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-rw-r--r--npc/Changelog.txt1
-rw-r--r--npc/scripts_warps.conf1
-rw-r--r--npc/warps/cities/nameless.txt97
-rw-r--r--npc/warps/fields/nameless_islet.txt107
4 files changed, 97 insertions, 109 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 836f6eadf..4dae97fb3 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,6 +1,7 @@
Date Added
======
2007/09/12
+ * Moved the Nameless Island warp npc to warps/cities/nameless.txt [Playtester]
* Added first version of Nameless Islet sailor.
- Players can now access Cursed Abbey for further testings.
2007/09/10
diff --git a/npc/scripts_warps.conf b/npc/scripts_warps.conf
index 20fe805b0..64ccd79d0 100644
--- a/npc/scripts_warps.conf
+++ b/npc/scripts_warps.conf
@@ -86,7 +86,6 @@ npc: npc/warps/fields/lhalzen_fild.txt
npc: npc/warps/fields/lutie_fild.txt
npc: npc/warps/fields/morroc_fild.txt
npc: npc/warps/fields/mtmjolnir.txt
-npc: npc/warps/fields/nameless_islet.txt
npc: npc/warps/fields/payon_fild.txt
npc: npc/warps/fields/prontera_fild.txt
npc: npc/warps/fields/rachel_fild.txt
diff --git a/npc/warps/cities/nameless.txt b/npc/warps/cities/nameless.txt
index 8ab516b3e..d9590aaa5 100644
--- a/npc/warps/cities/nameless.txt
+++ b/npc/warps/cities/nameless.txt
@@ -3,13 +3,14 @@
//===== By: ==================================================
//= $ephiroth
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
//= Any Athena Version
//===== Description: =========================================
//= Warp Points for Nameless Island
//===== Additional Comments: =================================
//= 1.0 Initial version [$ephiroth]
+//= 1.1 Added SinSloth's warper to this file [Playtester]
//============================================================
nameless_n,157,184,0 warp namelesswarp0401 1,1,abbey01,51,12
@@ -21,3 +22,97 @@ nameless_i,79,256,0 warp namelesswarp1005 1,1,nameless_in,12,172
nameless_in,12,169,0 warp namelesswarp1006 1,1,nameless_i,82,256
nameless_i,78,94,0 warp namelesswarp1007 1,1,nameless_in,96,180
nameless_in,96,177,0 warp namelesswarp1008 1,1,nameless_i,81,96
+
+ve_fild07,128,131,3 script Desert Coast Man 943,{
+
+ mes "[Desert Coast Sailor]";
+ mes "Hey you! Yes, you!";
+ mes "Have you ever heard";
+ mes "about Nameless Island?...";
+ next;
+ mes "[Desert Coast Sailor]";
+ mes "Shh! Not that loudly!";
+ mes "Rumors say there is an";
+ mes "old monastery... you might";
+ mes "want to take a look at it...";
+ next;
+ mes "[Desert Coast Sailor]";
+ mes "But you know... It is kind";
+ mes "of forbidden to talk about";
+ mes "this place... Sure, going";
+ mes "there is somewhat impossible.";
+ mes "I can lead you there.";
+ next;
+ mes "[Desert Coast Sailor]";
+ mes "10.000 zenys.";
+ mes "And I'll make sure nobody";
+ mes "knows you went there. It looks";
+ mes "like a fair trade, doesn't it?";
+ next;
+ switch( select( "Sure.","Forget it." ) )
+ {
+ case 1:
+ if(Zeny < 10000)
+ {
+ mes "[Desert Coast Sailor]";
+ mes "Did you really think I would";
+ mes "take that much risk for free?";
+ mes "No money, no travel, understood?";
+ close;
+ }
+ mes "[Desert Coast Sailor]";
+ mes "Haha! I knew you truly were";
+ mes "an adventurer! Let's go!";
+ mes "I hope you didn't forget";
+ mes "anything...";
+ set Zeny,Zeny-10000;
+ close2;
+ warp "nameless_n",254,231;
+ end;
+
+ case 2:
+ mes "[Desert Coast Sailor]";
+ mes "Fine, as you wish.";
+ mes "Remember, don't talk to";
+ mes "anyone about that place,";
+ mes "or you might have problems...";
+ close;
+ }
+}
+
+nameless_n,251,236,3 script Desert Coast Man 943,{
+
+ mes "[Desert Coast Sailor]";
+ mes "It's not like I care";
+ mes "about you... But please,";
+ mes "be careful, I heard some";
+ mes "screams from the center of";
+ mes "the island...";
+ next;
+ mes "[Desert Coast Sailor]";
+ mes "I'm going back to Veins,";
+ mes "I don't like that place";
+ mes "at all. Do you want to return";
+ mes "with me?";
+ next;
+ switch( select( "Take me far away.","I'll be fine by myself." ) )
+ {
+ case 1:
+ mes "[Desert Coast Sailor]";
+ mes "Okay. I see you are an";
+ mes "adventurer, but at least";
+ mes "you're a wise one.";
+ mes "I don't want to stay here.";
+ close2;
+ warp "ve_fild07",127,135;
+ end;
+
+ case 2:
+ mes "[Desert Coast Sailor]";
+ mes "That's your problem now.";
+ mes "I don't want to be part";
+ mes "of this expedition.";
+ mes "Take care.";
+ close;
+ }
+}
diff --git a/npc/warps/fields/nameless_islet.txt b/npc/warps/fields/nameless_islet.txt
deleted file mode 100644
index 206e0644b..000000000
--- a/npc/warps/fields/nameless_islet.txt
+++ /dev/null
@@ -1,107 +0,0 @@
-//===== eAthena Script =======================================
-//= Nameless Islet Sailor
-//===== By: ==================================================
-//= SinSloth
-//===== Current Version: =====================================
-//= 0.1
-//===== Compatible With: =====================================
-//= Any Athena Version
-//===== Description: =========================================
-//= Nameless Islet / Cursed Abbey NPC
-//===== Additional Comments: =================================
-//= 0.1 First custom version. [SinSloth]
-//============================================================
-
-ve_fild07,128,131,3 script Desert Coast Man 943,{
-
- mes "[Desert Coast Sailor]";
- mes "Hey you! Yes, you!";
- mes "Have you ever heard";
- mes "about Nameless Islet?...";
- next;
- mes "[Desert Coast Sailor]";
- mes "Shh! Not that loudly!";
- mes "Rumors say there is an";
- mes "old monastery... you might";
- mes "want to take a look at it...";
- next;
- mes "[Desert Coast Sailor]";
- mes "But you know... It is kind";
- mes "of forbidden to talk about";
- mes "this place... Sure, going";
- mes "there is somewhat impossible.";
- mes "I can lead you there.";
- next;
- mes "[Desert Coast Sailor]";
- mes "10.000 zenys.";
- mes "And I'll make sure nobody";
- mes "knows you went there. It looks";
- mes "like a fair trade, doesn't it?";
- next;
- switch( select( "Sure.","Forget it." ) )
- {
- case 1:
- if(Zeny < 10000)
- {
- mes "[Desert Coast Sailor]";
- mes "Did you really think I would";
- mes "take that much risk for free?";
- mes "No money, no travel, understood?";
- close;
- }
- mes "[Desert Coast Sailor]";
- mes "Haha! I knew you truly were";
- mes "an adventurer! Let's go!";
- mes "I hope you didn't forget";
- mes "anything...";
- set Zeny,Zeny-10000;
- close2;
- warp "nameless_n",254,231;
- end;
-
- case 2:
- mes "[Desert Coast Sailor]";
- mes "Fine, as you wish.";
- mes "Remember, don't talk to";
- mes "anyone about that place,";
- mes "or you might have problems...";
- close;
- }
-}
-
-nameless_n,251,236,3 script Desert Coast Man 943,{
-
- mes "[Desert Coast Sailor]";
- mes "It's not like I care";
- mes "about you... But please,";
- mes "be careful, I heard some";
- mes "screams from the center of";
- mes "the island...";
- next;
- mes "[Desert Coast Sailor]";
- mes "I'm going back to Veins,";
- mes "I don't like that place";
- mes "at all. Do you want to return";
- mes "with me?";
- next;
- switch( select( "Take me far away.","I'll be fine by myself." ) )
- {
- case 1:
- mes "[Desert Coast Sailor]";
- mes "Okay. I see you are an";
- mes "adventurer, but at least";
- mes "you're a wise one.";
- mes "I don't want to stay here.";
- close2;
- warp "ve_fild07",127,135;
- end;
-
- case 2:
- mes "[Desert Coast Sailor]";
- mes "That's your problem now.";
- mes "I don't want to be part";
- mes "of this expedition.";
- mes "Take care.";
- close;
- }
-} \ No newline at end of file