diff options
Diffstat (limited to 'sql-files/item_db.sql')
-rw-r--r-- | sql-files/item_db.sql | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index bf2786bc5..3e5e776f3 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -747,7 +747,7 @@ REPLACE INTO `item_db` VALUES (1474,'Gae_Bolg','Gae Bolg',4,NULL,10,2000,160,NUL REPLACE INTO `item_db` VALUES (1475,'Horseback_Lance','Equestrian\'s Spear',4,NULL,10,3700,200,NULL,4,0,0x00004082,7,2,34,4,75,1,5,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',4,NULL,10,2500,180,NULL,3,1,0x00004082,7,2,34,4,48,1,5,' bonus bCritical,30; bonus bHit,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1477,'Phantom_Sphere','Phantom Spear',4,NULL,10,2000,170,NULL,3,0,0x00004082,7,2,34,4,75,1,5,' bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus bHPGainValue,50; if(!isequipped(2700)) bonus2 bAddEff2,Eff_Confusion,100; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1478,'Ahlspiess','Ahlspiess',4,NULL,10,1000,120,NULL,3,0,0x00004080,7,2,34,4,65,1,5,' bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,56,5,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1478,'Ahlspiess','Ahlspiess',4,NULL,10,1000,120,NULL,3,0,0x00004080,7,2,34,4,65,1,5,' bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,56,5,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1479,'Phantom_Sphere_','Phantom Spear',4,NULL,10,2000,170,NULL,3,1,0x00004082,7,2,34,4,75,1,5,' bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Demon,20; bonus2 bAddRace,RC_Undead,20; bonus2 bSubEle,Ele_Dark,10; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; bonus bHPGainValue,50; if(!isequipped(2700)) bonus2 bAddEff2,Eff_Confusion,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1480,'Gae_Bolg_','Gae Bolg',4,NULL,10,2000,160,NULL,3,2,0x00004082,7,2,34,4,60,1,5,' bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1481,'Zephyrus_','Zephyrus',4,NULL,10,2000,170,NULL,3,3,0x00004082,7,2,34,4,48,1,5,' bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,21,3,100; ',NULL,NULL); @@ -1016,7 +1016,7 @@ REPLACE INTO `item_db` VALUES (2122,'Platinum_Shield','Platinum Shield',5,NULL,1 REPLACE INTO `item_db` VALUES (2123,'Orleans\'_Plate','Orleans\' Plate',5,NULL,10,1000,NULL,5,NULL,1,0x0FFFFFFE,2,2,32,NULL,55,1,1,' bonus bMDef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2124,'Thorny_Shield','Thorny Shield',5,NULL,10,1000,NULL,5,NULL,1,0x0FFFFFFE,2,2,32,NULL,55,1,1,' bonus bMDef,2; if (isequipped(2702)) { bonus bAspdRate,20; bonus bShortWeaponDamageReturn,5; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2125,'Strong_Shield','Strong Shield',5,NULL,10,2500,NULL,4,NULL,1,0xFFFFFFFE,2,2,32,NULL,75,1,1,' bonus bNoKnockback,0; bonus bNearAtkDef,-20; bonus bLongAtkDef,-20; bonus bMagicAtkDef,-20; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2126,'Old_Shield','Old_Shield',5,NULL,10,700,NULL,3,NULL,0,0xFFFFFFFE,7,2,32,NULL,75,1,1,' bonus bMDef,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2126,'Old_Shield','Old Shield',5,NULL,10,700,NULL,3,NULL,0,0xFFFFFFFE,7,2,32,NULL,75,1,1,' bonus bMDef,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2127,'Sakray_Test_Shield','Sakray Test Shield',5,NULL,10,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,32,1,1,0,1,' bonus2 bSubRace,RC_NonBoss,-25; bonus2 bSubRace,RC_Boss,-25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2128,'Herald_Of_GOD_','Sacred Mission',5,128000,NULL,1600,NULL,5,NULL,1,0x00004000,7,2,32,NULL,83,1,3,' bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2129,'Sacred_Scripture','Sacred Scripture',5,NULL,NULL,600,NULL,5,NULL,0,0x00008100,7,2,32,NULL,50,1,1,' bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; if(isequipped(1631)) bonus2 bSkillAtk,79,20; bonus3 bAutoSpellWhenHit,77,1,10; ',NULL,NULL); @@ -1195,7 +1195,7 @@ REPLACE INTO `item_db` VALUES (2366,'Divine_Clothes','Divine Clothes',5,NULL,10, REPLACE INTO `item_db` VALUES (2367,'Sniping_Suits','Sniping Suit',5,NULL,10,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,' bonus bMdef,5; bonus bCritical,6+readparam(bLuk)/5; bonus bDelayRate,-23; ',NULL,NULL); # //2368,Golden_Armor,Golden Armor,5,,10,2000,,4,,0,0xFFFFFFFF,7,2,16,,,1,0,{ bonus bMdef,4; },{},{} # //2369,Freya's_Clothes,Freya's Clothes,5,,10,500,,12,,0,0xFFFFFFFE,7,2,16,,0,1,0,{ if ((isequipped(2428)) || (isequipped(2533)) || (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill 88,10; } },{},{} -REPLACE INTO `item_db` VALUES (2370,'Sakray_Test_Armor','Sakray Test Armor',5,NULL,10,0,NULL,15,NULL,0,0xFFFFFFFF,7,2,16,1,1,0,0,' bonus bMaxHP,300; bonus bMaxSP,30; bonus bAtk,10; bonus bAGI,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2370,'Sakray_Test_Armor','Sakray Test Armor',5,NULL,10,0,NULL,15,NULL,0,0xFFFFFFFF,7,2,16,1,1,0,0,' bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2371,'G_Strings_','Pantie',5,1000,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2372,'Mage_Coat_','Mage Coat',5,NULL,10,600,NULL,5,NULL,1,0x00810204,7,2,16,NULL,50,1,0,' bonus bMdef,5; bonus bInt,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2373,'Holy_Robe_','Holy Robe',5,NULL,10,1700,NULL,7,NULL,1,0x00008110,7,2,16,NULL,60,1,0,' bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10; ',NULL,NULL); @@ -1383,10 +1383,10 @@ REPLACE INTO `item_db` VALUES (2703,'Expert_Ring','Expert Ring',5,NULL,10,150,NU # //2704,Golden_Accessories,Golden Accessories,5,,10,100,,4,,0,0xFFFFFFFF,7,2,136,,,,,{ bonus bMdef,4; },{},{} # //2705,Golden_Accessories_,Golden Accessories,5,,10,100,,4,,0,0xFFFFFFFF,7,2,136,,,,,{ bonus2 bAddMonsterDropItem,12018,500; },{},{} REPLACE INTO `item_db` VALUES (2706,'Arrest_Handcuffs','Arrest Handcuffs',5,NULL,19,10,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,NULL,NULL,NULL); -# //2707,Gusli,Gusli,5,,10,100,,0,,9,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} +# //2707,Gusli,Gusli,5,,10,100,,0,,0,0xFFFFFFFF,7,2,136,,0,0,0,{},{},{} REPLACE INTO `item_db` VALUES (2708,'Chinese_Handicraft','Chinese Handicraft',5,NULL,10,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus3 bAutoSpell,19,5,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2709,'5th_Anniversary_Coin','5th Anniversary Coin',5,NULL,0,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,' bonus bAtkRate,5; bonus bMatkRate,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2710,'Bloody_Iron_Ball_C','Refined Bloodied Shackle Ball',5,NULL,0,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,' bonus bAtk,30; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2710,'Bloody_Iron_Ball_C','Refined Bloodied Shackle Ball',5,NULL,0,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,' bonus bBaseAtk,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2711,'Spiritual_Ring_C','Refined Spiritual Ring',5,NULL,0,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,' bonus bInt,2; bonus bDex,2; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,28,50; bonus2 bSkillAtk,79,30; bonus bSPrecovRate,9; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2712,'Collector\'s_Edition_Book','Collector\'s Edition Book',5,NULL,10,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,0,0,' bonus bAgi,3; bonus bVit,3; bonus bLuk,3; ',NULL,NULL); # // @@ -1820,14 +1820,14 @@ REPLACE INTO `item_db` VALUES (4406,'Skeggiold_Card','Skeggiold Card',6,NULL,10, REPLACE INTO `item_db` VALUES (4407,'Randgris_Card','Randgris Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bUnbreakableWeapon,0; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus2 bAddRace2,5,10; bonus3 bAutoSpell,289,1,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4408,'Gloom_Under_Night_Card','Gloom Under Night Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEle,Ele_Holy,40; bonus2 bAddEle,Ele_Dark,40; bonus2 bAddRace,RC_Angel,40; bonus2 bAddRace,RC_Demon,40; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4409,'Agav_Card','Agav Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMatkRate,5; bonus bDef,-10; if (BaseClass == Job_Mage) bonus bMaxSP,100; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4410,'Echio_Card','Echio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4411,'Vanberk_Card','Vanberk Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bStr,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4412,'Isilla_Card','Isilla Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4413,'Hodremlin_Card','Hodremlin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4410,'Echio_Card','Echio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,15; if (BaseClass == Job_Swordman) bonus bMaxHP,500; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4411,'Vanberk_Card','Vanberk Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bStr,2; bonusautoscript "{ sc_start SC_INCCRI,5000,100; }",10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4412,'Isilla_Card','Isilla Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,2; bonusautoscript "{ sc_start SC_FASTCAST,5000,50; sc_start SC_INCFLEE,5000,30; }",10,BF_MAGIC; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4413,'Hodremlin_Card','Hodremlin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,0,15; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonusautoscript2 "{ sc_start SC_INCFLEE2,10000,30; }",10,BF_WEAPON|BF_MAGIC; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4414,'Seeker_Card','Seeker Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' skill 16,1; bonus2 bResEff,Eff_Stone,3000; bonus bMdef,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4415,'Snowier_Card','Snowier Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,536,200; bonus2 bAddItemHealRate,536,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4416,'Siroma_Card','Siroma Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,14,25; bonus2 bCastrate,14,-25; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4417,'Ice_Titan_Card','Ice Titan Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bVit,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4417,'Ice_Titan_Card','Ice Titan Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bVit,2; bonusautoscript2 "{ sc_start SC_INCDEF,10000,10; }",10,BF_WEAPON|BF_MAGIC; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4418,'Gazeti_Card','Gazeti Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,14,2,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4419,'Ktullanux_Card','Ktullanux Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEle,Ele_Fire,50; bonus5 bAutoSpellWhenHit,88,10,30,BF_WEAPON|BF_MAGIC,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4420,'Muscipular_Card','Muscipular Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus5 bAutoSpellWhenHit,28,1,10,BF_SHORT,0; bonus5 bAutoSpellWhenHit,29,1,10,BF_SHORT,0; ',NULL,NULL); @@ -1835,23 +1835,23 @@ REPLACE INTO `item_db` VALUES (4421,'Drosera_Card','Drosera Card',6,NULL,10,10,N REPLACE INTO `item_db` VALUES (4422,'Roween_Card','Roween Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bFlee,5; bonus bFlee2,3; bonus2 bAddEle,Ele_Water,10; bonus2 bCriticalAddRace,RC_Fish,15; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4423,'Galion_Card','Galion Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus2 bAddEle,Ele_Water,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4424,'Stapo_Card','Stapo Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' skill 151,1; skill 152,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4425,'Atroce_Card','Atroce Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,25; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4425,'Atroce_Card','Atroce Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,25; bonusautoscript "{ sc_start SC_INCASPDRATE,10000,100; }",10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4426,'Byorgue_Card','Byorgue Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Rogue){ bonus bMatkRate,10; bonus bAtkRate,10; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4427,'Sword_Guardian_Card','Sword Guardian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == 2 || getiteminfo(getequipid(EQI_HAND_R),11) == 3) bonus2 bSkillAtk,62,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4428,'Bow_Guardian_Card','Bow Guardian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bHit,5; bonus bCritical,5; if (getiteminfo(getequipid(EQI_HAND_R),11) == 11) bonus2 bSkillAtk,47,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4429,'Salamander_Card','Salamander Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,80,40; bonus2 bSkillAtk,83,40; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus3 bAutoSpellWhenHit,653,2,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4430,'Ifrit_Card','Ifrit Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bBaseAtk,(JobLevel/7); bonus bCritical,(JobLevel/7); bonus bHit,(JobLevel/7); bonus3 bAutoSpellWhenHit,653,2,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4431,'Kasa_Card','Kasa Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,17,5,10; bonus3 bAutoSpell,19,5,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4432,'Magmaring_Card','Magmaring Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4432,'Magmaring_Card','Magmaring Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus2 bAddEle,Ele_Earth,10; bonus2 bCriticalAddRace,RC_Brute,15; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4433,'Imp_Card','Imp Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,19,25; bonus2 bCastrate,19,-25; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4434,'Knocker_Card','Knocker Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,300; bonus3 bAddMonsterDropItem,757,RC_Formless,300; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4435,'Zombie_Slaughter_Card','Zombie Slaughter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus bHPGainValue,50; if(isequipped(4435)) bonus bSPGainValue,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4434,'Knocker_Card','Knocker Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bAddRace,RC_Formless,5; bonus3 bAddMonsterDropItem,756,RC_Formless,100; bonus3 bAddMonsterDropItem,757,RC_Formless,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4435,'Zombie_Slaughter_Card','Zombie Slaughter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus bHPGainValue,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4436,'Ragged_Zombie_Card','Ragged Zombie Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bCriticalAddRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bMagicAddRace,RC_DemiHuman,1; bonus2 bAddEff2,Eff_Bleeding,50; if(isequipped(4435)) bonus2 bSPGainRace,RC_DemiHuman,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4437,'Hell_Poodle_Card','Hell Poodle Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus2 bAddEff,Eff_Bleeding,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4438,'Banshee_Card','Banshee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(BaseClass == Job_Mage){ bonus bMaxSP,100; bonus bMaxHP,-100; bonus2 bSkillAtk,11,20; bonus2 bSkillAtk,13,20; bonus2 bSkillAtk,400,20; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4439,'Flame_Skull_Card','Flame Skull Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bResEff,Eff_Blind,3000; bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Curse,3000; bonus2 bResEff,Eff_Stone,3000; bonus2 bAddEffWhenHit,Eff_Blind,100; bonus2 bAddEffWhenHit,Eff_Stun,100; bonus2 bAddEffWhenHit,Eff_Curse,100; bonus2 bAddEffWhenHit,Eff_Stone,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4440,'Necromancer_Card','Necromancer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if (getiteminfo(getequipid(EQI_HAND_R),11) == 10) { bonus bInt,1; bonus bIgnoreMdefRate,2; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4441,'Fallen_Bishop_Hibram_Card','Fallen Bishop Hibram Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMAtkRate,10; bonus bMaxSPrate,-50; bonus2 bAddRace,RC_Angel,50; bonus2 bAddRace,RC_DemiHuman,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4441,'Fallen_Bishop_Hibram_Card','Fallen Bishop Hibram Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMatkRate,10; bonus bMaxSPrate,-50; bonus2 bMagicAddRace,RC_Angel,50; bonus2 bMagicAddRace,RC_DemiHuman,50; ',NULL,NULL); # // More Headgears # //=================================================================== REPLACE INTO `item_db` VALUES (5001,'Headset','Headset',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,1,87,' bonus2 bResEff,Eff_Curse,1000; ',NULL,NULL); @@ -2146,7 +2146,7 @@ REPLACE INTO `item_db` VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat',5,NULL,10, REPLACE INTO `item_db` VALUES (5290,'Evolved_Drooping_Bunny','Evolved Drooping Bunny',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,' bonus bDex,1; bonus bFlee,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5291,'Magic_Kettle','Magic Kettle',5,NULL,10,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,' bonus4 bAutoSpell,286,2,300,0; bonus3 bAutoSpell,86,3,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5292,'Suspicion_Skeleton','Suspicion Skeleton',5,NULL,10,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,319,' bonus2 bSubRace,RC_Dragon,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5293,'Ramen_Hat','Ramen Hat',5,NULL,10,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,320,' bonus bdex,4; bonus4 bAutoSpell,30,1,100,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5293,'Ramen_Hat','Ramen Hat',5,NULL,10,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,320,' bonus bDex,4; bonus3 bAutoSpell,30,1,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5294,'Whisper_Mask','Whisper Mask',5,NULL,10,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,321,' bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5296,'Drooping_Nine_Tail','Drooping Nine Tail',5,NULL,10,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,296,' bonus bAgi,1; bonus bCritical,1; ',NULL,NULL); # //5295,Golden_Bandana,Golden Bandana,5,,10,2400,,4,,0,0xFFFFFFFF,7,2,768,,,1,138,{ bonus bMdef,4; },{},{} @@ -3471,7 +3471,7 @@ REPLACE INTO `item_db` VALUES (13030,'Dragon_Killer_','Dragon Killer',4,NULL,10, REPLACE INTO `item_db` VALUES (13031,'Sword_Breaker_','Swordbreaker',4,NULL,10,1000,70,NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,' bonus bBreakWeaponRate,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13032,'Mail_Breaker_','Mailbreaker',4,NULL,10,1000,70,NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,' bonus bBreakArmorRate,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',4,NULL,10,600,140,NULL,1,1,0x00001000,7,2,2,4,36,1,1,' bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13034,'Desert_Twilight','Desert Twilight',4,NULL,NULL,900,120,NULL,1,4,0x00001000,2,2,2,2,70,1,1,' if (isequipped(13035)) bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13034,'Desert_Twilight','Desert Twilight',4,NULL,NULL,600,130,NULL,1,2,0x00001000,2,2,2,3,70,1,1,' if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddRace,RC_DemiHuman,30; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (13035,'Desert_Winds','Desert Winds',4,NULL,NULL,600,50,NULL,1,4,0x00001000,2,2,2,2,70,1,1,NULL,NULL,NULL); # // Guns REPLACE INTO `item_db` VALUES (13100,'Six_Shooter','Six Shooter',4,4500,NULL,400,30,NULL,7,1,0x01000000,7,2,34,1,10,1,17,' bonus bHit,-10; ',NULL,NULL); |