diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/airports/airships.txt | 2 | ||||
-rw-r--r-- | npc/jobs/2-2/crusader.txt | 20 |
2 files changed, 11 insertions, 11 deletions
diff --git a/npc/airports/airships.txt b/npc/airports/airships.txt index 44b7ac115..856a4fc3f 100644 --- a/npc/airports/airships.txt +++ b/npc/airports/airships.txt @@ -870,7 +870,7 @@ s_Play: next; if(.@comparisonvar$[1] != .@typingstring1$ || .@comparisonvar$[2] != .@typingstring2$) goto s_Fail; set .@time, (gettimetick(0) - .@start) / 100; //seconds taken - set .@mypoints, (.@typingkeys * 100) / .@time; + if (.@time) set .@mypoints, (.@typingkeys * 100) / .@time; mes "[Nils]"; mes "Your typing time"; mes "was ^FF0000" + .@time + " seconds^000000"; diff --git a/npc/jobs/2-2/crusader.txt b/npc/jobs/2-2/crusader.txt index e7c32988e..99a5ccb0b 100644 --- a/npc/jobs/2-2/crusader.txt +++ b/npc/jobs/2-2/crusader.txt @@ -6,24 +6,24 @@ //===== Current Version: ===================================== //= 3.3 //===== Compatible With: ===================================== -//= eAthena SVN +//= eAthena SVN //===== Description: ========================================= //= [Aegis Conversion] //= Job quest for Crusader classes //===== Additional Comments: ================================= //= 2.2 Updated All NPCs to the officials one [Samuray22] -//= -Based on the ASB 4.0 Package. -//= -Maybe need be checked the monsters in the test 2 and 4. +//= -Based on the ASB 4.0 Package. +//=-Maybe need be checked the monsters in the test 2 and 4. //= 2.3 Fixed some bugs that prevented from going further. [SinSloth] //= 2.4 Updated NPC dialogs using Aegis 10.3 files. [L0ne_W0lf] -//= - Fixed logic error with job change reward for job 50 swordies. -//= - Completely redid the 1st and third tests. -//= - Optimized first four NPC scripts slightly. -//= - Temporary character variables "@" are now ".@" -//= - Fixed some indentation. +//= - Fixed logic error with job change reward for job 50 swordies. +//= - Completely redid the 1st and third tests. +//= - Optimized first four NPC scripts slightly. +//= - Temporary character variables "@" are now ".@" +//= - Fixed some indentation. //= 2.5 Fixed some spelling and grammar in crusader quest. [L0ne_W0lf] //= 2.6 Fixed bug (about totally blocked baby class), optimized, -//= made some NPC more unique names: Monster Summon#cr1 [Lupus] +//= made some NPC more unique names: Monster Summon#cr1 [Lupus] //= 2.7 Fixed Some variables like ".@item", and changed to "@item". [Samuray22] //= 2.8 Fixed a little minor bug. [Samuray22] //= 2.9 Minor fixes, typos, an incorrect answer. Thanks to yyCC. [L0ne_W0lf] @@ -537,7 +537,7 @@ prt_church,95,127,3 script Crusader 745,{ mes "[Gabriel Valentine]"; mes "2. If the monster is a Level 2 Undead, how much more damage does a Holy attack do compared to Fire?"; next; - if (select("25 %:50 %:75 %:100 %") == 2) + if (select("25 %:50 %:75 %:100 %") == 1) set .@cru_t,.@cru_t+10; mes "[Gabriel Valentine]"; |