diff options
Diffstat (limited to 'sql-files/item_db.sql')
-rw-r--r-- | sql-files/item_db.sql | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index b9ab71a61..d391fdb93 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -191,7 +191,7 @@ REPLACE INTO `item_db` VALUES (658,'Union_Of_Tribe','Tribal Solidarity',2,2,NULL REPLACE INTO `item_db` VALUES (659,'Heart_Of_Her','Her Heart',2,500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1188;',NULL,NULL); REPLACE INTO `item_db` VALUES (660,'Prohibition_Red_Candle','Forbidden Red Candle',2,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1200;',NULL,NULL); REPLACE INTO `item_db` VALUES (661,'Sway_Apron','Soft Apron',2,20000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1275;',NULL,NULL); -REPLACE INTO `item_db` VALUES (662,'Inspector_Certificate','Authoritative Badge',2,1450,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 507; sc_start SC_SpeedUp0,180000,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (662,'Inspector_Certificate','Authoritative Badge',2,1450,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,180000,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (663,'Korea_Rice_Cake','Korean Rice Cake',0,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,0;',NULL,NULL); # Item Givers REPLACE INTO `item_db` VALUES (664,'Gift_Box_1','Gift Box',2,1000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_GiftBox_1),1;',NULL,NULL); @@ -879,7 +879,7 @@ REPLACE INTO `item_db` VALUES (1626,'Piercing_Staff','Staff of Piercing',4,20,NU REPLACE INTO `item_db` VALUES (1627,'Staffy','Staffy',4,20,NULL,0,120,NULL,1,0,0x00818314,7,2,2,1,1,0,10,'bonus bMatkRate,15; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',4,1,NULL,0,71,NULL,1,0,0x00818314,7,2,2,3,1,0,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL); REPLACE INTO `item_db` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',4,20,NULL,500,40,NULL,1,1,0x00818314,7,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bDex,1; if (isequipped(5045)) { bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getrefine(); }',NULL,NULL); -REPLACE INTO `item_db` VALUES (1630,'Radiant_Wisdom','Release of Wish',4,20,NULL,500,30,NULL,1,0,0x00010204,7,2,2,3,50,1,10,'bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; bonusautoscript \"{ specialeffect2 EF_HEAL; sc_start4 SC_HPREGEN,10000,100,1,0,0; sc_start4 SC_SPREGEN,10000,50,1,0,0; }\",10,BF_MAGIC;',NULL,NULL); +REPLACE INTO `item_db` VALUES (1630,'Radiant_Wisdom','Release of Wish',4,20,NULL,500,30,NULL,1,0,0x00010204,7,2,2,3,50,1,10,'bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; bonusautoscript \"{ specialeffect2 EF_HEAL; sc_start4 SC_HPREGEN,10000,100,2,0,0; sc_start4 SC_SPREGEN,10000,50,2,0,0; }\",10,BF_MAGIC;',NULL,NULL); REPLACE INTO `item_db` VALUES (1631,'Holy_Stick','Holy Stick',4,20,NULL,500,50,NULL,1,1,0x00008100,7,2,2,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25;',NULL,NULL); REPLACE INTO `item_db` VALUES (1632,'Warlock\'s_Magic_Wand','Warlock\'s Magic Wand',4,0,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (1633,'Warlock\'s_Battle_Wand','Warlock\'s Battle Wand',4,0,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL); @@ -1061,7 +1061,7 @@ REPLACE INTO `item_db` VALUES (2105,'Shield','Shield',5,56000,NULL,1300,NULL,6,N REPLACE INTO `item_db` VALUES (2106,'Shield_','Shield',5,56000,NULL,1300,NULL,6,NULL,1,0x00004082,7,2,32,NULL,0,1,3,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2107,'Mirror_Shield','Mirror Shield',5,60000,NULL,1000,NULL,4,NULL,0,0x00404082,7,2,32,NULL,0,1,4,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (2108,'Mirror_Shield_','Mirror Shield',5,60000,NULL,1000,NULL,4,NULL,1,0x00404082,7,2,32,NULL,0,1,4,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2109,'Memorize_Book','Memory Book',5,20,NULL,1000,NULL,3,NULL,0,0x00810204,7,2,32,NULL,0,1,0,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717) && isequipped(2212)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2109,'Memorize_Book','Memory Book',5,20,NULL,1000,NULL,3,NULL,0,0x00810204,7,2,32,NULL,0,1,0,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717) && isequipped(2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2110,'Holy_Guard','Holy Guard',5,85000,NULL,1400,NULL,5,NULL,0,0x00004000,7,2,32,NULL,68,0,3,'bonus bVit,2; bonus bMdef,2;',NULL,NULL); REPLACE INTO `item_db` VALUES (2111,'Herald_Of_GOD','Sacred Mission',5,128000,NULL,1600,NULL,5,NULL,0,0x00004000,7,2,32,NULL,83,1,3,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (2112,'Novice_Guard','Novice Guard',5,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,32,NULL,0,0,1,NULL,NULL,NULL); @@ -1073,7 +1073,7 @@ REPLACE INTO `item_db` VALUES (2117,'Arm_Guard','Arm Guard',5,10000,NULL,150,NUL REPLACE INTO `item_db` VALUES (2118,'Arm_Guard_','Arm Guard',5,10000,NULL,150,NULL,5,NULL,1,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2119,'Improved_Arm_Guard','Improved Arm Guard',5,40000,NULL,150,NULL,4,NULL,0,0x02000000,7,2,32,NULL,50,1,NULL,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (2120,'Improved_Arm_Guard_','Improved Arm Guard',5,40000,NULL,150,NULL,4,NULL,1,0x02000000,7,2,32,NULL,50,1,NULL,'bonus bMdef,5;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2121,'Memorize_Book_','Memory Book',5,20,NULL,1000,NULL,3,NULL,1,0x00810204,7,2,32,NULL,0,1,0,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717) && isequipped(2212)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2121,'Memorize_Book_','Memory Book',5,20,NULL,1000,NULL,3,NULL,1,0x00810204,7,2,32,NULL,0,1,0,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717) && isequipped(2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2122,'Platinum_Shield','Platinum Shield',5,20,NULL,1200,NULL,5,NULL,0,0xFFFFFFFE,2,2,32,NULL,68,1,1,'bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,\"NPC_MAGICMIRROR\",2,150,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (2123,'Orleans_Server','Orleans\' Plate',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,1,'bonus bMDef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10;',NULL,NULL); REPLACE INTO `item_db` VALUES (2124,'Thorny_Buckler','Thorny Shield',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,1,'bonus bMDef,2; if (isequipped(2702)) { bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }',NULL,NULL); @@ -1269,11 +1269,11 @@ REPLACE INTO `item_db` VALUES (2372,'Mage_Coat_','Mage Coat',5,20,NULL,600,NULL, REPLACE INTO `item_db` VALUES (2373,'Holy_Robe_','Holy Robe',5,20,NULL,1700,NULL,7,NULL,1,0x00008110,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (2374,'Lucifer_Robe','Diabolus Robe',5,20,NULL,300,NULL,6,NULL,1,0x00098B1C,2,2,16,NULL,55,1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10; if (isequipped(2729)) { bonus bAtkRate,3; bonus bMatkRate,3; }',NULL,NULL); REPLACE INTO `item_db` VALUES (2375,'Lucifer_Armor','Diabolus Armor',5,20,NULL,600,NULL,7,NULL,1,0x000654E2,2,2,16,NULL,55,1,0,'bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; if (isequipped(2729)) { bonus bAtkRate,3; bonus bMatkRate,3; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (2376,'Assaulter_Plate','Assaulter Plate',5,0,NULL,0,NULL,7,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus2 bSkillHeal2,\"AL_HEAL\",10; bonus2 bAddItemHealRate,IG_Recovery,10; bonusautoscript2 \"{ sc_start4 SC_HPREGEN,10000,600,1,0,0; }\",50,BF_WEAPON; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2376,'Assaulter_Plate','Assaulter Plate',5,0,NULL,0,NULL,7,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus2 bSkillHeal2,\"AL_HEAL\",10; bonus2 bAddItemHealRate,IG_Recovery,10; bonusautoscript2 \"{ sc_start4 SC_HPREGEN,10000,600,1,0,0; }\",5,BF_WEAPON; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',5,0,NULL,0,NULL,7,NULL,1,0x00040420,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,\"MC_MAMMONITE\",20; bonus2 bSkillHeal,\"AM_POTIONPITCHER\",10; bonus2 bSkillHeal2,\"AM_POTIONPITCHER\",10; bonus2 bSkillHeal2,\"AL_HEAL\",10; bonus bUnbreakableArmor,0; };',NULL,NULL); -REPLACE INTO `item_db` VALUES (2378,'Assassin_Robe','Assassin Robe',5,0,NULL,0,NULL,7,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCriticalRate,5; bonus bAspdRate,5; bonusautoscript \"{ sc_start4 SC_HPREGEN,10000,300,1,0,0; }\",50,BF_WEAPON; };',NULL,NULL); -REPLACE INTO `item_db` VALUES (2379,'Warlock\'s_Battle_Robe','Warlock\'s Battle Robe',5,0,NULL,0,NULL,3,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; bonusautoscript2 \"{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }\",50,BF_WEAPON; };',NULL,NULL); -REPLACE INTO `item_db` VALUES (2380,'Medic\'s_Robe','Medic\'s Robe',5,0,NULL,0,NULL,3,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bcastRate,156,-50; bonus bHealPower,6; bonusautoscript2 \"{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }\",50,BF_WEAPON; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2378,'Assassin_Robe','Assassin Robe',5,0,NULL,0,NULL,7,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538) && isequipped(2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; bonusautoscript \"{ sc_start4 SC_HPREGEN,10000,300,1,0,0; }\",5,BF_WEAPON; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2379,'Warlock\'s_Battle_Robe','Warlock\'s Battle Robe',5,0,NULL,0,NULL,3,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; bonusautoscript2 \"{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }\",5,BF_WEAPON; };',NULL,NULL); +REPLACE INTO `item_db` VALUES (2380,'Medic\'s_Robe','Medic\'s Robe',5,0,NULL,0,NULL,3,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,156,-50; bonus bHealPower,6; bonusautoscript2 \"{ sc_start4 SC_ELEMENTALCHANGE,10000,1,Ele_Ghost,1,0; }\",5,BF_WEAPON; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',5,0,NULL,0,NULL,3,NULL,1,0x00080808,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539) && isequipped(2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',5,0,NULL,0,NULL,3,NULL,1,0x01000000,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2540) && isequipped(2437)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; };',NULL,NULL); REPLACE INTO `item_db` VALUES (2383,'Brynhild','Brynhild',5,0,NULL,400,NULL,NULL,NULL,0,0xFFFFFFFF,7,2,16,NULL,94,0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;',NULL,NULL); @@ -1326,7 +1326,7 @@ REPLACE INTO `item_db` VALUES (2431,'Valley_Shoes','Valley Shoes',5,20,NULL,0,NU REPLACE INTO `item_db` VALUES (2432,'Spiky_Heel_','High Heels',5,8500,NULL,600,NULL,2,NULL,1,0xFFFFFFFE,7,2,64,NULL,0,1,0,'bonus bMdef,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (2433,'Lucifer_Boots','Diabolus Boots',5,20,NULL,250,NULL,4,NULL,1,0x000FDF80,2,2,64,NULL,0,1,0,'bonus bMaxHP,(BaseLevel*10);',NULL,NULL); REPLACE INTO `item_db` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',5,10000,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2435,'Combat_Greaves','Battle Greaves',5,0,NULL,0,NULL,4,NULL,1,0x024654E2,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2435,'Combat_Greaves','Battle Greaves',5,0,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (2436,'Military_Boots','Combat Boots',5,0,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (2437,'Combat_Boots','Battle Boots',5,0,NULL,0,NULL,3,NULL,1,0x01000000,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (2438,'Cat\'s_Paw','Cat\'s Paw',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,80,1,0,'bonus bFlee,5; bonus bAgi,1;',NULL,NULL); @@ -1377,7 +1377,7 @@ REPLACE INTO `item_db` VALUES (2534,'Ruffler','Ruffler',5,20,NULL,0,NULL,10,NULL REPLACE INTO `item_db` VALUES (2535,'Cloak_of_Survival_C','Refined Survivor\'s Manteau',5,1,NULL,0,NULL,5,NULL,0,0x00810204,7,2,4,NULL,1,0,0,'bonus bVit,10; bonus bMdef,10; if (isequipped(1618) || isequipped(1620)) { bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }',NULL,NULL); REPLACE INTO `item_db` VALUES (2536,'Morroc_Skin4','Skin of Ventus',5,20,NULL,250,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,60,1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (2537,'Lucifer_Manteau','Diabolus Manteau',5,20,NULL,250,NULL,5,NULL,1,0x000FDF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; if (isequipped(2433)) bonus bMaxHPRate,6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2538,'General\'s_Manteau','Captain\'s Manteau',5,0,NULL,0,NULL,4,NULL,1,0x024654E2,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2538,'General\'s_Manteau','Captain\'s Manteau',5,0,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (2539,'Commander\'s_Manteau','Commander\'s Manteau',5,0,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (2540,'Sheriff\'s_Manteau','Sheriff\'s Manteau',5,0,NULL,0,NULL,3,NULL,1,0x01000000,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (2541,'Asprika','Asprika',5,0,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,4,NULL,94,0,0,'bonus bMdef,5; bonus2 bSubEle,Ele_Neutral,30; bonus2 bSubEle,Ele_Water,30; bonus2 bSubEle,Ele_Earth,30; bonus2 bSubEle,Ele_Fire,30; bonus2 bSubEle,Ele_Wind,30; bonus2 bSubEle,Ele_Poison,30; bonus2 bSubEle,Ele_Holy,30; bonus2 bSubEle,Ele_Dark,30; bonus2 bSubEle,Ele_Ghost,30; bonus2 bSubEle,Ele_Undead,30; bonus bFlee,30; skill \"AL_TELEPORT\",1; bonus bUnbreakableGarment,0;',NULL,NULL); @@ -1509,8 +1509,8 @@ REPLACE INTO `item_db` VALUES (2716,'Librarian_Gloves','Librarian Glove',5,20,NU REPLACE INTO `item_db` VALUES (2717,'Pocket_Watch','Pocket Watch',5,20,NULL,200,NULL,0,NULL,0,0x00010204,7,2,136,NULL,80,0,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2718,'Lunatic_Brooch','Lunatic Brooch',5,20,NULL,200,NULL,0,NULL,1,0x00080808,7,2,136,NULL,65,0,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2719,'Iron_Wrist','Iron Wrist',5,20,NULL,700,NULL,1,NULL,0,0x000444A2,7,2,136,NULL,50,0,0,'bonus2 bSkillAtk,\"SM_BASH\",6; bonus2 bSkillAtk,\"MC_MAMMONITE\",6;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2720,'Medal_Swordman','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00004082,7,2,136,NULL,70,0,0,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2721,'Medal_Thief','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00021040,7,2,136,NULL,70,0,0,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus2 bAddEff,Eff_Poison,1000;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2720,'Medal_Swordman','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00404082,7,2,136,NULL,70,0,0,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2721,'Medal_Thief','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x02021040,7,2,136,NULL,70,0,0,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus2 bAddEff,Eff_Poison,1000;',NULL,NULL); REPLACE INTO `item_db` VALUES (2722,'Medal_Acolyte','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00008110,7,2,136,NULL,70,0,0,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEff,Eff_Silence,1000;',NULL,NULL); REPLACE INTO `item_db` VALUES (2723,'Medal_Mage','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00810204,7,2,136,NULL,70,0,0,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,1000;',NULL,NULL); REPLACE INTO `item_db` VALUES (2724,'Medal_Archer','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00080808,7,2,136,NULL,70,0,0,'bonus bAtkRate,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus2 bAddEff,Eff_Blind,1000;',NULL,NULL); @@ -3554,7 +3554,7 @@ REPLACE INTO `item_db` VALUES (12013,'Shadow_Arrow_Container','Shadow Arrow Quiv REPLACE INTO `item_db` VALUES (12014,'Imma_Arrow_Container','Immaterial Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1757,500;',NULL,NULL); REPLACE INTO `item_db` VALUES (12015,'Rusty_Arrow_Container','Rusty Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1762,500;',NULL,NULL); # Speed Potions -REPLACE INTO `item_db` VALUES (12016,'Speed_Up_Potion','Speed Potion',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 507; sc_start SC_SpeedUp1,5000,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (12016,'Speed_Up_Potion','Speed Potion',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp1,5000,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (12017,'Slow_Down_Potion','Slow Potion',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SlowDown,5000,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (12018,'Fire_Cracker','Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL); REPLACE INTO `item_db` VALUES (12019,'Holy_Egg','Holy Egg',11,2,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"ALL_RESURRECTION\",2;',NULL,NULL); @@ -3809,7 +3809,7 @@ REPLACE INTO `item_db` VALUES (12258,'Bombring_Box','Bomb Poring Box',2,0,NULL,1 REPLACE INTO `item_db` VALUES (12259,'Miracle_Medicine','Miracle Medicine',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (12260,'Cool_Summer_Outfit','Summer Event Suit',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Summer,600000,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (12261,'Secret_Medicine','Secret Medicine',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (12262,'Inspector_Certificate_','Authoritative Badge',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 507; sc_start SC_SpeedUp0,180000,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (12262,'Inspector_Certificate_','Authoritative Badge',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,180000,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (12263,'Comp_Battle_Manual','Battle Manual',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,50;',NULL,NULL); REPLACE INTO `item_db` VALUES (12264,'Comp_Bubble_Gum','Bubble Gum',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,1800000,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (12265,'Comp_Insurance','Insurance',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,1800000,0;',NULL,NULL); @@ -4040,7 +4040,7 @@ REPLACE INTO `item_db` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',4,20,NU REPLACE INTO `item_db` VALUES (13034,'Twilight_Desert','Desert Twilight',4,20,NULL,600,130,NULL,1,2,0x00001000,2,2,2,2,70,1,1,'if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,2,30; bonusautoscript \"{ specialeffect2 EF_POTION_BERSERK; sc_start SC_INCASPDRATE,7000,100; }\",1; }',NULL,NULL); REPLACE INTO `item_db` VALUES (13035,'Sandstorm','Sandstorm',4,20,NULL,600,50,NULL,1,4,0x00001000,2,2,2,2,70,1,1,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13036,'Brave_Assassin\'s_Damascus','Brave Assassin\'s Damascus',4,0,NULL,0,120,NULL,1,0,0x028F5EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13037,'Valorous_Assassin\'s_Damascus','Valorous Assassin\'s Damascus',4,0,NULL,0,120,NULL,1,0,0x028F5EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; bonusautoscript \"{ sc_start SC_DEFRATIOATK,6000,2; }\",5; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13037,'Valorous_Assassin\'s_Damascus','Valorous Assassin\'s Damascus',4,0,NULL,0,120,NULL,1,0,0x029E7CEB,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; bonusautoscript \"{ sc_start SC_DEFRATIOATK,6000,1; }\",50; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL); # 13038#Trackers_Dagger# # 13039#Ivory_Knife# REPLACE INTO `item_db` VALUES (13040,'Novice_Cutter','Novice Cutter',4,1,NULL,0,50,NULL,1,0,0xFE9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL); @@ -4113,7 +4113,7 @@ REPLACE INTO `item_db` VALUES (13302,'Huuma_Giant_Wheel_','Fuuma Shuriken Daisha REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Fuuma Shuriken Rekka',4,78000,NULL,2300,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,'bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,\"MG_FIREBALL\",5,30;',NULL,NULL); REPLACE INTO `item_db` VALUES (13304,'Huuma_Calm_Mind','Spirit of Kamaitachi',4,20,NULL,1550,112,NULL,1,2,0x02000000,7,2,34,3,70,1,22,'bonus2 bSkillAtk,\"NJ_HUUMA\",30; bonus bNoCastCancel,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (13305,'Brave_Huuma_Front_Shuriken','Brave Huuma Front Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13306,'Valorous_Huuma_Front_Shuriken','Valorous Huuma Front Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonusautoscript \"{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,10; }\",5; bonus bUnbreakableWeapon,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13306,'Valorous_Huuma_Front_Shuriken','Valorous Huuma Front Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonusautoscript \"{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,100; }\",5; bonus bUnbreakableWeapon,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (13307,'Glorious_Huuma_Shuriken','Glorious Huuma Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; bonusautoscript \"{ sc_start4 SC_SKILLATKBONUS,10000,525,544,0,10; }\",50; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,\"NJ_ISSEN\",\"AL_HEAL\",10,800; bonus4 bAutoSpellOnSkill,\"NJ_HUUMA\",\"NPC_CRITICALWOUND\",2,100; }',NULL,NULL); REPLACE INTO `item_db` VALUES (13400,'Cutlas_','Cutlus',4,20,NULL,900,150,NULL,1,1,0x000654E2,7,2,2,4,40,1,2,'skill \"SM_BASH\",5; bonus bStr,2; bonus bDef,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13401,'Excalibur_C','Refined Excalibur',4,NULL,NULL,0,199,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL); |