diff options
Diffstat (limited to 'sql-files/item_db.sql')
-rw-r--r-- | sql-files/item_db.sql | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index 3e5e776f3..0a8f2841a 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -1020,7 +1020,7 @@ REPLACE INTO `item_db` VALUES (2126,'Old_Shield','Old Shield',5,NULL,10,700,NULL REPLACE INTO `item_db` VALUES (2127,'Sakray_Test_Shield','Sakray Test Shield',5,NULL,10,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,32,1,1,0,1,' bonus2 bSubRace,RC_NonBoss,-25; bonus2 bSubRace,RC_Boss,-25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2128,'Herald_Of_GOD_','Sacred Mission',5,128000,NULL,1600,NULL,5,NULL,1,0x00004000,7,2,32,NULL,83,1,3,' bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2129,'Sacred_Scripture','Sacred Scripture',5,NULL,NULL,600,NULL,5,NULL,0,0x00008100,7,2,32,NULL,50,1,1,' bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; if(isequipped(1631)) bonus2 bSkillAtk,79,20; bonus3 bAutoSpellWhenHit,77,1,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2130,'Cross_Shield','Cross Shield',5,NULL,NULL,2000,NULL,6,NULL,0,0x00004000,7,2,32,NULL,80,1,1,' bonus bStr,1; bonus2 bSkillAtk,251,30; bonus2 bSkillAtk,251,30; bonus bUseSPrate,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2130,'Cross_Shield','Cross Shield',5,NULL,NULL,2000,NULL,6,NULL,0,0x00004000,7,2,32,NULL,80,1,1,' bonus bStr,1; bonus2 bSkillAtk,480,30; bonus2 bSkillAtk,251,30; bonus bUseSPrate,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2131,'Book_of_Charms_Volume_1','Book of Chars Vol. 1',5,NULL,NULL,1000,NULL,2,NULL,0,0x00010204,2,2,32,NULL,80,1,1,' bonus bMDef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',5,1,NULL,10,NULL,100,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,1,0,' bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill 479,5; ',NULL,NULL); # // Headgears @@ -1622,7 +1622,7 @@ REPLACE INTO `item_db` VALUES (4208,'Miyabi_Ningyo_Card','Miyabi Doll Card',6,NU REPLACE INTO `item_db` VALUES (4209,'Violy_Card','Violy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,318,1+4*(getskilllv(318)==5),20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4210,'Wander_Man_Card','Wanderer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(BaseClass == Job_Thief) bonus bFlee,20; if(isequipped(4172,4257,4230,4272) == 0) { bonus3 bAutoSpell,219,1,20; } else { bonus bAgi,5; bonus bStr,5; bonus bAspdRate,5; bonus bSpeedRate,5; bonus2 bSPDrainValue,1,0; if(BaseClass == Job_Thief) bonus bNoGemStone,0; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4211,'Vocal_Card','Vocal Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4212,'Bon_Gun_Card','Bongun Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,5,1,20; bonus2 bAddSkillBlow,5,5; bonus2 bAddDamageByClass,1026,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4212,'Bon_Gun_Card','Bongun Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,5,1,20; bonus2 bAddSkillBlow,5,5; bonus2 bAddDefClass,1026,-100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4213,'Brilight_Card','Brilight Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Silence,600; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4214,'Bloody_Murderer_Card','Bloody Murderer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Insect,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4215,'Blazzer_Card','Blazer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItemGroup,IG_Food,500; ',NULL,NULL); @@ -1840,7 +1840,7 @@ REPLACE INTO `item_db` VALUES (4426,'Byorgue_Card','Byorgue Card',6,NULL,10,10,N REPLACE INTO `item_db` VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == 2 || getiteminfo(getequipid(EQI_HAND_R),11) == 3) bonus2 bSkillAtk,62,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == 11) bonus2 bSkillAtk,47,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4429,'Salamander_Card','Salamander Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,80,40; bonus2 bSkillAtk,83,40; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bBaseAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus3 bAutoSpellWhenHit,653,2,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bBaseAtk,(JobLevel/10); bonus bCritical,(JobLevel/10); bonus bHit,(JobLevel/10); bonus3 bAutoSpellWhenHit,653,2,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4431,'Kasa_Card','Kasa Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,17,5,10; bonus3 bAutoSpell,19,5,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4432,'Magmaring_Card','Magmaring Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4433,'Imp_Card','Imp Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,19,25; bonus2 bCastrate,19,-25; ',NULL,NULL); |