diff options
Diffstat (limited to 'src/char/char.c')
-rw-r--r-- | src/char/char.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/char/char.c b/src/char/char.c index 6e0f5363e..00fc633df 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -187,7 +187,7 @@ static DBData create_online_char_data(DBKey key, va_list args) character->pincode_enable = -1; character->fd = -1; character->waiting_disconnect = INVALID_TIMER; - return db_ptr2data(character); + return DB->ptr2data(character); } void set_char_charselect(int account_id) @@ -321,7 +321,7 @@ void set_char_offline(int char_id, int account_id) */ static int char_db_setoffline(DBKey key, DBData *data, va_list ap) { - struct online_char_data* character = (struct online_char_data*)db_data2ptr(data); + struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data); int server = va_arg(ap, int); if (server == -1) { character->char_id = -1; @@ -340,7 +340,7 @@ static int char_db_setoffline(DBKey key, DBData *data, va_list ap) */ static int char_db_kickoffline(DBKey key, DBData *data, va_list ap) { - struct online_char_data* character = (struct online_char_data*)db_data2ptr(data); + struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data); int server_id = va_arg(ap, int); if (server_id > -1 && character->server != server_id) @@ -392,7 +392,7 @@ static DBData create_charstatus(DBKey key, va_list args) struct mmo_charstatus *cp; cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus)); cp->char_id = key.i; - return db_ptr2data(cp); + return DB->ptr2data(cp); } int inventory_to_sql(const struct item items[], int max, int id); @@ -4450,7 +4450,7 @@ int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data) */ static int send_accounts_tologin_sub(DBKey key, DBData *data, va_list ap) { - struct online_char_data* character = db_data2ptr(data); + struct online_char_data* character = DB->data2ptr(data); int* i = va_arg(ap, int*); if(character->server > -1) @@ -4532,7 +4532,7 @@ static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_ */ static int online_data_cleanup_sub(DBKey key, DBData *data, va_list ap) { - struct online_char_data *character= db_data2ptr(data); + struct online_char_data *character= DB->data2ptr(data); if (character->fd != -1) return 0; //Character still connected if (character->server == -2) //Unknown server.. set them offline |