + short second = RFIFOW(fd,42); + RFIFOSKIP(fd,44); + + Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); + if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) ) + Sql_ShowDebug(sql_handle); + else + if( Sql_NumRows(sql_handle) == 0 ) + { + result = 1; // 1-player not found + } + else + if( SQL_SUCCESS != Sql_NextRow(sql_handle) ) + Sql_ShowDebug(sql_handle); + //FIXME: set proper result value? + else + { + char name[NAME_LENGTH]; + int account_id; + char* data; + + Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data); + Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name)); + + if( login_fd <= 0 ) + result = 3; // 3-login-server offline + //FIXME: need to move this check to login server [ultramage] +// else +// if( acc != -1 && isGM(acc) < isGM(account_id) ) +// result = 2; // 2-gm level too low + else + switch( type ) { + case 1: // block + WFIFOHEAD(login_fd,10); + WFIFOW(login_fd,0) = 0x2724; + WFIFOL(login_fd,2) = account_id; + WFIFOL(login_fd,6) = 5; // new account status + WFIFOSET(login_fd,10); + break; + case 2: // ban + WFIFOHEAD(login_fd,18); + WFIFOW(login_fd, 0) = 0x2725; + WFIFOL(login_fd, 2) = account_id; + WFIFOW(login_fd, 6) = year; + WFIFOW(login_fd, 8) = month; + WFIFOW(login_fd,10) = day; + WFIFOW(login_fd,12) = hour; + WFIFOW(login_fd,14) = minute; + WFIFOW(login_fd,16) = second; + WFIFOSET(login_fd,18); + break; + case 3: // unblock + WFIFOHEAD(login_fd,10); + WFIFOW(login_fd,0) = 0x2724; + WFIFOL(login_fd,2) = account_id; + WFIFOL(login_fd,6) = 0; // new account status + WFIFOSET(login_fd,10); + break; + case 4: // unban + WFIFOHEAD(login_fd,6); + WFIFOW(login_fd,0) = 0x272a; + WFIFOL(login_fd,2) = account_id; + WFIFOSET(login_fd,6); + break; + case 5: // changesex + WFIFOHEAD(login_fd,6); + WFIFOW(login_fd,0) = 0x2727; + WFIFOL(login_fd,2) = account_id; + WFIFOSET(login_fd,6); + break; + } + } + + Sql_FreeResult(sql_handle); + + // send answer if a player ask, not if the server ask + if( acc != -1 && type != 5) { // Don't send answer for changesex + WFIFOHEAD(fd,34); + WFIFOW(fd, 0) = 0x2b0f; + WFIFOL(fd, 2) = acc; + safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH); + WFIFOW(fd,30) = type; + WFIFOW(fd,32) = result; + WFIFOSET(fd,34); + } + } + break; + + case 0x2b10: // Update and send fame ranking list + if (RFIFOREST(fd) < 11) + return 0; + { + int cid = RFIFOL(fd, 2); + int fame = RFIFOL(fd, 6); + char type = RFIFOB(fd, 10); + int size; + struct fame_list* list; + int player_pos; + int fame_pos; + + switch(type) + { + case 1: size = fame_list_size_smith; list = smith_fame_list; break; + case 2: size = fame_list_size_chemist; list = chemist_fame_list; break; + case 3: size = fame_list_size_taekwon; list = taekwon_fame_list; break; + default: size = 0; list = NULL; break; + } + + ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player + ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be + + if( player_pos == size && fame_pos == size ) + ;// not on list and not enough fame to get on it + else if( fame_pos == player_pos ) + {// same position + list[player_pos].fame = fame; + char_update_fame_list(type, player_pos, fame); + } + else + {// move in the list + if( player_pos == size ) + {// new ranker - not in the list + ARR_MOVE(size - 1, fame_pos, list, struct fame_list); + list[fame_pos].id = cid; + list[fame_pos].fame = fame; + char_loadName(cid, list[fame_pos].name); + } + else + {// already in the list + if( fame_pos == size ) + --fame_pos;// move to the end of the list + ARR_MOVE(player_pos, fame_pos, list, struct fame_list); + list[fame_pos].fame = fame; + } + char_send_fame_list(-1); + } + + RFIFOSKIP(fd,11); + } + break; + + // Divorce chars + case 0x2b11: + if( RFIFOREST(fd) < 10 ) + return 0; + + divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6)); + RFIFOSKIP(fd,10); + break; + + case 0x2b16: // Receive rates [Wizputer] + if( RFIFOREST(fd) < 14 ) + return 0; + { + char esc_server_name[sizeof(server_name)*2+1]; + + Sql_EscapeString(sql_handle, esc_server_name, server_name); + + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d'", + ragsrvinfo_db, fd, esc_server_name, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)) ) + Sql_ShowDebug(sql_handle); + RFIFOSKIP(fd,14); + } + break; + + case 0x2b17: // Character disconnected set online 0 [Wizputer] + if (RFIFOREST(fd) < 6) + return 0; + set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); + RFIFOSKIP(fd,10); + break; + + case 0x2b18: // Reset all chars to offline [Wizputer] + set_all_offline(id); + RFIFOSKIP(fd,2); + break; + + case 0x2b19: // Character set online [Wizputer] + if (RFIFOREST(fd) < 10) + return 0; + set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); + RFIFOSKIP(fd,10); + break; + + case 0x2b1a: // Build and send fame ranking lists [DracoRPG] + if (RFIFOREST(fd) < 2) + return 0; + char_read_fame_list(); + char_send_fame_list(-1); + RFIFOSKIP(fd,2); + break; + + case 0x2b1c: //Request to save status change data. [Skotlex] + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { +#ifdef ENABLE_SC_SAVING + int count, aid, cid; + + aid = RFIFOL(fd, 4); + cid = RFIFOL(fd, 8); + count = RFIFOW(fd, 12); + + if( count > 0 ) + { + struct status_change_data data; + StringBuf buf; + int i; + + StringBuf_Init(&buf); + StringBuf_Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db); + for( i = 0; i < count; ++i ) + { + memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); + if( i > 0 ) + StringBuf_AppendStr(&buf, ", "); + StringBuf_Printf(&buf, "('%d','%d','%hu','%d','%d','%d','%d','%d')", aid, cid, + data.type, data.tick, data.val1, data.val2, data.val3, data.val4); + } + if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) + Sql_ShowDebug(sql_handle); + StringBuf_Destroy(&buf); + } +#endif + RFIFOSKIP(fd, RFIFOW(fd, 2)); + } + break; + + case 0x2b23: // map-server alive packet + WFIFOHEAD(fd,2); + WFIFOW(fd,0) = 0x2b24; + WFIFOSET(fd,2); + RFIFOSKIP(fd,2); + break; + + case 0x2b26: // auth request from map-server + if (RFIFOREST(fd) < 19) + return 0; + + { + int account_id; + int char_id; + int login_id1; + char sex; + uint32 ip; + struct auth_node* node; + struct mmo_charstatus* cd; + struct mmo_charstatus char_dat; + + account_id = RFIFOL(fd,2); + char_id = RFIFOL(fd,6); + login_id1 = RFIFOL(fd,10); + sex = RFIFOB(fd,14); + ip = ntohl(RFIFOL(fd,15)); + RFIFOSKIP(fd,19); + + node = (struct auth_node*)idb_get(auth_db, account_id); + cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id); + if( cd == NULL ) + { //Really shouldn't happen. + mmo_char_fromsql(char_id, &char_dat, true); + cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id); + } + if( runflag == CHARSERVER_ST_RUNNING && + cd != NULL && + node != NULL && + node->account_id == account_id && + node->char_id == char_id && + node->login_id1 == login_id1 && + node->sex == sex /*&& + node->ip == ip*/ ) + {// auth ok + cd->sex = sex; + + WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus)); + WFIFOW(fd,0) = 0x2afd; + WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus); + WFIFOL(fd,4) = account_id; + WFIFOL(fd,8) = node->login_id1; + WFIFOL(fd,12) = node->login_id2; + WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT" + WFIFOL(fd,20) = node->group_id; + WFIFOB(fd,24) = node->changing_mapservers; + memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus)); + WFIFOSET(fd, WFIFOW(fd,2)); + + // only use the auth once and mark user online + idb_remove(auth_db, account_id); + set_char_online(id, char_id, account_id); + } + else + {// auth failed + WFIFOHEAD(fd,19); + WFIFOW(fd,0) = 0x2b27; + WFIFOL(fd,2) = account_id; + WFIFOL(fd,6) = char_id; + WFIFOL(fd,10) = login_id1; + WFIFOB(fd,14) = sex; + WFIFOL(fd,15) = htonl(ip); + WFIFOSET(fd,19); + } + } + break; + + case 0x2736: // ip address update + if (RFIFOREST(fd) < 6) return 0; + server[id].ip = ntohl(RFIFOL(fd, 2)); + ShowInfo("Updated IP address of map-server #%d to %d.%d.%d.%d.\n", id, CONVIP(server[id].ip)); + RFIFOSKIP(fd,6); + break; + + case 0x3008: + if( RFIFOREST(fd) < RFIFOW(fd,4) ) + return 0;/* packet wasn't fully received yet (still fragmented) */ + else { + int sfd;/* stat server fd */ + RFIFOSKIP(fd, 2);/* we skip first 2 bytes which are the 0x3008, so we end up with a buffer equal to the one we send */ + + if( (sfd = make_connection(host2ip("stats.rathena.org"),(uint16)25421,true) ) == -1 ) { + RFIFOSKIP(fd, RFIFOW(fd,2) );/* skip this packet */ + break;/* connection not possible, we drop the report */ + } + + session[sfd]->flag.server = 1;/* to ensure we won't drop our own packet */ + + WFIFOHEAD(sfd, RFIFOW(fd,2) ); + + memcpy((char*)WFIFOP(sfd,0), (char*)RFIFOP(fd, 0), RFIFOW(fd,2)); + + WFIFOSET(sfd, RFIFOW(fd,2) ); + + flush_fifo(sfd); + + do_close(sfd); + + RFIFOSKIP(fd, RFIFOW(fd,2) );/* skip this packet */ + } + break; + + + default: + { + // inter server - packet + int r = inter_parse_frommap(fd); + if (r == 1) break; // processed + if (r == 2) return 0; // need more packet + + // no inter server packet. no char server packet -> disconnect + ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); + set_eof(fd); + return 0; + } + } // switch + } // while + + return 0; +} + +void do_init_mapif(void) +{ + int i; + for( i = 0; i < ARRAYLENGTH(server); ++i ) + mapif_server_init(i); +} + +void do_final_mapif(void) +{ + int i; + for( i = 0; i < ARRAYLENGTH(server); ++i ) + mapif_server_destroy(i); +} + +// Searches for the mapserver that has a given map (and optionally ip/port, if not -1). +// If found, returns the server's index in the 'server' array (otherwise returns -1). +int search_mapserver(unsigned short map, uint32 ip, uint16 port) +{ + int i, j; + + for(i = 0; i < ARRAYLENGTH(server); i++) + { + if (server[i].fd > 0 + && (ip == (uint32)-1 || server[i].ip == ip) + && (port == (uint16)-1 || server[i].port == port)) + { + for (j = 0; server[i].map[j]; j++) + if (server[i].map[j] == map) + return i; + } + } + + return -1; +} + +// Initialization process (currently only initialization inter_mapif) +static int char_mapif_init(int fd) +{ + return inter_mapif_init(fd); +} + +//-------------------------------------------- +// Test to know if an IP come from LAN or WAN. +//-------------------------------------------- +int lan_subnetcheck(uint32 ip) +{ + int i; + ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) ); + if( i < subnet_count ) { + ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask)); + return subnet[i].map_ip; + } else { + ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip)); + return 0; + } +} + + +/// @param result +/// 0 (0x718): An unknown error has occurred. +/// 1: none/success +/// 3 (0x719): A database error occurred. +/// 4 (0x71a): To delete a character you must withdraw from the guild. +/// 5 (0x71b): To delete a character you must withdraw from the party. +/// Any (0x718): An unknown error has occurred. +void char_delete2_ack(int fd, int char_id, uint32 result, time_t delete_date) +{// HC: <0828>.W <char id>.L <Msg:0-5>.L <deleteDate>.L + WFIFOHEAD(fd,14); + WFIFOW(fd,0) = 0x828; + WFIFOL(fd,2) = char_id; + WFIFOL(fd,6) = result; + WFIFOL(fd,10) = TOL(delete_date); + WFIFOSET(fd,14); +} + + +/// @param result +/// 0 (0x718): An unknown error has occurred. +/// 1: none/success +/// 2 (0x71c): Due to system settings can not be deleted. +/// 3 (0x719): A database error occurred. +/// 4 (0x71d): Deleting not yet possible time. +/// 5 (0x71e): Date of birth do not match. +/// Any (0x718): An unknown error has occurred. +void char_delete2_accept_ack(int fd, int char_id, uint32 result) +{// HC: <082a>.W <char id>.L <Msg:0-5>.L + WFIFOHEAD(fd,10); + WFIFOW(fd,0) = 0x82a; + WFIFOL(fd,2) = char_id; + WFIFOL(fd,6) = result; + WFIFOSET(fd,10); +} + + +/// @param result +/// 1 (0x718): none/success, (if char id not in deletion process): An unknown error has occurred. +/// 2 (0x719): A database error occurred. +/// Any (0x718): An unknown error has occurred. +void char_delete2_cancel_ack(int fd, int char_id, uint32 result) +{// HC: <082c>.W <char id>.L <Msg:1-2>.L + WFIFOHEAD(fd,10); + WFIFOW(fd,0) = 0x82c; + WFIFOL(fd,2) = char_id; + WFIFOL(fd,6) = result; + WFIFOSET(fd,10); +} + + +static void char_delete2_req(int fd, struct char_session_data* sd) +{// CH: <0827>.W <char id>.L + int char_id, i; + char* data; + time_t delete_date; + + char_id = RFIFOL(fd,2); + + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); + if( i == MAX_CHARS ) + {// character not found + char_delete2_ack(fd, char_id, 3, 0); + return; + } + + if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) ) + { + Sql_ShowDebug(sql_handle); + char_delete2_ack(fd, char_id, 3, 0); + return; + } + + Sql_GetData(sql_handle, 0, &data, NULL); delete_date = strtoul(data, NULL, 10); + + if( delete_date ) {// character already queued for deletion + char_delete2_ack(fd, char_id, 0, 0); + return; + } + +/* + // Aegis imposes these checks probably to avoid dead member + // entries in guilds/parties, otherwise they are not required. + // TODO: Figure out how these are enforced during waiting. + if( guild_id ) + {// character in guild + char_delete2_ack(fd, char_id, 4, 0); + return; + } + + if( party_id ) + {// character in party + char_delete2_ack(fd, char_id, 5, 0); + return; + } +*/ + + // success + delete_date = time(NULL)+char_del_delay; + + if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) ) + { + Sql_ShowDebug(sql_handle); + char_delete2_ack(fd, char_id, 3, 0); + return; + } + + char_delete2_ack(fd, char_id, 1, delete_date); +} + + +static void char_delete2_accept(int fd, struct char_session_data* sd) +{// CH: <0829>.W <char id>.L <birth date:YYMMDD>.6B + char birthdate[8+1]; + int char_id, i, k; + unsigned int base_level; + char* data; + time_t delete_date; + + char_id = RFIFOL(fd,2); + + ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, char_id); + + // construct "YY-MM-DD" + birthdate[0] = RFIFOB(fd,6); + birthdate[1] = RFIFOB(fd,7); + birthdate[2] = '-'; + birthdate[3] = RFIFOB(fd,8); + birthdate[4] = RFIFOB(fd,9); + birthdate[5] = '-'; + birthdate[6] = RFIFOB(fd,10); + birthdate[7] = RFIFOB(fd,11); + birthdate[8] = 0; + + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); + if( i == MAX_CHARS ) + {// character not found + char_delete2_accept_ack(fd, char_id, 3); + return; + } + + if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) ) + {// data error + Sql_ShowDebug(sql_handle); + char_delete2_accept_ack(fd, char_id, 3); + return; + } + + Sql_GetData(sql_handle, 0, &data, NULL); base_level = (unsigned int)strtoul(data, NULL, 10); + Sql_GetData(sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10); + + if( !delete_date || delete_date>time(NULL) ) + {// not queued or delay not yet passed + char_delete2_accept_ack(fd, char_id, 4); + return; + } + + if( strcmp(sd->birthdate+2, birthdate) ) // +2 to cut off the century + {// birth date is wrong + char_delete2_accept_ack(fd, char_id, 5); + return; + } + + if( ( char_del_level > 0 && base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && base_level <= (unsigned int)(-char_del_level) ) ) + {// character level config restriction + char_delete2_accept_ack(fd, char_id, 2); + return; + } + + // success + if( delete_char_sql(char_id) < 0 ) + { + char_delete2_accept_ack(fd, char_id, 3); + return; + } + + // refresh character list cache + for(k = i; k < MAX_CHARS-1; k++) + { + sd->found_char[k] = sd->found_char[k+1]; + } + sd->found_char[MAX_CHARS-1] = -1; + + char_delete2_accept_ack(fd, char_id, 1); +} + + +static void char_delete2_cancel(int fd, struct char_session_data* sd) +{// CH: <082b>.W <char id>.L + int char_id, i; + + char_id = RFIFOL(fd,2); + + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id ); + if( i == MAX_CHARS ) + {// character not found + char_delete2_cancel_ack(fd, char_id, 2); + return; + } + + // there is no need to check, whether or not the character was + // queued for deletion, as the client prints an error message by + // itself, if it was not the case (@see char_delete2_cancel_ack) + if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) ) + { + Sql_ShowDebug(sql_handle); + char_delete2_cancel_ack(fd, char_id, 2); + return; + } + + char_delete2_cancel_ack(fd, char_id, 1); +} + + +int parse_char(int fd) +{ + int i, ch; + char email[40]; + unsigned short cmd; + int map_fd; + struct char_session_data* sd; + uint32 ipl = session[fd]->client_addr; + + sd = (struct char_session_data*)session[fd]->session_data; + + // disconnect any player if no login-server. + if(login_fd < 0) + set_eof(fd); + + if(session[fd]->flag.eof) + { + if( sd != NULL && sd->auth ) + { // already authed client + struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id); + if( data != NULL && data->fd == fd) + data->fd = -1; + if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex] + set_char_offline(-1,sd->account_id); + } + do_close(fd); + return 0; + } + + while( RFIFOREST(fd) >= 2 ) + { + //For use in packets that depend on an sd being present [Skotlex] + #define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,rest); return 0; } } + + cmd = RFIFOW(fd,0); + switch( cmd ) + { + + // request to connect + // 0065 <account id>.L <login id1>.L <login id2>.L <???>.W <sex>.B + case 0x65: + if( RFIFOREST(fd) < 17 ) + return 0; + { + struct auth_node* node; + + int account_id = RFIFOL(fd,2); + uint32 login_id1 = RFIFOL(fd,6); + uint32 login_id2 = RFIFOL(fd,10); + int sex = RFIFOB(fd,16); + RFIFOSKIP(fd,17); + + ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", account_id, login_id1, login_id2); + + if (sd) { + //Received again auth packet for already authentified account?? Discard it. + //TODO: Perhaps log this as a hack attempt? + //TODO: and perhaps send back a reply? + break; + } + + CREATE(session[fd]->session_data, struct char_session_data, 1); + sd = (struct char_session_data*)session[fd]->session_data; + sd->account_id = account_id; + sd->login_id1 = login_id1; + sd->login_id2 = login_id2; + sd->sex = sex; + sd->auth = false; // not authed yet + + // send back account_id + WFIFOHEAD(fd,4); + WFIFOL(fd,0) = account_id; + WFIFOSET(fd,4); + + if( runflag != CHARSERVER_ST_RUNNING ) + { + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x6c; + WFIFOB(fd,2) = 0;// rejected from server + WFIFOSET(fd,3); + break; + } + + // search authentification + node = (struct auth_node*)idb_get(auth_db, account_id); + if( node != NULL && + node->account_id == account_id && + node->login_id1 == login_id1 && + node->login_id2 == login_id2 /*&& + node->ip == ipl*/ ) + {// authentication found (coming from map server) + idb_remove(auth_db, account_id); + char_auth_ok(fd, sd); + } + else + {// authentication not found (coming from login server) + if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd,23); + WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account + WFIFOL(login_fd,2) = sd->account_id; + WFIFOL(login_fd,6) = sd->login_id1; + WFIFOL(login_fd,10) = sd->login_id2; + WFIFOB(login_fd,14) = sd->sex; + WFIFOL(login_fd,15) = htonl(ipl); + WFIFOL(login_fd,19) = fd; + WFIFOSET(login_fd,23); + } else { // if no login-server, we must refuse connection + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x6c; + WFIFOB(fd,2) = 0; + WFIFOSET(fd,3); + } + } + } + break; + + // char select + case 0x66: + FIFOSD_CHECK(3); + { + struct mmo_charstatus char_dat; + struct mmo_charstatus *cd; + char* data; + int char_id; + uint32 subnet_map_ip; + struct auth_node* node; + + int slot = RFIFOB(fd,2); + RFIFOSKIP(fd,3); + + if ( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'", char_db, sd->account_id, slot) + || SQL_SUCCESS != Sql_NextRow(sql_handle) + || SQL_SUCCESS != Sql_GetData(sql_handle, 0, &data, NULL) ) + { //Not found?? May be forged packet. + Sql_ShowDebug(sql_handle); + Sql_FreeResult(sql_handle); + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x6c; + WFIFOB(fd,2) = 0; // rejected from server + WFIFOSET(fd,3); + break; + } + + char_id = atoi(data); + Sql_FreeResult(sql_handle); + mmo_char_fromsql(char_id, &char_dat, true); + + //Have to switch over to the DB instance otherwise data won't propagate [Kevin] + cd = (struct mmo_charstatus *)idb_get(char_db_, char_id); + cd->sex = sd->sex; + + if (log_char) { + char esc_name[NAME_LENGTH*2+1]; + + Sql_EscapeStringLen(sql_handle, esc_name, char_dat.name, strnlen(char_dat.name, NAME_LENGTH)); + if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')", + charlog_db, sd->account_id, slot, esc_name) ) + Sql_ShowDebug(sql_handle); + } + ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name); + + // searching map server + i = search_mapserver(cd->last_point.map, -1, -1); + + // if map is not found, we check major cities + if (i < 0 || !cd->last_point.map) { + unsigned short j; + //First check that there's actually a map server online. + ARR_FIND( 0, ARRAYLENGTH(server), j, server[j].fd >= 0 && server[j].map[0] ); + if (j == ARRAYLENGTH(server)) { + ShowInfo("Connection Closed. No map servers available.\n"); + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + break; + } + if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { + cd->last_point.x = 273; + cd->last_point.y = 354; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { + cd->last_point.x = 120; + cd->last_point.y = 100; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { + cd->last_point.x = 160; + cd->last_point.y = 94; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { + cd->last_point.x = 116; + cd->last_point.y = 57; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { + cd->last_point.x = 87; + cd->last_point.y = 117; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { + cd->last_point.x = 94; + cd->last_point.y = 103; + } else { + ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map)); + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + break; + } + ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j)); + cd->last_point.map = j; + } + + //Send NEW auth packet [Kevin] + //FIXME: is this case even possible? [ultramage] + if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL) + { + ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); + server[i].fd = -1; + memset(&server[i], 0, sizeof(struct mmo_map_server)); + //Send server closed. + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + break; + } + + //Send player to map + WFIFOHEAD(fd,28); + WFIFOW(fd,0) = 0x71; + WFIFOL(fd,2) = cd->char_id; + mapindex_getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6)); + subnet_map_ip = lan_subnetcheck(ipl); // Advanced subnet check [LuzZza] + WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip); + WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!] + WFIFOSET(fd,28); + + // create temporary auth entry + CREATE(node, struct auth_node, 1); + node->account_id = sd->account_id; + node->char_id = cd->char_id; + node->login_id1 = sd->login_id1; + node->login_id2 = sd->login_id2; + node->sex = sd->sex; + node->expiration_time = sd->expiration_time; + node->group_id = sd->group_id; + node->ip = ipl; + idb_put(auth_db, sd->account_id, node); + + set_char_online(-2,node->char_id,sd->account_id); + + } + break; + + // create new char +#if PACKETVER >= 20120307 + // S 0970 <name>.24B <slot>.B <hair color>.W <hair style>.W + case 0x970: + FIFOSD_CHECK(31); +#else + // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W + case 0x67: + FIFOSD_CHECK(37); +#endif + + if( !char_new ) //turn character creation on/off [Kevin] + i = -2; + else +#if PACKETVER >= 20120307 + i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOW(fd,27),RFIFOW(fd,29)); +#else + i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35)); +#endif + + //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3) + if (i < 0) + { + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x6e; + switch (i) { + case -1: WFIFOB(fd,2) = 0x00; break; + case -2: WFIFOB(fd,2) = 0xFF; break; + case -3: WFIFOB(fd,2) = 0x01; break; + } + WFIFOSET(fd,3); + } + else + { + int len; + // retrieve data + struct mmo_charstatus char_dat; + mmo_char_fromsql(i, &char_dat, false); //Only the short data is needed. + + // send to player + WFIFOHEAD(fd,2+MAX_CHAR_BUF); + WFIFOW(fd,0) = 0x6d; + len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat); + WFIFOSET(fd,len); + + // add new entry to the chars list + ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 ); + if( ch < MAX_CHARS ) + sd->found_char[ch] = i; // the char_id of the new char + } +#if PACKETVER >= 20120307 + RFIFOSKIP(fd,31); +#else + RFIFOSKIP(fd,37); +#endif + break; + + // delete char + case 0x68: + // 2004-04-19aSakexe+ langtype 12 char deletion packet + case 0x1fb: + if (cmd == 0x68) FIFOSD_CHECK(46); + if (cmd == 0x1fb) FIFOSD_CHECK(56); + { + int cid = RFIFOL(fd,2); + + ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid); + memcpy(email, RFIFOP(fd,6), 40); + RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56); + + // Check if e-mail is correct + if(strcmpi(email, sd->email) && //email does not matches and + ( + strcmp("a@a.com", sd->email) || //it is not default email, or + (strcmp("a@a.com", email) && strcmp("", email)) //email sent does not matches default + )) { //Fail + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x70; + WFIFOB(fd,2) = 0; // 00 = Incorrect Email address + WFIFOSET(fd,3); + break; + } + + // check if this char exists + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); + if( i == MAX_CHARS ) + { // Such a character does not exist in the account + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x70; + WFIFOB(fd,2) = 0; + WFIFOSET(fd,3); + break; + } + + // remove char from list and compact it + for(ch = i; ch < MAX_CHARS-1; ch++) + sd->found_char[ch] = sd->found_char[ch+1]; + sd->found_char[MAX_CHARS-1] = -1; + + /* Delete character */ + if(delete_char_sql(cid)<0){ + //can't delete the char + //either SQL error or can't delete by some CONFIG conditions + //del fail + WFIFOHEAD(fd,3); + WFIFOW(fd, 0) = 0x70; + WFIFOB(fd, 2) = 0; + WFIFOSET(fd, 3); + break; + } + /* Char successfully deleted.*/ + WFIFOHEAD(fd,2); + WFIFOW(fd,0) = 0x6f; + WFIFOSET(fd,2); + } + break; + + // client keep-alive packet (every 12 seconds) + // R 0187 <account ID>.l + case 0x187: + if (RFIFOREST(fd) < 6) + return 0; + RFIFOSKIP(fd,6); + break; + + // char rename request + // R 028d <account ID>.l <char ID>.l <new name>.24B + case 0x28d: + FIFOSD_CHECK(34); + { + int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6); + char name[NAME_LENGTH]; + char esc_name[NAME_LENGTH*2+1]; + safestrncpy(name, (char *)RFIFOP(fd,10), NAME_LENGTH); + RFIFOSKIP(fd,34); + + if( aid != sd->account_id ) + break; + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); + if( i == MAX_CHARS ) + break; + + normalize_name(name,TRIM_CHARS); + Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH)); + if( !check_char_name(name,esc_name) ) + { + i = 1; + safestrncpy(sd->new_name, name, NAME_LENGTH); + } + else + i = 0; + + WFIFOHEAD(fd, 4); + WFIFOW(fd,0) = 0x28e; + WFIFOW(fd,2) = i; + WFIFOSET(fd,4); + } + break; + //Confirm change name. + // 0x28f <char_id>.L + case 0x28f: + // 0: Sucessfull + // 1: This character's name has already been changed. You cannot change a character's name more than once. + // 2: User information is not correct. + // 3: You have failed to change this character's name. + // 4: Another user is using this character name, so please select another one. + FIFOSD_CHECK(6); + { + int i; + int cid = RFIFOL(fd,2); + RFIFOSKIP(fd,6); + + ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid ); + if( i == MAX_CHARS ) + break; + i = rename_char_sql(sd, cid); + + WFIFOHEAD(fd, 4); + WFIFOW(fd,0) = 0x290; + WFIFOW(fd,2) = i; + WFIFOSET(fd,4); + } + break; + + // captcha code request (not implemented) + // R 07e5 <?>.w <aid>.l + case 0x7e5: + WFIFOHEAD(fd,5); + WFIFOW(fd,0) = 0x7e9; + WFIFOW(fd,2) = 5; + WFIFOB(fd,4) = 1; + WFIFOSET(fd,5); + RFIFOSKIP(fd,8); + break; + + // captcha code check (not implemented) + // R 07e7 <len>.w <aid>.l <code>.b10 <?>.b14 + case 0x7e7: + WFIFOHEAD(fd,5); + WFIFOW(fd,0) = 0x7e9; + WFIFOW(fd,2) = 5; + WFIFOB(fd,4) = 1; + WFIFOSET(fd,5); + RFIFOSKIP(fd,32); + break; + + // deletion timer request + case 0x827: + FIFOSD_CHECK(6); + char_delete2_req(fd, sd); + RFIFOSKIP(fd,6); + break; + + // deletion accept request + case 0x829: + FIFOSD_CHECK(12); + char_delete2_accept(fd, sd); + RFIFOSKIP(fd,12); + break; + + // deletion cancel request + case 0x82b: + FIFOSD_CHECK(6); + char_delete2_cancel(fd, sd); + RFIFOSKIP(fd,6); + break; + + // login as map-server + case 0x2af8: + if (RFIFOREST(fd) < 60) + return 0; + { + char* l_user = (char*)RFIFOP(fd,2); + char* l_pass = (char*)RFIFOP(fd,26); + l_user[23] = '\0'; + l_pass[23] = '\0'; + ARR_FIND( 0, ARRAYLENGTH(server), i, server[i].fd <= 0 ); + if( runflag != CHARSERVER_ST_RUNNING || + i == ARRAYLENGTH(server) || + strcmp(l_user, userid) != 0 || + strcmp(l_pass, passwd) != 0 ) + { + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x2af9; + WFIFOB(fd,2) = 3; + WFIFOSET(fd,3); + } else { + WFIFOHEAD(fd,3); + WFIFOW(fd,0) = 0x2af9; + WFIFOB(fd,2) = 0; + WFIFOSET(fd,3); + + server[i].fd = fd; + server[i].ip = ntohl(RFIFOL(fd,54)); + server[i].port = ntohs(RFIFOW(fd,58)); + server[i].users = 0; + memset(server[i].map, 0, sizeof(server[i].map)); + session[fd]->func_parse = parse_frommap; + session[fd]->flag.server = 1; + realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); + char_mapif_init(fd); + } + + RFIFOSKIP(fd,60); + } + return 0; // avoid processing of followup packets here + + // unknown packet received + default: + ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL)); + set_eof(fd); + return 0; + } + } + + RFIFOFLUSH(fd); + return 0; +} + +// Console Command Parser [Wizputer] +int parse_console(const char* command) +{ + ShowNotice("Console command: %s\n", command); + + if( strcmpi("shutdown", command) == 0 || strcmpi("exit", command) == 0 || strcmpi("quit", command) == 0 || strcmpi("end", command) == 0 ) + runflag = 0; + else if( strcmpi("alive", command) == 0 || strcmpi("status", command) == 0 ) + ShowInfo(CL_CYAN"Console: "CL_BOLD"I'm Alive."CL_RESET"\n"); + else if( strcmpi("help", command) == 0 ) + { + ShowInfo("To shutdown the server:\n"); + ShowInfo(" 'shutdown|exit|quit|end'\n"); + ShowInfo("To know if server is alive:\n"); + ShowInfo(" 'alive|status'\n"); + } + + return 0; +} + +int mapif_sendall(unsigned char *buf, unsigned int len) +{ + int i, c; + + c = 0; + for(i = 0; i < ARRAYLENGTH(server); i++) { + int fd; + if ((fd = server[i].fd) > 0) { + WFIFOHEAD(fd,len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + c++; + } + } + + return c; +} + +int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) +{ + int i, c; + + c = 0; + for(i = 0; i < ARRAYLENGTH(server); i++) { + int fd; + if ((fd = server[i].fd) > 0 && fd != sfd) { + WFIFOHEAD(fd,len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + c++; + } + } + + return c; +} + +int mapif_send(int fd, unsigned char *buf, unsigned int len) +{ + if (fd >= 0) { + int i; + ARR_FIND( 0, ARRAYLENGTH(server), i, fd == server[i].fd ); + if( i < ARRAYLENGTH(server) ) + { + WFIFOHEAD(fd,len); + memcpy(WFIFOP(fd,0), buf, len); + WFIFOSET(fd,len); + return 1; + } + } + return 0; +} + +int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data) +{ + uint8 buf[6]; + int users = count_users(); + + // only send an update when needed + static int prev_users = 0; + if( prev_users == users ) + return 0; + prev_users = users; + + if( login_fd > 0 && session[login_fd] ) + { + // send number of user to login server + WFIFOHEAD(login_fd,6); + WFIFOW(login_fd,0) = 0x2714; + WFIFOL(login_fd,2) = users; + WFIFOSET(login_fd,6); + } + + // send number of players to all map-servers + WBUFW(buf,0) = 0x2b00; + WBUFL(buf,2) = users; + mapif_sendall(buf,6); + + return 0; +} + +/** + * Load this character's account id into the 'online accounts' packet + * @see DBApply + */ +static int send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap) +{ + struct online_char_data* character = db_data2ptr(data); + int* i = va_arg(ap, int*); + + if(character->server > -1) + { + WFIFOL(login_fd,8+(*i)*4) = character->account_id; + (*i)++; + return 1; + } + return 0; +} + +int send_accounts_tologin(int tid, unsigned int tick, int id, intptr_t data) +{ + if (login_fd > 0 && session[login_fd]) + { + // send account list to login server + int users = online_char_db->size(online_char_db); + int i = 0; + + WFIFOHEAD(login_fd,8+users*4); + WFIFOW(login_fd,0) = 0x272d; + online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users); + WFIFOW(login_fd,2) = 8+ i*4; + WFIFOL(login_fd,4) = i; + WFIFOSET(login_fd,WFIFOW(login_fd,2)); + } + return 0; +} + +int check_connect_login_server(int tid, unsigned int tick, int id, intptr_t data) +{ + if (login_fd > 0 && session[login_fd] != NULL) + return 0; + + ShowInfo("Attempt to connect to login-server...\n"); + login_fd = make_connection(login_ip, login_port, false); + if (login_fd == -1) + { //Try again later. [Skotlex] + login_fd = 0; + return 0; + } + session[login_fd]->func_parse = parse_fromlogin; + session[login_fd]->flag.server = 1; + realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); + + WFIFOHEAD(login_fd,86); + WFIFOW(login_fd,0) = 0x2710; + memcpy(WFIFOP(login_fd,2), userid, 24); + memcpy(WFIFOP(login_fd,26), passwd, 24); + WFIFOL(login_fd,50) = 0; + WFIFOL(login_fd,54) = htonl(char_ip); + WFIFOW(login_fd,58) = htons(char_port); + memcpy(WFIFOP(login_fd,60), server_name, 20); + WFIFOW(login_fd,80) = 0; + WFIFOW(login_fd,82) = char_maintenance; + WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] + WFIFOSET(login_fd,86); + + return 1; +} + +//------------------------------------------------ +//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't +//replies/disconnect the player we tried to kick. [Skotlex] +//------------------------------------------------ +static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data) +{ + struct online_char_data* character; + if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid) + { //Mark it offline due to timeout. + character->waiting_disconnect = INVALID_TIMER; + set_char_offline(character->char_id, character->account_id); + } + return 0; +} + +/** + * @see DBApply + */ +static int online_data_cleanup_sub(DBKey key, DBData *data, va_list ap) +{ + struct online_char_data *character= db_data2ptr(data); + if (character->fd != -1) + return 0; //Character still connected + if (character->server == -2) //Unknown server.. set them offline + set_char_offline(character->char_id, character->account_id); + if (character->server < 0) + //Free data from players that have not been online for a while. + db_remove(online_char_db, key); + return 0; +} + +static int online_data_cleanup(int tid, unsigned int tick, int id, intptr_t data) +{ + online_char_db->foreach(online_char_db, online_data_cleanup_sub); + return 0; +} + +//---------------------------------- +// Reading Lan Support configuration +// Rewrote: Anvanced subnet check [LuzZza] +//---------------------------------- +int char_lan_config_read(const char *lancfgName) +{ + FILE *fp; + int line_num = 0; + char line[1024], w1[64], w2[64], w3[64], w4[64]; + + if((fp = fopen(lancfgName, "r")) == NULL) { + ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); + return 1; + } + + while(fgets(line, sizeof(line), fp)) { + line_num++; + if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') + continue; + + if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) { + + ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); + continue; + } + + remove_control_chars(w1); + remove_control_chars(w2); + remove_control_chars(w3); + remove_control_chars(w4); + + if( strcmpi(w1, "subnet") == 0 ) + { + subnet[subnet_count].mask = str2ip(w2); + subnet[subnet_count].char_ip = str2ip(w3); + subnet[subnet_count].map_ip = str2ip(w4); + + if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) ) + { + ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4); + continue; + } + + subnet_count++; + } + } + + if( subnet_count > 1 ) /* only useful if there is more than 1 */ + ShowStatus("Read information about %d subnetworks.\n", subnet_count); + + fclose(fp); + return 0; +} + +void sql_config_read(const char* cfgName) +{ + char line[1024], w1[1024], w2[1024]; + FILE* fp; + + if ((fp = fopen(cfgName, "r")) == NULL) { + ShowError("File not found: %s\n", cfgName); + return; + } + + while(fgets(line, sizeof(line), fp)) + { + if(line[0] == '/' && line[1] == '/') + continue; + + if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) + continue; + + if(!strcmpi(w1,"char_db")) + safestrncpy(char_db, w2, sizeof(char_db)); + else if(!strcmpi(w1,"scdata_db")) + safestrncpy(scdata_db, w2, sizeof(scdata_db)); + else if(!strcmpi(w1,"cart_db")) + safestrncpy(cart_db, w2, sizeof(cart_db)); + else if(!strcmpi(w1,"inventory_db")) + safestrncpy(inventory_db, w2, sizeof(inventory_db)); + else if(!strcmpi(w1,"charlog_db")) + safestrncpy(charlog_db, w2, sizeof(charlog_db)); + else if(!strcmpi(w1,"storage_db")) + safestrncpy(storage_db, w2, sizeof(storage_db)); + else if(!strcmpi(w1,"reg_db")) + safestrncpy(reg_db, w2, sizeof(reg_db)); + else if(!strcmpi(w1,"skill_db")) + safestrncpy(skill_db, w2, sizeof(skill_db)); + else if(!strcmpi(w1,"interlog_db")) + safestrncpy(interlog_db, w2, sizeof(interlog_db)); + else if(!strcmpi(w1,"memo_db")) + safestrncpy(memo_db, w2, sizeof(memo_db)); + else if(!strcmpi(w1,"guild_db")) + safestrncpy(guild_db, w2, sizeof(guild_db)); + else if(!strcmpi(w1,"guild_alliance_db")) + safestrncpy(guild_alliance_db, w2, sizeof(guild_alliance_db)); + else if(!strcmpi(w1,"guild_castle_db")) + safestrncpy(guild_castle_db, w2, sizeof(guild_castle_db)); + else if(!strcmpi(w1,"guild_expulsion_db")) + safestrncpy(guild_expulsion_db, w2, sizeof(guild_expulsion_db)); + else if(!strcmpi(w1,"guild_member_db")) + safestrncpy(guild_member_db, w2, sizeof(guild_member_db)); + else if(!strcmpi(w1,"guild_skill_db")) + safestrncpy(guild_skill_db, w2, sizeof(guild_skill_db)); + else if(!strcmpi(w1,"guild_position_db")) + safestrncpy(guild_position_db, w2, sizeof(guild_position_db)); + else if(!strcmpi(w1,"guild_storage_db")) + safestrncpy(guild_storage_db, w2, sizeof(guild_storage_db)); + else if(!strcmpi(w1,"party_db")) + safestrncpy(party_db, w2, sizeof(party_db)); + else if(!strcmpi(w1,"pet_db")) + safestrncpy(pet_db, w2, sizeof(pet_db)); + else if(!strcmpi(w1,"mail_db")) + safestrncpy(mail_db, w2, sizeof(mail_db)); + else if(!strcmpi(w1,"auction_db")) + safestrncpy(auction_db, w2, sizeof(auction_db)); + else if(!strcmpi(w1,"friend_db")) + safestrncpy(friend_db, w2, sizeof(friend_db)); + else if(!strcmpi(w1,"hotkey_db")) + safestrncpy(hotkey_db, w2, sizeof(hotkey_db)); + else if(!strcmpi(w1,"quest_db")) + safestrncpy(quest_db,w2,sizeof(quest_db)); + else if(!strcmpi(w1,"homunculus_db")) + safestrncpy(homunculus_db,w2,sizeof(homunculus_db)); + else if(!strcmpi(w1,"skill_homunculus_db")) + safestrncpy(skill_homunculus_db,w2,sizeof(skill_homunculus_db)); + else if(!strcmpi(w1,"mercenary_db")) + safestrncpy(mercenary_db,w2,sizeof(mercenary_db)); + else if(!strcmpi(w1,"mercenary_owner_db")) + safestrncpy(mercenary_owner_db,w2,sizeof(mercenary_owner_db)); + //support the import command, just like any other config + else if(!strcmpi(w1,"import")) + sql_config_read(w2); + } + fclose(fp); + ShowInfo("Done reading %s.\n", cfgName); +} + +int char_config_read(const char* cfgName) +{ + char line[1024], w1[1024], w2[1024]; + FILE* fp = fopen(cfgName, "r"); + + if (fp == NULL) { + ShowError("Configuration file not found: %s.\n", cfgName); + return 1; + } + + while(fgets(line, sizeof(line), fp)) { + if (line[0] == '/' && line[1] == '/') + continue; + + if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) + continue; + + remove_control_chars(w1); + remove_control_chars(w2); + if(strcmpi(w1,"timestamp_format") == 0) { + safestrncpy(timestamp_format, w2, sizeof(timestamp_format)); + } else if(strcmpi(w1,"console_silent")==0){ + msg_silent = atoi(w2); + if( msg_silent ) /* only bother if its actually enabled */ + ShowInfo("Console Silent Setting: %d\n", atoi(w2)); + } else if(strcmpi(w1,"stdout_with_ansisequence")==0){ + stdout_with_ansisequence = config_switch(w2); + } else if (strcmpi(w1, "userid") == 0) { + safestrncpy(userid, w2, sizeof(userid)); + } else if (strcmpi(w1, "passwd") == 0) { + safestrncpy(passwd, w2, sizeof(passwd)); + } else if (strcmpi(w1, "server_name") == 0) { + safestrncpy(server_name, w2, sizeof(server_name)); + } else if (strcmpi(w1, "wisp_server_name") == 0) { + if (strlen(w2) >= 4) { + safestrncpy(wisp_server_name, w2, sizeof(wisp_server_name)); + } + } else if (strcmpi(w1, "login_ip") == 0) { + char ip_str[16]; + login_ip = host2ip(w2); + if (login_ip) { + safestrncpy(login_ip_str, w2, sizeof(login_ip_str)); + ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(login_ip, ip_str)); + } + } else if (strcmpi(w1, "login_port") == 0) { + login_port = atoi(w2); + } else if (strcmpi(w1, "char_ip") == 0) { + char ip_str[16]; + char_ip = host2ip(w2); + if (char_ip){ + safestrncpy(char_ip_str, w2, sizeof(char_ip_str)); + ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(char_ip, ip_str)); + } + } else if (strcmpi(w1, "bind_ip") == 0) { + char ip_str[16]; + bind_ip = host2ip(w2); + if (bind_ip) { + safestrncpy(bind_ip_str, w2, sizeof(bind_ip_str)); + ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(bind_ip, ip_str)); + } + } else if (strcmpi(w1, "char_port") == 0) { + char_port = atoi(w2); + } else if (strcmpi(w1, "char_maintenance") == 0) { + char_maintenance = atoi(w2); + } else if (strcmpi(w1, "char_new") == 0) { + char_new = (bool)atoi(w2); + } else if (strcmpi(w1, "char_new_display") == 0) { + char_new_display = atoi(w2); + } else if (strcmpi(w1, "max_connect_user") == 0) { + max_connect_user = atoi(w2); + if (max_connect_user < 0) + max_connect_user = 0; // unlimited online players + } else if(strcmpi(w1, "gm_allow_group") == 0) { + gm_allow_group = atoi(w2); + } else if (strcmpi(w1, "autosave_time") == 0) { + autosave_interval = atoi(w2)*1000; + if (autosave_interval <= 0) + autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; + } else if (strcmpi(w1, "save_log") == 0) { + save_log = config_switch(w2); + } else if (strcmpi(w1, "start_point") == 0) { + char map[MAP_NAME_LENGTH_EXT]; + int x, y; + if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3) + continue; + start_point.map = mapindex_name2id(map); + if (!start_point.map) + ShowError("Specified start_point %s not found in map-index cache.\n", map); + start_point.x = x; + start_point.y = y; + } else if (strcmpi(w1, "start_zeny") == 0) { + start_zeny = atoi(w2); + if (start_zeny < 0) + start_zeny = 0; + } else if (strcmpi(w1, "start_weapon") == 0) { + start_weapon = atoi(w2); + if (start_weapon < 0) + start_weapon = 0; + } else if (strcmpi(w1, "start_armor") == 0) { + start_armor = atoi(w2); + if (start_armor < 0) + start_armor = 0; + } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] + log_char = atoi(w2); + } else if (strcmpi(w1, "unknown_char_name") == 0) { + safestrncpy(unknown_char_name, w2, sizeof(unknown_char_name)); + unknown_char_name[NAME_LENGTH-1] = '\0'; + } else if (strcmpi(w1, "name_ignoring_case") == 0) { + name_ignoring_case = (bool)config_switch(w2); + } else if (strcmpi(w1, "char_name_option") == 0) { + char_name_option = atoi(w2); + } else if (strcmpi(w1, "char_name_letters") == 0) { + safestrncpy(char_name_letters, w2, sizeof(char_name_letters)); + } else if (strcmpi(w1, "chars_per_account") == 0) { //maxchars per account [Sirius] + char_per_account = atoi(w2); + if( char_per_account == 0 || char_per_account > MAX_CHARS ) { + if( char_per_account > MAX_CHARS ) + ShowWarning("Max chars per account '%d' exceeded limit. Defaulting to '%d'.\n", char_per_account, MAX_CHARS); + char_per_account = MAX_CHARS; + } + } else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus] + char_del_level = atoi(w2); + } else if (strcmpi(w1, "char_del_delay") == 0) { + char_del_delay = atoi(w2); + } else if(strcmpi(w1,"db_path")==0) { + safestrncpy(db_path, w2, sizeof(db_path)); + } else if (strcmpi(w1, "console") == 0) { + console = config_switch(w2); + } else if (strcmpi(w1, "fame_list_alchemist") == 0) { + fame_list_size_chemist = atoi(w2); + if (fame_list_size_chemist > MAX_FAME_LIST) { + ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); + fame_list_size_chemist = MAX_FAME_LIST; + } + } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { + fame_list_size_smith = atoi(w2); + if (fame_list_size_smith > MAX_FAME_LIST) { + ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); + fame_list_size_smith = MAX_FAME_LIST; + } + } else if (strcmpi(w1, "fame_list_taekwon") == 0) { + fame_list_size_taekwon = atoi(w2); + if (fame_list_size_taekwon > MAX_FAME_LIST) { + ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); + fame_list_size_taekwon = MAX_FAME_LIST; + } + } else if (strcmpi(w1, "guild_exp_rate") == 0) { + guild_exp_rate = atoi(w2); + } else if (strcmpi(w1, "import") == 0) { + char_config_read(w2); + } + } + fclose(fp); + + ShowInfo("Done reading %s.\n", cfgName); + return 0; +} + +void do_final(void) +{ + ShowStatus("Terminating...\n"); + + set_all_offline(-1); + set_all_offline_sql(); + + inter_final(); + + flush_fifos(); + + do_final_mapif(); + do_final_loginif(); + + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s`", ragsrvinfo_db) ) + Sql_ShowDebug(sql_handle); + + char_db_->destroy(char_db_, NULL); + online_char_db->destroy(online_char_db, NULL); + auth_db->destroy(auth_db, NULL); + + if( char_fd != -1 ) + { + do_close(char_fd); + char_fd = -1; + } + + Sql_Free(sql_handle); + mapindex_final(); + + ShowStatus("Finished.\n"); +} + +//------------------------------ +// Function called when the server +// has received a crash signal. +//------------------------------ +void do_abort(void) +{ +} + +void set_server_type(void) +{ + SERVER_TYPE = ATHENA_SERVER_CHAR; +} + + +/// Called when a terminate signal is received. +void do_shutdown(void) +{ + if( runflag != CHARSERVER_ST_SHUTDOWN ) + { + int id; + runflag = CHARSERVER_ST_SHUTDOWN; + ShowStatus("Shutting down...\n"); + // TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS] + for( id = 0; id < ARRAYLENGTH(server); ++id ) + mapif_server_reset(id); + loginif_check_shutdown(); + flush_fifos(); + runflag = CORE_ST_STOP; + } +} + + +int do_init(int argc, char **argv) +{ + //Read map indexes + mapindex_init(); + start_point.map = mapindex_name2id("new_zone01"); + + char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); + char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME); + sql_config_read(SQL_CONF_NAME); + + if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { + ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); + ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n"); + ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); + } + + inter_init_sql((argc > 2) ? argv[2] : inter_cfgName); // inter server configuration + + auth_db = idb_alloc(DB_OPT_RELEASE_DATA); + online_char_db = idb_alloc(DB_OPT_RELEASE_DATA); + mmo_char_sql_init(); + char_read_fame_list(); //Read fame lists. + + if ((naddr_ != 0) && (!login_ip || !char_ip)) + { + char ip_str[16]; + ip2str(addr_[0], ip_str); + + if (naddr_ > 1) + ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str); + else + ShowStatus("Defaulting to %s as our IP address\n", ip_str); + if (!login_ip) { + safestrncpy(login_ip_str, ip_str, sizeof(login_ip_str)); + login_ip = str2ip(login_ip_str); + } + if (!char_ip) { + safestrncpy(char_ip_str, ip_str, sizeof(char_ip_str)); + char_ip = str2ip(char_ip_str); + } + } + + do_init_loginif(); + do_init_mapif(); + + // periodically update the overall user count on all mapservers + login server + add_timer_func_list(broadcast_user_count, "broadcast_user_count"); + add_timer_interval(gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000); + + // Timer to clear (online_char_db) + add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); + + // Online Data timers (checking if char still connected) + add_timer_func_list(online_data_cleanup, "online_data_cleanup"); + add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000); + + if( console ) + { + //##TODO invoke a CONSOLE_START plugin event + } + + //Cleaning the tables for NULL entrys @ startup [Sirius] + //Chardb clean + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) ) + Sql_ShowDebug(sql_handle); + + //guilddb clean + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db) ) + Sql_ShowDebug(sql_handle); + + //guildmemberdb clean + if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) ) + Sql_ShowDebug(sql_handle); + + set_defaultparse(parse_char); + char_fd = make_listen_bind(bind_ip, char_port); + ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); + + if( runflag != CORE_ST_STOP ) + { + shutdown_callback = do_shutdown; + runflag = CHARSERVER_ST_RUNNING; + } + + return 0; +} |