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-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/merchants/socket_enchant.txt12
2 files changed, 8 insertions, 6 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 6094fe16b..0e1adc50d 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -34,6 +34,8 @@ Playtester
Date Added
======
+08/05
+ * Fixed the Socket Enchanter thinking some items are Class C [Playtester]
08/04
* Added some official spawn locations from Aegis [Playtester]
* Re-enabled Socket Enchanter, it's official thus enabled by default [Playtester]
diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt
index e7b9ff097..987ac67f1 100644
--- a/npc/merchants/socket_enchant.txt
+++ b/npc/merchants/socket_enchant.txt
@@ -297,7 +297,7 @@ lhz_in02.gat,281,35,5 script Socket Enchant 84,{
set @newitem,2308;
callfunc "f_armor_c";
- Coat: //http://ro.doddlercon.com/wiki/index.php?title=Socket_Enchant it's Long Coat O_o
+ Coat:
set @olditem,2309;
set @newitem,2310;
callfunc "f_armor_c";
@@ -415,27 +415,27 @@ lhz_in02.gat,281,35,5 script Socket Enchant 84,{
Coif:
set @olditem,5092;
set @newitem,5093;
- callfunc "f_armor_c";
+ callfunc "f_armor_a2";
Manteau:
set @olditem,2505;
set @newitem,2506;
- callfunc "f_armor_c";
+ callfunc "f_armor_a2";
Helm:
set @olditem,2228;
set @newitem,2229;
- callfunc "f_armor_c";
+ callfunc "f_armor_a2";
Ninja_Suit:
set @olditem,2337;
set @newitem,2359;
- callfunc "f_armor_c";
+ callfunc "f_armor_a2";
Orc_Helm:
set @olditem,2299;
set @newitem,5157;
- callfunc "f_armor_c";
+ callfunc "f_armor_a2";
Ancient_Cape:
set @olditem,2507;