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-rw-r--r--sql-files/item_db.sql434
1 files changed, 216 insertions, 218 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql
index ac6a8f496..52949d737 100644
--- a/sql-files/item_db.sql
+++ b/sql-files/item_db.sql
@@ -569,9 +569,9 @@ REPLACE INTO `item_db` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'
REPLACE INTO `item_db` VALUES (1185,'Violet_Fear','Violet Fear',4,NULL,NULL,2200,275,NULL,1,2,0x00004082,2,2,34,4,80,1,3,'bonus3 bAutoSpell,\"WZ_METEOR\",3,30; bonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,50; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1186,'Death_Guidance','Death Guidance',4,20,NULL,2000,200,NULL,1,2,0x00004082,2,2,34,4,70,1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,\"NPC_HELLPOWER\",1,10; bonus4 bAutoSpell,\"NPC_HELLPOWER\",1,10,1; if( getrefine() > 8 ) bonus3 bAutoSpell,\"NPC_VAMPIRE_GIFT\",2,20; else bonus3 bAutoSpell,\"NPC_VAMPIRE_GIFT\",1,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',4,0,NULL,0,220,NULL,1,0,0x00004082,7,2,34,4,80,1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus3 bAutoSpell,\"LK_CONCENTRATION\",getskilllv(\"LK_CONCENTRATION\")>1?getskilllv(\"LK_CONCENTRATION\"):1,30; bonus3 bAutoSpell,\"LK_AURABLADE\",getskilllv(\"LK_AURABLADE\")>1?getskilllv(\"LK_AURABLADE\"):1,30; }',NULL,NULL);
-# 1188,Veteran_Sword
-# 1189,Krasnaya
-# 1190,Claymore_C
+REPLACE INTO `item_db` VALUES (1188,'Veteran_Sword','Veteran Sword',4,20,NULL,2000,180,NULL,1,1,0x00004082,7,2,34,4,80,1,3,'if(getskilllv(\"SM_BASH\")==10) { bonus2 bSkillAtk,\"SM_BASH\",50; } if(getskilllv(\"KN_BOWLINGBASH\")==10) { bonus2 bSkillAtk,\"KN_BOWLINGBASH\",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1189,'Krasnaya','Krasnaya',4,20,NULL,3800,200,NULL,1,3,0x00004082,2,2,34,2,50,1,3,'if(readparam(bStr)>=95) { bonus bAtk,20; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1190,'Claymore_C','Claymore',4,20,NULL,0,220,NULL,1,0,0x00004080,7,2,34,3,1,0,3,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
# Daggers
REPLACE INTO `item_db` VALUES (1201,'Knife','Knife',4,50,NULL,400,17,NULL,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1202,'Knife_','Knife',4,50,NULL,400,17,NULL,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL);
@@ -656,10 +656,10 @@ REPLACE INTO `item_db` VALUES (1279,'BF_Katar1','Brave Carnage Katar',4,NULL,NUL
REPLACE INTO `item_db` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',4,NULL,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTI ON_BERSERK; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus bCritAtkRate,5; } if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
-# 1283,Katar_Of_Speed
-# 1284,Krishna
-# 1285,Cakram
-# 1286,Jamadhar_C
+REPLACE INTO `item_db` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',4,0,NULL,0,175,NULL,1,0,0x00001000,7,2,34,4,0,1,16,'bonus2 bSkillAtk,\"AS_SONICBLOW\",25; bonus bAspdRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1284,'Krishna','Krishna',4,0,NULL,1200,120,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'bonus2 bSkillAtk,\"AS_GRIMTOOTH\",10; if(getskilllv(\"AS_SONICBLOW\")) { bonus3 bAutoSpell,\"AS_SONICBLOW\",getskilllv(\"AS_SONICBLOW\"),5; }else{ bonus3 bAutoSpell,\"AS_SONICBLOW\",1,5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1285,'Chakram','Chakram',4,0,NULL,1000,130,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'if(getskilllv(\"AS_KATAR\")==10) { bonus bHit,10; } bonus2 bSkillAtk,\"ASC_METEORASSAULT\",20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1286,'Jamadhar_C','Jamadhar',4,1,NULL,0,200,NULL,1,0,0x00001000,7,2,34,3,1,0,16,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
# 1-Handed Axes
REPLACE INTO `item_db` VALUES (1301,'Axe','Axe',4,500,NULL,800,38,NULL,1,3,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1302,'Axe_','Axe',4,500,NULL,800,38,NULL,1,4,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL);
@@ -671,8 +671,8 @@ REPLACE INTO `item_db` VALUES (1307,'Windhawk','Windhawk',4,18000,NULL,1500,115,
REPLACE INTO `item_db` VALUES (1308,'Golden_Axe','Golden Axe',4,20,NULL,3000,170,NULL,1,0,0x00000001,7,2,2,4,45,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1309,'Orcish_Axe_','Orcish Axe',4,20,NULL,1500,75,NULL,1,4,0x000454A3,7,2,2,3,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',4,0,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine() > 8) { bonus bAspdRate,5; bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50; bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
-# 1311,Vecer_Axe
-# 1312,Orcish_Axe_C
+REPLACE INTO `item_db` VALUES (1311,'Vecer_Axe','Berchel Axe',4,0,NULL,1500,140,NULL,1,2,0x000444A2,2,2,2,3,50,1,6,'if(readparam(bLuk)>=90) { bonus bAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90 || readparam(bLuk)>=90) { bonus2 bSkillAtk,\"MC_MAMMONITE\",15; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1312,'Orcish_Axe_C','Orcish Axe',4,0,NULL,0,110,NULL,1,0,0x000454A3,7,2,2,3,1,0,6,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL);
# 2-Handed Axes
REPLACE INTO `item_db` VALUES (1351,'Battle_Axe','Battle Axe',4,5400,NULL,1500,80,NULL,1,3,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1352,'Battle_Axe_','Battle Axe',4,5400,NULL,1500,80,NULL,1,4,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL);
@@ -706,12 +706,12 @@ REPLACE INTO `item_db` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle
REPLACE INTO `item_db` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',4,NULL,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; autobonus \"{ bonus bBreakArmorRate,10000; }\",20,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',4,1,NULL,0,100,NULL,1,0,0x000444A3,7,2,34,1,1,0,7,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',4,0,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50; } if(getrefine() > 8) { bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,100; bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200; bonus4 bAutoSpellOnSkill,\"WS_CARTTERMINATION\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
-# 1383,Holy_Celestial_Axe
-# 1384,Veteran_Axe
-# 1385,Bradium_Stonehammer
-# 1386,Doom_Slayer_I
-# 1387,Giant_Axe
-# 1388,Two_Handed_Axe_C
+REPLACE INTO `item_db` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',4,0,NULL,1500,250,NULL,1,0,0x000444A2,7,2,34,4,60,1,7,'bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,\"AL_BLESSING\",5,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1384,'Veteran_Axe','Veteran Axe',4,0,NULL,3000,250,NULL,1,2,0x000444A2,7,2,34,3,80,1,7,'if(getskilllv(\"BS_DAGGER\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_TWOHANDSWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_KNUCKLE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SPEAR\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_AXE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_MACE\")==3) { bonus bAtk,10; } bonus bAtkEle,Ele_Neutral; bonus bVit,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',4,0,NULL,2700,210,NULL,1,0,0x000444A2,2,2,34,4,75,1,7,'bonus bAtkEle,Ele_Neutral; bonus2 bSkillAtk,\"BS_HAMMERFALL\",2*getrefine();',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1386,'Doom_Slayer_I','Doom Slayer',4,20,NULL,0,20,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1387,'Giant_Axe','Giganto Axe',4,0,NULL,4000,330,NULL,1,1,0x000444A2,2,2,34,3,50,1,6,'bonus2 bSkillAtk,\"WS_CARTTERMINATION\",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe',4,0,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,3,1,0,7,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
# 1-Handed Spears
REPLACE INTO `item_db` VALUES (1401,'Javelin','Javelin',4,150,NULL,700,28,NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1402,'Javelin_','Javelin',4,150,NULL,700,28,NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL);
@@ -739,10 +739,10 @@ REPLACE INTO `item_db` VALUES (1423,'Pole_XO','Pole XO',4,20,NULL,0,120,NULL,3,0
REPLACE INTO `item_db` VALUES (1424,'Skewer_C','Refined Brocca',4,1,NULL,0,149,NULL,3,0,0x00004082,7,2,2,4,1,0,4,'bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddSize,1,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1425,'BF_Spear1','Assaulter Spear',4,NULL,NULL,0,60,NULL,3,0,0x00004082,7,2,2,3,80,1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (BaseJob == Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',4,0,NULL,0,130,NULL,3,0,0x00004082,7,2,2,4,80,1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } if(getrefine() > 8) { if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,\"PA_PRESSURE\",5,100; }',NULL,NULL);
-# 1427,Spear_Of_Excellent
-# 1428,Long_Horn_M
-# 1429,Hunting_Spear_M
-# 1430,Pike_C
+REPLACE INTO `item_db` VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent',4,0,NULL,0,160,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus2 bSkillAtk,\"SM_MAGNUM\",25; bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1428,'Long_Horn_M','Long Horn',4,20,NULL,1000,150,NULL,3,0,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill \"TF_DETOXIFY\",1; bonus bUnbreakableWeapon,0; if(isequipped(2115)) bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",2,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1429,'Hunting_Spear_M','Hunting Spear',4,0,NULL,4200,180,NULL,3,0,0x00004082,2,2,34,4,60,1,4,'bonus bAtkEle,Ele_Neutral; bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,\"LK_JOINTBEAT\",3,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1430,'Pike_C','Pike',4,0,NULL,0,74,NULL,3,0,0x00004082,7,2,2,1,1,0,4,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL);
# 2-Handed Spears
REPLACE INTO `item_db` VALUES (1451,'Guisarme','Guisarme',4,13000,NULL,1000,84,NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1452,'Guisarme_','Guisarme',4,13000,NULL,1000,84,NULL,3,3,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL);
@@ -782,7 +782,7 @@ REPLACE INTO `item_db` VALUES (1483,'Ivory_Lance','Ivory Lance',4,20,NULL,1000,1
REPLACE INTO `item_db` VALUES (1484,'Cardo','Cardo',4,20,NULL,5600,150,NULL,1,1,0x00000080,2,2,34,4,70,1,5,'bonus bAspdRate,-10; bonus bDef,getrefine()/2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1485,'Battle_Fork','Battle Fork',4,20,NULL,700,112,NULL,1,4,0x00004082,2,2,34,2,50,1,5,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',4,0,NULL,0,220,NULL,3,0,0x00004082,7,2,34,4,80,1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,\"PA_PRESSURE\",5,200; }',NULL,NULL);
-# 1487,Lance_C
+REPLACE INTO `item_db` VALUES (1487,'Lance_C','Lance',4,0,NULL,0,220,NULL,3,0,0x00004082,7,2,34,3,1,0,5,'bonus2 bAddSize,0,50; bonus2 bAddSize,1,50; bonus2 bAddSize,2,50;',NULL,NULL);
# Maces
REPLACE INTO `item_db` VALUES (1501,'Club','Club',4,120,NULL,700,23,NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1502,'Club_','Club',4,120,NULL,700,23,NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL);
@@ -830,8 +830,8 @@ REPLACE INTO `item_db` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Mornin
REPLACE INTO `item_db` VALUES (1544,'Lunakaligo','Lunakaligo',4,20,NULL,700,110,NULL,1,3,0x00008110,2,2,2,3,50,1,8,'if(readparam(bStr) >= 77){ bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; } bonus3 bAddMonsterDropItemGroup,IG_Food,2,500; bonus3 bAddMonsterDropItemGroup,IG_Food,3,500; bonus3 bAddMonsterDropItemGroup,IG_Food,5,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1545,'N_Mace','Novice Mace',4,1,NULL,0,57,NULL,1,0,0x0004C5B3,7,2,2,1,2,0,8,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',4,0,NULL,0,130,NULL,1,0,0x0004C5B3,7,2,2,4,80,1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine() > 8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL);
-# 1547,Mace_Of_Madness
-# 1548,Veteran_Hammer
+REPLACE INTO `item_db` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',4,0,NULL,0,150,NULL,1,0,0x0004C5B2,7,2,2,2,1,0,8,'bonus2 bSkillAtk,\"MC_CARTREVOLUTION\",25; bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1548,'Veteran_Hammer','Veteran Hammer',4,0,NULL,1800,160,NULL,1,2,0x00008110,7,2,2,3,80,1,8,'bonus bAtkEle,Ele_Neutral; bonus2 bSkillAtk,\"AL_HEAL\",getskilllv(\"AL_DP\"); bonus bCriticalRate,getskilllv(\"PR_MACEMASTERY\")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL);
# 1549,Pilebuncker
# Books
REPLACE INTO `item_db` VALUES (1550,'Book','Book',4,30000,NULL,600,85,NULL,1,3,0x00410100,7,2,2,2,14,1,15,NULL,NULL,NULL);
@@ -862,9 +862,9 @@ REPLACE INTO `item_db` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',4,0,
REPLACE INTO `item_db` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus \"{ bonus bBaseAtk,200; }\",30,3000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1577,'Krieger_Book2','Glorious Apocalipse',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
-# 1578,Book_Of_Prayer
-# 1579,Death_Note_M
-# 1580,Encyclopedia_C
+REPLACE INTO `item_db` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',4,0,NULL,0,140,NULL,1,0,0x00410100,7,2,2,3,1,0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Ledger of Death',4,0,NULL,1000,137,NULL,1,0,0x00410100,7,2,2,4,85,1,15,'bonus bAtkEle,Ele_Neutral; bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,\"NPC_HELLJUDGEMENT\",5,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',4,0,NULL,0,145,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,200,NULL,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,'bonus bAllStats,50; bonus bBaseAtk,3800; bonus2 bHPDrainRate,1000,100;',NULL,NULL);
# Staffs
REPLACE INTO `item_db` VALUES (1601,'Rod','Rod',4,50,NULL,400,15,NULL,1,3,0x00818315,7,2,2,1,1,1,10,'bonus bMatkRate,15;',NULL,NULL);
@@ -908,13 +908,13 @@ REPLACE INTO `item_db` VALUES (1638,'Healing_Staff_C','Recovery Staff',4,20,NULL
REPLACE INTO `item_db` VALUES (1639,'N_Rod','Novice_Rod',4,1,NULL,0,15,NULL,1,0,0x00818315,7,2,2,1,1,0,10,'bonus bMatkRate,16;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',4,0,NULL,0,70,NULL,1,0,0x00018314,7,2,2,4,80,1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreMdefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Staff of Recovery',4,0,NULL,0,70,NULL,1,0,0x00018314,7,2,2,4,80,1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,\"AL_HEAL\",\"AL_HEAL\",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }',NULL,NULL);
-# 1642,Staff_Of_Darkness
-# 1643,Dead_Tree_Cane
-# 1644,Piercing_Staff_M
-# 1645,Lich_Bone_Wand_M
+REPLACE INTO `item_db` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',4,0,NULL,0,100,NULL,1,0,0x00818315,7,2,2,2,1,0,10,'bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1643,'Dead_Tree_Cane','Withered Branch Staff',4,0,NULL,100,100,NULL,1,0,0x00818315,7,2,2,4,70,1,10,'bonus bMatk,15; bonus bAtkEle,Ele_Neutral; if (getrefine()==6) { bonus bInt,5; bonus bMaxHP,-200; bonus bMaxSP,-100; } else if (getrefine()==7) { bonus bInt,6; bonus bMaxHP,-400; bonus bMaxSP,-200; } else if (getrefine()==8) { bonus bInt,7; bonus bMaxHP,-600; bonus bMaxSP,-300; } else if (getrefine()==9) { bonus bInt,8; bonus bMaxHP,-700; bonus bMaxSP,-400; } else if (getrefine()==10) { bonus bInt,9; bonus bMaxHP,-1000; bonus bMaxSP,-500; } else { bonus bInt,4; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',4,0,NULL,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bAtkEle,Ele_Neutral; bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',4,0,NULL,800,60,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,\"NPC_WIDECURSE\",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL);
# 1646,La'cryma_Stick
# 1647,Croce_Staff
-# 1648,Staff_Of_Bordeaux
+REPLACE INTO `item_db` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',4,0,NULL,500,30,NULL,1,0,0x00010204,2,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bDex,1; if(getskilllv(\"SA_DRAGONOLOGY\")) { bonus bUseSPrate,-1; bonus bInt,5; }else{ bonus bInt,2; }',NULL,NULL);
# Bows
REPLACE INTO `item_db` VALUES (1701,'Bow','Bow',4,1000,NULL,500,15,NULL,5,3,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1702,'Bow_','Bow',4,1000,NULL,500,15,NULL,5,4,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
@@ -958,8 +958,8 @@ REPLACE INTO `item_db` VALUES (1740,'Nepenthes_Bow','Nepentis Bow',4,20,NULL,100
REPLACE INTO `item_db` VALUES (1741,'Cursed_Lyre','Cursed Lyre',4,20,NULL,1250,125,NULL,5,1,0x00080808,2,2,34,4,80,1,11,'bonus bLuk,-2; bonus2 bAddEff,Eff_Curse,400;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1742,'N_Composite_Bow','Novice Composite Bow',4,1,NULL,0,49,NULL,5,0,0x000A0848,7,2,34,1,4,0,11,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',4,0,NULL,0,100,NULL,5,0,0x001A0848,7,2,34,4,80,1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus2 bSkillAtk,\"AC_DOUBLE\",20;',NULL,NULL);
-# 1744,Bow_Of_Evil
-# 1745,Falken_Blitz
+REPLACE INTO `item_db` VALUES (1744,'Bow_Of_Evil','Bow Of Evil',4,0,NULL,0,170,NULL,5,0,0x000A0848,7,2,34,4,1,0,11,'bonus2 bSkillAtk,\"AC_DOUBLE\",25; bonus bDex,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1745,'Falken_Blitz','Red Bow',4,0,NULL,1000,100,NULL,5,2,0x00080808,2,2,34,3,50,1,11,'bonus2 bSkillAtk,\"SN_SHARPSHOOTING\",10; bonus2 bSkillAtk,\"AC_DOUBLE\",10; bonus2 bSkillAtk,\"AC_CHARGEARROW\",10;',NULL,NULL);
# Arrows
REPLACE INTO `item_db` VALUES (1750,'Arrow','Arrow',10,1,NULL,1,25,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1751,'Silver_Arrow','Silver Arrow',10,3,NULL,2,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
@@ -1012,8 +1012,8 @@ REPLACE INTO `item_db` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',4,0,NULL,0
REPLACE INTO `item_db` VALUES (1825,'Horn_Of_Hilthrion','Horn of Hilthrion',4,20,NULL,600,95,NULL,1,3,0x00008000,2,2,2,3,60,1,12,'bonus3 bAutoSpell,\"NPC_CRITICALWOUNDS\",1,100; bonus4 bAutoSpellOnSkill,\"CH_PALMSTRIKE\",\"MO_INVESTIGATE\",1,100; bonus3 bAutoSpell,\"MO_CALLSPIRITS\",5,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus3 bAutoSpell,\"MO_INVESTIGATE\",1,(getrefine()*10-50); bonus3 bAutoSpell,\"AL_DECAGI\",1,(getrefine()*10-50); }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bCastrate,271,-100; bonus4 bautospellonskill,\"MO_EXPLOSIONSPIRITS\",\"CH_SOULCOLLECT\",1,1000; }',NULL,NULL);
-# 1828,Monk_Knuckle
-# 1829,Fist_C
+REPLACE INTO `item_db` VALUES (1828,'Monk_Knuckle','Monk Knuckle',4,0,NULL,0,150,NULL,1,0,0x00008100,7,2,2,4,1,0,12,'bonus2 bSkillAtk,\"MO_FINGEROFFENSIVE\",25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1829,'Fist_C','Fist',4,0,NULL,0,150,NULL,1,0,0x00008100,7,2,2,1,1,0,12,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
# Instruments
REPLACE INTO `item_db` VALUES (1901,'Violin','Violin',4,4000,NULL,700,50,NULL,1,3,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1902,'Violin_','Violin',4,4000,NULL,700,50,NULL,1,4,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL);
@@ -1042,8 +1042,8 @@ REPLACE INTO `item_db` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',
REPLACE INTO `item_db` VALUES (1925,'Chello','Cello',4,20,NULL,700,110,NULL,1,3,0x00080000,2,1,002,3,70,1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,\"BA_MUSICALSTRIKE\",2; bonus2 bAddSkillBlow,\"CG_ARROWVULCAN\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepentis',4,20,NULL,1000,120,NULL,1,2,0x00080000,2,1,2,4,60,1,13,'bonus bInt,2; bonus3 bAddEffOnSkill,\"BA_MUSICALSTRIKE\",Eff_Stun,100; if( getrefine() >= 9 ) { bonus3 bAddEffOnSkill,\"BA_MUSICALSTRIKE\",Eff_Stun,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',4,0,NULL,0,50,NULL,1,0,0x00180000,7,1,2,4,80,1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"CG_ARROWVULCAN\",\"CG_TAROTCARD\",5,100;',NULL,NULL);
-# 1928,Berserk_Guitar_I
-# 1929,Guitar_C
+REPLACE INTO `item_db` VALUES (1928,'Berserk_Guitar_I','Berserk Guitar',4,0,NULL,0,40,NULL,1,0,0x00080000,2,1,2,4,0,1,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1929,'Guitar_C','Guitar',4,0,NULL,0,177,NULL,1,0,0x00080000,7,1,2,3,1,0,13,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
# Whips
REPLACE INTO `item_db` VALUES (1950,'Rope','Rope',4,2500,NULL,400,45,NULL,2,3,0x00080000,7,0,2,1,3,1,14,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1951,'Rope_','Rope',4,2500,NULL,400,45,NULL,2,4,0x00080000,7,0,2,1,3,1,14,NULL,NULL,NULL);
@@ -1077,13 +1077,13 @@ REPLACE INTO `item_db` VALUES (1978,'BF_Whip2','Brave Battle Lariat',4,0,NULL,0,
REPLACE INTO `item_db` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepentis',4,20,NULL,1000,120,NULL,1,2,0x00080000,2,0,2,4,60,1,14,'bonus bInt,2; bonus3 bAddEffOnSkill,\"DC_THROWARROW\",Eff_Freeze,100; if( getrefine() >= 9 ) { bonus3 bAddEffOnSkill,\"DC_THROWARROW\",Eff_Freeze,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1980,'Whip_Of_Balance','Rope of Unbalance',4,20,NULL,700,110,NULL,1,3,0x00080000,2,0,2,3,70,1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,\"DC_THROWARROW\",2; bonus2 bAddSkillBlow,\"CG_ARROWVULCAN\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1981,'Krieger_Whip1','Glorious Lariat',4,0,NULL,0,50,NULL,2,0,0x00180000,7,0,2,4,80,1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"CG_ARROWVULCAN\",\"CG_TAROTCARD\",5,100;',NULL,NULL);
-# 1982,Phenomena_Whip
-# 1983,Rante_C
+REPLACE INTO `item_db` VALUES (1982,'Phenomena_Whip','Phenomena Whip',4,0,NULL,0,160,NULL,2,0,0x00080000,7,0,2,4,1,0,14,'bonus2 bSkillAtk,\"DC_THROWARROW\",25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1983,'Rante_C','Rante Whip',4,0,NULL,0,170,NULL,2,0,0x00080000,7,0,2,3,1,0,14,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
# Additional 2-Handed Staffs
REPLACE INTO `item_db` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,10,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,\"WZ_JUPITEL\",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',4,20,NULL,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677) || isequipped(2711)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; };',NULL,NULL);
REPLACE INTO `item_db` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',4,0,NULL,0,70,NULL,1,0,0x00018314,7,2,34,4,80,1,10,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,(getrefine()-5)*2; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,\"WZ_STORMGUST\",\"MG_SAFETYWALL\",10,200,1; bonus5 bAutoSpellOnSkill,\"WZ_METEOR\",\"MG_SAFETYWALL\",10,200,1; bonus5 bAutoSpellOnSkill,\"WZ_VERMILION\",\"MG_SAFETYWALL\",10,200,1; }',NULL,NULL);
-# 2003,Destruction_Rod_M
+REPLACE INTO `item_db` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,130,NULL,1,0,0x00000200,2,2,34,4,80,1,10,'bonus bAtkEle,Ele_Neutral; bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,\"WZ_JUPITEL\",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL);
# 2004,Kronos
# 2005,Dea_Staff
# Shields
@@ -1123,11 +1123,11 @@ REPLACE INTO `item_db` VALUES (2132,'Shelter_Resistance','Shell Of Resistance',5
REPLACE INTO `item_db` VALUES (2133,'Tournament_Shield','Tournament Shield',5,20,NULL,1000,NULL,5,NULL,1,0x00004082,2,2,32,NULL,50,1,3,'bonus bAtkRate,1; if( BaseClass == Job_Lord_Knight ) bonus bAspdRate,-5; if( isequipped(1420) || isequipped(1421) || isequipped(1422) ) { bonus bAtkRate,4; bonus bDef,2; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2134,'Shield_Of_Naga','Shield of Naga',5,20,NULL,500,NULL,3,NULL,1,0x00CFFF80,2,2,32,NULL,70,1,3,'bonus bMdef,3; autobonus2 \"{ bonus bShortWeaponDamageReturn,(getrefine()*3); }\",10,5000,BF_WEAPON,\"{ specialeffect2 EF_GUARD; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (2135,'Shadow_Guard','Shadow Guard',5,20,NULL,800,NULL,4,NULL,1,0x00020000,2,2,32,NULL,70,1,3,'if( isequipped(2426) ) { bonus2 bAddEff,Eff_Blind,500; autobonus \"{ bonus bFlee,20; }\",200,10000,BF_WEAPON,\"{ specialeffect2 EF_INCAGILITY; }\"; }',NULL,NULL);
-# 2136,Cracked_Buckler
-# 2137,Valkyrja's_Shield_C
-# 2138,Bradium_Shield
+REPLACE INTO `item_db` VALUES (2136,'Cracked_Buckler','Cracked Buckler',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,2,2,32,NULL,0,1,2,'bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,\"PR_KYRIE\",1,50; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,32,NULL,95,0,3,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2138,'Bradium_Shield','Bradium Shield',5,0,NULL,1800,NULL,5,NULL,1,0x00CFDF80,2,2,32,NULL,65,1,3,'bonus2 bSkillAtk,\"CR_SHIELDBOOMERANG\",60; bonus bAgi,-1; bonus bMaxHP,500;',NULL,NULL);
# 2139,Flame_Thrower
-# 2140,Energy_Rune_Guard
+REPLACE INTO `item_db` VALUES (2140,'Energy_Rune_Guard','Energy Rune Guard',5,0,NULL,0,NULL,6,NULL,0,0x00004082,7,2,32,NULL,0,1,1,'bonus bMaxSPrate,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',5,1,NULL,10,NULL,100,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,1,0,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill \"CR_FULLPROTECTION\",5;',NULL,NULL);
# Headgears
# ===================================================================
@@ -1299,8 +1299,8 @@ REPLACE INTO `item_db` VALUES (2364,'Meteo_Plate_Armor','Meteor Plate',5,20,NULL
REPLACE INTO `item_db` VALUES (2365,'Orleans_Gown','Robes of Orleans',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus bCastrate,15; bonus bNoCastCancel,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2366,'Divine_Cloth','Divine Clothes',5,20,NULL,1500,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2367,'Sniping_Suit','Sniping Suit',5,20,NULL,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2368,'Golden_Armor','Golden Armor',5,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,7,2,16,NULL,NULL,1,0,'bonus bMdef,4;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2369,'Freyja_Overcoat','Freya\'s Clothes',5,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus2 bSubRace,RC_DemiHuman,10; if ((isequipped(2428)) && (isequipped(2533)) && (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill \"WZ_FIREPILLAR\",10; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2368,'Golden_Armor','Golden Armor',5,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,7,2,16,NULL,NULL,1,0,'bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2369,'Freyja_Overcoat','Freya\'s Clothes',5,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus2 bSubRace,RC_DemiHuman,10; if ((isequipped(2428)) && (isequipped(2533)) && (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill \"WZ_FIREPILLAR\",10; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',5,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,7,2,16,1,1,0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2371,'G_Strings_','Pantie',5,1000,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2372,'Mage_Coat_','Mage Coat',5,20,NULL,600,NULL,5,NULL,1,0x00810204,7,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL);
@@ -1323,14 +1323,14 @@ REPLACE INTO `item_db` VALUES (2388,'Kandura','Gandora',5,20,NULL,300,NULL,4,NUL
REPLACE INTO `item_db` VALUES (2389,'Armor_Of_Naga','Naga Scale Armor',5,20,NULL,1000,NULL,5,NULL,1,0x00CFDF80,2,2,16,NULL,70,1,0,'bonus bMdef,2; autobonus2 \"{ bonus bBaseAtk,20; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (2390,'Improved_Tights','Refined Tights',5,20,NULL,400,NULL,6,NULL,1,0x00080808,2,2,16,NULL,75,1,0,'bonus bMdef,2; bonus bFlee2,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2391,'Life_Link','Life Link',5,20,NULL,3500,NULL,9,NULL,1,0x00004082,2,2,16,NULL,82,1,0,'bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50;',NULL,NULL);
-# 2392,Old_Pant
+REPLACE INTO `item_db` VALUES (2392,'Old_Pant','Old Pant',5,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,1,0,'bonus bStr,2; bonus bVit,2; bonus bMaxHP,200; bonus3 bAutoSpellWhenHit,\"MO_CALLSPIRITS\",5,20; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2393,'N_Adventurer\'s_Suit','Novice Adventure Suit',5,1,NULL,0,NULL,8,NULL,1,0x00000001,7,2,16,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2394,'Krieger_Suit1','Glorious Suit',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,81,1,0,'bonus bMaxHPRate,20; bonus2 bSubRace,RC_DemiHuman,7; if( isequipped(2444) && isequipped(2549) ) { bonus bAtkRate,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,\"AM_POTIONPITCHER\",3; bonus2 bSkillHeal2,\"AL_HEAL\",3; bonus2 bSkillHeal2,\"PR_SANCTUARY\",3; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,61,1,0,'bonus bMaxHP,600; bonus bSPrecovRate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2396,'Krieger_Suit3','Glorious Mass-Production Suit',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,61,1,0,'bonus bMaxHP,500;',NULL,NULL);
-# 2397,Incredible_Coat
-# 2398,Sniping_Suit_M
-# 2399,Dragon_Vest
+REPLACE INTO `item_db` VALUES (2397,'Incredible_Coat','Incredible Coat',5,0,NULL,900,NULL,2,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2398,'Sniping_Suit_M','Sniping Suit',5,20,NULL,750,NULL,5,NULL,0,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2399,'Dragon_Vest','Dragon Vest',5,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bMdef,3; if(isequipped(2553)) { bonus bAgi,5; bonus bFlee,15; }',NULL,NULL);
# Footgears
# ===================================================================
REPLACE INTO `item_db` VALUES (2401,'Sandals','Sandals',5,400,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
@@ -1359,8 +1359,8 @@ REPLACE INTO `item_db` VALUES (2423,'Variant_Shoes','Variant Shoes',5,10000,NULL
REPLACE INTO `item_db` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,10000,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus2 bSubEle,Ele_Water,5; if (isequipped(2528)) { bonus bHPrecovRate,5; bonus bMaxHPrate,10; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,10000,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,10000,NULL,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,'bonus bMdef,10; if(getskilllv(\"AS_CLOAKING\") < 3){ bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",3,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",getskilllv(\"AS_CLOAKING\"),100,BF_MAGIC,0;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2427,'Golden_Shoes','Golden Shoes',5,0,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,64,NULL,NULL,1,0,'bonus bMdef,4;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freya\'s Boots',5,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2427,'Golden_Shoes','Golden Shoes',5,0,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,64,NULL,NULL,1,0,'bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freya\'s Boots',5,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2429,'Iron_Boots01','Iron Shoes 01',5,0,NULL,1500,NULL,5,NULL,0,0x030E5CEA,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2430,'Iron_Boots02','Iron Shoes 02',5,0,NULL,800,NULL,5,NULL,0,0x00018315,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2431,'Valley_Shoes','Valley Shoes',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,64,1,1,0,0,'bonus bMaxHPRate,7; bonus bMaxSPRate,7;',NULL,NULL);
@@ -1374,15 +1374,15 @@ REPLACE INTO `item_db` VALUES (2438,'Paw_Of_Cat','Cat\'s Paw',5,20,NULL,300,NULL
REPLACE INTO `item_db` VALUES (2439,'Refresh_Shoes','Refresh Shoes',5,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMaxHPRate,17; bonus bMaxSPRate,8; bonus2 bHPRegenRate,20,10000; bonus2 bSPRegenRate,3,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2440,'Sprint_Shoes','Sprint Shoes',5,20,NULL,300,NULL,2,NULL,1,0x000FDF80,2,2,64,NULL,70,1,0,'bonus bAgi,1; bonus bSPrecovRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2441,'Beach_Sandal','Beach Sandals',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus2 bSubEle,Ele_Fire,10; if (isequipped(2546)) bonus bFlee,5;',NULL,NULL);
-# 2442,Boots_Perforated
+REPLACE INTO `item_db` VALUES (2442,'Boots_Perforated','Red Stocking Boots',5,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus bLuk,2; bonus bHPrecovRate,10; bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,\"WZ_QUAGMIRE\",3,20; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2443,'Fish_Shoes','Fisher\'s Boots',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2444,'Krieger_Shoes1','Glorious Shoes',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,81,1,0,'bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,61,1,0,'bonus bMaxHPRate,5; bonus bMaxSPRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,61,1,0,'bonus bMaxHPRate,5;',NULL,NULL);
-# 2447,Military_Boots
-# 2448,Air_Boss
-# 2449,Variant_Shoes_M
-# 2450,Vital_Tree_Shoes
+REPLACE INTO `item_db` VALUES (2447,'Military_Boots','Army Boots',5,0,NULL,1000,NULL,5,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2448,'Air_Boss','Air Boss',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2449,'Variant_Shoes_M','Variant Shoes',5,10000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes',5,0,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,64,NULL,60,1,0,'bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus2 bSkillHeal,\"AL_HEAL\",5; bonus2 bAddItemHealRate,IG_Recovery,5; bonus bMdef,3; bonus bVit,2;',NULL,NULL);
# Garments
# ===================================================================
REPLACE INTO `item_db` VALUES (2501,'Hood','Hood',5,1000,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,NULL,NULL,NULL);
@@ -1417,7 +1417,7 @@ REPLACE INTO `item_db` VALUES (2529,'Rider_Insignia','Crest of the Rider',5,1000
REPLACE INTO `item_db` VALUES (2530,'Rider_Insignia_','Crest of the Rider',5,10000,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2531,'Ulfhedinn','Wolfheiden',5,10000,NULL,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,'bonus3 bAutoSpellWhenHit,\"NPC_STONESKIN\",1,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Manteau',5,10000,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,\"NPC_ANTIMAGIC\",1,200,BF_MAGIC,0;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2533,'Freyja_Cape','Freya\'s Manteau',5,0,NULL,200,NULL,10,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,'bonus2 bSubRace,RC_DemiHuman,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2533,'Freyja_Cape','Freya\'s Manteau',5,0,NULL,200,NULL,10,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,'bonus2 bSubRace,RC_DemiHuman,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2534,'Ruffler','Ruffler',5,20,NULL,0,NULL,10,NULL,0,0x006654E2,7,2,4,1,1,0,0,'bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2535,'Cloak_Of_Survival_C','Refined Survivor\'s Manteau',5,1,NULL,0,NULL,5,NULL,0,0x00810204,7,2,4,NULL,1,0,0,'bonus bVit,10; bonus bMdef,10; if (isequipped(1618) || isequipped(1620)) { bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2536,'Skin_Of_Ventus','Skin of Ventus',5,20,NULL,250,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,60,1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL);
@@ -1431,14 +1431,14 @@ REPLACE INTO `item_db` VALUES (2543,'Sylphid_Manteau','Sylph Manteau',5,20,NULL,
REPLACE INTO `item_db` VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion',5,20,NULL,300,NULL,3,NULL,1,0x00CFDF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2545,'Musika','Mushika',5,20,NULL,500,NULL,2,NULL,1,0x00008100,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus3 bAutoSpell,\"AL_HEAL\",getskilllv(\"AL_HEAL\") ? getskilllv(\"AL_HEAL\") : 1,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2546,'Beach_Manteau','Beach Manteau',5,20,NULL,600,NULL,0,NULL,1,0xFFFFFFFF,7,2,4,NULL,0,1,0,'bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
-# 2547,Cheap_Running_Shirts
-# 2548,Muffler_C
+REPLACE INTO `item_db` VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt',5,20,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,'bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2548,'Muffler_C','Neo Muffler',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,4,NULL,95,0,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,4,NULL,81,1,0,'bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,NULL,NULL,NULL);
-# 2551,Rider_Insignia_M
-# 2552,Mithril_Magic_Cape_M
-# 2553,Dragon_Manteau
-# 2554,Piece_Of_Angent_Skin
+REPLACE INTO `item_db` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',5,10000,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',5,10000,NULL,400,NULL,3,NULL,0,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,\"NPC_ANTIMAGIC\",1,200,BF_MAGIC,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2553,'Dragon_Manteau','Dragon Manteau',5,0,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,4,NULL,0,1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2554,'Piece_Of_Angent_Skin','Proxy Skin Fragment',5,0,NULL,400,NULL,5,NULL,1,0xFFFFFFFE,7,2,4,NULL,90,1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,1,1,0; bonus bMdef,3;',NULL,NULL);
# Accessories
# ===================================================================
REPLACE INTO `item_db` VALUES (2601,'Ring','Ring',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bStr,2;',NULL,NULL);
@@ -1543,8 +1543,8 @@ REPLACE INTO `item_db` VALUES (2700,'Red_Silk_Seal','Red Silk of Seal',5,10000,N
REPLACE INTO `item_db` VALUES (2701,'Orleans_Glove','Glove of Orleans',5,10000,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2702,'Bison_Horn','Horn of the Buffalo',5,10000,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2703,'Expert_Ring','Expert Ring',5,10000,NULL,150,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bDelayRate,-5; bonus bUseSPrate,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2704,'Golden_Accessory','Golden Accessories',5,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,'bonus bMdef,4;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2705,'Golden_Accessory2','Golden Accessories',5,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,12018,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2704,'Golden_Accessory','Golden Accessories',5,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,'bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2705,'Golden_Accessory2','Golden Accessories',5,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,12018,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2706,'Handcuff','Arrest Handcuffs',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2707,'GUSLI','GUSLI',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2708,'Chinese_Handicraft','Chinese Handicraft',5,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus3 bAutoSpell,\"MG_FIREBOLT\",5,300;',NULL,NULL);
@@ -1552,7 +1552,7 @@ REPLACE INTO `item_db` VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin',
REPLACE INTO `item_db` VALUES (2710,'Bloody_Iron_Ball_C','Refined Bloodied Shackle Ball',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bBaseAtk,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2711,'Spiritual_Ring_C','Refined Spiritual Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bInt,2; bonus bDex,2; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,\"AL_HEAL\",50; bonus2 bSkillAtk,\"PR_MAGNUS\",30; bonus bSPrecovRate,9; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2712,'Ragnarok_Limited_Ed','Collector\'s Edition Book',5,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAgi,3; bonus bVit,3; bonus bLuk,3;',NULL,NULL);
-# 2713,Certificate_TW
+REPLACE INTO `item_db` VALUES (2713,'Certificate_TW','Accomplishment Certificate',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2714,'Marvelous_Pandent','Marvelous Pendant',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2715,'Skul_Ring_','Skull Ring',5,10000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bSubRace,RC_Undead,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2716,'Librarian_Glove','Librarian Glove',5,20,NULL,100,NULL,0,NULL,1,0x00810200,7,2,136,NULL,0,0,0,'bonus bMaxSP,20; if ((isequipped(1572) || isequipped(1573)) && isequipped(2717)) { bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; }',NULL,NULL);
@@ -1581,7 +1581,7 @@ REPLACE INTO `item_db` VALUES (2738,'Shiny_Coin','Shining Commemorative Coin',5,
REPLACE INTO `item_db` VALUES (2739,'Ordinary_Coin','General\'s Commemorative Coin',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'bonus bAtkRate,5; bonus bMatkRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2740,'Rusty_Coin','Rusty Commemorative Coin',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'bonus bAtkRate,3; bonus bMatkRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2741,'All_In_One_Ring','All In One Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill \"AL_HEAL\",1; skill \"AL_TELEPORT\",1;',NULL,NULL);
-# 2742,Lucky_Clip
+# REPLACE INTO `item_db` VALUES (2742,'Lucky_Clip','Lucky Clip',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2743,'Angelic_Ring','Angelic Ring',5,0,NULL,100,NULL,0,NULL,0,0xFDF80,2,2,136,NULL,70,0,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 \"{ bonus bHealPower,20; }\",50,2000,\"AL_HEAL\"; autobonus3 \"{ bonus bHealPower,20; }\",50,2000,\"AM_POTIONPITCHER\"; autobonus3 \"{ bonus bHealPower,20; }\",50,2000,\"PR_SANCTUARY\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (2744,'Sprint_Ring','Sprint Ring',5,0,NULL,100,NULL,0,NULL,0,0xFDF80,2,2,136,NULL,70,0,0,'bonus bCastrate,-10; bonus bDelayRate,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2745,'Pinguicula_Corsage','Pinguicura\'s Corsage',5,0,NULL,200,NULL,0,NULL,1,0xFDF80,2,2,136,NULL,70,0,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL);
@@ -1589,9 +1589,9 @@ REPLACE INTO `item_db` VALUES (2746,'Cold_Heart','Cold Heart',5,0,NULL,100,NULL,
REPLACE INTO `item_db` VALUES (2747,'Black_Cat','Black Cat',5,0,NULL,100,NULL,1,NULL,0,0x20000,2,2,136,NULL,80,0,0,'bonus bDex,3; if( isequipped(2620) ) { bonus2 bAddSize,2,8; bonus bHit,getequiprefinerycnt(EQI_HAND_R)/2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R)/2; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2748,'Cursed_Star','Cursed Star',5,0,NULL,200,NULL,0,NULL,0,0x80808,2,2,136,NULL,84,0,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; if( isequipped(1741) ) { bonus bAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; }',NULL,'heal -300,0;');
REPLACE INTO `item_db` VALUES (2749,'Linen_Glove','Linen Glove',5,0,NULL,120,NULL,1,NULL,1,0xFDF80,2,2,136,NULL,90,0,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1; if( isequipped(2390) ) bonus bFlee2,5;',NULL,NULL);
-# 2750,Summer_Night_Dream
+# REPLACE INTO `item_db` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',5,0,NULL,0,NULL,0,NULL,0,0x18315,7,2,136,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2751,'Academy_Badge','Academy of Badge',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'if(BaseLevel < 80) { bonus bMaxHP,400; bonus bMaxSP,200; }',NULL,NULL);
-# 2752,Praxinus_C
+REPLACE INTO `item_db` VALUES (2752,'Praxinus_C','Praxinus',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAtkRate,5; bonus bMatkrate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2753,'Beholder_Ring','Beholder Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2754,'Hallow_Ring','Hallow Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_undead,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2755,'Clamorous_Ring','Clamourous Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Brute,15;',NULL,NULL);
@@ -1602,7 +1602,7 @@ REPLACE INTO `item_db` VALUES (2759,'Decussate_Ring','Decussate Ring',5,0,NULL,1
REPLACE INTO `item_db` VALUES (2760,'Bloody_Ring','Bloody Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_DemiHuman,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2761,'Satanic_Ring','Satanic Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2762,'Dragoon_Ring','Dragoon Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL);
-# 2763,Skul_Ring_C
+REPLACE INTO `item_db` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',5,NULL,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,\"AL_HEAL\",5; skill \"MG_SIGHT\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2764,'Small_Fishing_Rod','Small Fishing Rod',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2765,'Novice_Figure','Novice Figure',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,70; if(Class == Job_Novice) bonus bMaxHP,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2766,'Swordman_Figure','Swordsman Figure',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bVit,1; if(Class == Job_Swordman) bonus bDef,2;',NULL,NULL);
@@ -1615,30 +1615,30 @@ REPLACE INTO `item_db` VALUES (2772,'Krieger_Ring1','Glorious Ring',5,0,NULL,0,N
REPLACE INTO `item_db` VALUES (2773,'Krieger_Ring2','Glorious Pupularized Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bAllStats,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2774,'Krieger_Ring3','Glorious Mass-Production Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bAllStats,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2775,'Lure','Lure',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',5,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,NULL,'setoption Option_Summer,1;','setoption Option_Summer,0;');
-# 2777,Shaman_Ring
-# 2778,Shaman_Earing
-# 2779,Dark_Knight_Belt
-# 2780,Dark_Knight_Glove
-# 2781,Aumdura's_Grace
-# 2782,Ring_Of_Wise_King
-# 2783,Eyes_Stone_Ring
-# 2784,Oh_Holy_Night
-# 2785,Orleans_Glove_M
-# 2786,Spiritual_Ring_M
-# 2787,Waterdrop_Brooch
-# 2788,Bradium_Earing
-# 2789,Bradium_Ring
-# 2790,Bradium_Brooch
-# 2791,Just_Got_Fish
-# 2792,Ring_Of_Flame_Lord_I
-# 2793,Ring_Of_Resonance_I
-# 2794,Magic_Stone_Ring
-# 2795,Green_Apple_Ring
-# 2796,Magical_Stone
-# 2797,Magical_Stone_
-# 2798,Will_Of_Exhausted_Angel
-# 2799,Kuirpenring
+REPLACE INTO `item_db` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',5,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,NULL,'setoption Option_Summer,1;','setoption Option_Summer,0;');
+REPLACE INTO `item_db` VALUES (2777,'Shaman_Ring','Shaman Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bUseSPrate,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2778,'Shaman_Earing','Shaman Earing',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',5,0,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove',5,0,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,1,0,'autobonus \"{ bonus bAspdRate,2; }\",10,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2781,'Aumdura\'s_Grace','Aumdura\'s Grace',5,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,1; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2782,'Ring_Of_Wise_King','Ring Of Wise King',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,1,0,'bonus bMaxHP,50; bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2783,'Eyes_Stone_Ring','Eyes Stone Ring',5,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,70,1,0,'bonus bCritical,2; bonus bMaxSP,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2784,'Oh_Holy_Night','Christmas Musicbox',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'skill \"ALL_WEWISH\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2785,'Orleans_Glove_M','Glove of Orleans',5,10000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2786,'Spiritual_Ring_M','Spiritual Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,\"AL_HEAL\",50; bonus2 bSkillAtk,\"PR_MAGNUS\",30; bonus bSPrecovRate,9; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',5,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,75,1,0,'bonus2 bSubEle,Ele_Water,5; bonus bMaxHP,80; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2788,'Bradium_Earing','Bradium Earing',5,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,60,1,0,'bonus bMatkRate,2; bonus bInt,1; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2789,'Bradium_Ring','Bradium Ring',5,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,60,1,0,'bonus bAtkRate,2; bonus bStr,1; bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2790,'Bradium_Brooch','Bradium Brooch',5,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,60,1,0,'bonus bFlee,4; bonus bAspdRate,2; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2791,'Just_Got_Fish','Just Got Fish',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,1,0,'bonus bHit,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',5,20,NULL,0,NULL,0,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,\"CH_SOULCOLLECT\",1,30; bonus3 bAutoSpell,\"MO_EXPLOSIONSPIRITS\",1,10; bonus3 bAutoSpell,\"PA_PRESSURE\",2,30; bonus3 bAutoSpell,\"MG_FIREBALL\",1,150; bonus3 bAutoSpell,\"KN_BOWLINGBASH\",5,20; if(isequipped(2679)) { bonus4 bAutoSpell,\"MO_EXTREMITYFIST\",1,3,1; bonus3 bAutoSpell,\"PR_LEXAETERNA\",1,20; bonus3 bAutoSpell,\"AS_SONICBLOW\",5,50; bonus3 bAutoSpell,\"MO_INVESTIGATE\",5,20; bonus3 bAutoSpell,\"ASC_METEORASSAULT\",2,50; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2793,'Ring_Of_Resonance_I','Ring of Resonance',5,20,NULL,0,NULL,2,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,\"WZ_QUAGMIRE\",1,50,0; bonus3 bAutoSpellWhenHit,\"AS_SPLASHER\",10,20; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",10,30; bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",3,20; bonus3 bAutoSpellWhenHit,\"CG_TAROTCARD\",5,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring',5,0,NULL,0,NULL,0,NULL,0,0x4082,7,2,136,NULL,0,1,0,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2795,'Green_Apple_Ring','Green Apple Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2796,'Magical_Stone','Magical Stone',5,0,NULL,200,NULL,0,NULL,0,0x10204,7,2,136,NULL,99,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2797,'Magical_Stone_','Magical Stone',5,0,NULL,200,NULL,0,NULL,1,0x10204,7,2,136,NULL,99,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2798,'Will_Of_Exhausted_Angel','Will Of Exhausted Angel',5,0,NULL,200,NULL,0,NULL,0,0x8100,7,2,136,NULL,99,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2799,'Kuirpenring','Kuirpenring',5,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,1,0,'bonus bMdef,1;',NULL,NULL);
# 2800,Accelerator
# 2801,Hovering_Booster
# 2802,Suicidal_Device
@@ -1648,8 +1648,8 @@ REPLACE INTO `item_db` VALUES (2775,'Lure','Lure',5,0,NULL,100,NULL,0,NULL,0,0xF
# 2806,Barrier_Builder
# 2807,Repair_Kit
# 2808,Camouflage_Generator
-# 2809,High_Quality_Cooler
-# 2810,Special_Cooler
+# REPLACE INTO `item_db` VALUES (2809,'High_Quality_Cooler','High Quality Cooler',5,0,NULL,2500,NULL,0,NULL,0,0x40420,7,2,136,NULL,99,1,0,'bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2810,'Special_Cooler','Special Cooler',5,0,NULL,2500,NULL,0,NULL,0,0x40420,7,2,136,NULL,99,1,0,'bonus bDex,1;',NULL,NULL);
# Cards
# ===================================================================
REPLACE INTO `item_db` VALUES (4001,'Poring_Card','Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bFlee2,1;',NULL,NULL);
@@ -2221,7 +2221,6 @@ REPLACE INTO `item_db` VALUES (5050,'Mystery_Fruit_Shell','Wonder Nutshell',5,20
REPLACE INTO `item_db` VALUES (5051,'Kitty_Bell','Pussy Cat Bell',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,135,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5052,'Blue_Hair_Band','Blue Hairband',5,20,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,136,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5053,'Spinx_Helm','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,0,0x00004082,7,2,769,NULL,65,0,137,'bonus bStr,2;',NULL,NULL);
-# 5055,Novice_Egg_Cap
REPLACE INTO `item_db` VALUES (5054,'Assassin_Mask','Assassin Mask',5,20,NULL,100,NULL,0,NULL,0,0x00001100,7,2,1,NULL,70,0,180,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5055,'Novice_Egg_Cap','Novice False Eggshell',5,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,256,NULL,0,0,101,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5056,'Love_Berry','Fruit of Love',5,1,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,140,NULL,NULL,NULL);
@@ -2393,7 +2392,7 @@ REPLACE INTO `item_db` VALUES (5221,'Pair_Of_Red_Ribbon_','Evolved Small Ribbons
REPLACE INTO `item_db` VALUES (5222,'Fish_On_Head_','Evolved Blue Fish',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bAgi,1; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5223,'Big_Golden_Bell_','Evolved Decorative Golden Bell',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,768,NULL,35,1,175,'bonus bAgi,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5224,'Orc_Hero_Helm_TW','Evolved Helmet of Orc Hero',5,500000,NULL,900,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,55,1,178,'bonus bStr,2; bonus bVit,1; bonus bMaxHPrate,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5225,'Marcher_Hat','Holy Marcher Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,269,'bonus bMdef,2; bonus bStr,2; bonus3 bAutoSpell,\"AL_ANGELUS\",5,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5225,'Marcher_Hat','Holy Marcher Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,269,'bonus bMdef,2; bonus bStr,2; bonus3 bAutoSpell,\"AL_ANGELUS\",5,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5226,'Mini_Propeller_','Advanced Mini Propeller',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,270,'bonus bAgi,2; bonus bDex,1; bonus bFlee,10; bonus bCastrate,-getrefine();',NULL,NULL);
REPLACE INTO `item_db` VALUES (5227,'Red_Deviruchi_Cap','Red Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,271,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5228,'White_Deviruchi_Cap','White Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
@@ -2475,22 +2474,22 @@ REPLACE INTO `item_db` VALUES (5303,'Flower_Coronet','Flower Crown',5,20,NULL,30
REPLACE INTO `item_db` VALUES (5304,'Cap_Of_Blindness','Executioner Hood',5,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,50,1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5305,'Pirate_Dagger','Pirate Dagger',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,327,'bonus bBaseAtk,5;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5306,'Freyja_Crown','Freya\'s Crown',5,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,328,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',5,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,329,'bonus bMdef,3; bonus3 bAutoSpellWhenHit,\"DC_WINKCHARM\",1,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',5,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,329,'bonus bMdef,3; bonus3 bAutoSpellWhenHit,\"DC_WINKCHARM\",1,50;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,330,'bonus bSpeedAddRate,25;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5309,'Mahican','Wool Mask',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,1,331,'skill \"RG_GRAFFITI\",1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,332,'bonus2 bSubEle,Ele_Dark,10; skill \"MG_SIGHT\",1;',NULL,'sc_end SC_SIGHT;');
-# REPLACE INTO `item_db` VALUES (5311,'Large_Hibiscus','Large Hibiscus',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,333,'bonus bMdef,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,332,'bonus2 bSubEle,Ele_Dark,10; skill \"MG_SIGHT\",1;',NULL,'sc_end SC_SIGHT;');
+REPLACE INTO `item_db` VALUES (5311,'Large_Hibiscus','Large Hibiscus',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,333,'bonus bMdef,15;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat',5,20,NULL,100,NULL,5,NULL,1,0x000654E2,7,2,256,NULL,0,1,334,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5313,'Diadem','Diadem',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5314,'Hockey_Mask','Hockey Mask',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,336,'bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5315,'Observer','Observer',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,35,0,337,'skill \"WZ_ESTIMATION\",1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5316,'Umbrella_Hat','Umbrella Hat',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5313,'Diadem','Diadem',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5314,'Hockey_Mask','Hockey Mask',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,336,'bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5315,'Observer','Observer',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,35,0,337,'skill \"WZ_ESTIMATION\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5316,'Umbrella_Hat','Umbrella Hat',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,339,'bonus3 bAutoSpell,\"WZ_WATERBALL\",3,50;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5318,'Poring_Party_Hat','Poring Party Hat',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,340,'bonus bAllStats,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5318,'Poring_Party_Hat','Poring Party Hat',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,340,'bonus bAllStats,3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5319,'Hellomother_Hat','Hello Mother Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,10,1,341,'bonus bLuk,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5320,'Champion_Wreath','Sacred Palma',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,261,'bonus bAllStats,2; bonus4 bAutoSpellWhenHit,\"AL_HEAL\",1,50,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5320,'Champion_Wreath','Sacred Palma',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,261,'bonus bAllStats,2; bonus4 bAutoSpellWhenHit,\"AL_HEAL\",1,50,0;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5321,'Indonesian_Bandana','Bandana Merah Putih',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,342,'bonus2 bAddMonsterDropItem,518,100;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5322,'Scarf','Kerchief',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,24,0,343,'bonus bFlee,5; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5322,'Scarf','Kerchief',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,24,0,343,'bonus bFlee,5; bonus bMdef,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5323,'Misstrance_Crown','Misstrance Crown',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,165,'bonus bAllStats,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5324,'Little_Angel_Doll','Little Angel Doll',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,344,'bonus bDex,3; bonus4 bAutoSpellWhenHit,\"CR_GRANDCROSS\",3,30,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5325,'Robo_Eye','Robo Eye',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,345,'bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; bonus bDex,1;',NULL,NULL);
@@ -2522,8 +2521,8 @@ REPLACE INTO `item_db` VALUES (5350,'Pirate_Bandana_','Pirate Bandana',5,20,NULL
REPLACE INTO `item_db` VALUES (5351,'Sunflower_','Sunflower',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,37,'bonus2 bSubRace,RC_Insect,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5352,'Poporing_Cap','Poporing Hat',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,38,1,361,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5353,'Helm_Of_Sun_','Hat of the Sun God',5,20,NULL,2400,NULL,4,NULL,1,0x00CFDF80,7,2,768,NULL,0,1,138,'bonus bStr,3; bonus bInt,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5354,'Muslim_Hat_M','Songkok',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,1,256,NULL,0,1,362,'bonus bCastrate,-5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5355,'Muslim_Hat_F','Selendang',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,0,256,NULL,0,1,363,'bonus bCastrate,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5354,'Muslim_Hat_M','Songkok',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,1,256,NULL,0,1,362,'bonus bCastrate,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5355,'Muslim_Hat_F','Selendang',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,0,256,NULL,0,1,363,'bonus bCastrate,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5356,'Pumpkin_Hat_H','Pumpkin Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5357,'Wings_Of_Victory','Victory Wings',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,365,'bonus bMdef,10; bonus bUnbreakableHelm,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5358,'Pecopeco_Wing_Ears','Pecopeco Ears',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,366,'bonus bAgi,1; bonus bMdef,2;',NULL,NULL);
@@ -2531,93 +2530,93 @@ REPLACE INTO `item_db` VALUES (5359,'J_Captain_Hat','Ship Captain\'s Hat',5,20,N
REPLACE INTO `item_db` VALUES (5360,'Whikebain_Ears','Hukke\'s Blackcat Ears',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,368,'bonus bDef,-50; bonus bFlee,10; bonus bCritical,3; bonus2 bCriticalAddRace,RC_Boss,10; bonus2 bCriticalAddRace,RC_NonBoss,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5361,'Gang_Scarf','Ganster Scarf',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,60,0,369,'bonus bBaseAtk,5; if(BaseJob == Job_Rogue) skill \"RG_GANGSTER\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5362,'Ninja_Scroll','Ninja\'s Scroll',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,60,0,370,'bonus bMatkRate,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',5,20,NULL,1000,NULL,2,NULL,1,0x000654E2,7,2,256,NULL,70,1,371,'bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Boss,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bStr,1; bonus bInt,1; bonus bAgi,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5365,'Fried_Egg','Magnolia Hat',5,20,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,373,'bonus2 bResEff,Eff_Stun,500; skill \"HT_FLASHER\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',5,20,NULL,1000,NULL,2,NULL,1,0x000654E2,7,2,256,NULL,70,1,371,'bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Boss,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bStr,1; bonus bInt,1; bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5365,'Fried_Egg','Magnolia Hat',5,20,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,373,'bonus2 bResEff,Eff_Stun,500; skill \"HT_FLASHER\",1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5366,'Hat_0f_King','Love Dad Bandana',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,374,'bonus bStr,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5367,'Hyegun_Hat','Hyegun Hat',5,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,10,0,375,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5367,'Hyegun_Hat','Hyegun Hat',5,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,10,0,375,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5368,'White_Wing','White Wing',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,38,'bonus2 bAddMonsterDropItem,12280,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5369,'Dark_Wing','Dark Wing',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,39,'bonus2 bAddMonsterDropItem,12279,300;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5370,'Orchid_Hairband','Orchid Hairband',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,376,'bonus bInt,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5371,'Hat_Of_Judge','Judge Cap',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,377,'bonus bLuk,1; bonus bMaxSP,30;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5372,'Drooping_White_Kitty','Koneko Hat',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,378,'bonus bInt,1; bonus bDelayRate,-3; bonus bMatkRate,3; bonus bMaxSPrate,3; bonus bMdef,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5373,'Darkness_Helm','Dark Randgris Helm',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,379,'bonus bDex,4; bonus bMdef,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5374,'L_Magestic_Goat','Baphomet Horns',5,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,380,'bonus2 bAddRace,RC_DemiHuman,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress',5,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,381,'bonus bStr,3; bonus3 bAutoSpellWhenHit,\"BS_WEAPONPERFECT\",3,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5370,'Orchid_Hairband','Orchid Hairband',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,376,'bonus bInt,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5371,'Hat_Of_Judge','Judge Cap',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,377,'bonus bLuk,1; bonus bMaxSP,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5372,'Drooping_White_Kitty','Koneko Hat',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,378,'bonus bInt,1; bonus bDelayRate,-3; bonus bMatkRate,3; bonus bMaxSPrate,3; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5373,'Darkness_Helm','Dark Randgris Helm',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,379,'bonus bDex,4; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5374,'L_Magestic_Goat','Baphomet Horns',5,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,380,'bonus2 bAddRace,RC_DemiHuman,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress',5,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,381,'bonus bStr,3; bonus3 bAutoSpellWhenHit,\"BS_WEAPONPERFECT\",3,10;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5376,'Satanic_Chain_P','Flying Evil Wing',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,382,'bonus bMaxSP,120; bonus3 bAddEffWhenHit,Eff_Curse,300,ATF_SELF;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,383,'bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5378,'Rabbit_Ear_Hat','Bunny Top Hat',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,384,'bonus bAgi,3; bonus3 bAutoSpellWhenHit,\"AL_INCAGI\",5,30;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5379,'Balloon_Hat','Balloon Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,385,'bonus bCastrate,-getrefine();',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,383,'bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5378,'Rabbit_Ear_Hat','Bunny Top Hat',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,384,'bonus bAgi,3; bonus3 bAutoSpellWhenHit,\"AL_INCAGI\",5,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5379,'Balloon_Hat','Balloon Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,385,'bonus bCastrate,-getrefine();',NULL,NULL);
REPLACE INTO `item_db` VALUES (5380,'Fish_Head_Hat','Fish Head Hat',5,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,386,'bonus3 bAutoSpell,\"SA_FROSTWEAPON\",1,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5381,'Santa_Poring_Hat','SantaPoring Cap',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,387,'bonus bMdef,2; bonus2 bAddEle,Ele_Dark,3; bonus2 bSubEle,Ele_Dark,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5382,'Bell_Ribbon','Bell Ribbon',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,388,'bonus bVit,1; skill \"AL_ANGELUS\",1;',NULL,'sc_end SC_ANGELUS;');
REPLACE INTO `item_db` VALUES (5383,'Hunting_Cap','Hunter Cap',5,20,NULL,250,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,50,1,389,'bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,390,'bonus bAllStats,1; skill \"WZ_ESTIMATION\",1; bonus3 bAutoSpell,\"AL_INCAGI\",1,500;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5385,'Yoyo_Hat','Yoyo Hat',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,391,'skill \"TF_HIDING\",1;',NULL,'sc_end SC_HIDING;');
-# REPLACE INTO `item_db` VALUES (5386,'Ayam_','New Year Suit Hat',5,20,NULL,70,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5387,'Neko_Mimi_Kafra','Nekomimi Kafra Headband',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,392,'bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5385,'Yoyo_Hat','Yoyo Hat',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,391,'skill \"TF_HIDING\",1;',NULL,'sc_end SC_HIDING;');
+REPLACE INTO `item_db` VALUES (5386,'Ayam_','New Year Suit Hat',5,20,NULL,70,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5387,'Neko_Mimi_Kafra','Nekomimi Kafra Headband',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,392,'bonus bMdef,5;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5388,'Snake_Head','Snake Head Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,393,'bonus bDoubleRate,25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5389,'Angel_Spirit','Mask Of Goddess',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,30,0,394,'bonus bAtkRate,2; bonus bMatkRate,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5391,'Toast_C','Crunch Toast',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5391,'Toast_C','Crunch Toast',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5392,'Louyang_Cap','Louyang NewYear Hat',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,396,'bonus bLuk,2; bonus2 bAddMonsterDropItem,668,3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL);
# 5394,Bubblegum_Lower
-# REPLACE INTO `item_db` VALUES (5395,'Tiraya_Bonnet','Tiraya Bonnet',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,398,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5396,'Jasper_Crest','Jasper Crest',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,399,'bonus bDex,3; bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5395,'Tiraya_Bonnet','Tiraya Bonnet',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,398,'bonus bMaxHP,100; bonus bLuk,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5396,'Jasper_Crest','Jasper Crest',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,399,'bonus bDex,3; bonus bVit,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5397,'Scuba_Mask','Scuba Gear',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,400,'bonus2 bSubEle,Ele_Water,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5398,'Bone_Head','Bone Head',5,20,NULL,1200,NULL,5,NULL,1,0x000444A2,2,2,256,NULL,85,1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5399,'Mandragora_Cap','Mandragora Cap',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,2,2,256,NULL,85,0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,\"DC_SCREAM\",5,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5400,'Fox_Hat','Fox Mask',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,1,403,'bonus bLuk,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5401,'Black_Glasses','Black Glasses',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,404,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5402,'Mischievous_Fairy','Naughty Fairy',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,405,'bonus bFlee2,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5403,'Fish_In_Mouth','Fish Mouth',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,0,406,'bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5404,'Blue_Ribbon','Blue Ribbon',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,1,407,'bonus4 bAutoSpellWhenHit,\"AC_CONCENTRATION\",2,30,0;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5405,'Filir_Hat','Blue Bird',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,80,0,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,NULL,409,'bonus bMaxHP,80; bonus bMaxSP,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5407,'Academy_Graduating_Cap','Academy 1st Stage Completion Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,NULL,410,'bonus bMaxSP,30;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5408,'Old_Bandanna','Old Bandana',5,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,NULL,6,'bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5400,'Fox_Hat','Fox Mask',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,1,403,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5401,'Black_Glasses','Black Glasses',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,404,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5402,'Mischievous_Fairy','Naughty Fairy',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,405,'bonus bFlee2,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5403,'Fish_In_Mouth','Fish Mouth',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,0,406,'bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5404,'Blue_Ribbon','Blue Ribbon',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,1,407,'bonus4 bAutoSpellWhenHit,\"AC_CONCENTRATION\",2,30,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5405,'Filir_Hat','Blue Bird',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,80,0,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,NULL,409,'bonus bMaxHP,80; bonus bMaxSP,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,NULL,410,'bonus bMaxSP,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5408,'Old_Bandanna','Old Bandana',5,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,NULL,6,'bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,411,'bonus bMaxSP,50; bonus bInt,2; bonus bVit,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5410,'Bread_Bag2','Brown Paper Bag Hat',5,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,412,'bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; bonus2 bSubRace,RC_DemiHuman,4;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5411,'White_Snake_Hat','White Snake Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,413,'bonus bDex,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5412,'Sweet_Candy','Sweet Candy',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,414,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5412,'Sweet_Candy','Sweet Candy',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,414,NULL,NULL,NULL);
# REPLACE INTO `item_db` VALUES (5413,'Popcorn_Hat','Pop Corn Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,415,'bonus2 bSubEle,Ele_Wind,10;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5414,'Campfire_Hat','Camp Fire Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,416,'bonus4 bAutoSpellWhenHit,\"MG_FIREBALL\",5,100,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,40,1,417,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayRate,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,40,1,417,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayRate,-5;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5416,'Beer_Cap','Beer Hat',5,20,NULL,600,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,18,1,418,'bonus bFlee2,5; skill \"SM_RECOVERY\",3; skill \"MG_SRECOVERY\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5417,'Crown_Parrot','Crown Parrots',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,419,'bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,\"DC_SCREAM\",1,50; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5418,'Soldier_Hat','Legionnaire Hat',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,420,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',5,NULL,NULL,0,NULL,8,NULL,0,0xFFFFFFFE,7,2,769,NULL,70,0,421,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill \"MG_SIGHT\",1; bonus3 bAutoSpellWhenHit,\"WZ_METEOR\",3,50; bonus3 bAutoSpell,\"MG_FIREBOLT\",3,50;',NULL,'sc_end SC_SIGHT;');
-# REPLACE INTO `item_db` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',5,NULL,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,70,0,422,'bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,\"MG_FIREBOLT\",2; bonus2 bSkillAtk,\"WZ_FIREPILLAR\",2; bonus2 bSkillAtk,\"WZ_METEOR\",2; bonus2 bSkillAtk,\"SM_BASH\",2; bonus2 bSkillAtk,\"SM_MAGNUM\",2; bonus2 bSkillAtk,\"KN_PIERCE\",2; bonus2 bSubEle,Ele_Fire,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',5,NULL,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,70,0,422,'bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,\"MG_FIREBOLT\",2; bonus2 bSkillAtk,\"WZ_FIREPILLAR\",2; bonus2 bSkillAtk,\"WZ_METEOR\",2; bonus2 bSkillAtk,\"SM_BASH\",2; bonus2 bSkillAtk,\"SM_MAGNUM\",2; bonus2 bSkillAtk,\"KN_PIERCE\",2; bonus2 bSubEle,Ele_Fire,5;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',5,NULL,NULL,70,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5423,'Lovecap_China','I Love China',5,NULL,NULL,250,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,425,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5425,'Fanta_Grape_Can','Fanta Grape Can Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,426,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5426,'Karada_Meguri_Tea_Hat','Karada Meguricha Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,427,'bonus bLuk,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Flaming Arrow Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,428,'bonus bAgi,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,429,'bonus2 bSubRace,RC_DemiHuman,12;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,425,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5425,'Fanta_Grape_Can','Fanta Grape Can Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,426,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5426,'Karada_Meguri_Tea_Hat','Karada Meguricha Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,427,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,428,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,429,'bonus2 bSubRace,RC_DemiHuman,12;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5429,'Bogy_Cap','Bogy Cap',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,430,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',5,NULL,NULL,250,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,431,'bonus2 bSubEle,Ele_Fire,20; skill \"MG_FIREBALL\",5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5431,'Chicken_Hat','Chicken Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,432,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',5,NULL,NULL,250,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,431,'bonus2 bSubEle,Ele_Fire,20; skill \"MG_FIREBALL\",5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5431,'Chicken_Hat','Chicken Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,432,'bonus bAspdRate,-10;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,433,'bonus bAllStats,4;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5433,'Golden_Wreath','Golden Laurel',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,434,NULL,NULL,NULL);
-# 5434,Cola_Can
-# 5435,Coke_Hat
-# 5436,Bride's_Corolla
-# 5437,Flower_Of_Fairy
-# 5438,Fillet_Green
-# 5439,Fillet_Red
-# 5440,Fillet_Blue
-# 5441,Fillet_White
-# 5442,Necktie
+REPLACE INTO `item_db` VALUES (5434,'Coke_Hat','Coca Cola Can Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,435,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5435,'Red_Minstrel_Hat','Red Minstrel Hat',5,NULL,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,1; bonus bMaxSP,10; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5436,'Bride\'s_Corolla','Bride\'s Flower Crown',5,NULL,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,437,'bonus bLuk,3; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5437,'Flower_Of_Fairy','Heaven Maiden\'s Flower',5,NULL,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,438,'bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5438,'Fillet_Green','Green Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,439,'bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5439,'Fillet_Red','Red Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,440,'bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5440,'Fillet_Blue','Blue Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,441,'bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5441,'Fillet_White','White Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,442,'bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5442,'Necktie','Neck Tie',5,NULL,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,443,'bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5; if(isequipped(5040)) { bonus bAspdRate,3; bonus bCastrate,3; }',NULL,NULL);
# 5443,Status_Of_Baby_Angel
-# 5444,Hair_Brush
-# 5445,Candy_Cane_In_The_Mouth
-# 5446,Cat_Foot_Hairpin
-# 5447,Frog_Cap
-# 5448,Solo_Play_Box1
-# 5449,Solo_Play_Box2
+REPLACE INTO `item_db` VALUES (5444,'Hair_Brush','Hair Brush',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,445,'bonus bCritical,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5445,'Candy_Cane_In_The_Mouth','Lollipop',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,446,'bonus bMaxSP,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5446,'Cat_Foot_Hairpin','Cat\'s Footprint Hairpin',5,NULL,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,447,'bonus bFlee,5; bonus bFlee2,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5447,'Frog_Cap','Frog Hat',5,NULL,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5448,'Solo_Play_Box1','Solo Play Box1',5,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,449,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5449,'Solo_Play_Box2','Solo Play Box2',5,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,450,NULL,NULL,NULL);
# 5450,Sun_Cap
# 5451,Dragonhelm_Gold
# 5452,Dragonhelm_Silver
@@ -2625,61 +2624,61 @@ REPLACE INTO `item_db` VALUES (5418,'Soldier_Hat','Legionnaire Hat',5,20,NULL,40
REPLACE INTO `item_db` VALUES (5454,'Dog_Cap_','Puppy Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,234,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5455,'Geographer_Band_','Decorative Geographer',5,NULL,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,456,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5456,'Vacation_Hat_','Summer Hat',5,NULL,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,457,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5457,'Spring_Rabbit_Hat','Spring Rabbit Hat',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,455,'bonus bAgi,3;',NULL,NULL);
-# 5458,Pinwheel_Cap
+REPLACE INTO `item_db` VALUES (5457,'Spring_Rabbit_Hat','Spring Rabbit Hat',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,455,'bonus bAgi,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5458,'Pinwheel_Cap','Pinwheel Cap',5,NULL,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,456,'bonus bHPrecovRate,5; bonus bHPrecovRate,5;',NULL,NULL);
# 5459,Drooping_Bunny_Chusuk
# 5460,Adv_Dragon_Skull
# 5461,Adv_Whisper_Mask
# 5462,Spiked_Scarf
# 5463,Rainbow_Scarf
# 5464,Zaha_Doll_Hat
-# REPLACE INTO `item_db` VALUES (5465,'Celestial_Hat','Sky Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine();',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5466,'Wind_Milestone','Wind Milestone',5,NULL,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,463,'bonus bAgi,2; skill \"AL_TELEPORT\",1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5467,'Helm_Of_Dragoon','Dragoon Helm',5,NULL,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,\"NPC_WIDEBLEEDING\",1,30; bonus3 bAutoSpell,\"NPC_WIDEFREEZE\",1,30; bonus3 bAutoSpell,\"NPC_WIDESILENCE\",1,30; bonus3 bAutoSpell,\"NPC_WIDESTONE\",1,30; bonus3 bAutoSpell,\"NPC_WIDECONFUSE\",1,30; bonus3 bAutoSpell,\"NPC_WIDESLEEP\",1,30;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5468,'Parade_Cap','Parade Hat',5,NULL,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5469,'Noble_Hat','Noble Hat',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,\"BS_ADRENALINE\",1,100;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,1,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,NULL,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,1,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5472,'Red_White_Hat','Red White Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,NULL,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,470,'bonus3 bAutoSpellWhenHit,\"MG_COLDBOLT\",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5474,'Notice_Board','Notice Board',5,NULL,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,471,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5475,'Cube_Mask','Cube Mask',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,1,472,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',5,NULL,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,30,1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5465,'Celestial_Hat','Sky Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine();',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5466,'Wind_Milestone','Wind Milestone',5,NULL,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,463,'bonus bAgi,2; skill \"AL_TELEPORT\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5467,'Helm_Of_Dragoon','Dragoon Helm',5,NULL,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,\"NPC_WIDEBLEEDING\",1,30; bonus3 bAutoSpell,\"NPC_WIDEFREEZE\",1,30; bonus3 bAutoSpell,\"NPC_WIDESILENCE\",1,30; bonus3 bAutoSpell,\"NPC_WIDESTONE\",1,30; bonus3 bAutoSpell,\"NPC_WIDECONFUSE\",1,30; bonus3 bAutoSpell,\"NPC_WIDESLEEP\",1,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5468,'Parade_Cap','Parade Hat',5,NULL,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5469,'Noble_Hat','Noble Hat',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,\"BS_ADRENALINE\",1,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,1,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,NULL,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,1,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5472,'Red_White_Hat','Red White Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,NULL,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,470,'bonus3 bAutoSpellWhenHit,\"MG_COLDBOLT\",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5474,'Notice_Board','Notice Board',5,NULL,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,471,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5475,'Cube_Mask','Cube Mask',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,1,472,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',5,NULL,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,30,1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;',NULL,NULL);
# 5477,Bro_Flag
-# 5478,Classic_Hat
-# 5479,Shaman's_Hair_Ornament
-# 5480,Bizofnil_Wing_Deco
-# 5481,Hermose_Cap
-# 5482,Dark_Knight_Mask
-# 5483,Odin_Mask
+REPLACE INTO `item_db` VALUES (5478,'Classic_Hat','Classic Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Ornament',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,476,'bonus bMdef,3; bonus2 bSubEle,Ele_Neutral,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5480,'Bizofnil_Wing_Deco','Feather Of Vizofnir',5,NULL,NULL,1000,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,477,'bonus bAllStats,2; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; bonus2 bSubEle,Ele_Undead,5; bonus2 bHPRegenRate,2,10000; bonus2 bSPRegenRate,1,10000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5481,'Hermose_Cap','Hermose Cap',5,NULL,NULL,1000,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,478,'bonus bAspdRate,5; bonus bAtkRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',5,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,1,479,'bonus bStr,3; if(isequipped(2779) && isequipped(2780)) { bonus bMatkRate,10; bonus bInt,5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5483,'Odin_Mask','Odin Mask',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,1,480,'bonus2 bSubRace,RC_Boss,2;',NULL,NULL);
# 5484,Taiwan_Flag_Hat
-# 5485,Tiger_Face
-# 5486,J_Anniversary_Hat
-# 5487,J_Poringcake_Hat
-# 5488,J_Twin_Santahat
+REPLACE INTO `item_db` VALUES (5485,'Tiger_Face','Tiger Face',5,NULL,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,60,1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',5,NULL,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,395,'bonus bAllStats,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5487,'J_Poringcake_Hat','Poring cake Hat',5,NULL,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,417,'bonus bLuk,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5488,'J_Twin_Santahat','Twin Santa hat',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL);
# 5489,Love_Daddy
# 5490,Anubis_Helm
# 5491,Hat_Of_Outlaw
-# 5492,Boy's_Cap_I
-# 5493,Ulle_Cap_I
-# 5494,Spinx_Helm_I
+REPLACE INTO `item_db` VALUES (5492,'Boy\'s_Cap_I','Boys Cap',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,102,'bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',5,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,254,'bonus bDex,2; bonus bAgi,1; if(isequipped(2353) && readparam(bDex)>=70) bonus bUseSPrate,-10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',5,0,NULL,0,NULL,5,NULL,0,0x00004082,7,2,769,NULL,0,0,137,'bonus bStr,5;',NULL,NULL);
# 5495,Power_Of_Thor
# 5496,Dice_Hat
# 5497,King_Tiger_Doll_Hat
-# 5498,Wondering_Wolf_King_Hel
+REPLACE INTO `item_db` VALUES (5498,'Wondering_Wolf_King_Hel','Wandering Wolf Hat',5,NULL,NULL,600,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,50,0,490,'bonus bFlee,10; bonus bVit,5;',NULL,NULL);
# 5499,Pizza_Hat
# 5500,Icecream_Hat
# 5501,Pirate's_Pride
-# 5502,Necromencer's_Hood
+REPLACE INTO `item_db` VALUES (5502,'Necromencer\'s_Hood','Necromencer\'s Hood',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,10,1,491,'bonus3 bAutoSpellWhenHit,\"NPC_DARKSTRIKE\",5,50;',NULL,NULL);
# 5503,Rabbit_Magic_Hat
# 5504,China_Wedding_Veil
# 5505,Asara_Fairy_Hat
# 5506,Blue_Pajamas_Hat
# 5507,Pink_Pajamas_Hat
-# 5508,Shark_Hat
+REPLACE INTO `item_db` VALUES (5508,'Shark_Hat','Shark Hat',5,NULL,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,503,'bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,10;',NULL,NULL);
# 5509,Sting_Hat
# 5510,Shower_Cap
-# 5511,Samambaia
+REPLACE INTO `item_db` VALUES (5511,'Samambaia','Tiara Samambaia',5,NULL,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,30,1,508,'bonus bSPrecovRate,8;',NULL,NULL);
# 5512,Aquarius_Diadem
# 5513,Aquarius_Crown
# 5514,Pisces_Diadem
@@ -2688,29 +2687,29 @@ REPLACE INTO `item_db` VALUES (5456,'Vacation_Hat_','Summer Hat',5,NULL,NULL,200
# 5517,Hawk_Eyes02
# 5518,L_Magestic_Goat2
# 5519,Peacock_Feather
-# 5520,Rabbit_Earplug
-# 5521,Angry_Mouth_C
-# 5522,Fanta_Zero_Lemon_Hat
-# 5523,Sakura_Mist_Hat
-# 5524,Sakura_Milk_Tea_Hat
-# 5525,First_Leaf_Tea_Hat
-# 5526,Lady_Tanee_Doll
-# 5527,Lunatic_Hat
-# 5528,King_Frog_Hat
+REPLACE INTO `item_db` VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs',5,NULL,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,515,'bonus bAtkRate,4; bonus bMatkRate,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5521,'Angry_Mouth_C','Angry Snarl',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,194,'bonus bDelayRate,-3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5522,'Fanta_Zero_Lemon_Hat','Fanta Zero Lemon Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,516,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5523,'Sakura_Mist_Hat','Sakura Mist Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,517,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5524,'Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,518,'bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5525,'First_Leaf_Tea_Hat','Flower Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,519,'bonus bMaxHP,80; bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5526,'Lady_Tanee_Doll','Lady Tanee Doll',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,520,'bonus bAgi,2; bonus bFlee,3; bonus2 bAddEle,Ele_Wind,-5; bonus2 bAddMonsterDropItem,513,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5527,'Lunatic_Hat','Lunatic Hat',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,521,'bonus bLuk,5; bonus bMdef,2; bonus bFlee2,5; bonus2 bAddMonsterDropItem,622,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5528,'King_Frog_Hat','King Frog Hat',5,NULL,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,522,'bonus bAgi,1;',NULL,NULL);
# 5529,Evil's_Bone_Hat
# 5530,Raven_Cap
# 5531,B_Dragon_Hat
-# 5532,Pirate_Dagger_J
-# 5533,Emperor_Wreath_J
-# 5534,Fox_Hat_J
+REPLACE INTO `item_db` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',5,NULL,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,1,NULL,80,1,261,'bonus bAllStats,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5534,'Fox_Hat_J','Fox Mask',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,70,1,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL);
# 5535,Side_Cap
# 5565,Dragon_Arhat_Mask
# 5566,Tiger_Arhat_Mask
-# REPLACE INTO `item_db` VALUES (5653,'J_Darkness_Helm','Darkness Helm',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,586,'if(isequipped(5074)) { bonus bStr,1; bonus bAspdRate,2; } else if(isequipped(5068)) { bonus bStr,1; bonus bAtkRate,5; } else if(isequipped(5358)) { bonus bAgi,1; bonus bFlee,3; } else if(isequipped(5401)) { bonus bInt,1; bonus bMatkRate,2; } else if(isequipped(5470)) { bonus bDex,1; bonus bLongAtkRate,3; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5654,'Red_Marcher_Hat','Red Marcher Hat',5,NULL,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,587,'bonus bStr,2; bonus3 bAutoSpell,\"PR_ASPERSIO\",2,30;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5655,'Evil_Snake_Lord_Hat','Evil Snake Lord Hat',5,NULL,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus \"{ bonus bCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5656,'Scooter_Helmet','Scooter Helmet',5,NULL,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,588,'bonus bUnbreakableHelm,0;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5657,'Captain\'s_Pipe','Captain\'s Pipe',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,1,383,'if(isequipped(5184)) bonus bLongAtkRate,getrefine();',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5653,'Darkness_Helm_J','Darkness Helm',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,586,'if(isequipped(5074)) { bonus bStr,1; bonus bAspdRate,2; } else if(isequipped(5068)) { bonus bStr,1; bonus bAtkRate,5; } else if(isequipped(5358)) { bonus bAgi,1; bonus bFlee,3; } else if(isequipped(5401)) { bonus bInt,1; bonus bMatkRate,2; } else if(isequipped(5470)) { bonus bDex,1; bonus bLongAtkRate,3; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5654,'Red_Marcher_Hat','Red Marcher Hat',5,NULL,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,587,'bonus bStr,2; bonus3 bAutoSpell,\"PR_ASPERSIO\",2,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5655,'Evil_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,NULL,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus \"{ bonus bCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5656,'Scooter_Helmet','Scooter Helmet',5,NULL,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,588,'bonus bUnbreakableHelm,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5657,'Captain\'s_Pipe','Captain\'s Pipe',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,1,383,'if(isequipped(5184)) bonus bLongAtkRate,getrefine();',NULL,NULL);
REPLACE INTO `item_db` VALUES (5800,'Blush_Of_Groom','Blush of Groom',5,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,125,'bonus2 bSubRace,RC_DemiHuman,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,167,'bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; if (getskilllv(\"AL_HEAL\") == 10) { bonus3 bAutoSpellWhenHit,\"AL_HEAL\",10,20; } else { bonus3 bAutoSpellWhenHit,\"AL_HEAL\",5,20; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat',5,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,215,NULL,NULL,NULL);
@@ -2723,12 +2722,11 @@ REPLACE INTO `item_db` VALUES (5808,'Diabolus_Helmet','Dark Bacilium',5,20,NULL,
# 5809,Boom_Boom_Hat
REPLACE INTO `item_db` VALUES (5810,'Ph.D_Hat_V','Ph.D Hat',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,98,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5811,'Santa_Beard','Santa Beard',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,25,NULL,NULL,NULL);
-# 5811,Santa_Beard
# 5812,Hat_Of_Expert
# 5813,Red_Ph.D_Hat
# 5814,Ati_Atihan_Hat3
-# 5815,Cowboy_Hat_J
-# 5816,Classic_Hat_J
+REPLACE INTO `item_db` VALUES (5815,'Classic_Hat_J','Classic Hat',5,NULL,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,475,'bonus2 bAddSize,0,5; bonus2 bAddSize,1,5; bonus2 bAddSize,2,5; bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5816,'Cowboy_Hat_J','Cowboy Hat',5,NULL,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,411,'bonus bAtk,15; bonus bFlee,-5;',NULL,NULL);
# 5817,Valentine_Pledge
# 5818,Carnival_Hat
# 5819,Carnival_Circlet
@@ -4252,8 +4250,8 @@ REPLACE INTO `item_db` VALUES (12306,'Newcomer','Freshman Magic Powder',2,0,NULL
REPLACE INTO `item_db` VALUES (12307,'Kid','Kid Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12308,'Magic_Castle','Magic Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 8;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12309,'Bulging_Head','JJangu Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 9;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12310,'Spray_Of_Flowers','Spray Of Flowers',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12311,'Large_Spray_Of_Flowers','Large Spray Of Flowers',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12310,'Spray_Of_Flowers','Spray Of Flowers',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,600000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12311,'Large_Spray_Of_Flowers','Large Spray Of Flowers',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"ALL_PARTYFLEE\",10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12312,'Thick_Manual50','Thick Battle Manual',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,3600000,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12313,'Protection_Of_Angel','Guardian Angel',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12314,'Noive_Box','Noive Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);