diff options
Diffstat (limited to 'npc')
-rw-r--r-- | npc/Changelog.txt | 1 | ||||
-rw-r--r-- | npc/cities/hugel.txt | 4 | ||||
-rw-r--r-- | npc/guild2/schg_cas02.txt | 11 | ||||
-rw-r--r-- | npc/jobs/2-2/rogue.txt | 7 | ||||
-rw-r--r-- | npc/quests/first_class/tu_ma_th01.txt | 33 |
5 files changed, 30 insertions, 26 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index c82962751..5f05954cb 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,7 @@ Date Added ====== 2008/04/14 + * Rev. 12594 Fixed bugreport:1337, bugreport:1355, bugreport:1361, and bugreport:1362. [L0ne_W0lf] * Rev. 12588 Fixed minor dialogue bug at archer.txt [Lupus] * Rev. 12587 Fixed design flaw in card remover script. [L0ne_W0lf] 2008/04/10 diff --git a/npc/cities/hugel.txt b/npc/cities/hugel.txt index f87ce02cf..1bcae5f7e 100644 --- a/npc/cities/hugel.txt +++ b/npc/cities/hugel.txt @@ -4,7 +4,7 @@ //= vicious_pucca, Poki#3, erKURITA, Munin, and everybody in the //= comments //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena 1.0 //===== Description: ========================================= @@ -24,6 +24,7 @@ //= 1.2 Added a few NPCs scripted by Munin and fixed up format a little [Playtester] //= 1.3 Moved some quests-related NPCs to proper file. [SinSloth] //= 1.4 Optimized the Party Supplies Shop [DZeroX] +//= 1.5 Fixed Party Supplies Shop. [L0ne_W0lf] //============================================================ //--------------------------------------------------------------------------- @@ -248,7 +249,6 @@ hu_in01,23,311,4 script Party Supplies Shop 898,{ mes "We can provide you with 5 of them"; mes "at 500 zeny."; next; - menu "Buy",L_Buy,"Cancel",L_Cancel; switch (select("Buy:Cancel")) { case 1: if (Zeny < 500) { diff --git a/npc/guild2/schg_cas02.txt b/npc/guild2/schg_cas02.txt index d0ce2dcbf..d61d1626b 100644 --- a/npc/guild2/schg_cas02.txt +++ b/npc/guild2/schg_cas02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -11,6 +11,7 @@ //===== Additional Comments: ================================= //= 1.0 First Version [L0ne_W0lf] //= 1.1 Fixed setcell range of first barricade. [L0ne_W0lf] +//= 1.2 Fixed first Barricade being desotryable. [L0ne_W0lf] //============================================================ schg_cas02,1,1,0 script Manager#sch02_02 111,{ @@ -1162,10 +1163,10 @@ schg_cas02,2,1,0 script #sch02_RL00 -1,{ OnEnable: setcell "schg_cas02",290,98,290,105,cell_walkable,0; setcell "schg_cas02",290,98,290,105,cell_shootable,0; - guardian "schg_cas02",290,98," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //24; - guardian "schg_cas02",290,100," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //25; - guardian "schg_cas02",290,102," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //26; - guardian "schg_cas02",290,104," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //27; + guardian "schg_cas02",289,98," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //24; + guardian "schg_cas02",289,100," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //25; + guardian "schg_cas02",289,102," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //26; + guardian "schg_cas02",289,104," ",1905,"#sch02_RL00::OnBarrierDestroyed"; //27; end; OnDisable: diff --git a/npc/jobs/2-2/rogue.txt b/npc/jobs/2-2/rogue.txt index 42f90f480..5ad0066c8 100644 --- a/npc/jobs/2-2/rogue.txt +++ b/npc/jobs/2-2/rogue.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88 //===== Current Version: ===================================== -//= 2.5 +//= 2.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -17,6 +17,7 @@ //= impossible get a Gladius [3]. (bugreport:481) [Samuray22] //= 2.4c Corrected a Typo error ";;" and a typo error with "rouge". (bugreport:909) [Samuray22] //= 2.5 Added dummy "OnMyMobDead" labels. (bugreport:1100) [L0ne_W0lf] +//= 2.6 Fixed a few bugs in the Rogue Guildsman. [L0ne_W0lf] //============================================================ morocc,100,104,1 script Thug#rg 118,{ @@ -644,7 +645,7 @@ in_rogue,376,23,1 script Mr. Smith#rg 57,{ close; } else if (ROGUE_Q > 2) { - if (ROGUE_Q == 3) callsub S_CheckItems,510,10,932,10,957,10,958,10; + if (ROGUE_Q == 3) callsub S_CheckItems,510,6,932,10,957,10,958,10; else if (ROGUE_Q == 4) callsub S_CheckItems,511,10,910,10,926,10,964,10; else if (ROGUE_Q == 5) callsub S_CheckItems,508,10,948,10,935,10,940,10; else if (ROGUE_Q == 6) { @@ -928,7 +929,7 @@ S_Req: S_CheckItems: - if (Zeny > 99999 && countitem(getarg(0)) >= getarg(1) && countitem(getarg(2)) >= getarg(3) && countitem(getarg(4)) >= getarg(5) && countitem(getarg(6)) >= getarg(7)) { + if (Zeny > 9999 && countitem(getarg(0)) >= getarg(1) && countitem(getarg(2)) >= getarg(3) && countitem(getarg(4)) >= getarg(5) && countitem(getarg(6)) >= getarg(7)) { mes "[Mr. Smith]"; mes "Okay, we've got the application fee, ^FF000010,000 zeny^000000, "+getarg(1)+" "+getitemname(getarg(0))+", "+getarg(3)+" "+getitemname(getarg(2))+", "+getarg(5)+" "+getitemname(getarg(4))+" and "+getarg(7)+" "+getitemname(getarg(6))+"..."; set zeny,zeny-10000; diff --git a/npc/quests/first_class/tu_ma_th01.txt b/npc/quests/first_class/tu_ma_th01.txt index 873ffdb8f..ce1b6e4bb 100644 --- a/npc/quests/first_class/tu_ma_th01.txt +++ b/npc/quests/first_class/tu_ma_th01.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Fix up by Jukka //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN (Testet in Trunk 88xx) //===== Description: ========================================= @@ -12,11 +12,12 @@ //= 1.0 Fully working //= 1.1 optimized [Lupus] //= TODO: Test, Add correct misceffects numbers +//= 1.2 Changed "battle_trace" to "Trace of Battle". [L0ne_W0lf] //============================================================ //=================================================Battle Traces 1==================================================== -moc_fild12,166,369,0 script battle_traces#1 844,{ +moc_fild12,166,369,0 script Trace of Battle#1 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 5){ mes "^3355FFThere are traces of poison used in a battle. You can sense its power and decide that it would be safer not to get too close to it.^000000"; @@ -94,7 +95,7 @@ moc_fild12,173,215,0 script Battle Traces#2 844,{ } //=================================================Battle Traces 3==================================================== -moc_fild12,276,165,0 script battle_traces#3 844,{ +moc_fild12,276,165,0 script Trace of Battle#3 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 10){ mes "There are traces of several who have went by."; @@ -125,7 +126,7 @@ moc_fild12,276,165,0 script battle_traces#3 844,{ } //=================================================Battle Traces 4==================================================== -moc_fild11,39,163,0 script battle_traces#4 844,{ +moc_fild11,39,163,0 script Trace of Battle#4 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 11){ mes "There are traces of many that have gone by."; @@ -158,7 +159,7 @@ moc_fild11,39,163,0 script battle_traces#4 844,{ } //=================================================Battle Traces 5==================================================== -moc_fild11,205,52,0 script battle_traces#5 844,{ +moc_fild11,205,52,0 script Trace of Battle#5 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 12){ mes "There are traces of many that have gone by."; @@ -260,7 +261,7 @@ moc_fild11,205,52,0 script battle_traces#5 844,{ } //=================================================Battle Traces 6==================================================== -moc_fild11,226,235,0 script battle_traces#6 844,{ +moc_fild11,226,235,0 script Trace of Battle#6 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 13){ mes "There are traces of many that have gone by."; @@ -283,7 +284,7 @@ moc_fild11,226,235,0 script battle_traces#6 844,{ } //=================================================Battle Traces 7==================================================== -moc_fild11,184,342,0 script battle_traces#7 844,{ +moc_fild11,184,342,0 script Trace of Battle#7 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 13){ mes "There are traces of several that have stopped by."; @@ -306,7 +307,7 @@ moc_fild11,184,342,0 script battle_traces#7 844,{ } //=================================================Battle Traces 8==================================================== -moc_fild17,213,358,0 script battle_traces#8 844,{ +moc_fild17,213,358,0 script Trace of Battle#8 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 13){ mes "There are traces of about two people that stopped by."; @@ -337,7 +338,7 @@ moc_fild17,213,358,0 script battle_traces#8 844,{ } //=================================================Battle Traces 9==================================================== -moc_fild17,228,274,0 script battle_traces#9 844,{ +moc_fild17,228,274,0 script Trace of Battle#9 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 14){ mes "There are traces of a small battle."; @@ -396,7 +397,7 @@ moc_fild17,228,274,0 script battle_traces#9 844,{ } //=================================================Battle Traces 10==================================================== -moc_fild17,34,292,0 script battle_traces#10 844,{ +moc_fild17,34,292,0 script Trace of Battle#10 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 16){ mes "A large group of people seem to have gone by."; @@ -427,7 +428,7 @@ moc_fild17,34,292,0 script battle_traces#10 844,{ } //=================================================Battle Traces 11==================================================== -moc_fild18,346,296,0 script battle_traces#11 844,{ +moc_fild18,346,296,0 script Trace of Battle#11 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 17){ mes "A large group of people seem to have gone by."; @@ -458,7 +459,7 @@ moc_fild18,346,296,0 script battle_traces#11 844,{ } //=================================================Battle Traces 12==================================================== -moc_fild18,309,257,0 script battle_traces#12 844,{ +moc_fild18,309,257,0 script Trace of Battle#12 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 18){ mes "A large group of people seem to have gone by."; @@ -489,7 +490,7 @@ moc_fild18,309,257,0 script battle_traces#12 844,{ } //=================================================Battle Traces 13==================================================== -moc_fild18,177,333,0 script battle_traces#13 844,{ +moc_fild18,177,333,0 script Trace of Battle#13 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 19){ mes "A large group of people seem to have gone by."; @@ -520,7 +521,7 @@ moc_fild18,177,333,0 script battle_traces#13 844,{ } //=================================================Battle Traces 14==================================================== -moc_fild18,111,303,0 script battle_traces#14 844,{ +moc_fild18,111,303,0 script Trace of Battle#14 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 20){ mes "A large group of people seem to have gone by."; @@ -551,7 +552,7 @@ moc_fild18,111,303,0 script battle_traces#14 844,{ } //=================================================Battle Traces 15==================================================== -moc_fild18,109,197,0 script battle_traces#15 844,{ +moc_fild18,109,197,0 script Trace of Battle#15 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 21){ mes "A large group of people seem to have gone by."; @@ -713,7 +714,7 @@ moc_fild18,109,197,0 script battle_traces#15 844,{ } //=================================================Battle Traces 16==================================================== -moc_fild18,156,96,0 script battle_traces#16 844,{ +moc_fild18,156,96,0 script Trace of Battle#16 844,{ if(BaseClass == Job_Thief){ if(tu_thief01 < 25){ mes "A large group of people seem to have gone by."; |