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-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/quests/quests_13_2.txt767
2 files changed, 765 insertions, 4 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 53ead9265..ff90e3393 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
======
+2010/05/26
+ * Rev. 14308 Added 13.2 daily quest 'Dragon Egg collection.' [L0ne_W0lf]
2010/05/25
* Rev. 14307 Added 13.2 a minor access 'event' for Yggdrasil Dungeon floor 2. [L0ne_W0lf]
* Rev. 14306 Added 13.2 quests 'Midgard Ore' and 'Alfheim perfume'. [L0ne_W0lf]
diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt
index 9257c6e9f..c06bfd4df 100644
--- a/npc/quests/quests_13_2.txt
+++ b/npc/quests/quests_13_2.txt
@@ -3,13 +3,15 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= [Aegis Conversion]
//= Cat Hand Addition. (Leads to 13.2 areas)
//= Two Tribes
+//= Daily Quests:
+//= - Drago Egg Collection (npc includes 'Wanted' quest)
//= Otherworld language
//= Daily Quests:
//= - Midgard Ore
@@ -24,6 +26,7 @@
//= 1.4 Corrected issues with Otherworld Language. (Bugreport:4147)
//= 1.5 Added daily quests: Midgard Ore, and Alfheim Perfume.
//= 1.6 Added the Yggdrasil Dungeon floor 2 puzzle.
+//= 1.7 Added daily quest 'Dragon Egg collection.'
//============================================================
// Cat Hand Addition.
@@ -4897,6 +4900,763 @@ spl_fild01,329,29,0 script ???#ep13mdf03 844,{
}
}
+// Daily Quests
+// - Drago Egg Collection (npc includes 'Wanted' quest)
+//============================================================
+mid_camp,146,306,3 script Pet Breeder#ep13_eden01 982,{
+ if (checkweight(1201,2) == 0) {
+ mes "Wait a moment!!";
+ mes "You have too many items.";
+ mes "You can't receive this.";
+ mes "Lighten your weight and";
+ mes "try again.";
+ close;
+ }
+ if (ep13_mdrama < 6) {
+ mes "[Pinedel]";
+ mes "Why isn't it working, Tabb?";
+ mes "That should be working.";
+ next;
+ mes "[Tabb]";
+ mes "That's very dangerous. Do you want to die..?!";
+ next;
+ mes "[Pinedel]";
+ mes "Are you ignoring cute pets??";
+ mes "We've been able to get Pickys and even Zealotus!";
+ next;
+ mes "[Tabb]";
+ mes "No way, even if you ask me...";
+ mes "Hillslion is very adorable...";
+ mes "But you can't.";
+ next;
+ mes "[Pinedel]";
+ mes "Then let me know why you object to this.";
+ next;
+ mes "[Tabb]";
+ mes "It's too dangerous. I've trained monsters before.";
+ mes "Hillslions look cute and adorable, but it's not very realistic.";
+ next;
+ mes "[Tabb]";
+ mes "Can't you see that?";
+ mes "I've tried to train them... but I couldn't.";
+ mes "How can we can train them as a cute pet...?";
+ next;
+ mes "[Tabb]";
+ mes "It would definitely try to escape from us...";
+ mes "Then he would become very awful.";
+ mes "I don't agree with this.";
+ next;
+ mes "[Pinedel]";
+ mes "Nah...";
+ mes "Can't we control them with magical power?";
+ mes "We've done it before......";
+ next;
+ mes "- They just continue to argue -";
+ close;
+ }
+ else {
+ mes "[Pinedel]";
+ mes "Ah, Tabb isn't flexible at all.";
+ mes "Hey there! What's up??";
+ next;
+ switch(select("Notice for criminal report:Cute pet investigation.")) {
+ case 1:
+ if (ep13_2_wanted == 1) {
+ if (checkquest(7076,HUNTING) == 2) {
+ mes "[Pinedel]";
+ mes "Have you hunted the Runaway Dandelion?";
+ mes "Ok, I accept you.";
+ mes "Here's something Rin was storing here.";
+ next;
+ mes "[Pinedel]";
+ mes "This is Rin's cherished treasure box...";
+ mes "This is enough payment, right?";
+ completequest 7076;
+ set ep13_2_wanted,2;
+ getitem 7444,1; //Treasure_Box
+ close;
+ }
+ else {
+ mes "[Pinedel]";
+ mes "I know you haven't terminated the Runaway Dandelion yet.";
+ mes "Don't take me for a fool.";
+ close;
+ }
+ }
+ else if (ep13_2_wanted == 2) {
+ mes "[Pinedel]";
+ mes "I will forward everything to Rin.";
+ mes "She'll love it.";
+ mes "Just tell her your name " + PcName + ".";
+ next;
+ mes "[Pinedel]";
+ mes "I can remember that I've heard about you from Rin.";
+ mes "But Rin likes you, so that must mean that you're nice.";
+ close;
+ }
+ else {
+ mes "[Pinedel]";
+ mes "Seaching for a criminal?";
+ mes "I'm not sure that you're involved in it.";
+ close;
+ }
+ case 2:
+ if (ep13_2_dayegg == 1) {
+ if (countitem(6093) > 9) {
+ mes "[Pinedel]";
+ mes "Oh! Nice!";
+ mes "I can go through this study deeper with your assistance.";
+ next;
+ mes "[Pinedel]";
+ mes "I will try to make these Dragon eggs into cute pets.";
+ mes "Don't expect much!";
+ mes "Come back after a day to check on the progress.";
+ delitem 6093,10; //Egg_Of_Draco
+ erasequest 7077;
+ setquest 7078;
+ set ep13_2_dayegg,2;
+ getexp 40000,40000;
+ getitem 6081,1; //Splendide_Coin
+ getitem 6080,1; //Manuk_Coin
+ close;
+ }
+ else {
+ mes "[Pinedel]";
+ mes "Draco was being kept in the nest just before hatching. Please collect 10 Dragon eggs for me.";
+ mes "You know, those are hard to hatch in captivity.";
+ close;
+ }
+ }
+ else if (ep13_2_dayegg == 2) {
+ set .@alba_check,checkquest(7078,PLAYTIME);
+ if (.@alba_check == -1) {
+ mes "[Pinedel]";
+ mes "Those eggs are about to hatch now.";
+ mes "I will investigate those back home.";
+ close2;
+ erasequest 7078;
+ set ep13_2_dayegg,3;
+ end;
+ }
+ else if ((.@alba_check == 0) || (.@alba_check == 1)) {
+ mes "[Pinedel]";
+ mes "Those eggs are about to hatch now.";
+ mes "I will investigate those back home.";
+ mes "For now I still need more time.";
+ next;
+ mes "[Pinedel]";
+ mes "Can you come back here tomorrow?";
+ close;
+ }
+ else if (.@alba_check == 2) {
+ mes "[Pinedel]";
+ mes "Those eggs are about to hatch now.";
+ mes "I will investigate those back home.";
+ close;
+ erasequest 7078;
+ set ep13_2_dayegg,3;
+ close;
+ }
+ }
+ else if (ep13_2_dayegg == 3) {
+ mes "[Pinedel]";
+ mes "Do you want to help me gather more Dragon eggs today?";
+ mes "I want to try many things with those eggs.";
+ next;
+ switch(select("Sure.:Sorry, I can't.")) {
+ case 1:
+ mes "[Pinedel]";
+ mes "Please collect 10 Draco Eggs.";
+ set ep13_2_dayegg,1;
+ setquest 7077;
+ close;
+ case 2:
+ mes "[Pinedel]";
+ mes "Ok. You have your own business here.";
+ mes "Go ahead.";
+ close;
+ }
+ }
+ else {
+ mes "[Pinedel]";
+ mes "I am investigating cute pets.";
+ mes "Ash-vacuum has several monsters that I think could become cute pets.";
+ next;
+ mes "[Pinedel]";
+ mes "The objective is one Dragon egg!";
+ mes "Can you bring me a Dragon Egg?";
+ next;
+ switch(select("Yes.:Nope.")) {
+ case 1:
+ mes "[Pinedel]";
+ mes "There would be Dragon nest in the cave you found out.";
+ mes "There should be nice Dragon Eggs.";
+ next;
+ mes "[Pinedel]";
+ mes "Please collect 10 Draco Eggs.";
+ mes "Let's work together to make them as pets.";
+ set ep13_2_dayegg,1;
+ setquest 7077;
+ close;
+ case 2:
+ mes "[Pinedel]";
+ mes "I know it's not the easiest task.";
+ mes "But I refuse to give up.";
+ mes "I will make it into a cute pet someday.";
+ next;
+ mes "[Tabb]";
+ mes "Would you just give up making exogamous beings into cute pets...";
+ mes " ";
+ mes "[Pinedel]";
+ mes "Tabb doesn't have any guts!";
+ close;
+ }
+ }
+ }
+ }
+}
+
+mid_camp,192,239,4 script Wanted Sign#ep13_2ect01 857,{
+ if (ep13_mdrama > 5) {
+ mes "[Wanted]";
+ mes " ";
+ mes "Wanted: Dandelion";
+ mes "Requester: Rin";
+ mes "Reward : treasure box.";
+ mes " ";
+ mes "Notice : We thought that all of the Dandelion gang were terminated.";
+ mes "But they weren't.";
+ mes "I've heard that there was a Dandelion's black clothing found in Ash-Vacuum.";
+ mes "There were some problems...";
+ mes "I need someone to find the Dandelion and terminate them.";
+ mes "I can provide a treasure box that I cherish.";
+ mes "I've heard a rumor that he's in a cave somewhere..!";
+ mes " ";
+ mes "PS> They have a bad reputation...";
+ mes "So you may not want to go alone...";
+ mes " ";
+ mes "PSS> I can't reward you directly...";
+ mes "'Pinedel' will reward you once the deed is done..!";
+ mes " ";
+ next;
+ if (ep13_2_wanted == 0) {
+ mes "Do you accept Rin's request?";
+ switch(select("I accept that request.:No, I can't.")) {
+ case 1:
+ mes "I accepted Rin's request.";
+ set ep13_2_wanted,1;
+ setquest 7076;
+ close;
+
+ case 2:
+ mes "No, I won't get involved in it.";
+ close;
+ }
+ }
+ else {
+ mes "I've already decided to take the request.";
+ close;
+ }
+ }
+ else {
+ mes "There must be someone who remove the wanted notice paper.";
+ close;
+ }
+}
+
+nyd_dun01,258,134,0 script Dragon Egg#ep13_degg01 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg01";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer420000:
+ enablenpc "Dragon Egg#ep13_degg01";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg01";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg01";
+ end;
+}
+
+nyd_dun01,100,210,0 script Dragon Egg#ep13_degg02 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg02";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer420000:
+ enablenpc "Dragon Egg#ep13_degg02";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg02";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg02";
+ end;
+}
+
+nyd_dun01,74,68,0 script Dragon Egg#ep13_degg03 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg03";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer420000:
+ enablenpc "Dragon Egg#ep13_degg03";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg03";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg03";
+ end;
+}
+
+nyd_dun01,98,142,0 script Dragon Egg#ep13_degg04 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg04";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer420000:
+ enablenpc "Dragon Egg#ep13_degg04";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg04";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg04";
+ end;
+}
+
+nyd_dun01,244,157,0 script Dragon Egg#ep13_degg05 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg05";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer420000:
+ enablenpc "Dragon Egg#ep13_degg05";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg05";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg05";
+ end;
+}
+
+nyd_dun01,59,185,0 script Dragon Egg#ep13_degg06 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg06";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer420000:
+ enablenpc "Dragon Egg#ep13_degg06";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg06";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg06";
+ end;
+}
+
+nyd_dun02,68,256,0 script Dragon Egg#ep13_degg11 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg11";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer240000:
+ enablenpc "Dragon Egg#ep13_degg11";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg11";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg11";
+ end;
+}
+
+nyd_dun02,202,166,0 script Dragon Egg#ep13_degg12 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg12";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer240000:
+ enablenpc "Dragon Egg#ep13_degg12";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg12";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg12";
+ end;
+}
+
+nyd_dun02,200,165,0 script Dragon Egg#ep13_degg13 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg13";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer240000:
+ enablenpc "Dragon Egg#ep13_degg13";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg13";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg13";
+ end;
+}
+
+nyd_dun02,201,166,0 script Dragon Egg#ep13_degg16 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg16";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer120000:
+ enablenpc "Dragon Egg#ep13_degg16";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg16";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg16";
+ end;
+}
+
+nyd_dun02,203,167,0 script Dragon Egg#ep13_degg17 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ else {
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg17";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer120000:
+ enablenpc "Dragon Egg#ep13_degg17";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg17";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg17";
+ end;
+}
+
+nyd_dun02,201,164,0 script Dragon Egg#ep13_degg18 463,{
+ if (checkweight(1201,2) == 0) {
+ mes "- You're carrying too many items. -";
+ close;
+ }
+ if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ mes "We just got fresh eggs from the dragon nest.";
+ getitem 6093,1; //Egg_Of_Draco
+ disablenpc "Dragon Egg#ep13_degg18";
+ initnpctimer;
+ close;
+ }
+ end;
+
+OnTimer120000:
+ enablenpc "Dragon Egg#ep13_degg18";
+ stopnpctimer;
+ end;
+
+OnEnable:
+ enablenpc "Dragon Egg#ep13_degg18";
+ end;
+
+OnDisable:
+ disablenpc "Dragon Egg#ep13_degg18";
+ end;
+}
+
+nyd_dun02,201,157,5 script Egg Keeper Draco#13_1 2013,3,3,{
+
+OnEnable:
+ enablenpc "Egg Keeper Draco#13_1";
+ end;
+
+OnDisable:
+ disablenpc "Egg Keeper Draco#13_1";
+ end;
+
+OnTouch:
+ disablenpc "Egg Keeper Draco#13_1";
+ monster "nyd_dun02",201,157,"Egg Keeper Draco",2013,1,"Egg Keeper Draco#13_3::OnMyMobDead";
+ end;
+}
+
+nyd_dun02,206,157,3 script Egg Keeper Draco#13_2 2013,3,3,{
+ end;
+
+OnEnable:
+ enablenpc "Egg Keeper Draco#13_2";
+ end;
+
+OnDisable:
+ disablenpc "Egg Keeper Draco#13_2";
+ end;
+
+OnTouch:
+ disablenpc "Egg Keeper Draco#13_2";
+ monster "nyd_dun02",206,157,"Egg Keeper Draco",2013,1,"Egg Keeper Draco#13_4::OnMyMobDead";
+ end;
+}
+
+nyd_dun02,201,157,5 script Egg Keeper Draco#13_3 -1,{
+ end;
+
+OnMyMobDead:
+ initnpctimer;
+ end;
+
+OnTimer180000:
+ enablenpc "Egg Keeper Draco#13_1";
+ stopnpctimer;
+ end;
+}
+
+nyd_dun02,206,157,3 script Egg Keeper Draco#13_4 -1,{
+ end;
+
+OnMyMobDead:
+ initnpctimer;
+ end;
+
+OnTimer180000:
+ enablenpc "Egg Keeper Draco#13_2";
+ stopnpctimer;
+ end;
+}
+
+nyd_dun02,144,103,3 script Stranger#ep13_2_dan01 456,3,3,{
+ end;
+
+OnEnable:
+ enablenpc "Stranger#ep13_2_dan01";
+ end;
+
+OnDisable:
+ disablenpc "Stranger#ep13_2_dan01";
+ end;
+
+Oncall:
+ monster "nyd_dun02",144,103,"Runway Dandelion",2026,1,"Stranger#ep13_2_dan03::OnMyMobDead";
+ end;
+
+Onreset:
+ killmonster "nyd_dun02","Stranger#ep13_2_dan03::OnMyMobDead";
+ end;
+
+OnTouch:
+ emotion e_gasp,1;
+ emotion e_omg;
+ disablenpc "Stranger#ep13_2_dan01";
+ donpcevent "Stranger#ep13_2_dan02::Oncall";
+ end;
+}
+
+nyd_dun02,206,114,5 script Stranger#ep13_2_dan02 456,3,3,{
+ end;
+
+OnInit:
+ disablenpc "Stranger#ep13_2_dan02";
+ end;
+
+OnEnable:
+ enablenpc "Stranger#ep13_2_dan02";
+ end;
+
+OnDisable:
+ disablenpc "Stranger#ep13_2_dan02";
+ end;
+
+Oncall:
+ monster "nyd_dun02",206,114,"Runway Dandelion",2026,1,"Stranger#ep13_2_dan04::OnMyMobDead";
+ end;
+
+Onreset:
+ killmonster "nyd_dun02","Stranger#ep13_2_dan04::OnMyMobDead";
+ end;
+
+OnTouch:
+ emotion e_gasp,1;
+ emotion e_omg;
+ disablenpc "Stranger#ep13_2_dan02";
+ donpcevent "Stranger#ep13_2_dan01::Oncall";
+ end;
+}
+
+nyd_dun02,144,103,0 script Stranger#ep13_2_dan03 -1,{
+ end;
+
+OnMyMobDead:
+ initnpctimer;
+ end;
+
+OnTimer300000:
+ set .@temp_call,rand(1,2);
+ if (.@temp_call == 1) {
+ enablenpc "Stranger#ep13_2_dan01";
+ }
+ else {
+ donpcevent "Stranger#ep13_2_dan02::OnEnable";
+ }
+ stopnpctimer;
+ end;
+}
+
+nyd_dun02,206,114,0 script Stranger#ep13_2_dan04 -1,{
+ end;
+
+OnMyMobDead:
+ initnpctimer;
+ end;
+
+OnTimer300000:
+ set .@temp_call,rand(1,2);
+ if (.@temp_call == 1) {
+ enablenpc "Stranger#ep13_2_dan02";
+ }
+ else {
+ donpcevent "Stranger#ep13_2_dan01::OnEnable";
+ }
+ stopnpctimer;
+ end;
+}
+
// Otherworld language
//============================================================
mid_camp,197,237,3 script Schwartzvalt Mechanic#1 869,{
@@ -8890,7 +9650,6 @@ spl_in01,30,324,3 script High Laphine#grenouille 446,{
mes "[Grenouille]";
mes "Haha, Don't worry.";
mes "Common flowers like this can bring the familiarity of home back to the soldiers.";
- mes "?±øÃ?ÐÊ?½Êì?µLÊÏçµÄÆø?¡£";
next;
mes "[Grenouille]";
mes "For now, I'll extract a liquid that";
@@ -9558,7 +10317,7 @@ splendide,124,212,5 script Exhausted Soldier#6 447,{
switch(select("Use perfume.:Don't use perfume.")) {
case 1:
mes "(Spray-)";
- specialeffect EF_SANCTUARY; // 83 : "Exhausted Soldier#6" EF_SANCTUARY
+ specialeffect EF_SANCTUARY;
next;
mes "[Exhausted Soldier]";
mes "I can feel the scent of Alfheim.";
@@ -9618,7 +10377,7 @@ splendide,196,153,5 script Exhausted Soldier#7 447,{
switch(select("Use perfume.:Don't use perfume.")) {
case 1:
mes "(Spray-)";
- specialeffect EF_SANCTUARY; // 83 : "Exhausted Soldier#7" EF_SANCTUARY
+ specialeffect EF_SANCTUARY;
next;
mes "[Exhausted Soldier]";
mes "Umm... This is...";